Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 08:10:34 Player: H3-MLN Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (467) 2335 Value Destroyed (25080) 25080 Prototype IDs (386) 7720 Alien Tech Used (8) 1600 Bonus (54990) 54990 TOTAL SCORE: 102825 Bonus ------- High Alert Combat Kills 6610 Follower Combat Kills 2191 Hunted by Unchained 1500 Destroyed Unchained 3000 Subatomizer Sterilization 3000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -1411 Cogmind --------- Core Integrity 186/1600 Matter 290/300 Energy 96/100 System Corruption 3% Temperature Cool (8) Movement Hovering (148) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Concept Antigrav Storage Unit Experimental Melee Analysis Suite Concept Melee Reflex Suite Experimental Core Analyzer Experimental Weapon Cycler Centrium Heavy Armor Plating Concept RG22 Armor Graphene Brace Blink Core > --- WEAPON (3) ------- Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY (25) --- Hybrid Graviton Reactor Vortex Chain Reactor Concept Phasing Heat Sink Concept Chromion Battery (800) Concept NT7 Matterbank (340) 1B-0RG's Assimilator 1B-0RG's Assimilator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit > --- UTILITY ---------- Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Melee Analysis Suite Concept Melee Reflex Suite Concept Weapon Articulator Femtoactuators Concept Cloak Mesh Concept Cloak Mesh Concept RG22 Armor Graphene Brace > --- WEAPON ----------- Concept Miniperforator Concept Deflector Sword Experimental Jetlance > --- INVENTORY -------- Concept Zero-point Core Cooled Linear Gravjet Combat Linear Gravjet Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Advanced System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Blink Core Concept Plasma Driver Concept Miniperforator Vortex Catalyst Activator Concept Rapid Grenade Launcher Z-bomb Delivery System 1B-0RG's Assimilator Sigix Containment Pod [Rating: 297] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Concept Zero-point Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Experimental VSS Leg Wheel Armored Huge Wheel Hover Unit Concept Combat Aerolev Unit Flight Unit Flightbrick Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Concept RG22 Armor Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Concept Miniperforator Launcher Concept Rapid Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Concept Deflector Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . 4 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . . 2 . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 378 | 8 8 3 22 42 21 5 24 10 6 3 1 . 2 7 . 8 1 . 10 . 3 1 1 7 1 6 16 79 11 13 8 33 18 Power 38 | 1 1 1 2 3 4 . 3 . . . . . . 2 . 4 . . 1 . . . . 1 . 1 3 10 . . . 1 . Engine 14 | 1 1 1 2 2 3 . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Core 9 | . . . . 1 . . 2 . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . 1 . Reactor 15 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 3 8 . . . . . Propulsion 101 | 2 1 2 5 10 4 1 11 2 1 . . . . 1 . 3 . . 1 . . . . 2 . 1 7 24 3 3 1 15 1 Treads 16 | 1 1 1 3 2 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Wheel 13 | 1 . 1 2 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 4 7 3 3 1 14 1 Flight 27 | . . . . 2 . . 5 2 1 . . . . 1 . 2 . . 1 . . . . 2 . 1 3 7 . . . . . Utility 157 | 2 2 . 7 19 5 4 7 5 4 3 1 . 1 1 . 1 1 . 4 . 3 1 1 3 . 4 5 27 6 5 7 16 12 Device 78 | 1 . . 4 7 1 2 2 3 . 2 . . 1 . . . 1 . 3 . 1 1 . 1 . 3 3 12 1 4 5 12 8 Storage 12 | 1 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 4 . . . . 1 Processor 14 | . . . . 1 . . 1 . 1 1 . . . . . . . . 1 . 1 . . . . . . 2 2 1 1 1 1 Hackware 15 | . . . . 5 . . 1 1 3 . . . . 1 . . . . . . 1 . . . . 1 1 . . . . 1 . Protection 38 | . 1 . 3 6 3 2 2 1 . . . . . . . 1 . . . . . . . 2 . . . 9 3 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 3 4 . 8 10 8 . 3 3 1 . . . 1 3 . . . . 4 . . . . 1 1 . 1 18 2 5 . 1 5 Energy Gun 16 | 1 . . . 3 1 . 1 . . . . . . . . . . . 2 . . . . . . . . 6 . 2 . . . Energy Cannon 10 | . 1 . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . 1 Ballistic Gun 17 | 2 3 . . 3 5 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Ballistic Cannon 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Launcher 10 | . . . . 3 2 . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . 1 . . . Special Weapon 8 | . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . Piercing Weapon 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 58 | . . . 1 6 4 1 2 . . . . . . 2 . . . . 9 . 1 1 . 5 . . . 14 4 5 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Lost 97 | . 2 1 2 9 2 . 5 . 1 . . . . 4 1 . . . . . . . 1 . . . 2 30 . 6 2 9 20 Power 11 | . 1 1 . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . 4 . . . . 1 Propulsion 31 | . . . . 2 . . 4 . . . . . . 2 . . . . . . . . . . . . 2 12 . 1 . 5 3 Utility 40 | . . . 1 5 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . 9 . 4 . 4 12 Weapon 15 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . 1 2 . 4 Highest Loss Streak 10 | . 1 1 1 3 2 . 4 . 1 . . . . 2 1 . . . . . . . 1 . . . 1 10 . 3 2 3 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Average Backups 13 | 3 9 20 6 12 11 6 9 12 12 12 14 19 19 13 13 13 14 14 14 13 13 13 14 13 14 13 13 16 20 18 17 16 15 Power . | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 Propulsion 1 | 1 3 5 1 2 1 1 1 1 . . . 1 1 . . . 1 1 . . . . . . 1 . . 1 2 1 1 1 1 Utility 5 | . 1 5 2 3 1 2 6 7 7 7 10 12 12 9 9 9 9 9 8 7 7 7 8 7 6 6 4 6 8 5 7 7 7 Weapon 3 | . 2 8 1 4 4 2 . 1 3 2 2 3 3 2 2 1 2 2 3 5 5 5 5 5 5 5 4 4 5 5 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 4 . 14 15 1 . 3 . 1 . 1 . 2 6 1 2 . 1 3 . 1 . . 1 . 3 4 8 3 2 . 3 3 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 21 | . 3 . 5 4 . . 1 . . . . . 1 2 . . . . . . . . . . . . 2 . 1 1 . 1 . Utility 34 | . . . 3 3 . . 2 . 1 . . . . 4 1 2 . . 1 . 1 . . 1 . 3 2 6 2 . . 1 1 Weapon 18 | . 1 . 4 6 1 . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . 1 . 1 . Tool/Special 7 | . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 83 | . 99 99 88 82 89 73 77 69 74 77 77 77 76 74 57 69 72 72 69 72 72 75 72 72 76 78 83 87 90 93 95 86 82 Engine 4 | . 13 13 14 5 5 . 2 1 . . . . . . 5 6 5 5 4 5 5 4 1 . . . . . . . . . . Core 2 | . . . . 2 . . . 2 5 5 5 5 6 7 . 2 5 5 4 5 5 4 4 4 4 3 . . 4 4 3 3 2 Reactor 2 | . . . . . 3 8 6 4 5 5 5 5 3 . . . . . . . . . . . . 1 7 7 4 4 3 3 2 Treads 6 | . 22 24 17 3 17 18 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 10 . . . . . Wheel 4 | . 5 3 10 17 9 9 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 6 28 28 26 22 22 Flight 7 | . . . . . . . 1 23 16 16 16 16 15 18 12 15 16 16 16 16 15 14 14 16 19 21 23 13 . . . . . Device 12 | . 10 . 3 7 2 11 7 12 13 10 11 11 11 9 10 10 11 11 8 11 13 18 18 19 18 17 19 19 16 22 25 26 23 Storage 5 | . 14 14 4 9 9 9 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 3 3 3 Processor 4 | . . . . . . . 4 . . 5 5 5 5 5 5 5 5 5 8 11 10 9 9 9 9 8 8 8 14 16 14 8 9 Hackware 4 | . . . . 7 4 . 4 . 15 16 16 16 16 17 13 11 11 11 9 5 6 4 4 4 4 7 5 . . . . . . Protection 5 | . 3 13 9 8 19 6 . . . . . . . . . . . . . . 1 3 4 3 4 4 1 7 8 4 3 7 6 Energy Gun 2 | . 2 . . 6 5 3 5 4 5 5 5 5 4 . . . . . 2 5 5 4 4 4 4 4 4 1 . . . . . Energy Cannon 3 | . 3 14 18 1 . . . . . . . . . 5 2 . . . . . . . . . . . . 1 4 . 1 . . Ballistic Gun 3 | . 22 14 2 5 12 6 6 1 4 5 4 2 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Piercing Weapon 1 | . . . . 3 . . . . . . . . . . . 4 5 5 4 5 5 4 4 3 3 4 3 . . 3 1 1 3 Peak Build Rating 297 | 7 10 11 42 66 58 72 81 104 112 116 118 118 120 129 107 121 121 121 134 133 141 146 146 148 147 175 174 268 277 275 297 293 281 Average Rating 115 | 5 7 10 15 41 40 66 71 72 108 114 116 117 118 120 99 115 119 120 124 133 137 143 143 143 145 162 160 208 261 268 289 263 255 On Entrance 124 | . 7 10 11 42 65 58 72 72 99 109 113 118 117 120 107 100 120 121 120 133 133 141 146 143 146 146 160 143 267 257 273 281 270 Avg Prop Armor Cover (%) 9 | 15 12 10 6 11 11 15 18 7 . . . . . 3 . 3 . . . . . . . . . . 7 6 1 1 . 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 50 50 62 79 101 101 101 64 44 46 62 62 66 60 29 49 37 35 58 39 42 44 48 44 63 52 67 102 95 94 98 122 113 Greatest Support 136 | 20 40 40 40 56 56 28 90 36 34 34 34 34 34 38 30 46 46 46 50 50 50 50 50 50 47 62 74 130 130 126 136 122 110 Greatest Overweight (x) 7 | 1 1 4 6 7 3 3 4 2 1 1 1 1 2 1 2 2 . . 1 . . . . 1 1 . 2 3 . . . 1 1 Average Overweight (x) . | . . 1 2 1 2 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 17 | 6 10 20 9 20 20 25 18 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 25 25 25 15 15 15 20 20 20 19 15 15 15 15 15 14 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Carried 17 | 3 9 19 8 17 17 24 18 14 14 14 15 20 19 14 14 14 14 15 14 14 14 14 15 14 14 14 14 19 24 24 24 23 23 Final Capacity 25 | 8 20 20 20 20 25 25 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 25 25 15 15 14 15 20 20 20 14 15 15 15 15 14 14 15 15 15 15 15 15 15 25 25 25 25 24 18 Scrap Engine Consumption 79 | . . . . . . 