Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 01:46:27 Player: UberDoot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (4166) 4166 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1466) 1466 TOTAL SCORE: 10067 Bonus ------- High Alert Combat Kills 700 Follower Combat Kills 492 Registered with UFD 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 25/100 System Corruption 8% Temperature Cool (9) Movement Rolling (185) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Spiked Treads Overtuned Scrapsphere Scrap Suit Advanced Heat Sink Matter Compressor (0) Structural Scanner Improved Sensor Array Makeshift Salvage Targeting Computer Weapon Cycler Improved Shield Generator Tractor Beam Mapping Drone Bay (3/3) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Wheel Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser High-powered Shotgun Overtuned Barrage Gun Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Spiked Treads Spiked Treads Improved Medium Treads Wheel Wheel Scrap Suit Improved Heat Sink Advanced Heat Sink Huge Storage Unit Matter Compressor Structural Scanner Improved Sensor Array Salvage Targeting Computer Weapon Cycler Medium Reactive Plating Improved Shield Generator Improved System Shield Tractor Beam Mapping Drone Bay Heavy Plasma Cannon Coil Gun Mini Grenade Launcher Plasma Cutter [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Medium Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . . . . . 4 Weapon 2 | . . . 1 . . . 1 Parts Attached 146 | 7 10 3 7 19 7 5 88 Power 7 | 1 1 . . 3 . . 2 Engine 7 | 1 1 . . 3 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 32 | 2 2 2 1 5 4 2 14 Treads 25 | 2 2 2 1 5 4 2 7 Leg . | . . . . . . . . Wheel 7 | . . . . . . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 51 | 2 3 . 2 3 . 2 39 Device 30 | 1 1 . 1 1 . 1 25 Storage 7 | 1 1 . . 1 . . 4 Processor 5 | . . . . . . . 5 Hackware . | . . . . . . . . Protection 9 | . 1 . 1 1 . 1 5 Artifact . | . . . . . . . . Weapon 56 | 2 4 1 4 8 3 1 33 Energy Gun 11 | . 3 1 3 3 . . 1 Energy Cannon 10 | . . . 1 . . . 9 Ballistic Gun 30 | 2 . . . 5 2 1 20 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . . . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . 1 Parts Lost 28 | . . . 1 1 1 . 25 Power 2 | . . . . . . . 2 Propulsion 8 | . . . . . . . 8 Utility 3 | . . . . . . . 3 Weapon 15 | . . . 1 1 1 . 12 Highest Loss Streak 19 | . . . 1 1 1 . 19 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 97 100 99 99 100 100 97 Engine 10 | . 13 14 11 11 11 11 5 Treads 28 | . 28 28 33 32 33 33 16 Wheel 1 | . . . . . . . 9 Device 3 | . 7 . . 2 . . 13 Storage 10 | . 14 14 11 11 11 11 6 Processor 2 | . . . . . . . 11 Protection 9 | . 4 14 10 8 11 10 6 Energy Gun 6 | . 12 28 32 6 . . . Ballistic Gun 23 | . 15 . . 25 32 33 22 Peak Build Rating 62 | 8 16 18 22 24 21 27 62 Average Rating 26 | 6 12 16 21 21 20 24 49 On Entrance 16 | . 8 15 18 21 21 19 27 Naked Turns . | . . . . . . . . Heaviest Build 131 | 15 60 60 63 104 104 104 131 Greatest Support 83 | 40 46 46 62 65 60 60 83 Greatest Overweight (x) 10 | 2 1 1 1 1 1 1 10 Average Overweight (x) 1 | . . 1 . . 1 1 3 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 22 | 7 17 20 20 21 25 25 25 Most Carried 25 | 8 20 20 20 22 25 25 25 Average Carried 22 | 5 15 19 19 20 24 24 23 Final Capacity 25 | 8 20 20 20 25 25 25 25 Final Carried 25 | 8 20 20 20 22 25 25 14 Class Distribution -------------------- 39% | Commander-Tank 18% | Mutant 13% | Scavenger-Tank 9% | Tank 6% | Skirmisher 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 4161 | 320 196 40 115 601 274 286 2329 Remotely 514 | . . . . . . . 514 Salvage Created 5474 | 122 462 . 