Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 13:03:00 Player: Minty Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (194) 970 Value Destroyed (8084) 8084 Prototype IDs (78) 1560 Alien Tech Used (5) 1000 Bonus (5329) 5329 TOTAL SCORE: 25543 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 507 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 82/100 System Corruption 4% Temperature Cool (30) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Experimental Targeting Computer Makeshift Hacking Suite System Shield Advanced System Shield A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (400) Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Linear Gravjet Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Enhanced Optical Array Experimental Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Makeshift Hacking Suite Experimental Hacking Suite System Mapper System Shield Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Core Cannon Plasma Lance > --- INVENTORY -------- F-cell Engine Experimental Cooling System Advanced Matter Compressor Sigix Terminator [Rating: 188] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Quantum Reactor Propulsion Cooled Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Core Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Tiamat Missile Launcher Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Slots Evolved 16 | . . 2 . 2 . . . 4 . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . . . . 2 . . 2 . . . . . . . 1 . . . . Utility 8 | . . . . 2 . . . 2 . . . . . . . 1 . . 1 . 2 . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | . 10 8 2 18 18 1 2 11 3 1 4 1 13 . 1 8 3 4 8 10 4 10 1 Power 15 | . 2 1 . 2 1 . . 1 1 . . . 2 . . 2 . . . 1 . 2 . Engine 13 | . 2 1 . 2 1 . . 1 1 . . . 2 . . 2 . . . 1 . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 37 | . 4 . 1 3 3 . 2 4 . 1 1 1 6 . . . . . 2 4 1 4 . Treads 9 | . 2 . 1 3 3 . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . 6 . . . . . 2 4 1 4 . Flight 7 | . . . . . . . . 4 . 1 1 1 . . . . . . . . . . . Utility 44 | . 1 3 . 8 3 . . 5 1 . 2 . 2 . 1 3 2 2 4 2 3 2 . Device 17 | . . 1 . 4 1 . . 1 1 . . . 2 . . 1 2 1 1 . . 2 . Storage 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . 1 . . 2 . . . 1 1 . . . . 1 . . Hackware 9 | . . . . . 1 . . 2 . . . . . . . 1 . 1 2 . 2 . . Protection 8 | . 1 2 . 1 . . . 1 . . . . . . . . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | . 3 4 1 5 11 1 . 1 1 . 1 . 3 . . 3 1 2 2 3 . 2 1 Energy Gun 17 | . . 2 . 2 3 . . . . . 1 . 1 . . 2 1 2 2 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 18 | . 3 2 1 1 6 1 . 1 1 . . . 1 . . . . . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 2 . . . . . . . 1 . . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . . . . . . . . . . . . . . 4 . Parts Lost 54 | . . 2 . 4 9 . . 1 . 1 . . 2 1 1 4 . . 1 6 2 11 9 Power 5 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 1 Propulsion 16 | . . . . . 1 . . . . 1 . . 2 . . . . . 1 2 2 5 2 Utility 14 | . . 1 . 2 1 . . 1 . . . . . 1 1 1 . . . . . 2 4 Weapon 19 | . . 1 . 2 6 . . . . . . . . . . 2 . . . 3 . 3 2 Highest Loss Streak 9 | . . 1 . 2 7 . . 1 . 1 . . 2 1 1 2 . . 1 4 1 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 7 7 8 8 8 10 7 7 8 6 6 10 10 9 8 9 10 10 9 9 5 3 3 Power 1 | . 1 1 1 1 . 1 1 . . 1 3 4 3 3 3 1 1 1 1 . . . . Propulsion 1 | . 3 2 2 2 1 1 . . 1 . . . . . . . 1 1 . . . . . Utility 4 | . 1 1 2 1 5 6 4 4 3 3 3 3 3 3 2 4 5 5 5 6 4 2 1 Weapon 1 | . 1 3 3 3 1 1 1 1 2 2 . 3 3 3 3 3 3 3 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 6 1 . 1 2 4 2 . 2 . 1 . 1 . . 2 . . 1 . 1 2 2 Power 5 | . 1 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . Propulsion 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . Utility 12 | . 1 . . . . 2 2 . 1 . . . 1 . . 2 . . 1 . . 1 1 Weapon 5 | . 2 . . . 1 . . . 1 . . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 95 90 100 97 97 98 99 87 67 66 84 88 85 99 98 97 99 100 98 91 84 75 62 Engine 8 | . 14 11 11 9 9 9 9 6 6 6 5 5 5 5 5 10 10 10 9 8 8 2 . Treads 10 | . 4 22 22 18 17 18 13 8 . . . . . . . . . . . . . . . Leg 2 | . 23 . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 18 35 35 31 31 31 32 30 24 17 8 Flight 2 | . . . . . . . . 8 26 26 27 29 9 . . . . . . . . . . Device 11 | . . 4 11 15 19 18 18 14 6 6 5 5 8 10 6 7 9 10 4 1 . 1 7 Storage 7 | . 