Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.20 @ 21:12:17 Player: Jack Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (2550) 2550 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 10950 Bonus ------- High Alert Combat Kills 80 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 183/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Accelerator Particle Accelerator Hacking Suite Cooled Phase Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Long-range Missile Launcher Longsword +1 > --- INVENTORY -------- Particle Accelerator Particle Accelerator Hacking Suite Cooled Phase Cannon Power Sword [Rating: 116] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Longsword +1 Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Slots Evolved 16 | . . . . . 4 2 . . 2 2 2 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 2 . . 2 . Utility 10 | . . . . . 2 2 . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 38 | 2 5 . . . 2 4 . 7 2 2 4 6 2 2 Power 3 | . 1 . . . . . . 1 . . 1 . . . Engine 2 | . 1 . . . . . . 1 . . . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 13 | . 2 . . . 1 1 . 2 . 2 . 3 1 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . 2 . . . 1 1 . 2 . 2 . 3 1 1 Utility 15 | . . . . . 1 2 . 3 2 . 3 3 1 . Device 1 | . . . . . . . . 1 . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 13 | . . . . . 1 2 . 2 1 . 3 3 1 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 7 | 2 2 . . . . 1 . 1 . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 19 | . . . . . . . . . . . . . . 19 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . . . . . 5 Utility 10 | . . . . . . . . . . . . . . 10 Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 13 | . . . . . . . . . . . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . 1 3 3 4 4 4 4 3 3 4 4 4 5 4 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 2 1 2 3 3 Weapon 2 | . 1 3 3 4 4 4 3 2 2 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . . . 1 . 1 . . 4 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 3 Weapon 3 | . . . . . . . . . 1 . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 46 71 71 71 58 61 69 89 90 86 83 82 78 70 Engine 5 | . 5 14 14 14 9 7 7 7 6 5 3 . . . Core 1 | . . . . . . . . . . . 1 4 4 3 Flight 20 | . 12 28 28 28 27 28 30 27 20 22 14 14 13 15 Device 3 | . . . . . . . . 6 6 5 5 4 4 3 Processor 2 | . . . . . . . . . 4 5 5 4 4 4 Hackware 32 | . . . . . 4 16 23 37 40 35 41 44 43 36 Ballistic Gun 3 | . 28 28 28 28 18 . . . . . . . . . Launcher 3 | . . . . . . . . 2 6 4 5 4 4 3 Slashing Weapon 4 | . . . . . . 6 7 7 6 5 5 4 4 3 Peak Build Rating 116 | 2 5 5 6 6 10 25 26 54 63 78 93 105 112 116 Average Rating 61 | 1 3 5 5 6 8 22 25 43 60 74 86 101 105 93 On Entrance 39 | . 2 5 5 6 6 10 25 26 54 63 78 93 105 112 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 26 | 3 6 6 6 6 6 6 6 21 21 21 26 26 26 26 Greatest Support 57 | 3 8 8 8 8 12 18 18 24 24 39 39 45 51 57 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 4 5 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 3 4 4 4 4 3 3 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 4 5 4 4 5 4 5 5 5 5 5 4 Class Distribution -------------------- 45% | Wizard-Sprinter 31% | Wizard-Mutant 11% | Scavenger-Mutant 6% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Matter Collected 964 | 166 43 46 . . . 50 . 150 114 83 175 70 44 23 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1962 | . 43 . . . . 91 . 386 371 187 382 114 221 167 Parts 169 | . 7 . . . . 5 . 46 27 9 33 12 21 9 Haulers Intercepted 2 | . . . . . . . . 1 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Combat Hostiles Destroyed 50 | . 3 . . . . . . 8 4 1 14 . 9 11 Melee 3 | . . . . . . . . . 1 1 . . 1 . Guns 3 | . 3 . . . . . . . . . . . . . AOE 44 | . . . . . . . . 8 3 . 14 . 8 11 Classes Destroyed 10 | . 