Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 16:33:37 Player: TheGoodBud Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (673) 673 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 3095 Bonus ------- Follower Combat Kills 127 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 160/160 System Corruption 0% Temperature Cool (14) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Advanced Visual Processing Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Shotgun Battle Rifle > --- INVENTORY (5) ---- Advanced Visual Processing Unit Kinecellerator Hacking Drone Bay Makeshift Shrapnel Gun CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Battle Rifle > --- INVENTORY -------- Advanced Visual Processing Unit Kinecellerator Light Armor Plating Hacking Drone Bay Makeshift Shrapnel Gun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 5 7 22 4 3 . Power 9 | 1 2 4 2 . . Engine 8 | 1 2 4 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | 2 2 9 2 . . Treads . | . . . . . . Leg 6 | 2 2 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . 8 1 . . Utility 7 | 1 1 4 . 1 . Device 2 | . 1 1 . . . Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 10 | 1 2 5 . 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 4 . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 9 | . 1 7 1 . . Power 2 | . 1 1 . . . Propulsion 4 | . . 3 1 . . Utility 1 | . . 1 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 6 | . 1 6 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 90 85 92 77 77 Engine 3 | . 13 10 8 . . Core 7 | . . . 3 11 11 Leg 12 | . 27 8 3 11 11 Flight 3 | . . 14 23 . . Device 2 | . 10 9 . . . Storage 2 | . 14 6 . . . Processor 18 | . . 14 22 22 22 Protection 8 | . . 1 11 11 11 Ballistic Gun 19 | . 12 14 22 22 22 Slashing Weapon 1 | . 11 2 . . . Naked Turns . | . . . . . . Heaviest Build 19 | 10 13 18 14 19 18 Greatest Support 20 | 20 20 20 12 10 10 Greatest Overweight (x) 5 | . . 5 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 6 5 5 5 Most Carried 6 | 1 2 6 5 5 5 Average Carried 3 | . 1 3 5 4 5 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 1 1 5 5 5 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 931 | 250 137 332 182 30 . Remotely . | . . . . . . Salvage Created 921 | . 244 403 274 . . Parts 69 | . 15 43 11 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 5 16 8 . . Melee 5 | . . 5 . . . Guns 23 | . 5 10 8 . . Classes Destroyed 7 | . 4 3 . . . Worker 1 | . . 1 . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 18 | . 2 13 3 . . Grunt 9 | . 3 1 5 . . Sentry 2 | . . 2 . . . Best Kill Streak 7 | . 2 7 5 . . Combat Bots Only 7 | . 2 7 5 . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 300 | . 52 205 36 . 7 Missed 84 | . 21 52 9 . 2 Damage Taken 1965 | . 318 1242 299 . 106 Core 494 | . 79 371 6 . 38 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 128 | . 110 18 . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 97 | . 34 38 24 . 1 Largest 2 | . 1 2 2 . 1 Hottest 46 | . 20 46 46 . 25 Shots Fired 147 | . 34 63 49 . 1 Gun 147 | . 34 63 49 . 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 147 | . 34 63 49 . 1 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 8 8 11 . 1 Robot Miss Streak 5 | . 3 5 2 . . Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 96 | . 21 40 34 . 1 Core Hits 48 | . 11 25 12 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Smash 2 | . . 2 . . . Melee Attacks 14 | . 2 12 . . . Impact 12 | . . 12 . . . Slashing 2 | . 2 . . . . Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1485 | . 347 565 556 . 17 Guns 1224 | . 255 396 556 . 17 Cannons . | . . . . . . Explosions . | . . . . . . Melee 259 | . 92 167 . . . Ramming 2 | . . 2 . . . Kinetic 1224 | . 255 396 556 . 17 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 167 | . . 167 . . . Slashing 92 | . 92 . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 1 | . . 1 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 8 2 1 . Message Errors 3 | . . 3 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 58 | . 6 52 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 58 | . 6 52 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 215 | . . 17 215 161 18 Average Temperature 54 | . . 4 64 81 10 Received Heat Transfer 303 | . 117 33 120 . 33 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 3 | . . 3 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 328 | . 144 328 285 . . Initial 85 | . . 14 85 . . Average 43 | . 61 137 206 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 92 | 100 100 71 54 . . Level 1 7 | . . 28 45 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 10 27 8 . 5 Peak Tracking Total 12 | . 6 12 4 . 3 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 2 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 22 7 . 5 . Successful 23 | . 13 5 . 5 . Failed 11 | . 9 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations 16 | . 12 4 . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 2 . 5 . Part Schematic 5 | . . . . 5 . Alert Level 2 | . 1 1 . . . Locate Traps 2 | . 1 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 9 3 . . . Scan Component 8 | . 6 2 . . . Repair 4 | . 3 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 5 | . 3 2 . . . Feedback Events 2 | . . 2 . . . Corruption 2 | . . 2 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 3 1 . . . Time 104 | . 78 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 205 | . . . . 