Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 08:08:14 Player: Exp. Geonium Core Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (147) 735 Value Destroyed (6377) 6377 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5606) 5606 TOTAL SCORE: 19218 Bonus ------- High Alert Combat Kills 1459 Follower Combat Kills 1390 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -243 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Relay Coupler [NC] (15) Relay Coupler [Hunter] (20) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Duelist] (25) Improved Remote Datajack Advanced Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Myomer-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Melee Analysis Suite Improved Weapon Cycler Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Remote Datajack Laser Construct/G > --- INVENTORY -------- Remote Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Rocket Launcher Remote Datajack Remote Datajack Advanced Remote Datajack Katana [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . . . 4 . . . 2 . . 4 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . 2 . . 4 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 116 | . 6 1 3 2 28 6 . 12 5 6 1 6 11 8 4 17 . Power 5 | . 1 . . . 1 1 . . . . . . . . 1 1 . Engine 1 | . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 26 | . 2 . 2 . 11 2 . 5 1 2 . . 1 . . . . Treads 16 | . 1 . 1 . 8 2 . 2 . 2 . . . . . . . Leg 3 | . . . . . . . . 3 . . . . . . . . . Wheel 7 | . 1 . 1 . 3 . . . 1 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 37 | . 1 1 1 . 8 1 . 1 3 2 1 4 3 3 1 7 . Device 9 | . . . . . 1 . . . 1 . 1 . 1 1 1 3 . Storage 2 | . . 1 1 . . . . . . . . . . . . . . Processor 4 | . 1 . . . 2 . . . . . . . . . . 1 . Hackware 15 | . . . . . . 1 . . 2 2 . 4 1 2 . 3 . Protection 7 | . . . . . 5 . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | . 2 . . 2 8 2 . 6 1 2 . 2 7 5 2 9 . Energy Gun 4 | . . . . . 4 . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 1 . 3 . 1 . . . . . . . Ballistic Gun 5 | . 2 . . 1 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 1 2 . . 3 . . . 1 3 1 1 3 . Special Weapon 8 | . . . . . . . . . 1 1 . . 1 3 . 2 . Impact Weapon 3 | . . . . . . . . . . . . . . . . 3 . Slashing Weapon 8 | . . . . . . 1 . . . . . 1 3 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Parts Lost 51 | . . . . . 13 . . 2 1 . . 1 7 1 7 19 . Power 6 | . . . . . . . . . . . . . 1 . 3 2 . Propulsion 16 | . . . . . 7 . . 2 . . . 1 2 . 1 3 . Utility 20 | . . . . . 3 . . . 1 . . . 1 1 2 12 . Weapon 9 | . . . . . 3 . . . . . . . 3 . 1 2 . Highest Loss Streak 13 | . . . . . 7 . . 2 1 . . 1 7 1 6 13 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 97 100 100 95 88 90 76 63 74 72 68 64 11 Engine 4 | . 14 14 14 14 7 . . . . . . . 4 5 . . . Core 3 | . . . . . 1 9 9 9 7 7 7 5 . . . 2 . Treads 14 | . 11 14 22 14 21 28 36 23 7 14 6 5 4 3 4 . . Leg 1 | . 5 . . . . . . 7 11 . . . . . . 3 . Wheel 5 | . 11 14 5 14 12 7 . . 5 7 7 4 . . . . . Device 8 | . . . . . 5 9 9 9 10 15 6 5 10 12 16 18 . Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 5 5 5 5 4 . Processor 7 | . 11 14 14 14 12 9 9 9 7 7 7 5 . . . 3 . Hackware 10 | . . . . . . 