654 1128 351 . 2757 Parts 298 | 8 29 . 29 86 22 . 124 Haulers Intercepted 8 | . 1 . 2 4 . . 1 Recyclers Shooed 6 | . 1 . 2 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 92 | . 11 . 8 22 6 . 45 Guns 85 | . 11 . 7 22 6 . 39 Cannons 3 | . . . . . . . 3 AOE 4 | . . . 1 . . . 3 Classes Destroyed 16 | 2 4 . 2 2 2 . 4 Worker 5 | . . . 2 . . . 3 Builder 7 | . . . . 3 . . 4 Tunneler 2 | 2 . . . . . . . Hauler 8 | . 1 . 2 4 . . 1 Recycler 4 | 1 . . 2 . 1 . . Watcher 7 | . 3 . . 2 . . 2 Swarmer 17 | . 6 . 1 7 . . 3 Saboteur 2 | . . . . . . . 2 Grunt 42 | . 5 . 6 5 . . 26 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . 1 . . . 3 Protector 1 | . . . . . 1 . . Sentry 17 | . . . . 10 3 . 4 Demolisher 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 6 | . . . . . 2 . 4 Best Kill Streak 15 | 2 3 . 11 4 3 . 15 Combat Bots Only 12 | . 3 . 7 4 3 . 12 Max Kills in Single Turn 3 | 1 1 . 3 2 1 . 3 Gunslinging 1 | . . . 1 1 . . 1 Exploded 2 | . . . 1 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 702 | . 55 . 27 89 36 . 495 Missed 210 | . 12 . 5 23 6 . 164 Damage Taken 7236 | . 427 . 399 925 442 . 5043 Core 1114 | . 62 . 56 103 31 . 862 Absorbed by Shields 230 | . . . . . 34 . 196 Ignored by Resistances 73 | . . . . . . . 73 Regen/Repaired (Parts) 244 | . 32 . . 192 . . 20 Core Remaining (%) 75 | 100 . 75 . . . 52 . Volleys Fired 305 | 9 34 . 14 66 20 . 162 Largest 4 | 2 2 . 3 3 3 . 4 Hottest 175 | 40 90 . 135 175 69 . 117 Shots Fired 839 | 18 68 . 42 192 61 . 458 Gun 787 | 18 68 . 42 192 61 . 406 Cannon 45 | . . . . . . . 45 Launcher 5 | . . . . . . . 5 Special 2 | . . . . . . . 2 Kinetic 652 | 18 34 . . 137 61 . 402 Thermal 92 | . . . . 43 . . 49 Explosive 5 | . . . . . . . 5 Electromagnetic 88 | . 34 . 42 12 . . . Robot Hit Streak 19 | 2 7 . 8 16 16 . 19 Robot Miss Streak 5 | 3 4 . 5 3 2 . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 17 | . . . 3 1 1 . 12 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 Shots Hit Robots 543 | 8 45 . 31 132 44 . 283 Core Hits 256 | 4 25 . 30 45 11 . 141 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . . . 1 . . 3 Burn 1 | . . . . 1 . . . Destroy 3 | . . . . . . . 3 Melee Attacks 4 | . . . . . 4 . . Impact 4 | . . . . . 4 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10182 | 97 567 . 726 2100 777 . 5915 Guns 8915 | 97 567 . 509 2046 777 . 4919 Cannons 192 | . . . . . . . 192 Explosions 1075 | . . . 217 54 . . 804 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 7448 | 97 286 . . 1408 777 . 4880 Thermal 1052 | . . . 217 535 . . 300 Explosive 760 | . . . . 25 . . 735 Electromagnetic 922 | . 281 . 509 132 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 3 . 8 Average Corruption 2 | . . . . . 2 . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . 20 . 1 Message Errors 5 | . . . . . 5 . . Matter Fused 5 | . . . . . 4 . 1 Heat Flow Errors 5 | . . . . . 5 . . Data Loss (minor) 3 | . . . . . 3 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . 13 . . . . Projectiles . | . . . . . . . . Explosions 13 | . . . 13 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 258 | . . . 84 59 . . 115 Shots 6 | . . . 2 1 . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 416 | . 119 . 416 250 228 . 176 Average Temperature 54 | . 42 . 130 49 53 . 29 Received Heat Transfer 2334 | . 144 . 144 240 115 . 1691 Effects 5 | . . . 3 1 1 . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 3 | . . . 2 1 . . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 2 . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 Heat Transferred 2045 | . . . 350 1271 . . 424 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Peak Influence 1062 | 15 169 36 228 491 128 . 