Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 10:54:32 Player: shapeshifter Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (185) 925 Value Destroyed (9359) 9359 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3472) 3472 TOTAL SCORE: 20776 Bonus ------- High Alert Combat Kills 1175 Follower Combat Kills 670 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1150 Matter 7/300 Energy 100/100 System Corruption 35% Temperature Cool (9) Movement Treading (131) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Treaded Biometal-Biometal Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Biometal Heavy Treads Biometal Heavy Treads Superbattery (1500) Experimental Sensor Array Improved Kinecellerator Quantum Capacitor Improved Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System Advanced Focal Shield Drone Bay (2/2) Gamma Bomb Array Mini Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Treaded Biometal-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector High-capacity Storage Unit Makeshift Salvage Targeting Computer Improved Medium Armor Plating Advanced Focal Shield Improved Hacking Suite > --- WEAPON ----------- Gamma Bomb Array Hvy. KE Hardcell Construct/C Hpw. Charged Disruptor Construct/C > --- INVENTORY -------- Superbattery Machine Analyzer Experimental Sensor Array Improved Kinecellerator Improved Kinecellerator Quantum Capacitor Quantum Capacitor Improved Weapon Cycler Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Improved Reaction Control System Advanced Focal Shield Advanced Shield Generator Drone Bay Gamma Bomb Array Improved Remote Datajack [Rating: 121] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Slots Evolved 12 | . . . . . 4 . 2 . . . . 4 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 . . 1 . Utility 6 | . . . . . 2 . 1 . . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 128 | 7 13 6 2 2 24 5 20 2 4 8 2 5 12 . 12 4 Power 11 | 1 2 . . 1 . 1 3 . 1 2 . . . . . . Engine 8 | 1 2 . . 1 . . 3 . . 1 . . . . . . Core 3 | . . . . . . 1 . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 5 2 . 1 4 2 5 . . 1 . . . . . 2 Treads 10 | 2 2 2 . 1 1 . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 9 | . 3 . . . 3 2 1 . . . . . . . . . Hover 5 | . . . . . . . 4 . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 54 | 2 3 1 1 . 7 1 8 1 1 1 2 5 11 . 8 2 Device 24 | 1 1 . . . 3 . 2 1 1 . 1 2 6 . 5 1 Storage 5 | 1 1 . . . 1 . 1 . . . . . 1 . . . Processor 5 | . . . . . . . . . . . . 2 1 . 1 1 Hackware 6 | . . . . . . . 4 . . . . . 1 . 1 . Protection 14 | . 1 1 1 . 3 1 1 . . 1 1 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 3 1 . 13 1 4 1 2 4 . . 1 . 4 . Energy Gun 13 | 1 1 . . . 5 1 1 1 . 3 . . . . . . Energy Cannon 5 | . . . . . 4 . . . . 1 . . . . . . Ballistic Gun 13 | 1 2 2 1 . 2 . 1 . 2 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . 2 . 1 . . . . . . . 2 . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 4 . 1 1 . 3 1 1 . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . . . . . . . 20 . Parts Lost 45 | . 1 4 . . . 2 9 . . . 1 . 7 2 17 2 Power 5 | . . . . . . 1 2 . . . . . . . 2 . Propulsion 15 | . . 2 . . . . 5 . . . 1 . . . 6 1 Utility 12 | . 1 1 . . . . 2 . . . . . 4 1 3 . Weapon 13 | . . 1 . . . 1 . . . . . . 3 1 6 1 Highest Loss Streak 9 | . 1 4 . . . 1 5 . . . 1 . 3 2 9 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . Average Backups 15 | 4 10 13 14 13 15 18 16 13 13 13 12 13 16 18 17 15 Power . | . . . 2 1 . . . 1 1 2 1 . . . . . Propulsion 1 | 1 2 2 2 2 2 2 1 1 1 . . . . . . 1 Utility 9 | . 7 7 6 6 7 7 5 3 4 4 5 9 14 15 14 10 Weapon 3 | 1 . 3 3 3 5 7 7 7 5 4 4 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 65 | . 10 1 4 2 6 4 4 . 1 4 3 4 8 . 1 13 Power 4 | . . . . 2 1 . . . . 