Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 20:51:31 Player: UnifiBg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3336) 3336 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 7985 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 284 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 93/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Thermal Shield Component Analysis Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Heart of Steel Plasma Rifle Gauss Rifle Mini Assault Cannon Heavy Missile Launcher Maul [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . 1 . . Utility 4 | . . 1 . 1 1 1 . . Weapon . | . . . . . . . . . Parts Attached 116 | 9 12 3 14 17 22 13 4 22 Power 20 | 2 3 . 2 2 2 3 2 4 Engine 16 | 2 3 . 2 2 1 1 2 3 Core 4 | . . . . . 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 6 1 1 6 4 2 . 1 Treads 9 | 2 3 1 1 2 . . . . Leg 4 | . 3 . . . 1 . . . Wheel 10 | . . . . 4 3 2 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 2 . 3 4 6 4 . 4 Device 13 | 1 . . 2 1 5 3 . 1 Storage 8 | 1 2 . 1 1 1 . . 2 Processor 2 | . . . . 1 . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 48 | 3 1 2 8 5 10 4 2 13 Energy Gun 9 | 1 . . 2 2 2 1 . 1 Energy Cannon 9 | . . . 3 . 1 1 . 4 Ballistic Gun 6 | 2 . 1 1 1 1 . . . Ballistic Cannon 8 | . 1 . . 1 3 1 . 2 Launcher 14 | . . 1 2 1 3 . 2 5 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 4 2 1 . . . Parts Lost 48 | . 3 . 3 9 6 2 1 24 Power 5 | . . . . . . . . 5 Propulsion 15 | . 1 . 1 4 3 . 1 5 Utility 17 | . 1 . 1 3 2 1 . 9 Weapon 11 | . 1 . 1 2 1 1 . 5 Highest Loss Streak 9 | . 2 . 1 2 2 2 1 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 97 81 97 89 94 95 99 65 Engine 9 | . 14 11 11 9 12 6 5 7 Core 1 | . . . . . 2 6 6 1 Treads 13 | . 23 26 32 26 2 . . . Wheel 9 | . . . . 1 21 28 32 8 Device 13 | . 5 . 10 9 21 21 26 14 Storage 13 | . 20 22 20 15 7 6 6 10 Processor 4 | . . . . 8 7 6 6 6 Energy Gun 2 | . . . 1 6 3 4 . 1 Energy Cannon 2 | . . . 5 2 . 5 5 1 Ballistic Gun 6 | . 23 7 9 6 1 . . . Ballistic Cannon 3 | . 4 11 1 1 7 1 . 3 Launcher 3 | . . 3 4 1 1 . 6 5 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 52 | 13 21 23 28 30 47 43 44 52 Greatest Support 89 | 40 46 69 81 89 44 60 60 48 Greatest Overweight (x) 15 | 4 1 . . 2 1 1 . 15 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 9 Most Carried 10 | 3 8 9 10 10 10 10 10 10 Average Carried 8 | 2 5 7 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 9 9 10 10 10 10 3 Class Distribution -------------------- 65% | Mutant 21% | Scavenger-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Matter Collected 2988 | 326 338 22 520 293 313 330 58 788 Remotely . | . . . . . . . . . Salvage Created 3140 | 163 583 76 641 548 288 265 67 509 Parts 171 | 11 34 6 50 26 14 9 1 20 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 3 | 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 1 14 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Combat Hostiles Destroyed 82 | . 15 5 18 15 6 2 3 18 Guns 31 | . 13 . 4 10 3 . . 1 Cannons 18 | . 2 1 7 2 2 2 . 2 AOE 31 | . . 4 6 3 1 . 3 14 Classes Destroyed 13 | 3 2 2 1 3 1 . . 1 Worker 6 | 1 1 . 1 2 . 1 . . Builder 3 | . . . . 2 1 . . . Tunneler 3 | 3 . . . . . . . . Hauler 2 | . . . 1 1 . . . . Recycler 3 | 1 . . 1 . . 1 . . Operator 1 | . . 1 . . . . . . Swarmer 20 | . 3 3 6 5 . . . 3 Grunt 41 | . 12 1 6 4 3 2 2 11 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 13 | . . 1 6 4 1 . 1 . Hunter 4 | . . . . 1 1 . . 2 Programmer 1 | . . . . . 1 . . . Best Kill Streak 8 | 1 3 5 8 8 3 1 3 4 Combat Bots Only 7 | . 3 4 7 5 3 1 3 4 Max Kills in Single Turn 3 | 1 1 3 3 2 2 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 2 1 . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Hostile Shots Fired 521 | . 74 12 84 93 68 17 35 138 Missed 158 | . 