Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 10:32:21 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (331) 1655 Value Destroyed (15815) 15815 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (9604) 9604 TOTAL SCORE: 37134 Bonus ------- High Alert Combat Kills 3949 Follower Combat Kills 1003 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1872 Friendly Fire -720 Cogmind --------- Core Integrity 0/1500 Matter 300/300 Energy 143/570 System Corruption 64% Temperature Cool (0) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Medium Treads Armored Medium Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Phase Shifter Improved Heavy Armor Plating Graphene Brace Advanced Shield Generator Advanced Hacking Suite > --- WEAPON (5) ------- Heavy Tesla Rifle Gamma Rifle Gamma Rifle Long-range Phase Cannon Advanced Remote Datajack > --- INVENTORY (7) ---- Hybrid Antimatter Reactor Advanced Weight Redist. System Long-range Terrain Scanner Advanced System Restoration Module Gamma Rifle HERF Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Phase Shifter Improved Heavy Armor Plating Graphene Brace Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Heavy Tesla Rifle HERF Cannon Long-range Phase Cannon Advanced Remote Datajack > --- INVENTORY -------- Hybrid Antimatter Reactor Improved Surge Thruster Advanced Weight Redist. System Long-range Terrain Scanner Advanced System Restoration Module High-powered Shock Rifle Improved Grenade Launcher [Rating: 173] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Hybrid Antimatter Reactor Propulsion Flying Fortress v7 Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Core Analyzer Device Advanced Shield Generator Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Long-range Phase Cannon Launcher EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Carbide Saw Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Slots Evolved 21 | 3 2 3 . 1 . 2 1 3 . . . . . 1 . . . . 3 . . . . 1 1 . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 1 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 . Utility 10 | 1 . 2 . . . 1 1 1 . . . . . 1 . . . . 2 . . . . 1 . . Weapon 4 | 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 265 | 1 15 27 1 1 5 4 9 27 . 5 . 15 1 3 5 3 1 6 55 . 3 10 3 10 38 17 Power 16 | . 1 3 . . . . . 5 . . . . . . . . . . 5 . . 1 . . 1 . Engine 11 | . 1 3 . . . . . 5 . . . . . . . . . . 2 . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Propulsion 41 | . 3 9 . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . . 19 5 Treads 8 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 Leg 5 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 7 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Flight 16 | . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . . 11 . Utility 129 | . 6 6 . . 1 3 3 12 . 4 . 10 1 2 3 3 1 3 37 . . 6 3 7 12 6 Device 90 | . 2 2 . . . 3 1 7 . 2 . 8 1 2 1 2 . 2 28 . . 6 3 4 10 6 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . 1 2 . . . . . . . . 1 . 5 . . . . 2 . . Hackware 8 | . . . . . . . 1 . . 1 . . . . 1 1 . . 3 . . . . . 1 . Protection 20 | . 4 4 . . 1 . . 3 . 1 . 2 . . 1 . . 1 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 1 5 9 1 . 4 . 6 9 . . . 5 . 1 2 . . 3 12 . 3 3 . 3 6 6 Energy Gun 38 | 1 3 5 . . . . 1 5 . . . . . . . . . 3 7 . 2 1 . 1 5 4 Energy Cannon 23 | . . 2 1 . 2 . 2 4 . . . 3 . . 2 . . . 3 . . 1 . 1 . 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 2 . . 2 . 2 . . . . 2 . . . . . . 1 . . 1 . . . . Special Weapon 5 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 . . . . . 3 . . . . . . . . . . 10 . 1 . . . . 1 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 3 System Corruption 68 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 47 18 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 86 95 99 91 76 75 78 83 84 83 84 84 84 85 81 80 80 77 76 78 78 77 78 78 86 90 Engine 7 | . 15 18 16 15 15 14 12 10 10 10 10 10 10 10 10 10 10 10 4 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 3 4 4 3 4 4 4 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 Leg 3 | . 21 17 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 9 16 10 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 12 Flight 7 | . . . . 2 7 10 12 10 10 9 10 10 10 10 10 10 10 10 8 8 8 8 8 8 9 4 Device 13 | . 3 4 8 7 7 12 18 8 5 5 5 5 7 15 15 15 15 15 14 21 21 21 21 20 18 20 Processor 7 | . . . . . . . . 10 15 15 15 15 12 10 10 10 10 10 8 8 8 8 8 10 12 12 Hackware 3 | . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 7 4 4 4 4 4 5 4 Protection 10 | . 17 26 25 24 23 16 12 12 10 10 10 10 10 10 6 5 5 5 3 4 4 4 4 3 4 4 Energy Gun 8 | . 13 1 1 . . . . 8 5 5 5 5 5 5 . . . 8 12 13 13 13 13 12 11 8 Energy Cannon 7 | . . 8 22 24 21 21 17 8 15 15 15 14 15 15 19 20 20 9 4 4 4 3 4 4 4 7 Launcher 2 | . 12 9 . . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 6 24 46 47 47 48 48 48 61 57 59 59 60 61 64 73 74 73 73 81 81 81 82 81 83 83 91 Greatest Support 238 | 10 20 36 24 50 50 54 54 61 61 70 61 61 61 70 75 75 75 75 84 84 84 84 84 84 88 238 Greatest Overweight (x) 3 | . 1 3 1 1 . . . . . 2 . . . . . . . . 1 . . . . . 