1 . . . . . . Propulsion 7 | . 3 1 . . 1 . . . . . . . . . . 2 Utility 37 | . 7 . 4 . 2 4 1 . . . 2 2 7 . 1 7 Weapon 14 | . . . . . 2 . 1 . 1 3 1 2 1 . . 3 Tool/Special 3 | . . . . . . . 2 . . . . . . . . 1 Average Slot Usage (%) 76 | . 99 98 100 100 88 89 84 73 68 72 66 58 62 56 54 28 Engine 5 | . 14 14 14 14 9 4 4 7 . . 1 5 . . . . Core 2 | . . . . . . 4 . . 6 6 5 . 4 5 3 . Treads 6 | . 19 27 28 28 4 . . . . . . . 1 . . 5 Wheel 7 | . 8 . . . 22 27 22 . . . . . . . . . Hover 3 | . . . . . . . 4 30 30 30 18 . . 1 5 3 Device 10 | . 8 . . . 8 9 12 7 7 9 12 11 16 16 18 5 Storage 8 | . 14 14 14 14 9 9 6 7 7 7 7 5 5 5 5 5 Processor 2 | . . . . . . . . . . . . 7 6 5 6 4 Hackware 1 | . . . . . . . 7 9 . . . . . . 2 . Protection 5 | . 5 13 14 14 9 9 3 . . . 4 2 2 . 1 . Energy Gun 8 | . 13 . . . 2 26 16 9 7 2 13 17 3 . . . Energy Cannon 1 | . . . . . 15 . . . . 2 . . . 3 5 . Ballistic Gun 6 | . 14 20 28 28 6 . 2 . 6 12 1 . 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 8 11 2 3 Peak Build Rating 121 | 7 11 9 13 17 48 44 59 55 51 52 73 88 111 105 121 69 Average Rating 57 | 5 8 8 10 16 35 43 46 43 43 46 54 73 102 101 109 62 On Entrance 42 | . 7 8 9 13 17 44 43 55 43 47 47 65 85 104 93 46 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 28 30 28 35 86 78 81 42 38 46 50 46 96 73 92 46 Greatest Support 113 | 40 40 40 40 43 63 36 48 36 36 36 36 76 113 113 66 104 Greatest Overweight (x) 8 | . 8 . . . 5 2 4 1 1 1 5 1 1 1 3 2 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 15 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 19 20 18 15 15 15 15 15 19 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 15 15 15 15 15 20 20 20 20 Average Carried 16 | 4 10 13 14 14 19 19 17 14 13 14 13 13 18 20 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 6 15 13 15 15 20 20 13 15 13 15 11 15 20 20 19 17 Scrap Engine Consumption 211 | . . . . . . . . . . . 38 34 91 9 34 5 Constructs Created 12 | . . . . . . . . . . . 5 . 3 . 3 1 Constructs Modified 70 | . . . . . . . . . . . 9 1 41 9 10 . Class Distribution -------------------- 38% | Construct 35% | Mutant 15% | Skirmisher 4% | Bothacker-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Bothacker-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -7/Storage Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Matter Collected 3298 | 280 352 338 153 28 306 70 316 . 150 227 149 104 514 9 302 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8478 | 68 597 282 . 91 720 968 1146 . 285 193 673 305 1965 66 1119 . Parts 438 | 11 39 19 . 5 37 60 37 . 16 12 35 17 88 2 60 . Haulers Intercepted 6 | . 1 . . . 2 . 2 . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Combat Hostiles Destroyed 147 | . 12 14 . 2 11 30 18 . 4 2 7 4 28 1 14 . Guns 93 | . 12 6 . 2 3 30 15 . 4 . 7 4 6 . 4 . Cannons 36 | . . . . . 7 . . . . 2 . . 21 1 5 . AOE 12 | . . 8 . . 1 . 2 . . . . . . . 1 . Classes Destroyed 19 | 1 6 . . . 4 2 2 . . . 2 . 2 . . . Worker 8 | . 1 1 . . . . 4 . . . . 1 . . 1 . Builder 4 | . 1 1 . . . . . . . . 1 . . . 1 . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 . 2 . 1 . . . . . . . Recycler 8 | . . . . . 1 . 1 . . 1 4 . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . 1 . Watcher 4 | . 2 . . . 1 . 1 . . . . . . . . . Swarmer 36 | . 3 8 . . 1 16 4 . . . . . 4 . . . Cutter 2 | . . . . . . . . . . . . . 2 . . . Grunt 56 | . 9 6 . 2 5 7 9 . 4 . . 1 11 . 2 . Brawler 2 | . . . . . . 1 . . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . . . . . . 1 . . Sentry 22 | . . . . . 4 3 2 . . 2 4 1 4 . 2 . Hunter 13 | . . . . . . 3 1 . . . . . 3 . 6 . Programmer 10 | . . . . . . . 2 . . . . 2 2 . 4 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Scientist 2 | . . . . . . . . . . . 2 . . . . . Scrapper 3 | . . . . . . . . . . . 3 . