Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 14:38:27 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (175) 875 Value Destroyed (5070) 5070 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 11327 Bonus ------- High Alert Combat Kills 376 Destroyed Z-Imprinter 1000 Friendly Fire -154 Cogmind --------- Core Integrity 14/700 Matter 241/300 Energy 235/300 System Corruption 1% Temperature Hot (219) Movement Treading (557) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Treads Advanced Treads Armored Wheel > --- UTILITY (6) ------ Humpback Improved Signal Interpreter Zionite Weapon Casing > --- WEAPON (2) ------- Shock Rifle Light EM Pulse Cannon > --- INVENTORY (35) --- Armored Huge Wheel Improved Cooling System Humpback Machine Analyzer Experimental Sensor Array Tactical Coordination Suite Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Heavy Armor Plating Heavy Armor Plating Zionite Light Carapace Zionite Heavy Carapace Improved Light Armor Plating Insulated Plating Shield Generator Shield Generator Authchip [Device] Long-range Tractor Beam Improved Trap Extractor (0/6) Heavy Beamcaster Proton Missile Launcher Mini Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Humpback Improved Signal Interpreter Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Shock Rifle Light EM Pulse Cannon > --- INVENTORY -------- Zionite Light DM Reactor Compact Wheel Armored Wheel Armored Huge Wheel Improved Cooling System Humpback Machine Analyzer Experimental Sensor Array Tactical Coordination Suite Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Heavy Armor Plating Heavy Armor Plating Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace Improved Light Armor Plating Insulated Plating Shield Generator Shield Generator Authchip [Device] Long-range Tractor Beam Improved Trap Extractor Heavy Beamcaster Proton Missile Launcher Mini Grenade Launcher Improved Grenade Launcher [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Humpback Device Cooling System Storage Humpback Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 185 | . 10 . 35 4 9 10 11 55 21 5 3 22 Power 14 | . . . 9 . . . . 4 1 . . . Engine 11 | . . . 9 . . . . 2 . . . . Core 3 | . . . . . . . . 2 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | . 2 . 5 2 . 2 4 12 3 . . 6 Treads 28 | . 2 . 5 2 . . 4 8 3 . . 4 Leg . | . . . . . . . . . . . . . Wheel 8 | . . . . . . 2 . 4 . . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 64 | . 4 . 11 . 3 . 6 20 9 2 . 9 Device 29 | . . . 4 . 1 . 3 10 5 2 . 4 Storage 5 | . 2 . . . 1 . . 1 1 . . . Processor 4 | . . . . . . . 2 2 . . . . Hackware 3 | . . . 1 . . . 1 1 . . . . Protection 23 | . 2 . 6 . 1 . . 6 3 . . 5 Artifact . | . . . . . . . . . . . . . Weapon 71 | . 4 . 10 2 6 8 1 19 8 3 3 7 Energy Gun 21 | . 1 . 7 1 3 4 . 1 1 . 1 2 Energy Cannon 20 | . . . . 1 2 . 1 11 2 1 1 1 Ballistic Gun 3 | . . . . . . . . 1 2 . . . Ballistic Cannon 5 | . 2 . 1 . . . . . 1 1 . . Launcher 19 | . 1 . 2 . 1 4 . 4 2 1 . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . . 1 1 . . 2 Corrupted Parts 6 | . . . . 2 2 1 . 1 . . . . System Corruption 20 | . . . . 8 8 1 . 3 . . . . Parts Lost 36 | . 3 . 7 . . . . 9 7 . . 10 Power 2 | . . . 1 . . . . . 1 . . . Propulsion 15 | . . . 3 . . . . 5 3 . . 4 Utility 11 | . 1 . 3 . . . . 2 1 . . 4 Weapon 8 | . 2 . . . . . . 2 2 . . 2 Highest Loss Streak 4 | . 2 . 2 . . . . 3 3 . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 98 87 59 88 89 84 82 81 72 85 Engine 6 | . 14 14 10 11 11 11 9 3 . . . . Core 2 | . . . . . . . . 3 6 7 7 7 Treads 20 | . 26 28 21 22 22 22 18 15 14 15 15 26 Wheel 4 | . . . . . . . 18 13 7 7 7 2 Device 7 | . . . 6 11 11 11 4 9 13 6 7 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 3 | . . . . . . . 