Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 23:50:50 // Winter2019/RPGLIKE

Player: Roadie

Result: Destroyed by as-64328 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (362)      362
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (155)                155
              TOTAL SCORE: 1122

 Bonus
-------
Follower Combat Kills      155

 Cogmind 
---------
Core Integrity             0/800
Matter                     300/300
Energy                     166/170
System Corruption          0%
Temperature                Cool (2)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>           --- POWER (1) --------
  Makeshift Power Source
>           --- PROPULSION (2) ---
      Light Treads
      Light Treads
>           --- UTILITY (4) ------
            Sensor Array
            Signal Interpreter
            Hacking Suite
            Thief Drone Bay (2/3)
>           --- WEAPON (2) -------
            Particle Cannon
            Particle Cannon
>           --- INVENTORY (0) ----
                (None)

 Peak State 
------------
>           --- POWER ------------
  Makeshift Power Source
>           --- PROPULSION -------
      Light Treads
      Light Treads
>           --- UTILITY ----------
            Sensor Array
            Signal Interpreter
            Hacking Suite
            Thief Drone Bay
>           --- WEAPON -----------
            Particle Cannon
            Particle Cannon
>           --- INVENTORY --------
                (None)
[Rating: 22]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Signal Interpreter
  Device                   Sensor Array
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Particle Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Particle Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              5    | 3   1   1   
  Power                    .    | .   .   .   
  Propulsion               1    | 1   .   .   
  Utility                  3    | 1   1   1   
  Weapon                   1    | 1   .   .   
Parts Attached             22   | 6   12  4   
  Power                    5    | 1   2   2   
    Engine                 4    | 1   2   1   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               3    | 3   .   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  1    | 1   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | .   7   2   
    Device                 5    | .   3   2   
    Storage                .    | .   .   .   
    Processor              3    | .   3   .   
    Hackware               1    | .   1   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   3   .   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          3    | .   3   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      .    | .   .   .   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  99  
  Engine                   12   | .   12  9   
  Treads                   25   | .   26  22  
  Device                   13   | .   12  18  
  Processor                13   | .   14  11  
  Hackware                 5    | .   4   11  
  Energy Cannon            25   | .   25  22  
Naked Turns                .    | .   .   .   
Heaviest Build             18   | 7   13  18  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity .    | .   .   .   
  Average Capacity         .    | .   .   .   
  Most Carried             .    | .   .   .   
  Average Carried          .    | .   .   .   
  Final Capacity           .    | .   .   .   
  Final Carried            .    | .   .   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           415  | 260 99  56  
  Remotely                 .    | .   .   .   
Salvage Created            312  | .   253 59  
  Parts                    37   | .   35  2   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  15   | .   14  1   
  Cannons                  15   | .   14  1   
Classes Destroyed          7    | .   5   2   
  Worker                   2    | .   2   .   
  Recycler                 1    | .   .   1   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  9    | .   9   .   
  Grunt                    5    | .   5   .   
  Assembled                1    | .   .   1   
Best Kill Streak           5    | .   5   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               1537 | .    597  940  
  Core                     1240 | .    480  760  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Core       1011 | .    362  649  
  Regen/Repaired (Parts)   30   | .    30   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              42   | .    39   3    
  Largest                  2    | .    2    2    
  Hottest                  136  | .    136  136  
Shots Fired                82   | .    76   6    
  Gun                      .    | .    .    .    
  Cannon                   82   | .    76   6    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  82   | .    76   6    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         23   | .    19   23   
  Robot Miss Streak        3    | .    3    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           48   | .    44   4    
  Core Hits                22   | .    20   2    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1086 | .    1002 84   
  Guns                     .    | .    .    .    
  Cannons                  1086 | .    1002 84   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  1086 | .    1002 84   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            19   | .    1    18   
  Projectiles              19   | .    1    18   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        495  | .    495  36   
  Average Temperature      190  | .    197  18   
  Received Heat Transfer   134  | .    102  32   
  Effects                  13   | .    13   .    
    Shutdowns              4    | .    4    .    
    Energy Bleed           3    | .    3    .    
    Interference           5    | .    5    .    
    Damage (minor)         1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1961 | .    1813 148  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             341  | .   212 341 
  Initial                  39   | .   .   39  
  Average                  74   | .   43  194 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         90   | 100 99  59  
  Level 1                  9    | .   .   40  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              50   | .   21  29  
  Peak Tracking Total      11   | .   5   11  
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          9    | .   8   1   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                27   | .   26  1   
  Successful               18   | .   17  1   
  Failed                   9    | .   9   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   7   .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          7    | .   7   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             10   | .   9   1   
  Record                   1    | .   1   .   
  Prototype ID Bank        2    | .   2   .   
  Open Door                1    | .   .   1   
  Level Access Points      1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       4    | .   4   .   
  Process                  1    | .   1   .   
  Report Inventory         1    | .   1   .   
  Retrieve Matter          1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     58   | .   58  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          5    | .   5   .   
  Retrieved Matter         5    | .   5   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      49   | .   .   49  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               18   | .   .   18  
  EXPLORE                  16   | .   .   16  
  RETURN                   2    | .   .   2   
Ally Attacks               100  | .   .   100 
  Total Damage             687  | .   .   687 
  Kills                    10   | .   .   10  
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             15   | .   .   15  
  Drone Recoveries         14   | .   .   14  

