Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 20:26:49 Player: Wyvric Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (196) 980 Value Destroyed (8404) 8404 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2591) 2591 TOTAL SCORE: 17275 Bonus ------- High Alert Combat Kills 2591 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Matter Compressor (250) Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Matter Filter Improved Kinecellerator Force Field Advanced Reclamation Unit > --- WEAPON ----------- Dispersion Rifle KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Heavy Treads Carbon-fiber Leg Armored Leg Coolant Injector Energy Well Matter Compressor Improved System Backup Module Improved System Backup Module Improved System Backup Module Improved Recalibrator Improved Field Recycling Unit Dispersion Rifle Advanced Plasma Cannon Matter Neutralizer Heavy Machine Gun Enhanced Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Long-range Missile Launcher Power Sword [Rating: 96] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Stasis Beam Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . 1 Utility 8 | . . . 2 1 2 2 1 . Weapon 2 | . . . . 1 . . 1 . Parts Attached 368 | 7 11 12 25 109 63 69 62 10 Power 31 | 1 2 2 3 8 5 4 4 2 Engine 24 | 1 2 2 3 7 4 3 1 1 Core 4 | . . . . 1 1 1 1 . Reactor 3 | . . . . . . . 2 1 Propulsion 76 | 2 . 5 8 27 3 8 18 5 Treads 16 | . . . . 15 . . . 1 Leg 51 | 2 . 5 8 12 3 8 13 . Wheel . | . . . . . . . . . Hover 7 | . . . . . . . 5 2 Flight 2 | . . . . . . . . 2 Utility 119 | 1 4 2 2 27 32 31 18 2 Device 76 | . . . . 15 19 29 13 . Storage 16 | 1 4 2 1 2 2 1 3 . Processor 7 | . . . 1 2 . 1 2 1 Hackware 1 | . . . . . . . . 1 Protection 19 | . . . . 8 11 . . . Artifact . | . . . . . . . . . Weapon 142 | 3 5 3 12 47 23 26 22 1 Energy Gun 23 | 2 . . . 12 . 4 5 . Energy Cannon 11 | . 1 1 . 3 1 3 2 . Ballistic Gun 49 | 1 2 2 6 14 12 7 5 . Ballistic Cannon 23 | . 2 . 4 7 1 5 4 . Launcher 27 | . . . 2 8 8 5 4 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 3 | . . . . 3 . . . . Slashing Weapon 5 | . . . . . 1 2 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . 1 . 1 Parts Lost 79 | . . . 2 8 1 11 40 17 Power 10 | . . . 1 1 . 1 5 2 Propulsion 31 | . . . 1 4 1 4 12 9 Utility 16 | . . . . 1 . 5 7 3 Weapon 22 | . . . . 2 . 1 16 3 Highest Loss Streak 17 | . . . 1 2 1 5 8 17 Average Slot Usage (%) 96 | . 93 100 99 99 99 99 86 49 Engine 5 | . 13 11 9 5 5 2 1 . Treads 5 | . . . . 16 . . . . Leg 21 | . 28 44 35 13 25 22 15 . Device 9 | . . . . 5 16 23 14 2 Storage 21 | . 22 22 27 23 19 17 17 . Processor 7 | . . . 9 6 6 9 13 20 Protection 1 | . . . . 1 3 . . . Energy Gun 2 | . 1 . . 5 . 2 4 4 Energy Cannon 1 | . 6 4 . 1 1 1 2 . Ballistic Gun 9 | . 17 17 8 8 13 6 4 . Ballistic Cannon 4 | . 2 . 9 4 3 5 1 . Naked Turns . | . . . . . . . . . Heaviest Build 129 | 10 46 48 69 85 102 124 129 17 Greatest Support 88 | 20 20 40 40 88 67 67 80 70 Greatest Overweight (x) 4 | . 2 1 2 4 1 2 3 3 Average Overweight (x) . | . . . 1 . 1 1 . . Largest Inventory Capacity 24 | 6 16 16 22 22 24 24 24 4 Average Capacity 20 | 5 10 15 22 22 22 24 20 4 Most Carried 24 | 4 12 16 22 22 24 24 24 4 Average Carried 19 | 1 7 14 20 21 22 22 16 3 Final Capacity 24 | 6 12 16 22 22 24 24 4 4 Final Carried 24 | 4 12 16 22 22 24 24 4 3 Class Distribution -------------------- 25% | Hauler-Gunner 25% | Hauler-Mutant 14% | Hauler-Skirmisher 11% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 6717 | 237 127 296 1083 1950 857 832 1210 125 Remotely . | . . . . . . . . . Salvage Created 7691 | . 