3 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 2 3 3 3 3 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 5 | 2 2 2 2 2 3 3 3 3 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 1 2 2 2 3 3 3 3 5 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 5 | . 1 1 2 2 3 3 2 3 4 4 6 6 6 6 6 7 7 7 6 7 6 7 7 6 6 6 Final Capacity 7 | 2 2 2 2 3 3 3 3 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | 1 2 2 2 3 3 3 3 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Class Distribution -------------------- 29% | Hacker-Gunner 19% | Mutant 14% | Hacker-Mutant 13% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Bomber 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -9/Mines Bomber | -9/Exiles Bomber | -8/Mines Tank | -8/Materials Tank | -8/Garrison Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Scout | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Matter Collected 4307 | 200 240 468 26 97 133 119 90 400 . 69 . 279 10 . 94 27 17 70 599 70 27 283 59 90 603 237 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19455 | . 597 1952 . . 77 189 171 2631 74 147 . 679 116 . 274 442 71 126 2132 921 815 1008 1174 793 3317 1749 Parts 858 | . 35 110 . . 4 14 20 115 3 17 . 28 5 . 7 2 3 5 119 28 34 35 25 57 122 70 Haulers Intercepted 10 | . 1 5 . . . . . 3 . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 5 . 25 . . . . . . . 5 9 . . . . . Prevented 85 | . . . . . . . . . 1 12 . 6 . . . . . . . 19 24 . 23 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Combat Hostiles Destroyed 257 | . 9 35 . . 3 6 9 30 1 4 . 16 . . 3 1 1 1 39 9 11 16 5 11 29 18 Guns 74 | . 3 . . . . . . 11 . . . 2 . . . . . 1 20 2 9 4 1 3 15 3 Cannons 66 | . . 14 . . . 6 8 11 . 3 . 4 . . 2 1 1 . 6 . . . . 3 1 6 AOE 50 | . 6 18 . . 3 . . . . 1 . 10 . . . . . . 7 2 . 1 . . . 2 Classes Destroyed 23 | . 5 4 . . . . 2 4 . 1 . . . . . 1 . . . . 1 1 . 1 2 1 Worker 8 | . . 1 . . . . . 4 . . . . . . . . . . 1 . . . . . . 2 Builder 8 | . 1 5 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 5 . . . . . 3 . . . . . . . . . . 1 . . . . . . . Recycler 20 | . 2 5 . . . 1 . 11 . . . . . . . . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Watcher 22 | . 2 3 . . . . . 4 . . . . 3 . 2 . . . 5 . . . . 3 . . Swarmer 41 | . . 3 . . . 4 2 5 . 2 . 5 . . . . . . 15 . 5 . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 114 | . 9 26 . . 3 1 2 10 . . . 5 . . 1 . . . 10 5 5 10 3 6 16 2 Brawler 7 | . . . . . . . . 3 . . . 1 . . . . . . . . . 2 . . . 1 Duelist 9 | . . . . . . . 1 4 . . . 1 . . . . . . . 1 . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 30 | . . 6 . . . 1 1 4 . 1 . 1 . . 2 . . 1 4 1 . . 1 . 5 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Hunter 18 | . . . . . . . . 2 1 . . . . . . . . . 4 2 . . . 2 . 7 Programmer 20 | . . . . . . . 3 2 . . . 2 . . . . 1 . 6 . . . . 2 2 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 5 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 5 8 . . 3 7 3 7 1 3 . 8 2 . 2 1 1 1 10 3 5 4 2 5 7 5 Combat Bots Only 9 | . 4 5 . . 3 6 3 4 1 3 . 8 . . 1 1 1 1 9 3 5 4 2 3 7 4 Max Kills in Single Turn 4 | . 3 4 . . 1 2 1 3 1 1 . 3 1 . 1 1 1 1 4 2 3 1 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Exploded 4 | . 3 2 . . 1 . . . . 1 . 3 . . . . . . 4 2 . 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Damage Taken 12810 | . 330 847 . . 121 73 234 684 30 233 . 322 . . 194 12 15 34 1963 222 562 931 236 1097 1520 3150 Core 8507 | . 218 535 . . 65 45 149 390 24 178 . 215 . . 134 6 12 26 1295 146 401 617 144 761 974 2172 Absorbed by Shields 2724 | . . . . . . 33 89 205 . . . . . . 67 6 5 13 720 80 193 320 81 202 366 344 Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Redirected to Core 7809 | . 193 460 . . 65 45 127 342 24 144 . 199 . . 120 6 12 26 1207 146 326 568 144 699 890 2066 Redirected to Shielding 110 | . 6 . . . . . . 104 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 841 | . . . . . . 82 . . . . . . . . 85 . . . 168 . . 21 . 485 . . Core Remaining (%) 97 | 100 100 . . . 89 . 100 . . . . 100 . 100 . . . 92 . . . . 96 . . . Volleys Fired 790 | . 23 61 . . 4 9 22 126 6 15 3 26 3 . 21 22 1 2 124 25 23 59 26 43 102 44 Largest 4 | . 2 3 . . 3 3 3 4 3 4 1 4 3 . 3 3 1 3 4 3 4 4 3 3 4 3 Hottest 295 | . 90 176 . . 176 176 176 288 198 288 5 288 198 . 219 219 90 180 280 190 295 295 190 190 295 220 Shots Fired 1751 | . 38 130 . . 8 27 66 261 16 33 3 62 9 . 42 44 1 6 253 61 69 124 50 90 255 103 Gun 1032 | . 18 9 . . . . . 152 5 8 . 14 3 . . . . 6 187 54 66 96 49 70 224 71 Cannon 560 | . . 60 . . 3 27 66 89 11 18 . 38 6 . 40 42 1 . 58 7 3 12 1 20 26 32 Launcher 109 | . 20 61 . . 5 . . . . . . 6 . . . . . . 2 . . 15 . . . . Special 50 | . . . . . . . . 20 . 7 3 4 . . 2 2 . . 6 . . 1 . . 5 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 313 | . 18 69 . . 2 18 44 16 1 2 . 10 . . 3 9 1 . 49 7 3 12 1 14 26 8 Explosive 28 | . . . . . 5 . . . . . . 6 . . . . . . 2 . . 15 . . . . Electromagnetic 1360 | . 20 61 . . 1 9 22 225 15 24 . 42 9 . 37 33 . 6 196 54 66 96 49 76 224 95 Robot Hit Streak 42 | . 16 9 . . 10 8 25 35 25 16 2 18 6 . 18 19 1 7 32 14 29 23 36 13 42 28 Robot Miss Streak 6 | . 4 2 . . 2 2 2 3 1 2 1 6 1 . 4 1 . . 3 2 4 1 1 2 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . . . . . . 2 . . . . . . . . . . 4 . 2 1 . 2 4 . Max Gunslinging Chain 2 | . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 1 . 1 1 . Capacitor 15 | . . . . . . . . . . . . . . . . . . . 9 . . . . 6 . . Shots Hit Robots 1261 | . 21 85 . . 4 16 40 173 12 27 2 36 6 . 29 39 1 6 173 42 49 87 44 66 212 91 Core Hits 640 | . 22 72 . . 9 8 15 81 2 8 . 41 3 . 10 9 1 4 91 18 23 37 22 30 88 46 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 98 | . . 1 . . . . 2 9 1 1 . 1 2 . 1 . . . 9 2 9 9 7 3 30 11 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Corrupt 95 | . . . . . . . 1 9 1 1 . 1 2 . 1 . . . 9 2 9 9 7 3 29 11 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37514 | . 661 3441 . . 357 377 981 4568 325 565 . 1903 272 . 855 340 70 121 5865 1221 1576 2349 1300 1887 5594 2886 Guns 18435 | . 196 91 . . . . . 2007 93 100 . 174 78 . . . . 121 2848 1042 1207 1895 1064 1278 4742 1499 Cannons 10894 | . . 1063 . . 45 377 981 1548 232 388 . 545 194 . 831 340 70 . 1978 . 75 159 . 525 519 1024 Explosions 8156 | . 465 2276 . . 312 . . 1013 . 77 . 1184 . . 24 . . . 1039 179 294 295 236 84 333 345 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 29 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 10254 | . 247 1379 . . 45 215 773 1364 . 193 . 194 . . 27 272 70 . 2375 179 369 454 236 307 852 703 Explosive 2079 | . . . . . 312 . . 100 . . . 1184 . . . . . . 483 . . . . . . . Electromagnetic 25152 | . 414 2051 . . . 162 208 3104 325 372 . 525 272 . 828 68 . 121 3007 1042 1207 1895 1064 1580 4742 2165 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . . 4 4 4 4 . 1 5 . . . . . . . . . . 9 . . 1 . 3 45 64 Average Corruption 14 | . . 3 4 4 4 . 1 3 . . . . . . . . . . 4 . . 1 . 2 25 46 Corruption Purged 37 | . . . . . . . . 5 . . . . . . . . . . 14 . . 1 . 2 5 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . 29 1 1 3 . . 18 . . . . . . . . . . 15 . . 3 . 2 66 44 Message Errors 48 | . . 13 1 . 1 . . 3 . . . . . . . . . . 5 . . 1 . . 20 4 Matter Fused 43 | . . 7 . 1 . . . 4 . . . . . . . . . . 7 . . 1 . . 14 9 Heat Flow Errors 10 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 5 2 Energy Discharges 15 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 7 5 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 23 | . . 3 . . 1 . . 3 . . . . . . . . . . 1 . . 1 . . 8 6 Data Loss (major) 14 | . . 2 . . . . . 3 . . . . . . . . . . . . . . . 1 4 4 Misfires 7 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 3 . Alerts 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 12 Overload Shots 62 | . . . . . . . . 11 1 2 . 10 . . 2 4 1 . 31 . . . . . . . Effects 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overflow Damage 772 | . . 59 . . . . . 252 38 8 . 39 . . 44 . . . 233 . 34 . 32 . 33 . Projectiles 507 | . . 24 . . . . . 124 38 8 . 24 . . 44 . . . 212 . . . . . 33 . Explosions 265 | . . 35 . . . . . 128 . . . 15 . . . . . . 21 . 34 . 32 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 673 | . 55 135 . . 26 . . . . . . . . . . . . . 218 . 78 . 56 . 105 . Shots 25 | . 4 13 . . 1 . . . . . . . . . . . . . 3 . 1 . 1 . 2 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 623 | . . 220 . . 66 281 45 619 80 256 . 217 . . 200 98 8 5 355 216 384 346 171 216 623 444 Average Temperature 89 | . . 43 . . 40 118 14 105 34 84 . 70 . . 79 21 6 3 106 75 79 60 63 64 117 251 Received Heat Transfer 1936 | . 150 321 . . 54 12 36 172 . 30 . 51 . . 14 . . 6 123 53 69 121 18 94 270 342 Effects 10 | . . . . . . 1 . 3 . . . . . . . . . . 2 . . . . . 3 1 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Robots Corrupted 76 | . . 3 . . . . . 9 1 . . . . . 1 . . . 7 5 2 11 4 5 20 8 Combat Hostiles 66 | . . 3 . . . . . 8 1 . . . . . 1 . . . 6 5 2 11 4 5 13 7 Parts Fried 257 | . 1 17 . . . . . 12 3 1 . . 7 . 8 . . 3 34 13 10 21 9 23 68 27 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Melted 22 | . 4 3 . . . . 6 1 . . . . . . . . . . . . . . . . 6 2 Heat Transferred 10939 | . 683 2274 . . 74 333 1110 1348 . 150 . 150 . . 37 298 50 . 1861 100 324 435 100 235 831 546 Parts Sabotaged 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 43 | . 3 11 . . . . . 13 . 1 . . . . 1 . . . 2 1 3 1 1 1 3 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Peak Influence 1798 | . 375 947 369 . 88 228 348 1437 . . . . 359 267 654 277 238 216 1765 . . . . 601 1798 1294 Initial 1011 | . . 94 369 . . 33 148 182 . . . . 249 252 140 193 193 166 113 . . . . 101 450 1011 Average 747 | . 169 590 369 . 83 114 253 829 . . . . 310 254 461 247 205 186 870 . . . . 304 1315 1092 Maximum Alert Level 5 | . 1 3 1 . . 1 1 4 . . . . 1 1 2 1 1 1 5 . . . . 2 5 4 Low Security (%) 14 | 100 57 2 . . 100 81 28 1 . . . . . . 24 8 67 48 12 . . . . 38 . . Level 1 19 | . 42 25 100 . . 18 71 15 . . . . 100 100 3 91 32 51 5 . . . . 33 . . Level 2 18 | . . 38 . . . . . 21 . . . . . . 71 . . . 19 . . . . 28 13 . Level 3 20 | . . 33 . . . . . 28 . . . . . . . . . . 21 . . . . . 15 58 Level 4 21 | . . . . . . . . 33 . . . . . . . . . . 35 . . . . . 41 41 Level 5 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 29 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 4 6 . . . 1 . 12 . . . 1 2 . 3 . . . 13 . . . . 4 . 