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 5 4 . 2 5 8 10 . 3 2 3 2 4 1 4 . Combat Bots Only 8 | . 5 3 . 2 2 8 6 . 2 1 3 2 4 1 4 . Max Kills in Single Turn 3 | 1 2 2 . 1 1 3 3 . 1 1 2 1 2 1 2 . Gunslinging 2 | . . 1 . . . 2 . . . . . . . . . . Exploded 2 | . . 2 . . 1 . 2 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Hostile Shots Fired 1320 | . 72 97 . 8 31 125 186 . 10 63 88 26 233 22 314 45 Missed 392 | . 18 30 . 1 7 31 69 . 3 32 31 5 43 6 103 13 Hits 928 | . 54 67 . 7 24 94 117 . 7 31 57 21 190 16 211 32 Melee 6 | . . . . . . . . . . . . . 4 2 . . Projectile 922 | . 54 67 . 7 24 94 117 . 7 31 57 21 186 14 211 32 AOE 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 37 | . . . . . . . 2 . 2 . . 3 7 3 20 . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 15628 | . 585 827 . 78 356 1116 1786 . 138 246 645 454 3991 344 4283 779 Core 2436 | . 108 103 . . 29 42 307 . . 44 121 19 474 38 852 299 Absorbed by Shields 105 | . . . . . 12 . 7 . . . . . . . 86 . Ignored by Resistances 233 | . . . . . . . . . . . . 8 16 . 209 . Regen/Repaired (Parts) 2547 | . . . . . . . . . 13 36 114 . 1706 43 635 . Core Remaining (%) 56 | 100 . . . 15 . 87 . . . . 32 . . 46 . . Volleys Fired 501 | 5 51 45 . 5 41 70 36 . 7 21 20 19 101 8 68 4 Largest 3 | 2 2 2 . 2 3 3 3 . 2 3 2 3 3 2 2 1 Hottest 307 | 70 70 40 . 40 204 183 183 . 56 146 150 133 307 136 140 30 Shots Fired 1124 | 10 102 77 . 10 108 208 107 . 22 37 66 43 246 12 72 4 Gun 812 | 10 102 65 . 10 47 208 101 . 22 20 66 43 96 . 22 . Cannon 281 | . . . . . 60 . . . . 17 . . 149 12 39 4 Launcher 25 | . . 12 . . 1 . 1 . . . . . . . 11 . Special 6 | . . . . . . . 5 . . . . . 1 . . . Kinetic 465 | 5 51 65 . 10 34 . 34 . 22 20 27 . 135 6 52 4 Thermal 613 | 5 51 . . . 73 208 67 . . 17 39 43 110 . . . Explosive 16 | . . 12 . . 1 . 1 . . . . . . . 2 . Electromagnetic 24 | . . . . . . . . . . . . . . 6 18 . Robot Hit Streak 25 | 3 9 6 . 5 16 9 12 . 12 14 23 12 25 4 10 1 Robot Miss Streak 6 | 2 4 4 . 2 6 4 2 . 1 1 3 2 6 3 5 3 Penetration Max 1 | . . . . . . . . . 1 . . . 1 . . . Secondary Targets 9 | . 2 2 . . . 5 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . . . 2 . . . . . . . . . . Autonomous 68 | . . . . . 4 . 31 . 6 . 27 . . . . . Shots Hit Robots 670 | 4 57 46 . 6 59 91 75 . 19 17 60 28 156 6 45 1 Core Hits 403 | 3 30 34 . 4 25 41 40 . 9 7 52 18 87 1 49 3 Critical Kills 3 | . . . . . . . 1 . 1 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . 1 . 3 . Critical Strikes 27 | . 1 . . . . 11 9 . 1 1 . . 1 . 3 . Burn 20 | . 1 . . . . 11 8 . . . . . . . . . Destroy 7 | . . . . . . . 1 . 1 1 . . 1 . 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17962 | 50 714 1041 . 50 1172 1900 2217 . 591 391 1642 625 4542 253 2697 77 Guns 10796 | 50 714 329 . 50 411 1900 1957 . 591 263 1642 625 1844 . 420 . Cannons 4746 | . . . . . 652 . . . . 128 . . 2698 253 988 27 Explosions 2322 | . . 712 . . 109 . 255 . . . . . . . 1246 . Melee . | . . . . . . . . . . . . . . . . . Ramming 98 | . . . . . . . 5 . . . . . . . 43 50 Kinetic 7425 | 12 328 329 . 50 231 . 1102 . 591 263 741 . 2440 150 1161 27 Thermal 8097 | 38 386 . . . 832 1900 1110 . . 128 901 625 2102 . 75 . Explosive 1455 | . . 712 . . 109 . . . . . . . . . 634 . Electromagnetic 887 | . . . . . . . . . . . . . . 103 784 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . 8 8 8 8 8 . 7 7 35 35 Average Corruption 8 | . . . . . . . 5 8 8 8 8 . 5 7 25 35 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . . 24 4 7 8 38 . 59 10 27 8 Message Errors 36 | . . . . . . . 6 1 2 1 8 . 11 2 3 2 Matter Fused 51 | . . . . . . . 5 2 1 1 14 . 20 1 5 2 Heat Flow Errors 25 | . . . . . . . 4 1 . 2 4 . 8 2 3 1 Energy Discharges 19 | . . . . . . . 2 . . 1 5 . 7 1 3 . Parts Rejected 4 | . . . . . . . 1 . . 1 . . 1 . