Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 03:57:10 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (441) 2205 Value Destroyed (15921) 15921 Prototype IDs (110) 2200 Alien Tech Used (0) 0 Bonus (19635) 19635 TOTAL SCORE: 49061 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 3135 Follower Combat Kills 1516 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 8000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 512 Acquired SGEMP 2000 Friendly Fire -928 Cogmind --------- Core Integrity 0/1100 Matter 272/300 Energy 409/1130 System Corruption 15% Temperature Cool (198) Movement Flying (23) Location -3/Testing Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Zionite Light DM Reactor > --- PROPULSION (5) --- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (13) ----- Experimental Cooling System Experimental Coolant Injector Zionite Biocell Experimental Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Advanced Particle Charger Advanced Weapon Cycler Reaction Control System Improved Phase Shifter Improved Focal Shield Experimental Thermal Shield Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Force Rifle Potential Cannon > --- INVENTORY (7) ---- Experimental Thermal Converter Experimental Sensor Array GOLEM Unit Latent Energy Streamer SGEMP Prototype Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Zionite Biocell Experimental Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Advanced Particle Charger Advanced Weapon Cycler Reaction Control System Improved Phase Shifter Improved Focal Shield Experimental Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Enhanced Force Rifle Potential Cannon > --- INVENTORY -------- Experimental Thermal Converter Experimental Sensor Array GOLEM Unit Latent Energy Streamer SGEMP Prototype [Rating: 188] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Makeshift Flight Unit Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Makeshift Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Zionite Biocell Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Insulated Plating Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Slots Evolved 19 | 2 4 . 4 . . . 2 2 . . . 1 1 . . . . . . . . 1 . . . 1 1 . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Utility 12 | 1 2 . 2 . . . 2 1 . . . 1 1 . . . . . . . . 1 . . . . 1 . Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 430 | 7 16 18 45 1 1 1 26 28 5 3 . 9 37 5 3 4 83 3 36 3 . 20 7 . 8 21 34 6 Power 59 | 1 2 6 17 . . . 3 6 1 . . 1 5 . . . 7 . 1 . . 3 2 . . 4 . . Engine 29 | 1 . 5 15 . . . 2 5 . . . . 1 . . . . . . . . . . . . . . . Core 14 | . 2 1 2 . . . 1 1 1 . . 1 4 . . . 1 . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 6 . 1 . . 3 2 . . 4 . . Propulsion 71 | 4 5 1 4 . . . 4 5 . . . 5 8 1 1 . 14 . 1 . . 4 . . 2 2 10 . Treads 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . 1 . . . . . 1 . . . . . . . . . 7 . . . . 1 . . 1 . 1 . Flight 53 | . 4 1 4 . . . 3 5 . . . 4 8 1 1 . 7 . 1 . . 2 . . 1 2 9 . Utility 192 | . 6 5 16 1 1 1 12 9 1 3 . 3 16 4 . 2 44 3 23 2 . 10 1 . 1 7 16 5 Device 141 | . 3 3 10 1 . . 7 5 1 1 . 2 13 4 . 2 30 3 19 2 . 7 1 . 1 7 14 5 Storage 13 | . 2 . 1 . 1 1 1 . . . . 1 . . . . 5 . . . . 1 . . . . . . Processor 14 | . 1 2 1 . . . . 2 . . . . 3 . . . . . 2 . . 2 . . . . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Protection 21 | . . . 4 . . . 4 2 . 2 . . . . . . 9 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 3 6 8 . . . 7 8 3 . . . 8 . 2 2 18 . 11 1 . 3 4 . 5 8 8 1 Energy Gun 41 | 2 1 2 3 . . . 1 1 1 . . . 2 . . . 9 . 5 . . . 2 . 2 4 6 . Energy Cannon 29 | . 2 2 2 . . . 1 3 1 . . . 6 . 1 1 5 . 3 . . . . . . 1 . 1 Ballistic Gun 14 | . . . 1 . . . 5 3 1 . . . . . . . . . 3 . . . . . . 1 . . Ballistic Cannon 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . 1 . 1 . Launcher 8 | . . 2 1 . . . . . . . . . . . . 1 2 . . . . . . . 2 . . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . 4 1 . . 3 4 . . . 3 6 . . 1 8 . 5 . . 8 . . 3 7 7 2 Parts Lost 9 | . . . . . . . . . . . . . . . . . 3 2 3 . . . . . . 1 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . 1 . . Average Slot Usage (%) 96 | . 96 95 97 100 100 92 98 99 98 100 100 99 99 100 100 100 95 97 96 92 90 89 90 90 90 93 94 94 Engine 3 | . 9 9 14 14 14 14 12 8 8 5 5 5 . . . . . . . . . . . . . . . . Core 3 | . 4 9 . . . . . 2 2 5 5 5 9 10 10 10 3 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 6 10 10 10 10 9 9 9 9 9 8 8 Flight 19 | . 19 20 22 21 21 21 19 19 22 22 22 21 20 20 20 20 19 20 17 15 15 14 14 14 14 16 17 17 Device 31 | . 20 20 18 21 21 21 22 32 32 31 27 30 38 40 40 40 31 27 31 32 35 31 33 33 33 31 32 33 Storage 2 | . 1 . . . 4 . 4 . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 4 4 Processor 14 | . 10 17 15 14 14 14 12 7 11 11 11 10 14 15 15 15 15 15 15 15 15 18 19 19 19 18 15 13 Protection 2 | . . . 3 7 2 . 5 9 5 7 11 8 . . . . 3 5 . . . . . . . . . . Energy Gun 5 | . 11 10 9 . . . . . 1 . . . . . . . 6 15 9 7 5 4 4 4 4 8 12 12 Energy Cannon 5 | . 12 2 3 14 14 14 9 5 3 5 5 5 11 15 15 15 5 . 2 2 . . . . . . . . Ballistic Gun 2 | . . . 1 . . . 5 10 10 11 11 10 3 . . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 5 13 15 31 31 34 34 37 42 47 48 48 49 56 56 56 56 57 47 51 57 50 52 58 58 52 58 47 63 Greatest Support 112 | 25 25 13 31 31 31 31 42 50 49 49 49 52 56 56 56 56 112 47 51 51 51 52 52 52 52 70 71 69 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 1 . . . . 1 . 1 . . 1 . 1 1 . 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 1 1 1 1 1 2 2 3 3 4 4 4 4 4 4 5 6 6 6 6 6 6 6 7 7 7 7 7 Average Capacity 4 | . 1 1 1 1 1 1 2 2 3 3 4 4 4 4 4 4 5 6 6 6 6 6 6 6 7 7 7 7 Most Carried 7 | 1 1 1 1 1 1 2 2 3 3 4 4 4 4 4 4 5 6 6 6 6 6 6 6 7 7 7 7 7 Average Carried 4 | . . . . 1 . 1 1 2 2 3 4 3 3 3 4 4 4 5 5 5 6 5 5 6 6 6 6 6 Final Capacity 7 | 1 1 1 1 1 1 2 2 3 3 4 4 4 4 4 4 5 6 6 6 6 6 6 6 7 7 7 7 7 Final Carried 7 | 1 1 1 1 1 1 2 2 3 3 4 4 4 4 4 4 5 6 5 6 6 6 6 6 7 7 7 7 7 Class Distribution -------------------- 20% | Scavenger-Sprinter 17% | Sprinter 11% | Scout 10% | Scavenger-Scout 8% | Hacker-Sprinter 7% | Hauler-Scout 7% | Scavenger-Mutant 5% | Hacker-Scout 5% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Scavenger-Sprinter | -6/Deep Caves Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hauler-Scout | -4/Factory Hauler-Scout | -4/Waste Hauler-Scout | -4/Factory Hauler-Scout | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Matter Collected 7402 | 244 186 190 550 10 10 20 578 749 275 168 . 503 535 97 30 40 1104 30 401 74 88 280 398 . 80 324 366 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22324 | . 583 56 1026 . . 92 1958 1819 547 160 . 726 951 371 222 . 3589 1279 1325 . 