7 9 2 9 13 15 18 29 30 27 21 10 Protection 2 | . . . . . 8 1 . 6 4 . . . 4 . . . . Energy Gun 2 | . 7 . . . 11 8 . . . . . . . . 2 1 . Energy Cannon 1 | . . . . . . 1 9 9 . . . 2 . . . . . Ballistic Gun 6 | . 21 28 28 28 6 . . . . . . . 3 5 . . . Special Weapon 1 | . . . . . . . . . 6 6 7 1 . 4 . 2 . Slashing Weapon 3 | . . . . . . 7 9 9 7 7 7 5 4 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 10 14 19 49 49 57 57 57 60 60 56 51 55 66 64 67 62 3 Greatest Support 106 | 20 20 10 40 10 60 89 89 89 51 28 62 34 90 106 106 88 3 Greatest Overweight (x) 21 | . 1 1 4 4 5 5 . 1 1 1 2 1 21 . 1 2 . Average Overweight (x) 1 | . . 1 1 4 3 4 . . 1 1 . 1 . . . . . Largest Inventory Capacity 20 | . 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | . 8 9 14 20 20 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | . 8 10 14 15 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Carried 16 | . 7 8 10 14 17 18 20 19 19 18 17 18 17 19 19 14 4 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 10 14 15 17 20 20 20 19 18 20 16 19 19 20 4 4 Scrap Engine Consumption 89 | . . . . . . . . . . . 29 13 8 9 18 12 . Constructs Created 9 | . . . . . . . . . . . 1 1 3 . 2 2 . Constructs Modified 22 | . . . . . . . . . . . 4 . 5 3 6 4 . Class Distribution -------------------- 31% | Bothacker-Mutant 31% | Mutant 14% | Botlord-Mutant 13% | Scavenger-Mutant 4% | Bothacker-Construct 4% | Botlord-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Recycling Bothacker-Mutant | -5/Factory Bothacker-Construct | -5/Garrison Botlord-Construct | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Matter Collected 2334 | 200 120 106 . . 644 . 60 154 35 150 30 71 214 146 171 233 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5628 | . 180 157 . 41 1553 . 485 529 . 202 512 89 506 . 1030 344 . Parts 280 | . 11 8 . 11 90 . 22 31 . 10 19 8 16 . 39 15 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 123 | . 3 6 . 4 38 . 7 17 . 3 1 4 10 . 22 8 . Melee 12 | . . . . . . . 2 2 . 2 1 . 2 . 2 1 . Guns 61 | . 3 6 . . 33 . . . . . . . 3 . 14 2 . Cannons 11 | . . . . . . . 5 5 . . . 1 . . . . . AOE 31 | . . . . 4 4 . . 8 . . . 3 3 . 4 5 . Classes Destroyed 16 | . 2 1 . 1 7 . . 2 . 1 . . . . 2 . . Worker 8 | . . . . 1 4 . 1 . . . . . . . . 2 . Builder 5 | . . . . . 1 . 1 . . 1 1 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 7 | . . . . . 1 . 1 . . . 5 . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . Swarmer 36 | . . 4 . 4 10 . . 7 . . . 4 1 . 3 3 . Cutter 1 | . . . . . . . . 1 . . . . . . . . . Grunt 52 | . 3 2 . . 16 . 7 3 . 1 . . 5 . 13 2 . Brawler 4 | . . . . . 2 . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . . . . . . . . . . 2 . . Protector 2 | . . . . . 1 . . . . 1 . . . . . . . Sentry 11 | . . . . . 8 . . . . . 1 . 2 . . . . Specialist 4 | . . . . . . . . 2 . . . . . . . 2 . Hunter 8 | . . . . . 1 . . 4 . . . . 1 . 2 . . Programmer 3 | . . . . . . . . . . . . . . . 2 1 . Best Kill Streak 11 | . 4 2 . 5 11 . 8 5 . 4 3 4 5 . 7 4 . Combat Bots Only 8 | . 3 2 . 4 8 . 7 5 . 3 1 4 5 . 7 3 . Max Kills in Single Turn 4 | . 1 1 . 3 4 . 1 4 . 1 1 3 2 . 2 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . 3 2 . . 4 . . . 3 2 . 2 1 . Melee 1 | . . . . . . . 