Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 17:38:48 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (149) 745 Value Destroyed (5702) 5702 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 12913 Bonus ------- High Alert Combat Kills 75 Met Data Miner 300 Friendly Fire -229 Cogmind --------- Core Integrity 892/1150 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Improved Weapon Cycler Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Advanced Signal Interpreter Field Laser Heavy Phase Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Improved Weapon Cycler Medium Reactive Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Cannon Plasma Cannon > --- INVENTORY -------- Medium Matter Pod Advanced Signal Interpreter Heavy Phase Cannon KE Penetrator Heavy Gauss Cannon [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 . . 2 . Power 2 | . . . . . . . . . . . 2 . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 . Utility 6 | . . . . 2 2 . . . . 2 . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 157 | 6 1 . 15 24 10 3 2 . 15 25 19 6 27 4 . Power 18 | 1 . . 2 3 . . . . 1 2 4 1 3 1 . Engine 9 | 1 . . 2 2 . . . . . 1 2 . 1 . . Core 8 | . . . . 1 . . . . 1 1 2 1 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 32 | 2 . . 3 6 1 . . . 7 5 3 1 4 . . Treads 25 | 2 . . 3 5 1 . . . 4 5 3 1 1 . . Leg 2 | . . . . . . . . . . . . . 2 . . Wheel 4 | . . . . 1 . . . . 3 . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . Utility 51 | 1 1 . 2 3 5 2 2 . 4 10 6 2 12 1 . Device 22 | . . . 1 1 2 2 1 . 1 3 1 1 8 1 . Storage 3 | 1 1 . . . . . . . . 1 . . . . . Processor 11 | . . . 1 1 2 . . . 1 2 3 . 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 14 | . . . . 1 1 . 1 . 2 4 2 1 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 56 | 2 . . 8 12 4 1 . . 3 8 6 2 8 2 . Energy Gun 23 | . . . 4 6 2 . . . 1 4 2 . 3 1 . Energy Cannon 13 | . . . 2 . 2 1 . . 1 1 2 1 3 . . Ballistic Gun 13 | 2 . . 2 6 . . . . . 1 . . 2 . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 . Launcher 4 | . . . . . . . . . 1 . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 2 1 . . . . . . . 1 . . Parts Lost 75 | . . . 2 13 1 1 2 . 8 19 9 6 3 11 . Power 11 | . . . 1 2 . . . . . 1 1 3 1 2 . Propulsion 18 | . . . 1 5 1 . . . 3 2 2 1 1 2 . Utility 21 | . . . . 1 . 1 2 . 4 7 1 1 1 3 . Weapon 25 | . . . . 5 . . . . 1 9 5 1 . 4 . Highest Loss Streak 9 | . . . 1 4 1 1 2 . 4 7 3 6 2 9 . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 85 85 82 95 98 99 99 100 98 90 76 58 65 84 . Engine 5 | . 14 14 11 7 7 7 7 7 4 1 8 5 . . . Core 1 | . . . . . . . . . 2 4 2 3 . 6 . Treads 12 | . 28 28 21 17 15 15 15 15 7 12 10 6 1 . . Leg 1 | . . . . . . . . . . . . . 4 9 . Device 16 | . . . 2 14 14 20 22 23 23 20 12 12 15 25 . Storage 5 | . 14 14 11 9 7 7 7 7 4 . 5 3 . . . Processor 8 | . . . . 9 14 9 7 7 9 15 15 12 3 5 . Protection 4 | . . . . 3 7 7 7 7 7 7 4 3 3 4 . Energy Gun 9 | . . . 11 10 25 9 7 7 13 11 8 . 4 9 . Energy Cannon 9 | . . . 15 8 4 20 23 23 16 2 1 3 10 9 . Ballistic Gun 5 | . 28 28 8 14 . . . . . 4 . . 5 . . Peak Build Rating 84 | 6 7 6 22 31 42 44 44 43 47 55 73 72 77 84 26 Average Rating 42 | 4 6 6 14 25 38 42 43 43 41 49 57 46 53 78 26 On Entrance 31 | . 6 6 6 22 31 41 44 43 43 47 40 66 1 77 26 Naked Turns 41 | . . . . . . . . . . . . 33 8 . . Heaviest Build 115 | 12 47 47 63 64 77 83 83 83 83 77 115 81 76 89 3 Greatest Support 56 | 40 40 40 40 40 43 43 43 43 56 56 55 55 40 40 3 Greatest Overweight (x) 4 | . 