Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 15:36:34 Player: Dendrocnid Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (39) 195 Value Destroyed (1043) 1043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7418 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Long-range Sensor Array Point Defense System Advanced Hacking Suite Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Mini Grenade Launcher Great Axe > --- INVENTORY -------- Nuclear Core Improved Heat Sink Enhanced Optical Array Hardened Light Armor Plating [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 2 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . . . Utility 7 | . . . . . 2 . 2 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 92 | 6 6 . . 1 34 17 . 11 5 7 2 3 . . Power 15 | 1 . . . . 4 4 . 3 1 2 . . . . Engine 5 | 1 . . . . 2 1 . . . 1 . . . . Core 9 | . . . . . 2 3 . 3 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 29 | 2 . . . . 16 4 . 2 1 2 . 2 . . Treads 13 | . . . . . 13 . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . 1 4 . 2 1 2 . 2 . . Utility 24 | 1 3 . . 1 6 2 . 6 1 2 2 . . . Device 12 | . 1 . . . 3 1 . 5 1 . 1 . . . Storage 4 | 1 2 . . . 1 . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . Hackware 2 | . . . . . . . . 1 . . 1 . . . Protection 5 | . . . . 1 2 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 3 . . . 8 7 . . 2 1 . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . 3 1 . . . . . . . . Ballistic Gun 6 | 1 1 . . . 2 2 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 5 | . . . . . 2 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 . . . . . . Parts Lost 41 | . . . . . 11 . . 4 12 . . 5 . 9 Power 8 | . . . . . 3 . . . 3 . . 1 . 1 Propulsion 15 | . . . . . 4 . . 2 4 . . 2 . 3 Utility 12 | . . . . . 2 . . 2 3 . . 2 . 3 Weapon 6 | . . . . . 2 . . . 2 . . . . 2 Highest Loss Streak 12 | . . . . . 9 . . 3 12 . . 5 . 9 Average Slot Usage (%) 76 | . 98 100 100 100 85 86 80 71 58 31 58 58 . 36 Engine 4 | . 14 14 14 14 3 . . . . . 5 5 . 3 Core 4 | . . . . . 4 13 13 10 8 . . . . . Treads 6 | . . . . . 20 3 . . . . . . . . Leg 1 | . . . . . 4 . . . . . . . . . Wheel 6 | . 28 28 28 28 3 . . . . . . . . . Flight 9 | . . . . . . 24 26 25 17 11 15 14 . 10 Device 10 | . 6 14 14 10 9 13 13 15 16 5 7 8 . 4 Storage 7 | . 19 14 14 14 13 3 . . . . . . . . Hackware 2 | . . . . . . . . 4 5 5 8 10 . 7 Protection 3 | . . . . 3 8 7 6 1 . . 5 3 . . Energy Cannon 2 | . . . . . 6 1 . . . . . . . . Ballistic Gun 2 | . 11 . . . 4 3 . . . . . . . . Launcher 1 | . . . . . . 5 6 5 3 . . . . . Impact Weapon 4 | . 7 28 28 28 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 6 5 4 5 5 5 . 4 Naked Turns 6 | . . . . . . . . . . . . . . 6 Heaviest Build 52 | 13 41 28 28 30 52 49 24 32 32 31 36 38 16 16 Greatest Support 80 | 20 20 20 20 20 80 80 24 32 24 37 37 37 28 28 Greatest Overweight (x) 16 | . 2 1 1 1 3 16 . 1 3 . . 1 . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 10 10 10 16 16 4 4 4 4 4 4 4 4 Average Capacity 8 | 4 11 10 10 10 12 6 4 4 4 4 4 4 4 4 Most Carried 16 | 5 10 9 10 10 16 16 4 4 4 3 1 2 2 2 Average Carried 6 | 2 7 9 9 9 8 6 3 3 3 1 1 1 2 2 Final Capacity 16 | 6 10 10 10 10 16 4 4 4 4 4 4 4 4 4 Final Carried 16 | 5 10 9 10 10 16 4 3 3 2 1 1 2 2 2 Class Distribution -------------------- 64% | Mutant 13% | Sprinter 8% | Scout 7% | Hacker-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Assassin | -5/Extension Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Matter Collected 1537 | 220 108 . . 