Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 22:24:09 Player: quak Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1352) 1352 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5092 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 690/850 Matter 122/300 Energy 310/310 System Corruption 0% Temperature Hot (259) Movement Treading (243) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (4) ------- Plasma Rifle Heavy Assault Rifle Barrage Gun > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Advanced Treads Medium Treads High-capacity Battery (250) Gravity Neutralizer Gravity Neutralizer Improved Signal Interpreter High-powered Shock Rifle Heavy Laser Subdweller Beam Cannon Rocket Launcher Subdweller Shrapnel Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Makeshift Laser Plasma Rifle High-powered Shotgun Barrage Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Advanced Treads Medium Treads High-capacity Battery Gravity Neutralizer Improved Signal Interpreter Light Armor Plating Light Armor Plating High-powered Shock Rifle Heavy Laser Subdweller Beam Cannon Heavy Assault Rifle Rocket Launcher Subdweller Shrapnel Launcher DRS Beacon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 48 | 7 12 11 . 1 17 Power 7 | 1 2 3 . . 1 Engine 5 | 1 2 2 . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 2 . 1 3 Treads 10 | 2 2 2 . 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 7 1 . . 9 Device 4 | 1 1 . . . 2 Storage 4 | 1 2 . . . 1 Processor 1 | . 1 . . . . Hackware 1 | . 1 . . . . Protection 9 | . 2 1 . . 6 Artifact . | . . . . . . Weapon 12 | 2 1 5 . . 4 Energy Gun 4 | 1 . 1 . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | 1 1 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 16 | . 2 5 . . 9 Power 1 | . . 1 . . . Propulsion 4 | . 1 2 . . 1 Utility 7 | . . 1 . . 6 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 7 | . 1 3 . . 7 To Critical Strikes . | . . . . . . Average Backups 17 | 3 15 18 20 19 12 Power 1 | . 2 2 1 1 2 Propulsion 2 | 1 3 1 1 2 1 Utility 7 | . 6 9 10 8 3 Weapon 5 | . 2 4 8 7 4 Tool/Special . | . . . . . . Unused Backups 27 | . 9 . 2 6 10 Power 3 | . 1 . . . 2 Propulsion 4 | . 2 . . . 2 Utility 9 | . 5 . . 1 3 Weapon 11 | . 1 . 2 5 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 95 Engine 6 | . 14 12 . . . Core 7 | . . 1 14 14 6 Treads 27 | . 27 28 28 28 25 Storage 13 | . 14 14 14 14 6 Processor 1 | . 5 . . . . Protection 13 | . 5 13 14 14 27 Energy Gun 5 | . 13 5 . . 12 Energy Cannon 9 | . . 11 14 14 . Ballistic Gun 13 | . 14 10 14 14 11 Peak Build Rating 50 | 7 11 15 15 20 50 Average Rating 15 | 5 8 10 15 16 39 On Entrance 11 | . 7 9 15 15 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 117 | 15 52 64 59 59 117 Greatest Support 98 | 40 40 40 40 50 98 Greatest Overweight (x) 2 | . 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 5 20 20 20 20 19 Average Carried 17 | 3 15 18 19 19 13 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 20 | 5 20 20 20 20 16 Class Distribution -------------------- 91% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1251 | 306 345 153 . 67 380 Remotely . | . . . . . . Salvage Created 1924 | 186 727 309 . . 702 Parts 96 | 17 52 19 . . 8 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 21 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 38 | . 18 11 . . 9 Guns 30 | . 18 5 . . 7 Cannons 5 | . . 5 . . . Classes Destroyed 12 | 2 6 2 . . 2 Worker 1 | . 1 . . . . Tunneler 5 | 5 . . . . . Hauler 3 | . 2 . . . 1 Recycler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Turret 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 6 6 . . . Grunt 21 | . 12 2 . . 7 Brawler 1 | . . . . . 1 Hunter 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Best Kill Streak 5 | 4 5 3 . . 3 Combat Bots Only 5 | . 5 3 . . 2 Max Kills in Single Turn 2 | 1 2 2 . . 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 317 | . 86 103 . . 128 Missed 77 | . 18 37 . . 22 Hits 240 | . 68 66 . . 106 Melee 2 | . . . . . 2 Projectile 238 | . 68 66 . . 104 Critical Strikes 2 | . 1 . . . 1 Damage Taken 3066 | . 744 704 . . 1618 Core 330 | . 75 95 . . 160 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . 4 . . . . Regen/Repaired (Parts) 446 | . 179 . . . 267 Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 154 | 12 66 34 . . 42 Largest 4 | 2 2 2 . . 4 Hottest 233 | 70 70 120 . . 233 Shots Fired 356 | 24 132 59 . . 141 Gun 325 | 24 132 28 . . 141 Cannon 28 | . . 28 . . . Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 183 | 12 66 23 . . 82 Thermal 168 | 12 66 31 . . 59 Explosive . | . . . . . . Electromagnetic 5 | . . 5 . . . Robot Hit Streak 18 | 11 17 10 . . 