1 1 2 4 1 1 1 1 3 3 3 2 3 2 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . 1 . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 14 | 7 12 20 20 20 20 20 20 20 14 7 20 15 5 5 5 Most Carried 20 | 3 3 3 16 20 20 17 17 15 15 7 11 9 5 5 5 Average Carried 9 | 1 3 3 6 17 19 15 15 15 9 4 7 7 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 20 20 5 5 5 5 Final Carried 20 | 3 3 3 16 20 14 17 15 15 4 4 9 5 5 5 5 Class Distribution -------------------- 35% | Scavenger-Gunner 31% | Gunner 12% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Matter Collected 2806 | 252 18 26 207 432 85 60 15 . 140 314 408 210 609 30 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7806 | . 82 85 466 1491 63 437 171 . 586 943 1367 727 915 473 . Parts 262 | . 4 4 25 72 1 16 7 . 15 37 40 1 27 13 . Haulers Intercepted 6 | . . . 2 2 . . . . . . 1 . 1 . . Recyclers Shooed 9 | . . . . . . . . . . . 2 . 5 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 13 9 . 14 . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 117 | . 2 2 10 27 1 10 3 . 12 15 16 3 9 7 . Melee 6 | . . . . . . . . . . 6 . . . . . Guns 52 | . 2 2 2 15 1 4 . . 4 6 5 . 7 4 . Cannons 45 | . . . 5 12 . 6 3 . 5 2 7 . 2 3 . AOE 11 | . . . 3 . . . . . 2 . 3 3 . . . Classes Destroyed 18 | . 1 . 3 6 . 3 . . 1 2 1 1 . . . Worker 8 | . . . . . . . . . . 4 3 . . 1 . Builder 2 | . . . . 1 . . . . . . 1 . . . . Hauler 6 | . . . 2 2 . . . . . . 1 . 1 . . Recycler 10 | . . . . 2 . . . . . 1 4 . 2 1 . Operator 3 | . . . . 1 . . . . . 1 . . . 1 . Watcher 2 | . . . . 2 . . . . . . . . . . . Swarmer 22 | . . . 3 6 . 4 . . 3 3 . . . 3 . Grunt 53 | . 2 2 3 14 . 4 3 . 6 5 8 . 4 2 . Brawler 1 | . . . . . . . . . . . 1 . . . . Duelist 4 | . . . . 2 . . . . 1 . 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 16 | . . . 4 4 1 . . . . 2 1 . 3 1 . Hunter 6 | . . . . . . 1 . . . 2 3 . . . . Programmer 9 | . . . . . . 1 . . 1 2 2 . 2 1 . Heavy 1 | . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 1 2 3 5 1 4 3 . 4 5 7 3 4 3 . Combat Bots Only 5 | . 1 2 3 5 1 4 3 . 4 3 3 3 4 3 . Max Kills in Single Turn 4 | . 1 1 3 2 1 2 1 . 1 1 4 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . 1 . 1 1 . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Hostile Shots Fired 916 | . 9 14 74 134 54 60 14 . 85 153 109 3 75 132 . Missed 254 | . 5 4 20 25 23 15 7 . 22 41 30 . 25 37 . Damage Taken 12147 | . 44 139 744 1794 224 699 117 . 1107 2145 2235 398 966 1535 . Core 1351 | . . 25 82 215 5 78 . . 74 157 293 107 57 258 . Absorbed by Shields 327 | . . . . . . . . . . . . . 54 273 . Ignored by Resistances 104 | . . . . . . . . . . . . . 49 55 . Regen/Repaired (Parts) 483 | . . . . . . . . . . . 483 . . . . Core Remaining (%) 77 | 100 . 90 79 60 . . . . 77 81 . . 54 . . Volleys Fired 371 | . 9 8 21 81 5 16 5 . 26 41 63 15 50 31 . Largest 4 | . 2 2 4 4 4 4 4 . 4 4 4 2 4 4 . Hottest 304 | . 40 40 248 248 221 216 216 . 255 250 260 128 304 304 . Shots Fired 1066 | . 18 16 74 276 20 64 20 . 92 105 117 25 125 114 . Gun 670 | . 18 16 51 214 15 25 5 . 38 85 65 . 87 51 . Cannon 376 | . . . 23 62 5 39 15 . 50 20 47 14 38 63 . Launcher 20 | . . . . . . . . . 4 . 5 11 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 326 | . 18 16 28 126 . . . . . 39 22 . 71 6 . Thermal 693 | . . . 43 150 20 64 20 . 88 61 71 14 54 108 . Explosive 20 | . . . . . . . . . 4 . 5 11 . . . Electromagnetic 27 | . . . 3 . . . . . . 