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 27 | . . . . . . . 4 . 2 2 3 . 6 4 4 2 Data Loss (major) 5 | . . . . . . . 2 . . . 2 . . . 1 . Misfires 3 | . . . . . . . . . 2 . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 . Weapon Failures 8 | . . . . . . . . . . . 1 . 5 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 161 | . . 51 . . . . 25 . . . . . 44 . 41 . Projectiles 79 | . . . . . . . . . . . . . 44 . 35 . Explosions 82 | . . 51 . . . . 25 . . . . . . . 6 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . . . 24 2 7 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . . . . 24 2 7 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . 40 . . . . 2 . . . . . . . 19 . Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed 25 | . . . . . . . 1 . . . . . . . 9 15 Targets Rammed 25 | . . . . . . . 1 . . . . . . . 9 15 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 389 | 18 106 143 . 61 319 312 217 188 . 319 192 53 389 187 257 104 Average Temperature 83 | 7 35 53 . 30 97 104 69 113 . 151 37 17 96 94 76 62 Received Heat Transfer 3275 | . 285 357 . 42 123 315 316 . 108 84 258 54 525 180 475 153 Effects 4 | . . . . . . 1 . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . Parts Fried 4 | . . . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . . Parts Melted 32 | . 1 . . . 5 6 6 . . 1 3 1 8 . 1 . Heat Transferred 14135 | 111 1079 . . . 1517 4158 2346 . . 200 780 600 3244 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Maximum Alert Level 5 | . . . . . . 4 3 1 1 . . 1 5 3 2 . Low Security (%) 42 | 100 100 100 . 100 100 3 . . 96 100 100 9 . . 6 100 Level 1 20 | . . . . . . 26 . 100 3 . . 90 18 . 90 . Level 2 6 | . . . . . . 14 35 . . . . . 7 . 3 . Level 3 21 | . . . . . . 33 64 . . . . . 42 100 . . Level 4 7 | . . . . . . 22 . . . . . . 21 . . . Level 5 2 | . . . . . . . . . . . . . 9 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1893 | 10 121 134 . 50 180 1380 877 306 206 136 155 360 1893 993 430 162 Initial 993 | . . 15 . . . 109 724 306 151 48 49 350 180 993 385 162 Average 437 | . 46 56 . 7 42 740 737 264 113 74 55 272 920 899 299 124 Influence Increases 7155 | 15 406 409 . 50 417 1291 673 . 414 279 264 480 1863 34 545 15 Destroy 0b10 Robot/C 3300 | . 240 280 . 40 220 600 400 . 160 100 80 80 800 20 280 . Destroy 0b10 Robot/NC 210 | 15 30 10 . . 25 . 50 . 5 10 25 5 15 . 20 . Destroy Leader 520 | . 66 50 . 10 56 20 96 . 32 30 . 30 50 10 70 . Allied During Kill 300 | . . . . . . . 6 . 165 46 . . 83 . . . Successful Hack 95 | . 40 . . . 11 . . . 6 6 21 . . . 11 . Select Force Hacks 180 | . 30 . . . . . 30 . . . 120 . . . . . Disable Machine 240 | . . . . . 30 . 30 . 15 30 15 15 30 . 60 15 Anti-Garrison Action 1400 | . . . . . . 600 . . . . . . 800 . . . Destroy Structure 335 | . . 54 . . 15 56 31 . 1 12 3 . 55 4 104 . Advance Influence 350 | . . . . . . . . . . . . 350 . . . . Lose Combat Pursuer 225 | . . 15 . . 60 15 30 . 30 45 . . 30 . . . Influence Decreases 7068 | 15 367 346 102 50 249 79 1176 661 522 260 391 222 228 1140 1000 260 Entered New Map 3165 | . . 24 102 . . 59 656 571 65 60 78 . 78 900 402 170 Time Decay 2886 | 15 357 322 . 50 249 . 410 90 120 80 293 222 . 180 428 70 Lost Part 410 | . 10 . . . . 20 90 . . . 10 . 70 20 170 20 Lost Ally 480 | . . . . . . . 20 . 210 120 10 . 80 40 . . Purge Threat 127 | . . . . . . . . . 127 . . . . . . . Squads Dispatched 23 | . 3 . . 1 . . 5 . 3 3 . 2 . . 6 . Investigation 9 | . 3 . . 1 . . 3 . 2 . . . . . . . Extermination 4 | . . . . . . . 1 . . . . 1 . . 2 . Reinforcement 5 | . . . . . . . . . . 1 . . . . 4 . Assault 3 | . . . . . . . 1 . . 2 . . . . . . Garrison 2 | . . . . . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Distress Signals 10 | . 1 . . . 2 . 1 . 