383 375 785 . . 1356 4559 162 Parts 930 | . 45 6 66 . . . 90 100 15 7 . 36 42 15 14 . 65 54 57 . 16 6 33 . 1 52 205 5 Haulers Intercepted 32 | . 1 . 5 . . . 6 5 . . . . 5 . . . . . 4 . . . . . . 4 2 . Recyclers Shooed 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 245 | . . . . . . . . . 16 5 . 38 . 30 12 . . 50 . . 19 50 25 . . . . . Prevented 16 | . . . . . . . . . . 5 . 3 . . . . . . . . . 6 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Combat Hostiles Destroyed 351 | . 12 6 29 . . 2 26 26 9 7 . 15 7 9 7 . 80 22 12 . 7 5 8 . . 13 47 2 Melee 6 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . 2 . . Guns 201 | . 4 3 19 . . . 6 17 9 3 . 14 3 . . . 34 22 3 . 4 4 1 . . 8 47 . Cannons 91 | . 8 2 4 . . 1 20 6 . . . . 3 9 7 . 8 . 8 . 3 1 7 . . 3 . 1 AOE 47 | . . 1 5 . . 1 . 3 . 4 . 1 1 . . . 30 . . . . . . . . . . 1 Classes Destroyed 26 | . 7 2 1 . . 1 2 2 1 2 . 1 . . . . 3 2 . . . . . . . . 1 1 Worker 10 | . . . . . . . 2 3 . . . . . . . . . . 2 . . . . . . . 3 . Builder 6 | . 1 . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 32 | . 1 . 5 . . . 6 5 . . . . 5 . . . . . 4 . . . . . . 4 2 . Recycler 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Watcher 18 | . 3 . 3 . . . 3 1 . . . . 3 . . . . . 3 . . . . . . 1 1 . Swarmer 45 | . 6 . 15 . . . 4 1 . 1 . 1 . 2 . . . 8 . . 2 . . . . . 5 . Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Grunt 110 | . 6 1 7 . . 1 14 16 4 5 . 5 . 5 5 . . 4 2 . 3 1 5 . . 9 17 . Brawler 8 | . . . . . . 1 1 1 1 . . 3 . . . . . . . . . 1 . . . . . . Duelist 18 | . . . . . . . . 3 2 . . 4 . 1 . . . 5 . . 1 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 47 | . . . 8 . . . 7 3 1 . . 1 3 . 2 . . 2 6 . 1 . 1 . . 4 8 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . . . 1 . . . 1 1 . . . 2 . . . . 2 . . . 4 . Programmer 24 | . . . . . . . . 4 . . . . 3 . . . . . 4 . . . . . . . 12 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 46 | . . 3 . . . . . . . . . . . . . . 43 . . . . . . . . . . . Golem 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | . 5 3 13 . . 2 5 15 4 4 . 6 2 4 5 . 35 8 3 . 4 4 3 . . 7 9 2 Combat Bots Only 35 | . 3 3 6 . . 2 4 7 4 4 . 6 1 4 5 . 35 8 3 . 4 4 3 . . 6 8 2 Max Kills in Single Turn 13 | . 1 1 2 . . 1 2 4 1 4 . 1 1 1 2 . 13 2 1 . 1 1 1 . . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 13 | . . 1 2 . . 1 . 3 . 4 . 1 1 . . . 13 . . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Damage Taken 13696 | . 473 112 709 . . 18 1015 587 343 232 . 515 738 432 116 . 2774 1230 828 31 434 101 231 . . 99 2069 609 Core 10210 | . 398 87 582 . . 18 743 410 260 154 . 369 592 350 89 . 1981 632 657 24 361 85 182 . . 77 1670 489 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 8228 | . 244 87 395 . . . 629 329 204 154 . 339 469 286 89 . 1600 471 498 24 271 43 157 . . 77 1432 430 Core Remaining (%) 89 | 100 . 100 . . . 78 48 . . . . 100 . . . . . 97 . . . . 91 . . 100 . . Volleys Fired 1464 | 1 48 21 75 . . 3 100 79 37 23 . 72 57 23 9 . 360 76 139 5 89 18 66 . 4 29 127 3 Largest 3 | 1 2 2 3 . . 2 3 3 3 2 . 2 2 2 2 . 3 3 3 2 2 2 2 . 1 3 3 3 Hottest 281 | 40 100 100 211 . . 136 136 118 110 50 . 50 200 200 200 . 260 180 188 44 133 85 85 . 24 243 243 281 Shots Fired 3130 | 1 96 27 126 . . 4 250 225 73 46 . 144 109 46 18 . 887 228 200 6 95 28 87 . 4 59 364 7 Gun 2519 | 1 48 20 92 . . . 106 153 72 46 . 144 49 . . . 824 228 164 6 84 18 45 . 4 46 364 5 Cannon 596 | . 48 6 30 . . 2 144 72 1 . . . 60 46 18 . 56 . 36 . 11 10 41 . . 13 . 2 Launcher 14 | . . 1 4 . . 2 . . . . . . . . . . 7 . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 690 | . . . 20 . . . 106 153 72 46 . 144 49 . . . . . 25 . 11 10 41 . . 13 . . Thermal 1226 | 1 48 19 102 . . 2 144 70 . . . . 58 46 18 . 54 . 89 6 84 18 46 . 4 46 364 7 Explosive 14 | . . 1 4 . . 2 . . . . . . . . . . 7 . . . . . . . . . . . Electromagnetic 71 | . 48 7 . . . . . 2 1 . . . 2 . . . 11 . . . . . . . . . . . Phasic 1129 | . . . . . . . . . . . . . . . . . 815 228 86 . . . . . . . . . Robot Hit Streak 45 | . 11 6 11 . . 3 13 13 19 17 . 22 12 12 8 . 45 45 16 . 21 16 17 . 21 27 24 5 Robot Miss Streak 8 | 1 6 3 5 . . . 5 4 1 2 . 3 5 3 3 . 8 8 3 . 2 2 2 . . 1 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 24 | . . . 1 . . . . . 2 . . 3 . . . . 3 6 . . . . . . . . 9 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . 1 . . . . 1 1 . . . . . . . . 1 . Shots Hit Robots 1714 | . 55 14 73 . . 2 140 152 61 36 . 114 80 41 11 . 304 109 84 . 16 22 67 . 4 49 277 3 Core Hits 947 | . 26 11 38 . . 4 60 77 21 15 . 42 39 21 15 . 290 44 37 . 10 12 33 . 1 33 115 3 Critical Hits 169 | . 1 . 1 . . . 15 7 . . . . . . . . 1 . 1 . 5 5 16 . . 15 102 . Critical Kills 58 | . . . . . . . 4 2 . . . . . . . . . . . . 3 . 8 . . 8 33 . Critical Parts Destroyed 85 | . 1 . 1 . . . 11 5 . . . . . . . . 1 . 1 . 2 4 7 . . 4 48 . Melee Attacks 48 | . . . 6 . . . . . . . . . . . . . 35 . . . . . . . . 7 . . Impact 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . 7 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56752 | . 1035 365 1906 . . 245 2606 3614 1020 984 . 2129 2178 1254 507 . 17933 4471 3425 . 520 588 1336 . 121 1536 8574 405 Guns 37083 | . 466 227 1071 . . . 630 1718 1020 623 . 1890 708 . . . 10573 4471 2123 . 404 475 1011 . 121 912 8574 66 Cannons 10504 | . 504 53 280 . . 20 1976 1151 . . . . 1385 1254 507 . 1223 . 1302 . 116 113 313 . . 172 . 135 Explosions 8324 | . 65 85 434 . . 225 . 745 . 361 . 239 85 . . . 5881 . . . . . . . . . . 204 Melee 829 | . . . 121 . . . . . . . . . . . . . 256 . . . . . . . . 452 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7752 | . . . 143 . . . 630 1718 1020 623 . 1890 708 . . . . . 306 . 116 113 313 . . 172 . . Thermal 25298 | . 569 224 1208 . . 20 1976 1144 . . . . 1378 1254 507 . 3327 . 1777 . 404 475 1023 . 121 912 8574 405 Explosive 3566 | . . 85 434 . . 225 . 134 . . . . . . . . 2688 . . . . . . . . . . . Electromagnetic 2921 | . 466 56 . . . . . 618 . 361 . 239 92 . . . 1089 . . . . . . . . . . . Impact 121 | . . . 121 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 708 | . . . . . . . . . . . . . . . . . 256 . . . . . . . . 452 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 16386 | . . . . . . . . . . . . . . . . . 10573 4471 1342 . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 1 . 3 5 2 . . 4 4 . . 11 . 1 1 1 1 . . . . 11 15 Average Corruption 3 | . . . 1 1 1 1 . 1 3 1 . . 2 2 . . 5 . 1 1 1 1 . . . . 5 12 Corruption Purged 45 | . . . . . . . . 5 3 2 . . 4 4 . . 26 . 1 . . . . . . . . . Effects 240 | . . . 2 3 . . . 7 8 3 . . 37 1 . . 92 . 8 2 3 . . . . . 66 8 Message Errors 47 | . . . 1 1 . . . 2 2 . . . 14 1 . . 18 . 2 1 . . . . . . 5 . Matter Fused 38 | . . . . . . . . . 