Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 20:11:47 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (249) 1245 Value Destroyed (8246) 8246 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1407) 1407 TOTAL SCORE: 16158 Bonus ------- High Alert Combat Kills 1170 Follower Combat Kills 629 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1192 Cogmind --------- Core Integrity 739/1000 Matter 166/300 Energy 6/100 System Corruption 4% Temperature Warm (178) Movement Core (1150) Ox22 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Coolant Injector High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Powered Armor Advanced Hacking Suite > --- WEAPON (3) ------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (20) --- Machine Analyzer Experimental Sensor Array Layered Light Armor Plating Authchip [Device] A0-MCA's Component Scanner Drone Bay (2/2) Cooled Particle Cannon Advanced Plasma Cannon Advanced Plasma Cannon YI-UF0's Doublenader Long-range Missile Launcher CPS Tube (2) CPS Tube (2) Impact Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Powered Armor Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Titanium Leg Improved Cooling System Machine Analyzer Layered Light Armor Plating Powered Armor Powered Armor Authchip [Device] A0-MCA's Component Scanner Drone Bay Cooled Particle Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon YI-UF0's Doublenader Long-range Missile Launcher Remote Datajack CPS Tube CPS Tube Impact Mace [Rating: 93] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher YI-UF0's Doublenader Special Weapon Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . 1 . . . 2 Utility 4 | . . . 1 . 1 1 . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 151 | 7 10 . 18 4 24 20 36 . 9 23 Power 13 | 1 1 . 4 . 2 . 3 . . 2 Engine 11 | 1 1 . 3 . 1 . 3 . . 2 Core 2 | . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 3 . 2 1 5 5 10 . 5 5 Treads 18 | 2 3 . 2 1 5 5 . . . . Leg 18 | . . . . . . . 8 . 5 5 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . Flight . | . . . . . . . . . . . Utility 49 | 2 4 . 6 2 9 8 8 . 1 9 Device 21 | 1 2 . 4 1 3 1 4 . . 5 Storage 6 | 1 2 . 1 1 . . 1 . . . Processor 4 | . . . . . . 2 . . 1 1 Hackware 2 | . . . . . 1 . . . . 1 Protection 16 | . . . 1 . 5 5 3 . . 2 Artifact . | . . . . . . . . . . . Weapon 51 | 2 2 . 6 1 8 7 15 . 3 7 Energy Gun 13 | . . . 1 . 5 1 6 . . . Energy Cannon 9 | . . . 1 . . . 1 . . 7 Ballistic Gun 15 | 2 1 . 3 . . 6 3 . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 6 | . 1 . 1 . 2 . 2 . . . Special Weapon 3 | . . . . . . . . . 3 . Impact Weapon 3 | . . . . 1 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 21 | . . . 4 1 2 1 13 . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 6 | . . . . . 6 . . . . . Parts Lost 43 | . 3 . 1 . 11 5 7 1 . 15 Power 5 | . 1 . . . 1 . . . . 3 Propulsion 16 | . 1 . . . 3 2 3 . . 7 Utility 14 | . 1 . 1 . 5 . 3 1 . 3 Weapon 8 | . . . . . 2 3 1 . . 2 Highest Loss Streak 15 | . 1 . 1 . 3 4 5 1 . 15 To Critical Strikes 2 | . . . . . . 1 . . . 1 Average Backups 17 | 1 6 15 16 19 19 19 19 19 20 19 Power 1 | . . 1 1 1 1 1 1 1 1 . Propulsion 4 | . 1 8 7 7 7 2 1 2 2 . Utility 6 | . 1 1 3 6 6 10 11 9 9 8 Weapon 5 | . 3 4 4 5 3 4 4 7 6 7 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . 2 . 6 2 3 8 5 1 2 12 Power 4 | . . . 1 . . 2 1 . . . Propulsion 10 | . . . 3 1 3 2 1 . . . Utility 11 | . . . . . . 