168 271 1160 1895 1126 1434 1505 132 Parts 329 | . 14 19 58 69 45 58 64 2 Haulers Intercepted 7 | . . 1 5 . 1 . . . Recyclers Shooed 11 | . . . 2 . 5 1 2 1 Parts Field Recycled 121 | . . . . 8 56 44 13 . Retrieved Matter 1519 | . . . . 204 660 580 75 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 153 | . 5 6 23 30 25 35 29 . Melee 7 | . . . . 4 . 1 2 . Guns 62 | . . 5 6 11 12 18 10 . Cannons 44 | . 3 1 15 6 2 8 9 . AOE 36 | . 2 . 2 5 11 8 8 . Classes Destroyed 16 | . 3 2 2 5 1 2 1 . Worker 10 | . 1 . 1 4 1 2 1 . Builder 9 | . . . 2 2 2 1 2 . Tunneler 2 | . . . . 2 . . . . Hauler 7 | . . 1 5 . 1 . . . Recycler 9 | . . . 2 2 2 1 1 1 Carrier 1 | . . . . . . . 1 . Mechanic 2 | . . . . . . 2 . . Watcher 3 | . . . . 2 . . 1 . Swarmer 22 | . 2 . 4 . 8 8 . . Saboteur 2 | . . . . . 1 . 1 . Grunt 75 | . 3 5 16 15 10 12 14 . Brawler 6 | . . . . 2 1 2 1 . Duelist 4 | . . . . . . 3 1 . Sentry 13 | . . 1 3 4 1 3 1 . Hunter 11 | . . . . 2 2 3 4 . Programmer 20 | . . . . 7 2 4 7 . Best Kill Streak 8 | . 4 3 5 6 5 7 8 1 Combat Bots Only 7 | . 3 3 5 4 4 7 6 . Max Kills in Single Turn 4 | . 3 1 2 3 3 4 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 1 3 3 3 3 . Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 18388 | . 180 206 1307 3374 1571 4285 4625 2840 Core 3071 | . 46 29 159 368 211 457 484 1317 Absorbed by Shields 144 | . . . . 63 . . 81 . Core Remaining (%) 72 | 100 81 92 71 47 75 54 57 . Volleys Fired 406 | . 10 18 78 86 50 79 82 3 Largest 4 | . 2 2 2 3 3 3 4 1 Hottest 268 | . 79 91 88 176 124 249 268 65 Shots Fired 1035 | . 20 36 151 234 119 225 247 3 Gun 620 | . 10 30 57 155 82 136 147 3 Cannon 356 | . 10 6 91 67 19 78 85 . Launcher 59 | . . . 3 12 18 11 15 . Special . | . . . . . . . . . Kinetic 767 | . 10 30 148 162 97 175 145 . Thermal 148 | . . 6 . 18 . 39 85 . Explosive 46 | . . . 3 3 14 11 15 . Electromagnetic 74 | . 10 . . 51 8 . 2 3 Robot Hit Streak 17 | . 6 7 17 15 6 13 11 2 Robot Miss Streak 8 | . 1 2 8 7 4 6 6 3 Penetration Max 1 | . . . . 1 . 1 1 . Secondary Targets 6 | . . 1 . . 1 3 1 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . Shots Hit Robots 680 | . 13 23 128 188 59 128 139 2 Core Hits 424 | . 6 9 92 86 60 81 86 4 Critical Hits 36 | . . 2 . . 4 19 11 . Critical Kills 11 | . . . . . 1 4 6 . Critical Parts Destroyed 25 | . . 2 . . 3 15 5 . Melee Attacks 56 | . . . . 28 1 6 21 . Impact 28 | . . . . 28 . . . . Slashing 28 | . . . . . 1 6 21 . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 5 . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22608 | . 261 420 2187 4616 3538 5577 5921 88 Guns 7507 | . 75 317 759 1853 894 2044 1511 54 Cannons 5526 | . 128 103 1168 705 378 1424 1620 . Explosions 7708 | . 58 . 260 1013 2266 1899 2185 27 Melee 1833 | . . . . 1026 . 210 597 . Ramming 34 | . . . . 19 . . 8 7 Kinetic 9298 | . 75 317 1927 1606 1178 2758 1437 . Thermal 3926 | . 58 103 . 771 77 710 2180 27 Explosive 5979 | . . . 260 232 1894 1899 1694 . Electromagnetic 1538 | . 128 . . 962 389 . 5 54 Impact 1026 | . . . . 1026 . . . . Slashing 807 | . . . . . . 210 597 . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 12 4 5 5 6 Average Corruption 5 | . . . . 7 3 2 3 4 Corruption Purged 7 | . . . . . 4 3 . . Effects 156 | . . . . 110 17 15 11 3 Message Errors 43 | . . . . 27 6 6 2 2 Matter Fused 23 | . . . . 