8 8 7 7 7 7 Hackware 1 | . . . 9 . . . 4 1 . . . . Protection 10 | . 13 14 15 11 3 11 . 5 8 15 15 13 Energy Gun 6 | . 8 . 21 18 . 10 4 . . . . 6 Energy Cannon 5 | . . . . 3 . 11 13 13 9 6 . 5 Ballistic Cannon 3 | . 9 28 . . . . . . 2 5 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 240 | 13 92 92 111 116 225 227 225 240 228 232 230 234 Greatest Support 96 | 20 40 40 43 40 40 40 20 40 40 28 28 96 Greatest Overweight (x) 23 | . 2 2 4 2 5 11 11 23 8 8 8 13 Average Overweight (x) 5 | . . 2 2 2 3 5 10 10 7 7 7 6 Largest Inventory Capacity 35 | . 25 25 25 25 35 35 35 35 35 35 35 35 Average Capacity 30 | . 14 25 25 25 31 35 35 35 35 35 35 35 Most Carried 35 | . 11 12 25 25 33 35 35 35 35 35 35 35 Average Carried 27 | . 8 11 17 24 28 33 34 33 32 34 34 30 Final Capacity 35 | 8 25 25 25 25 35 35 35 35 35 35 35 35 Final Carried 35 | 6 11 12 25 25 30 35 35 35 34 35 30 31 Class Distribution -------------------- 63% | Hauler-Mutant 32% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3358 | 200 65 161 478 47 . 364 118 866 384 196 96 383 Remotely . | . . . . . . . . . . . . . Salvage Created 5822 | . 463 116 1860 104 . 455 271 1865 228 48 . 412 Parts 345 | . 39 7 122 6 . 28 21 88 12 6 . 16 Haulers Intercepted 8 | . 1 . 6 . . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 12 4 . . Prevented 4 | . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 136 | . 14 8 38 2 . 13 3 35 7 4 . 12 Guns 45 | . 12 . 31 . . 1 . . . . . 1 Cannons 33 | . . 8 . 2 . . 3 17 1 . . 2 AOE 49 | . 2 . 6 . . 12 . 12 5 4 . 8 Classes Destroyed 22 | . 5 . 8 . . . . 5 2 . . 2 Worker 10 | . 3 . 2 . . 3 . 2 . . . . Builder 5 | . 2 . . . . 2 . 1 . . . . Tunneler 4 | . . . 1 . . 2 1 . . . . . Hauler 8 | . 1 . 6 . . . 1 . . . . . Recycler 3 | . . . 1 . . 1 . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . Watcher 8 | . . . 5 . . . 2 1 . . . . Swarmer 46 | . 9 6 11 . . 7 . 4 5 4 . . Grunt 48 | . 5 2 17 1 . 5 3 15 . . . . Brawler 2 | . . . 1 1 . . . . . . . . Duelist 4 | . . . 1 . . 1 . 2 . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 10 | . . . 7 . . . . 2 1 . . . Specialist 2 | . . . . . . . . 2 . . . . Hunter 3 | . . . . . . . . 3 . . . . Programmer 6 | . . . . . . . . 6 . . . . Heavy 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . Z-Technician 4 | . . . . . . . . . . . . 4 Z-Light 8 | . . . . . . . . . . . . 8 Assembled 3 | . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 10 | . 10 3 10 2 . 4 2 6 3 4 . 6 Combat Bots Only 8 | . 6 3 8 2 . 4 2 5 3 4 . 6 Max Kills in Single Turn 6 | . 3 1 3 1 . 4 1 6 2 3 . 3 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . 1 . 3 . . 4 . 4 2 3 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 8958 | . 547 240 1098 33 . 253 99 3116 1256 . . 2316 Core 995 | . 77 56 150 . . 8 18 234 204 . . 248 Absorbed by Shields 24 | . . . . . . . . . 24 . . . Redirected to Shielding 371 | . 66 17 76 . . . . . 29 . . 183 Regen/Repaired (Parts) 225 | . . . . . . . 179 46 . . . . Core Remaining (%) 75 | 100 . 46 . . . 60 96 . . . . . Volleys Fired 398 | . 52 18 100 2 . 22 13 108 26 2 . 55 Largest 2 | . 2 2 2 2 . 2 2 2 2 1 . 2 Hottest 161 | . 70 70 112 135 . 135 143 155 112 39 . 161 Shots Fired 730 | . 103 36 194 6 1 36 26 196 51 7 . 74 Gun 322 | . 82 . 188 2 . 13 . 3 . . . 34 Cannon 352 | . 20 36 . 4 1 11 26 184 46 5 . 19 Launcher 56 | . 1 . 6 . . 12 . 9 5 2 . 21 Special . | . . . . . . . . . . . . . Kinetic 115 | . 61 36 . . . . . . 16 2 . . Thermal 418 | . . . 188 4 1 11 13 178 . . . 23 Explosive 45 | . 1 . 6 . . 12 . 2 5 2 . 17 Electromagnetic 152 | . 41 . . 2 . 13 13 16 30 3 . 34 Robot Hit Streak 24 | . 11 7 18 23 . 24 8 14 16 1 . 9 Robot Miss Streak 8 | . 6 8 3 . . 