Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.19 @ 19:11:15 Player: Waste Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (543) 2715 Value Destroyed (26371) 26371 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (11257) 11257 TOTAL SCORE: 52063 Bonus ------- High Alert Combat Kills 4805 Follower Combat Kills 544 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 682 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -74 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 98/100 System Corruption 30% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Experimental Transmission Jammer Transdimensional Reconstructor Subatomic Replicator Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Experimental Transmission Jammer Heavy Insulated Plating > --- WEAPON ----------- Compact HERF Cannon Matter Neutralizer Cooled Nova Cannon Improved KE Penetrator Omega Cannon > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Advanced Heavy Siege Treads Advanced Cooling System Advanced Cooling System Experimental Energy Well Experimental Energy Well Improved Matter Compressor Advanced Phase Shifter Experimental Utility Shielding Experimental EM Disruption Field Experimental Hardlight Generator Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Potential Cannon Heavy Proton Missile Launcher Micro-nuke Launcher Micro-nuke Launcher [Rating: 225] Favorites ----------- Power Particle Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Precision Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Omega Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 8 | . . . . . 1 1 . . . 2 . . . 2 . . . . 1 . . . . . . . . 1 . Weapon 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 280 | . 6 3 24 3 35 20 1 2 . 32 5 . 2 16 5 2 3 11 5 2 1 9 . 22 22 7 16 18 8 Power 31 | . 1 1 1 . 3 1 1 . . 3 . . 1 1 1 . 1 . 2 . . 1 . 1 6 . . 3 3 Engine 12 | . 1 1 1 . 3 1 1 . . 3 . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 6 . . 3 3 Propulsion 61 | . . 2 13 . 12 7 . . . 5 . . . 2 2 . . 3 . . . 2 . 6 . 3 . 3 1 Treads 46 | . . . 4 . 12 6 . . . 2 . . . 2 2 . . 3 . . . 2 . 6 . 3 . 3 1 Leg 11 | . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | . 4 . 3 1 6 11 . . . 14 1 . 1 9 2 1 2 2 3 2 . 2 . 8 12 2 12 7 2 Device 64 | . 2 . 2 1 4 6 . . . 7 1 . . 5 2 1 . 2 2 . . 2 . 5 11 2 6 2 1 Storage 9 | . 2 . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . 1 2 . Processor 7 | . . . . . . 2 . . . 1 . . . 1 . . 1 . . . . . . . . . 1 1 . Hackware 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . Protection 23 | . . . 1 . 2 2 . . . 5 . . 1 2 . . . . 1 2 . . . . 1 . 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | . 1 . 7 2 14 1 . 2 . 10 4 . . 4 . 1 . 6 . . 1 4 . 7 4 2 4 5 2 Energy Gun 9 | . . . . 1 . . . . . 1 2 . . 1 . . . . . . . 1 . 3 . . . . . Energy Cannon 11 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 2 . 2 2 1 Ballistic Gun 50 | . 1 . 7 . 14 1 . . . 4 2 . . 2 . 1 . 6 . . 1 3 . 2 1 2 2 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 8 | . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . 1 . . . 1 1 Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 1 . 1 1 . 1 . . . 1 . . 3 . . . . 2 . 3 3 1 9 2 . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 . 1 System Corruption 52 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . 10 11 . 11 Parts Lost 81 | . . . 10 2 6 . 1 . . 9 1 . 1 5 2 4 . 2 . . . . . 3 3 . 3 14 15 Power 14 | . . . . . 1 . . . . 1 . . . 1 1 1 . . . . . . . . . . . 5 4 Propulsion 13 | . . . 4 . 2 . . . . . . . . 1 1 . . 1 . . . . . 1 . . . 1 2 Utility 29 | . . . 3 1 2 . . . . 4 . . 1 3 . 2 . 1 . . . . . 2 1 . 1 3 5 Weapon 25 | . . . 3 1 1 . 1 . . 4 1 . . . . 1 . . . . . . . . 2 . 2 5 4 Highest Loss Streak 9 | . . . 4 2 4 . 1 . . 3 1 . 1 2 1 3 . 2 . . . . . 1 2 . 1 4 9 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 21 | . 8 11 16 17 19 21 23 23 24 24 24 25 24 24 24 20 22 23 23 24 24 23 23 22 21 21 21 19 16 Power 1 | . 1 1 3 3 2 2 1 2 2 1 2 2 1 . . . . . . 1 1 1 1 1 2 4 2 1 . Propulsion 3 | . 2 2 3 4 2 3 5 5 5 5 6 6 6 4 3 2 3 3 3 3 3 3 3 1 1 1 1 1 . Utility 10 | . 1 2 3 4 7 11 13 13 13 10 10 10 9 11 11 10 12 12 12 12 12 12 13 12 11 10 12 10 9 Weapon 5 | . 4 5 6 6 7 4 3 3 4 6 6 7 7 7 8 7 6 6 7 7 7 5 5 4 3 1 2 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 9 . 3 . 8 5 . 5 . 5 1 . 1 4 . . 1 2 2 1 . 2 . 6 1 1 2 . 5 Power 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 4 . . . . 1 . . . 2 1 . 1 . . . . . . . . . . 2 . 1 . . . Utility 19 | . . . 1 . 1 3 . 2 . 2 . . . 1 . . 1 1 2 1 . 1 . 2 1 . . . . Weapon 28 | . 4 . 1 . 7 1 . 3 . 1 . . . 3 . . . 1 . . . 1 . 2 . . 1 . 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 90 | . 95 100 96 100 98 99 91 87 92 90 87 68 87 90 93 95 89 95 92 95 95 95 95 89 85 83 86 80 61 Engine 4 | . 14 14 11 11 8 7 11 14 14 11 12 12 12 7 4 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 2 5 7 5 5 5 5 5 2 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 3 5 7 10 10 12 15 13 13 12 12 13 7 Treads 15 | . . . 8 44 36 29 14 14 14 9 . . . 5 12 22 22 17 15 15 15 15 15 17 13 12 12 10 9 Leg 2 | . 28 28 34 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 7 7 7 7 12 12 12 7 4 . . . . . . . . . . . . . . Device 13 | . 9 14 7 4 11 7 7 7 7 14 12 12 12 15 15 16 19 15 16 14 14 15 15 14 18 16 13 15 12 Storage 6 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 Processor 9 | . . . . . . 6 7 7 7 6 12 12 12 11 11 11 12 16 15 15 15 15 15 11 9 8 10 11 9 Hackware 2 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 1 . . Protection 4 | . . . 1 6 5 6 6 7 7 7 6 6 6 5 5 4 . . 3 5 5 5 5 3 3 4 6 2 1 Energy Gun 1 | . 1 . . 4 . . . . . 1 9 2 12 1 . . . . . . . . 4 2 2 4 4 1 . Energy Cannon 3 | . . . . . . . . . . 1 8 1 6 5 5 5 3 1 . . . . . 1 2 8 10 10 10 Ballistic Gun 16 | . 26 28 21 17 26 30 27 19 21 19 5 1 5 14 13 15 9 17 20 19 15 15 15 13 11 5 9 5 . Launcher 1 | . . . . . . . . 3 7 1 . . . . 2 . . 2 . . 5 4 . . . 2 . . 1 Peak Build Rating 225 | . 8 8 16 18 30 47 49 52 49 70 72 68 68 87 89 91 98 112 121 126 123 139 139 157 170 187 207 225 220 Average Rating 100 | . 