1 1 . 1 1 . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Damage Taken 11131 | . 87 120 . 52 1992 . 185 835 138 160 386 262 1669 130 2488 2265 362 Core 2587 | . 34 53 . . 202 . 13 92 24 46 55 52 361 43 462 788 362 Absorbed by Shields 367 | . . . . . . . . . 21 62 . . . . 182 . 102 Regen/Repaired (Parts) 1302 | . . . . . . . . . . . 117 18 62 244 700 161 . Core Remaining (%) 59 | 100 . . . 65 . . . 44 . . 82 . . . 8 . . Volleys Fired 378 | . 16 13 . 2 84 . 9 27 10 16 . 5 38 19 86 53 . Largest 2 | . 2 2 . 1 2 . 1 1 1 1 . 1 1 2 2 1 . Hottest 160 | . 80 46 . 30 160 . 98 98 5 98 . 72 72 86 136 90 . Shots Fired 493 | . 32 26 . 2 167 . 9 27 10 16 . 5 38 20 87 54 . Gun 355 | . 32 26 . . 162 . . . . . . . 18 14 82 21 . Cannon 51 | . . . . . . . 9 23 . 6 . 3 10 . . . . Launcher 39 | . . . . 2 5 . . 4 . . . 2 7 1 5 13 . Special 48 | . . . . . . . . . 10 10 . . 3 5 . 20 . Kinetic 188 | . 26 26 . . 102 . . . . . . . . 6 28 . . Thermal 179 | . 6 . . . 60 . 9 23 . 6 . . . . 54 21 . Explosive 39 | . . . . 2 5 . . 4 . . . 2 7 1 5 13 . Electromagnetic 39 | . . . . . . . . . . . . 3 28 8 . . . Robot Hit Streak 20 | . 10 7 . 8 20 . 14 14 8 6 . 2 10 2 13 5 . Robot Miss Streak 4 | . 4 2 . . 3 . 1 3 2 1 . 1 2 4 4 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 406 | . 19 18 . 1 136 1 13 21 8 21 13 5 36 7 78 29 . Core Hits 255 | . 9 8 . 6 94 . 8 17 . 2 7 7 26 . 42 29 . Critical Kills 3 | . . . . . . . . 2 . . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Critical Strikes 11 | . . 1 . . . . 1 2 . . 1 1 3 . 1 1 . Burn 1 | . . . . . . . . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 1 1 . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . Sever 4 | . . . . . . . 1 . . . 1 . 2 . . . . Melee Attacks 103 | . . . . . . 2 7 14 2 12 15 2 13 1 23 12 . Impact 11 | . . . . . . . . . . . . . . . . 11 . Slashing 92 | . . . . . . 2 7 14 2 12 15 2 13 1 23 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 3 1 . 4 10 2 . . . . . Combat Hostiles 5 | . . . . . . . . . . 3 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12947 | . 263 295 . 258 3134 90 513 1205 . 497 730 441 1552 226 2710 1033 . Guns 5431 | . 263 295 . . 2386 . . . . . . . 474 195 1536 282 . Cannons 1205 | . . . . . . . 223 562 . 119 . 58 243 . . . . Explosions 3597 | . . . . 258 748 . . 488 . . . 256 548 31 663 605 . Melee 2714 | . . . . . . 90 290 155 . 378 730 127 287 . 511 146 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2278 | . 223 295 . . 1195 . . . . . . . . 80 485 . . Thermal 3468 | . 40 . . . 1191 . 223 562 . 119 . . . . 1051 282 . Explosive 3597 | . . . . 258 748 . . 488 . . . 256 548 31 663 605 . Electromagnetic 890 | . . . . . . . . . . . . 58 717 115 . . . Impact 146 | . . . . . . . . . . . . . . . . 146 . Slashing 2568 | . . . . . . 90 290 155 . 378 730 127 287 . 511 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . 6 7 7 Average Corruption 4 | . . . . . . . . . . . . . . . 5 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . . . 8 4 1 Message Errors 4 | . . . . . . . . . . . . . . . 3 1 . Matter Fused 5 | . . . . . . . . . . . . . . . 2 2 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 379 | . . . . . 15 . 45 12 . 92 99 48 11 . 