Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 23:05:40 Player: Briarspitter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1986) 1986 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4791 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Terrain Scan Processor Terrain Scan Processor System Shield > --- WEAPON (2) ------- Light Assault Rifle Flail > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Bomb Drone Bay > --- WEAPON ----------- Gauss Rifle Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Matter Pod Terrain Scan Processor Hardened Light Armor Plating System Shield Authchip [R/Combat] Particle Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . . . 2 . Weapon . | . . . . . . . . Parts Attached 101 | 7 12 31 3 1 18 9 20 Power 11 | 1 1 3 . . 4 1 1 Engine 11 | 1 1 3 . . 4 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 1 8 1 . 8 2 6 Treads 6 | . . . . . . . 6 Leg 18 | 2 1 7 . . 6 2 . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight 2 | . . 1 1 . . . . Utility 22 | 2 2 4 . . 1 5 8 Device 8 | 1 . 1 . . . 4 2 Storage 6 | 1 2 2 . . . . 1 Processor 2 | . . . . . . . 2 Hackware 2 | . . . . . . 1 1 Protection 4 | . . 1 . . 1 . 2 Artifact . | . . . . . . . . Weapon 40 | 2 8 16 2 1 5 1 5 Energy Gun 6 | . 4 2 . . . . . Energy Cannon 5 | . . . 2 . . . 3 Ballistic Gun 10 | 2 3 . . . 3 . 2 Ballistic Cannon 8 | . . 7 . 1 . . . Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 9 | . . 6 . . 2 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . System Corruption 7 | . . . . . 7 . . Parts Lost 29 | . . 6 2 . 5 3 13 Power 6 | . . 3 . . 1 . 2 Propulsion 11 | . . 2 2 . 2 1 4 Utility 7 | . . 1 . . 1 1 4 Weapon 5 | . . . . . 1 1 3 Highest Loss Streak 13 | . . 2 2 . 4 2 13 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 99 89 87 88 95 88 90 Engine 10 | . 14 10 11 11 10 9 8 Treads 1 | . . . . . . . 27 Leg 25 | . 27 43 17 11 35 35 2 Flight 9 | . . . 18 22 3 . . Device 4 | . 14 9 . . . 9 15 Storage 11 | . 14 11 11 11 11 9 9 Protection 7 | . . 1 11 11 11 8 6 Energy Gun 2 | . 20 2 . . . . . Energy Cannon 6 | . . . 15 11 3 . 7 Ballistic Gun 1 | . 6 . . . 6 8 . Ballistic Cannon 5 | . . 9 3 11 1 . . Impact Weapon 2 | . . 1 . . 9 9 9 Naked Turns . | . . . . . . . . Heaviest Build 39 | 15 20 32 32 31 32 39 36 Greatest Support 80 | 20 20 40 30 10 55 55 80 Greatest Overweight (x) 11 | 4 1 1 3 3 3 . 11 Average Overweight (x) . | . . . 1 3 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 9 Average Carried 8 | 1 7 9 9 10 9 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 9 . Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 2351 | 247 184 769 188 211 515 92 145 Remotely . | . . . . . . . . Salvage Created 2064 | 18 329 647 112 . 665 . 293 Parts 105 | 1 29 51 . . 13 . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 52 | . 11 19 4 . 9 1 8 Melee 7 | . . . . . 3 1 3 Guns 12 | . 8 3 . . . . 1 Cannons 21 | . . 15 4 . 1 . 1 AOE 6 | . 3 1 . . . . 2 Classes Destroyed 11 | 1 3 5 . . 2 . . Worker 2 | . . 1 . . . . 1 Builder 3 | . . 2 . . 1 . . Tunneler 3 | 1 . . 2 . . . . Recycler 3 | . . . . . 3 . . Operator 1 | . . 1 . . . . . Watcher 5 | . 2 3 . . . . . Swarmer 15 | . 6 5 . . . 1 3 Grunt 26 | . 5 7 3 . 7 . 4 Duelist 3 | . . 1 1 . 1 . . Sentry 7 | . . 6 . . . . 1 Hunter 1 | . . . . . 1 . . Best Kill Streak 6 | 1 3 5 2 . 6 1 3 Combat Bots Only 6 | . 3 3 2 . 6 1 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . . . . 1 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 462 | . 28 107 27 . 56 30 214 Missed 101 | . 10 32 5 . 6 9 39 Damage Taken 5619 | . 319 1166 251 . 891 452 2540 Core 923 | . 57 145 10 . 156 . 555 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 15 | . . 15 . . . . . Core Remaining (%) 66 | 100 77 . . . 22 . . Volleys Fired 161 | 1 24 67 29 . 14 5 21 Largest 2 | 2 2 2 2 . 2 1 1 Hottest 136 | 40 80 80 136 . 116 28 69 Shots Fired 212 | 2 47 80 31 1 25 5 21 Gun 78 | 2 45 20 . . 3 5 3 Cannon 130 | . . 58 31 1 22 . 18 Launcher 4 | . 2 2 . . . . . Special . | . . . . . . . . Kinetic 120 | 2 12 58 28 . 12 5 3 Thermal 17 | . . . 3 1 13 . . Explosive 4 | . 2 2 . . . . . Electromagnetic 71 | . 33 20 . . . . 18 Robot Hit Streak 9 | 2 4 9 6 . 6 1 8 Robot Miss Streak 4 | . 1 3 4 . 3 2 4 Penetration Max 1 | . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 170 | 2 22 54 16 . 46 3 27 Core Hits 63 | 1 15 24 5 . 9 . 9 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 6 | . . 