1 . . . 6 . . . 22 . . . . . . . . . 8 1 Heat Flow Errors 14 | . . . . . . . . 1 1 . . . 4 . . . 6 . . . . . . . . . 2 . Energy Discharges 29 | . . . . 2 . . . 2 1 2 . . 7 . . . 9 . 1 1 2 . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . . . . 1 . . . . 5 . . . 10 . 2 . 1 . . . . . 2 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Targeting Errors 49 | . . . 1 . . . . 1 1 1 . . 1 . . . 14 . 3 . . . . . . . 26 1 Weapon Failures 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 6 . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . Overflow Damage 937 | . 34 13 73 . . 2 6 8 . . . . 44 22 . . 608 . 65 . . . . . . 62 . . Projectiles 177 | . 25 . 7 . . . 6 4 . . . . 44 22 . . 4 . 65 . . . . . . . . . Explosions 664 | . 9 13 44 . . 2 . 4 . . . . . . . . 592 . . . . . . . . . . . Melee 96 | . . . 22 . . . . . . . . . . . . . 12 . . . . . . . . 62 . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 486 | . . . 32 . . . . . . . . . . . . . 357 . 46 . . . . . . . . 51 Shots 5 | . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 647 | . 294 101 261 . . . 71 157 215 161 . 1 297 348 201 . 228 115 300 . 269 52 . . . 276 647 376 Average Temperature 80 | . 90 34 85 . . . 25 51 83 79 . 1 107 89 80 . 48 35 84 . 111 23 . . . 96 134 95 Received Heat Transfer 2862 | . 165 . 117 . . 9 423 156 120 27 . 156 186 99 81 . 669 174 153 . 9 9 48 . . 9 222 30 Effects 14 | . . . . . . . . . . . . . 1 1 . . . . 2 . 1 . . . . . 9 . Shutdowns 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Energy Bleed 6 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Parts Fried 17 | . 1 . 1 . . . . . . . . . . . . . 15 . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 71 | . 1 . 2 . . . 2 1 . . . . 3 3 . . . . 5 . 2 . 1 . . 3 48 . Heat Transferred 29993 | . 1173 407 2072 . . 37 3515 1961 . . . . 1550 1225 475 . 769 . 2272 . 570 725 1537 . 200 1188 9953 364 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 2327 | . . . . . . . . 322 69 . . . 370 . . . 1566 . . . . . . . . . . . LE Corruption 38 | . . . . . . . . 5 2 . . . 6 . . . 25 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Peak Influence 1735 | . 336 171 737 287 . 87 511 1058 . . . . 391 . . . . . 543 . . . . 36 12 753 1717 1735 Average Influence 361 | . 191 86 366 287 . 85 266 491 . . . . 133 . . . . . 282 . . . . 33 12 410 1043 1636 Maximum Alert Level 5 | . 1 . 3 1 . . 2 3 . . . . 1 . . . . . 2 . . . . . . 3 5 5 Low Security (%) 40 | 100 40 100 11 . . 100 35 27 . . . . 81 . . . . . 21 . . . . 100 100 22 . . Level 1 33 | . 59 . 58 100 . . 51 30 . . . . 18 . . . . . 65 . . . . . . 20 . . Level 2 9 | . . . 28 . . . 13 5 . . . . . . . . . . 12 . . . . . . 47 13 . Level 3 10 | . . . 1 . . . . 37 . . . . . . . . . . . . . . . . . 9 47 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Squads Dispatched 70 | . 1 . 5 . . . 2 10 . . . 1 12 . . . . 1 16 . . . . . . 6 15 1 Investigation 27 | . . . 4 . . . 2 2 . . . . 6 . . . . . 4 . . . . . . 3 6 . Extermination 11 | . . . . . . . . 3 . . . . 3 . . . . . 3 . . . . . . . 2 . Reinforcement 15 | . 1 . 1 . . . . 4 . . . . 2 . . . . . 5 . . . . . . 1 1 . Assault 7 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 2 1 Garrison 10 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . 1 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 2 . . . . 2 . . . . . 2 . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Distress Signals 29 | . 1 . 4 . . . 3 . . 1 . . 3 . . . . . 5 . . 1 . . . 4 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 602 | . 21 16 52 . . 4 41 44 11 9 . 24 41 24 6 . 61 24 26 11 9 39 9 . . 21 94 15 Peak Tracking Total 30 | . 5 9 7 . . 3 9 5 5 4 . 8 6 8 5 . 30 9 4 11 5 12 4 . . 6 10 12 Tactical Retreats 63 | . 2 4 7 . . . 3 3 1 . . 4 4 5 . . 2 4 6 3 3 3 . . . . 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Traps Triggered 11 | . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . 1 . 2 2 1 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 3 . 1 . . . . . . . . . 6 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Machines Disabled 45 | . 4 4 2 . . . 4 4 . 1 . . 10 . . . 4 2 6 . . . . . . . . 4 Max in Single Turn 4 | . 2 1 1 . . . 2 2 . 1 . . 3 . . . 1 1 4 . . . . . . . . 2 Garrison Access 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Machines Accessed 156 | . 10 . 12 . 1 . 13 19 2 . 4 . 29 2 . . . . 29 . . 8 . 2 . 6 19 . Terminals 76 | . 7 . 9 . . . 8 9 1 . . . 16 . . . . . 14 . . . . 2 . 1 9 . Fabricators 11 | . . . . . . . . 2 . . . . 4 . . . . . 3 . . . . . . . 2 . Repair Stations 8 | . 1 . . . . . 1 2 . . . . . . . . . . 2 . . . . . . 1 1 . Recycling Units 19 | . 2 . 1 . . . 2 2 . . . . 3 . . . . . 5 . . . . . . 2 2 . Scanalyzers 13 | . . . 2 . . . 2 2 . . . . 3 . . . . . 1 . . . . . . 1 2 . Garrison Access 13 | . . . . . . . . 2 . . . . 3 . . . . . 4 . . . . . . 1 3 . Total Hacks 546 | . 36 . 34 . 1 . 58 62 6 . 25 . 102 2 . . . . 114 . . 14 . 8 . 20 64 . Successful 370 | . 26 . 21 . 1 . 43 41 6 . 25 . 59 2 . . . . 87 . . 14 . 3 . 9 33 . Failed 176 | . 10 . 13 . . . 15 21 . . . . 43 . . . . . 27 . . . . 5 . 11 31 . Catastrophic 20 | . 1 . 1 . . . 1 1 . . . . 3 . . . . . 3 . . . . . . 4 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 224 | . 17 . 23 . 1 . 23 24 1 . . . 41 . . 5 . . 57 . . 1 . 4 . 6 21 . Terminals 276 | . 24 . 27 . . . 37 38 5 . . . 58 . . . . . 49 . . . . 8 . 2 28 . Fabricators 41 | . . . . . . . . 6 . . . . 14 . . . . . 15 . . . . . . . 6 . Repair Stations 34 | . 5 . . . . . 8 5 . . . . . . . . . . 10 . . . . . . 2 4 . Recycling Units 70 | . 7 . 4 . . . 9 4 . . . . 9 . . . . . 23 . . . . . . 6 8 . Scanalyzers 42 | . . . 3 . . . 4 6 . . . . 11 . . . . . 3 . . . . . . 7 8 . Garrison Access 40 | . . . . . . . . 3 . . . . 10 . . . . . 14 . . . . . . 3 10 . Terminal Hacks 129 | . 9 . 5 . 1 . 12 14 5 . 25 . 18 2 . . . . 15 . . 14 . 1 . . 8 . Record 31 | . . . . . . . 1 . 4 . 11 . . . . . . . . . . 13 . . . . 2 . Part Schematic 13 | . . . . . . . . . . . 5 . 4 . . . . . 3 . . . . . . . 1 . Robot Schematic 7 | . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . . Robot Analysis 13 | . 3 . 1 . . . 2 2 . . . . 4 . . . . . . . . . . . . . 1 . Prototype ID Bank 13 | . 1 . 1 . . . 3 . . . 3 . 2 . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 9 | . 2 . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 . Unreport Threat 8 | . . . 1 . . . 1 1 . . . . 1 . . . . . 2 . . . . . . . 2 . Locate Traps 9 | . 1 . . . . . . 5 . . . . 1 . . . . . 1 . . . . . . . 1 . Hauler Manifests 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Registered Components 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . 1 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 1 . . . . 4 . . . . . 