2 2 5 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 444 | . 56 15 126 5 . 18 18 132 35 1 . 38 Core Hits 256 | . 25 9 67 3 . 28 10 59 14 4 . 37 Critical Kills 2 | . . . . . . . . 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 20 | . 2 1 12 . . . . 2 1 . . 2 Burn 14 | . . . 12 . . . . . . . . 2 Meltdown 2 | . . . . . . . . 2 . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 3 | . 1 1 . . . . . . 1 . . . Melee Attacks 12 | . . . . . . . . 5 . . 7 . Impact 12 | . . . . . . . . 5 . . 7 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14643 | . 1033 334 2952 144 . 1498 508 4311 1025 270 . 2568 Guns 3395 | . 528 . 2221 37 . 167 . 28 . . . 414 Cannons 5484 | . 203 326 . 79 . 129 508 3210 769 . . 260 Explosions 5678 | . 298 . 687 . . 1201 . 1072 256 270 . 1894 Melee . | . . . . . . . . . . . . . Ramming 86 | . 4 8 44 28 . 1 . 1 . . . . Kinetic 1073 | . 356 326 . . . . . . 391 . . . Thermal 6694 | . 261 . 2221 79 . 211 234 3243 . . . 445 Explosive 4393 | . 37 . 687 . . 1119 . 418 256 270 . 1606 Electromagnetic 2397 | . 375 . . 37 . 167 274 649 378 . . 517 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . 9 17 18 . 6 6 6 6 1 Average Corruption 8 | . . . . 8 9 17 . 4 6 6 6 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 385 | . . . . 19 47 116 . 69 87 41 3 3 Message Errors 92 | . . . . 7 12 30 . 14 22 7 . . Matter Fused 79 | . . . . 3 11 18 . 18 15 11 2 1 Heat Flow Errors 55 | . . . . 1 7 17 . 15 13 2 . . Energy Discharges 50 | . . . . 3 4 16 . 6 15 6 . . Parts Rejected 2 | . . . . . . . . . 1 . . 1 Parts Fused 5 | . . . . . . 1 . 1 2 1 . . Data Loss (minor) 50 | . . . . 2 8 15 . 7 9 8 . 1 Data Loss (major) 17 | . . . . 2 3 4 . 2 4 1 1 . Misfires 21 | . . . . 1 1 6 . 3 5 5 . . Alerts 13 | . . . . . 1 9 . 2 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 417 | . 88 22 40 3 . 55 . 126 34 3 . 46 Projectiles 131 | . . 22 . . . . . 94 15 . . . Explosions 283 | . 88 . 40 . . 55 . 32 19 3 . 46 Melee 3 | . . . . 3 . . . . . . . . Knockbacks 6 | . . 5 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 5 | . . 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . 24 . . 118 . 1 59 . . 32 Shots 9 | . . . 1 . . 3 . 1 3 . . 1 Rammed 18 | . 2 4 7 3 . 1 . 1 . . . . Targets Rammed 20 | . 3 4 7 3 . 2 . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . Highest Temperature 432 | . 108 72 371 252 254 256 432 430 239 204 . 357 Average Temperature 92 | . 30 31 87 75 111 87 166 112 79 75 . 119 Received Heat Transfer 2154 | . 114 36 507 12 . 54 54 564 189 . . 624 Effects 10 | . . . 1 . . . . 9 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 7 | . . . . . . . . 7 . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 1 . . 1 Combat Hostiles 3 | . . . . . . . . 1 1 . . 1 Parts Fried 9 | . 1 . . . . . 1 1 1 . . 5 Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted 6 | . . . 1 . . . . 5 . . . . Combat Hostiles 6 | . . . 1 . . . . 5 . . . . Parts Melted 44 | . 1 . 15 . . . . 26 . . . 2 Heat Transferred 12602 | . 250 . 5513 150 . 350 450 5257 . . . 632 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 809 | . 415 140 809 287 . 224 244 737 . . . . Initial 287 | . . 103 19 287 . . 13 62 . . . . Average 178 | . 216 48 237 72 . 72 90 381 . . . . Maximum Alert Level 3 | . 2 . 3 1 . 1 1 3 . . . . Low Security (%) 67 | . 54 100 52 80 . 92 87 27 . . . . Level 1 17 | . 22 . 26 19 . 7 12 25 . . . . Level 2 13 | . 23 . 12 . . . . 44 . . . . Level 3 2 | . . . 8 . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 6 . . 1 1 16 . . . . Investigation 9 | . 3 . 3 . . . 1 2 . . . . Extermination 7 | . . . . . . . . 7 . . . . Reinforcement 7 | . 1 . 2 . . 1 . 3 . . . . Assault 2 | . . . 1 . . . . 1 . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 1 . 1 . . . . 