18 3 . 2 . Heat Flow Errors 13 | . . . . 11 2 . . . Energy Discharges 19 | . . . . 13 2 1 3 . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 20 | . . . . 13 2 2 3 . Data Loss (major) 6 | . . . . 5 . . . 1 Misdirections 2 | . . . . 2 . . . . Targeting Errors 24 | . . . . 17 2 5 . . Weapon Failures 5 | . . . . 3 . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 720 | . . . . 438 98 84 100 . Projectiles 112 | . . . . 11 28 42 31 . Explosions 255 | . . . . 74 70 42 69 . Melee 353 | . . . . 353 . . . . Knockbacks 52 | . . . 24 14 3 11 . . Impact 6 | . . . . 6 . . . . Kinetic 43 | . . . 22 7 3 11 . . Secondary 3 | . . . 2 1 . . . . Self-Inflicted Damage 316 | . 39 . 26 194 44 . . 13 Shots 9 | . 1 . 1 5 1 . . 1 Rammed 12 | . . . . 2 . . . 10 Targets Rammed 14 | . . . . 3 . . 1 10 Kicked 1 | . . . . . . . 1 . Crushed 1 | . . . . 1 . . . . Highest Temperature 442 | . 164 167 242 442 215 204 315 3 Average Temperature 101 | . 72 40 55 128 92 68 118 3 Received Heat Transfer 3112 | . 36 99 612 814 333 765 441 12 Effects 9 | . . . 2 7 . . . . Shutdowns 4 | . . . . 4 . . . . Energy Bleed 3 | . . . . 3 . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . Combat Hostiles 3 | . . . . 3 . . . . Parts Fried 20 | . 1 . . 14 5 . . . Impact Corruptions 17 | . . . . 17 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 . . 1 . 1 2 . Heat Transferred 4719 | . 100 185 . 760 100 1027 2497 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . 1 1 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 1446 | . 180 208 256 715 1150 1446 1302 688 Initial 708 | . . 1 15 112 274 563 708 683 Average 474 | . 73 65 148 264 520 955 995 669 Maximum Alert Level 4 | . . 1 1 3 4 4 4 2 Low Security (%) 36 | 100 100 98 62 53 7 . . . Level 1 19 | . . 1 37 23 45 . . . Level 2 12 | . . . . 21 6 18 . 100 Level 3 19 | . . . . 1 33 45 58 . Level 4 11 | . . . . . 5 36 41 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 41 | . 2 1 7 8 5 8 9 1 Investigation 5 | . 1 1 1 1 1 . . . Extermination 12 | . . . . 5 2 2 3 . Reinforcement 12 | . 1 . 3 2 1 . 4 1 Assault 6 | . . . . . 1 3 2 . Garrison 6 | . . . 3 . . 3 . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 12 | . . 1 2 4 . 1 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 256 | . 12 13 32 44 26 53 54 22 Peak Tracking Total 13 | . 5 4 5 5 5 5 9 13 Tactical Retreats 27 | . . 3 2 4 1 6 7 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 1 . 4 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 35 | . 2 1 1 11 9 5 6 . Max in Single Turn 4 | . 1 1 1 2 4 1 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 25 | . 2 . 5 10 4 3 1 . Terminals 15 | . 2 . 4 7 1 1 . . Fabricators 6 | . . . . 2 2 1 1 . Repair Stations 3 | . . . . 1 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . 7 . 23 26 9 6 1 . Successful 40 | . 3 . 18 13 4 1 1 . Failed 32 | . 4 . 5 13 5 5 . . Catastrophic 9 | . . . 2 4 . 3 . . Database Lockouts . | . . . . . . . . . Manual 17 | . . . 5 9 1 2 . . Terminals 46 | . 7 . 21 15 1 2 . . Fabricators 10 | . . . . 5 2 2 1 . Repair Stations 14 | . . . . 6 6 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . 3 . 16 7 . . . . Record 7 | . . . 6 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Alert Level 7 | . . . 3 4 . . . . Unreport Threat 2 | . . . 1 1 . . . . Locate Traps 3 | . . . 2 1 . . . . Dispatch Records 2 | . 1 . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . Build 2 | . . . . . 1 . 