14 11 11 9 9 9 9 6 6 6 5 5 5 5 5 5 5 5 4 4 1 . . Processor 3 | . . . . . . . . . 6 6 10 11 11 11 14 14 10 10 9 9 11 13 13 Hackware 7 | . . . . . 7 9 9 8 13 13 11 11 8 5 5 6 5 5 13 14 20 21 20 Protection 2 | . 9 6 . 10 . . . 4 . . . . . . . . 5 5 4 6 8 5 . Energy Gun 11 | . 4 13 20 14 13 17 17 9 . . 4 5 7 11 11 10 15 15 16 8 . 2 . Ballistic Gun 13 | . 23 21 23 17 17 17 17 9 1 . 9 11 7 11 11 7 5 5 1 1 4 2 . Peak Build Rating 188 | . 7 16 14 31 35 33 33 47 48 41 73 78 102 102 102 114 118 126 144 144 154 188 137 Average Rating 53 | . 6 12 14 24 31 32 31 40 40 40 67 74 85 101 98 108 116 121 138 135 151 146 131 On Entrance 68 | 6 6 7 14 14 29 33 22 31 38 41 40 73 78 102 102 98 111 116 123 140 141 148 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 17 27 25 40 37 34 34 37 20 20 33 33 44 44 45 58 61 65 63 69 65 73 35 Greatest Support 106 | 20 40 40 40 43 40 40 40 24 20 20 33 36 80 66 66 91 66 66 106 82 82 87 37 Greatest Overweight (x) 2 | . . . . . 1 . 1 2 . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | . 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 5 Most Carried 10 | . 8 8 8 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 9 5 4 Average Carried 8 | . 7 7 8 8 8 9 7 8 9 9 9 10 9 9 8 9 10 10 9 9 5 4 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 8 8 9 10 10 10 10 10 9 10 10 10 9 9 10 10 10 9 10 5 4 2 Class Distribution -------------------- 42% | Scavenger-Gunner 13% | Hacker-Sprinter 11% | Mutant 7% | Sprinter 6% | Gunner 4% | Wizard-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Skirmisher | -5/Factory Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Matter Collected 6221 | 200 493 204 77 499 1254 43 85 75 193 . 118 . 332 238 71 276 45 58 194 640 557 526 43 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8907 | . 486 279 138 888 1396 161 . 251 25 . 252 . 537 496 205 872 . . 125 1056 1035 648 57 Parts 425 | . 26 16 8 51 86 11 . 8 2 . 9 . 22 8 8 40 . . 5 42 50 32 1 Haulers Intercepted 15 | . 1 . . 1 6 . . 1 . . 2 . 1 . . 1 . . . 1 1 . . Recyclers Shooed 12 | . 1 1 . 2 3 1 . . . . . . . . . . . . . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 13 . . . . 11 11 . . 4 . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Combat Hostiles Destroyed 130 | . 8 6 3 21 29 3 . . . . 1 . 8 2 3 9 . . 1 13 9 7 7 Guns 89 | . 8 6 3 16 17 3 . . . . 1 . 8 2 3 6 . . 1 3 9 3 . Cannons 17 | . . . . 4 8 . . . . . . . . . . . . . . . . 4 1 AOE 23 | . . . . 1 4 . . . . . . . . . . 2 . . . 10 . . 6 Classes Destroyed 21 | . 4 3 1 5 2 . . . 1 . . . . 1 . . . . . 1 . 1 2 Worker 12 | . . . . . 3 . . . . . . . . . . . . . 1 2 4 2 . Builder 12 | . . . . 1 . 1 . . . . . . . . . 2 . . . 4 2 2 . Tunneler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Hauler 15 | . 1 . . 1 6 . . 1 . . 2 . 1 . . 1 . . . 1 1 . . Recycler 5 | . . 1 . . . . . 1 . . . . . . . . . . . 1 1 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . . 1 . Watcher 7 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 1 . Swarmer 15 | . . 3 . 4 5 . . . . . . . 3 . . . . . . . . . . Grunt 68 | . 8 1 2 13 14 . . . . . 1 . 5 . 2 9 . . . 6 2 2 3 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . . . . 1 1 . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 19 | . . 2 . 2 8 3 . . . . . . . 1 . . . . 1 . 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 17 | . . . . 1 1 . . . . . . . . . . . . . . 6 5 2 2 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 3 3 3 6 7 1 . 3 1 . 1 . 4 2 3 8 . . 2 14 8 10 7 Combat Bots Only 8 | . 3 3 3 5 6 1 . . . . 1 . 4 2 3 4 . . 1 8 3 3 7 Max Kills in Single Turn 6 | . 1 1 1 2 2 1 . 1 1 . 1 . 2 1 1 2 . . 1 2 3 2 6 Gunslinging 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Exploded 6 | . . . . 1 1 . . . . . . . . . . 1 . . . 2 . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Hostile Shots Fired 856 | . 42 41 18 82 187 . . 22 6 9 11 . 37 15 8 64 . 1 30 60 47 127 49 Missed 315 | . 8 14 5 24 63 . . 11 5 6 3 . 10 5 3 34 . . 8 26 16 59 15 Hits 541 | . 34 27 13 58 124 . . 11 1 3 8 . 27 10 5 30 . 1 22 34 31 68 34 Melee 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . Projectile 538 | . 34 27 13 58 124 . . 11 1 3 8 . 27 8 5 30 . 1 22 33 31 68 34 AOE 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Critical Strikes 17 | . . 1 . . 6 . . . . . . . 1 2 . 2 . . . . . 1 4 Damage Taken 11200 | . 386 356 144 952 1843 . . 152 18 24 175 . 446 323 100 601 . 17 574 645 655 2126 1663 Core 2219 | . 