12 8 17 2 2 1 . 3 4 1 5 . . 8 . . . . 2 . . . 14 . . . . . Constructs Created 9 | . . . . . . 1 . 2 . . . . 1 . 1 . . . 1 . . . . . . . . 3 . . . . . Constructs Modified 16 | . . . . . . . . 9 . . . . 2 1 . 1 . . 2 . . . . . . . 1 . . . . . . Class Distribution -------------------- 29% | Mutant 17% | Hacker-Mutant 15% | Scavenger-Mutant 7% | Commander-Mutant 6% | Subdweller-Mutant 5% | Scout 5% | Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Scavenger-Mutant | -3/Protoforge Ninja | -2/Research Ninja | -2/Testing Ninja | -1/Access Gladiator | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 16900 | 308 224 66 587 1049 1006 100 645 254 405 182 57 . 80 228 . 229 104 76 195 10 75 70 3 95 75 92 323 4597 239 1796 200 2178 1352 Remotely 159 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 149 . . . . . Salvage Created 24538 | 101 490 241 473 2396 1636 35 1017 485 181 229 83 . . 594 . 414 29 149 . 71 308 . . 95 12 144 749 4157 927 3831 969 2819 1903 Parts 1186 | 9 43 20 32 145 75 3 59 9 1 8 2 . . 26 . 28 . 2 . 3 17 . . 5 6 5 59 206 33 111 58 96 125 Haulers Intercepted 23 | . 1 . . 6 6 . 1 . . . . . . 3 . . . . . . . . . . . . . . 3 2 1 . . Recyclers Shooed 10 | . 1 . . 1 2 . 2 . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . 13 . . . . . . 6 7 . 14 . . . 7 3 . 3 . 8 . 4 4 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Restored 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Faulty 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 323 | . 11 7 16 37 24 1 16 . 1 1 . . . 2 . 4 . . . . 2 . . . 3 1 15 90 4 38 5 24 21 Melee 57 | . . . . 2 . . . . . . . . . 1 . 4 . . . . . . . . . 1 4 11 . 22 3 7 2 Guns 87 | . 11 3 . 24 20 1 16 . 1 1 . . . . . . . . . . 1 . . . . . 2 7 . . . . . Cannons 94 | . . 3 16 1 . . . . . . . . . . . . . . . . . . . . . . 5 23 3 12 . 14 17 AOE 67 | . . 1 . 9 4 . . . . . . . . . . . . . . . 1 . . . 3 . 4 38 . 3 . 3 1 Classes Destroyed 30 | 3 6 . 2 1 3 . 3 . . 1 . . . . . . . . . 1 . . . . . . . 6 1 . 1 2 . Worker 26 | 1 1 . . 3 . . 3 . . . . . . 3 . 2 . . . . . . . . . 1 . 3 1 7 1 . . Builder 18 | . 1 . . 5 . . . . . . . . . 1 . 1 . . . . 4 . . . . . . 1 . 3 2 . . Tunneler 8 | 1 . 2 . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Hauler 24 | . 1 . . 6 6 . 2 . . . . . . 3 . . . . . . . . . . . . . . 3 2 1 . . Recycler 16 | 1 1 . . 5 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 2 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Operator 14 | . 2 . . 5 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 1 . Drone 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Watcher 19 | . 3 . . 2 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 3 . 1 2 3 . . Swarmer 44 | . 8 3 3 14 . . 3 . . . . . . . . . . . . . . . . . 3 1 5 . . . . 4 . Cutter 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 80 | . 3 4 . 15 14 . 3 . 1 . . . . . . 2 . . . . . . . . . . 2 16 2 18 . . . Brawler 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researcher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 8 . . . Sentry 31 | . . . . 8 9 . . . . . . . . 2 . . . . . . . . . . . . . 9 . . 1 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 12 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 4 1 . . 4 . Programmer 57 | . . . . . . . 4 . . . . . . . . 2 . . . . 2 . . . . . 8 21 . 12 1 7 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Decapitator 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . . 13 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Commander 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 5 3 2 6 5 1 6 . 1 1 . . . 3 . 4 . . . . 3 . . . 3 1 5 11 4 13 3 8 4 Combat Bots Only 11 | . 3 3 2 5 4 1 6 . 1 1 . . . 1 . 4 . . . . 2 . . . 3 1 5 11 1 8 2 8 4 Max Kills in Single Turn 5 | 1 2 1 1 3 2 1 2 . 1 1 1 . . 1 . 1 1 1 . 1 1 . . . 3 1 3 5 1 3 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 3 2 . . . . . . . . . . . . . . . 1 . . . 3 . 3 5 . 2 . 2 1 Melee 1 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 1B-0RG (-2/Testing) BL-1NK (-2/Testing) CY-PHR (-1/Access) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 2345 | . 49 30 64 223 108 3 133 . . 12 3 . 2 109 2 23 2 5 . . 14 4 11 . . 29 73 449 10 156 89 117 625 Missed 825 | . 17 8 16 57 27 . 31 . . 2 1 . 1 39 1 10 . 2 . . 6 3 4 . . 15 21 120 6 42 29 49 318 Deflected 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 11 1 6 . Hits 1520 | . 32 22 48 166 81 3 102 . . 10 2 . 1 70 1 13 2 3 . . 8 1 7 . . 14 52 329 4 114 60 68 307 Melee 59 | . . . . . . . 13 . . . . . . 10 1 . . . . . . . . . . . . 27 . 4 . . 4 Projectile 1461 | . 32 22 48 166 81 3 89 . . 10 2 . 1 60 . 13 2 3 . . 8 1 7 . . 14 52 302 4 110 60 68 303 AOE 17 | . 1 . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . 7 . . . 4 . Critical Strikes 85 | . . . 3 6 2 . 8 . . . . . 1 4 1 1 . . . . 1 . . . . . 6 19 . 5 6 4 18 Actively Blocked 48 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 19 . 4 . 1 18 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 33928 | . 471 230 963 2395 1282 73 1622 . 101 188 22 . 19 1779 58 304 113 77 52 . 164 17 121 . . 358 1244 8214 97 2361 1135 2039 8429 Core 3146 | . 57 32 70 317 84 . 49 . . . . . . 132 . 93 . 25 26 . . 17 . . . 23 116 627 26 163 96 86 1107 Absorbed by Shields 2052 | . . . . 52 . . . . . . 9 . . . . . . . . . . . . . . . . 992 . . . 703 296 Redirected to Shielding 596 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . 119 . 107 . 86 208 Ignored by Resistances 1274 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 356 . 232 72 46 566 Regen/Repaired (Parts) 4959 | . . . . 154 63 5 140 535 5 22 9 . 43 . . . . . . . . . . . . . 140 1697 . 93 302 562 1189 Core Remaining (%) 62 | 100 . . 36 . . 27 . . . . . . 94 . . . . . . 72 . . . . 98 . . 38 . 86 . . 11 Volleys Fired 929 | 14 53 23 59 125 124 6 89 17 15 18 1 . 4 24 . . . . . . 6 . . . 4 . 25 164 24 56 8 36 34 Largest 2 | 2 2 2 2 2 2 2 2 1 2 2 2 . 2 1 . . . . . . 1 . . . 1 . 2 2 1 1 1 1 1 Hottest 280 | 40 80 80 160 103 80 60 94 110 51 51 51 . 51 26 . . . . . . 56 . . . 60 . 60 280 140 140 140 50 94 Shots Fired 1408 | 28 99 45 104 209 240 9 161 17 20 30 2 . 6 24 . . . . . . 6 . . . 4 . 29 219 24 56 8 34 34 Gun 903 | 28 98 22 . 170 234 9 158 11 20 30 2 . 5 . . . . . . . 6 . . . 3 . 21 81 . 5 . . . Cannon 412 | . 1 23 102 26 . . . 5 . . . . 1 24 . . . . . . . . . . . . . 101 22 49 8 21 29 Launcher 71 | . . . . 13 6 . . . . . . . . . . . . . . . . . . . . . . 32 . 2 . 13 5 Special 22 | . . . 2 . . . 3 1 . . . . . . . . . . . . . . . . 1 . 8 5 2 . . . . Kinetic 672 | 28 85 22 56 74 160 5 82 . 5 12 1 . 2 . . . . . . . . . . . . . . 60 . 35 . 21 24 Thermal 497 | . 1 23 48 122 74 4 76 11 15 18 1 . 3 . . . . . . . . . . . . . 5 52 22 14 8 . . Explosive 64 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . 8 35 . 2 . 7 5 Electromagnetic 125 | . 13 . . 13 . . . 5 . . . . 1 24 . . . . . . . . . . . . . 59 . 5 . . 5 Entropic 44 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 3 . 16 13 . . . 6 . Robot Hit Streak 22 | 4 18 6 19 21 18 3 12 13 7 9 11 . 3 13 . . . . . . 5 . . . 1 . 7 19 5 8 6 22 15 Robot Miss Streak 7 | 3 6 3 2 6 6 1 6 1 3 2 . . 1 2 . . . . . . 2 . . . . . 4 4 3 6 . 7 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 2 1 Secondary Targets 10 | . . . . 4 1 . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1462 | 16 69 29 71 194 162 5 100 16 15 24 14 1 3 56 . 12 9 5 2 5 15 . . 5 1 8 36 165 19 152 35 102 116 Core Hits 823 | 4 31 16 21 76 77 1 44 5 5 9 4 . . 17 . 8 . 1 . 2 8 . . 1 3 3 27 190 8 90 12 76 84 Critical Kills 67 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 8 2 24 2 12 17 Critical Parts Destroyed 61 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 5 . 32 . 9 12 Critical Strikes 272 | . 1 . 1 7 3 . 2 . 1 . 5 . . 3 . 5 . . . 1 1 . . 1 . 1 1 22 3 95 12 62 45 Burn 7 | . . . . 1 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 2 . . Destroy 123 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 7 . 55 . 26 31 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 9 1 1 1 1 1 Impale 110 | . . . . 3 . . . . . . . . . 3 . 5 . . . 1 . . . 1 . 1 1 . . 38 9 35 13 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Melee Attacks 713 | . . . . 83 . . . . . . 12 1 . 43 . 25 14 8 2 5 17 2 . 5 2 17 31 76 9 128 52 81 100 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 230 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 67 9 45 23 14 60 Piercing 460 | . . . . 83 . . . . . . . . . 34 . 25 6 8 . 5 17 2 . 2 2 17 31 9 . 83 29 67 40 Sneak Attacks 122 | . . . . 26 . . . . . . 12 1 . 5 . 7 9 3 2 4 7 . . 3 . 