Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 16:24:19 Player: Vyn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3404) 3404 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 7536 Bonus ------- High Alert Combat Kills 292 Cogmind --------- Core Integrity 188/850 Matter 211/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Trap Scanner Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- Spear > --- INVENTORY (20) --- Matter Compressor (250) Seismic Detector Microactuators Microactuators Improved System Restoration Module Heavy Plasma Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Layered Medium Armor Plating Improved Shield Generator Drone Bay > --- WEAPON ----------- Power Maul Great Axe Great Axe > --- INVENTORY -------- Cooled Deuterium Engine Armored Huge Wheel Armored Huge Wheel Large Storage Unit Matter Compressor Microactuators Heavy Insulated Plating Heavy Insulated Plating Heavy Insulated Plating Heavy Insulated Plating Improved System Restoration Module Phase Cannon Long-range Missile Launcher Spear [Rating: 71] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 5 | . . . 1 1 1 2 Weapon 1 | . . . . . 1 . Parts Attached 180 | 6 14 1 14 22 44 79 Power 6 | 1 1 . 1 . 1 2 Engine 5 | 1 1 . 1 . 1 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 17 | 2 2 . 2 3 2 6 Treads 1 | . . . . 1 . . Leg 8 | 2 2 . 2 2 . . Wheel 8 | . . . . . 2 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 102 | 1 3 . 6 6 26 60 Device 61 | . 1 . 2 4 14 40 Storage 7 | 1 1 . 2 . 2 1 Processor 7 | . . . . 1 2 4 Hackware . | . . . . . . . Protection 27 | . 1 . 2 1 8 15 Artifact . | . . . . . . . Weapon 55 | 2 8 1 5 13 15 11 Energy Gun 19 | 1 2 1 3 7 4 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 10 | 1 4 . . 3 2 . Ballistic Cannon 4 | . . . . 1 2 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 6 | . 2 . 1 . 2 1 Slashing Weapon 12 | . . . 1 2 5 4 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . 2 3 3 Parts Lost 24 | . . . 1 1 . 22 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 15 | . . . 1 1 . 13 Weapon 4 | . . . . . . 4 Highest Loss Streak 12 | . . . 1 1 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 99 84 84 Engine 4 | . 14 14 11 9 7 2 Reactor 2 | . . . . . . 3 Leg 8 | . 28 28 33 35 1 . Wheel 10 | . . . . . 14 12 Device 12 | . 11 14 11 14 13 12 Storage 7 | . 14 14 11 9 7 6 Processor 13 | . . . . . 15 18 Protection 6 | . 1 . 10 11 1 6 Energy Gun 2 | . 6 2 10 5 4 . Ballistic Gun 3 | . 17 14 11 7 5 . Impact Weapon 4 | . 4 11 . . 2 5 Slashing Weapon 8 | . . . . 1 7 12 Naked Turns . | . . . . . . . Heaviest Build 85 | 14 24 24 39 46 52 85 Greatest Support 56 | 20 26 26 39 52 56 56 Greatest Overweight (x) 2 | . . . . 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 20 Average Capacity 15 | 6 9 10 14 15 15 16 Most Carried 20 | 7 10 10 15 15 15 20 Average Carried 14 | 3 8 10 13 14 14 15 Final Capacity 20 | 8 10 10 15 15 15 20 Final Carried 15 | 6 10 10 14 15 15 7 Class Distribution -------------------- 70% | Mutant 26% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 2862 | 260 270 . 418 390 510 1014 Remotely . | . . . . . . . Salvage Created 3375 | . 169 . 418 451 438 1899 Parts 153 | . 12 . 38 21 14 68 Haulers Intercepted 3 | . 1 . . 1 . 1 Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 81 | . 3 . 14 12 10 42 Melee 34 | . . . . . 3 31 Guns 27 | . 3 . 14 7 3 . Cannons 5 | . . . . 5 . . Classes Destroyed 11 | . 2 . 4 1 2 2 Worker 3 | . . . . . 1 2 Hauler 3 | . 1 . . 1 . 1 Recycler 1 | . . . . 1 . . Watcher 8 | . . . 1 . 1 6 Swarmer 31 | . . . 6 7 2 16 Grunt 26 | . 3 . 4 4 6 9 Duelist 2 | . . . 1 . . 1 Sentry 6 | . . . 3 1 . 2 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 13 | . . . . . 2 11 Best Kill Streak 6 | . 2 . 5 4 3 6 Combat Bots Only 5 | . 2 . 5 4 3 5 Max Kills in Single Turn 2 | . 1 . 1 2 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 2 | . . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 7033 | . 93 . 566 310 482 5582 Core 809 | . 34 . 84 17 12 662 Absorbed by Shields 189 | . . . . . . 189 Redirected to Shielding 36 | . . . 36 . . . Core Remaining (%) 91 | 100 . 86 79 96 98 . Volleys Fired 104 | . 8 1 38 31 10 16 Largest 3 | . 2 1 2 2 3 1 Hottest 156 | . 88 23 88 109 156 85 Shots Fired 189 | . 