21 15 35 98 234 . . 52 . 6 . . 139 . 60 62 . 17 . 53 20 338 1069 Absorbed by Shields 79 | . . . . . 17 . . . . . . . . . . . . . . . . . 62 Redirected to Shielding 153 | . . 8 . 45 . . . 15 . . . . . . . 15 . . 60 10 . . . Regen/Repaired (Parts) 255 | . . . . . 187 . . . . . 18 . . . . . . . . . 50 . . Core Remaining (%) 84 | 100 91 . 87 . . . 39 . . 93 . . . . 80 . . 93 . 95 . . . Volleys Fired 431 | . 45 20 7 44 90 3 . 6 7 . 11 . 37 19 7 25 . 1 7 53 30 17 2 Largest 4 | . 2 4 4 4 4 4 . 4 2 . 3 . 4 4 4 4 . 4 4 4 2 2 1 Hottest 340 | . 60 158 158 181 181 172 . 172 55 . 135 . 212 212 212 247 . 291 340 340 96 340 300 Shots Fired 1102 | . 91 55 28 156 277 12 . 24 9 . 33 . 74 73 28 81 . 4 23 72 35 25 2 Gun 994 | . 91 55 28 130 235 12 . 24 9 . 33 . 73 73 28 76 . 4 23 54 30 16 . Cannon 66 | . . . . 24 34 . . . . . . . . . . . . . . . . 7 1 Launcher 42 | . . . . 2 8 . . . . . . . 1 . . 5 . . . 18 5 2 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | . 74 36 16 90 170 6 . 12 9 . 22 . 33 37 14 34 . 1 . 25 30 11 . Thermal 401 | . . 19 12 64 99 6 . 12 . . 11 . 40 36 14 38 . 2 16 23 . 7 2 Explosive 35 | . . . . 2 8 . . . . . . . . . . . . . . 18 5 2 . Electromagnetic 46 | . 17 . . . . . . . . . . . 1 . . 9 . 1 7 6 . 5 . Robot Hit Streak 21 | . 8 10 5 13 12 21 . 8 4 . 5 . 8 8 5 12 . . 13 21 16 13 . Robot Miss Streak 7 | . 5 3 5 7 4 . . 2 1 . 3 . 5 5 3 4 . . 1 4 5 5 1 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 . . . . 2 1 . Secondary Targets 14 | . . . 1 4 2 . . . . . . . 3 . 2 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . 1 . 1 1 . . . . . . . Shots Hit Robots 691 | . 52 35 16 99 167 10 . 19 9 . 22 . 43 34 15 55 . . 13 47 30 25 . Core Hits 419 | . 24 11 9 63 93 6 . 5 3 . 7 . 18 13 8 29 . . 4 72 31 19 4 Critical Kills 33 | . 1 . . 1 . . . . . . 1 . 1 1 . 2 . . . 3 12 10 1 Critical Parts Destroyed 35 | . . . . 1 . . . . . . 1 . 3 . . 1 . . . 12 10 7 . Critical Strikes 86 | . 2 . . 4 4 1 . 2 . . 2 . 4 3 . 3 . . . 15 26 19 1 Burn 9 | . . . . 2 4 1 . 2 . . . . . . . . . . . . . . . Destroy 76 | . 1 . . 2 . . . . . . 2 . 4 3 . 3 . . . 15 26 19 1 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . 9 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . 9 1 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25016 | . 715 497 226 1901 3598 190 . 324 151 . 439 . 1115 794 290 1750 . . 366 2678 825 2821 6336 Guns 11000 | . 675 495 220 1336 2279 150 . 324 151 . 439 . 1055 794 290 1281 . . 366 707 293 145 . Cannons 3030 | . . . . 402 608 . . . . . . . . . . . . . . . . 1820 200 Explosions 10463 | . 20 . . 147 620 . . . . . . . 60 . . 449 . . . 1971 532 528 6136 Melee 328 | . . . . . . . . . . . . . . . . . . . . . . 328 . Ramming 195 | . 20 2 6 16 91 40 . . . . . . . . . 20 . . . . . . . Kinetic 6898 | . 498 365 135 1029 1953 63 . 166 151 . 295 . 428 328 111 615 . . . 329 293 139 . Thermal 13105 | . 20 130 85 709 934 87 . 158 . . 144 . 627 466 179 552 . . 227 406 . 2045 6336 Explosive 3513 | . . . . 147 620 . . . . . . . . . . . . . . 1911 532 303 . Electromagnetic 977 | . 177 . . . . . . . . . . . 60 . . 563 . . 139 32 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 328 | . . . . . . . . . . . . . . . . . . . . . . 328 . Highest Corruption 6 | . 2 . . 1 1 1 . . . . . 5 5 5 5 6 6 6 . . . 4 4 Average Corruption 2 | . 1 . . 1 1 1 . . . . . 5 5 5 5 2 6 6 . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . 5 . . 2 13 8 . . . . . . 15 2 . . 7 2 . . . 5 1 Message Errors 12 | . 2 . . 1 2 . . . . . . . 5 . . . 2 . . . . . . Matter Fused 10 | . 1 . . . 1 2 . . . . . . 4 . . . 1 1 . . . . . Heat Flow Errors 8 | . . . . . 4 1 . . . . . . . 1 . . 2 . . . . . . Energy Discharges 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 12 | . 1 . . . 1 3 . . . . . . 3 . . . 1 . . . . 3 . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Misfires 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . 3 . . . . . . . 2 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1039 | . . . . 2 . . . . . . . . . . . . . . . . . 207 830 Projectiles 165 | . . . . . . . . . . . . . . . . . . . . . . 165 . Explosions 874 | . . . . 2 . . . . . . . . . . . . . . . . . 42 830 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . 5 5 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . 4 5 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1028 | . . . . . 70 . . . . . . . . . . 10 . . . 33 . . 