36 21 . Projectiles 17 | . . . . . . . . . . . . 17 . . . . . Explosions 56 | . . . . . 15 . . 9 . . . . 11 . . 21 . Melee 306 | . . . . . . . 45 3 . 92 99 31 . . 36 . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 424 | . . . . . 116 . . 40 . . . 42 95 . 88 43 . Shots 14 | . . . . . 3 . . 1 . . . 1 4 . 3 2 . Rammed 1 | . . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 244 | . 54 4 . . 244 . 93 177 . 114 . 17 67 . 112 223 . Average Temperature 58 | . 20 4 . . 64 . 35 81 . 56 . 12 36 . 31 86 . Received Heat Transfer 2653 | . 48 9 . . 810 . 126 117 24 74 108 36 471 18 579 153 80 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 . . 2 . . . . . . 2 . . Combat Hostiles 5 | . . . . . 1 . . 2 . . . . . . 2 . . Parts Melted 23 | . . 2 . . 7 . . 1 . 4 . . . . 8 1 . Heat Transferred 6917 | . 100 . . . 2692 . 350 850 . 175 . . . . 2200 550 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Peak Influence 1263 | . 130 226 . 120 782 660 488 911 524 354 332 499 1053 780 1263 861 445 Initial 662 | . . 50 . . 46 510 321 317 478 234 138 323 349 552 546 662 445 Average 533 | . 75 107 . 24 481 624 363 650 501 287 205 347 751 688 1058 721 445 Maximum Alert Level 4 | . . 1 . . 3 2 2 3 2 1 1 2 3 3 4 3 2 Low Security (%) 17 | . 100 93 . 100 7 . . . . . 64 . . . . . . Level 1 17 | . . 6 . . 10 . 73 19 . 100 35 85 9 . . . . Level 2 40 | . . . . . 74 100 26 45 100 . . 14 36 61 8 55 100 Level 3 18 | . . . . . 6 . . 34 . . . . 53 38 43 44 . Level 4 5 | . . . . . . . . . . . . . . . 47 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 5 . 2 . . 2 . 2 . 2 . 4 . Investigation 3 | . . . . . 1 . . . . . . . . . . 2 . Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 8 | . 1 . . . 2 . 1 . . . . 1 . 2 . 1 . Assault 3 | . . . . . 1 . . . . 2 . . . . . . . Garrison 3 | . . . . . 1 . 1 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Distress Signals 10 | . . . . . 3 . 1 . 1 . . 1 . 1 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 8 9 . 7 63 . 10 20 3 13 2 7 22 8 38 33 15 Peak Tracking Total 15 | . 5 3 . 4 8 . 8 5 2 6 1 4 7 3 10 6 15 Tactical Retreats 8 | . 1 . . . 2 . . 1 . . . . . 1 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Traps Triggered 8 | . . . . . . 1 . 1 . . . 1 . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Machines Disabled 10 | . . . . . 1 1 . 2 1 . . . 3 . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . 1 1 . . . 1 . 1 1 . Garrison Relay 7 | . . . . . . 1 . 2 . . . . 2 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Machines Accessed 34 | . 2 . 1 . 5 1 3 2 1 3 6 3 1 2 1 3 . Terminals 22 | . 2 . . . 4 1 2 2 1 3 1 2 1 1 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . 1 . 1 . 1 . Total Hacks 60 | . 4 . 1 . 8 2 5 3 1 6 11 6 2 3 2 6 . Successful 33 | . 1 . 1 . 4 1 2 2 1 2 10 4 1 2 . 2 . Failed 27 | . 3 . . . 4 1 3 1 . 4 1 2 1 1 2 4 . Catastrophic 11 | . 1 . . . 1 1 1 . . 2 . 1 . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 4 . . . 2 1 2 1 . 1 5 5 2 . 2 1 . Terminals 41 | . 4 . . . 6 2 4 3 1 6 1 5 2 2 2 3 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . . 10 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . . . . 1 . 1 . 1 . Terminal Hacks 18 | . 1 . 1 . 3 1 1 2 1 2 1 2 1 1 . 