7 8 13 16 25 38 47 46 49 65 68 52 67 80 84 83 85 95 116 119 118 124 136 149 162 176 196 210 184 On Entrance 85 | 6 6 8 8 16 18 30 47 49 49 49 69 68 67 68 84 88 84 98 112 119 123 118 136 136 155 168 186 206 193 Naked Turns 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Heaviest Build 312 | 11 51 50 57 58 63 114 120 125 126 146 138 132 126 141 146 136 133 134 180 189 183 185 185 185 197 205 221 312 305 Greatest Support 240 | 20 20 20 80 80 80 80 28 28 28 56 56 56 56 56 56 112 112 131 131 131 131 131 129 220 220 240 240 240 240 Greatest Overweight (x) 5 | . 2 2 2 . . 4 4 4 4 5 2 2 2 5 5 1 1 1 1 1 1 1 1 . . . . 1 1 Average Overweight (x) 1 | . . 2 . . . . 3 3 4 3 2 1 2 2 3 . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 14 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | . 10 14 20 19 20 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | . 9 11 16 17 19 21 24 24 25 24 24 25 24 24 24 20 22 24 24 25 25 24 25 24 24 24 24 23 18 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 14 18 17 20 25 25 25 25 25 25 25 25 24 21 20 25 25 25 25 25 25 25 25 25 25 25 16 5 Class Distribution -------------------- 22% | Scavenger-Tank 13% | Scavenger-Skirmisher 12% | Tank 12% | Skirmisher 10% | Generator-Executioner 6% | Mutant 5% | Scavenger-Mutant 3% | Executioner 3% | Infiltrator-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Infiltrator-Tank | -3/Quarantine Infiltrator-Executioner | -2/Research Executioner | -2/Testing Generator-Executioner | -1/Access Generator-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 18585 | 200 164 102 1015 234 1206 1302 172 113 127 2288 178 . 140 654 500 602 811 707 67 134 124 475 273 1727 1579 643 1026 1237 785 Remotely 2193 | . . . 248 . . . . . . . . . . . 173 493 . . . . . . . 869 . . . . 410 Salvage Created 28239 | . 232 75 1256 412 1764 1445 92 . 90 2717 318 . 68 1106 357 428 353 1051 . 281 115 379 372 2429 1149 1442 2426 5416 2466 Parts 1316 | . 13 5 71 24 118 75 4 . 9 138 12 . . 65 22 12 11 38 . 19 7 14 30 117 57 40 120 208 87 Haulers Intercepted 9 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Recyclers Shooed 18 | . . . 2 . 2 2 . . . 2 . . . 1 . . . 2 . . . . . . . . 1 2 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . 4 . 8 . 2 . 2 . 13 4 8 13 . 14 2 . 21 . . . . . . Prevented 46 | . . . . . . . . . . . . . . . . . . 32 . 3 5 . 6 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 444 | . 6 1 19 20 34 17 4 . 10 48 5 . 1 17 21 13 . 9 . 6 2 5 8 31 17 18 29 71 32 Guns 212 | . 6 1 19 12 34 17 4 . . 30 1 . . 7 1 1 . . . 2 . 5 4 30 11 . 15 12 . Cannons 51 | . . . . . . . . . . 2 1 . 1 3 1 2 . . . . . . . . . . 8 20 13 AOE 132 | . . . . 8 . . . . 10 16 3 . . 7 19 10 . 2 . 4 1 . 4 . 5 8 . 22 13 Classes Destroyed 21 | . 3 1 6 2 1 1 . . . 1 . . . . 1 1 . 1 . 1 . 2 . . . . . . . Worker 21 | . . . 1 . 2 . . . . 2 . . . 2 . . . . . . . . . 2 . . 3 6 3 Builder 24 | . . 1 . 1 2 4 . . . 6 . . . 3 . . . 1 . . . . . 2 . . 2 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Recycler 24 | . . . 3 . 3 4 . . . 5 . . . 2 . . . 1 . . . . . . . . . 3 3 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Operator 5 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Watcher 18 | . . . 1 . 4 3 . . . 2 . . . 1 . . . 2 . . . . . . 2 . 1 1 1 Swarmer 103 | . 3 . 3 6 14 . 4 . 10 11 . . . 2 15 1 . . . 4 1 . 6 5 5 4 . 9 . Saboteur 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Grunt 142 | . 3 1 8 6 12 4 . . . 19 . . . 6 6 8 . 4 . . . 3 . 9 4 4 10 19 16 Brawler 13 | . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . 7 1 Duelist 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 3 1 Sentry 41 | . . . 6 . 6 6 . . . 8 1 . . . . 1 . 3 . . 1 . . 3 . . 1 2 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 49 | . . . . . 2 2 . . . 5 . . 1 2 . . . 2 . . . . . . 2 10 5 14 4 Programmer 68 | . . . . . . 5 . . . 4 . . . 7 . . . . . 1 . . 2 13 6 . 10 15 5 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 1 8 9 9 4 4 . 4 14 4 . 1 10 5 5 . 6 . 4 2 2 3 10 5 7 8 12 6 Combat Bots Only 12 | . 3 1 5 8 8 3 4 . 4 9 4 . 1 7 5 5 . 3 . 4 2 2 3 6 5 7 5 12 5 Max Kills in Single Turn 5 | . 2 1 1 3 2 1 1 . 2 5 2 . 1 3 5 2 . 2 . 2 1 2 2 2 2 2 2 4 4 Gunslinging 1 | . 1 . . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . 1 1 . . . . Exploded 5 | . . . . 3 . . . . 2 4 1 . . 2 5 2 . 1 . 2 1 . 2 . 2 2 . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 2723 | . 17 16 137 43 142 167 28 . 21 300 23 . 9 76 66 45 . 49 . 20 7 108 35 165 133 76 144 428 468 Missed 777 | . 4 4 38 12 39 52 4 . 7 107 10 . 3 15 20 17 . 16 . 7 2 41 10 25 30 33 29 101 151 Damage Taken 27279 | . 123 164 1308 521 1245 1075 254 . 202 2693 137 . 112 1074 630 461 . 541 43 245 75 612 308 1893 1230 565 1451 4892 5425 Core 2780 | . 22 41 170 25 102 115 31 . 9 222 . . . 14 47 19 . 105 . 47 36 21 23 57 32 20 22 273 1327 Absorbed by Shields 11748 | . . . . . . 149 99 . 64 257 . . . 136 236 135 . 200 . 110 54 648 322 1306 1017 423 1153 2959 2480 Reduced by Siege Mode 1729 | . . . . . . . . . . . . . . . . . . . . . . . . 166 92 31 221 639 580 Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . Ignored by Resistances 315 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . 112 164 20 Regen/Repaired (Parts) 122 | . . . . . . 29 . . . . . . . . . . . . . . . 93 . . . . . . . Core Remaining (%) 81 | 100 . 74 . 51 81 . . . 77 . . . 73 . . . . 81 . . . . 88 . 93 . 97 . . Volleys Fired 1204 | . 20 10 98 31 81 59 10 . 8 94 8 . 2 42 20 18 36 51 . 7 6 21 17 72 66 34 85 217 91 Largest 6 | . 2 2 2 2 3 4 4 . 1 4 4 . 4 4 4 4 3 3 . 4 1 4 4 4 4 1 6 6 2 Hottest 411 | . 40 40 46 98 118 100 103 . 36 265 270 . 273 223 191 191 91 98 . 126 43 199 199 210 210 105 411 411 255 Shots Fired 2724 | . 40 20 193 56 243 236 25 . 8 298 18 . 7 112 33 34 55 58 . 19 6 77 27 268 152 34 234 351 120 Gun 1952 | . 40 20 193 50 243 236 24 . . 255 9 . 5 75 8 13 55 9 . 16 . 77 14 256 110 . 145 99 . Cannon 551 | . . . . . . . . . . 20 6 . 2 28 7 5 . 20 . . . . . 12 31 11 89 223 97 Launcher 216 | . . . . 6 . . 1 . 8 23 . . . 9 18 14 . 29 . 3 6 . 13 . 11 23 . 