Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 22:59:23 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1878) 1878 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7498) 7498 TOTAL SCORE: 11701 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 136 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1600 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 260/460 Matter 660/700 Energy 44/150 System Corruption 13% Temperature Warning (388) Movement Walking (330) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Heavy Mace > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Light Treads High-capacity Matter Pod (200) Improved Targeting Computer Hacking Suite Relay Coupler [Grunt] (34) System Restoration Module Improved EM Shotgun Small Laser Spread Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Cannon Plasma Cannon Heavy Mace > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads High-capacity Matter Pod Improved Targeting Computer Hacking Suite Relay Coupler [Grunt] System Restoration Module Improved EM Shotgun Small Laser Spread Laser Plasma Rifle [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 49 | 7 8 16 . 2 16 Power 7 | 1 1 2 . . 3 Engine 3 | 1 . 1 . . 1 Core 4 | . 1 1 . . 2 Reactor . | . . . . . . Propulsion 17 | 2 4 5 . . 6 Treads 9 | . . 5 . . 4 Leg 8 | 2 4 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 3 . 1 3 Device 5 | 1 1 . . . 3 Storage 3 | 1 1 1 . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 2 1 6 . 1 4 Energy Gun 2 | . . 2 . . . Energy Cannon 4 | . . . . 1 3 Ballistic Gun 7 | 2 1 4 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 2 . . . Parts Lost 18 | . 4 3 . . 11 Power 2 | . 1 . . . 1 Propulsion 9 | . 2 1 . . 6 Utility 3 | . . 1 . . 2 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 7 | . 4 2 . . 7 To Critical Strikes . | . . . . . . Average Backups 11 | 2 8 11 15 14 13 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 3 3 3 3 1 Utility 4 | . 2 3 4 4 6 Weapon 3 | . 1 3 5 6 4 Tool/Special . | . . . . . . Unused Backups 26 | . 2 5 3 6 10 Power 3 | . . 2 . . 1 Propulsion 2 | . 1 . 1 . . Utility 11 | . 1 2 1 1 6 Weapon 10 | . . 1 1 5 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 97 100 95 91 Engine 5 | . 7 5 10 8 4 Core 4 | . 5 5 . . 4 Treads 18 | . . 28 30 25 20 Leg 9 | . 27 2 . . 4 Device 11 | . 14 12 10 8 8 Storage 10 | . 14 10 10 8 8 Processor 4 | . . 2 10 8 8 Hackware 3 | . . . . 7 8 Protection 1 | . . 6 . . . Energy Gun 1 | . . 2 10 8 . Energy Cannon 3 | . . . . 4 9 Ballistic Gun 16 | . 28 21 20 16 3 Impact Weapon 3 | . . . . . 8 Peak Build Rating 44 | 7 22 32 32 40 44 Average Rating 26 | 5 9 27 32 37 37 On Entrance 22 | . 7 22 32 32 40 Avg Prop Armor Cover (%) 14 | . . . . . 14 Naked Turns . | . . . . . . Heaviest Build 47 | 12 18 38 38 45 47 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 3 | . 1 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 7 8 13 15 15 15 Most Carried 15 | 6 10 15 15 15 15 Average Carried 11 | 2 8 11 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 6 10 15 15 15 12 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1804 | 171 322 603 55 158 495 Remotely . | . . . . . . Salvage Created 1961 | 10 481 737 . . 733 Parts 114 | 5 28 53 . . 28 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 42 | . 6 18 . . 18 Melee 5 | . . . . . 5 Guns 23 | . 6 17 . . . Cannons 11 | . . . . . 11 AOE 1 | . . 1 . . . Classes Destroyed 13 | 1 4 5 . . 3 Worker 3 | . . 3 . . . Tunneler 2 | 1 . 1 . . . Hauler 3 | . 2 1 . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 7 | . . 4 . . 3 Grunt 20 | . 6 8 . . 6 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 8 | . . 5 . . 3 Specialist 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 11 | 1 4 11 . . 3 Combat Bots Only 9 | . 4 9 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 325 | . 50 128 . . 147 Missed 94 | . 11 47 . . 36 Hits 231 | . 39 81 . . 111 Melee 2 | . . . . . 2 Projectile 229 | . 39 81 . . 109 Critical Strikes 16 | . 5 1 . . 10 Damage Taken 2969 | . 567 857 . . 1545 Core 415 | . 105 110 . . 200 Absorbed by Shields 27 | . . . . . 27 Redirected to Shielding 14 | . . 14 . . . Core Remaining (%) 76 | 100 58 . 72 . . Volleys Fired 136 | 2 60 49 . . 25 Largest 4 | 2 2 3 . . 4 Hottest 171 | 40 40 91 . . 171 Shots Fired 280 | 4 119 103 . . 54 Gun 229 | 4 119 103 . . 3 Cannon 51 | . . . . . 51 Launcher . | . . . . . . Special . | . . . . . . Kinetic 221 | 4 119 96 . . 2 Thermal 51 | . . . . . 51 Explosive . | . . . . . . Electromagnetic 8 | . . 7 . . 1 Robot Hit Streak 14 | 3 7 14 . . 14 Robot Miss Streak 6 | . 6 4 . . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 232 | 3 79 83 . . 67 Core Hits 87 | 2 27 43 . . 