2 . . . . Communications Jammed 6 | . . . . . . . . 6 . . . . Distress Signals 1 | . . . . . . . . 1 . . . . Times Spotted 173 | . 27 8 56 2 . 9 6 43 4 4 1 13 Peak Tracking Total 7 | . 6 3 7 2 . 3 3 5 3 3 1 6 Tactical Retreats 15 | . 1 . 11 . . . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 2 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 20 | . 5 . 3 . . 2 . 5 . . 3 2 Max in Single Turn 4 | . 3 . 1 . . 1 . 4 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 28 | . 6 . 11 1 1 1 3 5 . . . . Terminals 13 | . 4 . 6 . . 1 1 1 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 76 | . 14 . 31 1 1 2 16 11 . . . . Successful 42 | . 6 . 19 1 1 1 9 5 . . . . Failed 33 | . 7 . 12 . . 1 7 6 . . . . Catastrophic 5 | . 3 . . . . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 44 | . 16 . 19 . . 2 5 2 . . . . Terminals 38 | . 12 . 18 . . 2 5 1 . . . . Fabricators 6 | . . . . . . . . 6 . . . . Repair Stations 16 | . . . 4 . . . 8 4 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 17 | . 4 . 9 1 1 1 1 . . . . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . 1 . . . 6 3 . . . . Scan Component 6 | . . . 1 . . . 3 2 . . . . Repair 4 | . . . . . . . 3 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 3 . . . 2 1 . . . . Terminals 2 | . . . 1 . . . 1 . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Jam 1 | . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 9 . . 1 3 4 . . . . Full Trace Events 3 | . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 2 . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 1 . . . . Time 273 | . . . . . . . 212 61 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 1 . . . . . . 3 . Largest Group 3 | . . . . 1 . . . . . . 3 3 Highest-Rated Group 65 | . . . . 31 . . . . . . 65 65 Highest-Rated Ally 31 | . . . . 31 . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 8 Total Damage 61 | . . . . . . . . . . . . 61 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 23894 | . 946 1792 3350 2085 1477 2644 738 2802 2954 1661 1719 1726 Spaces Moved 7506 | 1 385 539 868 641 333 457 185 907 1093 763 815 519 Core . | . . . . . . . . . . . . . Treads 3611 | . 347 539 868 641 333 456 . 1 145 . . 281 Legs 39 | 1 38 . . . . . . . . . . . Wheels 3856 | . . . . . . 1 185 906 948 763 815 238 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 320 320 320 320 245 230 220 205 205 205 220 Average Speed 289 | 120 194 320 320 320 439 559 242 246 260 215 205 294 Slowest Speed 560 | 120 320 320 480 320 560 560 245 560 560 220 220 398 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 69 | 2 87 98 74 100 58 97 20 30 94 87 85 70 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . 2 . 2 1 1 . . . . . 3 . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . 2 4 2 . Spaces Dug 35 | . . . . . . 29 . 4 . . 2 . Terrain Destroyed 357 | . 38 . 37 1 1 125 1 36 43 13 2 60 Melee 6 | . . . . . . . . 4 . . 2 . Projectile 10 | . . . . 1 1 5 1 . . 2 . . AOE 341 | . 38 . 37 . . 120 . 32 43 11 . 60 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8959 | . 489 563 1239 668 350 502 456 1269 1152 774 857 640 Wait 614 | . 17 2 159 8 . 7 225 145 . 2 20 29 Move 7494 | . 384 538 867 640 332 456 184 906 1092 762 814 519 Hop . | . . . . . . . . . . . . . Pick Up 119 | . 13 1 36 4 3 5 11 25 7 1 4 9 Fast Attach 45 | . 3 . 15 2 3 . 3 10 4 3 . 2 Attach 73 | . 5 . 14 1 3 . 4 24 8 . 3 11 Detach 22 | . 2 . 2 . 2 . 4 8 1 . . 3 Swap 67 | . 2 . 6 1 3 10 4 21 9 2 . 9 Drop 95 | . 8 . 33 7 4 . 8 16 5 2 9 3 Fire 398 | . 52 18 100 2 . 22 13 108 26 2 . 55 Melee 12 | . . . . . . . . 5 . . 7 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 20 | . 3 4 7 3 . 