1 . Record 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . 1 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . . . . . . . 1 1 . 1 . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . . . . . . Report Inventory 3 | . . . . . . . . . . . 3 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . . . . 1 . 1 . 1 . Unauthorized Hacks 6 | . . . . . . . . . . . 5 1 . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 5 . . . . . . Tunnel 5 | . . . . . . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 2 1 2 1 . 3 1 2 1 2 1 2 . Full Trace Events 4 | . . . . . 1 . . . . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . 1 . . . . 2 . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked 26 | . . . . . . . . . 4 5 . . 2 1 1 12 1 Non-combat 4 | . . . . . . . . . 3 . . . . . . 1 . Combat 22 | . . . . . . . . . 1 5 . . 2 1 1 11 1 Autooverrided 3 | . . . . . . . . . . . . . . . 1 1 1 Robot Hacks Applied 27 | . . . . . . . . . 5 7 . . 2 1 . 12 . drop_inventory 1 | . . . . . . . . . 1 . . . . . . . . map_route 2 | . . . . . . . . . 1 . . . . . . 1 . find_garrison 3 | . . . . . . . . . 1 . . . . 1 . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . overwrite_iff 10 | . . . . . . . . . . 3 . . 1 . . 6 . formatsys_low 1 | . . . . . . . . . 1 . . . . . . . . formatsys_high 8 | . . . . . . . . . 1 3 . . 1 . . 3 . Relay Couplers Released 23 | . . . . . . 3 . 6 . . . . 6 . 8 . . Machine Destruction 23 | . . . . . . 3 . 6 . . . . 6 . 8 . . Attached 9 | . . . . . . . . . 2 2 . . 1 1 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Total Allies 31 | . . 2 . . . 2 . . 2 6 . . 4 . 4 10 1 Largest Group 6 | . . 2 1 . . 2 2 . 2 6 4 4 4 2 3 2 . Highest-Rated Group 200 | . . 41 31 . . 26 26 . 58 165 108 108 200 127 87 105 . Highest-Rated Ally 80 | . . 31 31 . . 21 21 . 32 32 32 32 80 80 80 58 . Total Orders 4 | . . . . . . . . . . 2 . . 2 . . . . STAY 2 | . . . . . . . . . . 1 . . 1 . . . . FOLLOW 2 | . . . . . . . . . . 1 . . 1 . . . . Ally Attacks 219 | . . 15 . . . . 5 . . 48 13 19 38 13 49 18 1 Total Damage 5233 | . . 248 . . . . 67 . . 863 286 479 1287 538 922 481 62 Kills 39 | . . 4 . . . . . . . 5 1 2 13 5 5 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Turns Passed 7933 | . 244 466 726 69 1395 321 186 920 355 285 658 219 612 213 770 459 35 Spaces Moved 4780 | 1 117 415 477 44 721 187 95 404 223 157 408 154 314 218 463 325 57 Core 136 | . . . . . . . . . . . . . 1 . . 78 57 Treads 1664 | . 77 . 249 . 30 31 95 347 . . 2 11 238 167 381 36 . Legs 395 | 1 30 . . . . . . 57 47 . . . . . 49 211 . Wheels 2489 | . 10 415 228 44 691 156 . . 176 157 406 143 63 . . . . Hover 96 | . . . . . . . . . . . . . 12 51 33 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 95 95 140 110 140 158 158 115 115 115 115 73 73 62 50 50 Average Speed 123 | 120 144 95 149 140 134 155 158 198 130 115 116 120 96 73 106 78 50 Slowest Speed 1100 | 120 160 95 240 140 320 158 158 245 190 115 320 197 1100 73 146 238 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 30 87 65 16 70 52 15 64 8 26 85 6 49 7 60 13 20 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 6 | . . 1 . . . . . . . . 5 . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 69 | . . . . . . . . 