Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 18:51:45 Player: Kate+Gabe4evr Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (772) 772 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 2997 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Flying (40) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Light Ion Engine Improved Aluminum Leg Reactive Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Reactive Plating Rocket Launcher Maul [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 33 | 6 . 25 . 1 1 Power 4 | 1 . 3 . . . Engine 3 | 1 . 2 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 . 10 . . . Treads . | . . . . . . Leg 8 | 2 . 6 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 4 . . . Utility 3 | 1 . 2 . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 2 . 10 . 1 1 Energy Gun 9 | 2 . 7 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 5 | . . 5 . . . Parts Lost 18 | . . 12 . . 6 Power 3 | . . 2 . . 1 Propulsion 7 | . . 4 . . 3 Utility 2 | . . 1 . . 1 Weapon 6 | . . 5 . . 1 Highest Loss Streak 6 | . . 4 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 85 82 72 72 63 Engine 5 | . 14 3 9 9 7 Core 3 | . . 5 . . . Leg 23 | . 28 29 . . . Flight 11 | . . 7 36 36 30 Storage 10 | . 14 11 9 9 8 Processor 3 | . . 2 9 9 9 Protection 4 | . . 6 . . . Energy Gun 16 | . 28 16 9 9 7 Peak Build Rating 23 | 6 6 23 21 22 21 Average Rating 12 | 3 6 12 21 21 18 On Entrance 12 | . 6 6 21 21 21 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 24 15 15 15 Greatest Support 40 | 20 20 40 20 20 20 Greatest Overweight (x) 4 | 4 . 1 . . 1 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 1 2 8 5 5 5 Average Carried 4 | . 1 5 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 5 | 1 2 5 5 5 4 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Matter Collected 562 | 176 84 292 . 10 . Remotely . | . . . . . . Salvage Created 964 | . 187 737 . 40 . Parts 51 | . 7 40 . 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Combat Hostiles Destroyed 28 | . 4 21 . 3 . Guns 18 | . 4 11 . 3 . Cannons 1 | . . 1 . . . AOE 9 | . . 9 . . . Classes Destroyed 6 | . 1 5 . . . Worker 2 | . . 2 . . . Recycler 1 | . . 1 . . . Swarmer 13 | . . 10 . 3 . Grunt 9 | . 4 5 . . . Duelist 1 | . . 1 . . . Sentry 5 | . . 5 . . . Best Kill Streak 4 | . 2 4 . 3 . Combat Bots Only 4 | . 2 4 . 3 . Max Kills in Single Turn 3 | . 1 3 . 1 . Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Hostile Shots Fired 190 | . 10 95 3 19 63 Missed 55 | . . 24 1 9 21 Damage Taken 2155 | . 137 1121 28 85 784 Core 779 | . 43 178 14 35 509 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 82 55 . . . Volleys Fired 67 | . 11 47 . 9 . Largest 2 | . 2 2 . 1 . Hottest 106 | . 90 106 . 56 . Shots Fired 105 | . 22 74 . 9 . Gun 96 | . 22 65 . 9 . Cannon 4 | . . 4 . . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 46 | . 11 26 . 9 . Explosive 5 | . . 5 . . . Electromagnetic 54 | . 11 43 . . . Robot Hit Streak 12 | . 7 12 . 8 . Robot Miss Streak 3 | . 1 3 . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 79 | . 14 56 . 6 3 Core Hits 51 | . 6 42 . 3 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . 1 . . . . Smash 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1668 | . 200 1264 . 101 103 Guns 983 | . 200 682 . 101 . Cannons 42 | . . 42 . . . Explosions 540 | . . 540 . . . Melee 103 | . . . . . 103 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 743 | . 76 566 . 101 . Explosive 247 | . . 247 . . . Electromagnetic 575 | . 124 451 . . . Impact 103 | . . . . . 103 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 3 Average Corruption 4 | . . 5 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 5 . . 1 Message Errors 2 | . . 1 . . 1 Matter Fused 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 29 . . 8 Projectiles . | . . . . . . Explosions 29 | . . 29 . . . Melee 8 | . . . . . 8 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . 67 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 243 261 . 134 . Average Temperature 76 | . 96 72 . 67 . Received Heat Transfer 486 | . 81 342 9 . 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 4 . 1 . Heat Transferred 1658 | . 296 1103 . 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Peak Influence 425 | . 141 425 75 182 79 Initial 70 | . . . 25 31 70 Average 107 | . 40 130 39 141 64 Maximum Alert Level 2 | . . 2 . . . Low Security (%) 89 | 100 100 83 100 100 100 Level 1 8 | . . 13 . . . Level 2 2 | . . 3 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 9 28 5 5 6 Peak Tracking Total 6 | . 4 6 5 3 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Machines Accessed 19 | . 4 6 2 2 5 Terminals 19 | . 4 6 2 2 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . 10 20 5 7 10 Successful 27 | . 7 11 2 2 5 Failed 25 | . 3 9 3 5 5 Catastrophic 5 | . 1 1 1 2 . Database Lockouts . | . . . . . . Manual 51 | . 10 18 5 8 10 Terminals 52 | . 10 20 5 7 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 4 . 1 1 Prototype ID Bank 1 | . . 