11 . . . . . . . 1 . Network Status 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . 1 . Build 8 | . . . . . . . . 1 . . . . 1 . . . . . 6 . . . . . . . . . Repair Station Hacks 27 | . 5 . . . . . 7 4 . . . . . . . . . . 7 . . . . . . 1 3 . Scan Component 14 | . 2 . . . . . 3 2 . . . . . . . . . . 4 . . . . . . 1 2 . Repair 11 | . 2 . . . . . 3 2 . . . . . . . . . . 3 . . . . . . . 1 . Refit 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 30 | . 2 . 1 . . . 5 3 . . . . 4 . . . . . 10 . . . . . . 3 2 . Report Inventory 19 | . 2 . 1 . . . 3 2 . . . . 3 . . . . . 5 . . . . . . 2 1 . Retrieve Components 11 | . . . . . . . 2 1 . . . . 1 . . . . . 5 . . . . . . 1 1 . Scanalyzer 28 | . . . 3 . . . 4 3 . . . . 8 . . . . . 3 . . . . . . 3 4 . Insert Component 15 | . . . 2 . . . 2 2 . . . . 4 . . . . . 1 . . . . . . 2 2 . Analyze 13 | . . . 1 . . . 2 1 . . . . 4 . . . . . 2 . . . . . . 1 2 . Garrison Access Hacks 7 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 321 | . 24 . 34 . . . 33 38 2 . . . 57 . . . . . 86 . . . . 6 . 8 33 . Terminals 81 | . 9 . 9 . . . 12 12 1 . . . 13 . . . . . 17 . . . . 2 . . 6 . Track 12 | . 2 . 2 . . . 2 2 . . . . 1 . . . . . 2 . . . . . . . 1 . Assimilate 12 | . . . . . . . 1 1 . . . . 5 . . . . . 4 . . . . . . . 1 . Botnet 44 | . 7 . 5 . . . 7 6 1 . . . 7 . . . . . 7 . . . . 1 . . 3 . Disrupt 6 | . . . 1 . . . 1 1 . . . . . . . . . . 2 . . . . . . . 1 . Operators 6 | . . . . . . . 1 2 . . . . . . . . . . 2 . . . . 1 . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 2 . . . . 1 . . . . . 4 . . . . . . . . . Report 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . 3 . . . 3 . . . . . 4 . . . . . 10 . . . . . . 1 2 . Monitor 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Reject 12 | . 1 . 1 . . . 1 . . . . . 2 . . . . . 5 . . . . . . 1 1 . Mask 8 | . . . 1 . . . 1 . . . . . 1 . . . . . 4 . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . . 2 . . . . 3 . . . . . 8 . . . . . . 1 5 . Broadcast 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Reprogram 9 | . . . . . . . . 1 . . . . 1 . . . . . 4 . . . . . . 1 2 . Watchers 7 | . . . . . . . . 1 . . . . 1 . . . . . 3 . . . . . . . 2 . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Used 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 133 | . 10 . 11 . . . 11 19 1 . . . 29 . . . . . 25 . . . . 2 . 6 19 . Full Trace Events 24 | . 1 . 2 . . . 3 2 1 . . . 4 . . . . . 4 . . . . . . 2 5 . Feedback Events 7 | . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 3 . Corruption 7 | . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 3 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . . Robots Built 7 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . Matter 662 | . . . . . . . . 186 . . . . . . . . . . 476 . . . . . . . . . Time 302 | . . . . . . . . 49 . . . . . . . . . . 253 . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . 6 . . . . . . . . . . 24 . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . 2 1 . . 5 . 8 . . . . . 4 . . . . . . . 1 . Parts Built 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Matter 687 | . . . . . . . . . . . . . 256 . . . . . 431 . . . . . . . . . Time 245 | . . . . . . . . . . . . . 64 . . . . . 181 . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . 8 . . . . . 22 . . . . . . . . . Parts Repaired 10 | . 2 . . . . . 3 2 . . . . . . . . . . 2 . . . . . . . 1 . Time 420 | . 64 . . . . . 168 49 . . . . . . . . . . 102 . . . . . . . 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 54 | . . . . . . . 20 8 . . . . 3 . . . . . 17 . . . . . . 3 3 . Parts Scanalyzed 11 | . . . 1 . . . 2 1 . . . . 3 . . . . . 1 . . . . . . 1 2 . Part Schematics Acquired 8 | . . . 1 . . . 2 1 . . . . 3 . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . 2 2 2 2 . . 2 . . . 5 . . . . . 1 Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Total Allies 75 | . . 3 . 1 . . 1 5 . . . 3 8 2 2 . . 2 14 . . 5 . . 20 3 5 1 Largest Group 20 | . . 3 3 1 1 1 1 4 1 . . 2 4 2 2 . . 2 5 . . 5 3 . 20 20 4 1 Highest-Rated Group 801 | . . 40 40 31 31 31 10 65 26 . . 94 96 59 61 . . 59 190 . . 223 136 . 801 801 174 154 Highest-Rated Ally 154 | . . 16 16 31 31 31 10 26 26 . . 94 34 30 32 . . 30 54 . . 49 49 . 50 50 47 154 Total Orders 12 | . . . . . . . . . . . . . . . . . . . 4 . . 6 . . . 1 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 1 . Ally Attacks 418 | . . 9 17 . . 4 . 13 . . . 5 9 20 5 . . 2 47 . . 16 14 . . 203 53 1 Total Damage 9649 | . . 83 198 . . 85 . 322 . . . 121 469 375 127 . . 42 1328 . . 560 659 . . 4053 1193 34 Kills 57 | . . 1 2 . . 1 . 3 . . . . 4 6 1 . . . 11 . . 4 2 . . 17 5 . Allies Corrupted 7 | . . . . . . . . 2 . . . . 1 . . . . . 4 . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Robot Analysis Total 13 | . 3 . 1 . . . 2 2 . . . . 4 . . . . . . . . . . . . . 1 . Derelict Logs Recovered 22 | . . 3 . 1 . . . . 3 2 . 2 . 3 1 . . 2 . 2 1 . 2 . . . . . Drone Launches 20 | . . . . . . . . . . . . . 2 . . . . . 6 . . . . . . 9 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Turns Passed 24931 | 52 734 644 1158 153 176 278 1202 1716 455 594 47 746 2664 665 468 416 5579 797 1974 305 491 586 692 74 171 528 1481 85 Spaces Moved 37846 | 68 954 812 1289 441 315 597 1657 1975 1116 1633 120 1457 3534 1229 1143 1395 5302 1351 3176 854 904 1159 1195 230 289 934 2489 228 Core 451 | 65 86 255 45 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6 | 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . 33 . . . . . . . . . . . . . . . 21 . . . . 2 . . . . . . Flight 37332 | . 832 557 1244 441 315 597 1657 1975 1116 1633 120 1456 3534 1229 1143 1395 5281 1351 3176 854 904 1157 1195 230 289 934 2489 228 Fastest Speed 23 | 50 37 37 30 30 30 30 30 27 27 27 27 27 28 29 29 29 29 29 29 32 32 30 30 30 30 27 23 23 Average Speed 30 | 54 42 60 33 30 54 30 32 29 27 27 27 27 29 29 29 29 29 29 30 32 32 30 34 30 30 29 25 23 Slowest Speed 160 | 160 160 117 114 30 103 103 103 34 27 27 27 120 31 107 29 29 118 29 110 107 32 107 101 101 109 102 32 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 175 | . 6 8 16 4 . 5 18 12 2 1 . . 32 3 4 . 3 . 11 3 . 4 . . . 2 31 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 76 | 2 98 99 94 95 70 82 88 50 87 98 75 97 76 88 92 87 94 98 65 75 93 90 96 8 88 25 61 37 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 10 | . . 1 . 1 . . . . . 1 1 . . . 1 1 . . . 2 1 . 1 . . . . . Known Exits Taken 24 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 38 | . . 3 . 2 . 1 . . 4 2 . 1 . 4 6 3 . 5 . 2 2 . 3 . . . . . Spaces Dug 467 | . . . . . . 9 . . . . . . . . . . 280 34 117 5 17 . 5 . . . . . Terrain Destroyed 1088 | . 3 10 38 . . 22 . 16 . 20 . 13 70 . . . 