Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 02:22:12 Player: wav31355 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (93) 465 Value Destroyed (1885) 1885 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (6647) 6647 TOTAL SCORE: 19157 Bonus ------- Follower Combat Kills 1547 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 275/300 Energy 450/470 System Corruption 0% Temperature Cool (46) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module (fused) Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Experimental Propulsion Shielding Improved Utility Shielding Hacking Suite Makeshift Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Remote Datajack Makeshift Sword > --- INVENTORY (8) ---- Impulse Thruster Impulse Thruster Structural Scanner Advanced Sensor Array Makeshift Transmission Jammer Transdimensional Reconstructor CPS Tube (2) Lance Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Makeshift Transmission Jammer Experimental Propulsion Shielding Improved Utility Shielding Hacking Suite Makeshift Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Remote Datajack Makeshift Sword > --- INVENTORY -------- Impulse Thruster Impulse Thruster Advanced Sensor Array Advanced Terrain Scan Processor Transdimensional Reconstructor Lance [Rating: 141] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Remote Datajack Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Concussive RPG Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . 1 1 . . . . 1 . . . . . . . . . 1 . 1 2 Utility 10 | . . 1 1 2 . . . 3 . . . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 7 18 16 19 34 17 5 6 11 2 3 2 . 4 4 1 4 2 9 9 6 6 Power 15 | 1 1 1 1 1 2 1 1 1 . . . . . 1 . . 1 . 2 . 1 Engine 10 | 1 1 1 1 1 1 1 1 . . . . . . 1 . . 1 . . . . Core 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 40 | 2 4 3 4 8 4 2 3 1 . . . . . . . . 1 1 3 1 3 Treads 9 | 2 1 1 3 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 3 2 1 . . . 1 . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . Flight 22 | . . . . 4 4 2 2 1 . . . . . . . . 1 1 3 1 3 Utility 85 | 2 2 6 7 16 10 1 2 8 2 3 . . 3 3 1 3 . 7 4 3 2 Device 40 | 1 1 3 2 8 5 . 2 2 1 3 . . 1 3 1 1 . 2 2 1 1 Storage 4 | 1 1 . . 1 . . . . . . . . . . . 1 . . . . . Processor 9 | . . 1 1 1 . . . 2 1 . . . 1 . . . . . . 1 1 Hackware 13 | . . 1 . 3 . 1 . 2 . . . . 1 . . . . 2 2 1 . Protection 19 | . . 1 4 3 5 . . 2 . . . . . . . 1 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 11 6 7 9 1 1 . 1 . . 2 . 1 . . 1 . 1 . 2 . Energy Gun 7 | 1 3 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 5 3 5 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 8 | . . . . 2 1 1 . . . . 2 . . . . . . 1 . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 3 . . . . . . . . 1 . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Special Melee Weapon 5 | . 3 . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . . . . . 1 . . 1 . 3 . . 3 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Lost 28 | . 4 1 1 . 1 . . 2 2 1 . . 2 . . . 1 5 8 . . Power 4 | . 1 . . . 1 . . . . . . . . . . . . . 2 . . Propulsion 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Utility 18 | . . 1 . . . . . 2 2 1 . . 2 . . . 1 4 5 . . Weapon 4 | . 2 . . . . . . . . . . . . . . . . 1 1 . . Highest Loss Streak 3 | . 2 1 1 . 1 . . 2 2 1 . . 2 . . . 1 3 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 99 94 100 100 100 99 99 100 99 100 94 96 100 99 99 97 88 92 95 Engine 5 | . 14 11 9 5 2 7 7 1 . . . . . 3 5 5 5 4 . . . Core 1 | . . . . . 4 . . 3 5 5 5 5 5 1 . . . . 1 . . Treads 5 | . 19 4 18 6 . . . . . . . . . . . . . . . . . Wheel 5 | . 7 28 17 6 . . . . . . . . . . . . . . . . . Flight 17 | . . . . 9 30 30 30 29 29 29 29 29 26 25 25 25 25 27 27 29 30 Device 10 | . 