1 . . 3 1 1 Critical Strikes 13 | . . 6 1 . 4 1 1 Destroy 1 | . . . . . 1 . . Blast 6 | . . 5 1 . . . . Smash 6 | . . 1 . . 3 1 1 Melee Attacks 81 | . . 17 . . 38 6 20 Impact 81 | . . 17 . . 38 6 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6674 | 26 454 2573 879 . 1700 84 958 Guns 610 | 26 284 199 . . 38 37 26 Cannons 3705 | . . 2117 879 . 325 . 384 Explosions 573 | . 170 164 . . . . 239 Melee 1780 | . . 87 . . 1337 47 309 Ramming 6 | . . 6 . . . . . Kinetic 3277 | 26 12 2117 859 . 200 37 26 Thermal 545 | . 45 78 20 . 163 . 239 Explosive 211 | . 125 86 . . . . . Electromagnetic 855 | . 272 199 . . . . 384 Impact 1780 | . . 87 . . 1337 47 309 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . 1 8 8 8 15 . . Average Corruption 8 | . 1 3 8 8 12 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 146 | . 3 13 41 54 35 . . Message Errors 35 | . . 3 7 16 9 . . Matter Fused 40 | . 2 3 8 16 11 . . Heat Flow Errors 17 | . . 3 3 7 4 . . Energy Discharges 21 | . 1 2 7 5 6 . . Data Loss (minor) 20 | . . 1 9 7 3 . . Data Loss (major) 3 | . . . 2 1 . . . Misfires 5 | . . 1 2 1 1 . . Alerts 4 | . . . 2 1 1 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 733 | . 4 282 100 . 261 29 57 Projectiles 302 | . . 187 100 . . . 15 Explosions 31 | . 4 8 . . . . 19 Melee 400 | . . 87 . . 261 29 23 Knockbacks 23 | . . 6 6 . 10 . 1 Impact 6 | . . . . . 5 . 1 Kinetic 15 | . . 6 6 . 3 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 203 | . 93 33 . . 31 . 46 Shots 6 | . 3 1 . . 1 . 1 Rammed . | . . . . . . . . Targets Rammed 3 | . . 1 . . . . 2 Kicked 1 | . . 1 . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 437 | . 66 334 318 262 437 . 350 Average Temperature 99 | . 24 55 108 105 134 . 183 Received Heat Transfer 2172 | . 60 297 141 . 450 18 1206 Effects 9 | . . 1 2 1 2 . 3 Shutdowns 1 | . . . . . 1 . . Energy Bleed 3 | . . 1 1 1 . . . Interference 4 | . . . 1 . . . 3 Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 12 | . . . . . 8 . 4 Impact Corruptions 20 | . . 3 . . 15 1 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 683 | . 50 50 37 . 296 . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 . . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Peak Influence 371 | 5 251 371 277 . 228 26 94 Initial 118 | . 3 103 118 . . . 1 Average 129 | 2 156 244 78 . 56 11 42 Maximum Alert Level 1 | . 1 1 1 . 1 . . Low Security (%) 66 | 100 62 19 86 . 96 100 100 Level 1 33 | . 37 80 13 . 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 3 . . 1 2 1 Investigation 4 | . 1 1 . . . 1 1 Extermination . | . . . . . . . . Reinforcement 6 | . 2 2 . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 5 | . 3 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 18 29 4 . 9 11 15 Peak Tracking Total 9 | . 5 5 2 . 4 2 9 Tactical Retreats 5 | . 3 . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered 9 | . 4 2 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 13 | . 2 4 3 . 4 . . Max in Single Turn 4 | . 1 1 1 . 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 17 | . 4 5 1 4 . 2 1 Terminals 9 | . 4 3 . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 29 | . 8 10 1 4 . 2 4 Successful 20 | . 5 9 1 4 . 1 . Failed 9 | . 3 1 . . . 1 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 8 5 . . . 1 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 3 . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 5 4 1 4 . 1 . Record 5 | . 1 . . 4 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Security Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Zone Layout 2 | . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 3 . . . 1 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . 15 . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 19 | . . . . . . 19 . Drone Recoveries 3 | . . . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 7287 | 120 790 1685 1338 1784 994 231 345 Spaces Moved 3194 | 46 523 672 529 588 571 153 112 Core 13 | 10 . . . . . . 3 Treads 96 | . . . . . . . 96 Legs 2658 | 36 523 672 525 226 510 153 13 Wheels 21 | . . . . . 21 . . Hover . | . . . . . . . . Flight 406 | . . . 4 362 40 . . Fastest Speed 50 | 50 120 120 190 287 90 120 120 Average Speed 178 | 125 120 124 237 303 131 120 170 Slowest Speed 600 | 250 190 190 287 330 287 120 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 49 | 4 62 53 61 92 90 18 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . Spaces Dug 15 | . . 