5 19 . . . . Robot Hit Streak 25 | . 4 7 7 19 8 7 6 . 11 15 25 7 9 10 . Robot Miss Streak 7 | . 2 3 6 7 4 3 2 . 3 5 3 2 4 4 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 . 3 . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . 1 . . Shots Hit Robots 680 | . 11 9 39 169 12 34 11 . 65 89 80 21 76 64 . Core Hits 297 | . 5 6 14 68 3 16 7 . 30 33 51 9 28 27 . Critical Kills 8 | . . . . 3 . . . . . 2 . . 3 . . Critical Parts Destroyed 5 | . . . . 5 . . . . . . . . . . . Critical Strikes 48 | . . . . 15 . 2 . . 6 9 6 . 4 6 . Burn 27 | . . . . 7 . 2 . . 6 3 3 . 1 5 . Destroy 13 | . . . . 8 . . . . . 2 . . 3 . . Blast 3 | . . . . . . . . . . . 2 . . 1 . Corrupt 1 | . . . . . . . . . . . 1 . . . . Sever 4 | . . . . . . . . . . 4 . . . . . Melee Attacks 24 | . . . . . . . . . . 24 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 24 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17673 | 2 84 67 872 2628 230 837 252 . 1840 2407 2892 2024 1942 1596 . Guns 7377 | . 79 67 398 1750 176 331 100 . 631 1018 849 . 1324 654 . Cannons 6146 | . . . 163 863 54 506 152 . 896 470 1104 421 616 901 . Explosions 3105 | . . . 284 . . . . . 313 . 905 1603 . . . Melee 913 | . . . . . . . . . . 913 . . . . . Ramming 132 | 2 5 . 27 15 . . . . . 6 34 . 2 41 . Kinetic 3470 | . 79 67 139 839 . . . . . 620 498 . 1106 122 . Thermal 9407 | . . . 354 1774 230 837 252 . 1527 806 939 421 834 1433 . Explosive 3105 | . . . 284 . . . . . 313 . 905 1603 . . . Electromagnetic 646 | . . . 68 . . . . . . 62 516 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 913 | . . . . . . . . . . 913 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 4 . . . . . . . 8 25 25 . . Average Corruption 14 | . . . 4 . . . . . . . 5 14 25 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 97 | . . . 10 . . . . . . . 22 9 56 . . Message Errors 15 | . . . 1 . . . . . . . 3 1 10 . . Matter Fused 17 | . . . 4 . . . . . . . 3 . 10 . . Heat Flow Errors 13 | . . . 2 . . . . . . . 4 . 7 . . Energy Discharges 12 | . . . 1 . . . . . . . 1 2 8 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . 1 . 2 . . Data Loss (minor) 13 | . . . 1 . . . . . . . 6 2 4 . . Data Loss (major) 5 | . . . . . . . . . . . 2 . 3 . . Misfires 6 | . . . 1 . . . . . . . . . 5 . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 11 | . . . . . . . . . . . 2 2 7 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 301 | . . . 63 9 . 25 . . 53 50 13 24 46 18 . Projectiles 139 | . . . . 9 . 25 . . 27 9 5 . 46 18 . Explosions 121 | . . . 63 . . . . . 26 . 8 24 . . . Melee 41 | . . . . . . . . . . 41 . . . . . Knockbacks 13 | . . . . . . . . . . 1 8 . . 4 . Impact 2 | . . . . . . . . . . . 1 . . 1 . Kinetic 10 | . . . . . . . . . . 1 7 . . 2 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 708 | . . . 137 . . . . . 35 . 279 255 . 2 . Shots 12 | . . . 2 . . . . . 1 . 5 4 . . . Rammed 24 | 2 1 . 9 3 . . . . . 1 5 . 1 2 . Targets Rammed 31 | 2 1 . 9 3 . . . . . 2 5 . 2 7 . Kicked 6 | . . . . . . . . . . . . . 1 5 . Crushed 1 | . . . . . . . . . . 1 . . . . . Highest Temperature 556 | . 6 15 336 271 187 268 . . 39 196 414 62 328 556 . Average Temperature 115 | . 6 5 106 78 98 129 . . 33 77 139 16 118 203 . Received Heat Transfer 2751 | . 24 78 177 711 66 225 63 . 303 333 270 . 258 243 . Effects 15 | . . . 7 . . . . . . . 2 . 2 4 . Shutdowns 6 | . . . . . . . . . . . 1 . 2 3 . Interference 8 | . . . 7 . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 1 | . . . . . . . . . . . . 1 . . . Longest Duration 1 | . . . . . . . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Fried 9 | . . . . . . . . . . . 9 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 1 . . 1 . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . Parts Melted 66 | . . . 1 10 . 6 1 . 14 12 7 . 7 8 . Heat Transferred 19483 | . . . 777 4223 444 1554 407 . 2849 1922 1887 518 1733 3169 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Peak Influence 521 | . 55 86 261 521 271 . . . . 192 294 159 197 144 . Initial 234 | . . 21 33 91 234 . . . . 37 6 71 92 50 . Average 142 | . 45 70 169 308 247 . . . . 66 126 118 78 58 . Maximum Alert Level 2 | . . . 1 2 1 . . . . . 1 . . . . Low Security (%) 75 | 100 100 100 48 28 . . . . . 100 85 100 100 100 . Level 1 16 | . . . 51 30 100 . . . . . 14 . . . . Level 2 8 | . . . . 40 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 3 . . . . . 4 5 . 2 1 . Investigation . | . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . 2 1 . 2 1 . Reinforcement 8 | . . . . 2 . . . . . 2 4 . . . . Assault 1 | . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Distress Signals 7 | . . . . 4 . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 183 | . 4 4 14 43 1 9 4 . 12 24 26 6 9 26 1 Peak Tracking Total 11 | . 2 2 6 7 1 4 4 . 4 5 7 3 4 11 7 Tactical Retreats 21 | . 1 . 2 8 . . . . 3 1 4 . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Traps Triggered 5 | . . . . 1 . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Machines Disabled 5 | . . . 2 2 . . . . . . . . 1 . . Max in Single Turn 2 | . . . 2 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Machines Accessed 11 | . . . 2 . . 1 1 4 . 1 1 . . 1 . Terminals 4 | . . . 2 . . 1 . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . . . 5 . . 1 1 27 . 1 2 . . 2 . Successful 34 | . . . 2 . . 1 1 27 . . 2 . . 1 . Failed 5 | . . . 3 . . . . . . 1 . . . 1 . Catastrophic 1 | . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 8 | . . . 5 . . 1 . . . . . . . 2 . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 32 | . . . 2 . . 1 1 27 . . . . . 1 . Record 12 | . . . . . . 1 . 11 . . . . . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 3 | . . . 2 . . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Total Allies 1 | . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . 17 . . . Total Damage 276 | . . . . . . . . . . . . 276 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Turns Passed 8876 | 78 318 55 607 1528 168 628 524 219 595 1226 1055 116 1099 656 4 Spaces Moved 3573 | 43 158 15 200 505 55 235 209 92 321 629 320 80 441 264 6 Core 98 | 4 . . . . . . . . . . . 67 14 7 6 Treads 2702 | 39 158 15 200 492 55 235 209 92 105 629 320 13 140 . . Legs 477 | . . . . . . . . . . . . . 220 257 . Wheels 229 | . . . . 13 . . . . 216 . . . . . . Hover 67 | . . . . . . . . . . . . . 67 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 240 240 140 240 240 240 240 105 145 225 50 40 50 50 Average Speed 204 | 149 185 240 240 238 240 240 240 240 150 157 255 87 204 207 50 Slowest Speed 410 | 160 240 240 320 320 240 240 240 240 400 385 410 330 280 260 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 33 10 20 49 2 50 41 72 60 20 10 77 11 10 5 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . . . . 2 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 224 | . . . 42 . . 4 1 . 31 1 43 95 6 1 . Melee . | . . . . . . . . . . . . . . . . Projectile 24 | . . . . . . 