Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.06 @ 00:19:51 // Halloween2020/ForbiddenLore Player: MTF Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (292) 1460 Value Destroyed (16882) 16882 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (20217) 20217 TOTAL SCORE: 49539 Bonus ------- High Alert Combat Kills 2667 Follower Combat Kills 2353 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3734 Built Enhanced Grunts 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -5437 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 95/100 System Corruption 53% Temperature Cool (0) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Medium Treads > --- UTILITY (18) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Energy Well (600) Tesla Rifle Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Experimental Targeting Computer Experimental Armor Integrity Analyzer Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Experimental Coolant Injector Improved Energy Well Zionite Biocell Zionite Biocell [Rating: 221] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun High-powered Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 1 . . . . . 2 . . 1 2 . . . . 2 2 2 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 289 | . 21 3 6 5 6 . 5 27 13 12 4 46 . 3 2 15 2 3 6 . 7 1 8 12 22 60 Power 17 | . 1 . 1 1 . . . 3 . . 1 3 . . . . . . . . . . . 1 . 6 Engine 8 | . 1 . 1 1 . . . 2 . . . 1 . . . . . . . . . . . . . 2 Core 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 4 Propulsion 23 | . 3 . . . . . 1 5 . 2 . 2 . . . 2 . . . . . . 1 1 2 4 Treads 23 | . 3 . . . . . 1 5 . 2 . 2 . . . 2 . . . . . . 1 1 2 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 158 | . 3 . 4 1 6 . 1 10 7 6 2 27 . 2 2 6 2 2 6 . 5 1 7 10 20 28 Device 53 | . . . . . 1 . 1 4 3 3 2 8 . 1 . 2 1 . 1 . 2 1 2 3 10 8 Storage 16 | . 3 . 2 . 4 . . . . . . 2 . . . . . . 1 . . . 2 . 2 . Processor 12 | . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . 3 . 5 Hackware 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 Protection 73 | . . . 2 1 1 . . 4 3 3 . 17 . 1 1 4 1 2 4 . 2 . 2 4 8 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | . 14 3 1 3 . . 3 9 6 4 1 14 . 1 . 7 . 1 . . 2 . . . . 22 Energy Gun 15 | . 3 . . . . . . . 1 . . 2 . . . . . . . . . . . . . 9 Energy Cannon 17 | . 1 . 1 1 . . 1 1 . . . 2 . . . 2 . . . . . . . . . 8 Ballistic Gun 20 | . 6 2 . 1 . . 1 3 1 3 . 1 . . . 2 . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 3 Launcher 24 | . 3 . . . . . . 2 3 . 1 7 . . . 3 . 1 . . 2 . . . . 2 Special Weapon 6 | . 1 1 . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . . . . . 5 . . . 5 . . 1 . 3 . . 3 . 8 Parts Lost 56 | . 2 1 . . . . 2 4 1 1 . 3 . . 3 . . . . . 3 . . 1 2 33 Power 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 Propulsion 7 | . . . . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . 2 Utility 30 | . . . . . . . . 1 1 . . . . . 3 . . . . . 1 . . 1 1 22 Weapon 14 | . 2 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . . 1 6 Highest Loss Streak 10 | . 2 1 . . . . 1 3 1 1 . 2 . . 2 . . . . . 3 . . 1 1 10 Average Slot Usage (%) 84 | . 96 99 100 99 96 88 80 87 91 92 92 83 76 80 80 73 76 78 76 78 77 78 77 77 82 76 Engine 4 | . 14 14 11 11 11 11 9 10 15 15 15 . . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . 9 7 6 6 6 5 5 5 5 5 5 4 4 4 3 Treads 9 | . 23 28 22 22 22 22 18 14 15 15 15 10 . . . 5 5 5 5 5 5 5 4 4 3 3 Leg 2 | . 4 . . . . . . . . . . 3 15 13 13 1 . . . . . . . . 1 . Device 9 | . . . . . . . 9 4 4 . . 11 7 13 7 7 11 10 17 15 14 13 22 18 18 14 Storage 17 | . 26 28 22 22 28 33 27 23 23 23 23 18 15 13 13 13 11 10 10 10 10 10 9 13 15 15 Processor 5 | . . . . . . . . 6 12 15 15 . . . 4 6 5 5 5 5 5 5 4 5 7 10 Protection 13 | . . . 22 21 12 . . 7 4 6 7 10 15 20 20 18 17 26 17 21 21 22 14 17 21 15 Energy Cannon 8 | . 2 14 11 7 11 11 7 . . . . 2 15 12 13 9 17 14 14 15 14 13 14 12 11 8 Ballistic Gun 4 | . 20 3 11 12 11 11 9 13 6 8 15 1 . . . 1 . . . . . . . . . . Launcher 1 | . . 6 . . . . . . 5 2 . 6 . . . 1 . . . . . 1 . . . . Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 238 | 12 44 44 49 54 115 85 100 115 113 113 115 119 84 97 98 96 117 131 131 126 126 126 176 199 238 229 Greatest Support 85 | 20 40 40 40 40 40 40 40 40 40 43 43 60 60 60 60 80 80 80 80 80 80 80 80 80 85 80 Greatest Overweight (x) 41 | . 1 1 1 1 2 2 2 2 2 2 2 18 1 1 1 1 1 1 1 1 1 1 2 2 3 41 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 2 2 1 Largest Inventory Capacity 40 | 6 16 16 20 16 40 40 40 40 40 40 40 40 24 24 24 24 24 24 24 24 24 24 38 18 18 18 Average Capacity 26 | 6 10 16 15 16 25 40 40 40 40 40 40 32 24 24 24 24 24 24 24 24 24 24 23 18 17 17 Most Carried 40 | 6 16 16 16 16 21 22 36 40 40 40 40 40 24 24 24 24 24 23 24 24 24 23 24 18 18 18 Average Carried 24 | 6 9 15 15 15 18 21 23 37 39 39 39 30 23 22 22 23 23 21 23 23 23 22 22 17 14 16 Final Capacity 40 | 6 16 16 16 16 40 40 40 40 40 40 40 24 24 24 24 24 24 24 24 24 24 24 18 18 18 4 Final Carried 40 | 6 16 16 16 16 21 22 36 40 39 40 37 24 24 23 23 24 24 22 24 24 22 23 18 16 18 3 Class Distribution -------------------- 37% | Hauler-Mutant 12% | Mutant 10% | Scavenger-Mutant 8% | Hauler-Golem 8% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Scavenger-Golem 4% | Commander-Golem 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Golem | -6/Extension Commander-Golem | -6/Cetus Hauler-Golem | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Golem | -3/Proximity Caves Hauler-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5103 | 204 443 107 101 185 . 