1 . . . Terminal Index 4 | . 1 1 . 1 1 Unreport Threat 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 5 7 2 1 4 Terminals 19 | . 5 7 2 1 4 Assimilate 2 | . . 2 . . . Botnet 15 | . 4 4 2 1 4 Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 5 2 3 4 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 10 | . . 10 10 . . Highest-Rated Ally 10 | . . 10 10 . . Total Orders 2 | . . . 2 . . STAY 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Turns Passed 1833 | 75 233 1168 44 173 140 Spaces Moved 1821 | 47 138 875 158 231 372 Core 27 | 27 . . . . . Treads . | . . . . . . Legs 815 | 20 138 657 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 979 | . . 218 158 231 372 Fastest Speed 27 | 50 120 27 27 27 27 Average Speed 75 | 140 120 105 27 27 30 Slowest Speed 250 | 250 120 190 27 27 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 1 2 . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 29 56 21 30 71 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . 40 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . 40 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Total 2150 | 53 183 1037 156 332 389 Wait 217 | . 34 75 1 91 16 Move 1804 | 46 137 872 153 230 366 Hop 6 | . . 1 2 . 3 Pick Up 11 | 1 1 9 . . . Fast Attach 19 | 6 . 13 . . . Attach 10 | . . 8 . 1 1 Detach 4 | . . 3 . 1 . Swap 4 | . . 4 . . . Drop 5 | . . 5 . . . Fire 67 | . 11 47 . 9 . Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x2 1222 | -9/Materials | Lost 4 parts (2n1u1w) 1301 | -9/Materials | Lost 3 parts (1p1n1w) 1465 | -9/Materials | Discovered new exit (range 6) 1469 | -9/Materials | Identified exit to Materials 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Accompanied by 1 ally 1477 | -8/Materials | Evolved 2 slots: Utility x2 1493 | -8/Materials | Discovered new exit (range 12) 1514 | -8/Materials | Discovered new exit (range 12) 1521 | -8/Materials | Identified exit to Storage 1521 | -8/Materials | Entered Storage 1693 | -8/Storage | Used back door to open Recycling access 1693 | -8/Storage | Discovered new exit (range 4) 1694 | -8/Storage | Identified exit to Recycling 1694 | -8/Storage | Entered Recycling 1695 | -8/Recycling | Met a Zionite searching for Scraptown 1755 | -8/Recycling | Build established: Sprinter 1828 | -8/Recycling | Core integrity fell below 50% 1832 | -8/Recycling | Core integrity fell below 20% 1834 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01806_ Y-45 Defender destroyed. 01806_ Imp. Ion Engine destroyed. 01806_ Chain reaction triggered in Imp. Ion Engine. 01806_ L-31 Rogue destroyed. 01806_ D-53 Grenadier destroyed. 01807_ Y-45 Defender springs to life. 01808_ Cesium-ion Thruster destroyed. 01809_ R-06 Scavenger collects Lgt. Treads. 01813_ Beam Rifle destroyed. 01814_ P-60 Hacker resets D-53 Grenadier, system corruption cleaned. 01825_ Destroyed Launcher Guidance Computer. 01825_ D-53 Grenadier system corrupted by crushing effect. 01825_ D-53 Grenadier knocked back. 01828_ Sml. Storage Unit destroyed. 01829_ D-53 Grenadier suffers critical hit (Smash). 01830_ Critical hit (Burn: +37). 01832_ Destroyed Cmb. Airjet. 01832_ D-53 Grenadier system corrupted by crushing effect. 01834_ MW24PQ/ >PGBARII%JJTG#4GUA|VVFHTSEV#M3 01834_ P-60 Hacker resets D-53 Grenadier, system corruption cleaned. Map ----- +----------------------------------------------------+ | #### #?????#"""#??????# # #?????????????? | | #??????##????????# # ] #?????????????? | | #### #?#####??????????# # #?????????????? | | ???# #?# #??????????# #% #?????????????? | | ####/##+### #????????### # = +?????????????? | | # % ! / # #????????#"" %= #?????????????? | | # [ # #????????#"Y !#?????????????? | | # % ! # #????????#"" % #?????????????? | | # !! + #????????### % ] #?????????????? | | # # #?????????# %=% %#?????????????? | | / %# #?????????# [! #?????????????? | | # # #????????## %!% #?????????????? | | # # #????????# #?????????????? | | ##+######## ###???????# ######?????????????? | | ?# #??????# ""#???????## #??????????????????? | | ?# #????### Y"#????????# ##??????????????????? | | ?# #????#!! ""#????????# #??????????????????? | | ?# ###### ###????????# ##??????????????????? | | ?# ##"""#! #??????????# #?????##????????????? | | ## ##"Y"### #######??### ###### #????????????? | | # r### # # #????????????? | | ## p # #????????????? | | ## pY# #????????????? | | ##+############ p # #????????????? | | #????# #????????????? | | "" """ #??????# @ # #????????????? | | """"""??????????# d #????????????? | | """" "??????????# #????????????? | | ??????????# + #????????????? | | "" """??????????# # #????????????? | | """""""?????????#####r######## #????????????? | | """" ???????????????##???????# #????????????? | | ????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????#######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderOpticalAxe Manual? 0 Play Time 00:23:22 Cumulative 31.7 hours Start 2024.10.14 @ 18:28:21 End 2024.10.14 @ 18:51:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ec666c6-98ed-4767-89dc-64369e7e2a4e