2 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 277 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Central database locked down 361 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 13) 947 | -10/Materials | Entered Mines 953 | -10/Mines | Met a Derelict bent on vengeance 1667 | -10/Mines | Discovered new exit (range 9) 1964 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1970 | -10/Mines | Found Prototype Device 2694 | -10/Mines | Core integrity fell below 50% 2704 | -10/Mines | Discovered new exit (range 3) 2739 | -10/Mines | Entered Materials 2739 | -9/Materials | Evolved 2 slots: Utility x2 2739 | -9/Materials | Identified Exp. Sensor Array 3746 | -9/Materials | Discovered new exit (range 11) 4222 | -9/Materials | Build established: Scavenger-Mutant 5085 | -9/Materials | Discovered new exit (range 15) 5176 | -9/Materials | Build established: Mutant 5539 | -9/Materials | First assault squad dispatched 5643 | -9/Materials | Destroyed 8 combat bots 6054 | -9/Materials | Discovered new exit (range 6) 6089 | -9/Materials | Entered Mines 6371 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6399 | -9/Mines | Learned location of Zion (-7) 6556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6556 | -9/Mines | Discovered new exit (range 5) 6646 | -9/Mines | Discovered new exit (range 15) 6656 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6751 | -9/Mines | Received a Mining Laser from a helpful Derelict 7271 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7485 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7652 | -9/Mines | Discovered new exit (range 10) 8174 | -9/Mines | Entered Exiles 8252 | -9/Exiles | Met 8R-AWN 8310 | -9/Exiles | Met EX-HEX 8454 | -9/Exiles | Met EX-DEC 8617 | -9/Exiles | Discovered new exit (range 10) 8999 | -9/Exiles | Build established: Hauler-Mutant 9554 | -9/Exiles | Discovered new exit (range 15) 9641 | -9/Exiles | System corruption reached 10% 9651 | -9/Exiles | Entered Mines 9889 | -8/Mines | Discovered new exit (range 12) 10910 | -8/Mines | Discovered new exit (range 13) 12295 | -8/Mines | Entered Materials 12295 | -8/Materials | Evolved 2 slots: Propulsion x2 12472 | -8/Materials | Repaired Broken Exp. Sensor Array 12511 | -8/Materials | Repaired Imp. Grenade Launcher 12550 | -8/Materials | Repaired Hvy. Armor Plating 12972 | -8/Materials | Discovered new exit (range 12) 13033 | -8/Materials | Entered Factory 13033 | -7/Factory | Evolved 2 slots: Utility x2 13034 | -7/Factory | Identified exit to Storage 13197 | -7/Factory | Repaired Broken Plasma Cannon 13501 | -7/Factory | Discovered new exit (range 12) 13589 | -7/Factory | Identified exit to Factory 14058 | -7/Factory | Garrison activated, responded to threat 15146 | -7/Factory | Discovered exit to Factory (range 13) 15216 | -7/Factory | Lost 3 parts (3n) 15671 | -7/Factory | Lost 3 parts (1u2w) 15780 | -7/Factory | Discovered new exit (range 15) 15824 | -7/Factory | Identified exit to Lower Caves 15833 | -7/Factory | First assault squad dispatched 15835 | -7/Factory | Entered Lower Caves 16004 | -7/Lower Caves | Encountered a Warlord checkpoint 16727 | -7/Lower Caves | Spotted B-75 Beast 16777 | -7/Lower Caves | Lost 3 parts (1p1n1w) 16858 | -7/Lower Caves | Core integrity fell below 50% 16894 | -7/Lower Caves | Destroyed B-75 Beast 17678 | -7/Lower Caves | Learned Factory stockpile data 18069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18351 | -7/Lower Caves | Learned Factory trap positions 18486 | -7/Lower Caves | Discovered new exit (range 15) 18787 | -7/Lower Caves | Identified exit to Lower Caves 18789 | -7/Lower Caves | Entered another Lower Caves area 19903 | -7/Lower Caves | Encountered a Warlord checkpoint 20252 | -7/Lower Caves | Discovered new exit (range 12) 