11 1 2 1 . . 1 . 53 . Terrain Destroyed 258 | . . . . 12 36 . 2 24 1 2 1 13 36 8 42 81 . Melee 12 | . . . . . . . . 1 1 2 1 . . 1 . 6 . Projectile 11 | . . . . . . . 2 . . . . . . 3 6 . . AOE 235 | . . . . 12 36 . . 23 . . . 13 36 4 36 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Gar Fac Gar Total 6167 | . 161 462 492 48 973 215 111 473 279 231 570 178 565 250 626 470 63 Wait 591 | . 9 25 . . 93 . . 2 33 35 137 1 181 2 22 51 . Move 4768 | . 116 414 476 43 721 186 95 403 222 156 407 154 313 218 462 325 57 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 89 | . 7 5 8 1 26 7 . 6 3 3 3 . 6 1 9 4 . Fast Attach 29 | . 3 . . . 8 2 . 3 1 2 1 . 2 2 1 4 . Attach 42 | . 2 . 1 . 13 . . 2 3 1 . 4 4 2 2 8 . Detach 11 | . . . . . 1 . . . . . 2 1 2 1 1 3 . Swap 45 | . 1 1 2 2 7 4 . 7 1 3 . 2 5 4 1 5 . Drop 74 | . 7 4 5 . 19 7 . 7 4 3 5 1 1 . 7 4 . Fire 378 | . 16 13 . 2 84 . 9 27 10 16 . 5 38 19 86 53 . Melee 103 | . . . . . . 2 7 14 2 12 15 2 13 1 23 12 . Ram 1 | . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 2 . . . 8 . . 2 . 6 Rewire 18 | . . . . . . 7 . . . . . . . . 10 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 419 | -10/Mines | Learned location of Zion (-7) 563 | -10/Mines | Discovered new exit (range 7) 707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 707 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Entered Exiles 711 | -10/Exiles | Found Exiles lab abandoned 711 | -10/Exiles | Accompanied by 1 ally 733 | -10/Exiles | Discovered new exit (range 15) 741 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1422 | -10/Exiles | Discovered new exit (range 12) 1437 | -10/Exiles | Entered Mines 1438 | -9/Mines | Met a Derelict testing a Signal Generator 1447 | -9/Mines | Found Signal Generator 1478 | -9/Mines | Discovered new exit (range 16) 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1768 | -8/Materials | Lost 7 parts (3n2u2w) 1773 | -8/Materials | Destroyed 8 combat bots 2049 | -8/Materials | Discovered new exit (range 8) 2206 | -8/Materials | Build established: Scavenger-Mutant 2295 | -8/Materials | Discovered new exit (range 16) 2706 | -8/Materials | First assault squad dispatched 2842 | -8/Materials | Garrison activated, responded to threat 2861 | -8/Materials | Lost 3 parts (1n1u1w) 2901 | -8/Materials | Identified exit to Garrison 2901 | -8/Materials | Entered Garrison 2901 | -8/Garrison | Discovered recently destroyed garrison 2925 | -8/Garrison | Installed Relay Interface Framework 3087 | -8/Garrison | Garrison Relay disabled 3200 | -8/Garrison | Discovered new exit (range 10) 3222 | -8/Garrison | Entered Materials 3222 | -8/Materials | Accompanied by 2 allies 3259 | -8/Materials | Build established: Mutant 3330 | -8/Materials | Garrison activated, responded to threat 3395 | -8/Materials | Destroyed 7 combat bots 3408 | -8/Materials | Identified exit to Garrison 3408 | -8/Materials | Entered Garrison 3464 | -8/Garrison | Triggered checkpoint 3487 | -8/Garrison | Garrison Relay disabled 3636 | -8/Garrison | Triggered checkpoint 3699 | -8/Garrison | Garrison Relay disabled 3750 | -8/Garrison | Discovered new exit (range 15) 3791 | -8/Garrison | Build established: Bothacker-Mutant 4004 | -8/Garrison | Triggered checkpoint 4004 | -8/Garrison | Triggered checkpoint 4132 | -8/Garrison | Discovered new exit (range 40) 4132 | -8/Garrison | Discovered new exit (range 51) 4132 | -8/Garrison | Discovered new exit (range 12) 4162 | -8/Garrison | Triggered checkpoint 4181 | -8/Garrison | Core integrity fell below 50% 4247 | -8/Garrison | Expanded RIF knowledge: Hotswap 4328 | -8/Garrison | Entered Factory 4328 | -7/Factory | Evolved 2 slots: Utility x2 4523 | -7/Factory | Identified exit to Storage 4523 | -7/Factory | Identified exit to Lower Caves 4572 | -7/Factory | Discovered new exit (range 4) 4683 | -7/Factory | Entered Storage 4683 | -7/Storage | Accompanied by 2 allies 4710 | -7/Storage | Met a pair of Derelict thieves 4753 | -7/Storage | Identified exit to Recycling 4953 | -7/Storage | Used back door to open Recycling access 4968 | -7/Storage | Entered Recycling 4968 | -7/Recycling | Accompanied by 4 allies 4970 | -7/Recycling | Found Scrap Engine 5246 | -7/Recycling | Discovered new exit (range 5) 5626 | -7/Recycling | Entered Factory 5626 | -5/Factory | Accompanied by 4 allies 5626 | -5/Factory | Evolved 4 slots: Utility x4 5817 | -5/Factory | Garrison activated, responded to threat 5845 | -5/Factory | Identified exit to Garrison 5845 | -5/Factory | Entered Garrison 5845 | -5/Garrison | Accompanied by 1 ally 5870 | -5/Garrison | Triggered checkpoint 5928 | -5/Garrison | Found embedded Infiltrators 5933 | -5/Garrison | Lost 7 parts (1p2n1u3w) 6030 | -5/Garrison | Triggered checkpoint 6030 | -5/Garrison | Garrison Relay disabled 6059 | -5/Garrison | Discovered new exit (range 61) 6059 | -5/Garrison | Discovered new exit (range 34) 6059 | -5/Garrison | Discovered new exit (range 49) 6063 | -5/Garrison | Triggered checkpoint 6074 | -5/Garrison | Heavy support dispatched to Factory 6104 | -5/Garrison | Expanded RIF knowledge: Structural Interface 6124 | -5/Garrison | Triggered checkpoint 6132 | -5/Garrison | Garrison Relay disabled 6182 | -5/Garrison | Triggered checkpoint 6182 | -5/Garrison | Triggered checkpoint 6317 | -5/Garrison | Build established: Bothacker-Construct 6374 | -5/Garrison | Expanded RIF knowledge: Autooverride 6457 | -5/Garrison | Entered Factory 6457 | -5/Factory | Accompanied by 2 allies 6670 | -5/Factory | Identified exit to Garrison 6670 | -5/Factory | Entered Garrison 6670 | -5/Garrison | Accompanied by 1 ally 6683 | -5/Garrison | Build established: Botlord-Construct 6754 | -5/Garrison | Core integrity fell below 50% 6783 | -5/Garrison | Destroyed 7 combat bots 6873 | -5/Garrison | Discovered new exit (range 10) 6880 | -5/Garrison | Triggered checkpoint 6900 | -5/Garrison | Triggered checkpoint 6902 | -5/Garrison | Garrison Relay disabled 7022 | -5/Garrison | Build established: Botlord-Mutant 7086 | -5/Garrison | Triggered checkpoint 7116 | -5/Garrison | Triggered checkpoint 7142 | -5/Garrison | Triggered checkpoint 7189 | -5/Garrison | Core integrity fell below 20% 7264 | -5/Garrison | Lost 6 parts (2p1n2u1w) 7430 | -5/Garrison | Discovered new exit (range 15) 7440 | -5/Garrison | Entered Factory 7440 | -4/Factory | Evolved 2 slots: Utility x2 7771 | -4/Factory | Lost 4 parts (1p1n1u1w) 7846 | -4/Factory | Core integrity fell below 50% 7899 | -4/Factory | Identified exit to Garrison 7899 | -4/Factory | Entered Garrison 7912 | -4/Garrison | Lost 13 parts (1p2n9u1w) 7924 | -4/Garrison | Spotted B-86 Titan 7926 | -4/Garrison | Triggered checkpoint 7929 | -4/Garrison | Core integrity fell below 20% 7932 | -4/Garrison | Triggered checkpoint 7934 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07926_ Beams of light sweep through the air. An alarm sounds. 