14 666 180 . 113 94 . 18 124 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1227 | . 137 . . . 799 . . 51 138 . . 102 . . Parts 86 | . 8 . . . 50 . . 6 16 . . 6 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 25 | . 3 . . . 12 . . 4 2 . . 4 . . Melee 6 | . . . . . 1 . . . 1 . . 4 . . Guns 5 | . 3 . . . 2 . . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . . . AOE 8 | . . . . . 3 . . 4 1 . . . . . Classes Destroyed 11 | . 2 . . . 8 . . . 1 . . . . . Worker 2 | . . . . . 2 . . . . . . . . . Builder 5 | . . . . . 2 . . . 3 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 11 | . . . . . 3 . . 4 . . . 4 . . Grunt 10 | . 3 . . . 7 . . . . . . . . . Sentry 3 | . . . . . 2 . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 2 . . . 5 . . 4 4 . . 4 . . Combat Bots Only 4 | . 2 . . . 3 . . 4 1 . . 4 . . Max Kills in Single Turn 3 | . 1 . . . 3 . . 3 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . 3 1 . . . . . Melee 1 | . . . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Damage Taken 5606 | . 203 . . . 1358 . 14 419 1792 . . 486 . 1334 Core 2495 | . 73 . . . 282 . . 70 911 . . 147 . 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 70 48 100 100 . 1 . . . . . Volleys Fired 68 | . 17 . . . 40 1 . 3 7 . . . . . Largest 2 | . 2 . . . 2 1 . 1 1 . . . . . Hottest 98 | . 70 . . . 98 30 . 30 30 . . . . . Shots Fired 105 | . 34 . . . 59 1 . 4 7 . . . . . Gun 54 | . 34 . . . 20 . . . . . . . . . Cannon 31 | . . . . . 31 . . . . . . . . . Launcher 20 | . . . . . 8 1 . 4 7 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 50 | . 18 . . . 32 . . . . . . . . . Thermal 16 | . 16 . . . . . . . . . . . . . Explosive 20 | . . . . . 8 1 . 4 7 . . . . . Electromagnetic 19 | . . . . . 19 . . . . . . . . . Robot Hit Streak 13 | . 5 . . . 13 . . 1 5 . . . . . Robot Miss Streak 5 | . 3 . . . 5 . . 1 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 105 | . 21 . . . 56 . 1 1 10 . . 4 . 12 Core Hits 54 | . 8 . . . 30 . . 5 6 . . 4 . 1 Critical Hits 1 | . . . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Melee Attacks 109 | . . . . . 27 6 10 32 8 8 . 6 . 12 Impact 27 | . . . . . 27 . . . . . . . . . Slashing 75 | . . . . . . 6 10 32 8 8 . 5 . 6 Piercing 7 | . . . . . . . . . . . . 1 . 6 Sneak Attacks 2 | . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 3 . . . . . . 1 . . Damage Inflicted 3408 | . 288 . . . 1553 . 48 273 677 . . 158 . 411 Guns 473 | . 288 . . . 185 . . . . . . . . . Cannons 546 | . . . . . 546 . . . . . . . . . Explosions 885 | . . . . . 366 . . 273 246 . . . . . Melee 1503 | . . . . . 455 . 48 . 431 . . 158 . 411 Ramming 1 | . . . . . 1 . . . . . . . . . Kinetic 497 | . 140 . . . 357 . . . . . . . . . Thermal 148 | . 148 . . . . . . . . . . . . . Explosive 885 | . . . . . 366 . . 273 246 . . . . . Electromagnetic 374 | . . . . . 374 . . . . . . . . . Impact 455 | . . . . . 455 . . . . . . . . . Slashing 843 | . . . . . . . 48 . 431 . . 123 . 241 Piercing 205 | . . . . . . . . . . . . 35 . 170 Highest Corruption 11 | . 2 2 2 2 . . . 9 11 . . . . . Average Corruption 5 | . 1 2 2 2 . . . 9 10 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 52 | . 3 . 5 1 . . . 26 17 . . . . . Message Errors 8 | . 1 . 2 . . . . 2 3 . . . . . Matter Fused 8 | . . . . . . . . 6 2 . . . . . Heat Flow Errors 8 | . 1 . 3 . . . . 2 2 . . . . . Energy Discharges 8 | . . . . . . . . 5 3 . . . . . Data Loss (minor) 6 | . 1 . . 1 . . . 4 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . Misdirections 3 | . . . . . . . . . 