25 153 476 73 419 . 564 . 30 15 304 39 53 60 . 167 69 99 120 206 1191 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18569 | 57 573 171 101 227 . . 500 558 54 642 . 1004 . 949 599 998 . 626 374 479 1824 35 1365 825 1886 4722 Parts 834 | 1 32 23 6 13 . . 31 33 3 29 . 23 . 55 27 36 . 29 16 26 64 2 81 40 91 173 Haulers Intercepted 6 | . 2 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . Recyclers Shooed 9 | . 1 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . 2 2 Parts Field Recycled 50 | . . . . . . . . 25 3 9 . 13 . . . . . . . . . . . . . . Retrieved Matter 482 | . . . . . . . . 269 11 78 . 124 . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . 18 3 . . . . . . . 25 11 69 1 . . . . Prevented 77 | . . . . . . . . . . 8 . . . . . . . . 1 15 53 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 277 | . 11 18 2 6 . . 6 12 5 11 . 41 . 3 7 8 . 8 5 7 27 2 17 10 20 51 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guns 31 | . 7 1 1 4 . . . 7 1 8 . . . . . . . . . . . . . . . 2 Cannons 124 | . . 3 1 2 . . 6 1 1 . . . . 3 7 1 . 6 5 7 3 . 16 9 19 34 AOE 102 | . 4 14 . . . . . 4 3 2 . 36 . . . 5 . 2 . . 17 2 1 . . 12 Classes Destroyed 27 | 1 6 2 1 1 . . 1 2 . 1 . 2 . 1 1 . . 1 . 2 3 . . 1 . 1 Worker 6 | . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 2 Builder 8 | . . . . . . . . . . . . . . 5 . . . 2 . . . . . . 1 . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . Recycler 13 | 1 1 . . . . . 1 . . . . . . 4 1 . . . . . . . . 1 2 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 13 | . 2 . . . . . 2 1 . . . . . 2 1 1 . . . . . . . 1 1 2 Swarmer 20 | . 3 9 . . . . . . . . . . . . . . . . . . . 2 . 5 . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Grunt 92 | . 8 2 1 4 . . 2 5 4 7 . . . . 3 4 . 5 3 3 16 . 6 . . 19 Brawler 5 | . . . . 1 . . . 1 . 1 . . . . . . . 1 1 . . . . . . . Duelist 8 | . . . . . . . 1 . . 1 . . . . . . . . . 1 2 . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 25 | . . . 1 . . . 3 2 1 . . . . 2 3 . . . 1 . . . 4 2 2 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 19 | . . . . . . . . 2 . 1 . . . . . . . 1 . 1 2 . 2 . 6 4 Programmer 36 | . . . . . . . . 2 . . . . . 1 . . . . . 1 . . 5 1 12 14 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Enhanced Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 44 | . . 7 . 1 . . . . . . . 36 . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 38 | 1 4 7 1 4 . . 4 4 4 4 . 38 . 4 2 3 . 4 3 7 10 2 4 7 3 13 Combat Bots Only 35 | . 3 7 1 3 . . 3 4 4 4 . 35 . 1 2 3 . 3 3 7 10 2 4 7 3 12 Max Kills in Single Turn 19 | 1 1 3 1 1 . . 2 2 1 1 . 19 . 2 1 4 . 2 1 1 4 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . 1 3 . . . . . 2 1 1 . 19 . . . 3 . 1 . . 4 1 1 . . 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Damage Taken 23309 | . 447 299 125 160 . . 319 1230 505 459 . 1422 . 97 793 107 101 413 178 333 1544 155 758 754 1681 11429 Core 2800 | . 95 36 34 . . . 14 253 75 16 . 285 . 11 42 . . 31 52 . 129 . 41 69 85 1532 Absorbed by Shields 943 | . . . . . . . . . . . . . . . 79 56 . . . . . . . . . 808 Reduced by Siege Mode 431 | . . . . . . . . . . . . . . . . . . . . 5 . . . 54 11 361 Core Remaining (%) 81 | 100 . 47 . . . 91 97 . . . . . 10 . . 93 100 . . . . 81 96 95 . . Volleys Fired 878 | 1 57 20 7 31 . . 28 58 7 31 . 59 2 36 41 39 . 31 14 11 54 6 46 28 64 207 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 . 2 1 2 2 2 . 3 3 3 3 2 3 3 3 3 Hottest 360 | 40 100 100 76 100 . . 100 100 76 88 . 130 25 50 50 110 . 75 75 75 75 64 75 75 75 360 Shots Fired 1661 | 2 99 23 14 49 . . 53 102 13 55 . 73 2 46 68 63 . 55 34 31 64 7 109 67 180 452 Gun 453 | 2 89 3 7 30 . . 26 82 4 51 . 36 . . . 32 . . . . . . . . . 91 Cannon 1075 | . 2 4 7 6 . . 24 13 3 . . 20 2 39 68 22 . 50 34 31 38 4 109 67 180 352 Launcher 105 | . 7 14 . . . . . 5 6 4 . 17 . . . 9 . 5 . . 26 3 . . . 9 Special 28 | . 1 2 . 13 . . 3 2 . . . . . 7 . . . . . . . . . . . . Kinetic 375 | 2 87 3 7 30 . . 26 93 7 45 . 8 . . . 32 . . . . . . . . . 35 Thermal 997 | . 1 2 . 13 . . 3 2 . . . . 2 46 68 8 . 50 34 31 38 4 109 67 180 339 Explosive 54 | . 7 14 . . . . . 5 6 . . 8 . . . . . . . . 2 3 . . . 9 Electromagnetic 235 | . 4 4 7 6 . . 24 2 . 10 . 57 . . . 23 . 5 . . 24 . . . . 69 Robot Hit Streak 51 | 2 11 4 8 9 . . 12 19 12 12 . 13 . 6 16 7 . 16 19 20 23 1 17 24 51 32 Robot Miss Streak 6 | . 3 1 1 1 . . 2 3 1 2 . 3 . 1 2 2 . 