15 Critical Kills . | . . . . . . Critical Parts Destroyed 8 | . . 1 . . 7 Critical Strikes 8 | . . 1 . . 7 Destroy 1 | . . 1 . . . Smash 7 | . . . . . 7 Melee Attacks 51 | . . . . . 51 Impact 51 | . . . . . 51 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 4476 | 43 754 1351 . . 2328 Guns 2126 | 43 754 1295 . . 34 Cannons 1026 | . . . . . 1026 Explosions 53 | . . 53 . . . Melee 1268 | . . . . . 1268 Ramming 3 | . . 3 . . . Kinetic 2078 | 43 754 1168 . . 113 Thermal 990 | . . 53 . . 937 Explosive . | . . . . . . Electromagnetic 137 | . . 127 . . 10 Impact 1268 | . . . . . 1268 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . . . 34 Message Errors 5 | . . . . . 5 Matter Fused 9 | . . . . . 9 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 465 | . . . . . 465 Projectiles 13 | . . . . . 13 Explosions . | . . . . . . Melee 452 | . . . . . 452 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . 13 . . . Shots 1 | . . 1 . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 587 | . 36 48 . . 587 Average Temperature 115 | . 10 15 . . 178 Received Heat Transfer 1107 | . 417 312 . . 378 Effects 7 | . . . . . 7 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . . 4 Impact Corruptions 14 | . . . . . 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . . . 7 Heat Transferred 1925 | . . 150 . . 1775 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 73 | 100 100 79 100 100 38 Level 1 12 | . . 20 . . 21 Level 2 13 | . . . . . 39 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 533 | 5 72 267 97 10 533 Initial 97 | . . . 97 10 . Average 134 | . 12 82 62 1 305 Influence Increases 1444 | 5 195 536 . 3 705 Destroy 0b10 Robot/C 920 | . 120 360 . . 440 Destroy 0b10 Robot/NC 55 | 5 20 30 . . . Destroy Leader 178 | . 36 122 . . 20 Allied During Kill 18 | . . . . . 18 Successful Hack 42 | . 19 8 . 3 12 Disable Machine 15 | . . 15 . . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 61 | . . 1 . . 60 Lose Combat Pursuer 105 | . . . . . 105 Influence Decreases 941 | 5 195 286 223 30 202 Entered New Map 170 | . . . 153 17 . Time Decay 499 | 5 155 256 70 13 . Lost Part 180 | . 40 30 . . 110 Lost Ally 92 | . . . . . 92 Squads Dispatched 7 | . 2 5 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 14 32 . 2 23 Peak Tracking Total 11 | . 4 11 . 2 4 Tactical Retreats 6 | . . . . . 6 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 12 | . 7 3 . 1 1 Terminals 11 | . 7 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 18 7 . 2 1 Successful 14 | . 8 4 . 1 1 Failed 14 | . 10 3 . 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 23 | . 19 4 . . . Terminals 26 | . 18 7 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 1 1 . . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 7 3 . . . Terminals 10 | . 7 3 . . . Botnet 1 | . 1 . . . . Skim 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 3 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 5 | . . . . . 5 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 5 | . . . . . 5 Largest Group 5 | . . . . . 5 Highest-Rated Group 80 | . . . . . 80 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 503 | . . . . . 503 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 59 | . 19 . . 10 30 Good Acts 11 | . . 4 2 1 4 Bad Acts 12 | . . 6 . . 6 Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 2428 | 13 685 293 156 217 1064 Optics 1611 | . . 174 156 217 1064 Seismic 817 | 13 685 119 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2996 | 75 756 728 156 217 1064 Spaces Moved 1440 | 48 468 284 96 129 415 Core 6 | 6 . . . . . Treads 796 | . . 247 96 129 324 Legs 638 | 42 468 37 . . 91 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 152 | 111 120 155 160 160 187 Slowest Speed 330 | 120 190 190 160 160 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 68 36 38 16 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1910 | 62 562 480 101 143 562 Wait 140 | . 14 92 . . 34 Move 1435 | 47 467 283 95 128 415 Hop . | . . . . . . Pick Up 53 | 6 7 21 3 7 9 Fast Attach 15 | 7 4 . . 1 3 Attach 17 | . 1 6 . 1 9 Detach . | . . . . . . Swap 22 | . 3 11 . . 8 Drop 39 | . 6 16 3 6 8 Fire 136 | 2 60 49 . . 25 Melee 51 | . . . . . 