915 Shots 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Rammed 28 | . . 1 3 4 14 5 . . . . . . . . . 1 . . . . . . . Targets Rammed 37 | . 6 1 3 5 15 6 . . . . . . . . . 1 . . . . . . . Kicked 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 48 348 290 217 312 216 . 230 . . 243 . 400 236 193 72 202 111 371 358 142 341 188 Average Temperature 80 | . 16 109 118 57 81 76 . 107 . . 84 . 140 49 86 21 95 68 185 68 50 131 90 Received Heat Transfer 2263 | . 207 129 78 351 666 . . 12 9 6 54 . 189 36 27 151 . . 54 87 45 99 63 Effects 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . 2 . 5 2 2 . 3 . . . . 1 1 1 . . . . 3 . . . Heat Transferred 9922 | . 50 333 222 1739 2516 296 . 518 . . 222 . 975 777 296 1051 . . 296 531 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Maximum Alert Level 2 | . . . . 2 2 . . . . . . . 2 . . 1 . . . 2 1 1 . Low Security (%) 64 | . 100 100 100 50 9 100 . 100 . . 100 100 76 . . 7 . . 100 37 29 88 100 Level 1 23 | . . . . 43 52 . . . . . . . 4 . . 92 . . . 15 70 11 . Level 2 12 | . . . . 5 37 . . . . . . . 19 . . . . . . 46 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 603 | . 90 114 106 443 574 112 . 32 . . 147 56 505 . . 383 . . 52 603 397 263 161 Initial 327 | . . 24 36 33 183 112 . . . . . 51 39 . . 197 . . 28 9 327 110 92 Average 166 | . 32 78 44 175 361 18 . 3 . . 26 51 207 . . 321 . . 18 303 256 151 108 Influence Increases 6245 | . 330 210 166 692 1019 96 . 47 65 . 206 15 666 116 106 306 . . 73 800 389 553 390 Destroy 0b10 Robot/C 2980 | . 160 120 120 480 580 60 . . . . 20 . 280 100 80 180 . . 20 320 180 140 140 Destroy 0b10 Robot/NC 305 | . 25 5 . 20 65 5 . 15 5 . 10 . 5 . . 25 . . 5 40 45 35 . Destroy Leader 644 | . 56 40 20 112 176 . . 2 . . 14 . 42 . 20 24 . . 10 42 44 12 30 Allied During Kill 137 | . . . 11 23 . . . . . . . . 81 16 6 . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . Successful Hack 276 | . 24 . . 27 21 31 . . . . 18 . 19 . . 19 . . 6 30 36 45 . Disable Machine 465 | . 15 15 15 15 90 . . . . . 15 . 90 . . . . . . 75 . 105 30 Destroy Structure 803 | . 5 . . 15 57 . . . . . 4 . 44 . . 28 . . 2 248 84 126 190 Partial Spotted 165 | . . 15 . . 15 . . . . . . 15 15 . . 30 . . 15 45 . 15 . Lose Combat Pursuer 450 | . 45 15 . . 15 . . 30 60 . 105 . 90 . . . . . 15 . . 75 . Influence Decreases 5853 | . 273 173 174 343 1164 386 . 32 80 . 59 106 227 304 99 257 235 85 99 234 776 626 121 Entered New Map 1609 | . . 33 58 53 252 178 . . 6 . . 96 17 184 59 117 135 25 15 8 256 86 31 Time Decay 2602 | . 273 120 116 210 522 206 . 32 74 . 59 10 170 70 10 100 90 60 74 166 110 130 . Lost Part 520 | . . 20 . 40 90 . . . . . . . 20 10 10 40 . . 10 60 20 110 90 Lost Ally 220 | . . . . 40 . . . . . . . . 20 40 20 . 10 . . . 90 . . Purge Threat 902 | . . . . . 300 2 . . . . . . . . . . . . . . 300 300 . Squads Dispatched 48 | . 4 2 . 5 7 . . 3 . . 3 . 5 . . 5 . . . 3 7 4 . Investigation 25 | . 2 . . 2 5 . . 2 . . 2 . 3 . . 2 . . . 1 5 1 . Extermination 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Reinforcement 19 | . 2 2 . 3 2 . . . . . 1 . 2 . . 3 . . . 2 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 1 . . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Distress Signals 10 | . . 1 . 4 3 . . . . . . . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 21 9 6 33 42 . . 3 11 1 13 2 22 5 4 19 . 1 5 16 18 23 12 Peak Tracking Total 11 | . 4 3 3 8 6 . . 2 4 1 6 2 6 5 3 6 . 1 4 5 4 9 11 Tactical Retreats 18 | . 2 1 . . 1 . . 2 2 . 2 . 3 . . . . 1 1 . . 3 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Traps Triggered 13 | . 2 1 . . 2 . . 1 . . 1 . . . . 1 . . 2 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 3 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Machines Disabled 35 | . 1 1 1 1 6 . . . . . 1 . 6 . . . . . . 9 . 7 2 Max in Single Turn 3 | . 1 1 1 1 1 . . . . . 1 . 3 . . . . . . 3 . 2 2 Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Machines Accessed 65 | . 4 . . 3 11 7 2 3 1 . 4 . 5 . . 2 2 1 3 2 8 7 . Terminals 39 | . 4 . . 3 6 5 . 2 . . 2 . 1 . . 1 1 . 2 1 5 6 . Fabricators 4 | . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . Repair Stations 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . Recycling Units 9 | . . . . . 2 2 . 1 . . 1 . 2 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . Total Hacks 268 | . 15 . . 9 35 32 9 8 1 . 7 . 14 . . 7 2 1 16 8 71 33 . Successful 170 | . 4 . . 