529 100 141 5 72 1 9 . . 13 . 26 Melee 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . Projectile 738 | . . . 1 . . 1 . . . . . . 6 . . . 445 100 84 5 72 1 9 . . 13 . 1 AOE 325 | . 3 10 37 . . 21 . 16 . 20 . 13 64 . . . 59 . 57 . . . . . . . . 25 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Total 48454 | 79 1177 933 1871 456 320 683 2138 2992 1222 1759 133 1719 5003 1458 1249 1407 8517 1584 4043 878 1046 1358 1381 234 368 1119 3080 247 Wait 7641 | . 143 53 400 18 2 86 319 854 46 59 14 138 1322 158 36 . 2483 98 636 15 38 102 97 3 52 96 366 7 Move 37481 | 67 942 795 1257 432 314 586 1621 1951 1111 1630 119 1456 3472 1222 1135 1394 5295 1350 3153 847 902 1152 1194 230 288 929 2429 208 Hop 161 | . 5 8 15 4 . 5 17 11 2 1 . . 28 3 3 . 3 . 11 3 . 2 . . . 2 28 10 Pick Up 113 | 1 2 2 5 . 1 1 5 3 1 10 . 3 10 3 1 4 42 . 5 1 . 4 2 . . 3 3 1 Fast Attach 279 | 5 12 12 22 1 1 . 14 20 5 . . 9 18 1 3 2 44 3 28 1 . 17 6 . 7 18 25 5 Attach 32 | 1 . 2 3 . . 1 4 2 . . . . 2 . . . 6 . 4 1 . . . . 1 1 4 . Detach 38 | 1 . 4 3 . . 1 4 2 . . . 1 1 . . . 5 . 6 1 . 1 . 1 1 . 6 . Swap 120 | 1 4 4 20 . . . 8 6 . 3 . . 17 4 . 2 33 . 4 1 . 3 1 . . 3 5 1 Drop 392 | 2 12 13 33 1 2 . 20 22 3 9 . 11 35 4 4 5 101 2 25 3 . 21 7 . 7 18 25 7 Fire 1464 | 1 48 21 75 . . 3 100 79 37 23 . 72 57 23 9 . 360 76 139 5 89 18 66 . 4 29 127 3 Melee 48 | . . . 6 . . . . . . . . . . . . . 35 . . . . . . . . 7 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Rewire 130 | . . . . . . . . . . . . 4 30 26 31 . . 17 . . . 16 . . . . 1 5 Trap 8 | . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . Miscellaneous 545 | . 9 19 32 . . . 26 42 17 17 . 24 10 14 27 . 110 38 32 . 16 22 8 . 8 13 61 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x3 / *Upp x2 / *Ext x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Arm) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 27 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Upgraded with Weapon slot (x1) 168 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Upgraded with Utility slot (x1) 259 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Identified exit to Mines 381 | -10/Materials | Discovered new exit (range 4) 471 | -10/Materials | Discovered exit to Mines (range 11) 511 | -10/Materials | Reached level 2 550 | -10/Materials | Build established: Scavenger-Mutant 622 | -10/Materials | Repaired EM Pulse Gun 661 | -10/Materials | Repaired Lgt. Nuclear Core 661 | -10/Materials | Upgraded with Power slot (x1) 661 | -10/Materials | Upgraded with Utility slot (x1) 732 | -10/Materials | Discovered new exit (range 4) 787 | -10/Materials | Entered Mines 802 | -10/Mines | Learned Materials trap positions 806 | -10/Mines | Assembled infested the area 811 | -10/Mines | Assisted by a Guerilla fighting off Assembled 932 | -10/Mines | Learned location of Recycling (-7) 933 | -10/Mines | Identified exit to Materials 937 | -10/Mines | Met a Derelict bent on vengeance 986 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1268 | -10/Mines | Discovered exit to Materials (range 4) 1431 | -10/Mines | Entered Materials 1431 | -9/Materials | Accompanied by 3 allies 1432 | -9/Materials | Loaded intel: 9 trap records 1433 | -9/Materials | Reached level 3 1434 | -9/Materials | Upgraded with Propulsion slot (x1) 1489 | -9/Materials | Reached level 4 1500 | -9/Materials | Upgraded with Utility slot (x1) 1567 | -9/Materials | Discovered new exit (range 15) 1662 | -9/Materials | Reached level 5 1665 | -9/Materials | Upgraded with Weapon slot (x1) 1791 | -9/Materials | Discovered new exit (range 6) 1917 | -9/Materials | Build established: Scavenger-Sprinter 2214 | -9/Materials | Reached level 6 2219 | -9/Materials | Upgraded with Utility slot (x1) 2244 | -9/Materials | Discovered new exit (range 8) 2254 | -9/Materials | Identified exit to Materials 2370 | -9/Materials | Reached level 7 2589 | -9/Materials | Identified exit to Mines 2589 | -9/Materials | Entered Mines 2601 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2602 | -9/Mines | Found Prototype Device 2602 | -9/Mines | Identified Exp. Sensor Array 2635 | -9/Mines | Received a Mining Laser from a helpful Derelict 2708 | -9/Mines | Discovered exit to Materials (range 8) 2724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2724 | -9/Mines | Discovered new exit (range 5) 2725 | -9/Mines | Identified exit to Exiles 2742 | -9/Mines | Entered Exiles 2742 | -9/Exiles | Accompanied by 1 ally 2750 | -9/Exiles | Met 8R-AWN 2755 | -9/Exiles | Met EX-HEX 2764 | -9/Exiles | Met EX-BIN 2767 | -9/Exiles | Aligned with FarCom system 2768 | -9/Exiles | Given EX-Vault access code 2775 | -9/Exiles | Opened EX-Vault 2785 | -9/Exiles | Found Latent Energy Streamer 2792 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2800 | -9/Exiles | Met EX-DEC 2905 | -9/Exiles | Discovered new exit (range 12) 2915 | -9/Exiles | Identified exit to Mines 2918 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2918 | -9/Exiles | Entered Mines 2918 | -8/Mines | Accompanied by 1 ally 2920 | -8/Mines | Reached level 8 3078 | -8/Mines | Discovered exit to Materials (range 10) 3192 | -8/Mines | Discovered exit to Materials (range 5) 3196 | -8/Mines | Entered Materials 3198 | -8/Materials | Reached level 9 3209 | -8/Materials | Upgraded with Utility slot (x1) 3306 | -8/Materials | Repaired Insulated Plating 3389 | -8/Materials | Repaired Exp. Sensor Array 3440 | -8/Materials | Repaired Phase Shifter 3589 | -8/Materials | Core integrity fell below 50% 3599 | -8/Materials | Reached level 10 3689 | -8/Materials | Build established: Scout 3775 | -8/Materials | Discovered new exit (range 5) 3999 | -8/Materials | Reached level 11 4009 | -8/Materials | Upgraded with Utility slot (x1) 4046 | -8/Materials | Discovered new exit (range 16) 4155 | -8/Materials | Build established: Scavenger-Scout 4359 | -8/Materials | Discovered new exit (range 16) 4397 | -8/Materials | Identified exit to Factory 4398 | -8/Materials | Entered Factory 4399 | -7/Factory | Core integrity fell below 50% 4400 | -7/Factory | Reached level 12 4443 | -7/Factory | Identified exit to Storage 4443 | -7/Factory | Identified exit to Lower Caves 4525 | -7/Factory | Repaired Insulated Plating 4537 | -7/Factory | Reached level 13 4563 | -7/Factory | Upgraded with Utility slot (x1) 4613 | -7/Factory | Repaired Enh. Autogun 4757 | -7/Factory | Build established: Scout 5303 | -7/Factory | Discovered new exit (range 16) 5308 | -7/Factory | Reached level 14 5321 | -7/Factory | Upgraded with Propulsion slot (x1) 5331 | -7/Factory | Identified exit to Factory 5346 | -7/Factory | Destroyed 7 combat bots 5397 | -7/Factory | Discovered exit to Factory (range 12) 5459 | -7/Factory | Fabricated L-31 Rogue (x3) 5478 | -7/Factory | Local fabrication network quarantined 5515 | -7/Factory | Build established: Scavenger-Scout 5598 | -7/Factory | First assault squad dispatched 5938 | -7/Factory | Reached level 15 5971 | -7/Factory | Discovered exit to Factory (range 11) 6049 | -7/Factory | Discovered exit to Factory (range 14) 6114 | -7/Factory | Entered Lower Caves 6114 | -7/Lower Caves | Accompanied by 1 ally 6203 | -7/Lower Caves | Encountered a Warlord checkpoint 6241 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6269 | -7/Lower Caves | Learned Factory terminal intel 6399 | -7/Lower Caves | Build established: Scavenger-Sprinter 6421 | -7/Lower Caves | Learned Extension garrison access intel 6421 | -7/Lower Caves | Learned Extension security intel 6421 | -7/Lower Caves | Learned Armory stockpile data 6503 | -7/Lower Caves | Learned 8 Factory zone layouts 6537 | -7/Lower Caves | Identified exit to Lower Caves 6569 | -7/Lower Caves | Entered another Lower Caves area 6767 | -7/Lower Caves | Reached level 16 6860 | -7/Lower Caves | Discovered new exit (range 10) 7010 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7061 | -7/Lower Caves | Learned location of Zion (-6) 7065 | -7/Lower Caves | Discovered exit to Factory (range 8) 7162 | -7/Lower Caves | Identified exit to Data Miner 7163 | -7/Lower Caves | Entered Data Miner 7163 | -7/Data Miner | Discovered new exit (range 6) 7168 | -7/Data Miner | Met Data Miner 7176 | -7/Data Miner | Learned location of Section 7 (-2) 7176 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7180 | -7/Data Miner | Received God Mode back door access code from Data Miner 7209 | -7/Data Miner | Identified exit to Proximity Caves 7210 | -7/Data Miner | Entered Proximity Caves 7375 | -6/Proximity Caves | Spotted B-75 Beast 7378 | -6/Proximity Caves | Escorted by Enhanced Grunt 7417 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7428 | -6/Proximity Caves | Reached level 17 7556 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7654 | -6/Proximity Caves | Found Prototype Device 7654 | -6/Proximity Caves | Identified Exp. Thermal Shield 7677 | -6/Proximity Caves | Rewired Cogmind 7679 | -6/Proximity Caves | Rewired Cogmind 7838 | -6/Proximity Caves | Discovered exit to Factory (range 13) 7843 | -6/Proximity Caves | Learned Factory terminal intel 7956 | -6/Proximity Caves | Entered Factory 7957 | -6/Factory | Identified exit to Lower Caves 7958 | -6/Factory | Reached level 18 7959 | -6/Factory | Loaded intel: 20 terminal locations 8024 | -6/Factory | Fabricated Adv. Core Analyzer (x1) 8054 | -6/Factory | Incoming investigation squad redirected 8124 | -6/Factory | Rewired Cogmind 8175 | -6/Factory | Rewired Cogmind 8293 | -6/Factory | Discovered exit to Lower Caves (range 16) 8545 | -6/Factory | Incoming investigation squad redirected 8638 | -6/Factory | Build established: Scout 8677 | -6/Factory | Discovered new exit (range 16) 8704 | -6/Factory | Garrison activated, responded to threat 8748 | -6/Factory | Identified exit to Factory 8923 | -6/Factory | Reached level 19 9037 | -6/Factory | Upgraded with Utility slot (x1) 9140 | -6/Factory | Discovered exit to Factory (range 16) 9162 | -6/Factory | Spotted B-75 Beast 9177 | -6/Factory | Discovered exit to Factory (range 4) 10095 | -6/Factory | Build established: Scavenger-Scout 10569 | -6/Factory | Found Prototype Processor 10569 | -6/Factory | Identified Exp. Terrain Scan Processor 10593 | -6/Factory | Incoming investigation squad redirected 10620 | -6/Factory | Entered Lower Caves 10620 | -6/Lower Caves | Accompanied by 1 ally 10738 | -6/Lower Caves | Encountered a Warlord checkpoint 10817 | -6/Lower Caves | Core integrity fell below 50% 10927 | -6/Lower Caves | Learned location of 1 exit from Factory 10930 | -6/Lower Caves | Build established: Sprinter 10936 | -6/Lower Caves | Learned Factory trap positions 10960 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11021 | -6/Lower Caves | Learned Factory terminal intel 11114 | -6/Lower Caves | Rewired Cogmind 11121 | -6/Lower Caves | Rewired Cogmind 11242 | -6/Lower Caves | Discovered new exit (range 11) 11246 | -6/Lower Caves | Identified exit to Lower Caves 11285 | -6/Lower Caves | Entered another Lower Caves area 11285 | -6/Lower Caves | Accompanied by 1 ally 11340 | -6/Lower Caves | Encountered a Warlord checkpoint 11368 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11579 | -6/Lower Caves | Reached level 20 11607 | -6/Lower Caves | Rewired Cogmind 11624 | -6/Lower Caves | Rewired Cogmind 11743 | -6/Lower Caves | Discovered new exit (range 16) 11748 | -6/Lower Caves | Identified exit to Zion 11753 | -6/Lower Caves | Entered Zion 11781 | -6/Zion | Discovered new exit (range 11) 11786 | -6/Zion | Identified exit to Proximity Caves 11850 | -6/Zion | Learned location of Warlord (-5) 11936 | -6/Zion | Learned Factory fabricator intel 11936 | -6/Zion | Visited the Megawrench Repair Shop 11938 | -6/Zion | Megawrench repaired 16 parts 11955 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12014 | -6/Zion | Rebuked by Imprinter 12090 | -6/Zion | Opened final containment barrier to the Deep Caves 12167 | -6/Zion | Discovered new exit (range 5) 12167 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12169 | -6/Zion | Identified exit to Deep Caves 12169 | -6/Zion | Entered Deep Caves 12240 | -6/Deep Caves | Z-Facility disabled 12241 | -6/Deep Caves | Attacked by Z-Imprinter 12269 | -6/Deep Caves | Destroyed Z-Imprinter 12301 | -6/Deep Caves | Core integrity fell below 20% 12338 | -6/Deep Caves | Found Prototype Protection 12338 | -6/Deep Caves | Identified Zio. Weapon Casing 12694 | -6/Deep Caves | Build established: Mutant 13536 | -6/Deep Caves | Build established: Scavenger-Mutant 13663 | -6/Deep Caves | System corruption reached 10% 13959 | -6/Deep Caves | Build established: Scavenger-Sprinter 14935 | -6/Deep Caves | Found Prototype Protection 14935 | -6/Deep Caves | Identified Zio. Heavy Carapace 15224 | -6/Deep Caves | Build established: Sprinter 15243 | -6/Deep Caves | Found Zio. Weapon Casing 15530 | -6/Deep Caves | Exposed GOLEM chamber 15533 | -6/Deep Caves | Spotted as-30039 15535 | -6/Deep Caves | Destroyed as-30039 15542 | -6/Deep Caves | Triggered Deep Caves wall 15543 | -6/Deep Caves | Found GOLEM Unit 15601 | -6/Deep Caves | Spotted AS-05166 15614 | -6/Deep Caves | Destroyed 35 combat bots 15622 | -6/Deep Caves | Destroyed AS-05166 15635 | -6/Deep Caves | Destroyed AS-52729 15711 | -6/Deep Caves | Triggered Deep Caves wall 15711 | -6/Deep Caves | Spotted as-96484 15897 | -6/Deep Caves | Found GOLEM Unit 15932 | -6/Deep Caves | Found GOLEM Unit 16429 | -6/Deep Caves | Reached