1062 Initial 123 | . 9 36 . 96 123 . . Average 146 | 7 66 12 75 316 50 . 228 Maximum Alert Level 3 | . . . 1 2 . . 3 Low Security (%) 70 | 100 100 100 84 14 100 . 53 Level 1 20 | . . . 15 63 . . 29 Level 2 6 | . . . . 22 . . 10 Level 3 1 | . . . . . . . 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 1 1 2 3 . . 19 Investigation 3 | . . 1 . . . . 2 Extermination 4 | . . . . . . . 4 Reinforcement 8 | . 1 . 2 . . . 5 Assault 2 | . . . . . . . 2 Garrison 9 | . . . . 3 . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 10 | . . . 3 2 . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 17 . 19 29 10 . 64 Peak Tracking Total 9 | . 3 . 8 4 3 . 9 Tactical Retreats 7 | . 3 . 1 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 29 | . . . 1 2 . . 26 Max in Single Turn 20 | . . . 1 2 . . 20 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 48 | . 8 2 4 11 7 5 11 Terminals 30 | . 6 1 3 8 6 . 6 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 1 . . 2 . . 1 Recycling Units 4 | . 1 . 1 . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 Total Hacks 112 | . 20 3 7 27 22 13 20 Successful 59 | . 10 1 4 11 12 13 8 Failed 53 | . 10 2 3 16 10 . 12 Catastrophic 4 | . 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . Manual 58 | . 12 2 6 12 18 . 8 Terminals 72 | . 17 2 6 18 19 . 10 Fabricators 3 | . . . . . . . 3 Repair Stations 11 | . 2 . . 6 . . 3 Recycling Units 6 | . 1 . 1 . 3 . 1 Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . 3 . . 3 Terminal Hacks 27 | . 5 1 2 3 2 13 1 Record 12 | . . . . . . 12 . Part Schematic 2 | . 1 . 1 . . . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . 1 . 1 . . . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . . . 1 . . 1 Locate Traps 2 | . 2 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 7 | . 2 . . 4 . . 1 Scan Component 4 | . 1 . . 2 . . 1 Repair 3 | . 1 . . 2 . . . Recycling Unit Hacks 4 | . 1 . 1 . 2 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 3 | . 1 . 1 . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 17 | . 2 . 1 3 8 . 3 Terminals 16 | . 2 . 1 3 8 . 2 Botnet 9 | . 2 . 1 1 3 . 2 Skim 7 | . . . . 2 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 37 | . 7 1 3 9 7 . 10 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 51 | . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . 1 Parts Repaired 3 | . 1 . . 2 . . . Time 102 | . 32 . . 70 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 1 . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 16 | . . . . . 16 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 24 | . . 3 . . 16 . 5 Largest Group 13 | . . 3 3 . 13 12 12 Highest-Rated Group 219 | . . 40 40 . 219 214 214 Highest-Rated Ally 31 | . . 16 16 . 27 27 31 Total Orders 4 | . . . . . . 2 2 STAY 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks 151 | . . . 24 . 33 . 94 Total Damage 2486 | . . . 255 . 601 . 1630 Kills 22 | . . . 6 . 5 . 11 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 16228 | 204 1549 1139 1068 2024 2283 4909 3052 Spaces Moved 6410 | 103 600 469 412 749 819 1972 1286 Core 17 | 17 . . . . . . . Treads 5367 | 86 600 469 412 749 819 1972 260 Legs . | . . . . . . . . Wheels 1026 | . . . . . . . 1026 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 232 158 158 240 240 130 Average Speed 221 | 149 220 238 236 219 241 245 169 Slowest Speed 320 | 160 240 240 238 243 243 246 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 7 87 97 28 90 94 91 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 9 | . . 2 . . . 7 . Spaces Dug 26 | . . . . . 3 . 23 Terrain Destroyed 98 | . . . 8 24 3 . 63 Melee 3 | . . . . . 3 . . Projectile 37 | . . . . . . . 37 AOE 58 | . . . 8 24 . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 7882 | 132 766 491 477 990 1073 2062 1891 Wait 653 | 6 83 14 27 121 65 50 287 Move 6403 | 102 599 468 411 748 818 1971 1286 Hop . | . . . . . . . . Pick Up 99 | 8 21 2 9 12 7 16 24 Fast Attach 36 | 7 5 . 2 7 1 . 14 Attach 38 | . . . 3 5 1 . 29 Detach 26 | . 4 . 1 6 1 . 14 Swap 72 | . 5 3 2 7 5 5 45 Drop 99 | . 15 4 8 18 7 20 27 Fire 305 | 9 34 . 14 66 20 . 162 Melee 4 | . . . . . 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . . 3 Rewire 144 | . . . . . 144 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Discovered new exit (range 11) 1443 | -10/Materials | Repaired EM Shotgun 1623 | -10/Materials | Discovered new exit (range 14) 1754 | -10/Materials | Entered Mines 1782 | -10/Mines | Discovered new exit (range 7) 1788 | -10/Mines | Met a Derelict bent on vengeance 1896 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -10/Mines | Discovered new exit (range 5) 2186 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2353 | -10/Mines | Met a Derelict shopkeep closing up shop 2531 | -10/Mines | Learned Materials garrison access intel 2867 | -10/Mines | Discovered new exit (range 9) 2876 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2893 | -10/Mines | Entered Materials 2893 | -9/Materials | Accompanied by 3 allies 2893 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2894 | -9/Materials | Identified exit to Storage 3189 | -9/Materials | Build established: Tank 3774 | -9/Materials | Lost 3 allies 3812 | -9/Materials | Destroyed 7 combat bots 3961 | -9/Materials | Entered Storage 4305 | -9/Storage | Build established: Gunner 4335 | -9/Storage | Used back door to open Recycling access 4335 | -9/Storage | Discovered new exit (range 5) 4420 | -9/Storage | Repaired Arm. Treads 4792 | -9/Storage | Garrison activated, responded to threat 5056 | -9/Storage | Build established: Scavenger-Tank 5365 | -9/Storage | Repaired Hvy. Assault Rifle 5676 | -9/Storage | Discovered new exit (range 12) 5985 | -9/Storage | Entered Recycling 7244 | -9/Recycling | Build established: Commander-Tank 7261 | -9/Recycling | Discovered new exit (range 16) 7316 | -9/Recycling | Lost 3 allies 7547 | -9/Recycling | Identified exit to Scraptown 7597 | -9/Recycling | Learned Materials recycling unit intel 7693 | -9/Recycling | Learned 2 Materials zone layouts 7733 | -9/Recycling | Learned Storage terminal intel 7769 | -9/Recycling | Learned Storage machine intel 8180 | -9/Recycling | Scanned before Scraplab entrance 8214 | -9/Recycling | Entered Scraplab 8268 | -9/Recycling | Entered Scraptown 8268 | -9/Scraptown | Accompanied by 12 allies 8268 | -9/Scraptown | System corruption cleaned by C-Scrubber 8627 | -9/Scraptown | Visited SPCMW 8684 | -9/Scraptown | Visited Shadow of the Wyrm 8768 | -9/Scraptown | Discovered new exit (range 11) 9295 | -9/Scraptown | Visited CPS Storage 9312 | -9/Scraptown | Visited Awakened 9347 | -9/Scraptown | Visited Symbiants 9460 | -9/Scraptown | Visited Bundlers 9633 | -9/Scraptown | Visited Assassins FH 9690 | -9/Scraptown | Visited UFD Registry 9690 | -9/Scraptown | Registered with UFD as "Cryodriver" 9776 | -9/Scraptown | Visited Abandonware Association 9808 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 9808 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 9867 | -9/Scraptown | Visited Curators Association 9958 | -9/Scraptown | Visited Infowarlord's Domain 9973 | -9/Scraptown | Found Exp. Signal Interpreter 10062 | -9/Scraptown | Visited Supply Room 10289 | -9/Scraptown | Visited Science Testing Area 10328 | -9/Scraptown | Visited Junk Repository 10505 | -9/Scraptown | Visited Science Guys 10901 | -9/Scraptown | Visited Observation