29 23 Special 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . Kinetic 1761 | . 40 20 193 46 236 236 24 . . 228 4 . 1 72 8 13 55 9 . 16 . 63 12 197 98 . 102 69 19 Thermal 645 | . . . . 4 7 . . . . 43 8 . 6 31 7 5 . 20 . . . 14 2 71 43 10 98 207 69 Explosive 92 | . . . . 6 . . 1 . 8 20 3 . . 9 18 16 . 4 . . . . . . . . . 4 3 Electromagnetic 226 | . . . . . . . . . . 7 3 . . . . . . 25 . 3 6 . 13 . 11 24 34 71 29 Robot Hit Streak 43 | . 4 4 15 13 17 15 16 . 4 37 28 . 31 11 11 6 19 27 . 7 11 19 5 43 19 11 35 24 18 Robot Miss Streak 6 | . 2 2 5 2 3 5 3 . 1 3 . . 1 2 2 2 1 1 . 2 . 2 1 3 3 1 2 3 6 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 1 . 1 . . . . 1 1 1 1 . 1 1 . Secondary Targets 37 | . 2 . 5 3 5 . 3 . . 4 . . . 1 . . . . . . . 2 2 7 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . 1 . . . 1 . . . . . . . 1 1 1 1 . . . . Capacitor 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 7 Shots Hit Robots 1777 | . 23 13 128 42 169 154 14 . 3 201 14 . 6 65 18 23 45 22 . 12 6 57 13 196 86 20 158 208 81 Core Hits 1041 | . 7 6 40 32 72 59 7 . 12 148 9 . 3 56 35 47 10 19 . 9 2 18 18 76 47 28 69 150 62 Critical Kills 19 | . . . 1 . . . . . . 5 . . . 3 1 . . . . . . 1 . 1 1 . 1 2 3 Critical Parts Destroyed 25 | . . . 2 . . . 1 . . 4 . . . 5 . . 3 . . . . . . 2 2 . 3 3 . Critical Strikes 70 | . . . 3 . 4 . 1 . . 12 1 . 1 8 1 1 9 . . . . 1 . 3 4 . 9 8 4 Burn 16 | . . . . . 4 . . . . 3 . . 1 . . . . . . . . . . . 1 . 5 2 . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 3 Destroy 43 | . . . 3 . . . 1 . . 9 . . . 8 1 . 9 . . . . 1 . 2 2 . 4 3 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71940 | . 310 208 1890 1219 2924 2882 252 . 836 7256 998 . 131 2577 2275 2499 577 1545 25 487 145 2140 894 6954 2877 2316 5542 13131 9050 Guns 31349 | . 301 180 1886 620 2785 2836 252 . . 3561 145 . 71 1059 119 145 577 103 . 232 . 2140 402 6725 2253 . 2954 2003 . Cannons 15922 | . . . . . . . . . . 403 170 . 60 500 101 98 . . . . . . . 146 149 . 2466 6200 5629 Explosions 23724 | . . . . 564 . . . . 836 3291 602 . . 1013 2055 2179 . 1442 . 255 145 . 492 . 475 2316 . 4664 3395 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 787 | . 9 28 4 35 139 46 . . . 1 . . . 5 . . . . 25 . . . . 83 . . 122 264 26 Kinetic 27669 | . 301 180 1886 536 2629 2836 252 . . 3031 46 . 4 1007 119 145 577 103 . 232 . 1815 330 5045 1864 . 1779 1153 1799 Thermal 20526 | . . . . 84 156 . . . . 872 160 . 127 552 101 98 . 91 . 106 . 325 115 1826 538 462 2381 7235 5297 Explosive 12225 | . . . . 564 . . . . 836 2751 602 . . 1003 2055 2179 . . . . . . . . . . . 1270 965 Electromagnetic 10575 | . . . . . . . . . . 601 109 . . 10 . . . 1351 . 149 145 . 449 . 475 1854 1260 3209 963 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . . 81 . . . . 77 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 4 4 4 . 4 4 4 4 6 6 6 6 27 . . . 1 6 19 25 10 30 16 30 Average Corruption 8 | . . . . . . 2 4 4 . 2 4 4 4 4 6 6 6 6 . . . 1 4 10 20 10 15 8 26 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 667 | . . . . . . 24 7 . . 32 15 2 12 36 34 35 12 59 . . . . 16 46 83 30 67 83 74 Message Errors 153 | . . . . . . 2 1 . . 12 6 . 3 9 10 8 3 10 . . . . 4 13 18 8 14 13 19 Matter Fused 150 | . . . . . . 4 2 . . 10 3 1 3 10 7 5 2 13 . . . . 5 4 19 7 18 18 19 Heat Flow Errors 72 | . . . . . . 4 2 . . 4 . . 1 4 5 4 . 4 . . . . 1 5 13 2 7 12 4 Energy Discharges 72 | . . . . . . 4 1 . . 2 3 . 1 3 . 7 . 13 . . . . 1 5 5 4 8 9 6 Parts Rejected 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 3 Parts Fused 14 | . . . . . . 1 . . . . . . 1 1 . . 2 . . . . . . 2 2 . . 3 2 Data Loss (minor) 85 | . . . . . . 3 . . . 2 1 . 1 5 7 3 4 9 . . . . 3 6 10 5 7 13 6 Data Loss (major) 35 | . . . . . . 3 1 . . . 1 . 1 2 1 2 . 3 . . . . 2 4 3 1 4 6 1 Misfires 32 | . . . . . . 2 . . . 1 1 . . . 3 2 . 4 . . . . . 4 6 1 3 . 5 Alerts 15 | . . . . . . 1 . . . . . 1 . 2 . 2 . 2 . . . . . . . 1 1 2 3 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Weapon Failures 25 | . . . . . . . . . . 1 . . 1 . . 2 1 1 . . . . . 3 4 1 5 4 2 Overload Shots 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 14 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1756 | . . . . . 9 . . . 85 152 91 . . 35 26 50 . 31 . 1 . . 23 15 . . 80 451 707 Projectiles 954 | . . . . . . . . . . . 91 . . 19 . . . . . . . . . . . . 75 143 626 Explosions 728 | . . . . . . . . . 85 152 . . . 16 26 50 . 31 . 1 . . 23 . . . . 263 81 Melee 74 | . . . . . 9 . . . . . . . . . . . . . . . . . . 15 . . 5 45 . Knockbacks 14 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . 3 3 4 Impact 9 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 3 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1306 | . . . . 1 . . . . 49 145 . . . 31 133 30 . 80 . 9 . . 61 . . 20 . 503 244 Shots 55 | . . . . 1 . . . . 2 6 . . . 2 3 1 . 6 . 1 . . 4 . . 1 . 19 9 Rammed 40 | . . . 1 2 11 5 . . . 1 . . . 2 . . . . 2 . . . . 3 . . 6 5 2 Targets Rammed 52 | . 1 6 1 2 14 5 . . . 1 . . . 2 . . . . 2 . . . . 4 . . 6 6 2 Kicked 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Highest Temperature 701 | . . . 16 20 209 288 262 . . 345 150 . 242 396 209 230 63 230 . 6 . 310 169 341 330 179 405 538 701 Average Temperature 109 | . . . 8 10 60 91 174 . . 83 57 . 101 101 66 72 25 103 . 4 . 125 62 128 121 92 140 130 126 Received Heat Transfer 3604 | . 42 72 420 90 450 290 . . . 697 45 . . 80 50 151 . 40 18 13 4 80 . 170 116 8 155 402 211 Effects 42 | . . . . . . . 3 . . 1 . . . 2 . . . . . . . 1 . 4 3 . 8 15 5 Shutdowns 16 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 9 3 Energy Bleed 8 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . . 3 1 . Interference 14 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 3 . 3 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 67 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 10 5 4 16 19 10 Total Turns 1012 | . . . . . . . . . . . . . . . . . . . . 2 . 4 2 241 81 35 240 270 137 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . 2 . 