3 1 . 1 6 Weapon 15 | . 2 . 2 1 . 1 1 1 1 6 Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 98 | . 93 100 99 100 99 99 99 94 99 98 Engine 7 | . 13 14 9 . 3 7 7 7 7 10 Core 1 | . . . 1 11 5 . . . . . Treads 18 | . 27 28 32 33 26 29 4 . . . Leg 12 | . . . . . . . 25 30 30 34 Device 12 | . 8 14 11 11 11 19 14 12 15 7 Storage 8 | . 14 14 11 11 9 7 7 7 7 5 Processor 3 | . . . . . . 1 7 7 7 10 Protection 7 | . . . 10 11 14 7 7 7 7 4 Energy Gun 3 | . . . . . 17 . 5 5 . 6 Energy Cannon 4 | . . . 10 11 5 . . . 5 9 Ballistic Gun 11 | . 27 28 11 10 3 20 15 12 . . Special Weapon 1 | . . . . . . . . . 9 . Peak Build Rating 93 | 7 11 11 24 31 37 40 55 55 64 93 Average Rating 37 | 5 7 11 22 23 31 34 48 52 57 85 On Entrance 29 | . 7 11 11 24 25 36 40 54 47 64 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 12 28 28 60 59 64 71 85 74 78 101 Greatest Support 118 | 40 46 46 69 69 69 91 91 76 80 118 Greatest Overweight (x) 1 | . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 15 17 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 1 6 14 16 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 20 20 20 20 20 20 20 14 Class Distribution -------------------- 40% | Mutant 18% | Tank 12% | Commander-Mutant 11% | Commander-Gunner 8% | Gunner 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 6093 | 219 431 112 819 356 690 1159 1585 276 150 296 Remotely 1131 | . . . . . . 489 642 . . . Salvage Created 9483 | 20 675 . 1592 579 2165 1062 1921 695 . 774 Parts 493 | 4 41 . 84 32 129 59 92 25 . 27 Haulers Intercepted 18 | . 2 . 6 . 4 1 3 . . 2 Recyclers Shooed 12 | . 2 . 2 1 4 . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 181 | . 16 . 31 11 48 20 37 9 . 9 Melee 1 | . . . . . . 1 . . . . Guns 98 | . 14 . 6 2 24 15 26 9 . 2 Cannons 36 | . . . 20 6 5 . . . . 5 AOE 43 | . 2 . 5 3 17 4 11 . . 1 Classes Destroyed 18 | 1 3 . 7 1 4 1 1 . . . Worker 12 | . . . 2 . 4 1 3 2 . . Builder 6 | . . . 1 . . 1 3 1 . . Tunneler 8 | 1 1 . . 2 2 1 . 1 . . Hauler 18 | . 2 . 6 . 4 1 3 . . 2 Recycler 9 | . . . 1 2 1 2 2 1 . . Mechanic 2 | . . . 1 . 1 . . . . . Operator 3 | . . . . . 1 . 1 . . 1 Watcher 6 | . . . 2 . 1 1 1 . . 1 Swarmer 29 | . 3 . 3 4 11 5 . 2 . 1 Grunt 90 | . 13 . 17 6 23 6 23 2 . . Brawler 3 | . . . . . 2 . . 1 . . Duelist 4 | . . . 1 . . . 1 2 . . Protector 2 | . . . . . . . 2 . . . Sentry 34 | . . . 10 . 10 4 6 3 . 1 Demolisher 2 | . . . . 1 . . . 1 . . Specialist 3 | . . . . . 2 . . . . 1 Hunter 9 | . . . . . 1 2 2 . . 4 Programmer 8 | . . . . . . 3 3 . . 2 Best Kill Streak 16 | 1 5 . 4 5 10 4 16 3 . 3 Combat Bots Only 10 | . 5 . 4 4 7 3 10 3 . 3 Max Kills in Single Turn 5 | 1 2 . 2 2 5 3 4 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 . 2 2 4 3 4 . . 1 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1340 | . 92 . 132 25 169 281 340 63 . 238 Missed 400 | . 20 . 44 8 50 103 108 26 . 41 Hits 940 | . 72 . 88 17 119 178 232 37 . 197 Melee 13 | . . . 10 . 1 . . 2 . . Projectile 927 | . 72 . 78 17 118 178 232 35 . 197 AOE 3 | . . . . . . . . 3 . . Critical Strikes 24 | . 2 . 4 1 4 3 7 1 . 2 Part Disruptions 9 | . . . . . . 1 . . . 8 Damage Taken 11825 | . 876 35 1038 208 1844 1837 2566 385 . 3036 Core 1037 | . 158 27 52 28 135 108 248 20 . 261 Absorbed by Shields 794 | . . . 293 . . 100 209 72 . 120 Regen/Repaired (Parts) 652 | . 209 . 216 . 18 . 209 . . . Core Remaining (%) 65 | 100 . 26 . 80 75 . . . 46 . Volleys Fired 587 | 1 76 . 