1 . . . . 2 . 4 2 1 . . . . Worker 17 | . . . . . . . . 2 6 2 3 2 2 . Builder 11 | . . . . . . . . 4 1 1 1 1 3 . Tunneler 2 | . . . . . . . . . 1 . 1 . . . Hauler 2 | . . . . . . . . 1 1 . . . . . Recycler 4 | . . . . . . 1 . 1 1 . 1 . . . Operator 9 | . . . . . . 1 . 3 2 1 . 2 . . Watcher 5 | . . . . . . . . 3 . 1 1 . . . Swarmer 48 | . 3 . . . . . . 8 3 . 14 . 9 11 Grunt 1 | . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 . . . . 1 . 8 6 1 6 2 8 8 Combat Bots Only 8 | . 3 . . . . . . 4 3 1 5 . 5 8 Max Kills in Single Turn 5 | . 1 . . . . 1 . 5 5 1 4 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 2 . 4 . 2 4 Melee 1 | . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Hostile Shots Fired 260 | . 29 . . . 3 8 . 4 17 1 6 7 27 158 Missed 100 | . 8 . . . 2 8 . 1 9 . 3 5 13 51 Hits 160 | . 21 . . . 1 . . 3 8 1 3 2 14 107 Projectile 160 | . 21 . . . 1 . . 3 8 1 3 2 14 107 Critical Strikes 7 | . . . . . . . . . 1 . . . . 6 Damage Taken 2929 | . 168 . . . 14 . . 38 91 14 42 43 220 2299 Core 1584 | . 66 . . . . . . . 31 . . 24 35 1428 Absorbed by Shields 30 | . . . . . . . . . . . . . . 30 Ignored by Resistances 774 | . 49 . . . 4 . . 11 27 4 11 11 63 594 Regen/Repaired (Parts) 84 | . . . . . . . . . . 42 42 . . . Core Remaining (%) 95 | 100 . . . 73 100 . . 100 96 100 100 98 . . Volleys Fired 42 | . 4 . . . . . . 8 5 . 9 . 9 7 Largest 2 | . 2 . . . . . . 1 1 . 1 . 1 1 Hottest 43 | . 40 . . . . . . 43 43 . 43 . 43 43 Shots Fired 46 | . 8 . . . . . . 8 5 . 9 . 9 7 Gun 8 | . 8 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 38 | . . . . . . . . 8 5 . 9 . 9 7 Special . | . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 38 | . . . . . . . . 8 5 . 9 . 9 7 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 5 . . . . . . 4 1 . 2 . 5 2 Robot Miss Streak 5 | . 1 . . . . . . 1 1 . 1 . 5 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 73 | . 5 . . . . 2 . 16 14 9 9 8 8 2 Core Hits 118 | . 4 . . . . 1 . 28 17 3 25 4 17 19 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 . 1 . . . Sever 2 | . . . . . . . . . 1 . 1 . . . Melee Attacks 208 | . . . . . . 13 . 36 42 23 27 33 16 18 Impact . | . . . . . . . . . . . . . . . Slashing 208 | . . . . . . 13 . 36 42 23 27 33 16 18 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . 1 . 6 6 3 3 4 3 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10139 | . 88 . . . . 162 . 1922 1720 707 1677 633 1538 1692 Guns 51 | . 51 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 5657 | . . . . . . . . 903 761 . 1159 . 1199 1635 Melee 4337 | . . . . . . 162 . 1019 959 707 518 633 339 . Ramming 94 | . 37 . . . . . . . . . . . . 57 Kinetic 51 | . 51 . . . . . . . . . . . . . Thermal 46 | . . . . . . . . . 46 . . . . . Explosive 5611 | . . . . . . . . 903 715 . 1159 . 1199 1635 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 4337 | . . . . . . 162 . 1019 959 707 518 633 339 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 2 . . . . . 13 Average Corruption 2 | . . . . . . . . 1 . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . 7 . . . . . 2 Message Errors 1 | . . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . . . 2 . . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1520 | . . . . . . 37 . 249 400 313 184 119 87 131 Projectiles . | . . . . . . . . . . . . . . . Explosions 384 | . . . . . . . . 6 87 . 107 . 53 131 Melee 1136 | . . . . . . 37 . 243 313 313 77 119 34 . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . 16 . . . . . . . . . . . . 75 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 15 | . 8 . . . . . . . . . . . . 7 Targets Rammed 15 | . 8 . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 396 | . . . . . . . . 272 18 . . . . 396 Average Temperature 140 | . . . . . . . . 112 18 . . . . 177 Received Heat Transfer 1342 | . 