1 2 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 220 | . 16 16 . 2 21 31 27 . 11 4 7 4 40 3 37 1 Peak Tracking Total 13 | . 7 3 . 2 4 5 5 . 7 4 4 1 8 3 13 1 Tactical Retreats 10 | . . 1 . . 2 1 1 . 1 1 . . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Traps Triggered 19 | . 2 . . . . 9 5 . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Machines Disabled 37 | . . . . . 2 11 2 . 1 2 3 1 9 . 5 1 Max in Single Turn 2 | . . . . . 1 2 2 . 1 1 2 1 1 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Garrison Relay 12 | . . . . . . 8 . . . . . . 4 . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Machines Accessed 56 | . 7 . 2 1 3 3 6 . 6 1 12 6 1 . 7 1 Terminals 32 | . 6 . . . 2 3 4 . 4 1 6 3 1 . 1 1 Fabricators 4 | . . . . . . . . . 2 . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . . 1 . . . 5 2 . . 2 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . 2 . Total Hacks 119 | . 24 . 2 1 9 8 9 . 14 2 26 8 2 . 13 1 Successful 45 | . 11 . 2 1 4 . 1 . 4 1 12 2 . . 6 1 Failed 74 | . 13 . . . 5 8 8 . 10 1 14 6 2 . 7 . Catastrophic 24 | . 1 . . . 1 3 6 . 3 . 6 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 16 . 1 . 4 . 5 . 3 3 14 1 . . 2 . Terminals 79 | . 22 . . . 8 8 6 . 10 2 15 3 2 . 2 1 Fabricators 8 | . . . . . . . . . 4 . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . . . . . 2 . . . 9 4 . . 5 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . 2 . Terminal Hacks 14 | . 3 . 2 1 . . . . 3 1 2 . . . 1 1 Record 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 2 . . . . . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . 3 . Network Status 2 | . . . . . . . . . 1 . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . . 2 . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 21 | . 7 . . . 3 . 1 . . . 10 . . . . . Terminals 15 | . 6 . . . 3 . . . . . 6 . . . . . Botnet 3 | . 1 . . . 1 . . . . . 1 . . . . . Skim 12 | . 5 . . . 2 . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 4 . . . . . Tunnel 5 | . 1 . . . . . . . . . 4 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . . . 2 3 5 . 6 1 9 5 1 . 4 . Full Trace Events 8 | . . . . . . 1 2 . 2 . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Used RIF Installer 2 | . . . . . . 2 . . . . . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 3 | . . . . . . . 2 . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . 2 . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . . . 3 . . . . . 1 . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . spike_heat 1 | . . . . . . . 1 . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released 54 | . . . . . . 33 3 . . . . . 16 . 2 . Machine Destruction 51 | . . . . . . 33 . . . . . . 16 . 2 . Programmers 3 | . . . . . . . 3 . . . . . . . . . Attached 5 | . . . . . . . 4 . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Total Allies 30 | . . . . . . . 1 20 . 2 . . 7 . . . Largest Group 20 | . . . . . . . 1 20 20 8 1 . 3 2 . . Highest-Rated Group 525 | . . . . . . . 21 525 525 234 27 . 116 58 . . Highest-Rated Ally 116 | . . . . . . . 21 31 31 31 27 . 116 29 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . 11 . 38 44 . . 41 11 . . Total Damage 3195 | . . . . . . . 290 . 614 770 . . 1366 155 . . Kills 23 | . . . . . . . 3 . 4 4 . . 12 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Active Infowar (turns) 680 | 40 343 . . . 2 . . . . . . . . . 160 135 Sensors 2 | . . . . . 2 . . . . . . . . . . . Seismic 410 | 40 343 . . . . . . . . . . . . . . 27 Machine Analysis 135 | . . . . . . . . . . . . . . . . 135 ECM 160 | . . . . . . . . . . . . . . . 160 . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Turns Passed 12540 | 154 993 925 525 340 979 1381 997 183 240 172 968 478 2612 377 1057 159 Spaces Moved 7390 | 85 551 489 321 191 594 882 719 103 208 119 870 465 1155 117 478 43 Core 16 | 14 2 . . . . . . . . . . . . . . . Treads 2024 | 71 361 489 321 191 72 . . . . . . . 