18 Robot Miss Streak 6 | 1 3 6 . . 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 239 | 18 92 27 . . 102 Core Hits 102 | 7 41 16 . . 38 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 1 4 1 . . 6 Burn 11 | 1 4 . . . 6 Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4192 | 222 1185 833 . . 1952 Guns 3545 | 222 1185 186 . . 1952 Cannons 447 | . . 447 . . . Explosions 200 | . . 200 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2206 | 105 639 338 . . 1124 Thermal 1964 | 117 546 473 . . 828 Explosive . | . . . . . . Electromagnetic 22 | . . 22 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 49 | . . 49 . . . Projectiles 13 | . . 13 . . . Explosions 36 | . . 36 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 585 | 81 160 47 . . 585 Average Temperature 131 | 33 42 13 . . 235 Received Heat Transfer 915 | . 354 165 . . 396 Effects 20 | . . . . . 20 Shutdowns 5 | . . . . . 5 Energy Bleed 6 | . . . . . 6 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 . . 2 Combat Hostiles 3 | . . 1 . . 2 Parts Melted 10 | . 3 1 . . 6 Heat Transferred 5398 | 407 1924 666 . . 2401 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 93 | 100 89 . 100 . 100 Level 1 6 | . 11 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 218 | 10 218 . 7 . 91 Initial 7 | . . . 7 . . Average 70 | 1 103 . . . 16 Influence Increases 1156 | 30 548 305 . . 273 Destroy 0b10 Robot/C 720 | . 360 180 . . 180 Destroy 0b10 Robot/NC 65 | 30 25 . . . 10 Destroy Leader 138 | . 86 20 . . 32 Successful Hack 34 | . 15 . . . 19 Destroy Structure 4 | . 2 . . . 2 Lose Combat Pursuer 195 | . 60 105 . . 30 Influence Decreases 1156 | 30 395 442 16 . 273 Entered New Map 83 | . . 74 9 . . Time Decay 979 | 30 375 338 7 . 229 Lost Part 94 | . 20 30 . . 44 Squads Dispatched 8 | . 4 . . . 4 Investigation 4 | . 3 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 31 16 . . 17 Peak Tracking Total 6 | . 6 6 . . 5 Tactical Retreats 8 | . 4 3 . . 1 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . . 4 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 18 | . 10 1 . 3 4 Terminals 8 | . 7 . . . 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 53 | . 21 5 . 13 14 Successful 36 | . 11 5 . 13 7 Failed 17 | . 10 . . . 7 Catastrophic 5 | . 5 . . . . Database Lockouts . | . . . . . . Manual 9 | . 9 . . . . Terminals 15 | . 13 . . . 2 Fabricators 4 | . . . . . 4 Repair Stations 10 | . 4 . . . 6 Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 22 | . 3 5 . 13 1 Record 18 | . . 5 . 12 1 Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 8 | . 4 . . . 4 Scan Component 4 | . 2 . . . 2 Repair 4 | . 2 . . . 2 Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 12 | . 9 . . . 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 51 | . . . . . 51 Total Part Build Rating 1 | . . . . . 1 Part Studies Acquired . | . . . . . . Parts Repaired 4 | . 2 . . . 2 Time 140 | . 52 . . . 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1161 | 57 1104 . . . . Seismic 281 | 57 224 . . . . T.N.C. 880 | . 880 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10207 | 182 2200 2386 138 4344 957 Spaces Moved 4121 | 84 838 946 57 1803 393 Core 3 | 3 . . . . . Treads 4118 | 81 838 946 57 1803 393 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 165 Average Speed 227 | 156 220 240 240 240 165 Slowest Speed 320 | 160 320 240 240 240 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 6 96 49 12 94 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 14 | . . 8 . 6 . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 38 | . . 38 . . . Melee . | . . . . . . Projectile 7 | . . 7 . . . AOE 31 | . . 31 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4668 | 107 1068 998 60 1831 604 Wait 239 | . 101 . . 1 137 Move 4116 | 83 837 945 56 1802 393 Hop . | . . . . . . Pick Up 63 | 5 31 5 2 12 8 Fast Attach 10 | 7 1 . . . 2 Attach 21 | . 3 5 . . 13 Detach 1 | . . . . . 1 Swap 26 | . 12 7 . 2 5 Drop 38 | . 17 2 2 14 3 Fire 154 | 12 66 34 . . 