6 19 23 9 4 1 . 3 . 7 . . 4 2 1 8 3 54 22 . Failed 98 | . 11 . . 3 16 9 . 4 . . 4 . 7 . . 3 . . 8 5 17 11 . Catastrophic 9 | . . . . 2 1 . . 1 . . 1 . . . . . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 11 . . 5 20 21 . 5 . . 3 . 4 . . 5 . . 13 1 56 12 . Terminals 207 | . 15 . . 9 24 27 . 7 . . 4 . 6 . . 4 1 . 13 3 62 32 . Fabricators 17 | . . . . . . . . . . . . . 3 . . 3 . . . 5 6 . . Repair Stations 5 | . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . Recycling Units 20 | . . . . . 8 5 . 1 . . 1 . 3 . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . 2 . . . . . 3 . . 1 . Terminal Hacks 108 | . 3 . . 6 8 13 9 3 1 . . . 3 . . . 2 1 5 1 36 17 . Record 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . Part Schematic 8 | . . . . . 1 1 . . . . . . . . . . . . . . 2 4 . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 16 | . . . . 1 . 1 6 . . . . . . . . . . . . . 8 . . Prototype ID Bank 12 | . 1 . . . . 7 . 1 . . . . 1 . . . . . 1 . 1 . . Open Door 5 | . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 1 . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Alert Level 7 | . . . . 1 2 . . . . . . . . . . . . . 1 . 1 2 . Unreport Threat 8 | . . . . . 2 2 . . . . . . . . . . . . . . 2 2 . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Dispatch Records 5 | . . . . 1 . . . . . . . . . . . . . . . . 2 2 . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Extermination Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . 1 . 1 . . . . . . 1 . . . . . 1 . 2 . . Fabricator Hacks 6 | . . . . . . . . . . . . . 2 . . 2 . . . 1 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . 5 5 . . . . . . . . . . . . . . 1 . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 5 | . . . . . 2 2 . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 39 | . 1 . . . 5 5 . 1 . . 1 . 1 . . 2 . . 2 1 16 4 . Terminals 25 | . 1 . . . 3 5 . . . . . . . . . 1 . . 2 . 9 4 . Track 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Botnet 12 | . 1 . . . 3 2 . . . . . . . . . 1 . . 1 . 3 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Skim 5 | . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . Fabricators 7 | . . . . . . . . . . . . . . . . 1 . . . 1 5 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Patch 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 . . Fedlink 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 46 | . 4 . . 3 8 6 . 2 . . 3 . 3 . . 2 . . 3 2 5 5 . Full Trace Events 22 | . 3 . . 2 4 3 . 1 . . 1 . 2 . . 2 . . . 1 2 1 . Feedback Events 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 1 . . . . . . . . . . . . . 1 2 4 . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 149 | . . . . . . . . . . . . . 47 . . 47 . . . 55 . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . 10 . . . 9 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Time 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 264 | . . . . . 264 . . . . . . . . . . . . . . . . . . Retrieved Matter 323 | . . . . . 323 . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Total Allies 14 | . . . 3 . . . . . . . . . 5 . . . . . . . 6 . . Largest Group 6 | . . . 3 3 . . . . . . . . 5 3 1 . . . . . 6 . . Highest-Rated Group 330 | . . . 40 40 . . . . . . . . 235 141 47 . . . . . 330 . . Highest-Rated Ally 64 | . . . 16 16 . . . . . . . . 47 47 47 . . . . . 64 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 114 | . . . 13 18 . . . . . . . . 48 29 3 . . . . . 3 . . Total Damage 2120 | . . . 132 140 . . . . . . . . 960 702 96 . . . . . 90 . . Kills 17 | . . . 3 3 . . . . . . . . 7 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Active Infowar (turns) 2596 | . . . . . . . . 164 240 5 173 20 346 141 1 144 185 128 161 341 221 264 62 Optics 1506 | . . . . . . . . . . . . . . . . 144 185 128 161 341 221 264 62 IFF 209 | . . . . . . . . . 88 5 17 . . 98 1 . . . . . . . . Terrain 882 | . . . . . . . . 164 153 . 156 20 346 43 . . . . . . . . . Cloaking 63 | . . . . . . . . . . . . . . . . . . . . . . 9 54 ECM 61 | . . . . . . . . . . . . . . . . . 5 51 5 . . . . Robot Analysis Total 16 | . . . . 1 . 1 6 . . . . . . . . . . . . . 8 . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Turns Passed 7903 | . 724 248 284 568 1454 953 828 306 240 5 173 20 346 156 33 203 185 128 161 341 221 264 62 Spaces Moved 7583 | 1 433 108 158 243 660 545 542 343 596 15 296 77 477 202 19 321 430 352 405 538 333 411 78 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 2144 | . 