13 4 29 27 19 7 17 42 Damage Taken 6272 | . 727 90 753 956 703 555 112 2376 Core 1355 | . 177 10 95 119 97 39 10 808 Absorbed by Shields 24 | . . . . . 24 . . . Ignored by Resistances 28 | . . . . . . . 10 18 Core Remaining (%) 73 | 100 29 . 73 78 86 . . . Volleys Fired 266 | 26 51 11 44 44 27 17 3 43 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 134 | 40 55 65 91 105 117 134 78 123 Shots Fired 512 | 52 102 22 87 88 51 29 6 75 Gun 305 | 52 97 6 44 76 13 10 . 7 Cannon 123 | . 5 11 25 4 27 19 . 32 Launcher 84 | . . 5 18 8 11 . 6 36 Special . | . . . . . . . . . Kinetic 308 | 52 102 17 47 36 28 2 . 24 Thermal 113 | . . . 15 44 12 27 . 15 Explosive 84 | . . 5 18 8 11 . 6 36 Electromagnetic 7 | . . . 7 . . . . . Robot Hit Streak 15 | 7 15 15 9 11 7 9 . 5 Robot Miss Streak 6 | 2 4 1 2 2 5 3 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 294 | 36 77 10 48 57 25 16 . 25 Core Hits 201 | 10 39 9 30 33 17 7 8 48 Critical Kills 4 | . 1 . 1 . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 9 | . 1 . 1 3 . 1 . 3 Burn 3 | . . . . 3 . . . . Meltdown 2 | . . . 1 . . . . 1 Destroy 3 | . 1 . . . . . . 2 Blast 1 | . . . . . . 1 . . Melee Attacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8085 | 284 677 334 1265 1386 915 385 395 2444 Guns 2414 | 284 602 17 280 865 162 116 . 88 Cannons 1647 | . 74 107 359 37 336 269 . 465 Explosions 3996 | . . 208 608 477 417 . 395 1891 Melee . | . . . . . . . . . Ramming 28 | . 1 2 18 7 . . . . Kinetic 2533 | 284 676 124 366 368 358 26 . 331 Thermal 1480 | . . . 225 534 140 359 . 222 Explosive 3919 | . . 208 608 477 340 . 395 1891 Electromagnetic 125 | . . . 48 . 77 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 2 . . 13 Average Corruption 9 | . . . . . 1 . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . . . . . 5 . . 78 Message Errors 19 | . . . . . . . . 19 Matter Fused 22 | . . . . . 2 . . 20 Heat Flow Errors 8 | . . . . . . . . 8 Energy Discharges 8 | . . . . . 1 . . 7 Parts Rejected 3 | . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . . 8 Data Loss (major) 4 | . . . . . . . . 4 Misfires 4 | . . . . . . . . 4 Alerts 3 | . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 96 | . . . 3 18 47 . . 28 Projectiles 35 | . . . . . 10 . . 25 Explosions 61 | . . . 3 18 37 . . 3 Melee . | . . . . . . . . . Knockbacks 13 | . 2 2 2 1 2 . . 4 Impact 1 | . . . . 1 . . . . Kinetic 10 | . 1 2 1 . 2 . . 4 Secondary 2 | . 1 . 1 . . . . . Self-Inflicted Damage 438 | . . . 106 70 176 . . 86 Shots 16 | . . . 5 2 6 . . 3 Rammed 4 | . . 1 3 . . . . . Targets Rammed 6 | . 1 1 3 1 . . . . Kicked 1 | . 1 . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 345 | . 56 28 63 345 117 47 . 244 Average Temperature 53 | . 13 9 21 101 36 23 . 67 Received Heat Transfer 1778 | . 426 45 222 324 103 75 21 562 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 Combat Hostiles 2 | . . . 1 . . . . 1 Parts Melted 5 | . . . 2 . . 1 . 2 Heat Transferred 2975 | . . . 407 1369 259 555 . 385 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Peak Influence 758 | 25 274 201 758 468 307 139 . . Initial 287 | . . 5 84 287 106 105 . . Average 201 | 11 81 132 301 268 220 121 . . Maximum Alert Level 3 | . 1 1 3 2 1 . . . Low Security (%) 59 | 100 83 76 55 33 39 100 . . Level 1 25 | . 16 23 3 46 60 . . . Level 2 13 | . . . 36 20 . . . . Level 3 1 | . . . 5 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . 5 2 . . Investigation 3 | . 1 . 2 . . . . . Extermination 3 | . . . . . 2 1 . . Reinforcement 6 | . 1 . 1 . 3 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Distress Signals 6 | . 1 1 1 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 24 5 27 33 16 3 6 25 Peak Tracking Total 10 | . 4 4 10 8 3 3 3 7 Tactical Retreats 12 | . 2 . 4 2 2 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Traps Triggered 3 | . 1 . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . 2 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Machines Disabled 15 | . . 1 4 2 8 . . . Max in Single Turn 5 | . . 1 1 2 5 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Machines Accessed 24 | . 5 . 5 6 4 1 2 1 Terminals 21 | . 5 . 5 6 3 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 17 . 13 17 7 1 2 1 Successful 35 | . 11 . 7 10 4 . 2 1 Failed 23 | . 6 . 6 7 3 1 . . Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 7 . 5 7 3 . . . Terminals 55 | . 17 . 13 17 6 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 9 . 5 8 3 . 2 1 Record 16 | . 7 . 2 5 1 . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . . 1 . . . 1 1 Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . 1 . . 1 . . . . Locate Traps 2 | . . . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 2 1 . . . Terminals 7 | . 2 . 2 2 1 . . . Botnet 7 | . 2 . 2 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 . 5 6 3 1 1 . Full Trace Events 4 | . 1 . 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Total Allies 11 | . . . 10 . . . . 1 Largest Group 10 | . . . 10 7 . . . 1 Highest-Rated Group 146 | . . . 88 56 . . . 146 Highest-Rated Ally 146 | . . . 16 8 . . . 146 Total Orders . | . . . . . . . . . Ally Attacks 145 | . . . 67 78 . . . . Total Damage 1000 | . . . 506 494 . . . . Kills 18 | . . . 8 10 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Turns Passed 10435 | 427 1426 134 1609 1662 1028 380 1069 2700 Spaces Moved 6568 | 228 803 50 857 913 849 326 1189 1353 Core 274 | 25 . . . . . . . 249 Treads 2640 | 203 666 50 857 864 . . . . Legs 137 | . 137 . . . . . . . Wheels 3517 | . . . . 49 849 326 1189 1104 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 86 85 88 87 87 Average Speed 140 | 151 153 160 160 162 99 91 87 187 Slowest Speed 800 | 250 190 160 160 240 105 101 88 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 48 | 12 80 9 71 57 20 6 89 91 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 24 | . . . 6 . . 1 . 17 Terrain Destroyed 679 | . . 30 119 78 107 4 35 306 Melee 1 | . . . . . . 1 . . Projectile 14 | . . . . . 4 3 . 7 AOE 664 | . . 30 119 78 103 . 35 299 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Total 7261 | 264 914 82 1012 1017 971 375 1204 1422 Wait 202 | . 27 16 71 17 61 10 . . Move 6560 | 227 802 49 856 912 848 325 1188 1353 Hop . | . . . . . . . . . Pick Up 45 | 2 9 2 10 11 5 3 1 2 Fast Attach 53 | 7 6 . 5 10 10 6 1 8 Attach 17 | . 1 1 3 3 3 2 . 4 Detach 1 | . . . 1 . . . . . Swap 47 | 2 5 2 6 5 9 5 3 10 Drop 59 | . 12 . 13 14 8 6 4 2 Fire 266 | 26 51 11 44 44 27 17 3 43 Melee 1 | . . . . . . 1 . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 5 | . . 1 3 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 428 | -11/Scrapyard | Entered Materials 429 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 10) 969 | -10/Materials | Discovered new exit (range 14) 1166 | -10/Materials | Core integrity fell below 50% 1292 | -10/Materials | Discovered new exit (range 16) 1348 | -10/Materials | Discovered new exit (range 10) 1513 | -10/Materials | Discovered new exit (range 14) 1854 | -10/Materials | Entered another Materials area 1854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -9/Materials | Discovered new exit (range 10) 1988 | -9/Materials | Entered Storage 2005 | -9/Storage | Learned location of Armory (-3) 2939 | -9/Storage | Destroyed 7 combat bots 3326 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3427 | -9/Storage | Discovered new exit (range 6) 3597 | -9/Storage | Entered Materials 3597 | -8/Materials | Accompanied by 8 allies 3597 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3627 | -8/Materials | Build established: Commander-Mutant 4672 | -8/Materials | Lost 4 allies 4936 | -8/Materials | Build established: Mutant 