13 13 3 8 6 7 7 5 14 17 17 17 16 15 20 16 14 10 9 12 10 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 8 | . . 1 7 11 7 7 7 5 10 11 11 11 13 15 15 15 15 13 10 11 11 Hackware 12 | . . . 9 14 15 15 23 28 13 11 11 11 10 15 15 15 15 19 11 13 15 Protection 4 | . . 6 7 . 7 6 . 5 5 5 5 5 5 5 5 7 10 7 14 8 7 Energy Gun 2 | . 15 4 . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 11 17 17 4 . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . 2 7 7 7 5 5 5 4 5 5 5 5 5 5 3 2 3 3 Slashing Weapon 2 | . . . . 3 7 7 7 3 . . . . 2 5 5 1 . . . 4 3 Piercing Weapon 1 | . . . . . . . . 1 5 5 5 5 2 . . 3 5 4 4 . . Peak Build Rating 141 | 8 10 18 27 45 50 48 52 71 73 76 83 78 86 92 94 98 96 105 114 118 141 Average Rating 53 | 5 7 16 24 34 48 47 49 68 71 73 77 77 82 88 93 94 95 100 98 115 140 On Entrance 63 | . 8 10 18 27 45 47 48 52 71 73 76 77 78 78 92 94 96 91 100 96 118 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 30 36 41 41 26 17 16 20 21 23 23 23 23 24 24 23 23 25 33 38 53 Greatest Support 64 | 40 40 30 40 29 28 28 20 35 35 35 25 35 35 25 35 25 35 42 41 48 64 Greatest Overweight (x) 12 | 1 2 1 2 3 6 1 1 . . . . . . . . . 1 . . 12 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | 7 10 15 15 11 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 15 | 8 15 15 15 15 8 8 8 8 5 4 8 8 8 8 8 8 8 8 8 8 8 Average Carried 8 | 6 9 14 14 10 7 7 7 6 3 3 6 7 7 6 7 7 7 6 6 7 6 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 15 | 8 15 13 15 8 8 8 8 5 3 4 7 8 8 7 8 8 8 7 7 8 8 Class Distribution -------------------- 36% | Hacker-Sprinter 23% | Scavenger-Mutant 15% | Hacker-Scout 11% | Mutant 6% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 3121 | 279 290 330 471 514 235 10 129 90 49 36 89 5 30 40 30 75 20 80 97 147 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3387 | 165 720 330 471 107 170 . . 26 . . . . 126 . . 182 219 191 104 247 329 Parts 217 | 13 51 37 28 10 8 . . 1 . . . . 9 . . 2 . 22 11 12 13 Haulers Intercepted 4 | . 1 1 . 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Prevented 4 | . . . . . . . . . 2 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 34 | . 11 9 9 1 3 . . . . . . . . . . . . . . . 1 Melee 5 | . . . . 1 3 . . . . . . . . . . . . . . . 1 Guns 29 | . 11 9 9 . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 2 7 1 3 1 . . . . . . . . . . . . . . . . . Worker 12 | . 5 1 . 2 . . . . . . . . 1 . . . . . 2 1 . Builder 12 | . 1 . . 1 . . . 1 . . . . . . . . . 6 1 . 2 Tunneler 6 | 4 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 1 . 1 . . . . . . . . . . . . . . . . 1 Recycler 4 | 1 1 . 1 . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 8 | . 2 1 . . 1 . . . . . . . 1 . . . . 1 1 . 1 Watcher 12 | . 3 2 1 . . . . . . . . . 2 . . . . 1 . 2 1 Swarmer 13 | . 3 7 3 . . . . . . . . . . . . . . . . . . Grunt 13 | . 8 1 1 . 3 . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 2 4 4 3 3 2 . . 1 . . . . 1 . . . . 1 2 3 3 Combat Bots Only 4 | . 3 4 3 1 2 . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . . 1 . . . . 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 390 | . 65 33 51 28 9 . . . 3 . . . 32 . . . 13 44 104 5 3 Missed 161 | . 19 9 12 9 3 . . . 1 . . . 17 . . . 9 27 49 4 2 Damage Taken 3566 | . 735 251 504 264 135 . . . 128 84 23 . 207 . . . 74 308 783 20 50 Core 809 | . 178 13 10 67 53 . . . 16 . . . 63 . . . 26 69 294 20 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 359 | . . 2 . . 3 . . . . . 15 . 11 . . . . 88 240 . . Regen/Repaired (Parts) 39 | . . . . . . . 23 . . . 16 . . . . . . . . . . Core Remaining (%) 86 | 100 28 96 98 . . . 82 . . . . 98 . . . . 92 . 72 98 100 Volleys Fired 219 | 9 71 41 43 3 7 2 . 4 2 . 7 1 . 2 . 5 . 