2 1 3 2 4 2 2 2 6 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1184 | 2 60 12 10 25 . . 32 78 12 40 . 76 . 22 49 40 . 26 19 20 27 1 61 49 133 390 Core Hits 785 | 2 37 33 3 10 . . 16 33 12 20 . 111 . 21 16 41 . 20 9 12 80 4 30 16 42 217 Critical Hits 33 | . 2 . . . . . . 1 . 1 . 1 . . . 5 . . . . . . . . . 23 Critical Kills 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 15 | . 1 . . . . . . 1 . 1 . 1 . . . 4 . . . . . . . . . 7 Melee Attacks 36 | . . . . . . . . 2 . 7 . 27 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . 2 . 7 . 27 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58735 | 21 1189 1196 297 389 . . 737 1716 989 1070 . 4839 . 1339 2189 2480 . 1677 1101 1214 4477 252 3604 2495 6338 19126 Guns 7044 | 21 674 13 60 267 . . 203 988 87 778 . 480 . . . 622 . . . . . . . . . 2851 Cannons 33128 | . 28 83 91 96 . . 504 177 51 . . 312 . 1232 2189 265 . 1117 1101 1214 574 . 3134 2495 6260 12205 Explosions 17495 | . 482 1080 146 . . . . 510 851 292 . 3218 . 99 . 1593 . 547 . . 3903 252 470 . . 4052 Melee 829 | . . . . . . . . . . . . 829 . . . . . . . . . . . . . . Ramming 237 | . 5 20 . 26 . . 30 41 . . . . . 6 . . . 13 . . . . . . 78 18 Kinetic 4817 | 21 650 13 60 267 . . 203 1115 138 685 . 152 . . . 622 . . . . . . . . . 891 Thermal 35548 | . . 47 146 . . . . . . . . 239 . 1234 2189 1031 . 1172 1101 1214 1847 . 3134 2495 6260 13439 Explosive 9657 | . 482 1033 . . . . . 510 851 . . 2657 . . . . . . . . 217 252 470 . . 3185 Electromagnetic 7647 | . 52 83 91 96 . . 504 50 . 385 . 962 . 99 . 827 . 492 . . 2413 . . . . 1593 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 829 | . . . . . . . . . . . . 829 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . . . . 6 4 . . . . 1 1 1 1 . . . . . 2 . 12 53 Average Corruption 9 | . . . . . . . . 5 2 . . . . 1 1 1 1 . . . . . 1 . 4 27 Corruption Purged 6 | . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . Effects 389 | . . . . . . . . 27 5 . . . . . 7 2 . . . . . . 3 . 38 307 Message Errors 49 | . . . . . . . . 7 2 . . . . . 1 . . . . . . . 1 . 8 30 Matter Fused 44 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 36 Heat Flow Errors 27 | . . . . . . . . 6 2 . . . . . . . . . . . . . . . 9 10 Energy Discharges 20 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . 4 11 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . 4 9 Data Loss (major) 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 7 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Targeting Errors 155 | . . . . . . . . 5 . . . . . . 1 1 . . . . . . 2 . 6 140 Weapon Failures 35 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 32 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2145 | . 39 52 49 . . . 5 29 39 . . 80 . 45 38 69 . 76 39 67 119 . 223 101 412 663 Projectiles 1405 | . . . . . . . 5 . . . . . . 45 38 7 . 76 39 67 26 . 175 101 412 414 Explosions 740 | . 39 52 49 . . . . 29 39 . . 80 . . . 62 . . . . 93 . 48 . . 249 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 612 | . . 90 . . . . . . . . . 120 . 22 . . . . . . 32 1 70 . 73 204 Shots 19 | . . 4 . . . . . . . . . 4 . 1 . . . . . . 2 1 2 . . 5 Rammed 27 | . 4 3 . 3 . . 1 7 1 . . . . 1 . . . 1 . . . . . . 1 5 Targets Rammed 30 | . 4 3 . 5 . . 2 7 1 . . . . 1 . . . 1 . . . . . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 30 45 159 314 . . 114 342 274 216 . 353 . . 16 330 . 45 96 173 80 . 24 229 253 398 Average Temperature 87 | . 9 19 63 97 . . 39 70 127 71 . 105 . . 8 136 . 18 28 74 28 . 14 84 90 107 Received Heat Transfer 2958 | . 162 . 69 60 . . 126 117 186 173 . 290 . . 223 31 . 36 51 108 240 . 90 18 18 960 Effects 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 9 Total Turns 346 | . . . . . . . . . . . . . . . . . . . . 22 . . . 28 65 231 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . 22 . . . 28 49 50 Robots Corrupted 18 | . . . . . . . . . . 1 . 5 . . . 2 . . . . 7 . . . . 3 Combat Hostiles 15 | . . . . . . . . . . 1 . 2 . . . 2 . . . . 7 . . . . 3 Parts Fried 37 | . . . . . . . 3 . . 2 . 10 . . . 4 . 2 . . 10 . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Melted 24 | . . . . . . . . . . . . . . . 1 . . . . 1 3 . 1 . 12 6 Heat Transferred 18891 | . . 50 100 . . . . . . . . 150 . 575 1225 776 . 625 550 525 1373 . 1350 1100 3250 7242 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . . . . . . 2 . . . 5 . 1 . . 6 . . . . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1425 | 5 177 292 255 224 . . 347 166 . . . . . 606 450 818 480 803 . . . . 456 550 467 1425 Initial 373 | . 3 7 113 99 . . . 81 . . . . . . 223 179 373 235 . . . . . 234 240 260 Average 284 | 2 64 168 189 138 . . 228 57 . . . . . 160 264 647 451 435 . . . . 162 406 187 736 Maximum Alert Level 4 | . . 1 1 1 . . 1 . . . . . . 2 2 3 2 3 . . . . 2 2 2 4 Low Security (%) 49 | 100 100 47 58 75 . 100 27 100 . . . . . 74 15 3 . 16 . . . . 77 . 51 20 Level 1 26 | . . 52 41 24 . . 72 . . . . . . 1 83 17 24 23 . . . . 14 45 43 6 Level 2 15 | . . . . . . . . . . . . . . 