Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 23:05:35 Player: Bert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (455) 455 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1680 Bonus ------- None Cogmind --------- Core Integrity 311/400 Matter 300/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Heat Sink Improved Trap Extractor EM Pulse Gun Heavy Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Actuator Array > --- WEAPON ----------- Beam Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Cooling System Improved Trap Extractor EM Pulse Gun Heavy Particle Cannon Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 7 9 7 2 Power 5 | 1 2 2 . Engine 4 | 1 2 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads . | . . . . Leg 9 | 2 3 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 3 3 2 . Energy Gun 3 | 1 1 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 4 2 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 1 3 2 Average Slot Usage (%) 91 | . 97 90 45 Engine 11 | . 14 5 9 Core 2 | . . 8 . Leg 24 | . 28 22 2 Device 3 | . . 11 11 Storage 13 | . 14 14 11 Protection 7 | . 11 . . Energy Gun 8 | . 12 1 . Energy Cannon 4 | . 1 11 . Ballistic Gun 9 | . 14 . . Impact Weapon 3 | . . 11 11 Naked Turns . | . . . . Heaviest Build 20 | 12 18 20 17 Greatest Support 30 | 20 26 26 30 Greatest Overweight (x) 5 | 1 . 5 5 Average Overweight (x) . | . . . 4 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 2 6 6 5 Average Carried 5 | . 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 6 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 500 | 246 148 86 20 Remotely . | . . . . Salvage Created 525 | . 393 132 . Parts 27 | . 19 8 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 11 5 . Melee 1 | . . 1 . Guns 11 | . 11 . . Cannons 1 | . . 1 . Classes Destroyed 3 | . 3 . . Operator 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 10 | . 8 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1305 | . 438 522 345 Core 281 | . 73 119 89 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 . 23 . Volleys Fired 57 | . 55 2 . Largest 2 | . 2 1 . Hottest 80 | . 80 60 . Shots Fired 112 | . 110 2 . Gun 107 | . 107 . . Cannon 5 | . 3 2 . Launcher . | . . . . Special . | . . . . Kinetic 55 | . 55 . . Thermal 57 | . 55 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 4 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | . 67 14 4 Core Hits 28 | . 25 3 . Critical Hits 3 | . 3 . . Critical Kills 2 | . 2 . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 33 | . . 28 5 Impact 33 | . . 28 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1296 | . 773 400 123 Guns 739 | . 739 . . Cannons 52 | . 34 18 . Explosions . | . . . . Melee 505 | . . 382 123 Ramming . | . . . . Kinetic 239 | . 239 . . Thermal 552 | . 534 18 . Explosive . | . . . . Electromagnetic . | . . . . Impact 505 | . . 382 123 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . 42 . Projectiles . | . . . . Explosions . | . . . . Melee 42 | . . 42 . Knockbacks 3 | . . 2 1 Impact 3 | . . 2 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . 284 48 . Average Temperature 88 | . 89 27 . Received Heat Transfer 441 | . 180 114 147 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1591 | . 1554 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 187 | . 187 70 15 Initial . | . . . . Average 52 | . 71 28 3 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 25 5 6 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 7 2 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 20 6 . Successful 10 | . 6 4 . Failed 16 | . 14 2 . Catastrophic 5 | . 4 1 . Database Lockouts . | . . . . Manual 16 | . 12 4 . Terminals 25 | . 20 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 4 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Level Access Points 1 | . 1 . . Branch Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1937 | 56 1236 485 160 Spaces Moved 1238 | 37 864 286 51 Core 71 | 2 . 24 45 Treads . | . . . . Legs 1167 | 35 864 262 6 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 120 120 133 276 Slowest Speed 300 | 150 120 300 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 99 50 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1408 | 45 971 334 58 Wait 21 | . 21 . . Move 1235 | 36 863 285 51 Hop . | . . . . Pick Up 18 | 2 11 5 . Fast Attach 13 | 6 2 3 2 Attach 3 | . 1 2 . Detach 1 | . . 1 . Swap 9 | 1 6 2 . Drop 18 | . 12 6 . Fire 57 | . 55 2 . Melee 33 | . . 28 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 411 | -10/Materials | Discovered new exit (range 6) 441 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Identified exit to Materials 1293 | -10/Materials | Entered Mines 1299 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1681 | -10/Mines | Discovered exit to Materials (range 11) 1721 | -10/Mines | Core integrity fell below 50% 1749 | -10/Mines | Lost 3 parts (2n1w) 1778 | -10/Mines | Entered Materials 1778 | -9/Materials | Evolved 2 slots: Utility x2 1938 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE 01780_ JE-YT4(g): "What?! This place again? I'm sticking with you." 01884_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01886_ O-16 Technician uses terminal to summon reinforcements. 01886_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01886_ O-16 Technician locks terminal. 01891_ G-34 Mercenary destroyed. 01898_ JE-YT4(g) destroyed. 01910_ Ion Engine destroyed. 01912_ Acquired Carbon-fiber Leg. 01918_ G-34 Mercenary knocked back. 01920_ R-06 Scavenger collects Ion Engine. 01923_ R-06 Scavenger collects Aluminum Leg. 01927_ R-06 Scavenger collects Sml. Laser. 01929_ Acquired 20 matter. 01931_ R-06 Scavenger collects Aluminum Leg. 01931_ R-06 Scavenger collects Ion Engine. 01935_ R-06 Scavenger collects Aluminum Leg. 01937_ Hvy. Mace destroyed. 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