Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 17:56:28 Player: slanderous_mambo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1031) 1031 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 2564 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 330/330 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Beam Rifle Scatter Rocket Array > --- INVENTORY (12) --- Carbon-fiber Leg Cooling System High-capacity Matter Pod (200) Structural Scanner Signal Interpreter Armor Integrity Analyzer Core Shielding Light Armor Plating Drone Bay (2/2) Light EM Pulse Cannon Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Scatter Rocket Array > --- INVENTORY -------- Carbon-fiber Leg Cooling System High-capacity Matter Pod Structural Scanner Signal Interpreter Armor Integrity Analyzer Core Shielding Light Armor Plating Drone Bay Light EM Pulse Cannon Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 63 | 6 20 11 26 Power 9 | 1 3 1 4 Engine 8 | 1 3 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 7 5 7 Treads . | . . . . Leg 21 | 2 7 5 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 2 5 Device 3 | . . 1 2 Storage 4 | 1 2 1 . Processor 2 | . 2 . . Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 21 | 2 6 3 10 Energy Gun 6 | 1 1 . 4 Energy Cannon 8 | . 3 2 3 Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 17 | . 1 8 8 Power 4 | . 1 2 1 Propulsion 6 | . . 3 3 Utility . | . . . . Weapon 7 | . . 3 4 Highest Loss Streak 7 | . 1 7 5 Average Slot Usage (%) 94 | . 98 86 86 Engine 13 | . 13 18 11 Core 1 | . . . 5 Leg 27 | . 27 29 26 Device 1 | . . . 7 Storage 14 | . 16 10 11 Processor 8 | . 11 11 . Energy Gun 6 | . 6 . 7 Energy Cannon 13 | . 14 13 11 Ballistic Gun 4 | . 6 . 2 Naked Turns . | . . . . Heaviest Build 60 | 12 45 50 60 Greatest Support 35 | 20 20 30 35 Greatest Overweight (x) 5 | 1 2 3 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 11 11 12 Most Carried 12 | 3 12 12 12 Average Carried 10 | 1 10 9 10 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 2 12 10 11 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1198 | 215 428 86 469 Remotely . | . . . . Salvage Created 1360 | . 600 261 499 Parts 88 | . 42 16 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 28 | . 13 5 10 Guns 11 | . 9 . 2 Cannons 12 | . 2 3 7 AOE 5 | . 2 2 1 Classes Destroyed 8 | . 5 . 3 Worker 1 | . . . 1 Recycler 2 | . 1 1 . Operator 2 | . 2 . . Watcher 5 | . 3 1 1 Swarmer 6 | . 6 . . Grunt 19 | . 7 5 7 Protector 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2627 | . 504 829 1294 Core 474 | . 65 131 278 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 109 | . 47 22 40 Largest 2 | . 2 2 2 Hottest 136 | . 112 112 136 Shots Fired 200 | . 94 40 66 Gun 109 | . 78 . 31 Cannon 85 | . 16 34 35 Launcher 6 | . . 6 . Special . | . . . . Kinetic 57 | . 40 . 17 Thermal 38 | . . . 38 Explosive 6 | . . 6 . Electromagnetic 99 | . 54 34 11 Robot Hit Streak 7 | . 7 7 6 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 121 | . 59 23 39 Core Hits 59 | . 26 11 22 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2308 | . 964 675 669 Guns 773 | . 557 . 216 Cannons 977 | . 221 336 420 Explosions 558 | . 186 339 33 Melee . | . . . . Ramming . | . . . . Kinetic 268 | . 188 . 80 Thermal 657 | . 186 . 471 Explosive 339 | . . 339 . Electromagnetic 1044 | . 590 336 118 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 27 36 . Projectiles 36 | . . 36 . Explosions 27 | . 27 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . 9 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 548 | . 204 522 548 Average Temperature 165 | . 57 172 247 Received Heat Transfer 1014 | . 153 288 573 Effects 24 | . . 2 22 Shutdowns 11 | . . 1 10 Interference 4 | . . 1 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 2 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 959 | . 150 . 809 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 250 | . 232 197 250 Initial 53 | . . . 53 Average 86 | . 63 94 149 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 84 | 100 91 100 59 Level 1 15 | . 8 . 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 28 16 17 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 2 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 6 | . 3 . 3 Successful 6 | . 3 . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 1 . 2 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 33 | . . . 33 Total Damage 477 | . . . 477 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2434 | 51 1540 252 591 Spaces Moved 1203 | 34 797 106 266 Core 5 | 5 . . . Treads . | . . . . Legs 1198 | 29 797 106 266 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 162 | 112 166 154 161 Slowest Speed 270 | 150 180 210 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 96 12 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . 5 19 3 Melee . | . . . . Projectile . | . . . . AOE 27 | . 5 19 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1497 | 47 934 154 362 Wait 8 | . 6 1 1 Move 1200 | 33 796 105 266 Hop . | . . . . Pick Up 82 | 8 40 12 22 Fast Attach . | . . . . Attach 29 | 6 4 5 14 Detach . | . . . . Swap 34 | . 16 6 12 Drop 35 | . 25 3 7 Fire 109 | . 47 22 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Repaired EM Pulse Gun? 867 | -10/Materials | Discovered new exit (range 16) 1421 | -10/Materials | Discovered new exit (range 10) 1592 | -10/Materials | Entered another Materials area 1592 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1650 | -9/Materials | Discovered new exit (range 12) 1844 | -9/Materials | Entered Storage 1868 | -9/Storage | Lost 7 parts (2p3n2w) 1919 | -9/Storage | Met a pair of Derelict thieves 2295 | -9/Storage | Core integrity fell below 50% 2321 | -9/Storage | Core integrity fell below 20% 2345 | -9/Storage | Lost 5 parts (1p1n3w) 2395 | -9/Storage | Build established: Scavenger-Mutant 2419 | -9/Storage | Identified exit to Garrison 2431 | -9/Storage | Found Prototype Launcher 2432 | -9/Storage | Identified Scatter Rocket Array 2435 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Beam Rifle. Acquired Cooling System. Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Connecting with Garrison Access... Triggered Heavy Explosive Trap. An explosion rips through the floor. EM Shotgun destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Sml. Laser. Acquired Prototype Launcher. U-05 Engineer builds a Wall. Identified Scatter Rocket Array. The unstable cave ceiling collapses. 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