7 Investigation 25 | . 2 3 . . . . . 8 . . . . 2 . 3 . . . 4 . . . . 2 . 1 Extermination 6 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . 1 Reinforcement 12 | . 2 3 . . . . . . . . . . . . . . . . 2 . . . . 2 . 3 Assault 9 | . . . . . . . . 2 . . . 1 . . . . . . 4 . . . . . . 2 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . 2 Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Distress Signals 7 | . . 2 . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . Communications Jammed 56 | . . . . . . . . . . . . . . . 2 . . . 29 . 1 11 . 6 . 7 Distress Signals 40 | . . . . . . . . . . . . . . . . . . . 22 . 1 11 . 5 . 1 Times Spotted 434 | . 16 50 . . 6 7 10 50 1 4 . 23 4 1 9 6 1 3 61 8 21 51 7 27 42 26 Peak Tracking Total 14 | . 4 8 . . 3 5 3 6 1 2 . 12 1 1 2 4 3 2 8 2 5 14 2 7 6 4 Tactical Retreats 48 | . 2 4 . . . 1 . 4 . 1 . . . 1 . . 1 2 11 . 5 6 2 4 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Traps Triggered 30 | . 3 8 . . . . 1 5 . . . . . 1 1 . . . 2 . . 1 . . 7 1 Indirectly 6 | . 2 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . 1 . . 12 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Machines Disabled 84 | . 5 4 . . . . . 41 . . . . . . 2 . . . 26 . 2 . . . 3 1 Max in Single Turn 15 | . 3 2 . . . . . 15 . . . . . . 1 . . . 7 . 1 . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Machines Accessed 75 | . 6 6 . 2 . 3 . 17 . . 4 . 4 . 7 . 1 . 10 1 1 . 1 6 2 4 Terminals 43 | . 6 5 . . . 1 . 12 . . . . 2 . 4 . 1 . 4 . . . 1 2 2 3 Fabricators 5 | . . . . . . . . 1 . . . . 1 . 1 . . . 2 . . . . . . . Repair Stations 5 | . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . Recycling Units 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Scanalyzers 6 | . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . 1 . 1 Garrison Access 5 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . Total Hacks 222 | . 23 12 . 2 . 6 . 48 . . 28 . 12 . 21 . 1 . 32 1 1 . 2 19 4 10 Successful 114 | . 9 5 . 2 . 4 . 19 . . 28 . 8 . 8 . 1 . 13 1 1 . 2 8 1 4 Failed 107 | . 13 7 . . . 2 . 29 . . . . 4 . 13 . . . 19 . . . . 11 3 6 Catastrophic 24 | . 3 3 . . . . . 7 . . . . . . 4 . . . 5 . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 14 5 . 1 . 1 . 9 . . . . 2 . 7 . . . 8 . 1 . . 2 . 4 Terminals 122 | . 23 10 . . . 3 . 34 . . . . 8 . 11 . 1 . 12 . . . 2 7 4 7 Fabricators 10 | . . . . . . . . 2 . . . . 2 . 3 . . . 3 . . . . . . . Repair Stations 14 | . . 2 . . . 2 . . . . . . . . 4 . . . 2 . . . . 4 . . Recycling Units 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . Scanalyzers 31 | . . . . . . . . 5 . . . . . . 3 . . . 14 . . . . 6 . 3 Garrison Access 7 | . . . . . . 1 . 2 . . . . 2 . . . . . 1 . . . . 1 . . Terminal Hacks 71 | . 9 4 . 2 . . . 7 . . 28 . 4 . 2 . 1 . 3 1 1 . 2 2 1 4 Record 15 | . . . . 1 . . . . . . 11 . . . . . . . . . . . 2 . . 1 Part Schematic 13 | . . . . . . . . 2 . . 11 . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 8 | . 1 1 . . . . . 1 . . 3 . 1 . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Open DSF 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Branch Access Points 3 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . 2 Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 1 . 1 . . . 2 . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . 1 . . . 2 . . . . . . . . 2 . . . 2 . . . . 2 . . Scan Component 5 | . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . Repair 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 4 . . . . . . 1 . . . 3 . . . . 2 . . Insert Component 6 | . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . 1 . . Analyze 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Garrison Access Hacks 7 | . . . . . . 1 . 2 . . . . 2 . . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Coupler Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 1 . 2 . . . . 1 . 2 . . . 2 . . . . 1 . . Terminals 4 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 5 | . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 57 | . 6 6 . . . 2 . 15 . . . . 3 . 7 . . . 8 . . . . 5 2 3 Full Trace Events 20 | . 1 2 . . . . . 7 . . . . 1 . 2 . . . 4 . . . . 2 . 1 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . 67 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 4 . . 11 . . . . . . . 1 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . Time 166 | . . . . . . 38 . . . . . . . . 62 . . . 50 . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . 1 . . Part Schematics Acquired 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Used RIF Installer 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 21 | . . . . . . . . 7 . 4 1 1 . . . 2 . . 2 . . . . . 2 2 Non-combat 6 | . . . . . . . . 3 . 2 . . . . . . . . 1 . . . . . . . Combat 15 | . . . . . . . . 4 . 2 1 1 . . . 2 . . 1 . . . . . 2 2 Robot Hacks Applied 26 | . . . . . . . . 13 . 4 2 1 . . . 2 . . 2 . . . . . 2 . parse_system 14 | . . . . . . . . 3 . 4 2 1 . . . 2 . . 2 . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . reboot_propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . spike_heat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . overwrite_iff 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Attached 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 8 | . . . . . . . . . . . . 