51 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Lost 4 parts (1p2n1w) 560 | -10/Materials | Discovered new exit (range 12) 677 | -10/Materials | Learned Recycling recycling unit intel 717 | -10/Materials | Learned location of Recycling (-7) 749 | -10/Materials | Identified exit to Subcaves 760 | -10/Materials | Prayed at D.C.S.S. Altar Unit 781 | -10/Materials | Identified exit to Materials 782 | -10/Materials | Learned Storage trap positions 784 | -10/Materials | Learned Recycling recycling unit intel 795 | -10/Materials | Learned Storage trap positions 817 | -10/Materials | Learned location of Storage (-7) 824 | -10/Materials | Build established: Scavenger-Mutant 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -9/Materials | X0-1V1 announced a LAN party 1188 | -9/Materials | Build established: Mutant 1389 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 1440 | -9/Materials | Destroyed 9 combat bots 1498 | -9/Materials | Discovered new exit (range 11) 1560 | -9/Materials | Entered Mines 1692 | -9/Mines | Discovered new exit (range 9) 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1744 | -8/Materials | Identified exit to Garrison 1745 | -8/Materials | Build established: Skirmisher 1878 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 1933 | -8/Materials | Entered Garrison 1960 | -8/Garrison | X0-1V1 sent allied G-47 Trooper (x5) 1969 | -8/Garrison | Triggered checkpoint 1986 | -8/Garrison | Garrison Relay disabled 2013 | -8/Garrison | Lost 3 allies 2117 | -8/Garrison | Triggered checkpoint 2203 | -8/Garrison | Lost 7 parts (1p3n1u2w) 2315 | -8/Garrison | Triggered checkpoint 2449 | -8/Garrison | Build established: Mutant 2463 | -8/Garrison | Triggered checkpoint 2506 | -8/Garrison | System corruption reached 10% 2657 | -8/Garrison | Discovered new exit (range 10) 2843 | -8/Garrison | Installed Relay Interface Framework 2914 | -8/Garrison | X0-1V1 activates XOMVISION 2961 | -8/Garrison | Triggered checkpoint 2962 | -8/Garrison | X0-1V1 sent hostile X-57 Shotgunner (x3) 2997 | -8/Garrison | Self-destructed Last Messages --------------- 02988_ Overheating: Short circuit. 02989_ Overheating: Imp. Shield Generator damaged (-28). 02989_ Overheating: Aluminum Leg damaged (-4). 02990_ Aluminum Leg destroyed. 02990_ Imp. Shield Generator destroyed. 02992_ Overheating: Energy bleed (-3). 02993_ X-57 Shotgunner heat spikes uncontrollably. 02993_ X-57 Shotgunner overheating. 02994_ X-57 Shotgunner heat spikes uncontrollably. 02994_ X-57 Shotgunner overheating. 02995_ Acquired Imp. Heat Sink. 02995_ X-57 Shotgunner overheating. 02997_ X-57 Shotgunner heat damages Hpw. Shotgun. 02997_ X0-1V1: "So many nails, never enough hammers..." (-14% ranged accuracy) 02997_ X-57 Shotgunner overheating. Map ----- +----------------------------------------------------+ | ########????????????# #?????????????????? | | #????????????# #?????????????????? | | ###### #????????????# #?????????????????? | | ##########???##"##??#######??# #?????????????????? | | ?????????????# #??#"""""#??# #?????????????????? | | #####????##### ##### #####"#?????????????????? | | """"#????# ^ *% " #?????????????????? | | "#????# ^ ! #### #?????????????????? | | """"#????# ######+#####++#??# #?????????????????? | | #####????# #????# #?????????# #???????########+## | | ?????????# ^#????# #?????????# #???????# | | ########## ######"#####++####+##??????# | | *% = #??????# #####+## | | = %[ #??????# #??????? | | % #??????# #??????? | | ###########"#########T###;### #??????# #??????? | | ??????????# #???????###?# #?# #??????# #??????? | | ????#?##### #???????????# #?# ^#??????# +??????? | | ????# # ## #???????????# #?# #??????# #??????? | | ????# ## ############# ### ^######## #??????? | | ????# + ## ## #??????? | | ????## ################x### ## ## ##?????? | | ?????#####??????????????# #?# % !%[ ####### | | ????????????????????????# #?# % ! + !! ! | | ????????????????????????#=#?# ####!## | | ????????????????????????#@#?# ## ## #??#*#? | | ????????????????????????#x### ## ## #### #? | | ????????????????????????#![ + !#? | | ????????????????????????### ####? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????### ## ## ###???? | | ????????????????????????????# ## ## #?????? | | ????????????????????????????# #?????? | | ????????????????????????????# +?????? | | ????????????????????????????# #?????? | | ????????????????????????????## ##""""## ##?????? | | ?????????????????????????????# #?g?g??? #??????? | | ?????????????????????????????? ???????? ???????? | | ?????????????????????????????? ???????? ???????? | | ?????????????????????????????? ???????? ???????? | | ???????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????+?? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ???????????????+??????????????++?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 18 Energy Capacity 280 Matter Stores 700 Matter Capacity 700 Sight Range 25 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaSensorBeacon Manual? 0 Play Time 00:20:13 Cumulative 157.5 hours Start 2026.07.14 @ 22:41:11 End 2026.07.14 @ 22:59:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 394 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88380aec-3f63-45ac-be04-e5c8227d4c9f