1 . Repair Station Hacks 10 | . . . . 6 3 1 . . Scan Component 6 | . . . . 3 2 1 . . Repair 4 | . . . . 3 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 2 . 3 9 4 3 1 . Full Trace Events 4 | . 1 . 1 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter 153 | . . . . . . . 153 . Time 81 | . . . . . . . 81 . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Matter 234 | . . . . . 234 . . . Time 39 | . . . . . 39 . . . Total Part Build Rating 14 | . . . . . 14 . . . Parts Repaired 4 | . . . . 3 1 . . . Time 140 | . . . . 114 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 10086 | 65 456 534 1417 3044 1495 1433 1388 254 Spaces Moved 5040 | 44 257 270 679 1450 709 632 702 297 Core 58 | 2 . . . . . . 5 51 Treads 812 | . . . . 811 . . . 1 Legs 3648 | 42 257 270 679 639 709 632 420 . Wheels . | . . . . . . . . . Hover 446 | . . . . . . . 277 169 Flight 76 | . . . . . . . . 76 Fastest Speed 40 | 50 120 120 150 150 150 150 61 40 Average Speed 142 | 116 139 149 150 155 151 150 123 63 Slowest Speed 240 | 120 180 150 180 240 152 180 210 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 48 20 46 39 15 16 17 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 24 | . . . . 15 1 2 6 . Terrain Destroyed 560 | . 3 . 37 80 118 155 167 . Melee 9 | . . . . . 1 2 6 . Projectile 145 | . . . . 15 4 70 56 . AOE 406 | . 3 . 37 65 113 83 105 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 7060 | 54 339 377 947 2032 1022 922 1020 347 Wait 688 | . 36 29 107 188 137 80 84 27 Move 5022 | 43 256 269 678 1449 708 631 701 287 Hop 5 | . . . . . . . . 5 Pick Up 256 | 4 14 26 31 81 30 28 38 4 Fast Attach 67 | 6 7 1 3 21 7 12 4 6 Attach 103 | . 1 2 5 21 8 18 44 4 Detach 6 | . . . . 1 1 . 4 . Swap 198 | 1 3 9 17 67 48 39 14 . Drop 239 | . 12 23 28 87 32 29 27 1 Fire 406 | . 10 18 78 86 50 79 82 3 Melee 56 | . . . . 28 1 6 21 . Ram 1 | . . . . . . . . 1 Kick 1 | . . . . . . . 1 . Crush 12 | . . . . 3 . . . 9 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 11) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x2 956 | -9/Materials | Discovered new exit (range 4) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Utility x2 1375 | -8/Materials | Build established: Hauler-Mutant 1686 | -8/Materials | Garrison activated, responded to threat 2421 | -8/Materials | Discovered new exit (range 10) 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2953 | -7/Factory | Repaired Adv. Treads 2975 | -7/Factory | Build established: Hauler-Gunner 2991 | -7/Factory | Repaired Imp. Light Armor Plating 3038 | -7/Factory | Repaired Adv. Treads 4610 | -7/Factory | Build established: Scavenger-Mutant 4852 | -7/Factory | System corruption reached 10% 5193 | -7/Factory | Discovered new exit (range 15) 5219 | -7/Factory | Core integrity fell below 50% 5255 | -7/Factory | Identified exit to Lower Caves 5492 | -7/Factory | Discovered new exit (range 16) 5516 | -7/Factory | Identified exit to Factory 5517 | -7/Factory | Entered another Factory area 5517 | -6/Factory | Evolved 2 slots: Utility x2 5558 | -6/Factory | Build established: Hauler-Skirmisher 5618 | -6/Factory | Repaired Lrg. Storage Unit 6073 | -6/Factory | Fabricated Dispersion Rifle (x2) 6323 | -6/Factory | Local fabrication network quarantined 6567 | -6/Factory | First assault squad dispatched 6959 | -6/Factory | Discovered new exit (range 15) 6982 | -6/Factory | Identified exit to Factory 7012 | -6/Factory | Entered another