2 . . 2 . . . 2 . . 1 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Total Allies 26 | . . . . . . 1 . 5 . . . 3 . . 2 . . . 5 . . 1 . . 7 2 Largest Group 4 | . . . . . . 1 . 2 . . . 3 3 . 2 1 . . 3 . . 1 . . 4 3 Highest-Rated Group 306 | . . . . . . 10 . 60 . . . 157 157 . 79 49 . . 97 . . 53 . . 306 306 Highest-Rated Ally 116 | . . . . . . 10 . 30 . . . 96 96 . 49 49 . . 49 . . 53 . . 116 116 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . . . 9 . . . 13 1 . 12 10 . . 6 . . 2 . . 17 20 Total Damage 4998 | . . . . . . . . 320 . . . 457 43 . 866 910 . . 468 . . 25 . . 972 937 Kills 31 | . . . . . . . . 3 . . . 6 1 . 7 1 . . 4 . . . . . 6 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Robot Analysis Total 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . 1 . 1 . . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Turns Passed 12455 | 11 846 1515 93 185 117 114 263 1468 121 226 42 428 96 32 349 159 52 62 1615 331 427 851 299 375 1703 675 Spaces Moved 13343 | 8 489 789 87 235 193 148 331 2091 244 415 96 729 205 72 716 212 125 112 2135 513 642 635 337 448 1036 300 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Treads 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Legs 882 | 8 480 377 . . . . . . . . . . . . . . . . . . . . . . 17 . Wheels 623 | . 9 412 87 115 . . . . . . . . . . . . . . . . . . . . . . Hover 667 | . . . . . . . . . . . . . . . . . . . . . . . . . 454 213 Flight 11082 | . . . . 120 193 148 331 2091 244 415 96 729 205 72 716 212 125 112 2135 513 642 635 337 448 563 . Fastest Speed 34 | 120 80 90 105 50 50 39 39 39 39 39 39 39 39 39 39 39 39 39 39 42 42 42 42 42 34 108 Average Speed 56 | 120 147 149 105 76 50 45 39 39 39 39 39 39 39 39 39 39 39 39 41 42 42 42 42 42 78 124 Slowest Speed 260 | 120 190 260 105 105 50 50 39 39 39 165 39 39 39 39 39 39 39 39 132 42 42 42 42 42 260 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . 1 1 . 16 . . . 2 . . 7 . . . 21 . . 3 . 8 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 71 73 21 61 63 12 31 47 54 67 75 71 10 56 20 86 5 82 43 61 67 26 55 17 77 9 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 4 | . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . Known Exits Taken 8 | . . 1 . . . 1 . 1 . . . 1 1 . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . . 1 1 1 . . . . . . . . 1 1 1 1 . . . Scrap Searched 15 | . . . 2 . 1 . . . . 6 . 2 . . . . . . . 2 1 . 1 . . . Spaces Dug 50 | . . . . . . . . 2 1 . . 2 . . 2 . . . 3 7 1 22 1 9 . . Terrain Destroyed 656 | . 50 30 . . 42 1 . 99 1 . . 57 . . 2 1 . . 167 25 23 53 7 25 40 33 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 48 | . . 6 . . . 1 . 3 1 . . 5 . . 2 1 . . 9 7 1 1 1 9 1 . AOE 608 | . 50 24 . . 42 . . 96 . . . 52 . . . . . . 158 18 22 52 6 16 39 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Total 16714 | 9 576 995 88 239 201 171 413 2514 256 455 98 820 214 74 748 252 126 124 2644 581 749 1112 451 559 1732 513 Wait 1548 | . 18 45 . . . 1 10 182 4 3 . 23 3 . 3 3 . . 221 28 47 389 59 45 370 94 Move 13203 | 7 488 788 86 234 190 145 329 2058 243 414 95 724 204 71 703 211 124 111 2094 512 641 629 336 432 1034 300 Hop 55 | . . . . . 1 1 . 16 . . . 2 . . 6 . . . 19 . . 2 . 8 . . Pick Up 33 | 1 2 2 . 1 . . 3 3 . 2 . 1 1 . 3 . . . 9 1 2 . . . 2 . Fast Attach 155 | 1 11 24 1 1 1 3 5 22 . 5 . 2 1 . 2 1 . 5 29 . 1 3 . 2 25 10 Attach 20 | . . . . . . . . 3 . . . . . 1 . . . . 11 . 2 . . 2 1 . Detach 27 | . 1 . . . . . . 3 . 1 . . 1 . . 1 . . 12 . 2 . . 2 3 1 Swap 90 | . 4 3 . . 4 1 4 2 . . . 13 . 2 3 2 1 1 15 . . 7 3 6 12 7 Drop 151 | . 12 17 1 3 1 1 7 22 . 4 . 1 1 . 7 . . 5 29 1 3 . . 1 22 13 Fire 790 | . 23 61 . . 4 9 22 126 6 15 3 26 3 . 21 22 1 2 124 25 23 59 26 43 102 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 155 | . . . . . . . 13 36 . . . . . . . . . . 15 . . . . . 91 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 482 | . 17 53 . . . 10 20 41 3 11 . 28 . . . 12 . . 66 14 28 23 27 18 70 41 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [Res] / [Arm] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 12 | -11/Junkyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 11) 467 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Reached level 2 618 | -10/Materials | Upgraded with Power slot (x1) 618 | -10/Materials | Upgraded with Propulsion slot (x1) 858 | -10/Materials | Entered another Materials area 860 | -9/Materials | Reached level 3 862 | -9/Materials | Upgraded with Utility slot (x1) 1014 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Discovered new exit (range 16) 1312 | -9/Materials | Reached level 4 1315 | -9/Materials | Upgraded with Utility slot (x1) 1500 | -9/Materials | Discovered new exit (range 16) 1534 | -9/Materials | Reached level 5 1708 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | Identified exit to Storage 1849 | -9/Materials | Discovered new exit (range 13) 2089 | -9/Materials | Reached level 6 2093 | -9/Materials | Upgraded with Weapon slot (x1) 2373 | -9/Materials | Entered Mines 2461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2462 | -9/Mines | Discovered new exit (range 