Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.04 @ 13:51:07 Player: Needle Result: Destroyed by as-15517 with Assembled Maul Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2014) 2014 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2098) 2098 TOTAL SCORE: 8182 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 279 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Phase Shifter Makeshift Armor Plating System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Phasing AFG > --- WEAPON ----------- Impact Mace Great Axe > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Small Storage Unit Advanced Terrain Scanner Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Mini Grenade Launcher Improved Datajack Powered Hammer Greatsword [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Airjet Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Makeshift Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 134 | 6 14 . . . 17 50 4 11 8 24 Power 28 | 1 3 . . . 5 10 . 4 . 5 Engine 17 | 1 3 . . . 5 4 . 2 . 2 Core 9 | . . . . . . 6 . 2 . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 33 | 2 6 . . . 4 15 . . . 6 Treads 12 | . 2 . . . . 10 . . . . Leg 6 | . 2 . . . 4 . . . . . Wheel 4 | 2 2 . . . . . . . . . Hover 11 | . . . . . . 5 . . . 6 Flight . | . . . . . . . . . . . Utility 42 | 1 3 . . . 3 14 4 3 6 8 Device 21 | . 1 . . . 3 8 2 2 3 2 Storage 7 | 1 2 . . . . 3 . . . 1 Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . . . . . 2 2 1 3 5 Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 . . . 5 11 . 4 2 5 Energy Gun 5 | 1 . . . . 2 1 . . . 1 Energy Cannon 7 | . . . . . 3 4 . . . . Ballistic Gun 6 | 1 2 . . . . 3 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 2 | . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . Slashing Weapon 7 | . . . . . . 1 . 2 2 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 14 | . . . . . 1 5 . . 2 6 Parts Lost 31 | . . . . . 1 8 2 . . 20 Power 9 | . . . . . . 2 2 . . 5 Propulsion 13 | . . . . . 1 3 . . . 9 Utility . | . . . . . . . . . . . Weapon 9 | . . . . . . 3 . . . 6 Highest Loss Streak 9 | . . . . . 1 6 2 . . 9 Average Slot Usage (%) 96 | . 94 100 100 100 99 97 92 98 98 83 Engine 10 | . 14 14 14 14 17 11 . 7 7 3 Core 2 | . . . . . . 2 15 7 7 2 Treads 6 | . . . . . . 24 . . . . Leg 10 | . 18 28 28 28 35 . . . . . Wheel 1 | . 9 . . . . . . . . . Hover 10 | . . . . . . 4 30 30 30 28 Device 5 | . . . . . 8 15 5 4 2 2 Storage 22 | . 22 28 28 28 18 21 23 23 23 22 Processor 2 | . . . . . . . 7 7 7 6 Protection 1 | . . . . . . . 1 2 4 4 Energy Gun 1 | . 5 . . . 5 . . . . 1 Energy Cannon 3 | . . . . . 11 10 . . . . Ballistic Gun 8 | . 22 28 28 28 1 . . . . . Impact Weapon 1 | . . . . . . . . 5 5 . Slashing Weapon 2 | . . . . . . 1 7 6 7 5 Naked Turns 15 | . . . . . . . . . . 15 Heaviest Build 118 | 9 73 73 73 73 99 118 50 51 51 52 Greatest Support 88 | 20 40 26 26 26 53 88 52 52 52 61 Greatest Overweight (x) 4 | . 2 2 2 2 2 4 . . . 1 Average Overweight (x) . | . 1 2 2 2 1 . . . . . Largest Inventory Capacity 26 | 6 20 20 20 20 20 26 18 18 18 18 Average Capacity 18 | 5 14 20 20 20 20 23 18 18 18 17 Most Carried 26 | 6 20 20 20 20 20 26 18 18 18 18 Average Carried 18 | 4 12 20 20 20 19 22 17 17 17 16 Final Capacity 20 | 6 20 20 20 20 20 18 18 18 18 4 Final Carried 20 | 6 20 20 20 20 19 18 18 18 18 3 Class Distribution -------------------- 55% | Hauler-Mutant 33% | Mutant 6% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1837 | 262 312 29 5 12 170 605 58 106 44 234 Remotely . | . . . . . . . . . . . Salvage Created 2766 | 70 403 . . 30 412 1668 24 . . 