Factory area 7012 | -5/Factory | Evolved 2 slots: Utility x2 7312 | -5/Factory | First assault squad dispatched 7487 | -5/Factory | Build established: Hauler-Gunner 7704 | -5/Factory | Garrison activated, responded to threat 7858 | -5/Factory | Lost 5 parts (3n1u1w) 7864 | -5/Factory | Destroyed 7 combat bots 8422 | -5/Factory | Discovered new exit (range 16) 8443 | -5/Factory | Identified exit to Factory 8445 | -5/Factory | Entered another Factory area 8445 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8789 | -4/Factory | Lost 8 parts (1p2n2u3w) 9174 | -4/Factory | Lost 8 parts (2p1n2u3w) 9240 | -4/Factory | First assault squad dispatched 9270 | -4/Factory | Lost 3 parts (1p1n1w) 9342 | -4/Factory | Lost 7 parts (1p2u4w) 9546 | -4/Factory | Lost 6 parts (3n3w) 9584 | -4/Factory | Build established: Scavenger-Mutant 9815 | -4/Factory | Discovered new exit (range 7) 9818 | -4/Factory | Identified exit to Research 9833 | -4/Factory | Entered Research 9833 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10016 | -3/Research | Core integrity fell below 50% 10060 | -3/Research | Core integrity fell below 20% 10087 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- The Hvy. Treads can enter siege mode by activating it again. See stat context help for more info. 10055_ Slammed into S-43 Plague. 10056_ P-80 Master resets S-43 Plague, system corruption cleaned. 10057_ Slammed into S-43 Plague. 10061_ S-43 Plague suffers critical hit. 10061_ S-43 Plague destroyed. 10062_ Slammed into S-43 Plague. 10062_ P-80 Master resets S-43 Plague, system corruption cleaned. 10063_ Slammed into S-43 Plague. 10063_ P-80 Master resets S-43 Plague, system corruption cleaned. 10065_ P-80 Master suffers critical hit. 10065_ Slammed into S-43 Plague. 10070_ Hvy. Treads destroyed. 10071_ Penetrated by Slug. 10073_ P-80 Master resets P-80 Master, system corruption cleaned. 10080_ Faulty Cld. Antigrav System destroyed. 10084_ 09AWC9R8C9CZFC6BB SYZ67%FZFVY5UF>CO SCC 10086_ Slammed into S-43 Plague. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????########### | | ????????????????????# ! # | | ????????????????????# # | | ????????????????????# ! ! # | | ????????????????????# s s[ # | | ????????????????????#####@##### | | ????????????????????????#s#???? | | ???????????###?????##???#p#???? | | ???????????#] ????? #???#s#???? | | ???????????# ??? #???#s#???? | | ???????????# """ #???#p#???? | | #####??????# """ #???# #???? | | #??????# """ #???# #???? | | #####??# """ ]#???# #???? | | "" / #??#! """ ##### #???? | | "" ### #??? + #???? | | "" #?# #????? ?# #???? | | ###+########+#### #???? | | ## =%[ # #???? | | "" ## * " ##+#######???? | | "" ## # # ????????? | | "" ## # # ??????? | | ########/## # ????? | | + ^ # """ !#??? | | ##### ^ + """ #??? | | ##### # """ #??? | | # #??? | | # ? #??? | | ############### ####????###??? | | ??????????????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 21 Energy Capacity 670 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 225 Reclamation Efficiency 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Dramatic Entrance I Spy Oh No You Don't! Please Form A Line Preemptive Strike Challenges ------------ None Game ------ Seed DiametricAnalysisShielding Manual? 0 Play Time 03:49:22 Cumulative 14.8 hours Start 2020.12.20 @ 16:36:50 End 2020.12.20 @ 20:26:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe91c664-71ba-4dfe-910b-2db7c32ec4a9