62 108 158 243 660 545 368 . . . . . . . . . . . . . . . . Legs 372 | 1 371 . . . . . . . . . . . . . . . . . . . . . . Wheels 345 | . . . . . . . 174 171 . . . . . . . . . . . . . . . Hover 3379 | . . . . . . . . . . . . . 290 202 19 321 430 352 405 538 333 411 78 Flight 1343 | . . . . . . . . 172 596 15 296 77 187 . . . . . . . . . . Fastest Speed 14 | 120 120 160 160 160 160 170 105 26 26 26 24 24 15 30 30 15 30 30 14 18 30 21 51 Average Speed 76 | 120 125 160 160 160 172 170 149 67 26 26 24 24 30 30 30 29 30 30 24 24 31 34 51 Slowest Speed 250 | 120 160 160 160 160 250 170 250 189 26 26 26 25 42 30 30 30 30 30 92 84 34 51 51 Overloaded Moves 132 | . . . . . . . . . . . . . 15 . . 19 . . 10 19 . 69 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 1 6 . 1 . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 2 61 11 45 31 81 86 44 12 64 7 8 67 9 36 4 13 80 41 12 50 14 58 23 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . . . Scrap Searched 15 | . . . 1 . . . 2 . 3 1 . . . 2 . . 3 3 . . . . . Spaces Dug 6 | . . . . . . . . . . . . . 2 2 . . . . . . . 1 1 Terrain Destroyed 444 | . 2 . . 14 74 . . . . . 3 . 5 11 3 16 . 4 . 149 25 58 80 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Projectile 49 | . . . . . 1 . . . . . 3 . 4 11 2 2 . 4 . . . 19 3 AOE 386 | . 2 . . 14 73 . . . . . . . . . . 14 . . . 146 24 37 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Tes Res Qua Gar Total 8925 | . 526 141 171 341 821 568 562 407 669 15 372 78 614 249 28 372 485 370 448 682 413 495 98 Wait 454 | . 18 . . 10 1 . 2 31 50 . 43 . 72 27 . 1 50 11 12 65 38 12 11 Move 7547 | . 432 107 157 242 659 544 541 340 584 14 294 76 476 201 18 320 429 351 404 537 332 411 78 Hop 7 | . . . . . . . . 1 5 . 1 . . . . . . . . . . . . Pick Up 76 | . 6 2 . 5 13 2 7 4 5 . 8 . 1 . . 7 . . 3 5 2 6 . Fast Attach 73 | . 1 4 1 5 5 . 1 6 1 . 3 . 12 1 1 3 1 . 7 6 1 14 . Attach 50 | . 2 1 . 4 5 . 4 6 4 1 3 . . 1 1 3 . . 4 2 3 5 1 Detach 15 | . . . . . . 4 . 2 4 . . . . . 1 . . . . 1 . 3 . Swap 95 | . 7 3 1 14 18 2 2 1 1 . 2 1 6 . . 7 3 5 8 5 2 7 . Drop 119 | . 9 3 2 12 14 7 5 10 6 . 4 1 10 . . 5 2 2 3 8 5 11 . Fire 431 | . 45 20 7 44 90 3 . 6 7 . 11 . 37 19 7 25 . 1 7 53 30 17 2 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . 9 1 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . 1 3 5 15 6 . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Weapon x2 949 | -9/Materials | Discovered new exit (range 11) 973 | -9/Materials | Entered Mines 1077 | -9/Mines | Learned Materials security intel 1128 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1233 | -9/Mines | Discovered new exit (range 8) 1257 | -9/Mines | Entered Materials 1257 | -8/Materials | Accompanied by 3 allies 1257 | -8/Materials | Evolved 2 slots: Utility x2 1513 | -8/Materials | Identified exit to Factory 1513 | -8/Materials | Identified exit to Storage 1825 | -8/Materials | Entered Storage 1912 | -8/Storage | Build established: Scavenger-Gunner 2082 | -8/Storage | Found Prototype Processor 2376 | -8/Storage | Core integrity fell below 50% 2416 | -8/Storage | Lost 7 parts (1p1u5w) 2420 | -8/Storage | Discovered exit to Factory (range 16) 3276 | -8/Storage | Used back door to open Recycling access 3276 | -8/Storage | Discovered new exit (range 3) 3279 | -8/Storage | Entered Recycling 3580 | -8/Recycling | Discovered new exit (range 15) 4192 | -8/Recycling | Scanned before Scraplab entrance 4215 | -8/Recycling | Entered Scraplab 4229 | -8/Recycling | Discovered new exit (range 3) 4232 | -8/Recycling | Entered Scraptown 4232 | -8/Scraptown | System corruption cleaned by C-Scrubber 4369 | -8/Scraptown | Visited UFD Registry 4369 | -8/Scraptown | Registered with UFD as "Smoothspawn" 4427 | -8/Scraptown | Visited Shadow of the Wyrm 4566 | -8/Scraptown | Visited Analyses Database 4646 | -8/Scraptown | Visited A0-MCA Data Center 4656 | -8/Scraptown | Given an A- rating by A0-MCA 4682 | -8/Scraptown | Found A0-MCA's Component Scanner 4712 | -8/Scraptown | Visited Derelict Rescue Squad 4722 | -8/Scraptown | Found DRS Beacon 4752 | -8/Scraptown | Visited Abandonware Association 4769 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4776 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4817 | -8/Scraptown | Visited Scrap Suit Storage 4841 