14 . . . 1 . Terrain Destroyed 119 | . 7 51 29 . 23 1 8 Melee 15 | . . 14 . . . 1 . Projectile 40 | . . 17 20 . 3 . . AOE 64 | . 7 20 9 . 20 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 4416 | 102 637 1396 567 588 719 189 218 Wait 757 | 47 50 558 . . 66 1 35 Move 3186 | 45 522 670 528 587 570 152 112 Hop . | . . . . . . . . Pick Up 62 | 2 17 24 4 . 4 8 3 Fast Attach 40 | 7 6 8 . . 10 1 8 Attach 39 | . 1 13 3 . 4 6 12 Detach 3 | . . 2 . . . 1 . Swap 22 | . 5 10 . 1 4 2 . Drop 60 | . 12 25 3 . 8 7 5 Fire 161 | 1 24 67 29 . 14 5 21 Melee 81 | . . 17 . . 38 6 20 Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 1 | . . 1 . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 4) 907 | -10/Materials | Discovered new exit (range 3) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Propulsion x2 1174 | -9/Materials | Repaired EM Pulse Gun 1412 | -9/Materials | Build established: Scavenger-Mutant 2422 | -9/Materials | Crushed by falling debris 2573 | -9/Materials | Discovered new exit (range 8) 2596 | -9/Materials | Entered Mines 2687 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2689 | -9/Mines | Discovered new exit (range 5) 3070 | -9/Mines | Found the Drone Emporium 3090 | -9/Mines | Found Prototype Device 3393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3748 | -9/Mines | Discovered new exit (range 6) 3934 | -9/Mines | Entered Exiles 3934 | -9/Exiles | Found Exiles lab abandoned 3989 | -9/Exiles | Discovered new exit (range 15) 4782 | -9/Exiles | Discovered new exit (range 14) 5718 | -9/Exiles | Entered Mines 5982 | -8/Mines | Core integrity fell below 50% 6069 | -8/Mines | System corruption reached 10% 6085 | -8/Mines | Lost 4 parts (1p1n1u1w) 6704 | -8/Mines | Discovered new exit (range 10) 6712 | -8/Mines | Entered Materials 6712 | -8/Materials | Evolved 2 slots: Utility x2 6712 | -8/Materials | Identified Bomb Drone Bay 6730 | -8/Materials | Discovered new exit (range 20) 6832 | -8/Materials | Lost 13 allies 6943 | -8/Materials | Entered Storage 6963 | -8/Storage | Lost 3 allies 7110 | -8/Storage | Learned location of Armory (-3) 7237 | -8/Storage | Build established: Mutant 7265 | -8/Storage | Core integrity fell below 50% 7276 | -8/Storage | Core integrity fell below 20% 7288 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Terminal. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Critical hit (Burn: +37). Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Y-45 Defender IFF system glitched. M-13 Machinist repairs G-47 Trooper. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Door. Deuterium Engine destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 22 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????#####???????????????????????? | | ???????????#= #???????????????????????? | | ???????????#= #???????????????????????? | | ???????????#== #???????????????????????? | | ???????????#== #???????????????????????? | | ??????????##"="#???????????????????????? | | ??????????#T = #??????#"##?????????????? | | ??????????## #??????# T#???####??????? | | ????#########+#########+##### #??????? | | ????# ^^ + #??????? | | ????# = # #??????? | | ????# [ #####??????? | | ????########=%%#"#######+##+#??????????? | | ?#### ###?## "#??# #??????????? | | ?? # =##??# """ #??????????? | | ?? # ##??# """ #??????????? | | ????""" # #???# """ #??????????? | | ????""" + #???# """ #??????????? | | ????""" # #???# """ #??????????? | | ?? ? # #???? #??????????? | | ?? ?? ?# a #???? ??????????? | | ?####???#### k##??# #??????????? | | ??????????# =%@########+####??????????? | | ??????????# %=% ??????? | | ??????????# aT ??????? | | ??????????# kgYg ??????? | | ??????????# ######+#########???????? | | ??????????## ###?????? #??????????????? | | ???????????# ?????????????????????????? | | ???????????# ?????????????????????????? | | ???????????# ?????????????????????????? | | ???????????# ?????????????????????????? | | ???????????# ?????????????????????????? | | ???????????# ?????????????????????????? | | ???????????# ?????????????????????????? | | ???????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Part-time Excavator Challenges ------------ None Game ------ Seed AngularTrapTorch Manual? 0 Play Time 01:09:35 Cumulative 11.1 hours Start 2024.07.16 @ 21:55:16 End 2024.07.16 @ 23:05:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e7e878b-2c07-41e5-8b54-af921298ffc3