4 1 . 5 1 6 . 6 1 . AOE 200 | . . . 42 . . . . . 26 . 37 95 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Upp Total 4372 | 53 169 22 263 652 79 259 220 91 373 749 468 101 556 311 6 Wait 127 | . . . . 24 2 2 3 . 9 20 49 . 18 . . Move 3559 | 42 157 14 199 504 54 234 208 91 320 628 320 79 440 263 6 Hop . | . . . . . . . . . . . . . . . . Pick Up 68 | 3 . . 15 14 2 4 1 . 2 6 10 . 9 2 . Fast Attach 67 | 6 1 . 5 6 . . . . . 14 11 5 17 2 . Attach 44 | . . . 1 11 4 1 2 . 8 6 6 1 3 1 . Detach 1 | . . . . . . . . . . . 1 . . . . Swap 46 | . . . 9 7 6 2 . . 7 5 2 . 7 1 . Drop 34 | . 1 . 4 2 6 . 1 . 1 3 1 1 10 4 . Fire 371 | . 9 8 21 81 5 16 5 . 26 41 63 15 50 31 . Melee 24 | . . . . . . . . . . 24 . . . . . Ram 2 | . . . . . . . . . . . . . . 2 . Kick 6 | . . . . . . . . . . . . . 1 5 . Crush 23 | 2 1 . 9 3 . . . . . 2 5 . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 397 | -10/Materials | Entered Mines 428 | -10/Mines | Discovered new exit (range 5) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Weapon x2 825 | -9/Materials | Build established: Gunner 1050 | -9/Materials | Discovered new exit (range 3) 1059 | -9/Materials | Entered another Materials area 1059 | -8/Materials | Evolved 2 slots: Utility x2 1328 | -8/Materials | Build established: Scavenger-Gunner 1720 | -8/Materials | Lost 4 parts (1n3w) 2259 | -8/Materials | First assault squad dispatched 2452 | -8/Materials | Lost 4 parts (1p2n1w) 2539 | -8/Materials | Discovered new exit (range 4) 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Utility x2 2673 | -7/Factory | Discovered new exit (range 11) 2745 | -7/Factory | Discovered new exit (range 5) 2749 | -7/Factory | Identified exit to Lower Caves 2755 | -7/Factory | Entered Lower Caves 3053 | -7/Lower Caves | Build established: Gunner 3361 | -7/Lower Caves | Discovered new exit (range 10) 3383 | -7/Lower Caves | Entered another Lower Caves area 3383 | -7/Lower Caves | Discovered new exit (range 13) 3877 | -7/Lower Caves | Discovered new exit (range 4) 3884 | -7/Lower Caves | Learned Factory stockpile data 3907 | -7/Lower Caves | Entered Data Miner 3907 | -7/Data Miner | Discovered new exit (range 6) 3953 | -7/Data Miner | Met Data Miner 3999 | -7/Data Miner | Learned location of Section 7 (-2) 3999 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4047 | -7/Data Miner | Received God Mode back door access code from Data Miner 4126 | -7/Data Miner | Entered Proximity Caves 4274 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 4453 | -6/Proximity Caves | Spotted B-75 Beast 4520 | -6/Proximity Caves | Destroyed B-75 Beast 4535 | -6/Proximity Caves | Learned Factory emergency access door positions 4706 | -6/Proximity Caves | Discovered new exit (range 8) 4721 | -6/Proximity Caves | Entered Factory 4721 | -6/Factory | Evolved 2 slots: Utility x2 4952 | -6/Factory | Lost 3 parts (3w) 5207 | -6/Factory | Lost 3 parts (2u1w) 5493 | -6/Factory | Build established: Scavenger-Gunner 5635 | -6/Factory | Lost 4 parts (1p1u2w) 5863 | -6/Factory | Discovered new exit (range 7) 5917 | -6/Factory | Lost 7 parts (4u3w) 5947 | -6/Factory | Entered another Factory area 5947 | -5/Factory | Evolved 2 slots: Power x2 6305 | -5/Factory | Repaired Hrd. Heavy Armor Plating 6639 | -5/Factory | Build established: Scavenger-Mutant 6640 | -5/Factory | Lost 3 parts (1p2w) 6757 | -5/Factory | Lost 3 parts (2n1w) 7002 | -5/Factory | Sucked down chute 7002 | -5/Factory | Entered Waste 7003 | -5/Waste | Met a frightened Derelict 7017 | -5/Waste | EMP discharged 7017 | -5/Waste | System corruption reached 10% 7020 | -5/Waste | Spotted C-40 Crusher 7023 | -5/Waste | Spotted C-40 Crusher 7034 | -5/Waste | Destroyed C-40 Crusher 7039 | -5/Waste | Spotted C-40 Crusher 7045 | -5/Waste | Destroyed C-40 Crusher 7055 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7057 | -5/Waste | Destroyed C-40 Crusher 7066 | -5/Waste | Spotted C-40 Crusher 7080 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7083 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7085 | -5/Waste | Released all parts (8) 7095 | -5/Waste | Spotted C-40 Crusher 7108 | -5/Waste | Spotted C-40 Crusher 7113 | -5/Waste | Discovered new exit (range 11) 7114 | -5/Waste | Lost 6 parts (3p1n1u1w) 7117 | -5/Waste | EMP discharged 7118 | -5/Waste | Entered Factory 8019 | -5/Factory | Build established: Scavenger-Tank 8188 | -5/Factory | Discovered new exit (range 9) 8217 | -5/Factory | Entered another Factory area 8217 | -4/Factory | Evolved 2 slots: Propulsion x2 8841 | -4/Factory | Discovered new exit (range 8) 8847 | -4/Factory | Cargo convoy interrupted 8847 | -4/Factory | Spotted Executioner 8866 | -4/Factory | Spotted Executioner 8873 | -4/Factory | Entered Upper Caves 8877 | -4/Upper Caves | Self-destructed Last Messages --------------- 08864_ Executioner unfolds itself. 08864_ H-77 Assassin unfolds itself. 08864_ E-15 Imp unfolds itself. 08864_ Penetrated by Slug. 08864_ Slug penetrates Wall. 08865_ Penetrated by Slug. 08866_ Slug penetrates E-15 Imp. 08866_ E-15 Imp destroyed. 08866_ Penetrated by Slug. 08866_ Plasma Rifle destroyed. 08866_ Dropped Hvy. Gauss Cannon. 08867_ Dropped Neutrino Core. 08867_ Dropped Adv. Heat Sink. 08867_ Penetrated by Slug. 08869_ Slammed into Y-64 Sentinel. 08869_ Slug penetrates Wall. 08870_ Penetrated by Slug. 08871_ Slammed into M-36 Artificer. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ????????????????######## ##?????????????????????? | | ??????????????? #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# " ######????????????????? | | ???????????????? "" ##???????????????? | | ???????????????# "" ## ###?????????????? | | ???????????????# "" ## S ##????????????? | | ???????????????? " "" #????????????? | | ????????????????? "" "" @ ## #????????????? | | ????????????????? """ " #### #???????? | | ????????????????? " #??## #???????? | | ???????????????# "" #???? ##### #???????? | | ???????????????? " ## #????# #?????????????? | | ???????????????? " #? #????? #?????????????? | | ????????????????? ?? #????? #?????????????? | | ???????????????? ??? #????? ?????????????? | | ???????????????###### ?? ?????? ????????????? | | ????????????????????#??? ## ??????###????????????? | | ???????????????????????? ??Y?????????????????????? | | ???????????????????????? ?? ?????????????????????? | | ??????????????????????? ??#?????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 57 Melee Accuracy 8 Target Analysis 9 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Enh. Gauss Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed CompanionEnergyWings Manual? 0 Play Time 00:52:01 Cumulative 93.8 hours Start 2024.09.25 @ 16:46:46 End 2024.09.25 @ 17:38:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 102 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50f6a936-720f-4908-9f72-8629d1cea2de