488 . . 31 Legs 859 | . . . . . . . . . . . . 118 667 74 . . Wheels 2109 | . 188 . . . 522 882 517 . . . . . . . . . Hover 2030 | . . . . . . . 202 103 208 119 865 . . 43 478 12 Flight 352 | . . . . . . . . . . . 5 347 . . . . Fastest Speed 38 | 50 90 160 160 160 105 105 38 38 38 38 38 39 39 127 76 131 Average Speed 124 | 141 138 160 160 160 125 119 94 38 39 60 77 83 169 157 156 159 Slowest Speed 450 | 160 450 160 160 160 165 120 150 98 98 98 345 99 270 186 260 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 44 | 4 92 94 68 33 38 93 23 66 5 29 96 12 77 3 17 1 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 7 | . 1 1 1 . . . . . . . 4 . . . . . Known Exits Taken 7 | . 1 . 1 . 1 . . . 1 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 . . . . . . 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 21 | . . . . . . . 11 . . 8 . . . . 2 . Terrain Destroyed 289 | . . 85 . . 19 71 31 . 2 13 9 . 8 2 49 . Melee . | . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . 1 2 8 . 2 13 9 . 8 2 11 . AOE 233 | . . 85 . . 18 69 23 . . . . . . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Gar Fac Fac Arm Total 9938 | 108 690 569 335 220 754 1052 985 247 352 189 1132 531 1644 297 709 124 Wait 1389 | . 17 22 . 14 42 38 148 134 127 14 221 22 244 173 122 51 Move 7377 | 84 550 488 320 190 594 881 719 102 207 118 869 465 1154 116 477 43 Hop . | . . . . . . . . . . . . . . . . . Pick Up 178 | 12 33 5 7 2 21 11 24 . 2 9 5 12 21 . 10 4 Fast Attach 34 | 1 . . . 1 12 . 2 2 . 4 . 2 6 . 4 . Attach 75 | 6 7 5 . . 7 3 20 . 4 4 4 2 3 . 6 4 Detach 14 | . . . . . 1 . 3 2 1 4 1 . 1 . 1 . Swap 46 | . 7 1 2 1 9 2 9 . 1 4 . 1 6 . 3 . Drop 165 | . 25 3 6 4 27 7 23 4 3 11 12 8 20 . 9 3 Fire 501 | 5 51 45 . 5 41 70 36 . 7 21 20 19 101 8 68 4 Melee . | . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . 1 . . . . . . . 9 . Kick . | . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . . . 15 Escape Stasis 40 | . . . . . . 40 . . . . . . . . . . Rewire 91 | . . . . . . . . 3 . . . . 88 . . . Trap 3 | . . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Discovered new exit (range 10) 631 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Discovered new exit (range 3) 1030 | -10/Materials | Learned Storage garrison access intel 1043 | -10/Materials | Identified exit to Materials 1045 | -10/Materials | Learned Storage terminal intel 1051 | -10/Materials | Learned location of 3 exits from Materials 1053 | -10/Materials | Learned Storage garrison access intel 1054 | -10/Materials | Learned location of 2 exits from Materials 1056 | -10/Materials | Learned Storage stockpile data 1148 | -10/Materials | Entered Mines 1180 | -10/Mines | Core integrity fell below 50% 1251 | -10/Mines | Learned location of Storage (-7) 1475 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1525 | -10/Mines | Core integrity fell below 20% 1546 | -10/Mines | Lost 4 parts (2n1u1w) 1752 | -10/Mines | Discovered new exit (range 11) 1785 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1817 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1820 | -10/Mines | Found Prototype Device 2064 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2064 | -10/Mines | Discovered new exit (range 5) 2073 | -10/Mines | Entered Exiles 2074 | -10/Exiles | Identified exit to Mines 2122 | -10/Exiles | Met 8R-AWN 2146 | -10/Exiles | Met EX-HEX 2232 | -10/Exiles | Met EX-DEC 2258 | -10/Exiles | Learned location of Zion (-7) 2358 | -10/Exiles | Met EX-BIN 2381 | -10/Exiles | Aligned with FarCom system 2382 | -10/Exiles | Given EX-Vault access code 2419 | -10/Exiles | Opened EX-Vault 2439 | -10/Exiles | Found AWS/Gauss 