20445 | -7/Lower Caves | Identified exit to Zion 20450 | -7/Lower Caves | Entered Zion 20519 | -7/Zion | Received a visual enhancement algorithm 20570 | -7/Zion | System corruption cleaned by Quarantine Array 20845 | -7/Zion | Discovered new exit (range 15) 21054 | -7/Zion | Learned location of Warlord (-4) 21340 | -7/Zion | Learned location of 1 exit from Lower Caves 21531 | -7/Zion | Learned 4 Factory zone layouts 21775 | -7/Zion | Gained Derelict followers 22143 | -7/Zion | Discovered new exit (range 5) 22145 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 22150 | -7/Zion | Identified exit to Deep Caves 22169 | -7/Zion | Entered Deep Caves 22169 | -7/Deep Caves | Accompanied by 3 allies 22483 | -7/Deep Caves | Attacked by Z-Imprinter 22536 | -7/Deep Caves | Destroyed Z-Imprinter 22547 | -7/Deep Caves | Lost 4 parts (2u2w) 22668 | -7/Deep Caves | Z-Facility disabled 22866 | -7/Deep Caves | Core integrity fell below 20% 22901 | -7/Deep Caves | Found Prototype Protection 22901 | -7/Deep Caves | Identified Zio. Heavy Carapace 23057 | -7/Deep Caves | Found Zio. Heavy Carapace 23061 | -7/Deep Caves | Found Zio. Heavy Carapace 23075 | -7/Deep Caves | Found Prototype Protection 23080 | -7/Deep Caves | Identified Zio. Weapon Casing 23164 | -7/Deep Caves | Found Zio. Weapon Casing 23184 | -7/Deep Caves | Found Zio. Weapon Casing 23202 | -7/Deep Caves | Found Zio. Weapon Casing 23209 | -7/Deep Caves | Found Zio. Weapon Casing 23659 | -7/Deep Caves | Discovered new exit (range 6) 23851 | -7/Deep Caves | Spotted as-22755 23895 | -7/Deep Caves | Self-destructed Last Messages --------------- 23459_ System corrupted by crushing effect (+1). 23460_ Machine disabled. 23461_ Critical hit (Burn: +80). 23463_ as-09983 destroyed. 23469_ as-88259 destroyed. 23473_ Acquired 15 matter. 23482_ Acquired 20 matter. 23558_ System corrupted: Component data lost. 23659_ EXIT=FOUND 23825_ System corrupted: Matter fused (-8). 23853_ as-22755: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 23860_ System corrupted: Com. Wheel rejected. 23860_ Zio. Heavy Carapace destroyed. 23882_ Med. Treads destroyed. 23889_ Chain reaction triggered in Prototype Reactor. 23889_ Zio. Heavy Carapace destroyed. 23889_ Destroyed Zio. Heavy Carapace. 23890_ as-22755 GOLEM Unit beginning Prototype Reactor integration. 23895_ as-22755 IFF system glitched. 23895_ DS-C4S(l) destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ## | | ????????????????????????? ??# ### | | ?????????????????????? ??# ### | | ???????????????????? ??# #? | | ?????????????????? #?## #? | | ??????????????? #??# #? | | ????????????? = #??## ##? | | ??????????? #??## ##? | | ??????????? % #### ###### #? | | ?????????? = ## ##???# #? | | ?????????? ## #### ## | | ????????? * !! ! # # | | ????????? ! # | | ????????? *g | | ????????""" | | ????????" | | ?????????" ## ## ### | | ????????" ## ##? ##?### | | ?????????" ;## ##??? ##????? | | ????????" G; ;## ##???? ##?????? | | ????????" #### ;;=;; ######??????##??????? | | ????????""" ???????# ;; ;;##???????????????????? | | ???????????????????#?#;@;#?????????????????????? | | ?????????????????????#####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1350 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Ion Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Treads | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaPhasingWarhead Manual? 0 Play Time 01:08:52 Cumulative 336.6 hours Start 2023.04.29 @ 20:43:09 End 2023.04.30 @ 14:38:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 446 Adventurer 4 Explorer 23 Win Type - Total 19 Types 14/0/2/2/1/0/0/0/0 Lore% 77 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5488a239-6cc7-44dd-a924-226ddabc65f4