16 1 75 57 24 16 Gun 152 | . 16 1 75 39 21 . Cannon 32 | . . . . 18 3 11 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 97 | . 13 1 38 32 13 . Thermal 81 | . 3 . 37 25 11 5 Explosive 5 | . . . . . . 5 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 22 | . 5 . 22 9 7 . Robot Miss Streak 3 | . 2 . 3 2 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 254 | . 10 . 52 41 31 120 Core Hits 97 | . 7 . 20 22 19 29 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 29 | . . . . . 6 23 Critical Strikes 39 | . . . 1 . 6 32 Burn 1 | . . . 1 . . . Smash 33 | . . . . . 6 27 Sever 4 | . . . . . . 4 Impale 1 | . . . . . . 1 Melee Attacks 310 | . 10 4 5 2 35 254 Impact 212 | . 10 4 1 . 18 179 Slashing 95 | . . . 4 2 17 72 Piercing 3 | . . . . . . 3 Sneak Attacks 8 | . 1 . 1 . . 6 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 29 | . . . . . 2 27 Damage Inflicted 8888 | . 187 . 866 798 993 6044 Guns 1674 | . 127 . 769 496 282 . Cannons 332 | . . . . 302 30 . Explosions . | . . . . . . . Melee 6824 | . 60 . 97 . 664 6003 Ramming 58 | . . . . . 17 41 Kinetic 1161 | . 112 . 412 478 159 . Thermal 845 | . 15 . 357 320 153 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 5481 | . 60 . . . 578 4843 Slashing 1311 | . . . 97 . 86 1128 Piercing 32 | . . . . . . 32 Highest Corruption 4 | . . . . . 4 2 Average Corruption 1 | . . . . . 2 1 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 25 | . . . . . 11 14 Message Errors 8 | . . . . . 4 4 Matter Fused 8 | . . . . . 3 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 2230 | . . . . 1 307 1922 Projectiles 23 | . . . . 1 . 22 Explosions . | . . . . . . . Melee 2207 | . . . . . 307 1900 Knockbacks 30 | . . . . 1 1 28 Impact 24 | . . . . . . 24 Kinetic 2 | . . . . 1 1 . Secondary 4 | . . . . . . 4 Self-Inflicted Damage 72 | . . . . . 8 64 Shots 1 | . . . . . . 1 Rammed 4 | . . . . . 1 3 Targets Rammed 4 | . . . . . 1 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 233 | . 29 . 148 233 188 179 Average Temperature 63 | . 14 . 39 93 52 57 Received Heat Transfer 967 | . 51 . 123 81 72 640 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 30 | . . . . . 5 25 Impact Corruptions 82 | . . . . . 11 71 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1953 | . 37 . 925 666 325 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 1155 | . 128 49 306 157 215 1155 Initial 52 | . . 49 18 8 2 52 Average 212 | . 71 49 204 34 57 300 Maximum Alert Level 4 | . . . 1 . 1 4 Low Security (%) 69 | 100 100 100 39 100 99 58 Level 1 9 | . . . 60 . . 6 Level 2 15 | . . . . . . 25 Level 3 4 | . . . . . . 7 Level 4 1 | . . . . . . 2 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 2 . 2 1 7 21 Investigation 6 | . 1 . 1 . 2 2 Extermination 11 | . . . . . 2 9 Reinforcement 14 | . 1 . 1 1 3 8 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 4 . 23 21 15 90 Peak Tracking Total 12 | . 2 . 4 4 4 12 Tactical Retreats 20 | . . . 2 1 4 13 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 1 . 1 . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 28 | . 1 . 1 5 7 14 Terminals 21 | . 1 . 1 4 5 10 Fabricators 4 | . . . . . 1 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 1 1 1 Garrison Access . | . . . . . . . Total Hacks 71 | . 2 . 3 18 20 28 Successful 46 | . 1 . 1 15 13 16 Failed 25 | . 1 . 2 3 7 12 Catastrophic 7 | . 1 . 1 . 1 4 Database Lockouts . | . . . . . . . Manual 19 | . 1 . 3 3 6 6 Terminals 46 | . 2 . 3 8 12 21 Fabricators 8 | . . . . . 2 6 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 17 | . . . . 10 6 1 Garrison Access . | . . . . . . . Terminal Hacks 23 | . 1 . 1 5 5 11 Record 5 | . . . . . . 5 Branch Access Points 1 | . . . . . 1 . Unreport Threat 5 | . . . 1 2 1 1 Locate Traps 6 | . . . . 1 1 4 Zone Layout 6 | . 1 . . 2 2 1 Fabricator Hacks 7 | . . . . . 2 5 Network Status 1 | . . . . . . 1 Load Schematic 3 | . . . . . 1 2 Build 3 | . . . . . 1 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 16 | . . . . 10 6 . Insert Component 8 | . . . . 5 3 . Analyze 8 | . . . . 5 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 1 . 1 1 7 11 Full Trace Events 4 | . . . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . 5 3 . Parts Built 6 | . . . . . 2 4 Authchips . | . . . . . . . Time 252 | . . . . . 