159 Parts 132 | 3 27 . . 3 14 75 1 . . 9 Haulers Intercepted 4 | . 1 . . . 1 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 1 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 45 | . 10 . . 1 5 22 1 . . 6 Melee 5 | . . . . . . 1 1 . . 3 Guns 18 | . 10 . . 1 2 5 . . . . Cannons 18 | . . . . . 3 15 . . . . AOE 4 | . . . . . . 1 . . . 3 Classes Destroyed 14 | 1 4 . . . 2 4 . . . 3 Worker 3 | . . . . . . 3 . . . . Builder 1 | . 1 . . . . . . . . . Hauler 4 | . 1 . . . 1 2 . . . . Recycler 6 | 1 . . . . 1 4 . . . . Watcher 4 | . . . . . . 4 . . . . Swarmer 5 | . 3 . . . . 1 1 . . . Grunt 20 | . 7 . . 1 2 10 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . . . . 1 6 . . . . Hunter 4 | . . . . . 2 2 . . . . Programmer 2 | . . . . . . 2 . . . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 1 | . . . . . . . . . . 1 Assembled 5 | . . . . . . . . . . 5 Best Kill Streak 7 | 1 4 . . 1 3 7 1 . . 4 Combat Bots Only 6 | . 3 . . 1 2 6 1 . . 3 Max Kills in Single Turn 2 | 1 2 . . 1 1 2 1 . . 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . 1 . . . 2 Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5633 | . 388 . . . 562 2089 326 . . 2268 Core 884 | . 93 . . . 74 128 23 . . 566 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 62 86 . . . . . Volleys Fired 161 | 2 40 . . 2 27 83 . . . 7 Largest 2 | 2 2 . . 2 2 2 . . . 1 Hottest 150 | 60 60 . . 40 150 150 . . . 60 Shots Fired 310 | 4 80 . . 4 49 166 . . . 7 Gun 132 | 4 80 . . 4 11 29 . . . 4 Cannon 175 | . . . . . 38 137 . . . . Launcher 3 | . . . . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic 102 | 2 74 . . 4 . 22 . . . . Thermal 196 | 2 6 . . . 40 144 . . . 4 Explosive 3 | . . . . . . . . . . 3 Electromagnetic 9 | . . . . . 9 . . . . . Robot Hit Streak 20 | 4 10 . . 3 8 20 . . . 2 Robot Miss Streak 5 | . 5 . . 1 2 3 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 239 | 4 49 . . 3 35 129 1 . . 18 Core Hits 122 | 2 21 . . 1 15 66 1 . . 16 Critical Hits 3 | . . . . . . 1 1 . . 1 Critical Kills 2 | . . . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks 87 | . . . . . . 9 2 10 27 39 Impact 22 | . . . . . . . . 2 20 . Slashing 63 | . . . . . . 9 2 8 7 37 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 4 . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 7300 | 39 521 . . 39 784 4189 50 . . 1678 Guns 1376 | 39 516 . . 39 119 575 . . . 88 Cannons 3300 | . . . . . 665 2635 . . . . Explosions 497 | . . . . . . 266 . . . 231 Melee 2064 | . . . . . . 681 50 . . 1333 Ramming 63 | . 5 . . . . 32 . . . 26 Kinetic 987 | 17 485 . . 39 . 446 . . . . Thermal 3851 | 22 31 . . . 680 3030 . . . 88 Explosive 231 | . . . . . . . . . . 231 Electromagnetic 104 | . . . . . 104 . . . . . Impact . | . . . . . . . . . . . Slashing 2064 | . . . . . . 681 50 . . 1333 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 . Average Corruption 3 | . . . . . . 3 5 5 5 . Corruption Purged . | . . . . . . . . . . . Effects 47 | . . . . . . 31 9 7 . . Message Errors 12 | . . . . . . 10 1 1 . . Matter Fused 10 | . . . . . . 7 1 2 . . Heat Flow Errors 10 | . . . . . . 6 3 1 . . Energy Discharges 3 | . . . . . . 2 . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . . . Targeting Errors 6 | . . . . . . 4 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 742 | . . . . . 5 323 . . . 414 Projectiles 61 | . . . . . 5 56 . . . . Explosions 144 | . . . . . . 144 . . . . Melee 537 | . . . . . . 123 . . . 414 Knockbacks 2 | . . . . . . 2 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 110 | . 2 . . . . 96 . . . 12 Shots 1 | . . . . . . 1 . . . . Rammed 9 | . 1 . . . . 