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4847 | -8/Scraptown | Found DCF Scrap (25 items) 4937 | -8/Scraptown | Visited Science Testing Area 5006 | -8/Scraptown | Met Optimus 5006 | -8/Scraptown | Accepted into 0bPrime 5055 | -8/Scraptown | Discovered new exit (range 5) 5060 | -8/Scraptown | Entered Factory 5060 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5158 | -6/Factory | Spotted B-75 Beast 5322 | -6/Factory | Allied Derelicts emerged from ambush trap array 5323 | -6/Factory | Hacking Suite fried by hacking feedback 5339 | -6/Factory | Loaded intel: 8 recycling unit locations 5364 | -6/Factory | Discovered new exit (range 6) 5366 | -6/Factory | Entered Lower Caves 5382 | -6/Lower Caves | Activated DRS Beacon 5530 | -6/Lower Caves | Spotted B-75 Beast 5579 | -6/Lower Caves | Encountered a Warlord checkpoint 5582 | -6/Lower Caves | Build established: Hacker-Sprinter 5597 | -6/Lower Caves | Discovered new exit (range 12) 5606 | -6/Lower Caves | Entered another Lower Caves area 5608 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5610 | -6/Lower Caves | Discovered new exit (range 6) 5611 | -6/Lower Caves | Entered Factory 5611 | -5/Factory | Evolved 2 slots: Propulsion x2 5705 | -5/Factory | Repaired Cesium-ion Thruster 5710 | -5/Factory | Loaded intel: 8 recycling unit locations 5710 | -5/Factory | Learned location of Protoforge (-2) 5784 | -5/Factory | Sucked down chute 5784 | -5/Factory | Entered Waste 5791 | -5/Waste | Spotted C-40 Crusher 5792 | -5/Waste | Spotted C-40 Crusher 5799 | -5/Waste | EMP discharged 5800 | -5/Waste | Spotted C-40 Crusher 5801 | -5/Waste | Spotted C-40 Crusher 5802 | -5/Waste | Discovered new exit (range 11) 5804 | -5/Waste | Entered Factory 6027 | -5/Factory | Spotted B-75 Beast 6063 | -5/Factory | Scrapoid reinforcements arrived 6120 | -5/Factory | Discovered new exit (range 6) 6150 | -5/Factory | Entered Upper Caves 6150 | -5/Upper Caves | Accompanied by 3 allies 6153 | -5/Upper Caves | Learned Factory stockpile data 6187 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6278 | -5/Upper Caves | Discovered new exit (range 8) 6306 | -5/Upper Caves | Entered another Upper Caves area 6306 | -5/Upper Caves | Accompanied by 1 ally 6338 | -5/Upper Caves | Discovered new exit (range 4) 6339 | -5/Upper Caves | Entered Factory 6339 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6395 | -4/Factory | Fabricated Enh. Optical Array (x2) 6506 | -4/Factory | Found Exp. Hacking Suite 6541 | -4/Factory | Discovered new exit (range 5) 6542 | -4/Factory | Entered Upper Caves 6701 | -4/Upper Caves | Entered a destroyed Warlord outpost 6726 | -4/Upper Caves | Discovered new exit (range 5) 6727 | -4/Upper Caves | Entered another Upper Caves area 6728 | -4/Upper Caves | Encountered a Warlord checkpoint 6814 | -4/Upper Caves | Build established: Sprinter 6817 | -4/Upper Caves | Spotted B-86 Titan 6853 | -4/Upper Caves | Discovered new exit (range 5) 6855 | -4/Upper Caves | Entered Research 6855 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6880 | -3/Research | Spotted B-86 Titan 6912 | -3/Research | Identified exit to Armory 6912 | -3/Research | Identified exit to Testing 6936 | -3/Research | Spotted B-86 Titan 7016 | -3/Research | Entered Testing 7084 | -3/Testing | Fabricated Cld. Linear Gravjet (x1) 7149 | -3/Testing | Scanned by Researcher 7174 | -3/Testing | Found Exp. Targeting Computer 7176 | -3/Testing | Destroyed 8 combat bots 7178 | -3/Testing | Lost 4 parts (1p1n2w) 7199 | -3/Testing | Build established: Hacker-Sprinter 7200 | -3/Testing | Spotted PL-QVK1Q4H92H 7238 | -3/Testing | Found Hyp. Multirail 7294 | -3/Testing | Destroyed PL-QVK1Q4H92H 7314 | -3/Testing | Found Hyp. EM Gauss Rifle 7321 | -3/Testing | Discovered new exit (range 6) 7335 | -3/Testing | Found System Mapper 7357 | -3/Testing | Entered Research 7357 | -2/Research | Evolved 2 slots: Utility x2 7411 | -2/Research | Identified exit to Quarantine 7411 | -2/Research | Identified exit to Access 7512 | -2/Research | Garrison activated, responded to threat 7518 | -2/Research | Scrapoids reinforcements arrived? 