42 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 9) 888 | -10/Materials | Discovered new exit (range 16) 1202 | -10/Materials | Discovered new exit (range 13) 1530 | -10/Materials | Discovered new exit (range 16) 1735 | -10/Materials | Repaired Med. Laser 1765 | -10/Materials | Repaired Lgt. Treads 2078 | -10/Materials | Discovered new exit (range 6) 2373 | -10/Materials | Discovered new exit (range 5) 2383 | -10/Materials | Entered Subcaves 2384 | -10/Subcaves | Approached by a straggling Scientist 2744 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2767 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2812 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2943 | -10/Subcaves | Visited Clippyterm 2950 | -10/Subcaves | Learned location of Deep Caves (-7) 2950 | -10/Subcaves | Learned Factory garrison access intel 3234 | -10/Subcaves | Core integrity fell below 50% 3262 | -10/Subcaves | Lost 3 parts (2n1w) 4290 | -10/Subcaves | Disturbed a concealed Subdweller 4301 | -10/Subcaves | Learned location of Zion (-7) 4735 | -10/Subcaves | Discovered new exit (range 11) 4769 | -10/Subcaves | Entered Recycling 4816 | -8/Recycling | Scanned before Scraplab entrance 4873 | -8/Recycling | Entered Scraplab 4902 | -8/Recycling | Discovered new exit (range 2) 4907 | -8/Recycling | Entered Scraptown 5371 | -8/Scraptown | Discovered new exit (range 7) 5868 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5873 | -8/Scraptown | Learned location of 1 exit from Factory 5875 | -8/Scraptown | Learned location of Armory (-4) 5877 | -8/Scraptown | Learned 12 Factory zone layouts 5961 | -8/Scraptown | Visited Scrapoid Research Area 6019 | -8/Scraptown | Visited UFD Registry 6060 | -8/Scraptown | Visited Shadow of the Wyrm 6121 | -8/Scraptown | Visited Spacefarers 6248 | -8/Scraptown | Visited SPCMW 6866 | -8/Scraptown | Registered with UFD as "Dataflow" 6981 | -8/Scraptown | Visited Chapter 10 7171 | -8/Scraptown | Visited Research Penetration Think Tank 7409 | -8/Scraptown | Discovered new exit (range 3) 7481 | -8/Scraptown | Visited Curators Association 7572 | -8/Scraptown | Visited A0-MCA Data Center 7586 | -8/Scraptown | Given a B rating by A0-MCA 7661 | -8/Scraptown | Visited Derelict Rescue Squad 7678 | -8/Scraptown | Found DRS Beacon 7749 | -8/Scraptown | Visited Junk Repository 8206 | -8/Scraptown | Visited Scrap Suit Storage 8292 | -8/Scraptown | Visited Science Guys 8384 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8424 | -8/Scraptown | Found DCF Scrap (31 items) 8561 | -8/Scraptown | Visited Bundlers 8690 | -8/Scraptown | Visited Red Mages 9251 | -8/Scraptown | Entered Factory 9251 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 9252 | -6/Factory | Identified exit to Lower Caves 9254 | -6/Factory | Loaded intel: 4 garrison access locations 9549 | -6/Factory | Build established: Tank 9959 | -6/Factory | Repaired Imp. Medium Treads 10002 | -6/Factory | Repaired Hpw. Shotgun 10164 | -6/Factory | Fabricated Huge Storage Unit (x1) 10208 | -6/Factory | Self-destructed Last Messages --------------- 10188_ Wall collapses. 10188_ Lgt. Armor Plating destroyed. 10188_ Penetrated by Slug. 10191_ Lgt. Armor Plating destroyed. 10191_ Slug penetrates Wall. 10193_ Penetrated by Slug. 10195_ U-05 Engineer builds a Wall. 10196_ Overheating: Energy bleed (-43). 10196_ Penetrated by Slug. 10196_ Slug penetrates Wall. 10196_ U-05 Engineer destroyed. 10196_ Mak. Laser destroyed. 10197_ K-01 Serf collects debris. 10198_ Slug penetrates Wall. 10199_ Penetrated by Slug. 10204_ Slug penetrates Wall. 10206_ Penetrated by Slug. 10206_ Arm. Treads destroyed. 10206_ Penetrated by Slug. 10206_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#########?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# < #???????????? ??? | | ???????????????????????# << #???????????? ???? | | ???????????????????????# << #?????? ???? ???? | | ???????????????????????#! < #?????? ????? ???? | | ???????????????????????# #????? ????? ???? | | ???????????????????????# "" ######+######+##### | | ???????????????????????# F" ## ## | | ???????????????????????# ! " ## " " ## ## | | ???????????????????????#= = "" ## " " ## #? | | ???????????????????????#%@%= ## " " ## ## | | ?????????????######+####g#R###### " " ## ## | | ???????? % h # " " ## ## | | ???????? m % %/%" " / ## | | ???????? # " " ## ## | | ????????? ##################### " " ## ## | | ????????????????????????????????# " " # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????######## " + | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????### ### | | ?????????????????????????????????????????#^^ #?# | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# T?# | | ?????????????????????????????????????????# ?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# ??? | | ?????????????????????????????????????????# ??? | | ?????????????????????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Repaired ---------- Med. Laser | 11% | -10/Materials Lgt. Treads | 16% | -10/Materials Imp. Medium Treads | 25% | -6/Factory Hpw. Shotgun | 6% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed WeldingRecoilGriptreads Manual? 0 Play Time 00:53:03 Cumulative 33.7 hours Start 2026.02.01 @ 21:31:27 End 2026.02.01 @ 22:24:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27985690-c729-4d89-be50-98fddbeeb757