60 . . . 9 . . . 54 9 . . . 1210 Effects 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Maximum Alert Level 3 | . . . . . . . . . 1 . 1 . 1 3 Low Security (%) 78 | 100 100 100 . 100 100 100 100 100 49 100 73 100 70 . Level 1 15 | . . . . . . . . . 50 . 26 . 29 28 Level 2 4 | . . . . . . . . . . . . . . 57 Level 3 1 | . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 754 | . 140 31 . . 6 57 16 194 378 130 330 143 391 754 Initial 249 | . . 31 . . . 1 16 . 61 125 3 123 70 249 Average 127 | . 68 11 . . . 7 10 62 170 70 150 111 134 492 Influence Increases 3281 | . 167 . . . 6 105 . 417 527 103 584 210 427 735 Destroy 0b10 Robot/C 1000 | . 60 . . . . . . 160 80 20 280 . 180 220 Destroy 0b10 Robot/NC 245 | . . . . . . 10 . 70 55 25 35 25 25 . Destroy Leader 124 | . 10 . . . . . . 28 22 2 32 . 20 10 Successful Hack 84 | . 7 . . . 6 24 . 13 16 6 8 . 4 . Disable Machine 207 | . . . . . . . . 18 135 9 36 . . 9 Anti-Garrison Action 50 | . . . . . . . . . . . . . . 50 Destroy Structure 806 | . . . . . . 11 . 68 114 26 148 50 183 206 Partial Spotted 90 | . 30 . . . . . . 30 . 15 . . 15 . Lose Combat Pursuer 675 | . 60 . . . . 60 . 30 105 . 45 135 . 240 Influence Decreases 2527 | . 70 97 . . . 54 57 272 374 393 319 340 193 358 Entered New Map 725 | . . 66 . . . 5 41 . 84 173 5 150 73 128 Time Decay 1566 | . 70 31 . . . 49 10 272 290 220 314 190 120 . Lost Part 190 | . . . . . . . . . . . . . . 190 Lost Ally 46 | . . . . . . . 6 . . . . . . 40 Squads Dispatched 28 | . 1 . . . 1 4 . 6 3 2 5 4 2 . Investigation 12 | . 1 . . . . 2 . 3 2 1 3 . . . Extermination 8 | . . . . . . 1 . 2 1 1 1 1 1 . Reinforcement 8 | . . . . . 1 1 . 1 . . 1 3 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . 1 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Distress Signals 5 | . . . . . . . . . 2 . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 114 | . 12 . . . 3 6 5 10 20 3 5 11 7 32 Peak Tracking Total 14 | . 7 . . . 2 5 5 4 10 1 4 6 6 14 Tactical Retreats 20 | . 1 . . . . 2 . 1 4 . 2 5 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Traps Triggered 7 | . . . . . . 1 . 1 . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Machines Disabled 24 | . . . . . . . . 2 15 1 4 . . 2 Max in Single Turn 13 | . . . . . . . . 1 13 1 2 . . 1 Garrison Access 6 | . . . . . . . . 2 3 . 1 . . . Garrison Relay 2 | . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Machines Accessed 48 | . 3 . 1 . 1 5 . 13 8 4 9 1 2 1 Terminals 28 | . 3 . . . 1 4 . 8 3 2 4 1 1 1 Fabricators 9 | . . . . . . 1 . 2 2 1 3 . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . . 2 3 . 1 . 1 . Total Hacks 109 | . 5 . 1 . 2 11 . 31 16 10 23 6 3 1 Successful 83 | . 1 . 1 . 1 7 . 20 14 9 20 6 3 1 Failed 26 | . 4 . . . 1 4 . 11 2 1 3 . . . Catastrophic 4 | . 3 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 73 | . 5 . 1 . 2 7 . 22 9 6 14 5 2 . Terminals 67 | . 5 . . . 2 8 . 20 7 5 11 6 2 1 Fabricators 28 | . . . . . . 3 . 7 6 3 9 . . . Repair Stations 4 | . . . . . . . . . . 2 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 7 | . . . . . . . . 2 3 . 1 . 1 . Terminal Hacks 44 | . 1 . 1 . 1 5 . 11 4 4 8 6 2 1 Part Schematic 5 | . . . . . 1 1 . 1 . . 2 . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . 1 1 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . 1 1 1 . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . 1 . 1 . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Recall Investigation 9 | . . . . . . . . 3 2 1 3 . . . Recall Extermination 6 | . . . . . . 1 . 2 . 1 1 1 . . Recall Reinforcements 6 | . . . . . . 1 . 1 . . . 4 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . 2 . 4 4 2 6 . . . Load Schematic 9 | . . . . . . 1 . 2 2 1 3 . . . Build 9 | . . . . . . 1 . 2 2 1 3 . . . Repair Station Hacks 4 | . . . . . . . . . . 2 2 . . . Scan Component 2 | . . . . . . . . . . 