7520 | -2/Research | Spotted B-90 Cyclops 7578 | -2/Research | Entered Quarantine 7626 | -2/Quarantine | Lost 3 parts (1p1n1w) 7663 | -2/Quarantine | Spotted Alpha 7 7668 | -2/Quarantine | Found Alien Launcher 7684 | -2/Quarantine | Found Alien Energy Cannon 7684 | -2/Quarantine | Identified Core Cannon 7716 | -2/Quarantine | Found Alien Artifact 7716 | -2/Quarantine | Identified Terrabomb 7716 | -2/Quarantine | Used Terrabomb 7725 | -2/Quarantine | Found Alien Artifact 7725 | -2/Quarantine | Identified Transdimensional Reconstructor 7725 | -2/Quarantine | Warped through subspace 7752 | -2/Quarantine | Cryocooling Duct disabled 7752 | -2/Quarantine | Cryocooling Duct disabled 7760 | -2/Quarantine | Found Alien Artifact 7760 | -2/Quarantine | Identified Core Reset Matrix 7760 | -2/Quarantine | Identified Sigix Terminator 7760 | -2/Quarantine | Used Core Reset Matrix 7764 | -2/Quarantine | Detected hypermatrix surge 7764 | -2/Quarantine | Sensed 12 artifacts in vicinity 7767 | -2/Quarantine | Ambient heat levels rising (+40) 7767 | -2/Quarantine | Non-combat units ordered to evacuate 7767 | -2/Quarantine | Combat units ordered to evacuate 7782 | -2/Quarantine | Lost 8 parts (4n2u2w) 7808 | -2/Quarantine | Found Subatomic Replicator 7832 | -2/Quarantine | Build established: Wizard-Mutant 7842 | -2/Quarantine | Identified exit to Garrison 7842 | -2/Quarantine | Entered Garrison 7885 | -2/Garrison | Triggered checkpoint 7885 | -2/Garrison | Triggered checkpoint 7898 | -2/Garrison | Core integrity fell below 50% 7898 | -2/Garrison | Spotted B-90 Cyclops 7904 | -2/Garrison | Fired Sigix Terminator 7904 | -2/Garrison | Destroyed B-90 Cyclops 7904 | -2/Garrison | Destroyed self with Sigix Terminator Last Messages --------------- 07900_ Penetrated by Slug. 07904_ Sigix Terminator expended. 07904_ Destroyed Hvy. Machine Gun. 07904_ Destroyed KE Penetrator. 07904_ H-88 Terminator destroyed. 07904_ G-73 Enforcer destroyed. 07904_ Destroyed Hvy. Laser. 07904_ G-73 Enforcer destroyed. 07904_ Destroyed Gamma Rifle. 07904_ Destroyed Mic. Antimatter Reactor. 07904_ P-80 Master destroyed. 07904_ B-90 Cyclops destroyed. 07904_ Cld. Gravmag System destroyed. 07904_ Destroyed Cld. Gravmag System. 07904_ Antigrav Array destroyed. 07904_ Destroyed Antigrav Array. 07904_ System Mapper destroyed. 07904_ Destroyed System Mapper. 07904_ Adv. Cloaking Device destroyed. 07904_ Destroyed Adv. Cloaking Device. Map ----- +----------------------------------------------------+ | ?# #???????????????????????????????????????????? | | ?# #??######"""##### ###?????????????????????? | | ?# #??# #?????????????????????? | | ?# #??# #?????????????????????? | | ?# #??# #############?????????????????????????? | | ?# #??# #?????????????????????????????????????? | | ?# #### #################?????????????????????? | | ?# #?????????????????????? | | ## #?????????????????????? | | #?????????????????????? | | ######################## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ; ; ; ; #??????????? | | ???????????????????????# ; ; ; ; #??????????? | | ???????????????????????# @ ; ; ; ; #??????????? | | ???????????????????????# ; ; ; ; #??????????? | | ???????????????????????# ;;;;;;;;;;##""""## ## | | ???????????????????????# # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????##;;;;; ;;; ## ## # | | ?????????????????????????? ; ; ;; ## #????? | | ?????????????????????????? ; ; " | | ?????????????????????????? ;;;; " | | ?????????????????????????? ; " | | ????????????????????????????????# " | | ????????????????????????????????###gg ## ## # | | ??????????????????????????????????? gg;#? #????# | | ??????????????????????????????????? g ?? ???? | | ???????????????????????????????????? ?? ?? | | ???????????????????????????????????? ??? # | | ???????????????????????????????????? ## ???### | | ????????????????????????????????????? #? #????? | | ????????????????????????????????????? #??####????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Armor Coverage 450 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 47 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x2 | -4/Factory Cld. Linear Gravjet | x1 | -3/Testing | Preloaded Repaired ---------- Cesium-ion Thruster | 28% | -5/Factory Alien Tech Used ----------------- Core Cannon Terrabomb Transdimensional Reconstructor Core Reset Matrix Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerNanofilamentsEdition Manual? 0 Play Time 01:20:40 Cumulative 1168.1 hours Start 2025.08.16 @ 11:38:19 End 2025.08.16 @ 13:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1436 Rogue 1152 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dccfcebf-fce4-4d01-89f4-edc6471ca917