Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 12:17:42 Player: ZergFTW Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (148) 148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 638 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 195/300 Energy 124/125 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Experimental Sensor Array Seismic Detector Core Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Structural Scanner Signal Interpreter > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Experimental Sensor Array Seismic Detector Core Shielding [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 10 14 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | 3 4 1 Treads . | . . . Leg . | . . . Wheel 3 | 3 . . Hover 5 | . 4 1 Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 2 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 4 6 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 5 | 1 3 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 3 | . 2 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 96 77 Engine 12 | . 12 12 Wheel 8 | . 11 . Hover 17 | . 14 26 Device 24 | . 27 19 Processor 2 | . . 8 Ballistic Gun 15 | . 20 4 Launcher 1 | . . 4 Special Weapon 5 | . 7 . Naked Turns . | . . . Heaviest Build 12 | 12 12 8 Greatest Support 26 | 26 20 14 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 7 | 7 7 4 Average Carried 3 | 4 4 2 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 4 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 559 | 328 160 71 Remotely . | . . . Salvage Created 244 | 115 114 15 Parts 31 | 12 12 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 3 2 Guns 3 | . 3 . AOE 2 | . . 2 Classes Destroyed 6 | 3 3 . Worker 1 | 1 . . Builder 2 | . 1 1 Tunneler 7 | 7 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Best Kill Streak 3 | 3 2 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 132 | . 82 50 Missed 49 | . 29 20 Damage Taken 818 | . 519 299 Core 283 | . 151 132 Absorbed by Shields . | . . . Regen/Repaired (Parts) 30 | . 30 . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 33 60 9 Largest 2 | 2 2 2 Hottest 150 | 150 100 120 Shots Fired 155 | 51 92 12 Gun 106 | 36 64 6 Cannon . | . . . Launcher 4 | . . 4 Special 45 | 15 28 2 Kinetic 73 | 3 64 6 Thermal 78 | 48 28 2 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 6 | 6 5 1 Robot Miss Streak 9 | 5 9 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | 27 28 3 Core Hits 28 | 10 10 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | 2 1 . Burn 2 | 2 . . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 993 | 464 289 240 Guns 530 | 224 289 17 Cannons . | . . . Explosions 203 | . . 203 Melee . | . . . Ramming 20 | . . 20 Kinetic 318 | 12 289 17 Thermal 452 | 452 . . Explosive 203 | . . 203 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | 4 . . Projectiles 4 | 4 . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 1 | . . 1 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 180 80 58 Average Temperature 37 | 61 19 23 Received Heat Transfer 156 | . 138 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1277 | 1277 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 195 | 45 195 163 Initial 43 | . 29 43 Average 64 | 17 75 75 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 21 8 Peak Tracking Total 7 | . 7 5 Tactical Retreats 8 | . 6 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 8 | . 8 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1522 | 283 874 365 Spaces Moved 1586 | 166 875 545 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 509 | 160 349 . Hover 1071 | . 526 545 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 65 | 87 67 56 Slowest Speed 120 | 90 120 60 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 5 88 83 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 28 | . 28 . Terrain Destroyed 58 | 3 28 27 Melee . | . . . Projectile 33 | 3 28 2 AOE 25 | . . 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1825 | 221 1016 588 Wait 70 | . 49 21 Move 1584 | 165 874 545 Hop . | . . . Pick Up 24 | 13 8 3 Fast Attach 3 | . 3 . Attach 14 | 7 2 5 Detach 1 | . . 1 Swap 13 | 3 9 1 Drop 11 | . 11 . Fire 102 | 33 60 9 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 284 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Discovered new exit (range 7) 820 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Discovered new exit (range 9) 1083 | -10/Materials | Repaired Imp. Hover Unit? 1158 | -10/Materials | Entered Mines 1232 | -10/Mines | Core integrity fell below 20% 1270 | -10/Mines | Lost 5 parts (1p1n3w) 1278 | -10/Mines | Found a hidden stash of uninstalled traps 1300 | -10/Mines | Discovered new exit (range 9) 1307 | -10/Mines | Identified exit to Materials 1314 | -10/Mines | Discovered exit to Materials (range 10) 1344 | -10/Mines | Identified exit to Subcaves 1392 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1425 | -10/Mines | Found Prototype Device 1523 | -10/Mines | Destroyed self with Rocket Launcher Last Messages --------------- the wall? Done." 01391_ D2-QNA(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01392_ D2-QNA(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01392_ D2-QNA(g) slips back into the shadows. 01392_ Acquired Rocket Launcher. 01400_ K-01 Serf collects debris. 01423_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01425_ Acquired Prototype Device. 01477_ U-05 Engineer destroyed. 01482_ Acquired 4 matter. 01486_ K-01 Serf collects debris. 01515_ S-10 Pest destroyed. 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