4 2 50 26 11 58 40 46 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Corrupted 46 | . . . . . 2 . . . . . . . . . . . . 8 . . 1 . . . . 10 6 16 3 Combat Hostiles 42 | . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . 10 6 15 3 Parts Fried 95 | . . . . . 1 . . . . 6 . . . . 2 . . 17 . 1 2 . 2 4 7 11 16 23 3 Impact Corruptions 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 3 Parts Melted 49 | . . . 1 . 1 . . . . 2 . . 1 . . . . . . . . . . 2 . . 7 22 13 Heat Transferred 20112 | . . . . 148 555 . . . . 1883 286 . 285 618 150 150 . 50 . 50 . 389 124 2109 666 250 2775 6144 3480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . . . . . . . . . . 2 . 2 1 . 1 . . 2 . 10 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 5 | . . . 1 1 2 1 . . . 4 . . . 1 . . . . . . . . . 2 1 1 2 5 5 Low Security (%) 60 | . 100 100 60 96 71 87 . . . 52 . . . 97 . . . . 100 . . . . 68 83 57 37 8 . Level 1 20 | . . . 39 3 24 12 . . . 26 . . . 2 . . . . . . . . . 6 16 42 52 35 . Level 2 7 | . . . . . 4 . . . . 13 . . . . . . . . . . . . . 25 . . 9 20 . Level 3 2 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 11 . Level 4 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 6 69 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 30 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2058 | . 90 81 292 216 417 240 . . . 1110 . . . 373 . . . . 128 . . . . 564 271 310 450 2058 2055 Initial 1315 | . . 19 . 106 . 185 . . . 102 . . . . . . . . 12 . . . . 7 269 81 80 265 1315 Average 307 | . 29 10 149 100 183 140 . . . 258 . . . 41 . . . . 28 . . . . 194 166 185 230 714 1511 Influence Increases 14900 | . 191 164 837 318 1067 593 90 . 390 1642 20 . 30 749 525 300 15 280 179 150 40 100 220 910 633 490 908 2644 1415 Destroy 0b10 Robot/C 9000 | . 120 100 500 240 680 340 80 . 280 960 20 . 20 340 420 260 . 180 80 120 40 100 160 620 340 360 580 1420 640 Destroy 0b10 Robot/NC 560 | . 5 5 55 10 75 55 . . . 80 . . . 45 5 5 15 20 . . . . . 30 15 5 35 65 35 Destroy Leader 1782 | . 22 20 148 40 164 146 10 . 40 244 . . 10 82 40 20 . 20 10 30 . . 30 124 44 62 92 262 122 Allied During Kill 155 | . . 18 27 . . . . . 55 . . . . . . . . . 55 . . . . . . . . . . Successful Hack 208 | . 14 6 . . 25 18 . . . 47 . . . 20 . . . . . . . . . . 64 . . 14 . Disable Machine 705 | . 30 . 15 . 60 30 . . . 90 . . . 75 . . . . 30 . . . . . 90 . 135 90 60 Destroy Structure 1575 | . . . 2 28 3 4 . . . 101 . . . 142 . . . . 4 . . . . 46 50 63 66 688 378 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 900 | . . 15 75 . 60 . . . 15 120 . . . 45 60 15 . 60 . . . . 30 90 30 . . 105 180 Influence Decreases 9869 | . 139 183 564 424 659 644 170 . 227 638 280 . 30 376 494 466 15 259 191 62 111 40 208 438 757 428 545 853 668 Time Decay 8822 | . 139 183 424 384 599 644 160 . 202 548 270 . 30 334 474 446 15 259 151 62 111 40 208 388 577 428 515 713 518 Lost Part 752 | . . . 100 20 60 . 10 . . 90 10 . . 42 20 20 . . . . . . . 30 30 . 30 140 150 Lost Ally 145 | . . . 40 20 . . . . 25 . . . . . . . . . 40 . . . . 20 . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 96 | . 1 . 2 . 3 8 . . . 15 . . . 9 . 1 . 1 1 . . . . 6 5 2 12 17 13 Investigation 17 | . 1 . 1 . . 2 . . . 3 . . . 3 . . . 1 . . . . . . 1 . . . 5 Extermination 30 | . . . . . . 5 . . . 3 . . . 3 . . . . 1 . . . . 4 2 . 4 6 2 Reinforcement 25 | . . . 1 . 3 1 . . . 4 . . . 2 . . . . . . . . . 2 2 2 5 2 1 Assault 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 5 Garrison 12 | . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 Construction Impeded 4 | . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 27 | . 1 . 1 . 3 3 . . . 2 . . . 1 . . . 1 . . . . . 2 1 3 2 3 4 Communications Jammed 115 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 24 15 60 . Distress Signals 111 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 24 15 56 . Times Spotted 654 | . 15 6 40 22 52 27 4 . 14 60 5 . 1 22 25 14 . 10 3 6 2 33 10 37 23 26 38 89 70 Peak Tracking Total 26 | . 3 3 5 5 8 4 4 . 4 9 4 . 1 7 5 5 . 4 2 4 2 11 4 6 5 7 3 11 26 Tactical Retreats 46 | . . 1 5 . 4 . . . 1 6 . . . 2 4 1 . 3 . . . . 1 4 2 . . 6 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 21 | . 1 . . . . 4 . . . 6 . . . 2 . . . . . . . . . . 1 . . 2 5 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 50 | . 2 . 1 . 4 2 . . . 6 . . . 5 . 1 . 1 2 . . . . . 6 . 10 6 4 Max in Single Turn 2 | . 2 . 1 . 1 1 . . . 1 . . . 1 . 1 . 1 . . . . . . 2 . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 86 | . 3 2 3 . 7 7 . . . 10 . 3 . 7 . . 4 3 2 . 3 4 . 2 12 1 4 5 4 Terminals 48 | . 3 1 3 . 6 3 . . . 6 . . . 4 . . . 1 2 . . . . 1 9 . 2 3 4 Fabricators 6 | . . . . . . 1 . . . 1 . . . 2 . . . 1 . . . . . . . . 1 . . Repair Stations 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 1 1 1 . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 216 | . 7 3 8 . 24 11 . . . 21 . 23 . 13 . . 17 5 4 . 9 10 . 5 32 1 8 9 6 Successful 109 | . 1 2 2 . 14 6 . . . 9 . 23 . 4 . . 17 2 . . 9 10 . . 7 . 1 2 . Failed 107 | . 6 1 6 . 10 5 . . . 12 . . . 9 . . . 3 4 . . . . 5 25 1 7 7 6 Catastrophic 29 | . 1 . 2 . . 1 . . . 4 . . . 3 . . . . 2 . . . . 1 8 1 1 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 7 2 8 . 21 4 . . . 6 . . . 2 . . . 2 2 . . 1 . . 12 . . 6 3 Terminals 107 | . 7 2 8 . 23 5 . . . 9 . . . 6 . . . 2 4 . . . . 3 21 . 4 7 6 Fabricators 12 | . . . . . . 1 . . . 3 . . . 5 . . . 1 . . . . . . . . 2 . . Repair Stations 12 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 9 . . 1 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 17 | . . . . . . 3 . . . 7 . . . . . . . . . . . . . 2 2 1 2 . . Garrison Access 6 | . . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . . . . 1 . Terminal Hacks 74 | . . 2 2 . 4 1 . . . 2 . 23 . 1 . . 17 1 . . 9 10 . . 2 . . . . Record 27 | . . . . . . . . . . . . 6 . . . . 5 . . . 7 9 . . . . . . . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . 1 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 1 . . . 1 . . . 3 . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 3 . . . 5 . . . . . . . . . . . . . . 1 . 