2 . . . 6 Targets Rammed 10 | . 1 . . . . 3 . . . 6 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 311 | 40 20 . . . 311 283 251 163 . 153 Average Temperature 71 | 24 10 . . . 117 64 100 83 . 40 Received Heat Transfer 1531 | . 192 . . . 90 570 72 . . 607 Effects 4 | . . . . . 1 3 . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . . . 4 8 . . . . Heat Transferred 5639 | 50 75 . . . 1073 4330 . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 591 | 5 276 78 . 58 247 591 . . . . Initial 78 | . 3 78 . . 22 75 . . . . Average 165 | 2 103 78 . 16 132 250 . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . Low Security (%) 69 | 100 86 100 . 100 66 49 . . . . Level 1 23 | . 13 . . . 33 32 . . . . Level 2 7 | . . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 1 9 . . . . Investigation 5 | . 2 . . . 1 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . . . . . . 2 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 20 . . 2 15 41 15 . . 51 Peak Tracking Total 39 | . 4 . . 2 5 8 9 . . 39 Tactical Retreats 11 | . . . . . 2 4 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . . . . . . 3 . . . 3 Max in Single Turn 2 | . . . . . . 2 . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 25 | . 8 . 2 . 4 9 . 2 . . Terminals 13 | . 6 . . . 2 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 64 | . 20 . 10 . 12 18 . 4 . . Successful 33 | . 9 . 10 . 6 4 . 4 . . Failed 31 | . 11 . . . 6 14 . . . . Catastrophic 7 | . 4 . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 17 . . . 6 1 . . 2 . Terminals 34 | . 18 . . . 6 10 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 9 | . . . . . 5 4 . . . . Garrison Access 5 | . . . . . 1 4 . . . . Terminal Hacks 24 | . 7 . 10 . 1 2 . 4 . . Record 13 | . . . 10 . . . . 3 . . Part Schematic 3 | . 2 . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . . Insert Component 3 | . . . . . 2 1 . . . . Analyze 3 | . . . . . 2 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 . . . 3 9 . . . . Full Trace Events 5 | . 2 . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . 2 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . 3 . . . . . 3 2 . Largest Group 3 | . . 3 3 3 3 . . 3 2 2 Highest-Rated Group 188 | . . 40 40 40 40 . . 93 188 188 Highest-Rated Ally 94 | . . 16 16 16 16 . . 31 94 94 Total Orders . | . . . . . . . . . . . Ally Attacks 80 | . . . . 8 30 . . 2 . 40 Total Damage 1486 | . . . . 130 269 . . 52 . 1035 Kills 15 | . . . . 1 6 . . 1 . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6358 | 92 1155 313 460 58 632 1657 305 290 868 528 Spaces Moved 6274 | 43 469 171 256 25 309 1097 758 588 1773 785 Core 22 | 1 . . . . . . . . . 21 Treads 564 | . 1 . . . . 563 . . . . Legs 1119 | . 352 171 256 25 309 6 . . . . Wheels 158 | 42 116 . . . . . . . . . Hover 4411 | . . . . . . 528 758 588 1773 764 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 80 180 180 180 150 38 38 38 38 38 Average Speed 74 | 79 149 180 180 180 156 104 38 38 38 42 Slowest Speed 225 | 80 180 180 180 180 180 225 38 38 38 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 80 39 70 7 27 28 73 70 87 81 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . 2 . 1 . . . . . 2 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . . . . 3 2 2 . Spaces Dug 16 | . . . . . . 5 1 5 5 . Terrain Destroyed 54 | . . . . . 3 24 1 5 5 16 Melee 14 | . . . . . . 3 1 5 5 . Projectile 10 | . . . . . 3 7 . . . . AOE 30 | . . . . . . 14 . . . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7511 | 94 843 177 256 34 418 1438 769 638 1941 903 Wait 631 | 38 289 5 1 8 20 104 2 24 118 22 Move 6264 | 42 468 170 255 24 308 1096 757 587 1772 785 Hop . | . . . . . . . . . . . Pick Up 96 | 6 18 1 . . 