1 1 . . . Repair 2 | . . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . . . . 2 3 . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 6 | . . . . . . . . 2 3 . 1 . . . Unauthorized Hacks 8 | . . . . . . . . 1 3 1 3 . . . Terminals 1 | . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Fabricators 7 | . . . . . . . . 1 2 1 3 . . . Prioritize 7 | . . . . . . . . 1 2 1 3 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 . 3 1 1 . . . . Used 3 | . . . . . . 1 . 1 . 1 . . . . Hacking Detections 29 | . 2 . . . . 4 . 6 5 4 6 1 1 . Full Trace Events 13 | . 2 . . . . 2 . 3 2 1 3 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 1 . 2 . . 2 . . . Parts Built 9 | . . . . . . 1 . 2 2 1 3 . . . Authchips . | . . . . . . . . . . . . . . . Time 377 | . . . . . . 36 . 54 49 53 185 . . . Total Part Build Rating 51 | . . . . . . 3 . 10 11 6 21 . . . Parts Repaired 2 | . . . . . . . . . . 1 1 . . . Time 78 | . . . . . . . . . . 50 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . 9 Machine Destruction 9 | . . . . . . . . . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Total Allies 9 | . . . . 5 . . 1 . 1 . . . . 2 Largest Group 5 | . . . . 5 5 . 1 . 1 . . . . 2 Highest-Rated Group 92 | . . . . 84 84 . 31 . 10 . . . . 92 Highest-Rated Ally 46 | . . . . 31 31 . 31 . 10 . . . . 46 Total Orders 2 | . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . Ally Attacks 15 | . . . . . 1 . 8 . . . . . . 6 Total Damage 254 | . . . . . 22 . 43 . . . . . . 189 Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Active Infowar (turns) 3214 | . . . . . . . . 607 596 451 659 392 246 263 Structural 3214 | . . . . . . . . 607 596 451 659 392 246 263 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Turns Passed 4234 | 19 188 108 80 156 55 250 41 663 596 451 659 392 246 330 Spaces Moved 7361 | 30 376 292 212 230 142 458 113 1211 1040 578 1049 701 522 407 Core 276 | 30 153 . . . . . . . . . . . . 93 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7085 | . 223 292 212 230 142 458 113 1211 1040 578 1049 701 522 314 Fastest Speed 28 | 50 37 37 37 37 34 31 31 29 32 29 34 34 31 28 Average Speed 33 | 50 42 37 37 37 34 31 31 30 32 30 34 34 33 35 Slowest Speed 50 | 50 50 37 37 37 34 34 31 34 32 34 34 34 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . 2 11 . 2 3 . . 2 . . . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 3 64 62 61 70 19 11 81 39 30 12 34 21 18 67 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug 168 | . . . . . . 10 . 23 27 13 22 25 12 36 Terrain Destroyed 498 | . . . . . . 10 . 91 118 13 69 25 86 86 Melee 141 | . . . . . . 10 . 23 27 13 17 25 12 14 Projectile . | . . . . . . . . . . . . . . . AOE 357 | . . . . . . . . 68 91 . 52 . 74 72 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Gar Total 8816 | 32 392 280 212 298 144 548 118 1455 1255 829 1312 820 564 557 Wait 1139 | . 2 . . 70 4 72 4 186 162 222 209 76 15 117 Move 7298 | 29 371 270 211 225 135 458 112 1206 1039 577 1048 700 522 395 Hop 24 | . 2 10 . 2 3 . . 2 . . . . . 5 Pick Up 17 | 1 . . 1 1 . . 1 3 3 2 4 1 . . Fast Attach 24 | 2 3 . . . 1 3 . 4 1 2 1 5 1 1 Attach 10 | . . . . . 1 . . 3 1 1 2 1 . 1 Detach 1 | . . . . . . . . 1 . . . . . . Swap 9 | . 2 . . . . 1 . 1 . . 2 . 1 2 Drop 17 | . . . . . . 1 1 5 2 2 2 4 . . Fire 42 | . 4 . . . . . . 8 5 . 9 . 9 7 Melee 208 | . . . . . . 13 . 36 42 23 27 33 16 18 Ram 15 | . 8 . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 8 . . 