1 . . Insert Component 6 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . 1 . . Analyze 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 1 . . . 9 1 . . . 1 . . . . . . . . . . . . . . 2 . . 1 . Terminals 14 | . 1 . . . 9 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . Botnet 9 | . 1 . . . 4 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 3 1 2 . 6 6 . . . 10 . . . 7 . . . 2 2 . . . . 2 12 1 4 4 4 Full Trace Events 9 | . . . 1 . . . . . . 3 . . . 2 . . . . . . . . . . 1 . . . 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 2 . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . 1 . 14 . 1 . 8 . . . . 4 . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . . . . . . . 212 . . . 69 . . . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . 24 . . . 9 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 3 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . 1 . 11 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 24 | . . 3 . 1 . . . 5 . . . . . . . 1 . 11 . . 3 . . . . . . . . Largest Group 10 | . . 3 2 1 . . . 5 5 . . . . . . 1 . 10 10 3 3 . . . . . . . . Highest-Rated Group 388 | . . 40 32 31 . . . 129 129 . . . . . . 29 . 388 388 147 138 . . . . . . . . Highest-Rated Ally 68 | . . 16 16 31 . . . 28 28 . . . . . . 29 . 68 68 49 46 . . . . . . . . Total Orders 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . EXPLORE 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . RETURN 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Ally Attacks 138 | . . 16 43 5 . . . . 17 . . . . . . 3 . . 32 22 . . . . . . . . . Total Damage 2648 | . . 138 494 63 . . . . 325 . . . . . . 19 . . 1165 444 . . . . . . . . . Kills 25 | . . 5 9 1 . . . . 4 . . . . . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 27350 | . 163 . . . . 1555 282 1664 521 2084 499 117 457 1498 881 1110 36 1914 671 2170 1259 1187 709 1395 1764 1052 1685 2677 . Sensors 23570 | . . . . . . 1490 282 1664 521 1319 498 117 445 992 879 1110 36 1914 515 2110 1239 1165 709 1326 1265 960 1114 1900 . Structural 16030 | . . . . . . 259 . . . 1607 227 117 457 1491 442 . . . 671 2169 1257 1187 . 996 1095 1052 326 2677 . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jamming 7038 | . . . . . . . . . . . . . . . . . . . . . . . . . 1651 1052 1685 2650 . ECM 163 | . 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . . 1 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 . . 1 . . . 1 1 . 3 . . 1 . . . . . . . . Drone Launches 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 39213 | . 413 1283 1417 1033 2041 2331 323 1664 586 2965 587 117 457 1593 1208 1211 642 2039 671 2245 1260 1413 800 1725 1764 1052 1687 3259 1427 Spaces Moved 17997 | 1 181 471 581 575 1026 1000 179 1031 336 1539 395 93 335 856 638 467 267 763 319 653 524 556 291 701 867 512 699 1436 705 Core 263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 Treads 11316 | . . . 146 575 1026 984 . . . 48 . . . 2 38 467 267 763 319 653 524 556 291 701 867 512 699 1436 442 Legs 1088 | 1 181 471 435 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5330 | . . . . . . 16 179 1031 336 1491 395 93 335 854 600 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 260 160 160 160 160 145 145 160 130 130 115 130 130 160 160 160 155 155 235 235 235 241 161 161 155 160 160 50 Average Speed 179 | 120 186 260 183 160 160 203 155 158 160 157 130 116 130 144 170 239 196 228 203 235 235 235 241 163 161 160 160 172 152 Slowest Speed 320 | 120 260 260 260 160 160 320 160 160 160 320 130 130 130 320 320 240 240 240 235 235 235 241 241 170 161 161 160 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 1 37 98 54 99 71 31 36 85 63 41 56 70 66 17 46 66 60 57 10 63 72 61 41 30 81 16 59 36 41 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 7 | . . . . . . . . 1 . . . 1 . . 1 . 3 . . . 1 . . . . . . . . Known Exits Taken 25 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 3 . 1 . . 2 4 . . 4 . 4 . 1 1 . . . 2 4 . 1 . . . . . . Spaces Dug 117 | . . . . . . . 10 . 13 13 . . . 6 2 . . 4 . . . . . 7 14 6 9 33 . Terrain Destroyed 1370 | . . . . 45 . . 10 . 89 156 54 . . 85 171 154 . 39 . 15 6 11 18 13 24 22 32 267 159 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 262 | . . . . . . . . . . 24 . . . 13 4 3 . 18 . 2 . 11 6 11 24 10 32 84 20 AOE 1105 | . . . . 45 . . 10 . 89 131 54 . . 72 167 151 . 21 . 13 6 . 12 . . 12 . 183 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 22848 | . 217 499 741 630 1296 1228 207 1062 374 1874 454 101 351 1122 725 527 334 1000 346 1348 545 611 360 1099 1114 697 1097 1972 917 Wait 2396 | . . 9 4 18 87 97 10 8 25 114 29 . 5 165 46 25 6 37 3 676 6 9 41 215 94 123 237 225 82 Move 17968 | . 180 470 580 574 1025 999 178 1030 335 1538 394 92 334 855 637 466 266 762 318 652 523 555 290 700 866 511 698 1435 705 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | . 5 1 14 1 18 12 2 7 . 23 5 . 3 12 1 2 7 11 8 1 1 3 . 14 7 4 9 7 6 Fast Attach 78 | . 2 . 7 . 3 1 1 4 . 6 . 4 . 4 1 1 6 1 1 . . . . 4 7 4 5 7 9 Attach 89 | . . . 7 2 5 3 2 . . 12 1 . 2 7 4 3 . 2 1 . . 1 . 5 5 1 4 15 7 Detach 9 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 2 Swap 506 | . 4 3 14 2 28 34 4 2 6 46 12 1 3 24 16 11 6 24 5 10 7 13 12 68 49 14 39 46 3 Drop 238 | . 4 . 16 . 35 18 . 11 . 28 5 4 2 11 . . 7 15 8 2 2 9 . 17 13 6 13 10 2 Fire 1204 | . 20 10 98 31 81 59 10 . 8 94 8 . 2 42 20 18 36 51 . 7 6 21 17 72 66 34 85 217 91 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . . . 1 2 14 5 . . . 1 . . . 2 . . . . 2 . . . . 4 . . 6 6 1 Escape Stasis 19 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 8 Rewire 98 | . . . . . . . . . . . . . . . . 1 . 