5) 2466 | -9/Mines | Entered Exiles 2495 | -9/Exiles | Met 8R-AWN 2511 | -9/Exiles | Met EX-HEX 2538 | -9/Exiles | Met EX-BIN 2553 | -9/Exiles | Reached level 7 2553 | -9/Exiles | Aligned with FarCom system 2554 | -9/Exiles | Given EX-Vault access code 2579 | -9/Exiles | Opened EX-Vault 2585 | -9/Exiles | Upgraded with Propulsion slot (x1) 2589 | -9/Exiles | Found Flying Fortress v7 2601 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2614 | -9/Exiles | Met EX-DEC 2619 | -9/Exiles | Learned location of Zion (-6) 2629 | -9/Exiles | Build established: Bomber 2645 | -9/Exiles | Discovered new exit (range 10) 2651 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2651 | -9/Exiles | Entered Mines 2766 | -8/Mines | Discovered new exit (range 5) 2768 | -8/Mines | Entered Materials 2770 | -8/Materials | Reached level 8 2815 | -8/Materials | Upgraded with Propulsion slot (x1) 2831 | -8/Materials | Repaired Reflective Plating? 2841 | -8/Materials | Garrison activated, responded to threat 2841 | -8/Materials | Reached level 9 2856 | -8/Materials | Upgraded with Utility slot (x1) 2882 | -8/Materials | Identified exit to Garrison 2882 | -8/Materials | Entered Garrison 2889 | -8/Garrison | Installed Relay Interface Framework 2928 | -8/Garrison | Triggered checkpoint 2992 | -8/Garrison | Triggered checkpoint 2995 | -8/Garrison | Reached level 10 2997 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Upgraded with Utility slot (x1) 3055 | -8/Garrison | Build established: Tank 3059 | -8/Garrison | Discovered new exit (range 11) 3145 | -8/Garrison | Entered Factory 3147 | -7/Factory | Reached level 11 3257 | -7/Factory | Reached level 12 3263 | -7/Factory | Upgraded with Utility slot (x1) 3289 | -7/Factory | Upgraded with Weapon slot (x1) 3313 | -7/Factory | Discovered new exit (range 5) 3483 | -7/Factory | Discovered new exit (range 12) 3488 | -7/Factory | Discovered new exit (range 17) 3521 | -7/Factory | Identified exit to Lower Caves 3711 | -7/Factory | Reached level 13 3758 | -7/Factory | Discovered new exit (range 13) 3792 | -7/Factory | Reached level 14 3831 | -7/Factory | Upgraded with Weapon slot (x1) 3945 | -7/Factory | First assault squad dispatched 4108 | -7/Factory | Reached level 15 4613 | -7/Factory | Entered Lower Caves 4670 | -7/Lower Caves | Spotted B-75 Beast 4678 | -7/Lower Caves | Discovered new exit (range 16) 4734 | -7/Lower Caves | Entered another Lower Caves area 4736 | -7/Lower Caves | Reached level 16 4741 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4759 | -7/Lower Caves | Identified exit to Factory 4794 | -7/Lower Caves | Spotted B-75 Beast 4805 | -7/Lower Caves | Destroyed B-75 Beast 4915 | -7/Lower Caves | Encountered a Warlord checkpoint 4935 | -7/Lower Caves | Discovered new exit (range 14) 4960 | -7/Lower Caves | Entered Data Miner 4960 | -7/Data Miner | Discovered new exit (range 6) 4968 | -7/Data Miner | Met Data Miner 4976 | -7/Data Miner | Learned location of Section 7 (-3) 4976 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4982 | -7/Data Miner | Received God Mode back door access code from Data Miner 5002 | -7/Data Miner | Entered Proximity Caves 5029 | -6/Proximity Caves | Spotted B-75 Beast 5033 | -6/Proximity Caves | Reached level 17 5033 | -6/Proximity Caves | Destroyed B-75 Beast 5072 | -6/Proximity Caves | Learned Factory garrison access intel 5139 | -6/Proximity Caves | Escorted by Enhanced Grunt 5281 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5286 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5309 | -6/Proximity Caves | Reached level 18 5337 | -6/Proximity Caves | Destroyed 8 combat bots 5430 | -6/Proximity Caves | Entered Factory 5430 | -6/Factory | Accompanied by 3 allies 5431 | -6/Factory | Loaded intel: 4 garrison access locations 5526 | -6/Factory | Identified exit to DSF 5526 | -6/Factory | Entered DSF 5528 | -6/DSF | Reached level 19 5528 | -6/DSF | Upgraded with Utility slot (x1) 5535 | -6/DSF | Discovered new exit (range 14) 5555 | -6/DSF | Additional patrols routed to DSF 5558 | -6/DSF | Entered Factory 5560 | -5/Factory | Reached level 20 5592 | -5/Factory | Identified exit to Upper Caves 5592 | -5/Factory | Identified exit to Extension 5702 | -5/Factory | Reached level 21 5797 | -5/Factory | Repaired Graphene Brace? 5907 | -5/Factory | Sucked down chute 5907 | -5/Factory | Entered Waste 5909 | -5/Waste | Spotted C-40 Crusher 5920 | -5/Waste | 1 allies followed down the chute 5923 | -5/Waste | Allies destroyed C-40 Crusher 5940 | -5/Waste | Spotted C-40 Crusher 5970 | -5/Waste | Destroyed C-40 Crusher 5975 | -5/Waste | Spotted C-40 Crusher 6025 | -5/Waste | Spotted C-40 Crusher 6029 | -5/Waste | Spotted C-40 Crusher 6055 | -5/Waste | Discovered new exit (range 13) 6055 | -5/Waste | Spotted C-40 Crusher 6066 | -5/Waste | Entered Factory 6118 | -5/Factory | Identified exit to DSF 6118 | -5/Factory | Entered DSF 6144 | -5/DSF | Additional patrols routed to DSF 6155 | -5/DSF | Discovered new exit (range 12) 6180 | -5/DSF | Entered Factory 6182 | -4/Factory | Reached level 22 6190 | -4/Factory | Upgraded with Utility slot (x1) 6224 | -4/Factory | Found Quantum Capacitor 6292 | -4/Factory | Found Prototype