123 21 96 67 127 22 2 52 Largest 3 | 2 2 . 2 2 3 3 3 3 1 3 Hottest 294 | 40 40 . 91 91 190 116 121 70 5 294 Shots Fired 1343 | 2 151 1 241 40 246 175 303 67 2 115 Gun 1034 | 2 150 1 137 19 179 170 295 67 . 14 Cannon 267 | . . . 97 19 52 . . . . 99 Launcher 40 | . 1 . 7 2 15 5 8 . . 2 Special 2 | . . . . . . . . . 2 . Kinetic 751 | 2 150 1 137 19 30 170 197 45 . . Thermal 550 | . . . 97 19 201 . 98 22 . 113 Explosive 40 | . 1 . 7 2 15 5 8 . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 38 | 1 10 11 18 17 13 23 38 19 . 14 Robot Miss Streak 8 | . 3 . 3 1 8 3 3 4 1 6 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 7 | . . . . . 2 1 4 . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . Shots Hit Robots 888 | 1 99 1 172 35 125 137 204 52 . 62 Core Hits 455 | 1 37 1 65 16 90 53 133 30 . 29 Critical Kills 2 | . . . 1 . . . 1 . . . Critical Parts Destroyed 6 | . 1 . . 1 . 2 2 . . . Critical Strikes 17 | . 1 . 1 1 6 2 5 . . 1 Burn 9 | . . . . . 6 . 2 . . 1 Meltdown 1 | . . . 1 . . . . . . . Destroy 5 | . 1 . . . . 1 3 . . . Smash 2 | . . . . 1 . 1 . . . . Melee Attacks 25 | . . . . 3 5 12 . 5 . . Impact 25 | . . . . 3 5 12 . 5 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 2 . 2 . 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22808 | 13 1217 22 3629 971 4569 2950 5558 1503 . 2376 Guns 11655 | 13 1060 10 1403 265 1954 2065 3644 1002 . 239 Cannons 4096 | . . . 1396 308 487 . . . . 1905 Explosions 5491 | . 141 . 554 138 2032 537 1868 . . 221 Melee 1033 | . . . . 217 . 330 . 486 . . Ramming 533 | . 16 12 276 43 96 18 46 15 . 11 Kinetic 8241 | 13 1060 10 1403 265 304 2065 2502 619 . . Thermal 7510 | . . . 1396 308 2137 . 1142 383 . 2144 Explosive 5491 | . 141 . 554 138 2032 537 1868 . . 221 Electromagnetic . | . . . . . . . . . . . Impact 1033 | . . . . 217 . 330 . 486 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 2 2 6 6 6 4 6 7 . 4 Average Corruption 4 | . 2 2 4 6 6 2 5 6 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 189 | . 17 11 26 23 1 9 47 47 . 8 Message Errors 45 | . 3 3 5 5 . 2 13 13 . 1 Matter Fused 47 | . 3 3 6 7 1 1 8 14 . 4 Heat Flow Errors 20 | . 2 1 5 2 . 1 5 4 . . Energy Discharges 22 | . 3 . 4 . . 1 5 9 . . Parts Rejected 2 | . . . . . . . 1 1 . . Data Loss (minor) 25 | . 3 2 3 4 . 2 7 3 . 1 Data Loss (major) 10 | . 1 1 . 3 . 2 3 . . . Misfires 10 | . 1 1 1 1 . . 2 2 . 2 Alerts 3 | . . . 1 1 . . 1 . . . Weapon Failures 5 | . 1 . 1 . . . 2 1 . . Overload Shots 4 | . . . . . . . 4 . . . Overflow Damage 607 | . . . 35 130 112 148 21 118 . 43 Projectiles 94 | . . . 33 18 . . . . . 43 Explosions 152 | . . . . . 112 19 21 . . . Melee 361 | . . . 2 112 . 129 . 118 . . Knockbacks 9 | . 1 . 3 2 . 1 . 2 . . Impact 9 | . 1 . 3 2 . 1 . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 306 | . 25 . 46 23 94 3 93 . . 22 Shots 12 | . 1 . 2 1 3 1 3 . . 1 Rammed 64 | . 6 3 34 4 13 3 1 . . . Targets Rammed 79 | . 6 3 38 5 15 4 5 2 . 1 Kicked 7 | . . . . . . . 4 2 . 1 Crushed 8 | . . . 4 1 2 1 . . . . Highest Temperature 370 | . 178 108 307 132 370 190 347 187 . 300 Average Temperature 86 | . 24 61 86 52 101 37 84 69 . 105 Received Heat Transfer 3513 | . 489 . 346 69 657 262 1044 72 . 574 Effects 5 | . . . . . 3 . 2 . . . Shutdowns 2 | . . . . . 1 . 1 . . . Energy Bleed 3 | . . . . . 2 . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . 2 . 3 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . 2 . 3 . 4 . . Impact Corruptions 14 | . . . 1 1 . 6 . 6 . . Robots Melted 4 | . . . 1 . 2 . . . . 1 Combat Hostiles 3 | . . . . . 2 . . . . 1 Parts Melted 36 | . . . 7 . 13 . 4 1 . 11 Heat Transferred 13560 | . . . 2516 555 4440 . 2110 684 . 3255 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 3 | . 1 . 2 . 3 2 3 2 . 1 Low Security (%) 35 | 100 80 100 33 100 25 . . . . 36 Level 1 25 | . 19 . 47 . 18 2 18 28 . 63 Level 2 32 | . . . 18 . 25 97 50 71 . . Level 3 7 | . . . . . 30 . 30 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 1059 | 5 225 61 451 143 1059 552 867 564 . 361 Initial 478 | . . 61 . 111 . 478 241 325 . . Average 310 | . 122 5 252 68 459 459 548 435 . 221 Influence Increases 7366 | 5 587 . 1099 308 1630 662 1242 712 . 1121 Destroy 0b10 Robot/C 4060 | . 320 . 620 220 1000 400 700 340 . 460 Destroy 0b10 Robot/NC 330 | 5 15 . 65 20 70 35 75 25 . 20 Destroy Leader 978 | . 64 . 206 40 230 124 198 . . 116 Allied During Kill 492 | . . . . . 6 . 19 228 . 239 Successful Hack 304 | . 31 . 68 . 37 7 39 51 . 71 Select Force Hacks 210 | . 60 . 60 . 30 . . 60 . . Disable Machine 330 | . 15 . 30 15 75 30 120 . . 45 Destroy Structure 422 | . 7 . 35 13 92 21 76 8 . 170 Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 225 | . 75 . 15 . 90 45 . . . . Influence Decreases 7132 | 5 428 159 814 593 577 1184 938 1165 382 887 Entered New Map 2029 | . . 98 . 174 . 575 290 510 382 . Time Decay 4153 | 5 408 61 654 419 467 559 538 565 . 477 Lost Part 420 | . 20 . 10 . 110 50 70 10 . 150 Lost Ally 380 | . . . . . . . 40 80 . 260 Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 57 | . 4 . 6 . 14 10 13 . . 10 Investigation 17 | . 3 . 3 . 3 2 1 . . 5 Extermination 9 | . . . . . . 3 4 . . 2 Reinforcement 20 | . 1 . 3 . 5 2 6 . . 3 Assault 8 | . . . . . 3 3 2 . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . 2 . 2 . . . Haulers Reinforced 5 | . . . . . . 1 3 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 19 | . 1 . 5 . 5 . 5 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 285 | . 33 . 56 16 67 25 45 15 . 28 Peak Tracking Total 10 | . 6 . 4 4 9 4 10 4 . 8 Tactical Retreats 11 | . 3 . 1 . 4 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 14 | . 2 1 4 . 1 1 1 . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 22 | . 1 . 2 1 5 2 8 . . 3 Max in Single Turn 2 | . 1 . 1 1 2 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 89 | . 9 1 16 . 14 11 15 10 4 9 Terminals 51 | . 6 . 10 . 9 6 11 6 . 3 Fabricators 4 | . . . . . . 2 . . . 2 Repair Stations 7 | . 1 . 2 . 1 1 2 . . . Recycling Units 17 | . 2 . 2 . 1 2 2 4 . 4 Scanalyzers 4 | . . . 2 . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 235 | . 21 1 49 . 53 24 28 26 14 19 Successful 123 | . 12 1 26 . 28 9 12 12 14 9 Failed 110 | . 9 . 22 . 24 15 16 14 . 10 Catastrophic 23 | . 1 . 2 . 3 5 5 6 . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 107 | . 18 . 27 . 19 7 9 16 . 11 Terminals 129 | . 15 . 31 . 31 10 19 16 . 7 Fabricators 13 | . . . . . . 6 . . . 7 Repair Stations 21 | . 4 . 6 . 2 4 5 . . . Recycling Units 34 | . 2 . 6 . 3 4 4 10 . 5 Scanalyzers 22 | . . . 6 . 16 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 38 | . . 1 7 . 5 2 6 1 14 2 Record 9 | . . . . . . . . 1 8 . Robot Analysis 5 | . . . . . . . . . 5 . Prototype ID Bank 2 | . . . 1 . 1 . . . . . Open Door 5 | . . 1 . . . . 4 . . . Branch Access Points 2 | . . . . . 1 . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 Alert Level 3 | . . . . . . 1 2 . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . . . 1 . 2 . . . . . Registered Components 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 2 . . . 1 Network Status 2 | . . . . . . 1 . . . 1 Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 11 | . 4 . 3 . 2 . 2 . . . Scan Component 6 | . 2 . 2 . 1 . 1 . . . Repair 5 | . 2 . 1 . 1 . 1 . . . Recycling Unit Hacks 8 | . . . 2 . . 2 2 2 . . Retrieve Components 8 | . . . 2 . . 2 2 2 . . Scanalyzer 14 | . . . 3 . 11 . . . . . Insert Component 6 | . . . 1 . 5 . . . . . Analyze 5 | . . . . . 5 . . . . . Retrieve Study 3 | . . . 2 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 49 | . 8 . 11 . 10 3 2 9 . 6 Terminals 31 | . 6 . 8 . 8 . 1 7 . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 7 | . 1 . 2 . 3 . . 1 . . Skim 23 | . 5 . 6 . 5 . 1 6 . . Fabricators 3 | . . . . . . 2 . . . 1 Haulers 2 | . . . . . . 1 . . . 1 Recompile 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . Patch 2 | . . . 1 . . . 1 . . . Recycling Units 12 | . 2 . 2 . 1 1 . 2 . 4 Recyclers 1 | . . . . . . 1 . . . . Tunnel 7 | . 2 . 2 . 1 . . 2 . . Fedlink 4 | . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Reprogram 1 | . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 69 | . 8 . 13 . 13 8 12 9 . 6 Full Trace Events 7 | . . . 1 . 1 1 . 3 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . . . . . Parts Repaired 5 | . 2 . 1 . 1 . 1 . . . Time 126 | . 52 . 32 . 26 . 16 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 48 | . . . 14 . . 3 19 12 . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 44 | . . . . . . . . 44 . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total Allies 48 | . . 1 . . 1 . 2 44 . . Largest Group 39 | . . 1 . . 1 . 2 39 29 20 Highest-Rated Group 890 | . . 31 . . 15 . 62 890 696 460 Highest-Rated Ally 40 | . . 31 . . 15 . 31 40 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 118 | . . . . . 2 . 11 33 . 72 Total Damage 3188 | . . . . . 63 . 186 655 . 2284 Kills 30 | . . . . . 2 . . 9 . 19 Allies Corrupted 3 | . . . . . . . . 2 . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 6100 | 35 959 769 193 407 424 1558 52 . 875 828 Sensors 1705 | . . . . 2 . . . . 875 828 Structural 1172 | . 139 . 2 . 37 994 . . . . Seismic 4215 | 35 820 769 191 405 387 1556 52 . . . Robot Analysis Total 5 | . . . . . . . . . 5 . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 16575 | 93 1489 769 2766 1140 1879 1643 1538 1684 2277 1297 Spaces Moved 8405 | 53 713 416 1377 634 859 800 636 784 1307 826 Core 5 | 5 . . . . . . . . . . Treads 4916 | 48 713 416 1377 634 859 800 69 . . . Legs 3484 | . . . . . . . 567 784 1307 826 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 158 125 125 125 128 Average Speed 157 | 149 160 160 160 160 158 161 166 147 168 128 Slowest Speed 226 | 160 160 160 160 160 160 163 226 195 195 128 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 71 | 4 97 97 94 95 85 24 89 96 83 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 17 | . 3 1 4 1 3 . . 4 . 1 Known Exits Taken 6 | . . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . . . Scrap Searched 12 | . . 1 . 1 . . . . 10 . Spaces Dug 130 | . . . 14 . 43 34 23 . . 16 Terrain Destroyed 331 | . 6 . 36 13 124 34 73 . . 45 Melee 9 | . . . . . 5 4 . . . . Projectile 54 | . . . 1 . 3 . 12 . . 38 AOE 268 | . 6 . 