23 1 33 75 54 . . . . 7 53 5 38 Level 3 3 | . . . . . . . . . . . . . . . . 45 . 5 . . . . . . . 3 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 1 . . . 2 5 . . . . . 1 1 . . 3 . . . . 2 2 7 10 Investigation 7 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 Extermination 14 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 2 . 4 5 Reinforcement 12 | . 2 . . . . . 1 2 . . . . . . 1 . . 1 . . . . . 2 2 1 Assault 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 25 | . 1 . . . . . 4 1 . . . . . . . 2 . . . . . . . 5 3 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 21 18 3 6 . . 11 15 7 11 . 51 . 7 23 26 2 19 8 6 53 3 18 12 21 95 Peak Tracking Total 37 | . 3 6 3 2 . . 6 4 5 4 . 37 . 2 3 8 2 6 4 5 18 3 3 6 3 12 Tactical Retreats 13 | . 1 . 1 . . . 1 1 2 . . . . . . 2 . . . . . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 9 | . 2 . . . . . . 2 . . . . . . 3 . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 1 . . . . . . . . . . . . . 18 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 46 | . . 3 2 . . . . . . 1 . 1 . 4 9 2 . 6 . 1 3 . 6 1 2 5 Max in Single Turn 4 | . . 1 2 . . . . . . 1 . 1 . 4 1 1 . 1 . 1 1 . 2 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 36 | . 2 . 3 . 2 . 2 3 1 . 1 . . 1 4 . 1 3 . . 4 . 3 . 4 2 Terminals 20 | . 1 . 2 . . . . 1 . . . . . 1 4 . 1 3 . . . . 1 . 4 2 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 88 | . 8 . 11 . 2 . 3 6 1 . 7 . . 1 5 . 3 11 . . 14 . 5 . 8 3 Successful 58 | . 4 . 8 . 2 . 1 4 1 . 7 . . 1 3 . 2 4 . . 14 . 2 . 3 2 Failed 30 | . 4 . 3 . . . 2 2 . . . . . . 2 . 1 7 . . . . 3 . 5 1 Catastrophic 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 3 . 7 . 1 . 2 2 . . 5 . . . . 1 4 8 . . . . 2 . . . Terminals 46 | . 3 . 9 . . . . 2 . . . . . 1 5 . 3 11 . . . . 1 . 8 3 Fabricators 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . Repair Stations 7 | . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . . . 3 . 2 . . 1 1 . 7 . . 1 3 . 1 3 . . 14 . . . 3 2 Record 11 | . . . . . 1 . . . . . . . . . . . . . . . 10 . . . . . Part Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 2 1 Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 4 . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . Terminals 6 | . 1 . 3 . . . . . . . . . . . . . 1 1 . . . . . . . . Track 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 2 . . . 2 3 . . . . . 1 2 . 1 3 . . . . 2 . 3 2 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . . . 7 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter 278 | . . . . . . . . . . . . . . . . . . . . . . . 278 . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 52 | . 26 . . . . . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . Robots Rewired 19 | . . . 1 . . . . . . . . . . . 18 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 33 | . . . 1 . . . . . . . 2 . . . 25 5 . . . . . . . . . . Largest Group 19 | . . . 1 1 . . . . . . 2 2 . . 19 18 4 3 2 . . . . . . . Highest-Rated Group 664 | . . . 16 15 . . . . . . 188 188 . . 656 664 371 268 179 . . . . . . . Highest-Rated Ally 156 | . . . 16 15 . . . . . . 94 94 . . 156 156 94 94 94 . . . . . . . Total Orders 5 | . . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 336 | . . . 2 4 . . . . . . . 36 . . 95 120 6 55 18 . . . . . . . Total Damage 9429 | . . . 36 49 . . . . . . . 1123 . . 2224 3269 237 1894 597 . . . . . . . Kills 59 | . . . . 1 . . . . . . . 9 . . 15 16 2 12 4 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 3 1 . . . . . . . 2 1 . . . . . . Drone Launches 16 | . . . . . . . 5 1 10 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 26793 | 25 1429 356 307 545 818 421 512 1706 946 1262 1399 2830 261 880 1671 828 135 560 1241 455 1391 614 909 896 2077 2319 Spaces Moved 11349 | 18 746 163 142 228 421 211 192 697 344 563 694 1150 150 449 779 302 74 260 488 229 671 268 311 365 603 831 Core 111 | . . . . . . . . . . . . 71 . . . . . . . . . . . . . 40 Treads 9379 | . 622 163 142 228 421 211 192 697 344 563 694 829 . . . 267 74 260 488 229 671 268 311 365 549 791 Legs 1859 | 18 124 . . . . . . . . . . 250 150 449 779 35 . . . . . . . . 54 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 180 200 200 200 200 200 200 170 170 170 170 160 180 180 180 180 180 180 180 185 136 50 Average Speed 189 | 120 156 180 180 180 191 200 200 200 200 200 200 212 170 170 170 177 180 180 180 180 180 180 189 218 197 194 Slowest Speed 2100 | 120 180 180 180 180 200 200 200 200 200 200 200 950 170 170 170 180 180 180 180 180 180 180 220 220 220 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 74 35 15 62 70 65 48 26 93 77 85 75 40 15 85 75 5 13 58 46 85 45 14 16 11 28 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . 1 . . 1 . . . . 1 2 . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 1 1 . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . . Scrap Searched 16 | . . . . 1 . 1 . . 2 2 2 . 2 . . . . . 4 2 . . . . . . Spaces Dug 112 | . 11 14 . . . . 