Hackware 6292 | -4/Factory | Identified Exp. System Shield 6321 | -4/Factory | Reached level 23 6323 | -4/Factory | Upgraded with Propulsion slot (x1) 6712 | -4/Factory | Core integrity fell below 50% 6781 | -4/Factory | Reached level 24 6799 | -4/Factory | Core integrity fell below 20% 6822 | -4/Factory | Destroyed 9 combat bots 6956 | -4/Factory | Discovered new exit (range 17) 6984 | -4/Factory | Found Prototype Device 6984 | -4/Factory | Identified Adv. EM Disruption Field 7070 | -4/Factory | Discovered new exit (range 11) 7202 | -4/Factory | Spotted B-86 Titan 7209 | -4/Factory | First assault squad dispatched 7234 | -4/Factory | Incoming assault squad redirected 7237 | -4/Factory | Incoming assault squad redirected 7305 | -4/Factory | Identified exit to Upper Caves 7318 | -4/Factory | Reached level 25 7351 | -4/Factory | Upgraded with Utility slot (x1) 7386 | -4/Factory | Exp. System Shield fried by hacking feedback 7401 | -4/Factory | Incoming investigation squad redirected 7432 | -4/Factory | Incoming investigation squad redirected 7458 | -4/Factory | Incoming assault squad redirected 7474 | -4/Factory | Discovered new exit (range 7) 7481 | -4/Factory | Fabricated B-48 Gladiator? 7654 | -4/Factory | Repaired Imp. Heavy Armor Plating 7795 | -4/Factory | Entered Upper Caves 7887 | -4/Upper Caves | Learned location of Quarantine (-3) 7904 | -4/Upper Caves | Encountered a Warlord checkpoint 7996 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8074 | -4/Upper Caves | Discovered new exit (range 4) 8126 | -4/Upper Caves | Entered another Upper Caves area 8130 | -4/Upper Caves | Reached level 26 8182 | -4/Upper Caves | Spotted B-86 Titan 8214 | -4/Upper Caves | Destroyed B-86 Titan 8348 | -4/Upper Caves | Learned 12 Research zone layouts 8442 | -4/Upper Caves | Discovered new exit (range 22) 8502 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8513 | -4/Upper Caves | Found Prototype Special Weapon 8513 | -4/Upper Caves | Identified Molecular Deconstructor 8553 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 8553 | -4/Upper Caves | Entered Warlord 8559 | -4/Warlord | Build established: Hacker-Gunner 8581 | -4/Warlord | Discovered new exit (range 15) 8650 | -4/Warlord | Opened side exit 8724 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 8724 | -4/Warlord | Attacked by Warlord forces 8766 | -4/Warlord | Spotted PJ-S80(B) 8766 | -4/Warlord | Spotted WK-IJ4(B) 8833 | -4/Warlord | Destroyed WK-IJ4(B) 8877 | -4/Warlord | Warlord's base attacked by MAIN.C 9227 | -4/Warlord | Warlord forces counterattacked 9316 | -4/Warlord | Spotted B-90 Cyclops 9317 | -4/Warlord | Spotted B-86 Titan 9394 | -4/Warlord | Spotted Striker 9404 | -4/Warlord | Entered Proximity Caves 9406 | -3/Proximity Caves | Reached level 27 9467 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9523 | -3/Proximity Caves | Spotted B-86 Titan 9640 | -3/Proximity Caves | Destroyed B-86 Titan 9694 | -3/Proximity Caves | Discovered new exit (range 10) 9703 | -3/Proximity Caves | Entered Research 9732 | -3/Research | Incoming investigation squad redirected 9787 | -3/Research | Spotted B-86 Titan 9846 | -3/Research | Reached level 28 9848 | -3/Research | Upgraded with Utility slot (x1) 9870 | -3/Research | Discovered new exit (range 22) 9918 | -3/Research | Core integrity fell below 50% 9940 | -3/Research | Core integrity fell below 20% 9958 | -3/Research | Discovered new exit (range 22) 9986 | -3/Research | Build established: Hacker-Scout 10010 | -3/Research | Repaired Imp. Heavy Armor Plating? 10010 | -3/Research | Incoming investigation squad redirected 10078 | -3/Research | Identified exit to Garrison 10078 | -3/Research | Entered Garrison 10207 | -3/Garrison | Rescued a captive Derelict 10208 | -3/Garrison | Rescued a captive Derelict 10222 | -3/Garrison | Garrison Relay disabled 10236 | -3/Garrison | Triggered checkpoint 10317 | -3/Garrison | Garrison Relay disabled 10374 | -3/Garrison | Spotted B-86 Titan 10397 | -3/Garrison | Destroyed B-86 Titan 10422 | -3/Garrison | Triggered checkpoint 10422 | -3/Garrison | Triggered checkpoint 10526 | -3/Garrison | Build established: Hacker-Gunner 10558 | -3/Garrison | Reached level 29 10595 | -3/Garrison | Upgraded with Propulsion slot (x1) 10604 | -3/Garrison | Destroyed 7 combat bots 10608 | -3/Garrison | Triggered checkpoint 10608 | -3/Garrison | Triggered checkpoint 10671 | -3/Garrison | System corruption reached 10% 10818 | -3/Garrison | Triggered checkpoint 10857 | -3/Garrison | Found embedded Infiltrators 10878 | -3/Garrison | System corruption reached 30% 10894 | -3/Garrison | Discovered new exit (range 12) 11108 | -3/Garrison | Build established: Scavenger-Gunner 11128 | -3/Garrison | Discovered new exit (range 14) 11139 | -3/Garrison | Spotted B-75 Beast 11147 | -3/Garrison | Rewired B-86 Titan 11152 | -3/Garrison | Allies destroyed B-75 Beast 11276 | -3/Garrison | Triggered checkpoint 11394 | -3/Garrison | Expanded RIF knowledge: Structural Interface 11685 | -3/Garrison | Discovered new exit (range 10) 11781 | -3/Garrison | Entered Research 11781 | -3/Research | Accompanied by 3 allies 11914 | -3/Research | Discovered new exit (range 9) 11952 | -3/Research | Found Prototype Device 11952 | -3/Research | Identified Exp. EM Disruption Field 12031 | -3/Research | First assault squad dispatched 12047 | -3/Research | Incoming assault squad redirected 12433 | -3/Research | Reached level 30 12450 | -3/Research | Incoming assault squad redirected 12456 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12433_ E-15 Imp destroyed. 