2447 | -10/Exiles | Found Superbattery 2452 | -10/Exiles | Found Skeleton Box 2483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2598 | -10/Exiles | Stole three prototypes: Superbattery, Skeleton Box, AWS/Gauss 2598 | -10/Exiles | Entered Mines 2625 | -9/Mines | Met a Derelict shopkeep closing up shop 2802 | -9/Mines | Found a hidden stash of uninstalled traps 2913 | -9/Mines | Discovered new exit (range 14) 2916 | -9/Mines | Learned location of 1 exit from Materials 2938 | -9/Mines | Entered Materials 2938 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2939 | -8/Materials | Identified exit to Factory 3072 | -8/Materials | Identified Exp. Sensor Array 3631 | -8/Materials | Build established: Skirmisher 3917 | -8/Materials | Identified exit to Garrison 3917 | -8/Materials | Entered Garrison 3943 | -8/Garrison | Triggered checkpoint 3961 | -8/Garrison | Garrison Relay disabled 4092 | -8/Garrison | Destroyed 8 combat bots 4100 | -8/Garrison | Installed Relay Interface Framework 4121 | -8/Garrison | Discovered exit to Factory (range 10) 4223 | -8/Garrison | Triggered checkpoint 4339 | -8/Garrison | Discovered exit to Factory (range 11) 4453 | -8/Garrison | Triggered checkpoint 4494 | -8/Garrison | Garrison Relay disabled 4526 | -8/Garrison | Phase Generator disabled 4815 | -8/Garrison | Discovered exit to Factory (range 8) 4853 | -8/Garrison | Triggered checkpoint 4885 | -8/Garrison | Garrison Relay disabled 4984 | -8/Garrison | Garrison Relay disabled 4987 | -8/Garrison | Garrison Relay disabled 4993 | -8/Garrison | Garrison Relay disabled 4996 | -8/Garrison | Garrison Relay disabled 5031 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Garrison Relay disabled 5085 | -8/Garrison | Expanded RIF knowledge: Hotswap 5298 | -8/Garrison | Entered Factory 5298 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5300 | -7/Factory | FarCom data flow suspended 5393 | -7/Factory | Crushed by falling debris 5791 | -7/Factory | Build established: Bothacker-Tank 6039 | -7/Factory | Lost 5 parts (3n2u) 6098 | -7/Factory | First assault squad dispatched 6220 | -7/Factory | Allied Derelicts emerged from ambush trap array 6295 | -7/Factory | Sucked down chute 6295 | -7/Factory | Entered Waste 6296 | -7/Waste | Joined by Warlord forces that had cleared the area 6329 | -7/Waste | Discovered new exit (range 15) 6478 | -7/Waste | Entered Factory 6478 | -7/Factory | Accompanied by 20 allies 6514 | -7/Factory | Identified exit to Storage 6514 | -7/Factory | Identified exit to Lower Caves 6533 | -7/Factory | Build established: Mutant 6597 | -7/Factory | Lost 4 allies 6621 | -7/Factory | Discovered new exit (range 5) 6711 | -7/Factory | Garrison activated, responded to threat 6718 | -7/Factory | Entered Storage 6718 | -7/Storage | Accompanied by 6 allies 6719 | -7/Storage | Identified exit to Recycling 6721 | -7/Storage | Loaded intel: 12 terminal locations 6722 | -7/Storage | Loaded intel: 1 garrison access location 6748 | -7/Storage | Lost 9 allies 6748 | -7/Storage | Met a pair of Derelict thieves 6839 | -7/Storage | Core integrity fell below 50% 6869 | -7/Storage | Lost 7 allies 6882 | -7/Storage | Used back door to open Recycling access 6890 | -7/Storage | Entered Recycling 6890 | -7/Recycling | Accompanied by 1 ally 7083 | -7/Recycling | Discovered new exit (range 7) 7205 | -7/Recycling | Scanned before Scraplab entrance 7224 | -7/Recycling | Angered Scraplab inhabitants 7226 | -7/Recycling | Found Prototype Device 7241 | -7/Recycling | Identified Scrap Engine 7839 | -7/Recycling | Build established: Construct 7858 | -7/Recycling | Entered Factory 7858 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8293 | -5/Factory | Garrison activated, responded to threat 8336 | -5/Factory | Identified