3 4 13 5 5 8 4 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 2 3 1 Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 2 5 5 Martial Strikes 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 13 5 5 Damage Inflicted 71243 | 163 650 477 1704 5824 3769 111 1956 291 344 447 436 . 65 1318 . 765 100 300 . 340 881 . . 158 447 510 2525 17423 2130 8134 2762 10774 6439 Guns 11724 | 163 632 98 . 2424 2928 111 1941 200 344 447 32 . 65 . . . . . . . 151 . . . . . 550 1591 . 47 . . . Cannons 11070 | . 18 280 1704 413 . . . 91 . . . . . 481 . . . . . . . . . . . . . 5111 1075 1053 322 193 329 Explosions 19474 | . . 98 . 974 841 . . . . . . . . . . . . . . . 62 . . . 397 . 805 8389 148 1389 . 4626 1745 Melee 28495 | . . . . 2013 . . . . . . 404 . . 837 . 765 100 300 . 340 668 . . 158 . 510 901 2187 907 5645 2440 5955 4365 Ramming 16 | . . 1 . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8724 | 163 474 98 861 845 1863 70 932 . 71 167 12 . 21 . . . . . . . . . . . . . . 2341 . 388 . 193 225 Thermal 11811 | . 18 378 843 2308 1065 41 1009 200 273 280 20 . 44 . . . . . . . 62 . . . . . 72 3136 1075 665 322 . . Explosive 12731 | . . . . 98 841 . . . . . . . . . . . . . . . . . . . 397 . 805 6937 148 1260 . 500 1745 Electromagnetic 2453 | . 158 . . 560 . . . 91 . . . . . 481 . . . . . . . . . . . . . 883 . 176 . . 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11460 | . . . . . . . . . . . 404 . . . . . . . . . . . . . 50 . 269 2286 907 2004 1129 1086 3325 Piercing 17499 | . . . . 2013 . . . . . . . . . 837 . 765 100 300 . 340 668 . . 158 . 510 901 46 . 3641 1311 4869 1040 Entropic 6549 | . . . . . . . . . . . . . . . . . . . . . 151 . . . . . 478 1794 . . . 4126 . Highest Corruption 44 | . . . . . . . 7 7 . . . . . . 6 8 8 8 8 . 4 4 . . . 1 6 44 1 1 2 5 3 Average Corruption 10 | . . . . . . . 4 3 . . . . . . 6 6 8 8 7 . 3 2 . . . 1 2 24 1 1 1 3 2 Corruption Purged 26 | . . . . . . . . 7 . . . . . . . . . . . . . 4 . . . . 6 . 1 . 3 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 302 | . . . . . . . 12 3 . . . . . . 2 19 18 28 1 . 1 4 . . . 1 7 169 2 9 . 21 5 Message Errors 68 | . . . . . . . 3 . . . . . . . . 7 6 3 1 . . . . . . 1 1 38 1 2 . 5 . Matter Fused 74 | . . . . . . . 5 2 . . . . . . . 5 4 9 . . . 2 . . . . 4 31 . 2 . 8 2 Heat Flow Errors 29 | . . . . . . . . . . . . . . . . 3 5 2 . . . 1 . . . . . 12 . 2 . 2 2 Energy Discharges 35 | . . . . . . . . 1 . . . . . . . 2 1 5 . . 1 . . . . . . 23 . . . 2 . Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Data Loss (minor) 35 | . . . . . . . 1 . . . . . . . 1 1 2 5 . . . 1 . . . . 1 19 1 2 . 1 . Data Loss (major) 14 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 9 . 1 . . 1 Misfires 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 . . . . . Alerts 8 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 5 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Weapon Failures 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 11 . . . 2 . Overload Shots 9 | . . . . 4 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5514 | . . 15 11 593 7 . . . . . . . . 30 . 289 82 143 . 149 137 . . 99 20 156 299 944 279 1205 474 502 80 Projectiles 667 | . . 15 11 3 . . . . . . . . . . . . . . . . . . . . 20 . . 488 20 110 . . . Explosions 686 | . . . . 141 7 . . . . . . . . . . . . . . . . . . . . . 73 229 25 82 . 84 45 Melee 4161 | . . . . 449 . . . . . . . . . 30 . 289 82 143 . 149 137 . . 99 . 156 226 227 234 1013 474 418 35 Knockbacks 40 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 12 . 13 . 1 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 12 . 13 . 1 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1918 | . . . . 202 . . . . . . . . . . . . . . . . . . . . . . . 1341 . . . . 375 Shots 39 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . 1 Rammed 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 64 208 117 299 147 28 8 . . 24 12 . 12 15 . 206 312 253 254 . 96 202 . . 50 94 196 237 324 277 170 181 85 Average Temperature 61 | . 22 78 44 77 40 12 3 . . 11 9 . 8 8 . 73 113 123 131 . 48 102 . . 31 20 42 69 87 79 22 58 28 Received Heat Transfer 4034 | . 42 60 69 1017 603 6 99 . . . . . . 288 . 36 9 9 . . . 9 9 . . 72 45 775 . 186 157 30 513 Thermoelectric Energy+ 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 1 . . . 1 . . . . . 4 . . . . . . . . . . . . . 6 . . . . 1 Combat Hostiles 9 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 5 . . . . 1 Parts Fried 21 | . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . 13 . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 2 . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 2 . . Parts Melted 36 | . . 1 1 6 4 . 4 . 2 . . . . . . . . . . . 1 . . . . . . 10 1 1 5 . . Heat Transferred 14842 | . 37 692 1184 3741 2294 74 1998 370 555 518 37 . 74 . . . . . . . 50 . . . . . 222 1950 650 300 96 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . 2 1 . . . 1 . . . . 3 . . . . . . . . . . . 1 2 5 4 3 3 3 . Low Security (%) 47 | 100 100 100 . 30 63 100 100 100 45 . . . . . 100 100 . . . . 100 . . . . 98 12 13 . . . . . Level 1 14 | . . . . 44 36 . . . 54 . . . . . . . . . . . . . . . . 1 80 11 . . . . . Level 2 12 | . . . . 24 . . . . . . . . . 96 . . . . . . . . . . . . 7 23 . 5 8 38 . Level 3 17 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 24 1 94 91 61 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 98 . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1969 | 5 76 88 . 567 388 126 155 47 340 . . . . 701 195 115 . . . . 85 . . . . 275 513 1969 1356 1084 813 660 . Initial 1106 | . 3 . . 18 122 126 150 47 . . . . . 450 195 115 . . . . . . . . . 41 180 273 1106 659 648 515 . Average 373 | 1 25 19 . 278 184 14 63 1 198 . . . . 570 180 43 . . . . 20 . . . . 16 240 848 1252 907 756 586 . Influence Increases 14014 | 15 366 213 115 1362 942 138 865 . 708 102 93 . 423 1007 . 285 30 96 . 22 212 46 15 10 70 412 819 2717 488 1084 511 607 241 Destroy 0b10 Robot/C 6280 | . 220 140 60 740 560 20 420 . 280 40 40 . 220 220 . 80 20 20 . 20 40 40 . . 60 20 300 1640 80 640 80 280 . Destroy 0b10 Robot/NC 735 | 15 45 10 . 140 60 . 35 . 20 5 . . 10 25 . 25 . . . . 25 . . 10 . 15 25 95 35 35 55 50 . Destroy Leader 1110 | . 58 30 10 176 146 . 124 . 44 10 10 . 20 46 . 10 10 . . . 10 . . . 10 4 46 170 18 90 28 40 . Allied During Kill 870 | . . . . . 12 14 98 . 343 47 43 . 173 131 . . . 1 . 2 . 6 . . . . . . . . . . . Successful Hack 497 | . 13 . . 33 63 28 18 . 21 . . . . 15 . 107 . . . . . . . . . 21 . . 43 16 47 72 . Select Force Hacks 60 | . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1095 | . . 15 . 150 30 15 15 . . . . . . 30 . . . . . . 15 . . . . 15 150 270 60 135 60 60 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 1412 | . . 18 . 108 56 1 5 . . . . . . 60 . 18 . . . . 32 . . . . 12 168 422 102 123 46 90 151 Advance Influence 600 | . . . . . . . 150 . . . . . . 450 . . . . . . . . . . . . . . . . . . . Partial Spotted 195 | . . . . . 15 . . . . . . . . 15 . . . . . . . . . . . 45 15 15 . 15 60 . 15 Lose Combat Pursuer 810 | . 30 . 45 15 . . . . . . . . . 15 . 45 . 75 . . 90 . 15 . . 180 15 105 . 30 135 15 . Miscellaneous 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 100 . . . . . . Influence Decreases 13973 | 10 371 165 128 1106 908 463 728 137 428 382 93 . 423 448 394 336 144 81 15 22 147 111 15 10 8 154 652 1237 1283 1175 787 626 986 Entered New Map 4362 | . 2 . 26 17 169 199 . 90 . 104 . . . . 364 50 43 . 15 . . 25 . . . 21 140 214 861 513 433 290 786 Time Decay 7469 | 10 349 155 102 699 611 239 457 47 258 278 93 . 363 278 20 286 97 81 . 10 147 66 15 10 8 131 342 723 422 592 334 246 . Lost Part 940 | . 20 10 . 90 20 . 50 . 10 . . . . 40 10 . . . . . . . . . . . 20 300 . 60 20 90 200 Lost Ally 654 | . . . . . 90 15 151 . 160 . . . 60 130 . . 4 . . 12 . 20 . . . 2 . . . 10 . . . Purge Threat 548 | . . . . 300 18 10 70 . . . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 95 | . 3 . . 6 3 . 10 . 3 . . . . 7 . 4 . . . . 2 . . . . 2 6 18 4 15 10 2 . Investigation 13 | . 1 . . 1 . . . . . . . . . 2 . 3 . . . . 1 . . . . . 1 . 4 . . . . Extermination 31 | . . . . . . . 3 . 2 . . . . 1 . 1 . . . . 1 . . . . 1 4 7 . 5 5 1 . Reinforcement 23 | . 2 . . 4 1 . 4 . . . . . . 4 . . . . . . . . . . . 1 . 1 . 5 1 . . Assault 19 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 7 . 5 1 1 . Garrison 9 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 48 | . 1 . . 4 4 2 5 . 2 . . . . . . . . . . . . . . . . . . . 7 2 . 21 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Times Spotted 579 | . 19 6 18 60 39 5 27 1 17 2 2 . 3 24 5 10 1 3 7 . 7 5 1 . 2 22 20 82 15 57 26 34 59 Peak Tracking Total 17 | . 4 3 4 6 7 2 7 1 4 2 1 . 2 12 5 4 1 3 17 . 4 4 1 . 3 15 6 8 6 8 6 10 16 Tactical Retreats 34 | . 1 . 1 1 . . . . . . . . . 1 . 2 . 4 . . 5 . 1 . . 2 1 6 . 