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               2488 | 62   1904 522  
Spaces Moved               1152 | 37   980  135  
  Core                     5    | 5    .    .    
  Treads                   1147 | 32   980  135  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 145  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       67   | 5    100  98   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          1    | .    .    1    
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Jun  Mat  Min  
Total                      1719 | 43   1239 437  
  Wait                     474  | .    187  287  
  Move                     1150 | 36   979  135  
  Hop                      .    | .    .    .    
  Pick Up                  .    | .    .    .    
  Fast Attach              18   | 6    10   2    
  Attach                   .    | .    .    .    
  Detach                   .    | .    .    .    
  Swap                     4    | .    2    2    
  Drop                     11   | 1    7    3    
  Fire                     42   | .    39   3    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            20   | .    15   5    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
    1 | -11/Junkyard  | Upgraded with Propulsion slot (x1)
    1 | -11/Junkyard  | Upgraded with Utility slot (x1)
    1 | -11/Junkyard  | Upgraded with Weapon slot (x1)
   36 | -11/Junkyard  | Discovered new exit (range 15)
   63 | -11/Junkyard  | Entered Materials
  126 | -10/Materials | Identified exit to Mines
  315 | -10/Materials | Build established: Mutant
  494 | -10/Materials | Identified exit to Materials
  788 | -10/Materials | Core integrity fell below 50%
  788 | -10/Materials | Reached level 2
 1000 | -10/Materials | Upgraded with Utility slot (x1)
 1490 | -10/Materials | Repaired Sensor Array
 1523 | -10/Materials | Repaired Particle Cannon
 1967 | -10/Materials | Entered Mines
 1984 | -10/Mines     | Found the Drone Emporium
 1990 | -10/Mines     | Found Prototype Device
 1990 | -10/Mines     | Identified Thief Drone Bay
 2105 | -10/Mines     | Discovered exit to Materials (range 34)
 2118 | -10/Mines     | Reached level 3
 2120 | -10/Mines     | Upgraded with Utility slot (x1)
 2138 | -10/Mines     | Discovered exit to Materials (range 44)
 2431 | -10/Mines     | Assembled infested the area
 2436 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2481 | -10/Mines     | Core integrity fell below 20%
 2489 | -10/Mines     | Destroyed by as-64328 with Assembled Rifle

 Last Messages 
---------------
02350_ Acquired 6 matter.
02351_ K-01 Serf collects debris.
02431_ ALERT: Infestation in the mines, dispatching Demolisher response squad.
02436_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on
  this area, come on!"
02448_ Destroyed Mining Laser.
02448_ 82-U84(h) destroyed.
02449_ K-01 Serf collects debris.
02450_ BN-V0O(g) knocked back.
02456_ as-66332 destroyed.
02456_ as-12918 destroyed.
02456_ BN-V0O(g) destroyed.
02456_ Plasma Injector explodes.
02456_ as-68996 destroyed.
02458_ as-23735 destroyed.
02461_ The unstable cave ceiling collapses.
02464_ D-53 Grenadier destroyed.
02469_ The unstable cave ceiling collapses. <x2>
02470_ D-53 Grenadier destroyed.
02475_ as-13811 destroyed.

 Map 
-----
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           43
Energy Generation          15
Energy Capacity            170
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                40
Targeting Accuracy         6
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  -10  
---------                  Run  | Jun  Mat  Min  
Levels Raised              2    | .    1    1    
  XP Earned                6870 | 3000 2060 1810 
  XP Spent                 5970 | 3000 1500 1470 
Upgrades                   16   | 6    2    8    
  Propulsion Slot          1    | 1    .    .    
  Utility Slot             3    | 1    1    1    
  Weapon Slot              1    | 1    .    .    
  Core Integrity           4    | .    .    4    
  Heat Dissipation         3    | .    .    3    
  Ranged Accuracy          4    | 3    1    .    
Protomatter Created        210  | .    210  .    
  Integrity Restored       435  | .    318  117  
    Core                   435  | .    318  117  
Protomatter Decayed        302  | .    104  198  

 Game 
------
Seed              MicroNodeRifle
  Manual?         0
Play Time         00:26:58
  Cumulative      19.3 hours
  Start           2023.09.18 @ 23:20:41
  End             2023.09.18 @ 23:50:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          22
  Rogue           22
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          23
Achievement%      20
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          183x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8107573d-c287-4381-a897-3e3024a23491