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 5) 161 | -10/Materials | Discovered new exit (range 8) 180 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 242 | -10/Mines | Learned Materials trap positions 260 | -10/Mines | Discovered new exit (range 13) 288 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 315 | -10/Mines | Discovered new exit (range 5) 316 | -10/Mines | Entered Exiles 322 | -10/Exiles | Discovered new exit (range 15) 326 | -10/Exiles | Met 8R-AWN 332 | -10/Exiles | Met EX-HEX 342 | -10/Exiles | Met EX-BIN 346 | -10/Exiles | Aligned with FarCom system 347 | -10/Exiles | Given EX-Vault access code 357 | -10/Exiles | Opened EX-Vault 360 | -10/Exiles | Found Longsword +1 368 | -10/Exiles | Warned to stay clear of 0b10 Research branches 378 | -10/Exiles | Met EX-DEC 391 | -10/Exiles | Discovered new exit (range 12) 396 | -10/Exiles | Left Exiles lab with Longsword +1 396 | -10/Exiles | Entered Mines 398 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 418 | -9/Mines | Build established: Scavenger-Mutant 423 | -9/Mines | Learned Materials interactive machine intel 459 | -9/Mines | Learned 2 Materials zone layouts 476 | -9/Mines | Discovered new exit (range 15) 477 | -9/Mines | Discovered new exit (range 13) 552 | -9/Mines | Entered Materials 552 | -8/Materials | Accompanied by 5 allies 552 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 554 | -8/Materials | Loaded intel: 19 trap records 555 | -8/Materials | Loaded intel: 19 interactive machine locations 557 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 597 | -8/Materials | Discovered new exit (range 15) 607 | -8/Materials | Entered Factory 607 | -7/Factory | Evolved 2 slots: Utility x2 745 | -7/Factory | Fabricated Hacking Suite? 808 | -7/Factory | Discovered new exit (range 13) 857 | -7/Factory | Manually triggered Chute Trap 857 | -7/Factory | Sucked down chute 857 | -7/Factory | Entered Waste 858 | -7/Waste | Met a frightened Derelict 864 | -7/Waste | Spotted C-40 Crusher 880 | -7/Waste | Spotted C-40 Crusher 882 | -7/Waste | Spotted C-40 Crusher 887 | -7/Waste | Spotted C-40 Crusher 888 | -7/Waste | Spotted C-40 Crusher 893 | -7/Waste | Discovered new exit (range 16) 898 | -7/Waste | Entered Factory 957 | -7/Factory | Discovered new exit (range 15) 1103 | -7/Factory | Discovered new exit (range 13) 1138 | -7/Factory | Fabricated Lrn. Missile Launcher? 1211 | -7/Factory | Build established: Wizard-Sprinter 1507 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 1553 | -7/Factory | Discovered new exit (range 8) 1561 | -7/Factory | Entered another Factory area 1561 | -6/Factory | Evolved 2 slots: Utility x2 1816 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 1940 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 2017 | -6/Factory | Identified exit to Factory 2157 | -6/Factory | Entered another Factory area 2157 | -5/Factory | Evolved 2 slots: Propulsion x2 2229 | -5/Factory | Repaired Lrn. Missile Launcher 2364 | -5/Factory | Identified exit to Factory 2495 | -5/Factory | Fabricated Nuclear Pulse Array? 2608 | -5/Factory | Entered another Factory area 2608 | -4/Factory | Evolved 2 slots: Utility x2 2677 | -4/Factory | Identified exit to Research 2717 | -4/Factory | Repaired Nuclear Pulse Array 2775 | -4/Factory | Fabricated Cld. Phase Cannon (x1) 2852 | -4/Factory | Build established: Wizard-Mutant 2907 | -4/Factory | Fabricated Particle Accelerator (x1) 3165 | -4/Factory | Fabricated Particle Accelerator (x1) 3267 | -4/Factory | Entered Research 3267 | -3/Research | Evolved 2 slots: Utility x2 3562 | -3/Research | Identified exit to Research 3659 | -3/Research | Entered another Research area 3659 | -2/Research | Evolved 2 slots: Propulsion x2 3905 | -2/Research | Identified exit to Garrison 3905 | -2/Research | Entered Garrison 3937 | -2/Garrison | Triggered checkpoint 4000 | -2/Garrison | Garrison Relay disabled 4116 | -2/Garrison | Triggered checkpoint 4116 | -2/Garrison | Triggered checkpoint 4122 | -2/Garrison | Spotted B-90 Cyclops 4134 | -2/Garrison | Discovered new exit (range 8) 4136 | -2/Garrison | Identified exit to Research 4141 | -2/Garrison | Destroyed 8 combat bots 4147 | -2/Garrison | Triggered checkpoint 4151 | -2/Garrison | Rescued a captive Derelict 4161 | -2/Garrison | Lost 4 parts (2n2u) 4180 | -2/Garrison | Crushed by falling debris 4193 | -2/Garrison | Core integrity fell below 50% 4201 | -2/Garrison | Discovered exit to Research (range 10) 4211 | -2/Garrison | Lost 13 parts (1p3n6u3w) 4219 | -2/Garrison | Core integrity fell below 20% 4220 | -2/Garrison | System corruption reached 10% 4235 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- System corrupted by crushing effect (+3). Adv. Hacking Suite destroyed. System corrupted by crushing effect (+2). Hacking Suite destroyed. System corrupted by crushing effect (+4). B-90 Cyclops activates siege mode. Overheating: System interference. Imp. Signal Interpreter temporarily disabled. System corrupted: Substantial component data lost. Slammed into P-80 Master. P-80 Master knocked back. EXIT=FOUND: RESEARCH Slammed into G-73 Enforcer. System corrupted: Substantial component data lost. Slammed into P-80 Master. Slammed into S-43 Plague. S-43 Plague destroyed. Adv. Hacking Suite destroyed. Imp. Hacking Suite destroyed. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ! #?????????????? | | ????????????????????????# [ #?????????????? | | ????????????????????????# ! #?????????????? | | ????????????????????????# [ #?????????????? | | ????????????#####???????# ** #?????????????? | | ????????????#=%=#???????# #?????????????? | | ?????######## = ######### ! #?????????????? | | ?????# g g #?????????????? | | ?????## ######+#### ##############?????????????? | | ?????#"""""#????????#p#??????????????????????????? | | ?????#######????????# #??????????????????????????? | | ????????????????????#p#?????? #??????????????????? | | ??????????????????###s##### < #??????????????????? | | ??????????????????# ps @ #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# ##########??????????????????? | | #?????????????????# #???????????????????????????? | | #?????????????????# #???????????????????????????? | | #?????????????????# #???????????????????????????? | | #?????????????????# #???????????????????????????? | | #?????????gg??b???+ #???????????????????????????? | | #????????g????????# #???????????????????????????? | | #?????????????????# #???????????????????????????? | | #?????????????????# #???????????????????????????? | | ##""""######??????# #???????????????????????????? | | ######## #???????????????????????????? | | g #???????????????????????????? | | #???????????????????????????? | | ## ## ###########???????????????????????????? | | "# ## #?????????????????????????????????????? | | "?????????????????????????????????????? | | "?????????????????????????????????????? | | "?????????????????????????????????????? | | "?????????????????????????????????????? | | ## #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | %[ #?????????????????????????????????????? | | * #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 112 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Scanalyzed Particle Accelerator | -4/Factory | Hacked Cld. Phase Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Lrn. Missile Launcher | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Cld. Phase Cannon | x1 | -4/Factory Particle Accelerator | x1 | -4/Factory Particle Accelerator | x1 | -4/Factory Repaired ---------- Lrn. Missile Launcher | 53% | -5/Factory Nuclear Pulse Array | 61% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryVisualTriangulator Manual? 0 Play Time 00:54:54 Cumulative 177.1 hours Start 2025.05.20 @ 20:16:28 End 2025.05.20 @ 21:12:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 178 Rogue 18 Adventurer 149 Explorer 11 Win Type - Total 44 Types 12/0/13/2/7/0/4/1/0/5 Lore% 47 Gallery% 46 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6d4e1eb-c4bd-44ca-a946-f29564be6660