3 14 . 4 . 4 2 8 1 . . 10 5 . 16 3 14 1 2 . Terrain Destroyed 767 | . 33 79 17 3 . . 3 29 22 8 . 33 2 14 9 57 . 16 10 9 63 41 90 20 29 180 Melee 10 | . . . . . . . . 2 . 4 . 4 . . . . . . . . . . . . . . Projectile 256 | . 1 1 . 3 . . 3 2 . 4 . . 2 14 9 26 . 16 10 9 19 4 42 20 28 43 AOE 500 | . 32 78 17 . . . . 25 22 . . 29 . . . 31 . . . . 44 37 48 . . 137 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Doors Sealed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Res Acc Com Total 15300 | 19 912 197 181 284 435 211 259 901 585 630 707 1434 155 518 1056 536 76 303 830 250 789 394 560 431 1402 1245 Wait 2023 | 1 56 3 9 10 . . 15 74 213 13 . 56 . 25 13 141 . 8 303 5 43 117 155 7 656 100 Move 11323 | 17 745 162 141 227 420 210 191 696 343 562 693 1149 149 448 778 301 73 259 487 228 670 267 310 364 602 831 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | . 19 3 5 2 3 1 18 21 3 3 4 37 2 3 3 11 1 . 4 3 5 . 16 6 17 20 Fast Attach 91 | . 4 . . 1 4 . . 2 1 1 . 14 . . . 7 . . 3 . 3 . 2 7 12 30 Attach 66 | . 4 1 3 . . . 3 11 3 1 . 8 . 2 . . 1 1 1 . 3 . 4 2 3 15 Detach 30 | . . . . . 1 . . 2 1 . . 4 . . . 5 . 1 3 . 1 1 . 1 8 2 Swap 132 | . 13 2 3 4 2 . 2 14 9 10 4 24 . 1 2 8 1 2 2 . 1 1 2 3 7 15 Drop 253 | . 10 3 4 4 5 . . 14 4 2 6 56 2 2 1 24 . . 13 3 9 2 25 13 31 20 Fire 878 | 1 57 20 7 31 . . 28 58 7 31 . 59 2 36 41 39 . 31 14 11 54 6 46 28 64 207 Melee 36 | . . . . . . . . 2 . 7 . 27 . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush 29 | . 4 3 . 5 . . 2 7 1 . . . . . . . . 1 . . . . . . 1 5 Escape Stasis 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Rewire 217 | . . . 9 . . . . . . . . . . . 208 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 826 | -10/Materials | Discovered new exit (range 16) 1229 | -10/Materials | Repaired Lgt. Treads 1365 | -10/Materials | Discovered new exit (range 12) 1420 | -10/Materials | Discovered new exit (range 16) 1455 | -10/Materials | Entered Mines 1483 | -10/Mines | Learned location of Zion (-7) 1574 | -10/Mines | Assembled infested the area 1618 | -10/Mines | Destroyed 7 combat bots 1622 | -10/Mines | Core integrity fell below 50% 1701 | -10/Mines | Found the Drone Emporium 1715 | -10/Mines | Found Prototype Device 1795 | -10/Mines | Discovered new exit (range 7) 1811 | -10/Mines | Entered Materials 1811 | -9/Materials | Evolved 2 slots: Utility x2 1846 | -9/Materials | Identified Decoy Drone Bay 2053 | -9/Materials | Discovered new exit (range 9) 2118 | -9/Materials | Entered Mines 2118 | -9/Mines | Accompanied by 1 ally 2151 | -9/Mines | Discovered new exit (range 14) 2235 | -9/Mines | Excavation squad dispatched 2235 | -9/Mines | A large section of the Mines collapsed 2428 | -9/Mines | Discovered new exit (range 10) 2516 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2656 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2656 | -9/Mines | Discovered new exit (range 5) 2663 | -9/Mines | Entered Exiles 2708 | -9/Exiles | Met 8R-AWN 2737 | -9/Exiles | Met EX-HEX 2804 | -9/Exiles | Met EX-DEC 3171 | -9/Exiles | Met EX-BIN 3199 | -9/Exiles | Aligned with FarCom system 3201 | -9/Exiles | Given EX-Vault access code 3249 | -9/Exiles | Opened EX-Vault 3268 | -9/Exiles | Found Skeleton Box 3284 | -9/Exiles | Found Lightpack 2.0 3305 | -9/Exiles | Build established: Hauler-Mutant 3333 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3338 | -9/Exiles | Exiles lab attacked by MAIN.C 3457 | -9/Exiles | Discovered new exit (range 14) 3481 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3481 | -9/Exiles | Entered Mines 3866 | -8/Mines | Discovered new exit (range 10) 3902 | -8/Mines | Entered Materials 3902 | -8/Materials | Evolved 2 slots: Utility x2 4340 | -8/Materials | Discovered new exit (range 16) 4414 | -8/Materials | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4622 | -7/Factory | Identified exit to Lower Caves 4866 | -7/Factory | Repaired Lgt. Treads 5307 | -7/Factory | Lost 3 parts (1p1n1u) 6120 | -7/Factory | Entered Lower Caves 6413 | -7/Lower Caves | Learned Factory machine intel 6415 | -7/Lower Caves | Discovered new exit (range 122) 6574 | -7/Lower Caves | Encountered a Warlord checkpoint 6757 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7066 | -7/Lower Caves | Entered another Lower Caves area 7107 | -7/Lower Caves | Discovered new exit (range 15) 7292 | -7/Lower Caves | Learned location of 1 exit from Factory 7346 | -7/Lower Caves | Learned location of 1 exit from Factory 7668 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8245 | -7/Lower Caves | Discovered new exit (range 8) 8328 | -7/Lower Caves | Entered Zion 8368 | -7/Zion | Given the Hacking Drone Bay 8373 | -7/Zion | Found Prototype Device 8426 | -7/Zion | Discovered new exit (range 9) 8534 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8554 | -7/Zion | Given A8's code to call for help 9059 | -7/Zion | Learned 8 Factory zone layouts 9101 | -7/Zion | Rebuked by Imprinter 9233 | -7/Zion | Learned location