level 21 16498 | -6/Deep Caves | Destroyed as-96484 16543 | -6/Deep Caves | Found GOLEM Unit 16663 | -6/Deep Caves | Found Unknown Device 16663 | -6/Deep Caves | Identified Mobile Assembly Unit 16742 | -6/Deep Caves | Build established: Scavenger-Sprinter 17415 | -6/Deep Caves | Discovered new exit (range 9) 17417 | -6/Deep Caves | Identified exit to Proximity Caves 17748 | -6/Deep Caves | Entered Proximity Caves 17756 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17791 | -5/Proximity Caves | Build established: Sprinter 17813 | -5/Proximity Caves | Destroyed 8 combat bots 17823 | -5/Proximity Caves | Rewired Cogmind 17829 | -5/Proximity Caves | Rewired Cogmind 17842 | -5/Proximity Caves | Learned 4 Factory zone layouts 17938 | -5/Proximity Caves | Reached level 22 18267 | -5/Proximity Caves | Spotted B-75 Beast 18357 | -5/Proximity Caves | Destroyed B-75 Beast 18387 | -5/Proximity Caves | Learned Factory stockpile data 18410 | -5/Proximity Caves | Discovered exit to Factory (range 13) 18545 | -5/Proximity Caves | Entered Factory 18546 | -5/Factory | Identified exit to Extension 18547 | -5/Factory | Identified exit to Factory 18549 | -5/Factory | Loaded intel: 114 trap records 18551 | -5/Factory | Loaded intel: 22 terminal locations 18552 | -5/Factory | Loaded intel: 6 fabricator locations 18764 | -5/Factory | Identified exit to Upper Caves 18837 | -5/Factory | Build established: Derelict-Scout 19135 | -5/Factory | Incoming investigation squad redirected 19192 | -5/Factory | Repaired Imp. Weapon Cycler 19372 | -5/Factory | Garrison activated, responded to threat 19386 | -5/Factory | Fabricated P-70 Sage? 19450 | -5/Factory | Build established: Hacker-Scout 19472 | -5/Factory | Reached level 23 19649 | -5/Factory | Fabricated Adv. Particle Charger (x2) 19839 | -5/Factory | Repaired Imp. Focal Shield 20294 | -5/Factory | Fabricated Adv. Powered Armor? 20339 | -5/Factory | Fabricated Y-64 Sentinel? 20373 | -5/Factory | Identified exit to Garrison 20420 | -5/Factory | Discovered exit to Factory (range 11) 20472 | -5/Factory | Garrison activated, responded to threat 20519 | -5/Factory | Entered Upper Caves 20606 | -5/Upper Caves | Learned location of Armory (-4) 20649 | -5/Upper Caves | Discovered new exit (range 10) 20650 | -5/Upper Caves | Encountered a Warlord checkpoint 20651 | -5/Upper Caves | Identified exit to Upper Caves 20819 | -5/Upper Caves | Build established: Hacker-Sprinter 20824 | -5/Upper Caves | Entered another Upper Caves area 20843 | -5/Upper Caves | Discovered exit to Factory (range 5) 20917 | -5/Upper Caves | Spotted B-75 Beast 21002 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21256 | -5/Upper Caves | Crushed by falling debris 21299 | -5/Upper Caves | Discovered new exit (range 8) 21301 | -5/Upper Caves | Identified exit to Warlord 21315 | -5/Upper Caves | Entered Warlord 21330 | -5/Warlord | System corruption cleaned by Quarantine Array 21353 | -5/Warlord | Rewired Cogmind 21356 | -5/Warlord | Rewired Cogmind 21362 | -5/Warlord | Rewired Cogmind 21363 | -5/Warlord | Rewired Cogmind 21364 | -5/Warlord | Rewired Cogmind 21416 | -5/Warlord | Met Warlord 21427 | -5/Warlord | Opened Warlord's prototype stash 21435 | -5/Warlord | Found Prototype Processor 21435 | -5/Warlord | Identified Exp. Target Analyzer 21437 | -5/Warlord | Found Prototype Device 21437 | -5/Warlord | Identified System Purifier 21441 | -5/Warlord | Warlord's base attacked by MAIN.C 21443 | -5/Warlord | Found Exp. Targeting Computer 21467 | -5/Warlord | Found Prototype Reactor 21467 | -5/Warlord | Identified Vortex Chain Reactor 21645 | -5/Warlord | Warlord forces counterattacked 21663 | -5/Warlord | Build established: Commander-Sprinter 21709 | -5/Warlord | Reached level 24 21709 | -5/Warlord | Upgraded with Utility slot (x1) 21748 | -5/Warlord | Discovered new exit (range 16) 21813 | -5/Warlord | Found Prototype Ballistic Cannon 21813 | -5/Warlord | Identified Hvy. Autocannon 21833 | -5/Warlord | Identified exit to Proximity Caves 21901 | -5/Warlord | Entered Proximity Caves 21901 | -4/Proximity Caves | Accompanied by 3 allies 22142 | -4/Proximity Caves | Learned Research emergency access door positions 22255 | -4/Proximity Caves | Learned location of Quarantine (-2) 22353 | -4/Proximity Caves | Build established: Hacker-Sprinter 22471 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22593 | -4/Proximity Caves | Entered Factory 22594 | -4/Factory | Loaded intel: 20 terminal locations 22595 | -4/Factory | Reached level 25 22667 | -4/Factory | Sucked down chute 22667 | -4/Factory | Entered Waste 22668 | -4/Waste | Joined by Warlord forces that had cleared the area 22748 | -4/Waste | Found Prototype Launcher 22748 | -4/Waste | Identified Tactical Quantum Warhead 22759 | -4/Waste | Found Prototype Launcher 22759 | -4/Waste | Identified Gui. Micro-nuke Launcher 22779 | -4/Waste | Discovered new exit (range 16) 22785 | -4/Waste | Identified exit to Factory 22838 | -4/Waste | Entered Factory 22838 | -4/Factory | Accompanied by 20 allies 22877 | -4/Factory | Build established: Hauler-Scout 22906 | -4/Factory | Discovered new exit (range 16) 22954 | -4/Factory | Identified exit to Research 23012 | -4/Factory | Discovered exit to Research (range 50) 23022 | -4/Factory | Discovered new exit (range 44) 23050 | -4/Factory | Incoming investigation squad redirected 23059 | -4/Factory | Reached level 26 23071 | -4/Factory | Upgraded with Propulsion slot (x1) 23119 | -4/Factory | Identified exit to Armory 23282 | -4/Factory | Garrison activated, responded to threat 23338 | -4/Factory | First assault squad dispatched 23366 | -4/Factory | Entered Research 23366 | -3/Research | Accompanied by 4 allies 23368 | -3/Research | Reached level 27 23437 | -3/Research | Discovered new exit (range 3) 23466 | -3/Research | Identified exit to Research 23601 | -3/Research | Reached level 28 23616 | -3/Research | First assault squad dispatched 23884 | -3/Research | Spotted B-86 Titan 24147 | -3/Research | Discovered exit to Research (range 16) 24224 | -3/Research | Garrison activated, responded to threat 24266 | -3/Research | Spotted B-86 Titan 24284 | -3/Research | Allies destroyed B-86 Titan 24384 | -3/Research | Discovered exit to Research (range 19) 24396 | -3/Research | Incoming investigation squad redirected 24409 | -3/Research | Spotted B-86 Titan 24436 | -3/Research | System corruption reached 10% 24448 | -3/Research | Core integrity fell below 50% 24462 | -3/Research | Reached level 29 24462 | -3/Research | Destroyed B-86 Titan 24465 | -3/Research | Upgraded with Utility slot (x1) 24512 | -3/Research | Destroyed 7 combat bots 24558 | -3/Research | Garrison activated, responded