Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 16:42:59 Player: Bogobor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2323) 2323 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 6149 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 87 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 176/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced VSS Leg Advanced VSS Leg Improved Heat Sink Coolant Injector Large Battery (200) High-capacity Matter Pod (200) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector Salvage Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- Plasma Cannon Improved Grenade Launcher > --- INVENTORY -------- Advanced VSS Leg Improved Flight Unit Large Storage Unit Large Battery High-capacity Matter Pod [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 4 | . . 1 . 2 1 . Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Parts Attached 81 | 7 19 21 18 6 7 3 Power 10 | 1 3 2 2 . 1 1 Engine 10 | 1 3 2 2 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 32 | 2 5 6 11 5 1 2 Treads 16 | 2 1 3 8 . . 2 Leg 2 | . 2 . . . . . Wheel 5 | . 2 3 . . . . Hover . | . . . . . . . Flight 9 | . . . 3 5 1 . Utility 20 | 1 5 6 4 1 3 . Device 5 | . . 4 . . 1 . Storage 7 | 1 3 1 1 . 1 . Processor 3 | . . . 2 1 . . Hackware 1 | . . . . . 1 . Protection 4 | . 2 1 1 . . . Artifact . | . . . . . . . Weapon 19 | 3 6 7 1 . 2 . Energy Gun 4 | 2 1 1 . . . . Energy Cannon 6 | . 2 3 . . 1 . Ballistic Gun 4 | 1 . 2 1 . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . 3 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 2 2 1 2 . Parts Lost 26 | . 4 3 6 . . 13 Power 5 | . 1 . 1 . . 3 Propulsion 13 | . 2 1 2 . . 8 Utility 3 | . . 2 1 . . . Weapon 5 | . 1 . 2 . . 2 Highest Loss Streak 13 | . 3 1 2 . . 13 To Critical Strikes . | . . . . . . . Average Backups 10 | . 7 11 14 6 4 6 Power . | . . . . . . . Propulsion 1 | . . . 2 . 1 2 Utility 2 | . . 1 5 3 3 3 Weapon 6 | . 6 8 6 2 . 1 Tool/Special . | . . . . . . . Unused Backups 17 | . 2 3 5 4 . 3 Power . | . . . . . . . Propulsion 5 | . 1 . 2 . . 2 Utility 3 | . . . 2 . . 1 Weapon 9 | . 1 3 1 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 91 92 98 99 94 65 Engine 10 | . 12 10 10 9 7 5 Treads 21 | . 10 24 32 5 . 1 Leg 2 | . 7 . . . . . Wheel 3 | . 7 6 . . . . Flight 3 | . . . . 38 42 27 Device 3 | . . 11 . . 4 . Storage 13 | . 24 11 11 1 1 7 Processor 6 | . . . 15 16 15 15 Protection 4 | . . 7 5 9 1 . Energy Gun 1 | . 4 1 . . . . Energy Cannon 10 | . 14 13 4 9 7 3 Ballistic Gun 7 | . 1 3 17 9 2 . Launcher 2 | . 6 2 . . 4 . Peak Build Rating 45 | 6 12 21 25 33 45 41 Average Rating 17 | 4 9 17 21 28 41 26 On Entrance 18 | . 6 11 21 20 33 41 Naked Turns . | . . . . . . . Heaviest Build 48 | 11 33 47 48 24 31 31 Greatest Support 66 | 40 40 66 66 25 31 31 Greatest Overweight (x) 7 | . 7 1 4 . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 10 10 Average Capacity 12 | 7 10 15 15 6 5 10 Most Carried 16 | 2 10 15 16 14 7 7 Average Carried 10 | 1 7 11 14 5 4 6 Final Capacity 15 | 8 15 15 15 5 10 10 Final Carried 15 | 2 8 15 15 5 7 7 Class Distribution -------------------- 82% | Mutant 7% | Sprinter 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Matter Collected 2399 | 146 389 728 933 140 63 . Remotely 10 | . . 10 . . . . Salvage Created 3788 | . 616 1089 1716 158 209 . Parts 224 | . 28 69 102 8 17 . Haulers Intercepted 11 | . 1 2 5 2 1 . Recyclers Shooed 4 | . 1 . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 56 | . 12 19 23 1 1 . Guns 28 | . 3 5 20 . . . Cannons 18 | . 5 9 3 1 . . AOE 10 | . 4 5 . . 1 . Classes Destroyed 10 | . 6 3 . . 1 . Worker 7 | . 4 1 1 . 1 . Builder 4 | . . 3 1 . . . Hauler 11 | . 1 2 5 2 1 . Recycler 9 | . 3 3 2 . 1 . Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Watcher 9 | . 2 4 2 . 1 . Swarmer 10 | . 6 3 1 . . . Grunt 31 | . 6 12 13 . . . Sentry 15 | . . 4 9 1 1 . Best Kill Streak 8 | . 5 8 6 2 3 . Combat Bots Only 5 | . 3 5 4 1 1 . Max Kills in Single Turn 3 | . 3 3 2 1 3 . Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 3 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Hostile Shots Fired 566 | . 72 79 153 37 9 216 Missed 182 | . 16 19 47 18 5 77 Hits 384 | . 56 60 106 19 4 139 Projectile 384 | . 56 60 106 19 4 139 AOE 5 | . 2 . . . . 3 Critical Strikes 3 | . 2 . 1 . . . Damage Taken 5321 | . 846 724 1472 260 90 1929 Core 1140 | . 78 144 175 35 5 703 Absorbed by Shields 189 | . . . . . . 189 Regen/Repaired (Parts) 175 | . 18 13 144 . . . Core Remaining (%) 70 | 100 68 . 20 93 . . Volleys Fired 227 | . 56 53 99 6 11 2 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 136 150 100 100 116 120 Shots Fired 428 | . 99 93 198 12 22 4 Gun 236 | . 34 16 174 6 6 . Cannon 167 | . 54 68 24 6 11 4 Launcher 25 | . 11 9 . . 5 . Special . | . . . . . . . Kinetic 212 | . 8 16 174 6 6 2 Thermal 191 | . 80 68 24 6 11 2 Explosive 25 | . 11 9 . . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 11 8 16 4 9 10 Robot Miss Streak 8 | . 4 8 4 3 1 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 6 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 231 | . 48 41 121 5 14 2 Core Hits 135 | . 31 38 47 3 14 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6317 | . 1526 1848 2265 107 514 57 Guns 2323 | . 216 123 1906 32 46 . Cannons 1923 | . 514 782 350 75 152 50 Explosions 2030 | . 793 921 . . 316 . Melee . | . . . . . . . Ramming 41 | . 3 22 9 . . 7 Kinetic 2157 | . 50 123 1906 32 46 . Thermal 2387 | . 978 782 350 75 152 50 Explosive 1732 | . 495 921 . . 316 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 8 . . . Message Errors 2 | . . . 2 . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 230 | . 171 59 . . . . Projectiles 44 | . 19 25 . . . . Explosions 186 | . 152 34 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 182 | . 97 26 . . 57 2 Shots 7 | . 4 1 . . 2 . Rammed 10 | . 2 2 2 . . 4 Targets Rammed 10 | . 2 2 2 . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 397 | . 366 298 397 210 156 90 Average Temperature 86 | . 95 91 86 98 68 39 Received Heat Transfer 1311 | . 213 375 558 99 12 54 Effects 5 | . . 3 2 . . . Energy Bleed 2 | . . 1 1 . . . Interference 2 | . . 2 . . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 3894 | . 1681 1184 518 111 300 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 57 | 100 100 41 25 93 100 100 Level 1 34 | . . 58 52 6 . . Level 2 7 | . . . 21 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 471 | . 170 340 471 213 160 152 Initial 188 | . . 22 135 188 103 92 Average 174 | . 73 152 290 187 125 91 Influence Increases 2660 | . 570 736 1010 140 129 75 Destroy 0b10 Robot/C 1220 | . 240 380 560 20 20 . Destroy 0b10 Robot/NC 220 | . 50 70 65 10 25 . Destroy Leader 370 | . 56 112 174 14 14 . Allied During Kill 41 | . . . 41 . . . Successful Hack 100 | . 10 31 39 4 16 . Disable Machine 210 | . 90 45 60 . 15 . Destroy Structure 214 | . 64 98 11 2 39 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 270 | . 60 . 60 75 . 75 Influence Decreases 2623 | . 517 467 885 359 225 170 Entered New Map 642 | . . 31 187 259 125 40 Time Decay 1463 | . 389 416 518 40 100 . Lost Part 240 | . 30 20 60 . . 130 Lost Ally 180 | . . . 120 60 . . Purge Threat 98 | . 98 . . . . . Squads Dispatched 16 | . 1 4 6 3 2 . Investigation 8 | . . 3 2 3 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 1 . 1 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Distress Signals 7 | . 1 3 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 20 30 36 14 3 13 Peak Tracking Total 14 | . 