18 33 2 2 7 9 Fast Attach 66 | 6 6 . . . 7 25 1 4 6 11 Attach 29 | . . . . . 5 11 . 3 1 9 Detach 23 | . . . . . 3 14 . 2 3 1 Swap 39 | . 8 . . . 5 14 3 4 1 4 Drop 115 | . 13 1 . . 25 46 2 4 13 11 Fire 161 | 2 40 . . 2 27 83 . . . 7 Melee 77 | . . . . . . 9 2 8 20 38 Ram 6 | . . . . . . . . . . 6 Kick 1 | . 1 . . . . . . . . . Crush 3 | . . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 847 | -10/Materials | Build established: Hauler-Mutant 865 | -10/Materials | Discovered new exit (range 5) 1006 | -10/Materials | Discovered new exit (range 15) 1148 | -10/Materials | Discovered new exit (range 20) 1248 | -10/Materials | Entered Mines 1252 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1256 | -10/Mines | Met a Derelict bent on vengeance 1547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1547 | -10/Mines | Discovered new exit (range 5) 1561 | -10/Mines | Entered Exiles 1561 | -10/Exiles | Accompanied by 3 allies 1590 | -10/Exiles | Discovered new exit (range 15) 1614 | -10/Exiles | Met 8R-AWN 1639 | -10/Exiles | Met EX-HEX 1687 | -10/Exiles | Met EX-BIN 1745 | -10/Exiles | Met EX-DEC 1756 | -10/Exiles | Learned location of Zion (-7) 1834 | -10/Exiles | Visited The Gauntlet 1999 | -10/Exiles | Discovered new exit (range 14) 2021 | -10/Exiles | Entered Mines 2021 | -9/Mines | Accompanied by 3 allies 2043 | -9/Mines | Discovered new exit (range 6) 2079 | -9/Mines | Entered Materials 2079 | -8/Materials | Accompanied by 3 allies 2079 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2485 | -8/Materials | Discovered new exit (range 4) 2711 | -8/Materials | Entered Factory 2711 | -7/Factory | Evolved 2 slots: Utility x2 3134 | -7/Factory | Discovered new exit (range 10) 3961 | -7/Factory | Garrison activated, responded to threat 4104 | -7/Factory | Lost 6 parts (1p3n2w) 4306 | -7/Factory | Discovered new exit (range 7) 4308 | -7/Factory | Identified exit to Lower Caves 4368 | -7/Factory | Entered Lower Caves 4369 | -7/Lower Caves | Build established: Mutant 4377 | -7/Lower Caves | Encountered a Warlord checkpoint 4571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4672 | -7/Lower Caves | Discovered new exit (range 5) 4673 | -7/Lower Caves | Identified exit to Lower Caves 4673 | -7/Lower Caves | Entered another Lower Caves area 4718 | -7/Lower Caves | Encountered a Warlord checkpoint 4781 | -7/Lower Caves | Learned 4 Factory zone layouts 4796 | -7/Lower Caves | Learned Factory non-interactive machine intel 4801 | -7/Lower Caves | A Commander dispatched an escort 4803 | -7/Lower Caves | Learned Extension stockpile data 4943 | -7/Lower Caves | Discovered new exit (range 2) 4943 | -7/Lower Caves | Identified exit to Zion 4963 | -7/Lower Caves | Entered Zion 4963 | -7/Zion | Accompanied by 3 allies 4964 | -7/Zion | Commander's escort returned to base 4964 | -7/Zion | Commander's escort returned to base 4964 | -7/Zion | Commander's escort returned to base 4976 | -7/Zion | System corruption cleaned by Quarantine Array 5022 | -7/Zion | Discovered new exit (range 10) 5025 | -7/Zion | Identified exit to Proximity Caves 5089 | -7/Zion | Given A8's code to call for help 5123 | -7/Zion | Learned Factory security intel 5143 | -7/Zion | Learned location of Quarantine (-3) 5144 | -7/Zion | Learned location of Armory (-3) 5152 | -7/Zion | Found Prototype Device 5152 | -7/Zion | Identified Phasing AFG 5197 | -7/Zion | Received a hallucinogenic algorithm 5201 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5205 