3 . . . . . Targeting Errors 7 | . . . . . . . . 5 2 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 110 | . . . . . 61 . . 15 4 . . . . 30 Projectiles . | . . . . . . . . . . . . . . . Explosions 27 | . . . . . 8 . . 15 4 . . . . . Melee 83 | . . . . . 53 . . . . . . . . 30 Knockbacks 2 | . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . 60 . . 23 30 . . . . . Shots 4 | . . . . . 2 . . 1 1 . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 397 | . 331 . 251 . 397 . . 187 109 . . . . . Average Temperature 70 | . 119 . 105 . 69 . . 43 49 . . . . . Received Heat Transfer 894 | . 114 . . . 594 . . 9 168 . . 9 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . . 8 . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 444 | . 444 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Peak Influence 611 | . 110 5 . . 187 55 104 611 388 208 . . . . Initial 298 | . . 5 . . . 28 26 50 298 177 . . . . Average 126 | . 44 5 . . 65 41 67 286 333 169 . . . . Maximum Alert Level 2 | . . . . . . . . 2 1 1 . . . . Low Security (%) 81 | 100 100 100 . 100 100 100 100 65 . 49 . . . . Level 1 12 | . . . . . . . . . 100 50 . . . . Level 2 5 | . . . . . . . . 34 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 1 . 2 . 1 . . . . Investigation 2 | . . . . . . . . 1 . 1 . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 1 1 . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Distress Signals 2 | . . . . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 66 | . 8 . . . 19 1 3 9 11 1 1 11 . 2 Peak Tracking Total 9 | . 2 . . . 4 1 2 4 9 1 1 6 . 2 Tactical Retreats 9 | . . . . . 1 . . 2 2 . 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . . . 3 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Exploded 2 | . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . . . 1 . . 2 . . . . . . Max in Single Turn 2 | . . . . . 1 . . 2 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Machines Accessed 22 | . 1 . 3 . 6 1 3 5 1 2 . . . . Terminals 15 | . 1 . . . 5 . 3 3 1 2 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 67 | . 3 . 26 . 12 1 5 15 1 4 . . . . Successful 43 | . 1 . 26 . 3 1 2 8 1 1 . . . . Failed 24 | . 2 . . . 9 . 3 7 . 3 . . . . Catastrophic 3 | . . . . . 2 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 2 . 1 . 9 . 4 9 . 4 . . . . Terminals 33 | . 3 . . . 11 . 5 9 1 4 . . . . Fabricators 6 | . . . . . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Terminal Hacks 31 | . 1 . 26 . 1 . . 2 1 . . . . . Record 26 | . . . 26 . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . 2 2 . 1 . . . . Terminals 6 | . . . . . 1 . 2 2 . 1 . . . . Botnet 6 | . . . . . 1 . 2 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 15 | . 1 . . . 5 . 3 4 . 2 . . . . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Matter 372 | . . . . . . . . 372 . . . . . . Time 198 | . . . . . . . . 198 . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Turns Passed 5440 | 62 490 13 493 89 1700 313 248 750 314 476 122 233 5 132 Spaces Moved 7231 | 61 438 14 544 96 836 443 672 1408 335 1138 349 590 15 292 Core 100 | 3 . . . . . 2 . . 85 . . . . 10 Treads 435 | . . . . . 415 20 . . . . . . . . Legs 245 | . . . . . 245 . . . . . . . . . Wheels 1326 | 58 438 14 544 96 176 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5125 | . . . . . . 421 672 1408 250 1138 349 590 15 282 Fastest Speed 24 | 50 80 90 90 90 90 26 26 24 32 34 34 34 34 34 Average Speed 58 | 78 91 90 90 90 150 36 26 31 81 38 34 34 34 34 Slowest Speed 850 | 80 100 90 90 90 210 850 26 99 200 40 34 117 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . 3 31 . 5 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 35 | 4 54 5 89 39 54 11 21 28 56 21 56 66 7 23 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . . 1 3 . . Spaces Dug 81 | . . . . . 18 12 9 32 2 8 . . . . Terrain Destroyed 205 | . . . . . 77 12 9 48 51 8 . . . . Melee 63 | . . . . . 6 6 9 32 2 8 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 142 | . . . . . 71 6 . 16 49 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Total 8087 | 71 490 14 548 98 1161 579 724 1620 356 1149 350 609 14 304 Wait 548 | . 22 . . . 203 79 45 189 . . . 10 . . Move 7152 | 60 437 13 543 95 835 442 665 1358 334 1127 348 589 14 292 Hop 26 | . . . . . . . 3 18 . 5 . . . . Pick Up 41 | 5 6 . 3 1 17 5 . 1 1 1 . 1 . . Fast Attach 47 | 6 2 . . . 17 4 . 8 2 4 2 2 . . Attach 23 | . . . . . 11 5 . 1 2 3 . 1 . . Detach 7 | . . . . . 2 . . 3 . 1 . 1 . . Swap 22 | . 4 . . 1 6 8 . 2 1 . . . . . Drop 30 | . 2 1 2 1 6 11 1 5 1 . . . . . Fire 68 | . 17 . . . 40 1 . 3 7 . . . . . Melee 104 | . . . . . 23 6 10 32 8 8 . 5 . 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Entered Mines 560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 561 | -10/Mines | Discovered new exit (range 5) 566 | -10/Mines | Entered Exiles 598 | -10/Exiles | Met 8R-AWN 611 | -10/Exiles | Met EX-HEX 641 | -10/Exiles | Met EX-BIN 665 | -10/Exiles | Aligned with FarCom system 666 | -10/Exiles | Given EX-Vault access code 729 | -10/Exiles | Opened EX-Vault 778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 853 | -10/Exiles | Met EX-DEC 883 | -10/Exiles | Visited The Gauntlet 1020 | -10/Exiles | Discovered new exit (range 15) 1059 | -10/Exiles | Entered Mines 1072 | -9/Mines | Learned location of Storage (-7) 1094 | -9/Mines | Identified exit to Materials 1096 | -9/Mines | Learned location of 1 exit from Materials 1136 | -9/Mines | Found a hidden stash of uninstalled traps 1148 | -9/Mines | Entered Materials 1148 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1149 | -8/Materials | Identified exit to Factory 1499 | -8/Materials | Lost 9 parts (2p3n2u2w) 1839 | -8/Materials | Core integrity fell below 50% 2403 | -8/Materials | Discovered exit to Factory (range 9) 2848 | -8/Materials | Entered Factory 2848 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3094 | -7/Factory | Discovered new exit (range 21) 3161 | -7/Factory | Entered another Factory area 3161 | -6/Factory | Evolved 2 slots: Utility x2 3193 | -6/Factory | Build established: Sprinter 3382 | -6/Factory | Discovered new exit (range 14) 3409 | -6/Factory | Entered another Factory area 3409 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3515 | -5/Factory | Spotted B-75 Beast 3563 | -5/Factory | Crushed by falling debris 3594 | -5/Factory | Lost 3 parts (1n2u) 3780 | -5/Factory | Fabricated Imp. Flight Unit (x1) 3884 | -5/Factory | Fabricated Imp. Flight Unit? 3895 | -5/Factory | Build established: Scout 3898 | -5/Factory | Local fabrication network quarantined 4117 | -5/Factory | Discovered new exit (range 6) 4159 | -5/Factory | Entered Extension 4273 | -5/Extension | System corruption reached 10% 4340 | -5/Extension | Build established: Assassin 4382 | -5/Extension | Spotted B-75 Beast 4400 | -5/Extension | Spotted B-75 Beast 4409 | -5/Extension | Core integrity fell below 50% 4416 | -5/Extension | Core integrity fell below 20% 4455 | -5/Extension | Lost 12 parts (3p4n3u2w) 4456 | -5/Extension | Discovered new exit (range 15) 4456 | -5/Extension | Discovered new exit (range 15) 4473 | -5/Extension | Entered Factory 4473 | -4/Factory | Evolved 2 slots: Utility x2 4712 | -4/Factory | Build established: Mutant 4778 | -4/Factory | Discovered new exit (range 3) 4949 | -4/Factory | Entered Upper Caves 4951 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4984 | -4/Upper Caves | Learned Research trap positions 5068 | -4/Upper Caves | Discovered new exit (range 10) 5071 | -4/Upper Caves | Entered another Upper Caves area 5149 | -4/Upper Caves | Learned Research emergency access door positions 5183 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5291 | -4/Upper Caves | Lost 5 parts (1p2n2u) 5292 | -4/Upper Caves | Build established: Hacker-Mutant 5302 | -4/Upper Caves | Discovered new exit (range 6) 5304 | -4/Upper Caves | Entered Zhirov 5304 | -4/Zhirov | Discovered new exit (range 3) 5309 | -4/Zhirov | Entered Proximity Caves 5425 | -3/Proximity Caves | Core integrity fell below 50% 5435 | -3/Proximity Caves | Core integrity fell below 20% 5441 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05408_ VTOL Module destroyed. 05411_ Slug penetrates Wall. 05411_ Penetrated by Slug. 05414_ Destroyed Imp. Phase Shifter. 05415_ Penetrated by Slug. 05415_ Hacking Suite destroyed. 05415_ Penetrated by Slug. 05418_ Adv. Hacking Suite destroyed. 05418_ Slug penetrates Wall. 05418_ Penetrated by Slug. 05421_ Great Axe destroyed. 05421_ Penetrated by Slug. 05422_ Adv. Weight Redist. System destroyed. 05424_ Penetrated by Slug. 05425_ Slug penetrates Wall. 05428_ Penetrated by Slug. 05435_ Lance destroyed. 05437_ Penetrated by Slug. 05438_ Slug penetrates Wall. 05441_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????#######? | | ????????????????????????????????????????# "" "#? | | ????????????????????????????????????????# """ #? | | ?????????????????????????????????????????" "" #? | | ?????????????????????????????????????????# #?? | | ?????????????????????#######?######??##### ##? | | ?????????????????????# ## ### ##?# ## | | ?????????????????????# ##?# | | ?????????????????????# #?## | | ?????????????????????# #### | | ????????????????????## #### | | ????????????????????# ####??## | | ????????????????????# @h##??????## ##### | | ???????????????????## h #####?????###?## | | ???????????????????# ### ##???????# ## | | ???????????????????### ## ###?????# ###### | | ???????????????????### #?????# #????## | | ???????????????????# #?????# #????## | | ????????????????# ####### ###?## | | ?????????????????# ## #?# | | ?????????????????#### ???## # #?# | | ????????????????????# ?????## ##### # ### | | ????????????????###?######?????###???# ### | | ???????????????## ##?????????????????# #### | | ???????????????# ##??????######????# ##### | | ???????????????## ##?????# ## ##???# #?# | | ????????????????## ##????# #???# ### | | ?????????????????# ###### ##?## ### | | ????????????????## # ### ### | | ???????????????## ### ## #?#### | | ???????????????# #?# ## #????# | | ???????????????# ### ###### ###### | | ???????????????##### ##???# ## | | ???????????????????# ####???## ### | | ???????????????????# ##??????# ## | | ???????????????????# ##???####### | | ???????????????????# ##???## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 34 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcColdRouter Manual? 0 Play Time 01:23:59 Cumulative 106.3 hours Start 2022.01.07 @ 20:17:04 End 2022.01.08 @ 15:36:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a860c9d5-946b-4d92-ab45-a5bd6f89454a