Area 10992 | -9/Scraptown | Visited Cartography Club 11238 | -9/Scraptown | Discovered new exit (range 5) 11949 | -9/Scraptown | Found Scrap Suit 13177 | -9/Scraptown | Entered Factory 13177 | -6/Factory | Accompanied by 12 allies 13177 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 13214 | -6/Factory | Found Hvy. Reflective Plating 13450 | -6/Factory | Lost 6 allies 13491 | -6/Factory | Fabricated Huge Storage Unit (x1) 13586 | -6/Factory | Lost 6 allies 13816 | -6/Factory | Build established: Tank 14234 | -6/Factory | Discovered new exit (range 9) 14251 | -6/Factory | Identified exit to Factory 15122 | -6/Factory | Build established: Skirmisher 15940 | -6/Factory | Scrapoid reinforcements arrived 15946 | -6/Factory | Garrison activated, responded to threat 15974 | -6/Factory | Found Scrap Suit 15977 | -6/Factory | First assault squad dispatched 16002 | -6/Factory | Garrison activated, responded to threat 16016 | -6/Factory | Build established: Scavenger-Gunner 16048 | -6/Factory | Lost 4 allies 16066 | -6/Factory | Destroyed 8 combat bots 16120 | -6/Factory | Found Scrap Suit 16181 | -6/Factory | Core integrity fell below 50% 16214 | -6/Factory | Core integrity fell below 20% 16219 | -6/Factory | Destroyed 12 combat bots 16229 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16191_ U-05 Engineer lays Concrete. 16192_ L-41 Fighter destroyed. 16192_ U-05 Engineer builds a Wall. 16196_ B-48 Gladiator destroyed. 16197_ U-05 Engineer lays Concrete. 16198_ G-50 Soldier destroyed. 16198_ U-05 Engineer lays Concrete. 16215_ Hvy. Plasma Cannon destroyed. 16216_ U-05 Engineer lays Concrete. 16217_ U-05 Engineer destroyed. 16222_ U-05 Engineer lays Concrete. 16222_ Mni. Grenade Launcher destroyed. 16223_ U-05 Engineer lays Concrete. 16224_ G-50 Soldier suffers critical hit (Destroy). 16224_ G-50 Soldier destroyed. 16225_ System corrupted: Matter fused (-10). 16225_ Ovr. Barrage Gun destroyed. 16226_ U-05 Engineer lays Concrete. 16228_ R-10 Processor collects Adv. Heat Sink. 16229_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #?????????? | | ?????????????????????######???????? #?????????? | | ???????????????????? #??????? #?????#???? | | ??????????????????# """ #??????#%=% # ??? ???? | | ??????????????????# """ #??????#!![ # ??? ???? | | ??????????????????# """ #????? #%=R # ??? ""??? | | ??????????????????# ########=% = # """ """ ? | | ????????????????? # # =%k*! # """ """ | | ???????????????? w A """ #^ [A=!%] # | | ??????????????????# """ #^ !%=%/=[ + """ """ | | ??????????????????#A F"@%= |%* *%= # """ """ | | ??????????????????# ""%% = k # """ """ | | ????????????? ? ??#] *A%=% ! # | | ????????????? #### = !%! # | | ????????????# =[%!% Y = u% # | | ????????????# [% !!=[ ##+######## | | ????????????+ = =% ] #? | | ????????????# %! #? | | ????????????# !g """ #? | | ????????????? !=%###+#; ######## """ #? | | ????????????? =* == #?# """ #? | | ?????????????? # = #?# ## | | ?????????????? # ]! " " " " #?# ! | | ?????????????? # ]! " " " " ###+#####+## | | ??????????????? # ! " " " " # =# | | ??????????????? # " " " " # # """ | | ????????????????#### ?# ! " " " " # =# """ | | ???????????????????? ?# " " " " # # """ | | ?????????????????????????# " " " " # !!# | | ?????????????????????????# " " " " # !!# | | ?????????????????????????# " " " "?############ | | ?????????????????????????# ???????????? | | ?????????????????????????############ #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredThiefExtrapolator Manual? 0 Play Time 01:17:29 Cumulative 179.8 hours Start 2025.04.08 @ 00:26:27 End 2025.04.08 @ 01:46:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7547dec8-ae81-4d9c-9373-18364772bba7