35 13 116 30 61 . . 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total 10543 | 62 924 518 1673 705 1162 987 886 1269 1388 969 Wait 619 | . 80 98 75 13 94 13 22 163 42 19 Move 8395 | 52 712 415 1376 633 858 799 635 783 1306 826 Hop . | . . . . . . . . . . . Pick Up 121 | 2 20 1 16 3 22 22 13 1 9 12 Fast Attach 26 | 7 3 . 2 . 3 3 4 1 2 1 Attach 48 | . 5 . 3 . 15 7 5 1 2 10 Detach 10 | . 3 . . . 2 2 . 2 1 . Swap 228 | . 10 . 27 23 37 39 52 1 11 28 Drop 112 | . 9 1 13 4 15 19 23 2 13 13 Fire 587 | 1 76 . 123 21 96 67 127 22 2 52 Melee 25 | . . . . 3 5 12 . 5 . . Ram . | . . . . . . . . . . . Kick 7 | . . . . . . . 4 2 . 1 Crush 72 | . 6 3 38 5 15 4 1 . . . Escape Stasis 7 | . . . . . . . . . . 7 Rewire 286 | . . . . . . . . 286 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 719 | -10/Materials | Discovered new exit (range 8) 761 | -10/Materials | Repaired Assault Rifle 788 | -10/Materials | Repaired Lgt. Treads 861 | -10/Materials | Discovered new exit (range 12) 1115 | -10/Materials | Core integrity fell below 50% 1145 | -10/Materials | Learned location of Storage (-7) 1209 | -10/Materials | Loaded intel: 22 non-interactive machine locations 1261 | -10/Materials | Identified exit to Materials 1261 | -10/Materials | Learned location of 1 exit from Materials 1304 | -10/Materials | Learned location of 2 exits from Subcaves 1337 | -10/Materials | Loaded intel: 1 repair station location 1375 | -10/Materials | Learned location of 1 exit from Storage 1399 | -10/Materials | Learned 2 Mines zone layouts 1435 | -10/Materials | Learned Storage terminal intel 1583 | -10/Materials | Entered Mines 1616 | -10/Mines | Met a Derelict bent on vengeance 1638 | -10/Mines | Received a Mining Laser from a helpful Derelict 1768 | -10/Mines | Learned 4 Materials zone layouts 1835 | -10/Mines | Discovered exit to Materials (range 8) 1852 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2043 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2043 | -10/Mines | Discovered new exit (range 5) 2069 | -10/Mines | Discovered exit to Materials (range 6) 2161 | -10/Mines | Learned location of Zion (-7) 2352 | -10/Mines | Entered Materials 2352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -9/Materials | Identified exit to Materials 2815 | -9/Materials | Central database locked down 3197 | -9/Materials | Discovered new exit (range 14) 3604 | -9/Materials | Discovered exit to Materials (range 15) 3709 | -9/Materials | Repaired Imp. Treads+ 4466 | -9/Materials | Learned Storage emergency access door positions 4517 | -9/Materials | Learned location of 2 exits from Materials 4557 | -9/Materials | Learned 2 Materials zone layouts 4608 | -9/Materials | Learned 4 Recycling zone layouts 4669 | -9/Materials | Learned Storage stockpile data 5118 | -9/Materials | Entered Mines 5163 | -9/Mines | Discovered exit to Materials (range 10) 5180 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5208 | -9/Mines | Murdered YI-UF0 5215 | -9/Mines | Found Corrupted Prototype Launcher 5308 | -9/Mines | Assembled infested the area 5334 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5364 | -9/Mines | Learned location of 1 exit from Materials 5392 | -9/Mines | Discovered exit to Materials (range 8) 5976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6021 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6024 | -9/Mines | Found Prototype Device 6024 | -9/Mines | Identified Exp. Sensor Array 6258 | -9/Mines | Entered Materials 6258 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6259 | -8/Materials | Identified exit to Factory 6564 | -8/Materials | Repaired Seismic Detector? 