3 4 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 25 | . 3 . 1 3 2 . 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . 1 6 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . 6 6 6 6 6 6 6 6 5 8 5 5 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 92 | . . 1 1 11 2 1 1 . . . . . 1 2 . . 1 . . . 1 . . . . 1 11 28 5 12 4 4 5 Max in Single Turn 4 | . . 1 1 4 1 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 1 2 1 1 2 1 1 Garrison Access 9 | . . . . 1 . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Machines Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 147 | . 4 . 3 13 15 11 6 . 8 . 2 4 . 9 . 14 . . 2 . 2 3 . 4 . 2 11 6 8 4 10 6 . Terminals 86 | . 4 . . 6 12 6 5 . 3 . . . . 4 . 9 . . . . . . . . . 2 9 4 5 3 8 6 . Fabricators 7 | . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . . . Repair Stations 5 | . . . . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 2 1 3 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 1 . . . Garrison Access 13 | . . . . 1 . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . . 1 1 1 . 2 . . Total Hacks 454 | . 7 . 4 48 36 62 9 . 40 . 7 27 . 45 . 52 . . 2 . 2 7 . 17 . 5 19 8 23 6 15 13 . Successful 289 | . 2 . 4 27 26 50 5 . 24 . 7 27 . 28 . 30 . . 2 . 2 7 . 17 . 3 10 1 7 2 3 5 . Failed 165 | . 5 . . 21 10 12 4 . 16 . . . . 17 . 22 . . . . . . . . . 2 9 7 16 4 12 8 . Catastrophic 35 | . 3 . . 4 1 . 1 . 2 . . . . . . 5 . . . . . . . . . 1 2 3 3 1 7 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 5 . . 18 20 24 1 . 8 . . . . 18 . 21 . . 1 . . . . . . . 8 2 9 3 8 9 . Terminals 232 | . 7 . . 22 31 23 7 . 10 . . . . 24 . 35 . . . . . . . . . 5 15 6 17 5 12 13 . Fabricators 26 | . . . . . . . . . 13 . . . . 5 . 5 . . . . 1 . . . . . . 1 1 . . . . Repair Stations 16 | . . . . 11 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 35 | . . . . 3 1 12 . . 13 . . . . 2 . 4 . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . . 8 . . . . . . . . . 11 . 4 . . . . . . . . . . 3 . 3 1 . . . Garrison Access 24 | . . . . 4 . . 2 . 4 . . . . 3 . 3 . . . . 1 . . . . . 1 1 2 . 3 . . Terminal Hacks 157 | . 2 . 4 6 14 32 4 . 5 . 7 27 . 4 . 12 . . 2 . . 7 . 17 . 3 6 1 1 . . 3 . Record 57 | . . . 1 . . 25 . . 3 . 6 11 . . . . . . . . . 5 . 5 . . 1 . . . . . . Part Schematic 20 | . 1 . . . 2 1 . . . . . 9 . . . 3 . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 10 | . . . 1 . 4 . . . . . 1 . . . . . . . 2 . . 2 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 8 | . . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Locate Traps 8 | . . . . 1 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Proto ID Catalog 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Release Object 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 5 . . . . 1 . 2 . . . . 1 . . . . . . . 1 . . . . Network Status 8 | . . . . . . . . . 5 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . . 8 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 7 | . . . . 4 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 23 | . . . . 2 1 9 . . 8 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Report Inventory 23 | . . . . 2 1 9 . . 8 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . 6 . . . . . . . . . 11 . 3 . . . . . . . . . . 3 . 1 . . . . Insert Component 10 | . . . . 2 . . . . . . . . . 4 . 1 . . . . . . . . . . 2 . 1 . . . . Analyze 10 | . . . . 4 . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . 1 . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Seal Access 7 | . . . . 1 . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 56 | . . . . 4 8 9 . . 4 . . . . 10 . 9 . . . . . . . . . . 1 . 4 2 3 2 . Terminals 45 | . . . . 4 8 7 . . . . . . . 7 . 7 . . . . . . . . . . 1 . 4 2 3 2 . Track 10 | . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . 1 1 2 2 . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Botnet 10 | . . . . . 2 1 . . . . . . . 1 . 2 . . . . . . . . . . 1 . 2 . 1 . . Operators 4 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Skim 19 | . . . . 4 5 5 . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 4 . . . . 3 . 1 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 107 | . 4 . . 13 12 8 4 . 7 . . . . 8 . 11 . . . . 1 . . . . 2 6 5 7 3 10 6 . Full Trace Events 7 | . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . 3 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . 2 . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 1 . . 1 2 1 . . . . . 9 . 4 . 4 . . . . . . . 4 . . . 6 . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . Parts Repaired 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 355 | . . . . 311 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 1 . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 26 | . . . . . . . 3 . . . . 1 1 5 . . . 1 3 1 1 4 . 3 . 1 . . 2 . . . . Non-combat 7 | . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . . . . . . 1 1 1 . . . 1 3 1 1 4 . 3 . 1 . . 2 . . . . Robot Hacks Applied 16 | . . . . . . . 3 . . . . 1 . 5 . . . . 2 . . . . 3 . . . . 2 . . . . parse_system 9 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 3 . . . . 2 . . . . find_chute 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 4 4 4 4 4 1 1 1 1 . . . . . Autooverrided 11 | . . . . . . . . . . . . . 1 1 . . . 1 1 1 1 4 . . . 1 . . . . . . . Robots Rewired 18 | . . . . . . 9 . . . . . . 2 2 . . 5 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 63 | . . . . . 12 9 . 20 . . . . 3 4 . . 5 1 1 1 1 4 . . . 1 . . . 1 . . . Largest Group 20 | . . . . . 10 19 16 20 20 8 8 8 8 9 . . 5 2 1 1 1 3 . . . 1 . . . 1 . . . Highest-Rated Group 712 | . . . . . 173 303 261 712 706 347 347 347 365 369 . . 175 50 43 64 47 124 . . . 30 . . . 26 . . . Highest-Rated Ally 64 | . . . . . 31 29 29 46 46 46 46 46 64 49 . . 56 26 43 64 47 48 . . . 30 . . . 26 . . . Total Orders 24 | . . . . . 22 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 488 | . . . . . 24 44 68 23 128 9 7 . 84 61 . . 11 5 2 7 3 11 . . . 1 . . . . . . . Total Damage 11287 | . . . . . 358 617 1080 572 2388 147 124 . 2412 2247 . . 357 98 . 402 99 362 . . . 24 . . . . . . . Kills 73 | . . . . . 6 6 5 1 19 1 2 . 13 15 . . 1 1 . 1 . 2 . . . . . . . . . . . Allies Corrupted 5 | . . . . . . . . . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 20936 | 18 961 65 1167 706 310 65 37 . . 798 751 110 1230 432 52 718 502 923 404 359 374 461 215 114 561 480 761 3432 1029 1861 748 1292 . Optics 5465 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1646 1029 1861 748 181 . Sensors 13507 | . . . 280 277 310 65 37 . . 798 751 110 1230 432 52 718 454 923 404 359 325 461 182 114 548 472 575 767 1026 1197 638 2 . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Structural 3843 | . . . 57 22 . . . . . . . . . . . . 48 . . . 271 458 215 114 561 478 747 165 . . 705 2 . Seismic 1874 | 18 961 65 830 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 5447 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1191 1029 1211 724 1292 . Jamming 2702 | . . . . 407 . . . . . . . . . . . . . . . . . . . . . . 405 1890 . . . . . Robot Analysis Total 7 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . 2 2 . . . . . . 1 2 . 1 . . . 1 3 . 1 . 3 2 . . . . . . . . . . Drone Launches 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 38252 | 111 1344 1079 5258 3213 2214 1567 1276 1902 607 863 756 110 1264 613 52 734 512 923 717 359 374 461 215 114 561 480 761 3444 1029 1861 748 1924 806 Spaces Moved 31836 | 64 552 454 2907 1827 982 576 686 826 613 940 842 94 1148 856 119 912 929 1104 1031 487 610 844 527 232 415 706 1630 2344 1309 1009 1224 2007 1030 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1056 | 2 360 310 333 2 . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1461 | . . . . . . . . . . . . . . . 2 20 . . . . . . . . . . . 1439 . . . . . Wheels 7344 | 53 192 144 2574 1825 982 576 637 361 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6947 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 358 1309 1009 1224 2007 1030 Flight 15019 | . . . . . . . . 465 613 940 842 94 1148 856 117 892 929 1104 1031 487 610 844 527 232 415 706 1620 547 . . . . . Fastest Speed 6 | 50 95 140 95 100 115 130 101 32 78 78 78 78 78 26 37 38 38 38 38 38 38 38 38 31 31 16 6 24 27 27 18 27 46 Average Speed 71 | 85 155 208 134 114 132 144 129 98 78 78 78 78 78 29 39 44 38 38 38 38 38 38 38 33 31 26 27 83 31 28 26 58 50 Slowest Speed 320 | 160 240 240 240 250 145 145 320 164 80 78 78 78 141 74 198 198 38 38 116 38 38 38 38 94 92 27 176 260 40 50 27 149 148 Overloaded Moves 102 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . 14 58 1 . . 22 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . 4 6 1 1 . . . . . . . . 15 . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 5 Exploration Rate (%) 66 | 5 93 85 96 91 94 95 17 95 17 85 97 74 93 22 93 25 88 93 93 74 19 95 76 60 54 21 93 46 36 82 45 70 48 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 14 | . . 