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5233 | -7/Zion | Visited the Megawrench Repair Shop 5252 | -7/Zion | Given the Hacking Drone Bay 5252 | -7/Zion | Found Prototype Device 5252 | -7/Zion | Identified Hacking Drone Bay 5575 | -7/Zion | Discovered new exit (range 5) 5576 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5576 | -7/Zion | Identified exit to Deep Caves 5590 | -7/Zion | Build established: Derelict-Mutant 5750 | -7/Zion | Megawrench repaired 9 parts 5831 | -7/Zion | Entered Deep Caves 5831 | -7/Deep Caves | Accompanied by 2 allies 5914 | -7/Deep Caves | Attacked by Z-Imprinter 5929 | -7/Deep Caves | Allies destroyed Z-Imprinter 5944 | -7/Deep Caves | Found Prototype Protection 5944 | -7/Deep Caves | Identified Zio. Weapon Casing 5964 | -7/Deep Caves | Z-Facility disabled 5992 | -7/Deep Caves | Build established: Mutant 6053 | -7/Deep Caves | Core integrity fell below 50% 6073 | -7/Deep Caves | Found Zio. Weapon Casing 6081 | -7/Deep Caves | Lost 9 parts (4p3n2w) 6229 | -7/Deep Caves | Lost 4 parts (2n2w) 6321 | -7/Deep Caves | Spotted as-98982 6331 | -7/Deep Caves | Spotted as-17712 6332 | -7/Deep Caves | Triggered Deep Caves wall 6332 | -7/Deep Caves | Spotted AS-40918 6332 | -7/Deep Caves | Spotted AS-52224 6339 | -7/Deep Caves | Core integrity fell below 20% 6339 | -7/Deep Caves | Released all parts (4) 6359 | -7/Deep Caves | Destroyed by as-15517 with Assembled Maul Last Messages --------------- Closed] 06332_ Zio. Glidesys I destroyed. 06332_ 7P-NZG(l) destroyed. 06333_ as-17712: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06335_ T7-75D(s) destroyed. 06338_ as-53275 destroyed. 06338_ Imp. Hover Unit destroyed. 06338_ Imp. Airjet destroyed. 06339_ Released Adv. Signal Interpreter. 06339_ Released Med. Storage Unit. 06339_ Released Mak. Armor Plating. 06350_ Jacked as-54819... >>parse_system Reading system data... 06353_ Imp. Datajack destroyed. 06353_ Slammed into as-54819. 06354_ as-54819 destroyed. 06355_ Acquired 20 matter. 06355_ Slammed into as-15517. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""#################????????????????????? | | ????????" aaaaa@a #????????????????????? | | ?????????" #########????????????????????? | | ????????""" #???????????????????###### | | ????????" ######??????????????????## | | ????????" # # #??????????????????## | | ????????"" # # #?????????????????## | | ????????" # #??????????????#### | | ????????"" # #??????????????# | | ????????" !!!#???????????????# ## | | ????????""" !!!!#? #????????????## #### | | ????????" !!!## #?????????????## ##??? | | ????????" ! # #####?####?????# ##### | | ????????" #?# #???## ## | | ????????# ##### #### | | ????????"" ##??# ## | | ?????????" ] ###????# | | ?????????" #????# | | ?????????" "####???# ### | | ????????"" ##? #???# ######?# | | ??????### "## ##### ###??????? | | ????""" # ## ##????????? | | ??" ##??# #?????????? | | ??" [[ #### ##?????????? | | ??" [ ### ##?????? #?? | | ??" ! ! ! ###?## #?????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 31 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 100 Evasion (%) 57 Recoil Reduction 4 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Airjet | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Help From High Places Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed AngularRiotNukerbomber Manual? 0 Play Time 02:10:17 Cumulative 55.9 hours Start 2021.02.03 @ 19:11:05 End 2021.02.04 @ 13:51:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 55x54 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(130) Steam 0 RUN: 2c7ea26e-4abf-4626-87e5-250af39790eb