84 168 Total Part Build Rating 24 | . . . . . 8 16 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . . 5 3 . Part Schematics Acquired 8 | . . . . 5 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 9730 | 63 389 170 862 886 1600 5760 Spaces Moved 6406 | 44 227 113 518 477 1143 3884 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 1445 | 37 227 113 518 477 73 . Wheels 4954 | . . . . . 1070 3884 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 Average Speed 107 | 108 120 120 120 123 101 105 Slowest Speed 190 | 120 120 120 120 190 120 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 40 28 43 29 31 81 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 124 | . 3 . 1 2 17 101 Terrain Destroyed 188 | . 3 . 1 4 20 160 Melee 95 | . 3 . 1 2 17 72 Projectile 10 | . . . . 2 3 5 AOE 83 | . . . . . . 83 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 8557 | 57 314 139 683 716 1504 5144 Wait 1404 | . 27 21 85 159 210 902 Move 6400 | 43 226 112 517 476 1142 3884 Hop . | . . . . . . . Pick Up 104 | 8 15 . 13 12 24 32 Fast Attach 36 | 4 1 . 1 4 11 15 Attach 38 | 2 1 . 4 5 3 23 Detach 7 | . . . 1 2 . 4 Swap 106 | . 12 1 9 13 30 41 Drop 111 | . 14 . 10 12 38 37 Fire 104 | . 8 1 38 31 10 16 Melee 238 | . 10 4 5 2 30 187 Ram 4 | . . . . . 1 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 4) 409 | -10/Materials | Discovered new exit (range 11) 453 | -10/Materials | Entered Mines 490 | -10/Mines | Met a Derelict bent on vengeance 497 | -10/Mines | Discovered new exit (range 8) 551 | -10/Mines | Excavation squad dispatched 551 | -10/Mines | A large section of the Mines collapsed 623 | -10/Mines | Entered Materials 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -9/Materials | Discovered new exit (range 10) 1441 | -9/Materials | Discovered new exit (range 9) 1485 | -9/Materials | Entered another Materials area 1485 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2258 | -8/Materials | Discovered new exit (range 12) 2370 | -8/Materials | Identified exit to Factory 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2854 | -7/Factory | Identified exit to Storage 2854 | -7/Factory | Identified exit to Lower Caves 2882 | -7/Factory | Build established: Assassin 3811 | -7/Factory | Discovered new exit (range 14) 3824 | -7/Factory | Identified exit to Factory 3933 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 3971 | -7/Factory | Entered another Factory area 3971 | -6/Factory | Evolved 2 slots: Utility x2 4889 | -6/Factory | Build established: Mutant 5115 | -6/Factory | Cargo convoy interrupted 6454 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 8203 | -6/Factory | Found Hvy. Insulated Plating 8205 | -6/Factory | Found Hvy. Insulated Plating 8208 | -6/Factory | Found Hvy. Insulated Plating 8211 | -6/Factory | Found Hvy. Insulated Plating 8871 | -6/Factory | First assault squad dispatched 8941 | -6/Factory | Build established: Assassin 9040 | -6/Factory | Fabricated Microactuators? 9329 | -6/Factory | Found Hvy. Insulated Plating 9690 | -6/Factory | Core integrity fell below 50% 9731 | -6/Factory | Self-destructed Last Messages --------------- 09712_ Penetrated by Slug. 09713_ Slug penetrates Wall. 09713_ Acquired 2 matter. 09715_ Penetrated by Slug. 09716_ Slammed into Y-54 Guardian. 09716_ Imp. Trap Scanner broken. 09716_ Destabilizing: Short circuit. 09716_ Adv. Sensor Array destroyed. 09718_ Y-54 Guardian Lgt. Treads severed. 09718_ Spear follow-up attack on Y-54 Guardian. 09718_ Y-54 Guardian suffers critical hit (Impale). 09722_ Y-54 Guardian Lgt. Treads severed. 09723_ Scythe destroyed. 09724_ Penetrated by Slug. 09726_ Slug penetrates Wall. 09727_ Penetrated by Slug. 09727_ Critical hit (Burn: +37). 09728_ Arm. Huge Wheel destroyed. 09729_ Penetrated by Slug. 09729_ Hvy. Insulated Plating destroyed. 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Grenade Launcher | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -6/Factory Microactuators | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Watch This! Challenges ------------ None Game ------ Seed HybridRagnarokFemtoactuators Manual? 0 Play Time 03:33:57 Cumulative 44.5 hours Start 2023.02.12 @ 12:42:00 End 2023.02.12 @ 16:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2885a394-71dc-4901-afcf-af7d812fb2b6