of Data Miner (-6) 9466 | -7/Zion | Found Prototype Device 9655 | -7/Zion | Opened final containment barrier to the Deep Caves 9675 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9682 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9709 | -7/Zion | Discovered new exit (range 3) 9709 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9727 | -7/Zion | Entered Deep Caves 9727 | -7/Deep Caves | Accompanied by 2 allies 9973 | -7/Deep Caves | Attacked by Z-Imprinter 9983 | -7/Deep Caves | Allies destroyed Z-Imprinter 10027 | -7/Deep Caves | Found Prototype Protection 10027 | -7/Deep Caves | Identified Zio. Weapon Casing 10161 | -7/Deep Caves | Z-Facility disabled 10162 | -7/Deep Caves | Core integrity fell below 50% 10201 | -7/Deep Caves | Found Zio. Weapon Casing 10206 | -7/Deep Caves | Found Zio. Weapon Casing 10220 | -7/Deep Caves | Found Zio. Weapon Casing 10223 | -7/Deep Caves | Found Zio. Weapon Casing 10604 | -7/Deep Caves | Found Zio. Weapon Casing 10997 | -7/Deep Caves | Discovered new exit (range 7) 11140 | -7/Deep Caves | Spotted as-35867 11167 | -7/Deep Caves | Core integrity fell below 20% 11172 | -7/Deep Caves | Destroyed as-35867 11534 | -7/Deep Caves | Triggered Deep Caves wall 11534 | -7/Deep Caves | Spotted AS-74020 11534 | -7/Deep Caves | Spotted AS-96494 11534 | -7/Deep Caves | Exposed GOLEM chamber 11564 | -7/Deep Caves | Destroyed AS-74020 11566 | -7/Deep Caves | Destroyed 35 combat bots 11581 | -7/Deep Caves | Destroyed AS-96494 11637 | -7/Deep Caves | Found GOLEM Unit 11701 | -7/Deep Caves | Build established: Scavenger-Mutant 11704 | -7/Deep Caves | Found GOLEM Unit 12557 | -7/Deep Caves | Entered Proximity Caves 12796 | -6/Proximity Caves | Discovered new exit (range 15) 12818 | -6/Proximity Caves | Entered Factory 12818 | -6/Factory | Evolved 2 slots: Utility x2 12819 | -6/Factory | Identified exit to Lower Caves 12819 | -6/Factory | Identified exit to Extension 12821 | -6/Factory | Loaded intel: 266 machine locations 12899 | -6/Factory | Discovered exit to Lower Caves (range 11) 13106 | -6/Factory | Build established: Hauler-Mutant 13698 | -6/Factory | Entered Extension 13708 | -6/Extension | Disrupted transfer network 13828 | -6/Extension | Build established: Hauler-Golem 13848 | -6/Extension | Rescued a captive Derelict 13849 | -6/Extension | Rescued a captive Derelict 14076 | -6/Extension | Rescued a captive Derelict 14076 | -6/Extension | Rescued a captive Derelict 14135 | -6/Extension | Rescued A7 14156 | -6/Extension | Rescued a captive Derelict 14197 | -6/Extension | Rescued a captive Derelict 14653 | -6/Extension | Spotted B-75 Beast 14654 | -6/Extension | Destroyed B-75 Beast 15022 | -6/Extension | Build established: Commander-Golem 15324 | -6/Extension | Discovered new exit (range 16) 15325 | -6/Extension | Discovered new exit (range 15) 15369 | -6/Extension | Entered Cetus 15369 | -6/Cetus | Accompanied by 18 allies (A7) 15374 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15393 | -6/Cetus | Spotted Cetus Guard 15393 | -6/Cetus | Spotted Cetus Guard 15396 | -6/Cetus | Spotted Cetus Guard 15397 | -6/Cetus | Spotted Cetus Guard 15398 | -6/Cetus | Allies destroyed Cetus Guard 15402 | -6/Cetus | Allies destroyed Cetus Guard 15405 | -6/Cetus | Destroyed Cetus Guard 15408 | -6/Cetus | Destroyed Cetus Guard 15520 | -6/Cetus | Started Cetus Manufacturing Module 15545 | -6/Cetus | Manufactured an Enhanced Grunt 15559 | -6/Cetus | Discovered new exit (range 16) 15570 | -6/Cetus | Manufactured an Enhanced Grunt 15581 | -6/Cetus | Spotted Cetus Guard 15581 | -6/Cetus | Spotted Cetus Guard 15583 | -6/Cetus | Spotted Cetus Guard 15583 | -6/Cetus | Spotted Cetus Guard 15589 | -6/Cetus | Allies destroyed Cetus Guard 15590 | -6/Cetus | Allies destroyed Cetus Guard 15592 | -6/Cetus | Destroyed Cetus Guard 15592 | -6/Cetus | Destroyed Cetus Guard 15595 | -6/Cetus | Manufactured an Enhanced Grunt 15617 | -6/Cetus | Discovered new exit (range 15) 15620 | -6/Cetus | Manufactured an Enhanced Grunt 15626 | -6/Cetus | Met Revision 17 15645 | -6/Cetus | Manufactured an Enhanced Grunt 16049 | -6/Cetus | Destroyed A7 16050 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16055 | -6/Cetus | Found Prototype Protection 16055 | -6/Cetus | Identified Med. Regenerative Plating 16063 | -6/Cetus | Found Prototype Device 16063 | -6/Cetus | Identified Exp. Thermal Shield 16197 | -6/Cetus | Entered Factory 16197 | -5/Factory | Accompanied by 4 allies 16197 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16247 | -5/Factory | Identified exit to Upper Caves 16321 | -5/Factory | Discovered new exit (range 4) 16332 | -5/Factory | Entered another Factory area 16332 | -4/Factory | Accompanied by 3 allies 16332 | -4/Factory | Evolved 2 slots: Utility x2 16357 | -4/Factory | Identified exit to Upper Caves 16582 | -4/Factory | First assault squad dispatched 16620 | -4/Factory | Build established: Scavenger-Tank 16892 | -4/Factory | Entered Upper Caves 16892 | -4/Upper Caves | Accompanied by 2 allies 17081 | -4/Upper Caves | Build established: Scavenger-Golem 17482 | -4/Upper Caves | Build established: Hauler-Golem 17553 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17986 | -4/Upper Caves | Build established: Scavenger-Gunner 18096 | -4/Upper Caves | Encountered a Warlord checkpoint 18101 | -4/Upper Caves | Discovered new exit (range 14) 18108 | -4/Upper Caves | Learned 4 Research zone layouts 18133 | -4/Upper Caves | Entered another Upper Caves area 18151 | -4/Upper Caves | Learned location of 1 exit from Research 18404 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18516 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 18564 | -4/Upper Caves | Destroyed 7 combat bots 18564 | -4/Upper Caves | Discovered new exit (range 14) 18588 | -4/Upper Caves | Entered Warlord 19200 | -4/Warlord | Build established: Scavenger-Mutant 19478 | -4/Warlord | Warlord's base attacked by MAIN.C 19543 | -4/Warlord | Met Warlord 19570 | -4/Warlord | Found Prototype Reactor 19583 | -4/Warlord | Found Prototype Device 19583 | -4/Warlord | Identified Thermal Barrier 19587 | -4/Warlord | Found Prototype Processor 19587 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19655 | -4/Warlord | P-70 Sage assimilated allied 6P-ECF(Y) 19658 | -4/Warlord | P-70 Sage assimilated allied 1J-IC5(Y) 19685 | -4/Warlord | Found Prototype Ballistic Cannon 19827 | -4/Warlord | Spotted Executioner 19828 | -4/Warlord | Warlord forces counterattacked 19851 | -4/Warlord | Spotted Striker 19852 | -4/Warlord | Spotted Striker 19855 | -4/Warlord | Spotted Executioner 19859 | -4/Warlord | Destroyed Striker 19883 | -4/Warlord | Destroyed 10 combat bots 19911 | -4/Warlord | Spotted Striker 19924 | -4/Warlord | Spotted Striker 19924 | -4/Warlord | Spotted Striker 19927 | -4/Warlord | Spotted Executioner 19931 | -4/Warlord | Destroyed Striker 19961 | -4/Warlord | Discovered new exit (range 12) 19970 | -4/Warlord | Destroyed 7 combat bots 19975 | -4/Warlord | Lost 3 parts (1u2w) 19979 | -4/Warlord | Entered Proximity Caves 19994 | -3/Proximity Caves | Spotted B-86 Titan 20251 | -3/Proximity Caves | Build established: Scavenger-Golem 20470 | -3/Proximity Caves | Discovered new exit (range 3) 20593 | -3/Proximity Caves | Entered Research 20593 | -3/Research | Evolved 2 slots: Utility x2 20594 | -3/Research | Identified exit to Research 20891 | -3/Research | Fabricated Adv. Heavy Siege Treads (x2) 21107 | -3/Research | Build established: Hauler-Mutant 21108 | -3/Research | Found Fusion Bomb Launcher 21111 | -3/Research | Found Fusion Bomb Launcher 21394 | -3/Research | Found Nanosword 21502 | -3/Research | Entered another Research area 21502 | -2/Research | Warlord forces began assault on 0b10 21502 | -2/Research | Evolved 2 slots: Utility x2 21612 | -2/Research | Research machine network offline 21626 | -2/Research | Found Adv. Powered Armor 21629 | -2/Research | Found Adv. Powered Armor 21907 | -2/Research | Spotted Executioner 21907 | -2/Research | Spotted Executioner 21910 | -2/Research | Destroyed Executioner 21934 | -2/Research | Destroyed Executioner 21951 | -2/Research | Identified Vortex Chain Reactor 21955 | -2/Research | Found Prototype Processor 21955 | -2/Research | Identified Exp. Core Analyzer 21957 | -2/Research | Destroyed 7 combat bots 21964 | -2/Research | Found Prototype Processor 21964 | -2/Research | Identified Exp. Targeting Computer 21975 | -2/Research | Borebot progress halted 21998 | -2/Research | Borebot progress halted 22115 | -2/Research | Borebot progress halted 22337 | -2/Research | Discovered new exit (range 15) 22396 | -2/Research | Identified exit to Access 22398 | -2/Research | Entered Access 22398 | -1/Access | Evolved 2 slots: Utility x2 22815 | -1/Access | Build established: Golem 23561 | -1/Access | Identified exit to Command 23656 | -1/Access | Build established: Scavenger-Tank 24443 | -1/Access | System corruption reached 10% 24475 | -1/Access | Entered Command 25318 | -1/Command | Build established: Scavenger-Mutant 25475 | -1/Command | First assault squad dispatched 25639 | -1/Command | Destroyed 12 combat bots 25831 | -1/Command | Disengaged cave seal 25831 | -1/Command | Derelicts emerged from the dark tunnel 25831 | -1/Command | Welcomed Warlord to Command 25869 | -1/Command | Warlord commented on Warlord statues 25909 | -1/Command | Spotted M Guard 25910 | -1/Command | Spotted M Guard 25910 | -1/Command | Spotted Combat Programmer 25911 | -1/Command | Spotted Combat Programmer 25919 | -1/Command | Destroyed M Guard 25928 | -1/Command | System corruption reached 30% 25932 | -1/Command | Destroyed M Guard 25948 | -1/Command | Destroyed Combat Programmer 25948 | -1/Command | All MAIN.C guards destroyed 25966 | -1/Command | Lost 5 parts (4u1w) 26082 | -1/Command | Lost 3 parts (1p1u1w) 26242 | -1/Command | Met MAIN.C 26244 | -1/Command | Warlord shut down involuntarily 26254 | -1/Command | 0b10 Conduit disabled 26318 | -1/Command | MAIN.C activated Command garrisons 26318 | -1/Command | Surrendered to MAIN.C 26318 | -1/Command | Loaded intel: 66 machine locations 26318 | -1/Command | Loaded intel: 97 trap records 26318 | -1/Command | Identified exit to Surface 26318 | -1/Command | Discovered exit to Surface (range 91) 26318 | -1/Command | Discovered exit to Surface (range 50) 26321 | -1/Command | Spotted NW-DYT(g) 26352 | -1/Command | Lost 8 parts (1p1n5u1w) 26448 | -1/Command | Found Prototype Protection 26448 | -1/Command | Identified SHELL Armor 26456 | -1/Command | Found Prototype Device 26456 | -1/Command | Identified Exp. Weapon Cycler 26460 | -1/Command | Found Prototype Device 26460 | -1/Command | Identified Exp. Hardlight Generator 26463 | -1/Command | Found Exp. Weapon Cycler 26467 | -1/Command | Found Prototype Processor 26467 | -1/Command | Identified Exp. Target Analyzer 26475 | -1/Command | Found Vortex Chain Reactor 26478 | -1/Command | Found Vortex Chain Reactor 26553 | -1/Command | MAIN.C activated Command garrisons 26593 | -1/Command | Unknown forces attacked Command 26596 | -1/Command | Spotted EQ-017 26597 | -1/Command | Spotted EQ-001 26625 | -1/Command | Destroyed EQ-017 26640 | -1/Command | Destroyed EQ-001 26653 | -1/Command | Spotted EQ-008 26655 | -1/Command | Spotted EQ-002 26655 | -1/Command | Spotted EQ-000 26669 | -1/Command | Spotted EQ-004 26673 | -1/Command | Spotted EQ-021 26697 | -1/Command | Spotted EQ-018 26698 | -1/Command | Spotted EQ-028 26715 | -1/Command | Spotted EQ-019 26725 | -1/Command | Spotted EQ-009 26748 | -1/Command | Core integrity fell below 50% 26756 | -1/Command | Spotted EQ-032 26771 | -1/Command | Released all parts (12) 26772 | -1/Command | Spotted EQ-037 26779 | -1/Command | Core integrity fell below 20% 26786 | -1/Command | Spotted EQ-055 26787 | -1/Command | Spotted EQ-048 26794 | -1/Command | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 26771_ Released Hcp. Storage Unit. 26771_ Released Adv. Targeting Computer. 26771_ Released Centrium Medium Armor Plating. 26771_ Released Exp. Weapon Cycler. 26771_ Released Exp. Target Analyzer. 26773_ Knocked back. 26773_ Penetrated by Slug. 26773_ EQ-032 shuts down. 26774_ EQ-018 knocked back. 26780_ Acquired 63 matter. 26786_ System corrupted: Component data lost. 26787_ Penetrated by Slug. 26787_ Chain reaction triggered in Lgt. Ion Engine. 26790_ EQ-048 deploys Swarm Drone. 26790_ Penetrated by Slug. 26792_ Slammed into Swarm Drone. 26792_ Penetrated by Slug. 26793_ Slammed into Swarm Drone. 26794_ Slug penetrates Wall. 26794_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # "" ## # #??#?#" | | # ###### "" # #??#?#" | | # ##### ####### #????# """" + #??#?#" | | ## ###### ####### #????# """" # [ #??#?#" | | ## # + # # #????# "" #= #??#?#" | | # # # # #????# #%= #??#?#" | | # # # + #????# #*= #??#?#" | | # # # # #????##+#######"= #??#?# | | # # ####### ##????# #????##=% #??#?# | | # # ^^ ###### ######""=% #??#?# | | # # ^^ "T =%= #??#?# | | ###### ^^ "" "??#?# | | #?#####+####### ####?# | | ### # #########" !![# ##?#] | | # #######?#######" !%!""#### | | # #???????# # [= | | ### #???????# # ^ !%| | | #?# #???????#"" " !*[ | | ######?# #???????#"" " ##### | | #???# #?#######"" # "##?# | | #???#####+####+##?# ##T # % "##?# | | #??????# #?# < ##"" + % "##?## | | #??????# #?# ##"" # ###??? | | #??????# #?### ##"" ## ###### | | #??????# "" #???#nn## ## " #??? | | ####??????# """" #???#Q@## ## ! "##??? | | ???????#### """" #???#n ## ## ##???? | | ???????# + "" #???#n ## ## #????? | | ???????# ## #???# ########"" #????? | | ##?????# ## #???# ##########+# #????? | | #######+#######+####### # # #????? | | ## # # !# #????? | | ## # # # #????? | | ## # # !!! # #????? | | ## # # !!! # #????? | | ## ""Y"" # !!! # #????? | | ## """"" # # # #????? | | ## # "" / # #????? | | ## # """" ####"+###### #????? | | ##########+## """" ## #???# #????? | | "" # #???# #????? | | # #???# #????? | | + #???# #????? | | # ##### ###### | | ###+######+#####""" """##### + ^ | | # #"""T"""#???# # | | # #########???# # ^ ####### | | ""# "" #???????????# # ^^ #??#### | | ""# """" #???????????# # #??# | | ""# """" #???????????# # #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 5600 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 38 Launcher Accuracy 20 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Offensive Hacking 28 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Extracted Tactical Coordination Suite | -7/Zion | Free Phasing Sabre | -7/Zion | Free Ripper | -7/Zion | Free Enh. Flamer | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Full Golem Challenges ------------ None Game ------ Seed EnergySignalKatana Manual? 0 Play Time 04:26:45 Cumulative 978.1 hours Start 2020.12.05 @ 18:03:24 End 2020.12.06 @ 00:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 51 Types 11/16/9/3/1/1/8/1/1 Lore% 98 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 053bd77b-dafe-4013-931f-71609cdd0b7c