12433_ K-01 Serf collects debris. 12435_ Upgraded: Core Integrity (+500) 12437_ Activated siege mode. 12437_ K-01 Serf collects debris. 12439_ System corrupted: Gamma Rifle failed to cycle. 12440_ L-61 Swordsman system terminally corrupted. 12440_ Lgt. Antimatter Reactor fried. 12440_ Adv. Melee Analysis Suite fried. 12440_ K-01 Serf collects debris. 12444_ /XIMOI&H#0M|%5MA9N &QH=RHZLA /T/UDKJ8 S 12444_ K-01 Serf collects debris. 12447_ System corrupted: Hvy. Tesla Rifle failed to cycle. 12448_ K-01 Serf collects debris. 12450_ ALERT: Higher priority target reported, redirecting assault. 12451_ K-01 Serf collects debris. 12451_ System corrupted: Gamma Rifle failed to cycle. 12452_ B-74 Champion system terminally corrupted. 12454_ K-01 Serf collects debris. 12454_ System corrupted: Gamma Rifle failed to cycle. Map ----- +----------------------------------------------------+ | ?????????????# !#! ???????# # #??? | | ?????????????# #?#+########## ] # #??? | | ?????????????#####+#####?# + # #??? | | ?????????####??# [ ! #???# ########## # #??? | | ???????###T #### T"]%##### #????????#= [# #??? | | ???????# ""%* = % *#????????# # #### | | ???????# ### !%#####[#????????# # | | ???????# #?# %%%##?##%############+## #### | | ######## ##########?##%## # #### | | + # #?# * # # # | | # # ! #?# < + # # | | # # #?#|=%# """ """ # # | | # #[ """ #?##%## """ """ # # | | " # #!%""" #??#*#?? """ """ + # | | T # [[#[%""" +?? ???""" 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""" # # | | ######## *[!##########?????????? # #### | | ##### =!!%# ########????????? # ??? | | # !%% %*=% ########?######### ?? | | # !=*%!%%%=[*= #!![!!%#?????????# ? | | + !!*[%!%[=|+%g[!!*#?????????# | | # *! %%= #%=%!%*#?????????######## | | # %## % ! #[l!*!!##???????????????? | | ! ?# # # ###*###@!k==|%#????????????????? | | ##########+#######] # #?#%[!==%##????????????????? | | ????# ##### #?########?????????????????? | | ????# #???# #??????????????????????????? | | ????# """" #???# #??????????????????????????? | | ????# ==""S"" #???# #??????????????????????????? | | ????# = "" "" #???# ??????????????????????????? | | ????# #???# ??????????????????????????? | | ????# !#???# ??????????????????????????? | | ????#############???? ??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 47 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 24 Terrain Scan Density 310 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 73 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 24 Defensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 80 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Phase Cannon | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Hpw. Shock Rifle | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Lance | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Quantum Capacitor | -4/Factory | Scanalyzed Adv. System Restoration Module | -3/Research | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Gar Res Levels Raised 29 | . 1 4 . 1 . 2 1 5 . 1 . 2 . 1 2 . . . 4 . 1 . 1 1 1 1 XP Earned 46540 | 3000 1690 6600 500 350 850 2250 1800 7969 316 393 220 2995 851 610 2726 103 72 658 5772 518 492 682 987 1617 1757 762 XP Spent 46435 | 2970 1300 5455 . 1850 . 2800 1900 7350 . 1500 . 1750 800 2300 1450 . . . 7560 . 270 . . 3360 2000 1820 Upgrades 72 | 10 2 11 . 2 . 2 2 8 . 1 . 1 1 1 3 . . . 5 . 3 . . 5 1 14 Power Slot 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 . Utility Slot 10 | 1 . 2 . . . 1 1 1 . . . . . 1 . . . . 2 . . . . 1 . . Weapon Slot 4 | 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Core Integrity 18 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 14 Heat Dissipation 8 | 4 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Storage 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Inventory Capacity 7 | 2 . . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ranged Accuracy 5 | 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Protomatter Created 4799 | . 111 649 . . 22 63 226 530 121 89 . 147 . . 40 . . . 601 103 206 476 201 304 631 279 Integrity Restored 9840 | . 308 1017 . . . 171 350 743 61 233 . 444 . . . 256 . . 1384 309 618 504 595 420 1536 891 Core 6984 | . 218 535 . . . 110 149 370 44 178 . 215 . . . 134 . . 1002 309 561 379 375 420 1315 670 Parts 2856 | . 90 482 . . . 61 201 373 17 55 . 229 . . . 122 . . 382 . 57 125 220 . 221 221 Protomatter Decayed 1743 | . . 164 . . . 2 84 217 19 8 . . . . . . . . 121 . . 698 . 164 266 . Game ------ Seed AblativeHelicalCanceller Manual? 0 Play Time 03:49:39 Cumulative 333.4 hours Start 2023.11.14 @ 16:31:05 End 2023.11.15 @ 10:32:21 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 353 Rogue 326 Adventurer 2 Explorer 25 Win Type - Total 20 Types 17/1/0/2/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c2a2ec8-aaf6-43f7-aaf6-ffbbbce357a2