07926_ RIF reveals location of phase wall. 07926_ Field strength at 67. 07927_ Field strength at 61. 07928_ Critical hit (Burn: +35). 07928_ Field strength at 44. 07929_ Field strength at 18. 07930_ Field strength at 7. 07931_ Stasis field depleted. 07931_ RIF reveals location of phase wall. 07931_ Slug penetrates Wall. 07931_ Slug penetrates G-67 Veteran. 07932_ RIF automatically rewrites H-77 Assassin IFF filter. 07932_ Slug penetrates Reinforced Barrier. 07932_ C-30 ARC bursts open, deploying its payload. 07932_ G-73 Enforcer unfolds itself. 07932_ G-67 Veteran unfolds itself. 07933_ Slug penetrates G-67 Veteran. 07933_ Slug penetrates Wall. 07934_ RIF reveals location of phase wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ?+???????????????????????? | | ????????????????????# ? ???????????????????????? | | ????????????????????# ? ???????????????????????? | | ????????????????????# ? ???????????????????????? | | ????????????????????# # #??????????????????????? | | ????????????????????# # #??????????????????????? | | ????????????????????# + #??????????????????????? | | ??????????#+###""""## # #??????????????????????? | | ?????????? # #??????????????????????? | | ??????????? + #??????????????????????? | | ????????????? ? # #??????????????????????? | | ?????????# ???# ?# # #??????????????????????? | | ?????????# ## ## #@#??????????????????????? | | ?????????" #??????????????????????? | | ?????????" #??????????????????????? | | ?????????" g ####???????????????????? | | ?????????" c g + #???????????????????? | | ?????????# ## #; g#### #???????????????????? | | ?????????# ## ## % #??# #???????????????????? | | ???????? %#### ##################### | | ???????? g + | | ?????????# c ###### ############# #### | | ?????????+ ##"""g## #????# #???????????# #??? | | ????????????????"%C?# #????# #??????????#! !#?? | | ???????????????###??# #????# #??????????#! !#?? | | ????????????????????# #????# #??????????#! !#?? | | ????????????????????# #????# #??????????#! !#?? | | ????????????????????# #????#+#??????????## ##?? | | ????????????????????# ??????????????????+ #??? | | ????????????????????# #??????????????????# #??? | | ????????????????????# ???????????????????# #??? | | ????????????????????# ???????????????????# #??? | | ????????????????????# ???????????????????#++#### | | ????????????????????# ??????????????? | | ????????????????????? ??????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????#### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 76 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakTeslaSystem Manual? 0 Play Time 01:26:48 Cumulative 355.4 hours Start 2023.03.29 @ 23:53:40 End 2023.03.30 @ 08:08:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99cd4dff-57f3-4c94-8057-8dd2200772a0