6581 | -8/Materials | Build established: Tank 6728 | -8/Materials | Garrison activated, responded to threat 7458 | -8/Materials | First assault squad dispatched 7522 | -8/Materials | Lost 3 parts (1p1n1w) 7534 | -8/Materials | Destroyed 7 combat bots 7725 | -8/Materials | Central database locked down 7725 | -8/Materials | Identified YI-UF0's Doublenader 8035 | -8/Materials | Sterilization system engaged 8035 | -8/Materials | Non-combat units ordered to evacuate 8055 | -8/Materials | Learned 12 Factory zone layouts 8095 | -8/Materials | Learned location of Lower Caves (-6) 8135 | -8/Materials | Combat units ordered to evacuate 8137 | -8/Materials | Entered Factory 8137 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8138 | -7/Factory | Identified exit to Storage 9337 | -7/Factory | First assault squad dispatched 9427 | -7/Factory | Found Powered Armor 9431 | -7/Factory | Found Powered Armor 9434 | -7/Factory | Found Powered Armor 9440 | -7/Factory | Found Powered Armor 9443 | -7/Factory | Found Powered Armor 9619 | -7/Factory | Lost 4 parts (1n3w) 9780 | -7/Factory | Entered Storage 9781 | -7/Storage | Identified exit to Factory 9783 | -7/Storage | Loaded intel: 17 terminal locations 9822 | -7/Storage | Repaired Imp. Treads+ 10027 | -7/Storage | Lost 5 parts (2n2u1w) 10242 | -7/Storage | Used back door to open Recycling access 10242 | -7/Storage | Discovered new exit (range 5) 10795 | -7/Storage | Met a pair of Derelict thieves 10867 | -7/Storage | Build established: Gunner 10889 | -7/Storage | Destroyed 10 combat bots 11248 | -7/Storage | Core integrity fell below 50% 11318 | -7/Storage | Entered Recycling 11319 | -7/Recycling | Identified exit to Factory 11319 | -7/Recycling | Identified exit to Scraptown 11532 | -7/Recycling | Lost 3 allies 11735 | -7/Recycling | Build established: Commander-Gunner 12386 | -7/Recycling | Learned location of Upper Caves (-5) 12431 | -7/Recycling | Learned Extension trap positions 12466 | -7/Recycling | Learned location of 1 exit from Proximity Caves 12508 | -7/Recycling | Learned location of 1 exit from Proximity Caves 12517 | -7/Recycling | Learned 4 Lower Caves zone layouts 12537 | -7/Recycling | Learned Extension emergency access door positions 12651 | -7/Recycling | Learned location of 1 exit from Proximity Caves 12676 | -7/Recycling | Scanned before Scraplab entrance 12694 | -7/Recycling | Entered Scraplab 12890 | -7/Recycling | Murdered 3 allies 12978 | -7/Recycling | Build established: Commander-Mutant 13002 | -7/Recycling | Entered Scraptown 13002 | -7/Scraptown | Accompanied by 29 allies 13002 | -7/Scraptown | System corruption cleaned by C-Scrubber 13282 | -7/Scraptown | Visited UFD Registry 13282 | -7/Scraptown | Registered with UFD as "Nukeflow" 13309 | -7/Scraptown | Visited Cave Peace 13325 | -7/Scraptown | Visited Bundlers 13434 | -7/Scraptown | Visited Assassins FH 13457 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13463 | -7/Scraptown | Visited The Evicted 13500 | -7/Scraptown | Visited Awakened 13514 | -7/Scraptown | Visited Spacefarers 13555 | -7/Scraptown | Visited CPS Storage 13855 | -7/Scraptown | Discovered exit to Factory (range 13) 14046 | -7/Scraptown | Visited Analyses Database 14124 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14141 | -7/Scraptown | Found DCF Scrap (26 items) 14282 | -7/Scraptown | Visited Junk Cannon Lab 14313 | -7/Scraptown | Visited Infowarlord's Domain 14330 | -7/Scraptown | Found Exp. Signal Interpreter 14366 | -7/Scraptown | Visited Scrapoid Pod Storage 14387 | -7/Scraptown | Visited A0-MCA Data Center 14399 | -7/Scraptown | Given an A- rating by A0-MCA 14405 | -7/Scraptown | Found A0-MCA's Component Scanner 14441 | -7/Scraptown | Visited Abandonware Association 14462 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 14462 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 14509 | -7/Scraptown | Visited Curators Association 14577 | -7/Scraptown | Visited Science Guys 14975 | -7/Scraptown | Build established: Commander-Gunner 15138 | -7/Scraptown | Met Optimus 15138 | -7/Scraptown | Accepted into 0bPrime 15214 | -7/Scraptown | Discovered exit to Factory (range 3) 15279 | -7/Scraptown | Entered Factory 15279 | -5/Factory | Accompanied by 20 allies 15279 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 15280 | -5/Factory | Identified exit to Upper Caves 15720 | -5/Factory | Loaded intel: 8 recycling unit locations 15771 | -5/Factory | Learned location of Protoforge (-3) 15801 | -5/Factory | Build established: Commander-Skirmisher 16019 | -5/Factory | Lost 5 allies 16126 | -5/Factory | Lost 5 allies 16136 | -5/Factory | Found Powered Armor 16500 | -5/Factory | Cargo convoy interrupted 16576 | -5/Factory | Self-destructed Last Messages --------------- 16567_ Hvy. Deuterium Engine destroyed. 16568_ R-10 Processor collects Adv. VSS Leg. 16568_ Penetrated by Slug. 16569_ K-01 Serf collects debris. 16571_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 16571_ Penetrated by Slug. 16571_ Powered Armor destroyed. 16571_ Penetrated by Slug. 16571_ Critical hit (Destroy). 16571_ Angular Momentum Engine destroyed. 16571_ K-01 Serf destroyed. 16572_ H-66 Slayer heat short circuits Unknown Power Core. 16572_ K-01 Serf collects debris. 16572_ M-28 Smith repairs X-72 Disruptor. 16573_ Unknown Power Core melted. 16573_ Targeting Computer melted. 16573_ H-66 Slayer destroyed. 16575_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##############?????????????###??############ | | # #????????????? ? # | | # ! #???????#????"" """" #""" | | # #???????# ??""" 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" " | | ??# #????# """" # | | ?? #????# """" # | | ?####+#+#????# """" ### # # ##+### ## | | ?????????????# """" #?### ? | | ?????????????# #???# | #?# "?"" | | ?????????????# """ #???# #?# """" [ | | ?????????????# """ #???# [ #?# """" | | ?????????????# """ #???# """ #?# """" | | ?????????????# ! #???# """ #?# """" | | ??????????????? #???# [ ] """ #?# """" | | ?????????????? #???# [] #?# | | ?????????????? #???# [] """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 10% | -10/Materials Lgt. Treads | 15% | -10/Materials Imp. Treads | 14% | -9/Materials Seismic Detector | 10% | -8/Materials Imp. Treads | 11% | -7/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonMeleeCasing Manual? 0 Play Time 01:42:19 Cumulative 589.4 hours Start 2025.11.20 @ 15:49:49 End 2025.11.20 @ 20:11:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/2/7/1/0/0/1/1/1/1 Lore% 94 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5d11574-5f19-4599-aaa0-2527fb34aeb0