97 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 14) 414 | -10/Materials | Entered Mines 417 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 866 | -10/Mines | Discovered new exit (range 10) 924 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1261 | -10/Mines | Learned 2 Materials zone layouts 1361 | -10/Mines | Discovered new exit (range 10) 1697 | -10/Mines | Entered Materials 1697 | -9/Materials | Accompanied by 2 allies 1697 | -9/Materials | Evolved 2 slots: Propulsion x2 1698 | -9/Materials | Identified exit to Materials 1772 | -9/Materials | Discovered new exit (range 5) 2231 | -9/Materials | Build established: Scavenger-Mutant 2529 | -9/Materials | Discovered new exit (range 8) 2858 | -9/Materials | Lost 4 parts (2n1u1w) 2948 | -9/Materials | Discovered exit to Materials (range 12) 3114 | -9/Materials | Entered Mines 3386 | -9/Mines | Received a Mining Laser from a helpful Derelict 3495 | -9/Mines | Assembled infested the area 3545 | -9/Mines | Destroyed 8 combat bots 3561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3881 | -9/Mines | Discovered exit to Materials (range 15) 3906 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4097 | -9/Mines | Discovered exit to Materials (range 8) 4147 | -9/Mines | Entered Materials 4147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4284 | -8/Materials | Lost 4 parts (1p1n1u1w) 4296 | -8/Materials | Destroyed 8 combat bots 4686 | -8/Materials | Discovered new exit (range 6) 4696 | -8/Materials | Build established: Scavenger-Tank 5104 | -8/Materials | Build established: Scavenger-Gunner 5186 | -8/Materials | Learned location of 1 exit from Recycling 5239 | -8/Materials | Identified exit to Factory 5315 | -8/Materials | Learned Storage garrison access intel 5337 | -8/Materials | Learned Factory terminal intel 5664 | -8/Materials | Build established: Scavenger-Tank 6188 | -8/Materials | Entered Factory 6188 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6189 | -7/Factory | Loaded intel: 26 terminal locations 6336 | -7/Factory | Identified exit to Lower Caves 7119 | -7/Factory | Build established: Scavenger-Skirmisher 7661 | -7/Factory | Build established: Scavenger-Tank 7957 | -7/Factory | Discovered new exit (range 8) 8250 | -7/Factory | Build established: Scavenger-Skirmisher 8519 | -7/Factory | Entered Lower Caves 8639 | -7/Lower Caves | Found Alien Artifact 8639 | -7/Lower Caves | Identified Core Expander 8639 | -7/Lower Caves | Installed Core Expander, added new Power slot 8834 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8841 | -7/Lower Caves | Identified exit to Zion 8842 | -7/Lower Caves | Entered Zion 8894 | -7/Zion | System corruption cleaned by Quarantine Array 9259 | -7/Zion | Discovered new exit (range 8) 9291 | -7/Zion | Gained Derelict followers 9408 | -7/Zion | Given A8's code to call for help 9713 | -7/Zion | Found Prototype Special Weapon 9715 | -7/Zion | Found Prototype Special Weapon 9726 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 9745 | -7/Zion | Found RU-N14's Throwing Claymores 9790 | -7/Zion | Learned location of Quarantine (-3) 9958 | -7/Zion | Learned location of 1 exit from Factory 10055 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10166 | -7/Zion | Learned Factory emergency access door positions 10495 | -7/Zion | Identified exit to Proximity Caves 10506 | -7/Zion | Entered Proximity Caves 10506 | -6/Proximity Caves | Accompanied by 5 allies 11042 | -6/Proximity Caves | Lost 4 allies 11068 | -6/Proximity Caves | Discovered new exit (range 13) 11089 | -6/Proximity Caves | Identified exit to Factory 11092 | -6/Proximity Caves | Entered Factory 11092 | -6/Factory | Evolved 2 slots: Utility x2 11093 | -6/Factory | Identified exit to Factory 11602 | -6/Factory | Build established: Skirmisher 11718 | -6/Factory | Garrison activated, responded to threat 12534 | -6/Factory | Identified exit to Lower Caves 12564 | -6/Factory | Garrison activated, responded to threat 12900 | -6/Factory | Garrison activated, responded to threat 12943 | -6/Factory | Build established: Tank 13828 | -6/Factory | Destroyed 9 combat bots 13892 | -6/Factory | Lost 3 parts (1u2w) 14057 | -6/Factory | Entered Lower Caves 14164 | -6/Lower Caves | Ambushed by wild Derelicts 14312 | -6/Lower Caves | Build established: Skirmisher 14371 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14474 | -6/Lower Caves | Encountered a Warlord checkpoint 14487 | -6/Lower Caves | Learned Factory terminal intel 14635 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14642 | -6/Lower Caves | Identified exit to Data Miner 14644 | -6/Lower Caves | Entered Data Miner 14644 | -6/Data Miner | Discovered new exit (range 6) 14650 | -6/Data Miner | Identified exit to Proximity Caves 14671 | -6/Data Miner | Met Data Miner 14705 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14705 | -6/Data Miner | Learned location of Section 7 (-3) 14718 | -6/Data Miner | Received God Mode back door access code from Data Miner 14761 | -6/Data Miner | Entered Proximity Caves 15041 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 15205 | -5/Proximity Caves | Discovered exit to Factory (range 12) 15218 | -5/Proximity Caves | Entered Factory 15218 | -5/Factory | Evolved 2 slots: Utility x2 15219 | -5/Factory | Loaded intel: 26 terminal locations 15354 | -5/Factory | Fabricated Imp. Weapon Cycler? 15410 | -5/Factory | Identified exit to Upper Caves 15837 | -5/Factory | Fabricated Adv. Shield Generator? 16331 | -5/Factory | Build established: Skirmisher 16772 | -5/Factory | Garrison activated, responded to threat 16805 | -5/Factory | Destroyed 7 combat bots 16811 | -5/Factory | Entered Upper Caves 17312 | -5/Upper Caves | Learned location of Armory (-3) 17343 | -5/Upper Caves | Spotted B-75 Beast 17560 | -5/Upper Caves | Build established: Tank 17984 | -5/Upper Caves | Discovered new exit (range 8) 18003 | -5/Upper Caves | Identified exit to Upper Caves 18019 | -5/Upper Caves | Entered another Upper Caves area 18282 | -5/Upper Caves | Discovered new exit (range 15) 18311 | -5/Upper Caves | Learned 4 Factory zone layouts 18426 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18813 | -5/Upper Caves | Build established: Skirmisher 19079 | -5/Upper Caves | Lost 3 parts (2u1w) 19223 | -5/Upper Caves | Discovered new exit (range 3) 19228 | -5/Upper Caves | Identified exit to Zhirov 19230 | -5/Upper Caves | Entered Zhirov 19232 | -5/Zhirov | Discovered new exit (range 3) 19294 | -5/Zhirov | Learned location of Testing (-2) 19294 | -5/Zhirov | Learned location of Command (-1) 19334 | -5/Zhirov | Found Alien Artifact 19353 | -5/Zhirov | Found Alien Artifact 19353 | -5/Zhirov | Identified Integrated Reactor 19353 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19866 | -5/Zhirov | Identified exit to Proximity Caves 19872 | -5/Zhirov | Entered Proximity Caves 20371 | -4/Proximity Caves | Learned location of 1 exit from Research 20378 | -4/Proximity Caves | Learned location of 1 exit from Research 20381 | -4/Proximity Caves | Learned Research emergency access door positions 21154 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 21226 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 21307 | -4/Proximity Caves | Lost 4 allies 21396 | -4/Proximity Caves | Discovered new exit (range 5) 21406 | -4/Proximity Caves | Identified exit to Factory 21657 | -4/Proximity Caves | Fabricated Biometal Heavy Treads? 21892 | -4/Proximity Caves | System corruption reached 10% 21911 | -4/Proximity Caves | Entered Factory 21911 | -4/Factory | Accompanied by 10 allies 21911 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21912 | -4/Factory | Identified exit to Extension 21913 | -4/Factory | Identified exit to Research 21970 | -4/Factory | Build established: Commander-Skirmisher 22168 | -4/Factory | Spotted B-86 Titan 22211 | -4/Factory | Lost 7 allies 22378 | -4/Factory | Discovered new exit (range 5) 22385 | -4/Factory | Identified exit to Upper Caves 22463 | -4/Factory | Build established: Scavenger-Tank 22582 | -4/Factory | Entered Upper Caves 22582 | -4/Upper Caves | Accompanied by 3 allies 22732 | -4/Upper Caves | Spotted B-86 Titan 22769 | -4/Upper Caves | Destroyed B-86 Titan 22793 | -4/Upper Caves | Lost 3 allies 24806 | -4/Upper Caves | Discovered new exit (range 6) 24824 | -4/Upper Caves | Identified exit to Upper Caves 24827 | -4/Upper Caves | Entered another Upper Caves area 25134 | -4/Upper Caves | Discovered exit to Research (range 14) 25155 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25578 | -4/Upper Caves | Learned Research stockpile data 25598 | -4/Upper Caves | Entered an active Warlord outpost 25637 | -4/Upper Caves | A Commander dispatched an escort 25642 | -4/Upper Caves | Learned location of Extension (-4) 25642 | -4/Upper Caves | Learned Factory trap positions 25642 | -4/Upper Caves | Learned Extension security intel 25642 | -4/Upper Caves | Learned Factory garrison access intel 26070 | -4/Upper Caves | Discovered new exit (range 5) 26079 | -4/Upper Caves | Identified exit to Warlord 26087 | -4/Upper Caves | Entered Warlord 26087 | -4/Warlord | Accompanied by 3 allies 26088 | -4/Warlord | Commander's escort returned to base 26088 | -4/Warlord | Commander's escort returned to base 26088 | -4/Warlord | Commander's escort returned to base 26614 | -4/Warlord | Opened Warlord's prototype stash 26656 | -4/Warlord | Found Prototype Hackware 26668 | -4/Warlord | Found Prototype Reactor 26879 | -4/Warlord | Build established: Tank 26980 | -4/Warlord | Met Warlord 26986 | -4/Warlord | Warlord's base attacked by MAIN.C 27336 | -4/Warlord | Warlord forces counterattacked 27339 | -4/Warlord | Spotted Executioner 27384 | -4/Warlord | Spotted Striker 27416 | -4/Warlord | Lost 4 allies 27425 | -4/Warlord | Spotted Striker 27474 | -4/Warlord | Discovered new exit (range 12) 27488 | -4/Warlord | Lost 13 allies 27496 | -4/Warlord | Identified exit to Proximity Caves 27500 | -4/Warlord | Entered Proximity Caves 27642 | -3/Proximity Caves | Build established: Scavenger-Tank 28163 | -3/Proximity Caves | Discovered exit to Research (range 16) 28300 | -3/Proximity Caves | Entered Research 28300 | -3/Research | Evolved 2 slots: Propulsion x2 28301 | -3/Research | Identified exit to Research 28301 | -3/Research | Identified exit to Quarantine 29085 | -3/Research | Cargo convoy interrupted 29272 | -3/Research | Identified Ghost Barrier 29477 | -3/Research | System corruption reached 10% 29793 | -3/Research | Found Adv. Powered Armor 29817 | -3/Research | Discovered exit to Research (range 42) 29901 | -3/Research | Found Hvy. Insulated Plating 30025 | -3/Research | Entered Quarantine 30046 | -3/Quarantine | Identified Vortex Chain Reactor 30062 | -3/Quarantine | Build established: Tank 30391 | -3/Quarantine | Cryocooling Duct disabled 30406 | -3/Quarantine | Ambient heat levels rising (+20) 30406 | -3/Quarantine | Non-combat units ordered to evacuate 30446 | -3/Quarantine | Build established: Infiltrator-Tank 30505 | -3/Quarantine | Found Alien Artifact 30629 | -3/Quarantine | Discovered exit to Research (range 15) 30800 | -3/Quarantine | Found Prototype Device 30800 | -3/Quarantine | Identified Exp. Sensor Array 30865 | -3/Quarantine | Build established: Tank 31700 | -3/Quarantine | Found Alien Artifact 31789 | -3/Quarantine | Entered Research 31789 | -2/Research | Warlord forces began assault on 0b10 31789 | -2/Research | Evolved 2 slots: Weapon x2 31839 | -2/Research | Build established: Infiltrator-Tank 31899 | -2/Research | Research machine network offline 31961 | -2/Research | System corruption reached 10% 31965 | -2/Research | Destroyed 7 combat bots 32172 | -2/Research | Build established: Infiltrator-Executioner 32178 | -2/Research | Borebot progress halted 32515 | -2/Research | Borebot progress halted 32560 | -2/Research | Met up with Warlord 32568 | -2/Research | Met DD-05H 32571 | -2/Research | Spotted B-90 Cyclops 32599 | -2/Research | Lost 3 allies 32652 | -2/Research | Borebot progress halted 32699 | -2/Research | Lost 3 allies 32740 | -2/Research | Discovered new exit (range 16) 32762 | -2/Research | Identified exit to Testing 32789 | -2/Research | Warlord invited to help at Command 32789 | -2/Research | Given Cave Seal Controls access code 32841 | -2/Research | Entered Testing 32854 | -2/Testing | Identified Core Reset Matrix 32889 | -2/Testing | Found Prototype Energy Cannon 32889 | -2/Testing | Identified Disintegrator 32921 | -2/Testing | Garrison activated, responded to threat 33067 | -2/Testing | Found Prototype Energy Cannon 33067 | -2/Testing | Identified Cld. Nova Cannon 33189 | -2/Testing | Discovered new exit (range 14) 33236 | -2/Testing | Found Prototype Device 33236 | -2/Testing | Identified Exp. Hardlight Generator 33354 | -2/Testing | Build established: Executioner 33446 | -2/Testing | Found Prototype Device 33446 | -2/Testing | Identified Exp. EM Disruption Field 33452 | -2/Testing | Found Exp. EM Disruption Field 33608 | -2/Testing | Found Prototype Processor 33608 | -2/Testing | Identified Exp. Core Analyzer 33625 | -2/Testing | Spotted PG-5J07AAN8J3 33638 | -2/Testing | Destroyed PG-5J07AAN8J3 33715 | -2/Testing | Found Prototype Energy Cannon 33865 | -2/Testing | Found Prototype Device 33865 | -2/Testing | Identified Exp. Transmission Jammer 33869 | -2/Testing | Found Exp. Transmission Jammer 34465 | -2/Testing | Found Prototype Ballistic Cannon 34523 | -2/Testing | Identified exit to Access 34527 | -2/Testing | System corruption reached 30% 34528 | -2/Testing | Entered Access 34528 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34628 | -1/Access | Energy Cycler disabled 34834 | -1/Access | Build established: Generator-Executioner 35164 | -1/Access | Discovered new exit (range 5) 35614 | -1/Access | Identified Omega Cannon 35773 | -1/Access | Garrison activated, responded to threat 36161 | -1/Access | Found Quantum Capacitor 36528 | -1/Access | First assault squad dispatched 36639 | -1/Access | Identified Potential Cannon 36644 | -1/Access | System corruption reached 10% 36674 | -1/Access | Destroyed 8 combat bots 36808 | -1/Access | Incoming assault squad redirected 37048 | -1/Access | Incoming assault squad redirected 37241 | -1/Access | Lost 4 parts (2p2w) 37271 | -1/Access | Destroyed 12 combat bots 37553 | -1/Access | Incoming assault squad redirected 37762 | -1/Access | Discovered new exit (range 10) 37782 | -1/Access | Identified exit to Command 37787 | -1/Access | Entered Command 38037 | -1/Command | First assault squad dispatched 38039 | -1/Command | Incoming investigation squad redirected 38056 | -1/Command | Incoming assault squad redirected 38094 | -1/Command | Found Fusion Bomb Launcher 38140 | -1/Command | Incoming investigation squad redirected 38555 | -1/Command | Incoming assault squad redirected 38567 | -1/Command | Incoming assault squad redirected 38810 | -1/Command | Spotted B-99 Colossus 38816 | -1/Command | System corruption reached 30% 38839 | -1/Command | Destroyed B-99 Colossus 38862 | -1/Command | Lost 4 parts (1p2u1w) 38910 | -1/Command | Incoming investigation squad redirected 39056 | -1/Command | Incoming assault squad redirected 39067 | -1/Command | Spotted B-99 Colossus 39070 | -1/Command | Released all parts (10) 39079 | -1/Command | Core integrity fell below 50% 39080 | -1/Command | Spotted Striker 39100 | -1/Command | Lost 9 parts (3p2n1u3w) 39108 | -1/Command | Spotted Striker 39131 | -1/Command | Core integrity fell below 20% 39146 | -1/Command | Incoming investigation squad redirected 39211 | -1/Command | Incoming assault squad redirected 39214 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 39153_ Field strength at 88. 39154_ System corrupted: Matter fused (-7). 39154_ Field strength at 66. 39155_ Field strength at 60. 39156_ Field strength at 54. 39157_ Field strength at 48. 39158_ Field strength at 42. 39159_ Field strength at 9. 39160_ Field strength at 3. 39161_ Stasis field depleted. 39169_ System corrupted: Energy discharge (-25). 39185_ System corrupted: Matter fused (-8). 39185_ C-30 ARC bursts open, deploying its payload. 39185_ G-73 Enforcer unfolds itself. 39185_ B-74 Champion unfolds itself. 39185_ G-73 Enforcer unfolds itself. 39185_ I-47 Archangel unfolds itself. 39204_ System corrupted: IFF burst signal emitted. 39211_ ALERT: Higher priority target reported, redirecting assault. 39213_ Slammed into Striker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#####???????????????????? | | ?????????????????????????! #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #####??????????????? | | ????????????????????????# # ??????????????? | | ????????????????????????# # #########??????? | | ????????????????????????# !# # = #?? ?? | | ????????????????????????# # + #? | | ????????????????????????# | # # #? | | ????????????????????????# # # #? | | ????????????????????????# # ##+####### | | ????????????????????????# # | | ??????????? ?????????# K # | | ?????????? ########;### | | ?????????? s ss s K "" "" | | ?????????? @g g """" """" | | ??????????????# ggg """" """" | | ??????????????#o g "" "" | | ??????????????# g g | | ??????????????# | | ????????????? | | ????????????### g #####+####### | | ??????????????# w # | | ??????????????##+#+######## ####+##### ] ! | | ??????????????????????????# #????????# | | ??????????????????????????# #????????# ! ] | | ??????????????????????????# #????????# | | ??????????????????????????# #????????############# | | ??????????????????????????# #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????? ??????????????? | | ???????????????? #?????????????? ???????????????? | | ???????????????? ???????+#####+"#???????????????? | | ????????????????? ?????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 105 Energy Capacity 1790 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Armor Coverage 1250 Resistance: EM 75 Utility Shielding 90 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 34 Item Schematics ----------------- Insulated Plating | -7/Factory | Scanalyzed Imp. Target Analyzer | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -5/Factory | Preloaded Adv. Shield Generator | x2 | -5/Factory Biometal Heavy Treads | x1 | -4/Proximity Caves | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicCloakMagmablaster Manual? 0 Play Time 04:14:25 Cumulative 330.1 hours Start 2025.02.16 @ 14:16:03 End 2025.02.19 @ 19:11:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 23 Types 11/1/6/1/1/1/0/1/1 Lore% 82 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b5ab3cb-c368-416c-ac02-d8d63108d80e