4 6 5 13 2 14 Tactical Retreats 9 | . 3 . 2 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Traps Triggered 10 | . 3 1 2 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 9 | . 9 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Disabled 14 | . 6 3 4 . 1 . Max in Single Turn 5 | . 5 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Accessed 33 | . 8 8 10 3 4 . Terminals 21 | . 6 5 7 2 1 . Fabricators 2 | . . . . . 2 . Repair Stations 4 | . 1 1 2 . . . Recycling Units 4 | . 1 2 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 122 | . 27 33 34 13 15 . Successful 59 | . 13 17 17 3 9 . Failed 63 | . 14 16 17 10 6 . Catastrophic 6 | . 2 2 1 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 82 | . 20 24 25 7 6 . Fabricators 7 | . . . . . 7 . Repair Stations 9 | . 2 2 5 . . . Recycling Units 18 | . 5 7 . 6 . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . 4 . 2 . Terminal Hacks 42 | . 9 13 13 2 5 . Record 6 | . 1 3 1 . 1 . Prototype ID Bank 5 | . 1 3 1 . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Fabricator Index 1 | . . . 1 . . . Recycling Unit Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 4 | . 1 1 1 . 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . . . 1 1 1 . Reprogram Traps 2 | . 2 . . . . . Dispatch Records 5 | . 1 2 2 . . . Maintenance Status 1 | . . 1 . . . . Security Status 1 | . . . 1 . . . Transport Status 3 | . 1 . 1 1 . . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks 3 | . . . . . 3 . Network Status 2 | . . . . . 2 . Build 1 | . . . . . 1 . Repair Station Hacks 8 | . 2 2 4 . . . Scan Component 4 | . 1 1 2 . . . Repair 4 | . 1 1 2 . . . Recycling Unit Hacks 5 | . 2 2 . 1 . . Report Inventory 4 | . 1 2 . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 28 | . 7 8 7 3 3 . Full Trace Events 15 | . 3 6 3 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 117 | . . . . . 117 . Total Part Build Rating 14 | . . . . . 14 . Parts Repaired 4 | . 1 1 2 . . . Time 110 | . 26 26 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 4 . . Highest-Rated Group 88 | . . . 88 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 27 | . . . 21 6 . . Total Damage 264 | . . . 188 76 . . Kills 6 | . . . 5 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Turns Passed 4183 | 68 1119 1183 1427 89 201 96 Spaces Moved 2524 | 35 572 602 642 172 333 168 Core 16 | 2 13 . . . . 1 Treads 1386 | 33 198 501 641 . . 13 Legs 131 | . 131 . . . . . Wheels 331 | . 230 101 . . . . Hover . | . . . . . . . Flight 660 | . . . 1 172 333 154 Fastest Speed 21 | 50 105 86 160 25 21 21 Average Speed 121 | 153 152 153 160 27 22 38 Slowest Speed 400 | 160 400 240 337 28 25 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 2 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 93 51 83 26 6 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 239 | . 64 123 6 2 44 . Melee . | . . . . . . . Projectile 34 | . . 26 6 2 . . AOE 205 | . 64 97 . . 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Total 3249 | 49 719 773 877 201 435 195 Wait 218 | . 27 44 69 5 73 . Move 2511 | 34 571 601 641 167 329 168 Hop 4 | . . . . 2 2 . Pick Up 98 | 8 25 30 23 3 5 4 Fast Attach 9 | . 3 2 1 . 3 . Attach 43 | 6 12 12 7 2 . 4 Detach 1 | . . . . . 1 . Swap 55 | 1 11 12 18 7 6 . Drop 60 | . 12 17 17 9 5 . Fire 227 | . 56 53 99 6 11 2 Melee . | . . . . . . . Ram 6 | . . 2 . . . 4 Kick . | . . . . . . . Crush 4 | . 2 . 2 . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 547 | -10/Materials | Lost 3 parts (1p2n) 793 | -10/Materials | Discovered new exit (range 8) 1005 | -10/Materials | Repaired Med. Laser 1010 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Discovered new exit (range 9) 1188 | -10/Materials | Entered another Materials area 1188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1406 | -9/Materials | Repaired Lgt. Ion Engine 1493 | -9/Materials | Discovered new exit (range 8) 1527 | -9/Materials | Discovered new exit (range 16) 1875 | -9/Materials | Discovered new exit (range 16) 2371 | -9/Materials | Entered Storage 2665 | -9/Storage | Garrison activated, responded to threat 2667 | -9/Storage | Core integrity fell below 50% 2899 | -9/Storage | Identified exit to Recycling 3397 | -9/Storage | Repaired Lgt. Treads 3538 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3586 | -9/Storage | Lost 3 allies 3628 | -9/Storage | Repaired Med. Armor Plating 3775 | -9/Storage | Discovered new exit (range 9) 3798 | -9/Storage | Entered Materials 3798 | -8/Materials | Accompanied by 4 allies 3798 | -8/Materials | Evolved 2 slots: Propulsion x2 3885 | -8/Materials | Discovered new exit (range 10) 3887 | -8/Materials | Entered Factory 3887 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4031 | -7/Factory | Fabricated Adv. VSS Leg (x2) 4057 | -7/Factory | Discovered new exit (range 15) 4088 | -7/Factory | Identified exit to Garrison 4088 | -7/Factory | Entered Garrison 4096 | -7/Garrison | Triggered checkpoint 4101 | -7/Garrison | Triggered checkpoint 4103 | -7/Garrison | Triggered checkpoint 4140 | -7/Garrison | Triggered checkpoint 4144 | -7/Garrison | Discovered new exit (range 14) 4145 | -7/Garrison | Build established: Sprinter 4147 | -7/Garrison | Core integrity fell below 50% 4179 | -7/Garrison | Core integrity fell below 20% 4184 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04138_ Slug penetrates Wall. 04138_ Imp. Flight Unit destroyed. 04140_ Beams of light sweep through the air. An alarm sounds. 04141_ Hvy. Deuterium Engine destroyed. 04144_ Slug penetrates Wall. 04144_ EXIT=FOUND 04150_ Acquired Imp. Treads. 04156_ Imp. VTOL Module destroyed. 04160_ Acquired Imp. Treads. 04162_ Imp. Treads destroyed. 04164_ Acquired Imp. Deuterium Engine. 04167_ Imp. VTOL Module destroyed. 04171_ Penetrated by Slug. 04174_ Acquired Imp. Heat Sink. 04175_ Penetrated by Slug. 04178_ Imp. Treads destroyed. 04181_ Imp. Deuterium Engine destroyed. 04181_ Slammed into H-55 Commando. 04184_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????############?????????????? | | ????????????????????????# [ #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# Y #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ! #?????????????? | | ?????????????????######## #?????????????? | | ?????????????????# ## ss #?????????????? | | ?????????????????# < ## s s #?????????????? | | ?????????????????# ##g s s #?????????????? | | ???????????????????# g@h ! #?????????????? | | ???????????????????# #############?????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????######### | | ???????????????????# #?????????????????# | | ????################ ###?????####??????# | | ????# + ?????? #??????# | | ????# +??????? #??????# ##### | | ????### ##### ## #???????# #??????# #???? | | ?????#"""""#??# ?# #???????# #??????# #???? | | ?????#######??##+??# #???????# #??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 323 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 9 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. VSS Leg | x2 | -7/Factory | Preloaded Repaired ---------- Med. Laser | 74% | -10/Materials Lgt. Ion Engine | 67% | -9/Materials Lgt. Treads | 46% | -9/Storage Med. Armor Plating | 42% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularHelicalSheargun Manual? 0 Play Time 00:58:00 Cumulative 9.2 hours Start 2025.05.05 @ 15:47:14 End 2025.05.05 @ 16:42:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 301fdbb1-ceec-4ce9-a997-cd3dc6c6d6c1