to threat 24709 | -3/Research | Build established: Hacker-Sprinter 24742 | -3/Research | Destroyed 8 combat bots 24803 | -3/Research | Repaired Broken Enh. Force Rifle 24809 | -3/Research | Discovered new exit (range 7) 24809 | -3/Research | High security lockdown imminent 24847 | -3/Research | Entered Testing 24848 | -3/Testing | Maximum security lockdown engaged 24853 | -3/Testing | Spotted PH-IW3181VRGC 24857 | -3/Testing | Rewired Cogmind 24872 | -3/Testing | Spotted Striker 24874 | -3/Testing | Spotted Striker 24888 | -3/Testing | Spotted Alpha 7 24889 | -3/Testing | Stole the SGEMP Prototype 24907 | -3/Testing | Found Prototype Device 24907 | -3/Testing | Identified EM Dispersion Field 24913 | -3/Testing | Core integrity fell below 20% 24926 | -3/Testing | Found Prototype Energy Cannon 24926 | -3/Testing | Identified Potential Cannon 24927 | -3/Testing | Reached level 30 24927 | -3/Testing | Destroyed Striker 24932 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24910_ Acquired Exp. Coolant Injector. 24913_ System corrupted: Slammed into ceiling. 24913_ C-30 ARC bursts open, deploying its payload. 24913_ G-73 Enforcer unfolds itself. 24913_ G-67 Veteran unfolds itself. 24913_ I-47 Archangel unfolds itself. 24922_ Reinforced Shell breached. 24925_ Dropped Enh. Force Rifle. 24926_ Acquired Prototype Energy Cannon. 24926_ Identified Potential Cannon. 24927_ System corrupted: IFF burst signal emitted. [Achievement: Max Potential] 24927_ System corrupted: Potential Cannon targeting data glitched. 24927_ Reached level 30. 24927_ Striker destroyed. 24927_ Machine disabled. 24928_ Acquired 72 matter. 24931_ Machine disabled. 24931_ P-80 Master destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | #???????????? ??????""??????????????????????????? | | #???????????" ????? ??????????????????????????? | | ##??????"""?" ?????#/########??????????????????? | | #####= """"" ?????# #??????????????????? | | ?????# #??????????????????? | | ] ?????# / ! #??????????????????? | | ###### ### ?????# #??????????????????? | | ##??????????# ?????# #??????????????????? | | #???????????# #????# ] #??????????????????? | | #???????????# #????# #??????????????????? | | #???????????# #????? #??????????????????? | | #???????????# #??????? ????????????????????? | | #??????????## ##?????###+##????????????????????? | | #??????????# ####### #????????????????????? | | #??????????# #????????????????????? | | #??????????# ]bgl | #????????????????????? | | #??????????# ####;;;p! #????????????????????? | | ####???????## ##?# ;; !p;##????????????????????? | | #????????# g#??? ; #????????????????????? | | #????????#g #???#; "#????????????????????? | | #????????# #????; "#????????????????????? | | ####????????# #????# !/ #????????????????????? | | #???????????# #????#; !!#????????????????????? | | #???????????# #????#; ; "#????????????????????? | | #???????????# i#????#;;K;;##????????????????????? | | #???????????# #????# @ #?????????????????????? | | #???????????# #????#########???????????????????? | | ##??????????#" #?????# #???????????????????? | | ############%"####### #???????????????????? | | 7" #???????????????????? | | #???????????????????? | | ### ####### +######## #???????????????????? | | ##### ???# ?????# #???????????????????? | | # ?# """ ??####/######?????????????????? | | # ] # """ #! #?????????????????? | | ] # # """ # ! ! #?????????????????? | | # ! # """ # #?????????????????? | | = # ! # """ # """ """ #?????????????????? | | ######## =# """ """ #?????????????????? | | #??????# ??? # """ """ #?????????????????? | | #??????##????##### #?????????????????? | | #####????????????????# """T""" #?????????????????? | | ?????????????????????###########?????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 120 Energy Generation 54 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 34 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 100 Thermal Conversion 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Phase Shifter | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hvy. Neutron Cannon | -6/Factory | Hacked Adv. Particle Charger | -6/Factory | Hacked Imp. Energy Well | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Micro-nuke Launcher | -6/Factory | Hacked Imp. Cooling System | -6/Factory | Scanalyzed Power Sword | -6/Factory | Extracted Imp. Cloaking Device | -6/Factory | Hacked Hyp. Mass Driver | -5/Factory | Hacked Biometal Leg | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Imp. Focal Shield | -5/Factory | Scanalyzed Exp. Power Amplifier | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-60 Warrior | -5/Factory | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Adv. Core Analyzer | x1 | -6/Factory | Preloaded P-70 Sage | x2 | -5/Factory Adv. Particle Charger | x2 | -5/Factory Adv. Powered Armor | x1 | -5/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Boltbath Charge!!! Hard Hitter I Think I Know What's Going On Max Potential Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Levels Raised 29 | . 1 . 5 . . 1 3 4 . 1 . 1 2 . 1 . 1 1 1 . . 1 . 1 . 1 3 1 XP Earned 46545 | 3000 1665 1315 6412 500 350 887 4943 5272 763 519 220 2217 2437 769 378 152 1347 1540 2010 118 290 480 1123 734 67 1802 4450 785 XP Spent 44225 | 1350 2900 . 7620 . 100 500 5525 4835 . 1000 . 2900 3200 . . 1250 1815 . 500 . . 3500 . 1750 . 1680 3800 . Upgrades 55 | 4 4 . 13 . 1 1 7 10 . 1 . 1 1 . . 1 4 . 1 . . 1 . 1 . 3 1 . Power Slot 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Utility Slot 12 | 1 2 . 2 . . . 2 1 . . . 1 1 . . . . . . . . 1 . . . . 1 . Weapon Slot 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 10 | . . . . . . . . 7 . . . . . . . . 3 . . . . . . . . . . . Heat Dissipation 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 1 . . . . . 1 . 1 . 1 . . . . . 1 1 . . . . . . 1 . . . . Sight Range 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Protomatter Created 4834 | . 66 85 362 . . . 188 412 114 157 . 274 131 99 239 . 1024 200 241 . 105 27 245 . 52 250 563 . Integrity Restored 11017 | . 198 347 578 . . . 564 879 351 308 . 511 179 276 591 . 2385 827 675 . 299 414 117 . 146 148 1224 . Core 9105 | . 198 287 471 . . . 564 706 272 154 . 369 164 276 591 . 1981 607 675 . 192 285 84 . 98 77 1054 . Parts 1912 | . . 60 107 . . . . 173 79 154 . 142 15 . . . 404 220 . . 107 129 33 . 48 71 170 . Protomatter Decayed 3612 | . . 41 221 . . . 53 153 . 91 . 242 157 74 108 . 191 12 195 . 111 279 237 . 82 882 438 45 Game ------ Seed SmallHelicalShielding Manual? 0 Play Time 09:12:36 Cumulative 128.5 hours Start 2020.04.05 @ 16:04:05 End 2020.04.06 @ 03:57:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e794b0d-f923-4d57-b06c-1f0e24ac6d56