1 . . 1 3 . . . . 1 1 . . . . . . . 1 . 3 . 3 . . . . . . . . . Known Exits Taken 23 | . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . 1 5 . . . . . . 1 4 . 2 . . . 4 3 . 2 . 2 . . 1 . . . . . . . . Spaces Dug 179 | . . . 2 4 32 1 3 . . . . . . 1 . 9 4 3 . . 7 2 . . 3 6 28 44 4 11 11 2 2 Terrain Destroyed 684 | . . 19 5 109 52 1 3 . . . . . . 1 . 9 4 3 . . 15 2 . . 18 6 101 174 33 41 13 45 30 Melee 68 | . . . . 4 . . . . . . . . . 1 . 9 4 3 . . 7 2 . . 1 6 3 6 . 7 11 2 2 Projectile 103 | . . . 5 9 . 1 3 . . . . . . . . . . . . . . . . . 2 . 4 45 18 14 2 . . AOE 481 | . . 19 . 96 52 . . . . . . . . . . . . . . . 8 . . . 15 . 94 123 15 7 . 41 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total 45137 | 93 955 544 4134 2648 1710 1308 941 1904 723 1047 917 129 1502 1152 119 1195 1073 1595 1349 651 719 979 540 265 834 956 1856 3454 1893 2431 1591 2671 1259 Wait 10043 | 2 306 60 1078 442 515 599 93 1015 75 70 45 34 337 175 2 229 119 482 264 160 66 128 12 2 404 227 95 549 508 1204 295 424 27 Move 31757 | 63 551 453 2906 1826 981 575 686 825 612 939 841 93 1147 848 109 909 926 1103 1030 486 609 843 526 231 414 679 1629 2343 1308 1008 1223 2006 1029 Hop 20 | . . . . . . . . . . . . . . 4 3 1 1 . . . . . . . . 11 . . . . . . . Pick Up 309 | 6 21 1 15 38 22 3 16 5 4 5 9 . 2 10 3 5 1 1 9 . 5 1 . 4 1 6 10 58 7 10 4 18 9 Fast Attach 258 | 7 3 1 9 31 8 4 17 6 3 2 . . 1 3 . 6 . . 13 . 2 2 . 8 1 4 13 66 14 6 3 16 9 Attach 158 | . 1 . 4 11 9 2 5 6 2 1 . . . 11 . 3 . . 1 . 3 1 . 3 1 1 6 29 . 9 4 17 28 Detach 62 | . . . . 2 2 1 1 5 . 1 . . . 8 . 2 . . . . . . . 1 . . 4 14 . . 1 7 13 Swap 336 | 1 11 4 22 28 15 2 12 3 4 5 4 1 4 8 . 5 8 . 5 . 4 1 2 1 5 3 22 68 4 39 14 20 11 Drop 443 | . 9 1 30 55 22 10 16 20 5 5 5 . 4 18 2 9 1 1 25 . 4 1 . 10 2 8 20 81 19 12 6 30 12 Fire 929 | 14 53 23 59 125 124 6 89 17 15 18 1 . 4 24 . . . . . . 6 . . . 4 . 25 164 24 56 8 36 34 Melee 627 | . . . . 83 . . . . . . 12 1 . 43 . 25 14 8 2 5 17 2 . 5 2 17 31 75 9 87 33 69 87 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 6 . . . 26 . Rewire 114 | . . . . . . 106 . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . 2 . Trap 8 | . . . . . . . . . 2 . . . . . . . 3 . . . 3 . . . . . . . . . . . . Miscellaneous 27 | . . . 11 7 4 . 2 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 7) 896 | -10/Materials | Discovered new exit (range 11) 1161 | -10/Materials | Discovered new exit (range 9) 1437 | -10/Materials | Discovered new exit (range 9) 1456 | -10/Materials | Entered Mines 1465 | -10/Mines | Learned location of Storage (-8) 1528 | -10/Mines | Learned location of 1 exit from Materials 1608 | -10/Mines | Discovered new exit (range 6) 1851 | -10/Mines | Discovered new exit (range 8) 1999 | -10/Mines | Learned 8 Materials zone layouts 2155 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2161 | -10/Mines | Found Prototype Device 2413 | -10/Mines | Discovered new exit (range 10) 2535 | -10/Mines | Entered Subcaves 3343 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3755 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4583 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4640 | -10/Subcaves | Core integrity fell below 50% 4859 | -10/Subcaves | Visited 4L-MR0's lab 4933 | -10/Subcaves | Build established: Subdweller-Mutant 5052 | -10/Subcaves | Learned Materials interactive machine intel 5103 | -10/Subcaves | Learned location of 1 exit from Materials 6297 | -10/Subcaves | Disturbed a concealed Subdweller 6530 | -10/Subcaves | Discovered new exit (range 12) 6559 | -10/Subcaves | Discovered new exit (range 5) 7210 | -10/Subcaves | Found Flightbrick 7271 | -10/Subcaves | Found Prototype Special Melee Weapon 7513 | -10/Subcaves | Identified Exp. Sensor Array 7516 | -10/Subcaves | Found SUBCON Basin 7534 | -10/Subcaves | Build established: Mutant 7793 | -10/Subcaves | Entered Materials 7793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7794 | -8/Materials | Identified exit to Factory 7796 | -8/Materials | Loaded intel: 19 interactive machine locations 8150 | -8/Materials | Build established: Scavenger-Mutant 8830 | -8/Materials | Build established: Mutant 9469 | -8/Materials | Garrison activated, responded to threat 9594 | -8/Materials | Lost 3 parts (1p2u) 10055 | -8/Materials | Discovered new exit (range 15) 10102 | -8/Materials | Core integrity fell below 50% 10169 | -8/Materials | Repaired Broken Exp. Sensor Array? 10197 | -8/Materials | Repaired Broken Imp. Cooling System 10334 | -8/Materials | Build established: Hacker-Mutant 10356 | -8/Materials | Repaired Cld. Pulse Rifle 10880 | -8/Materials | Build established: Mutant 10978 | -8/Materials | Repaired Arm. Huge Wheel 11006 | -8/Materials | Entered Storage 11248 | -8/Storage | Identified exit to Recycling 11317 | -8/Storage | Repaired Arm. Huge Wheel 11370 | -8/Storage | Build established: Scavenger-Mutant 11972 | -8/Storage | Learned location of 3 exits from Factory 12024 | -8/Storage | Discovered exit to Factory (range 16) 12116 | -8/Storage | Loaded intel: 13 trap records 12173 | -8/Storage | Learned Factory terminal intel 12274 | -8/Storage | Learned location of Extension (-4) 12338 | -8/Storage | Learned 2 Storage zone layouts 12416 | -8/Storage | Used back door to open Recycling access 12434 | -8/Storage | Met a pair of Derelict thieves 12517 | -8/Storage | Build established: Mutant 12651 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12966 | -8/Storage | Build established: Commander-Mutant 13220 | -8/Storage | Entered Recycling 13220 | -8/Recycling | Accompanied by 10 allies 13221 | -8/Recycling | Identified exit to Factory 13303 | -8/Recycling | Entered Scraplab 13309 | -8/Recycling | Found Prototype Device 13309 | -8/Recycling | Identified Scrap Engine 14511 | -8/Recycling | Learned 4 Factory zone layouts 14551 | -8/Recycling | Learned location of Zion (-7) 14672 | -8/Recycling | Learned 4 Recycling zone layouts 14787 | -8/Recycling | Entered Factory 14787 | -6/Factory | Accompanied by 16 allies 14787 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 14788 | -6/Factory | Identified exit to Factory 14788 | -6/Factory | Identified exit to Lower Caves 14791 | -6/Factory | Loaded intel: 26 terminal locations 14935 | -6/Factory | Identified exit to DSF 15241 | -6/Factory | Garrison activated, responded to threat 15258 | -6/Factory | Released subatomizers from SUBCON Basin 15284 | -6/Factory | Lost 8 allies 15404 | -6/Factory | Lost 3 allies 15537 | -6/Factory | Build established: Mutant 15901 | -6/Factory | Lost 4 parts (3n1u) 16046 | -6/Factory | Sterilization system engaged 16046 | -6/Factory | Non-combat units ordered to evacuate 16063 | -6/Factory | Sucked down chute 16063 | -6/Factory | Entered Waste 16064 | -6/Waste | Joined by Warlord forces that had cleared the area 16170 | -6/Waste | Build established: Scavenger-Mutant 16201 | -6/Waste | Discovered new exit (range 13) 16463 | -6/Waste | A Compactor rumbled back to life 16463 | -6/Waste | Spotted C-40 Crusher 16467 | -6/Waste | Allies destroyed C-40 Crusher 16864 | -6/Waste | Build established: Mutant 17464 | -6/Waste | Murdered 3 allies 17703 | -6/Waste | Attached Flightbrick, gained temporary slots: Utility x3 17885 | -6/Waste | Found Broken Quantum Capacitor 17965 | -6/Waste | Entered Factory 17965 | -6/Factory | Accompanied by 20 allies 18142 | -6/Factory | Unchained authorized (1B-0RG) 18331 | -6/Factory | Build established: Hacker-Mutant 18392 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 18465 | -6/Factory | Garrison activated, responded to threat 18471 | -6/Factory | Discovered exit to Factory (range 16) 18506 | -6/Factory | Lost 4 allies 18572 | -6/Factory | Entered Lower Caves 18572 | -6/Lower Caves | Accompanied by 8 allies 18944 | -6/Lower Caves | Learned 4 Factory zone layouts 19203 | -6/Lower Caves | Discovered new exit (range 7) 19207 | -6/Lower Caves | Identified exit to Lower Caves 19435 | -6/Lower Caves | Entered another Lower Caves area 19435 | -6/Lower Caves | Accompanied by 8 allies 19448 | -6/Lower Caves | Learned Factory terminal intel 19455 | -6/Lower Caves | Learned location of 1 exit from Factory 19458 | -6/Lower Caves | Discovered exit to Factory (range 14) 19566 | -6/Lower Caves | Entered an active Warlord outpost 19575 | -6/Lower Caves | Learned Research trap positions 19575 | -6/Lower Caves | Learned Armory security intel 19575 | -6/Lower Caves | Learned Armory terminal intel 19617 | -6/Lower Caves | Destroyed IB-EYJ(g) 19760 | -6/Lower Caves | Encountered a Warlord checkpoint 20024 | -6/Lower Caves | Discovered new exit (range 11) 20041 | -6/Lower Caves | Identified exit to Data Miner 20088 | -6/Lower Caves | Found DCF Scrap (14 items) 20191 | -6/Lower Caves | Entered Data Miner 20191 | -6/Data Miner | Accompanied by 8 allies 20191 | -6/Data Miner | Discovered new exit (range 6) 20195 | -6/Data Miner | Identified exit to Proximity Caves 20207 | -6/Data Miner | Met Data Miner 20225 | -6/Data Miner | Learned location of Section 7 (-3) 20225 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20235 | -6/Data Miner | Received God Mode back door access code from Data Miner 20301 | -6/Data Miner | Entered Proximity Caves 20301 | -5/Proximity Caves | Accompanied by 8 allies 20406 | -5/Proximity Caves | Spotter reported a threat 20511 | -5/Proximity Caves | Spotter reported a threat 20564 | -5/Proximity Caves | Spotter reported a threat 20647 | -5/Proximity Caves | Lost 3 allies 20827 | -5/Proximity Caves | P-70 Sage assimilated allied P0-LL2(g) 20889 | -5/Proximity Caves | Discovered exit to Factory (range 11) 21565 | -5/Proximity Caves | Entered Factory 21565 | -5/Factory | Accompanied by 6 allies 21565 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21566 | -5/Factory | Identified exit to Factory 21567 | -5/Factory | Identified exit to Upper Caves 21568 | -5/Factory | Loaded intel: 26 terminal locations 21700 | -5/Factory | Unchained authorized (1B-0RG) 21726 | -5/Factory | Lost 3 allies 21898 | -5/Factory | Lost 5 allies 21955 | -5/Factory | Found Prototype Launcher 21963 | -5/Factory | Identified Mni. Smartbomb Launcher 22169 | -5/Factory | Discovered exit to Factory (range 10) 22178 | -5/Factory | Sucked down chute 22178 | -5/Factory | Entered Waste 22182 | -5/Waste | Spotted C-40 Crusher 22187 | -5/Waste | Found Broken Adv. Force Booster 22191 | -5/Waste | Spotted C-40 Crusher 22193 | -5/Waste | EMP discharged 22195 | -5/Waste | Spotted C-40 Crusher 22195 | -5/Waste | Spotted C-40 Crusher 22196 | -5/Waste | Spotted C-40 Crusher 22199 | -5/Waste | Spotted C-40 Crusher 22202 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22205 | -5/Waste | Discovered new exit (range 16) 22217 | -5/Waste | Found Broken Adv. Powered Armor 22228 | -5/Waste | Identified exit to Factory 22230 | -5/Waste | Entered Factory 22573 | -5/Factory | Targeted by mysterious "MATRIX" hacker. 22633 | -5/Factory | Identified exit to DSF 22964 | -5/Factory | Entered Upper Caves 23058 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23152 | -5/Upper Caves | Encountered a Warlord checkpoint 23321 | -5/Upper Caves | Learned Factory terminal intel 23395 | -5/Upper Caves | Discovered new exit (range 5) 23396 | -5/Upper Caves | Identified exit to Upper Caves 23476 | -5/Upper Caves | Entered another Upper Caves area 23476 | -5/Upper Caves | Accompanied by 1 ally 23483 | -5/Upper Caves | Discovered exit to Factory (range 5) 23498 | -5/Upper Caves | Learned Factory trap positions 24250 | -5/Upper Caves | Learned 4 Factory zone layouts 24263 | -5/Upper Caves | Learned location of 1 exit from Factory 24310 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24313 | -5/Upper Caves | Discovered new exit (range 8) 24315 | -5/Upper Caves | Identified exit to Warlord 24329 | -5/Upper Caves | Encountered a Warlord checkpoint 24399 | -5/Upper Caves | Entered Warlord 24409 | -5/Warlord | Discovered new exit (range 14) 24428 | -5/Warlord | System corruption cleaned by Quarantine Array 24442 | -5/Warlord | System corruption cleaned by Quarantine Array 24565 | -5/Warlord | Found Prototype Special Weapon 24566 | -5/Warlord | Found Prototype Special Weapon 24568 | -5/Warlord | Found Prototype Special Weapon 24569 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 24573 | -5/Warlord | Found RU-N14's Throwing Claymores v3 24575 | -5/Warlord | Found RU-N14's Throwing Claymores v3 24597 | -5/Warlord | Visited the Vortex Lab 24599 | -5/Warlord | Found Prototype Energy Gun 24599 | -5/Warlord | Identified Vortex Shotgun 24602 | -5/Warlord | Found Prototype Energy Gun 24602 | -5/Warlord | Identified Vortex Rail 24605 | -5/Warlord | Found Prototype Launcher 24605 | -5/Warlord | Identified Vortex Catalyst Activator 24614 | -5/Warlord | Warlord's base attacked by MAIN.C 24637 | -5/Warlord | Met Warlord 24664 | -5/Warlord | Opened Warlord's prototype stash 24666 | -5/Warlord | Found Prototype Device 24666 | -5/Warlord | Identified Exp. Phase Shifter 24670 | -5/Warlord | Found Prototype Device 24670 | -5/Warlord | Identified Thermal Barrier 24686 | -5/Warlord | Found Prototype Reactor 24686 | -5/Warlord | Identified Vortex Chain Reactor 24692 | -5/Warlord | Found Prototype Processor 24692 | -5/Warlord | Identified Exp. Core Analyzer 24964 | -5/Warlord | Warlord forces counterattacked 25047 | -5/Warlord | Opened side exit 25116 | -5/Warlord | Identified exit to Proximity Caves 25116 | -5/Warlord | Entered Proximity Caves 25154 | -4/Proximity Caves | Learned location of Quarantine (-3) 25233 | -4/Proximity Caves | Build established: Mutant 25318 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25391 | -4/Proximity Caves | Discovered exit to Factory (range 7) 25475 | -4/Proximity Caves | Entered Factory 25475 | -4/Factory | Evolved 2 slots: Utility x2 25476 | -4/Factory | Identified exit to Armory 25477 | -4/Factory | Identified exit to Research 25479 | -4/Factory | Loaded intel: 125 trap records 25480 | -4/Factory | Loaded intel: 28 terminal locations 25589 | -4/Factory | Discovered exit to Research (range 7) 25609 | -4/Factory | Local machine network offline 25622 | -4/Factory | Found Imp. Powered Armor 25696 | -4/Factory | Discovered new exit (range 14) 25729 | -4/Factory | Found Prototype Processor 25729 | -4/Factory | Identified Exp. Terrain Scan Processor 25848 | -4/Factory | Identified exit to Upper Caves 25849 | -4/Factory | Entered Upper Caves 26015 | -4/Upper Caves | Build established: Scout 26076 | -4/Upper Caves | Found Alien Artifact 26076 | -4/Upper Caves | Identified Core Expander 26076 | -4/Upper Caves | Installed Core Expander, added new Utility slot 26124 | -4/Upper Caves | Discovered new exit (range 5) 26125 | -4/Upper Caves | Identified exit to Upper Caves 26154 | -4/Upper Caves | Entered an active Warlord outpost 26159 | -4/Upper Caves | Learned location of Armory (-4) 26159 | -4/Upper Caves | Learned Extension trap positions 26159 | -4/Upper Caves | Learned Factory security intel 26181 | -4/Upper Caves | Learned Research emergency access door positions 26310 | -4/Upper Caves | Entered another Upper Caves area 26339 | -4/Upper Caves | Encountered a Warlord checkpoint 26367 | -4/Upper Caves | Spotted B-86 Titan 26427 | -4/Upper Caves | Learned Research stockpile data 26447 | -4/Upper Caves | Learned location of 1 exit from Research 26460 | -4/Upper Caves | Discovered new exit (range 3) 26461 | -4/Upper Caves | Identified exit to Zhirov 26525 | -4/Upper Caves | Entered Zhirov 26525 | -4/Zhirov | Discovered new exit (range 3) 26526 | -4/Zhirov | Identified exit to Proximity Caves 26533 | -4/Zhirov | Met Zhirov 26539 | -4/Zhirov | Learned location of Testing (-2) 26539 | -4/Zhirov | Learned location of Command (-1) 26543 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26549 | -4/Zhirov | Found Alien Artifact 26549 | -4/Zhirov | Identified Integrated Reactor 26549 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26627 | -4/Zhirov | Found Alien Artifact 26639 | -4/Zhirov | Entered Proximity Caves 27194 | -3/Proximity Caves | Discovered exit to Research (range 7) 27200 | -3/Proximity Caves | Entered Research 27200 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27201 | -3/Research | Identified exit to Quarantine 27202 | -3/Research | Loaded intel: 93 trap records 27416 | -3/Research | Discovered new exit (range 14) 27584 | -3/Research | Build established: Hacker-Scout 27677 | -3/Research | Spotted B-90 Cyclops 27680 | -3/Research | Entered Quarantine 27694 | -3/Quarantine | Found Alien Artifact 27711 | -3/Quarantine | Cryocooling Duct disabled 27726 | -3/Quarantine | Ambient heat levels rising (+20) 27726 | -3/Quarantine | Non-combat units ordered to evacuate 27767 | -3/Quarantine | Identified Transdimensional Reconstructor 27792 | -3/Quarantine | Found Alien Artifact 28023 | -3/Quarantine | Discovered new exit (range 15) 28029 | -3/Quarantine | Identified exit to Research 28190 | -3/Quarantine | Met incapacitated Sigix Warrior 28190 | -3/Quarantine | Lockdown squad dispatched 28192 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 28192 | -3/Quarantine | Unlocked Sigix quarantine chamber 28194 | -3/Quarantine | Found Sigix Containment Pod 28245 | -3/Quarantine | Found Alien Artifact 28249 | -3/Quarantine | Found Transdimensional Reconstructor 28403 | -3/Quarantine | Found Sigix Corpse 28410 | -3/Quarantine | Found Sigix Corpse 28425 | -3/Quarantine | Spotted Fortress 28430 | -3/Quarantine | First assault squad dispatched 28438 | -3/Quarantine | Discovered new exit (range 5) 28438 | -3/Quarantine | Discovered new exit (range 6) 28439 | -3/Quarantine | Identified exit to Section 7 28439 | -3/Quarantine | Identified exit to Protoforge 28441 | -3/Quarantine | Entered Protoforge 28551 | -3/Protoforge | Discovered exit to Research (range 9) 28553 | -3/Protoforge | Identified Dimensional Node Initializer 28553 | -3/Protoforge | Initialized slip node 28602 | -3/Protoforge | Found Prototype Protection 28602 | -3/Protoforge | Identified Cep. Core Shell 28607 | -3/Protoforge | Found Cep. Core Shell 28790 | -3/Protoforge | Lost 6 parts (3n2u1w) 28852 | -3/Protoforge | Superfortress began startup sequence 28938 | -3/Protoforge | System corruption reached 10% 28957 | -3/Protoforge | Found Prototype Launcher 29000 | -3/Protoforge | Identified Cep. Rapid Grenade Launcher 29010 | -3/Protoforge | Found Prototype Device 29023 | -3/Protoforge | Build established: Mutant 29053 | -3/Protoforge | Found Cep. Rapid Grenade Launcher 29054 | -3/Protoforge | Identified Crosscalibrator 29113 | -3/Protoforge | Spotted Decapitator 29113 | -3/Protoforge | Spotted Decapitator 29113 | -3/Protoforge | Spotted Decapitator 29113 | -3/Protoforge | Spotted Decapitator 29118 | -3/Protoforge | Spotted Immortal 29118 | -3/Protoforge | Spotted Immortal 29130 | -3/Protoforge | Destroyed Immortal 29166 | -3/Protoforge | Destroyed Immortal 29176 | -3/Protoforge | Found Cep. Core Shell 29203 | -3/Protoforge | Found Cep. RG22 Armor 29209 | -3/Protoforge | Found Cep. RG22 Armor 29218 | -3/Protoforge | Found Exp. Force Field 29255 | -3/Protoforge | Destroyed Decapitator 29255 | -3/Protoforge | Destroyed Decapitator 29255 | -3/Protoforge | Destroyed Decapitator 29255 | -3/Protoforge | Destroyed Decapitator 29303 | -3/Protoforge | Found Exp. Terror Saw 29435 | -3/Protoforge | Scanned by Researcher 29577 | -3/Protoforge | Build established: Scavenger-Mutant 29748 | -3/Protoforge | Spotted Decapitator 29748 | -3/Protoforge | Spotted Decapitator 29764 | -3/Protoforge | Destroyed Decapitator 29764 | -3/Protoforge | Destroyed Decapitator 29866 | -3/Protoforge | Spotted Immortal 29867 | -3/Protoforge | Spotted Immortal 29986 | -3/Protoforge | Found Cep. Helical Railcannon 29989 | -3/Protoforge | Found Cep. Deflector Sword 30073 | -3/Protoforge | Found Cep. Lightning Penetrator 30076 | -3/Protoforge | Found Faulty Cep. Lightning Penetrator 30169 | -3/Protoforge | Destroyed Immortal 30172 | -3/Protoforge | Destroyed Immortal 30191 | -3/Protoforge | First assault squad dispatched 30212 | -3/Protoforge | Found Prototype Storage 30212 | -3/Protoforge | Identified Cep. Antigrav Storage Unit 30215 | -3/Protoforge | Found Prototype Storage 30215 | -3/Protoforge | Identified Cep. Chromion Battery 30219 | -3/Protoforge | Found Cep. NT7 Matterbank 30221 | -3/Protoforge | Found Prototype Device 30221 | -3/Protoforge | Identified Cep. Matter Streamer 30225 | -3/Protoforge | Found Cep. Chromion Battery 30235 | -3/Protoforge | Found Cep. Gyrokinetic System 30237 | -3/Protoforge | Found Cep. Gyrokinetic System 30243 | -3/Protoforge | Found Cep. NT7 Matterbank 30258 | -3/Protoforge | Found Cep. Matter Streamer 30329 | -3/Protoforge | Found Cep. Plasma Driver 30347 | -3/Protoforge | Found Faulty Cep. Plasma Driver 30352 | -3/Protoforge | Found Faulty Cep. Deflector Sword 30392 | -3/Protoforge | Found Faulty Cep. Miniperforator 30395 | -3/Protoforge | Found Faulty Cep. Miniperforator 30397 | -3/Protoforge | Found Faulty Cep. Helical Railcannon 30429 | -3/Protoforge | Spotted AP7-3 30429 | -3/Protoforge | Spotted AP7-3 30503 | -3/Protoforge | Destroyed AP7-3 30515 | -3/Protoforge | Destroyed AP7-3 30535 | -3/Protoforge | Incoming assault squad redirected 30590 | -3/Protoforge | Lost 6 parts (1p3n2u) 30604 | -3/Protoforge | Found Cep. XC Strikerail 30610 | -3/Protoforge | Found Prototype Energy Gun 30611 | -3/Protoforge | Identified Enh. Gamma Rifle 30635 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 30652 | -3/Protoforge | Found Prototype Device 30653 | -3/Protoforge | Identified Cep. Cloak Mesh 30656 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 30663 | -3/Protoforge | Found Cep. Thermoelectric Network 30671 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 30776 | -3/Protoforge | Forge Plexus network access discovered 30816 | -3/Protoforge | Spotted Decapitator 30816 | -3/Protoforge | Spotted Decapitator 30816 | -3/Protoforge | Spotted Decapitator 30819 | -3/Protoforge | Spotted Decapitator 30827 | -3/Protoforge | Spotted Decapitator 30866 | -3/Protoforge | System corruption reached 30% 30880 | -3/Protoforge | Additional patrols dispatched to research labs 30900 | -3/Protoforge | Found Cep. Nanofilaments [Polyglass] 30900 | -3/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 30915 | -3/Protoforge | Found Transdimensional Reconstructor 30946 | -3/Protoforge | Destroyed Decapitator 30946 | -3/Protoforge | Destroyed Decapitator 30946 | -3/Protoforge | Destroyed Decapitator 30946 | -3/Protoforge | Destroyed Decapitator 30946 | -3/Protoforge | Destroyed Decapitator 31001 | -3/Protoforge | Found Exp. Jetlance 31103 | -3/Protoforge | Destroyed 11 combat bots 31149 | -3/Protoforge | Spotted Hotshot 31153 | -3/Protoforge | Spotted Hotshot 31191 | -3/Protoforge | Spotted Hotshot 31191 | -3/Protoforge | Spotted Hotshot 31229 | -3/Protoforge | Garrison activated, responded to threat 31231 | -3/Protoforge | Destroyed Hotshot 31233 | -3/Protoforge | Core integrity fell below 50% 31233 | -3/Protoforge | Destroyed Hotshot 31233 | -3/Protoforge | Destroyed Hotshot 31270 | -3/Protoforge | Destroyed 8 combat bots 31290 | -3/Protoforge | Destroyed Hotshot 31311 | -3/Protoforge | Lost 10 parts (1p5n3u1w) 31332 | -3/Protoforge | Spotted Decapitator 31333 | -3/Protoforge | Spotted Decapitator 31333 | -3/Protoforge | Spotted Decapitator 31333 | -3/Protoforge | Spotted V625-u 31334 | -3/Protoforge | Spotted V906-d 31354 | -3/Protoforge | Found Cep. Combat Aerolev Unit 31394 | -3/Protoforge | Found Cep. Gyrokinetic System 31399 | -3/Protoforge | Found Faulty Cep. Combat Aerolev Unit 31477 | -3/Protoforge | Spotted V769-z 31477 | -3/Protoforge | Spotted V277-u 31477 | -3/Protoforge | Spotted V529-s 31484 | -3/Protoforge | Found Faulty Cep. Zero-point Core 31485 | -3/Protoforge | Found Faulty Cep. Zero-point Core 31829 | -3/Protoforge | Found Cep. Weapon Articulator 31833 | -3/Protoforge | Found Cep. Melee Reflex Suite 31838 | -3/Protoforge | Found Femtoactuators 31844 | -3/Protoforge | Found Cep. Hypertargeting System 31878 | -3/Protoforge | Found Cep. Antigrav Storage Unit 31881 | -3/Protoforge | Warped through subspace to slip node 31885 | -3/Protoforge | Entered Research 31885 | -2/Research | Warlord forces began assault on 0b10 31885 | -2/Research | Evolved 2 slots: Utility x2 31902 | -2/Research | Found Hvy. Insulated Plating 31977 | -2/Research | Identified exit to Testing 31995 | -2/Research | Research machine network offline 32022 | -2/Research | Met up with Warlord 32027 | -2/Research | Found Prototype Processor 32027 | -2/Research | Identified Exp. Melee Analysis Suite 32039 | -2/Research | Discovered new exit (range 18) 32080 | -2/Research | Build established: Sprinter 32240 | -2/Research | Spotted Striker 32257 | -2/Research | Spotted Striker 32260 | -2/Research | Destroyed Striker 32283 | -2/Research | Borebot progress halted 32298 | -2/Research | Lost 4 allies 32341 | -2/Research | Borebot progress halted 32391 | -2/Research | Spotted Striker 32392 | -2/Research | Spotted Striker 32456 | -2/Research | Build established: Ninja 32727 | -2/Research | Spotted B4-HMD(K) 32886 | -2/Research | Warlord invited to help at Command 32886 | -2/Research | Given Cave Seal Controls access code 32910 | -2/Research | Discovered new exit (range 9) 32914 | -2/Research | Entered Testing 32924 | -2/Testing | Found Prototype Energy Cannon 32924 | -2/Testing | Identified Null Cannon 32953 | -2/Testing | Found Prototype Energy Gun 32953 | -2/Testing | Identified Tachyon Dispersion Ray 32963 | -2/Testing | Spotted PH-TYPPWUFA9Z 33017 | -2/Testing | Unchained authorized (1B-0RG) 33024 | -2/Testing | Found Prototype Device 33024 | -2/Testing | Identified 2N-1CE's Frost Array 33032 | -2/Testing | Spotted PP-LRPJDIVCE8 33059 | -2/Testing | Destroyed PP-LRPJDIVCE8 33121 | -2/Testing | Destroyed PH-TYPPWUFA9Z 33161 | -2/Testing | Destroyed 7 combat bots 33164 | -2/Testing | First assault squad dispatched 33189 | -2/Testing | Incoming assault squad redirected 33194 | -2/Testing | Incoming assault squad redirected 33223 | -2/Testing | Found Prototype Launcher 33226 | -2/Testing | Discovered new exit (range 5) 33227 | -2/Testing | Identified exit to Access 33235 | -2/Testing | Identified Z-bomb Delivery System 33320 | -2/Testing | Lost 3 parts (3u) 33414 | -2/Testing | Destroyed 1B-0RG 33422 | -2/Testing | Found Prototype Special Melee Weapon 33718 | -2/Testing | Unchained authorized (BL-1NK) 33965 | -2/Testing | Destroyed BL-1NK 33973 | -2/Testing | Found Prototype Device 34510 | -2/Testing | Build established: Sprinter 34775 | -2/Testing | Entered Access 34775 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 34793 | -1/Access | Destroyed 8 combat bots 34796 | -1/Access | Garrison activated, responded to threat 34822 | -1/Access | Spotted B-99 Colossus 34939 | -1/Access | Discovered new exit (range 5) 34942 | -1/Access | Identified exit to Surface 35025 | -1/Access | First assault squad dispatched 35142 | -1/Access | Spotted B-99 Colossus 35148 | -1/Access | Destroyed B-99 Colossus 35151 | -1/Access | Spotted B-99 Colossus 35152 | -1/Access | Destroyed B-99 Colossus 35367 | -1/Access | Spotted B-99 Colossus 35389 | -1/Access | Destroyed CY-PHR 35395 | -1/Access | Found Prototype Device 35397 | -1/Access | Found System Mapper 35402 | -1/Access | Identified Exp. Cloaking Device 35404 | -1/Access | Found Adv. Powered Armor 35463 | -1/Access | Build established: Ninja 35474 | -1/Access | Discovered new exit (range 7) 35476 | -1/Access | Identified exit to Command 35523 | -1/Access | Entered Command 35555 | -1/Command | Disengaged cave seal 35555 | -1/Command | Derelicts emerged from the dark tunnel 35555 | -1/Command | Welcomed Warlord to Command 35560 | -1/Command | Disengaged cave seal 35560 | -1/Command | Derelicts emerged from the dark tunnel 35696 | -1/Command | Spotted M Guard 35696 | -1/Command | Spotted M Guard 35696 | -1/Command | Spotted Combat Programmer 35697 | -1/Command | Lost 6 allies 35698 | -1/Command | Spotted Combat Programmer 35701 | -1/Command | Destroyed Combat Programmer 35707 | -1/Command | Destroyed M Guard 35707 | -1/Command | Destroyed Combat Programmer 35726 | -1/Command | Destroyed M Guard 35726 | -1/Command | All MAIN.C guards destroyed 35738 | -1/Command | Lost 3 parts (2n1u) 35754 | -1/Command | Warlord commented on Warlord statues 36020 | -1/Command | Met MAIN.C 36031 | -1/Command | Warlord shut down involuntarily 36036 | -1/Command | Build established: Gladiator 36049 | -1/Command | MAIN.C activated Command garrisons 36050 | -1/Command | 0b10 Conduit disabled 36074 | -1/Command | Identified Subatomic Replicator 36074 | -1/Command | Discovered exit to Surface (range 32) 36074 | -1/Command | Discovered exit to Surface (range 103) 36074 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36099 | -1/Command | Lost 3 parts (2n1u) 36113 | -1/Command | Attacked by Warlord forces 36140 | -1/Command | Lost 13 allies 36192 | -1/Command | Identified Blink Core 36292 | -1/Command | Destroyed 8 combat bots 36301 | -1/Command | Spotted B-99 Colossus 36334 | -1/Command | Spotted B-99 Colossus 36548 | -1/Command | Spotted B-99 Colossus 36817 | -1/Command | Found Exp. System Purifier 36857 | -1/Command | Build established: Mutant 36858 | -1/Command | Found Hvy. Regenerative Plating 36862 | -1/Command | Found Centrium Heavy Armor Plating 36869 | -1/Command | Found Vortex Chain Reactor 36882 | -1/Command | Found Multirail 37143 | -1/Command | Found Exp. Core Analyzer 37437 | -1/Command | Warped through subspace to slip node 37437 | -1/Command | Discovered new exit (range 5) 37447 | -1/Command | Entered Access_0 37449 | -1/Access_0 | Met Architect 37452 | -1/Access_0 | Destroyed A8 37468 | -1/Access_0 | Architect warped through subspace 37489 | -1/Access_0 | Found Exp. Phase Shifter 37491 | -1/Access_0 | Found Exp. Weapon Cycler 37494 | -1/Access_0 | Found Prototype Device 37494 | -1/Access_0 | Identified Desublimator 37505 | -1/Access_0 | Found Integrated Dissipator 37505 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37516 | -1/Access_0 | Architect warped through subspace 37532 | -1/Access_0 | Build established: Scavenger-Gladiator 37566 | -1/Access_0 | Architect warped through subspace 37578 | -1/Access_0 | A6 warped into view 37589 | -1/Access_0 | Destroyed A6 37617 | -1/Access_0 | Architect warped through subspace 37668 | -1/Access_0 | Architect warped through subspace 37706 | -1/Access_0 | Architect warped through subspace 37757 | -1/Access_0 | Architect warped through subspace 37787 | -1/Access_0 | Lost 3 parts (3u) 37787 | -1/Access_0 | Found Exp. Core Analyzer 37804 | -1/Access_0 | Architect warped through subspace 37815 | -1/Access_0 | Found Exp. Phase Shifter 37828 | -1/Access_0 | Subspace Access Node disabled 37839 | -1/Access_0 | A5 warped into view 37858 | -1/Access_0 | Architect warped through subspace 37866 | -1/Access_0 | Destroyed A5 37890 | -1/Access_0 | Found Exp. Phase Shifter 37907 | -1/Access_0 | Architect warped through subspace 37926 | -1/Access_0 | Subspace Access Node disabled 37955 | -1/Access_0 | Architect warped through subspace 37985 | -1/Access_0 | Subspace Access Node disabled 37991 | -1/Access_0 | Architect warped through subspace 38012 | -1/Access_0 | Build established: Scavenger-Mutant 38035 | -1/Access_0 | Architect warped through subspace 38060 | -1/Access_0 | Subspace Access Node disabled 38109 | -1/Access_0 | Found Integrated Mediator 38124 | -1/Access_0 | Core integrity fell below 50% 38144 | -1/Access_0 | A4 warped into view 38163 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 38188 | -1/Access_0 | Lost 7 parts (2n4u1w) 38227 | -1/Access_0 | Core integrity fell below 20% 38232 | -1/Access_0 | Warped through subspace to slip node 38232 | -1/Access_0 | Discovered exit to Surface (range 8) 38234 | -1/Access_0 | Used Subatomic Replicator to replicate Prototype Special Melee Weapon 38253 | *** | Destroyed 0b10! Last Messages --------------- 38222_ The unstable cave ceiling collapses. 38224_ Kinetic Spear follow-up attack on A4. 38224_ Martial strike on Architect. 38224_ Quantum Shear penetrates Wall. 38226_ Quantum Shear penetrates Earth. 38227_ Kinetic Spear follow-up attack on Architect. 38228_ Penetrated by Slug. 38229_ Cep. Zero-point Core destroyed. 38231_ Penetrated by Quantum Shear. 38232_ Warped through subspace, drawn to slip node. 38232_ EXIT=FOUND: SURFACE 38233_ Dropped Prototype Special Melee Weapon. 38233_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 38234_ Replicated Prototype Special Melee Weapon. 38235_ Acquired Prototype Special Melee Weapon. 38247_ Blink Core suddenly shrinks, drawing all nearby mass into a quantum tunnel. 38247_ Cmb. Linear Gravjet ripped away by subspace vortex. 38247_ Cmb. Linear Gravjet grabbed from subspace vortex. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 55 Energy Capacity 2700 Matter Stores 635 Matter Capacity 1050 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Cloak Strength 9 Armor Coverage 800 Resistance: TH 45 Resistance: EM 30 Core Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 80 Projectile Deflection 15 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 30 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 12 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 32 Defensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Storage | Hacked Imp. Weapon Shielding | -8/Storage | Hacked Adv. Weight Redist. System | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Scanalyzed Multitool | -5/Factory | Scanalyzed Quantum Capacitor | -5/Factory | Scanalyzed Exp. Weapon Shielding | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Adv. Powered Armor | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Matter Compressor | -3/Protoforge | Archive Hvy. Neutron Cannon | -3/Protoforge | Archive Quantum Shading Machine | -3/Protoforge | Archive Exp. Terrain Scan Processor | -3/Protoforge | Archive Gravity Flail | -3/Protoforge | Archive Cld. Field Propulsion Drive | -3/Protoforge | Archive Point Singularity Launcher | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Shock Maul | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -3/Protoforge | Archive K-01 Serf | -3/Protoforge | Archive R-06 Scavenger | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Imp. Cooling System | 99% | -8/Materials | Broken Cld. Pulse Rifle | 21% | -8/Materials Arm. Huge Wheel | 80% | -8/Materials Arm. Huge Wheel | 74% | -8/Storage Studied --------- Imp. Surge Thruster | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Concept Nanofilaments [Polyglass] Transdimensional Reconstructor Integrated Dissipator Integrated Mediator Subatomic Replicator Achievements -------------- Irresistible Scrap Challenges ------------ None Game ------ Seed RefineryGlidesysSightfinder Manual? 0 Play Time 09:53:39 Cumulative 1438.9 hours Start 2026.04.11 @ 22:28:17 End 2026.04.13 @ 08:10:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 463 Adventurer 4 Explorer 3 Win Type 3 Total 42 Types 19/5/2/3/1/3/4/1/2/2 Lore% 97 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4480bfd1-1047-425d-921a-107eee2f886f