205 205 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 484 | . . . . . 484 Kills 3 | . . . . . 3 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6371 | 2189 536 551 214 2734 147 Spaces Moved 3284 | 850 263 499 199 1413 60 Core 24 | 3 . 21 . . . Treads . | . . . . . . Legs 2720 | 847 263 115 22 1413 60 Wheels . | . . . . . . Hover . | . . . . . . Flight 540 | . . 363 177 . . Fastest Speed 34 | 50 120 34 34 190 190 Average Speed 138 | 119 120 64 55 190 190 Slowest Speed 300 | 120 120 300 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 7 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 62 39 30 63 92 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4920 | 2018 443 644 257 1466 92 Wait 1447 | 1163 135 53 26 39 31 Move 3265 | 849 262 484 198 1412 60 Hop 7 | . . 7 . . . Pick Up 20 | 1 2 12 . 5 . Fast Attach 18 | 5 4 8 1 . . Attach 8 | . 2 6 . . . Detach 1 | . . 1 . . . Swap 15 | . 1 8 3 3 . Drop 25 | . 1 12 5 7 . Fire 97 | . 34 38 24 . 1 Melee 14 | . 2 12 . . . Ram 3 | . . 3 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 2190 | -11/Scrapyard | Entered Materials 2191 | -10/Materials | Build established: Mutant 2546 | -10/Materials | Repaired Assault Rifle 2615 | -10/Materials | Repaired Lgt. Ion Engine 2643 | -10/Materials | Repaired Aluminum Leg 2672 | -10/Materials | Discovered new exit (range 13) 2726 | -10/Materials | Entered another Materials area 2726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2795 | -9/Materials | Repaired Aluminum Leg 2959 | -9/Materials | Core integrity fell below 50% 2961 | -9/Materials | Destroyed 7 combat bots 3013 | -9/Materials | Lost 6 parts (1p2n1u2w) 3041 | -9/Materials | Core integrity fell below 20% 3113 | -9/Materials | Discovered new exit (range 13) 3277 | -9/Materials | Entered Mines 3300 | -9/Mines | Build established: Scavenger-Mutant 3346 | -9/Mines | Learned Materials non-interactive machine intel 3451 | -9/Mines | Discovered new exit (range 13) 3479 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3491 | -9/Mines | Entered Zion 3572 | -7/Zion | System corruption cleaned by Quarantine Array 3629 | -7/Zion | Learned 4 Factory zone layouts 4041 | -7/Zion | Learned Factory terminal intel 4046 | -7/Zion | Learned Factory emergency access door positions 4200 | -7/Zion | Received a hallucinogenic algorithm 4261 | -7/Zion | Build established: Mutant 4354 | -7/Zion | Learned location of Quarantine (-3) 4715 | -7/Zion | Given A8's code to call for help 5182 | -7/Zion | Imprinted 5185 | -7/Zion | Declared Zion's savior 5745 | -7/Zion | Given the Hacking Drone Bay 5746 | -7/Zion | Found Prototype Device 5986 | -7/Zion | Discovered new exit (range 14) 6058 | -7/Zion | Gained Derelict followers 6127 | -7/Zion | Found CR-A16's Pointy Stick 6225 | -7/Zion | Entered Proximity Caves 6225 | -6/Proximity Caves | Accompanied by 6 allies 6268 | -6/Proximity Caves | P-60 Hacker assimilated allied 9V-KCN(i) 6279 | -6/Proximity Caves | Learned Factory stockpile data 6288 | -6/Proximity Caves | Learned location of 2 exits from Factory 6372 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Searching scrap... Found System Restoration Module. Found 37 Matter. P-60 Hacker hacks 9V-KCN(i), rebooting. P-60 Hacker destroyed. 9V-KCN(i) reactivates. Shock Rifle fries itself beyond repair. Gravmag System self-destruct mechanism malfunctions. Imp. Heat Sink fries itself beyond repair. P-60 Hacker hacks 9V-KCN(i), assimilated. 9V-KCN(i) destroyed. P-60 Hacker fails to hack WF-I7L(M). P-60 Hacker fails to hack 4J-NKM(M). Acquired derelict log, extracted data. Data stored: Factory stockpile data. 4J-NKM(M) system terminally corrupted. Acquired derelict log, extracted data. Data stored: Factory exits (x2). 1M-TMK(b) destroyed. WF-I7L(M) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????? ??????????????????????????????????????? | | ?? #???? *???????????? ??????????????????????? | | ?? #????=%???????????? ??????????????????????? | | ??# #???? #???????????? ???##?????????????????? | | ??# #???? #???????????# ### ###???????????????? | | ??# #??? #???##?????? ????????????????? | | ??# #??? #??# ??????# ????????????????? | | ?## #??? #?? ??????# gg ????????????????? | | ## #??? ?? ?????? g ???????????????? | | # #??? ##? ?????? ????????????????? | | ###? ### #?????? ?????????????????? | | #? ## #??????? #?????????????????? | | #? #?# ##?????? ??????????????????? | | ## #?# ??????? ???????????????????? | | #?# #??????? ???????????????????? | | #### ##??????#/= ????????????????????? | | # ## ##?????#%=!?????????????????????? | | ### ## #?????#*%#?????????????????????? | | ### ## #?# =#?????????????????????? | | ## ### ### #?????????????????????? | | = ####### ### @ ##????????????????????? | | % %! #????## ##???????????????????? | | ## #######* #???????????????????? | | # ###### ####=%[*%!=*!* #???????????????????? | | ##?????#####??########=% #####???????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Energy Filter | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Kinecellerator | -7/Zion | Archive System Guard | -7/Zion | Archive Battle Rifle | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive I-36 Angel | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Risk Taker Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ProcessingImprovedFilter Manual? 0 Play Time 01:03:42 Cumulative 2.4 hours Start 2024.05.01 @ 14:43:50 End 2024.05.01 @ 16:33:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1aef339-3b75-4bea-a263-c39f4d3f5223