exit to Garrison 8336 | -5/Factory | Entered Garrison 8340 | -5/Garrison | Spotted B-86 Titan 8357 | -5/Garrison | Garrison Relay disabled 8393 | -5/Garrison | Destroyed B-86 Titan 8578 | -5/Garrison | Found Quantum Capacitor 8642 | -5/Garrison | Rewired B-86 Titan 8828 | -5/Garrison | Triggered checkpoint 8844 | -5/Garrison | Triggered checkpoint 8975 | -5/Garrison | Garrison Relay disabled 8996 | -5/Garrison | Triggered checkpoint 9062 | -5/Garrison | Lost 3 parts (1u2w) 9137 | -5/Garrison | Discovered new exit (range 15) 9280 | -5/Garrison | Triggered checkpoint 9708 | -5/Garrison | Discovered new exit (range 12) 9736 | -5/Garrison | Triggered checkpoint 9932 | -5/Garrison | Garrison Relay disabled 10237 | -5/Garrison | Found Quantum Capacitor 10241 | -5/Garrison | Found Quantum Capacitor 10297 | -5/Garrison | H-XX Assembler disabled 10322 | -5/Garrison | Lost 3 allies 10614 | -5/Garrison | Triggered checkpoint 10677 | -5/Garrison | Discovered new exit (range 15) 10678 | -5/Garrison | Triggered checkpoint 10690 | -5/Garrison | Triggered checkpoint 10855 | -5/Garrison | Found Gamma Bomb Array 10858 | -5/Garrison | Found Gamma Bomb Array 10884 | -5/Garrison | Garrison Relay disabled 10948 | -5/Garrison | Entered Factory 10948 | -5/Factory | Accompanied by 2 allies 11004 | -5/Factory | Discovered new exit (range 4) 11271 | -5/Factory | Core integrity fell below 50% 11325 | -5/Factory | Entered another Factory area 11325 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11874 | -4/Factory | Identified exit to Upper Caves 11874 | -4/Factory | Identified exit to Extension 11874 | -4/Factory | Identified exit to Armory 11946 | -4/Factory | System corruption reached 10% 12176 | -4/Factory | Found Prototype Launcher 12176 | -4/Factory | Identified Mni. Smartbomb Launcher 12180 | -4/Factory | Found Mni. Smartbomb Launcher 12187 | -4/Factory | Found Mni. Smartbomb Launcher 12342 | -4/Factory | System corruption reached 30% 12377 | -4/Factory | Core integrity fell below 50% 12382 | -4/Factory | Entered Armory 12408 | -4/Armory | Lost 9 parts (2p4n1u2w) 12500 | -4/Armory | Core integrity fell below 20% 12541 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12504_ H,GTSEQKOBUTQ%0 R OV 12510_ Slug penetrates Wall. 12512_ Slammed into Y-64 Sentinel. 12513_ Penetrated by Slug. 12514_ Identified Seismic Detector. 12515_ Slammed into Y-64 Sentinel. 12516_ Arm. Scrap Engine constructs Treaded Biometal-Biometal Exoskeleton. 12516_ Slug penetrates Reinforced Barrier. 12516_ Slammed into Y-64 Sentinel. 12519_ System corrupted: Heat flow error (+142). 12519_ Penetrated by Slug. 12524_ Slug penetrates Wall. 12527_ Penetrated by Slug. 12535_ System corrupted: Matter fused (-8). 12536_ Slug penetrates Wall. 12538_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????###+################?? | | ????????? #?? | | ????????? #?? | | ????????????????########### ###?? | | ??????????????????????????# #???? | | ??????????????????????##### #???? | | ??????????????????????#]! #???? | | ??????????????????????# ! #???? | | ??????????????????????# Y@ #???? | | ??????????????????????# #???? | | ??????????????????????########???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 35 Energy Capacity 521 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 3 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Phase Shifting 10 Evasion (%) 67 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 58 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineLatentDissipator Manual? 0 Play Time 01:28:47 Cumulative 359.5 hours Start 2025.10.06 @ 05:49:42 End 2025.10.06 @ 10:54:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 470 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bac564d-67cd-4b92-bc30-07da16bac4d4