Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 16:41:05 Player: lever1209 Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (754) 754 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2019 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 152/160 System Corruption 0% Temperature Cool (4) Movement Walking (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Field Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg Titanium Leg Compact Matter Pod (150) Weight Redist. System Targeting Computer Light Armor Plating Hardlight Generator Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Field Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg Titanium Leg Compact Matter Pod Weight Redist. System Targeting Computer Light Armor Plating Hardlight Generator Beam Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 28 | . 7 . 21 Power 5 | . 1 . 4 Engine 4 | . 1 . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | . 2 . 8 Treads 2 | . . . 2 Leg 6 | . . . 6 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 . 3 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 2 . 6 Energy Gun 4 | . . . 4 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 73 | . 27 86 79 Engine 6 | . 4 14 5 Core 1 | . . . 1 Treads 6 | . . . 8 Leg 7 | . . . 9 Wheel 6 | . 8 28 2 Device 5 | . 3 14 4 Storage 10 | . 4 14 11 Processor 8 | . . . 10 Energy Gun 4 | . . . 5 Energy Cannon 13 | . . . 17 Launcher 3 | . 6 15 . Naked Turns 86 | . 86 . . Heaviest Build 38 | . 32 32 38 Greatest Support 40 | 3 32 32 40 Greatest Overweight (x) 12 | . . . 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 7 15 15 Most Carried 15 | . 4 2 15 Average Carried 7 | . 2 2 8 Final Capacity 15 | 5 15 15 15 Final Carried 15 | . 2 2 15 Class Distribution -------------------- 44% | Mutant 22% | Scavenger-Mutant 18% | Gunner 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 647 | 200 . 16 431 Remotely 397 | . . 16 381 Salvage Created 737 | . . 53 684 Parts 49 | . . 10 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . . 8 14 Melee 1 | . . . 1 Guns 2 | . . . 2 Cannons 9 | . . . 9 AOE 10 | . . 8 2 Classes Destroyed 4 | . . 2 2 Watcher 3 | . . . 3 Swarmer 6 | . . 6 . Grunt 13 | . . 2 11 Sentry 3 | . . . 3 Best Kill Streak 8 | . . 8 4 Combat Bots Only 8 | . . 8 4 Max Kills in Single Turn 3 | . . 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 140 | . 3 22 115 Missed 39 | . 2 5 32 Damage Taken 1585 | . 11 219 1355 Core 489 | . 11 63 415 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 48 | . . 7 41 Largest 3 | . . 2 3 Hottest 181 | . . 60 181 Shots Fired 88 | . . 8 80 Gun 24 | . . . 24 Cannon 54 | . . . 54 Launcher 10 | . . 8 2 Special . | . . . . Kinetic . | . . . . Thermal 54 | . . . 54 Explosive 10 | . . 8 2 Electromagnetic 24 | . . . 24 Robot Hit Streak 9 | . . 3 9 Robot Miss Streak 5 | . . 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | . . 5 45 Core Hits 42 | . . 10 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1656 | . . 475 1181 Guns 299 | . . . 299 Cannons 593 | . . . 593 Explosions 755 | . . 475 280 Melee . | . . . . Ramming 9 | . . . 9 Kinetic . | . . . . Thermal 676 | . . . 676 Explosive 672 | . . 475 197 Electromagnetic 299 | . . . 299 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . 23 11 Projectiles . | . . . . Explosions 34 | . . 23 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 116 | . . 34 82 Shots 6 | . . 3 3 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 640 | . . 9 640 Average Temperature 171 | . . 6 174 Received Heat Transfer 726 | . 6 63 657 Effects 16 | . . . 16 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1173 | . . . 1173 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 348 | . 30 253 348 Initial 98 | . . 11 98 Average 204 | . 7 221 236 Maximum Alert Level 1 | . . 1 1 Low Security (%) 40 | 100 100 22 33 Level 1 59 | . . 77 66 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 4 7 26 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 . 1 Successful 1 | . . . 1 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1116 | 18 126 139 833 Spaces Moved 749 | 36 193 119 401 Core 201 | 36 162 . 3 Treads 166 | . . . 166 Legs 155 | . . . 155 Wheels 227 | . 31 119 77 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 100 100 Average Speed 119 | 50 58 100 160 Slowest Speed 650 | 50 100 100 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 29 23 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . . 54 23 Melee . | . . . . Projectile . | . . . . AOE 77 | . . 54 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 885 | 35 205 131 514 Wait 36 | . . 6 30 Move 746 | 35 192 118 401 Hop . | . . . . Pick Up 18 | . 6 . 12 Fast Attach 21 | . 3 . 18 Attach 5 | . 4 . 1 Detach 1 | . . . 1 Swap 2 | . . . 2 Drop 6 | . . . 6 Fire 48 | . . 7 41 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 104 | -10/Materials | Discovered new exit (range 16) 145 | -10/Materials | Entered Mines 197 | -10/Mines | Destroyed 8 combat bots 203 | -10/Mines | Discovered new exit (range 15) 284 | -10/Mines | Entered Materials 284 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Build established: Mutant 389 | -9/Materials | Lost 3 parts (1p2w) 475 | -9/Materials | Discovered new exit (range 16) 624 | -9/Materials | Core integrity fell below 50% 651 | -9/Materials | Core integrity fell below 20% 667 | -9/Materials | Lost 6 parts (1p3n1u1w) 877 | -9/Materials | Discovered new exit (range 17) 906 | -9/Materials | Identified exit to Storage 1081 | -9/Materials | Discovered new exit (range 6) 1089 | -9/Materials | Identified exit to Mines 1117 | -9/Materials | Destroyed by Explosive Trap Last Messages --------------- 00877_ EXIT=FOUND 00879_ W-16 Scout destroyed. 00879_ Y-45 Defender destroyed. 00906_ EXIT=IDENTIFIED: STORAGE 00909_ Acquired 10 matter. 00915_ Acquired Lgt. Treads. 00930_ Hover Unit melted. 00930_ W-16 Scout destroyed. 00960_ Dropped Imp. Ion Engine. 00961_ Acquired Lgt. Nuclear Core. 00971_ Dropped Lgt. Treads. 00972_ Acquired Titanium Leg. 00983_ Acquired Field Laser. 00993_ Acquired Titanium Leg. 01004_ Dropped Imp. Ion Engine. 01008_ Acquired Imp. Ion Engine. 01081_ EXIT=FOUND 01089_ EXIT=IDENTIFIED: MINES 01117_ Triggered Explosive Trap. 01117_ An explosion rips through the floor. 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