5217 | -8/Materials | Discovered new exit (range 16) 5259 | -8/Materials | Entered Factory 5259 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6274 | -7/Factory | Discovered new exit (range 13) 6287 | -7/Factory | Entered another Factory area 6287 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6633 | -6/Factory | Discovered new exit (range 5) 6667 | -6/Factory | Entered Lower Caves 6688 | -6/Lower Caves | Build established: Scavenger-Mutant 6854 | -6/Lower Caves | Found Prototype Device 6855 | -6/Lower Caves | Identified Heart of Steel 6903 | -6/Lower Caves | Encountered a Warlord checkpoint 7534 | -6/Lower Caves | Discovered new exit (range 10) 7713 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7736 | -6/Lower Caves | Entered another Lower Caves area 7754 | -6/Lower Caves | Discovered new exit (range 10) 8234 | -6/Lower Caves | Encountered a Warlord checkpoint 8430 | -6/Lower Caves | Crushed by falling debris 8461 | -6/Lower Caves | Lost 3 parts (1p2n) 8718 | -6/Lower Caves | Build established: Mutant 8760 | -6/Lower Caves | Lost 3 parts (1p1n1u) 9095 | -6/Lower Caves | Crushed by falling debris 9095 | -6/Lower Caves | System corruption reached 10% 9126 | -6/Lower Caves | Lost 4 parts (1p3u) 9616 | -6/Lower Caves | Learned Factory stockpile data 9670 | -6/Lower Caves | Lost 3 parts (1p1u1w) 10414 | -6/Lower Caves | Attracted the attention of an 0b10 base 10421 | -6/Lower Caves | Core integrity fell below 50% 10434 | -6/Lower Caves | Core integrity fell below 20% 10436 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10418_ Destroyed Imp. Treads. 10419_ Penetrated by Slug. 10422_ Adv. Sensor Array destroyed. 10422_ Slug Cannon destroyed. 10422_ Penetrated by Slug. 10422_ Com. Battery destroyed. 10424_ Med. Storage Unit destroyed. 10424_ Penetrated by Slug. 10428_ Hvy. Ion Cannon destroyed. A strange signal echoes through the caves. 10430_ Adv. Visual Processing Unit destroyed. 10431_ Plasma Rifle destroyed. 10433_ Penetrated by Slug. 10433_ Acquired Hvy. Missile Launcher. 10435_ Cld. Ion Engine destroyed. 10435_ Hvy. Missile Launcher destroyed. 10435_ Destroyed Hvy. Missile Launcher. 10436_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????#####????????#?##????????? | | ??????????# ??????? ?? #????????? | | ?????????## g?????? ??? #????????? | | ????????## ######+####? #????????? | | ????????# """"" ""# #????????? | | ????????# ""# #????????? | | ????????# gY T"# #????????? | | ????????# @ g$ ""# #????????? | | ????????# / # #????????? | | ????????# # ##???????? | | ????????## #""" "# ######??? | | ?????????## #??" "# ???? | | ??????????#ss#??" ?? "# ?????? | | ??????????# ####+###### #???????? | | ??????????# ##??????? | | ??????????# #??????? | | ??????????########## ##??????? | | ???????????????????## ##?####??? | | ???????????????####?## #??#" #### | | ???????????????# ##?# ###??# # | | ???????????????# #?# #???## | | ???????????????## #?# #?### # | | ???????????????## #?# #?# # | | ???????????????# ### ### | | ???????????????# ## # """ """ | | ???????????????# ## """ """ | | ???????????????# ##### #""" """ | | ??????????????## #??## ## " " | | ??????????????# #### ## """"" | | ??????????????# ## ## """"" | | ??????????????## ## """ | | ???????????????## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 870 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness It's Just You Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer One Hack Too Far Oops Remodeling Risk Taker Storm Trooper System Compromised The More The Merrier Tourist True Hacker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed PhysicsBraceCutter Manual? 0 Play Time 01:18:00 Cumulative 1.2 hours Start 2024.07.27 @ 23:10:48 End 2024.07.28 @ 20:51:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 06a5f73d-14e7-4c9f-9727-956ded38771f