3 8 3 8 Largest 2 | 2 2 2 2 2 1 1 . 1 1 . 1 1 . 1 . 1 . 1 1 1 1 Hottest 105 | 70 105 90 53 91 5 5 . 5 5 . 5 5 . 5 . 5 . 5 10 5 5 Shots Fired 382 | 18 137 82 86 7 7 2 . 4 2 . 7 1 . 2 . 5 . 3 8 3 8 Gun 329 | 18 137 82 86 6 . . . . . . . . . . . . . . . . . Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 52 | . . . . . 7 2 . 4 2 . 7 1 . 2 . 5 . 3 8 3 8 Kinetic 231 | 9 52 78 86 6 . . . . . . . . . . . . . . . . . Thermal 94 | 9 85 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . 4 . 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 7 10 7 15 16 4 6 . 10 1 . 4 4 . 1 . 3 . 5 3 6 7 Robot Miss Streak 8 | 1 3 8 5 1 2 . . . 1 . 1 . . 1 . 1 . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 336 | 11 98 43 61 15 13 2 . 8 1 . 6 1 8 1 . 7 5 14 9 13 20 Core Hits 117 | 6 41 15 21 4 4 . . 1 . . . . 3 . . 1 1 7 2 3 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | 1 2 1 . 2 1 . . . . . . . . . . . . 3 1 . . Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . 3 1 . . Melee Attacks 277 | . 7 . . 32 34 8 . 21 11 2 . 1 13 1 2 3 12 47 32 30 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 147 | . . . . 30 34 8 . 12 . . . . 9 1 2 . . . . 30 21 Piercing 121 | . . . . . . . . 9 11 2 . 1 4 . . 3 12 47 32 . . Sneak Attacks 42 | . 6 . . 6 5 . . 1 . . . . 2 . . . . 7 4 6 5 Combat Hostiles 5 | . . . . . 4 . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8323 | 126 1378 735 1021 564 519 . . 223 . . . . 526 . . 299 371 782 323 703 753 Guns 3075 | 126 1120 735 1021 73 . . . . . . . . . . . . . . . . . Cannons 5 | . . . . 5 . . . . . . . . . . . . . . . . . Explosions 258 | . 258 . . . . . . . . . . . . . . . . . . . . Melee 4976 | . . . . 477 519 . . 223 . . . . 526 . . 299 371 782 323 703 753 Ramming 9 | . . . . 9 . . . . . . . . . . . . . . . . . Kinetic 2176 | 37 352 693 1021 73 . . . . . . . . . . . . . . . . . Thermal 857 | 89 768 . . . . . . . . . . . . . . . . . . . . Explosive 258 | . 258 . . . . . . . . . . . . . . . . . . . . Electromagnetic 47 | . . 42 . 5 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3015 | . . . . 477 519 . . 223 . . . . 340 . . . . . . 703 753 Piercing 1961 | . . . . . . . . . . . . . 186 . . 299 371 782 323 . . Highest Corruption 10 | . 1 4 . 1 1 3 3 . 5 7 7 . . . . . . 3 10 . . Average Corruption 2 | . 1 4 . 1 1 1 3 . 5 6 7 . . . . . . 2 8 . . Corruption Purged 1 | . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . 7 1 . 2 5 3 . . 2 10 1 . . . . . . . 14 . . Message Errors 14 | . . 1 . 1 1 1 . . . 5 . . . . . . . . 5 . . Matter Fused 11 | . 4 . . . 1 1 . . 1 2 . . . . . . . . 2 . . Heat Flow Errors 6 | . 1 . . . 1 . . . 1 1 . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . 1 . . . . 1 . . . 2 1 . . . . . . . 2 . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1411 | . 156 . . 38 124 . . 66 . . . . 126 . . 155 199 167 60 163 157 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 156 | . 156 . . . . . . . . . . . . . . . . . . . . Melee 1255 | . . . . 38 124 . . 66 . . . . 126 . . 155 199 167 60 163 157 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . 211 . . . . . . . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . 5 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 393 | 50 270 24 36 15 177 55 . 176 244 261 . 73 220 . 32 . 120 206 393 30 383 Average Temperature 64 | 21 83 6 9 5 90 26 . 78 71 106 . 41 73 . 20 . 66 49 140 12 78 Received Heat Transfer 591 | . 201 24 117 36 24 . . . 18 . 9 . 18 . . . 9 30 78 . 27 Effects 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2474 | 333 2141 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 888 | 25 178 218 271 216 255 134 . 286 . . . . 355 . . . . 888 638 379 649 Initial 499 | . 16 63 12 6 68 36 . . . . . . . . . . . 9 499 245 142 Average 162 | 12 101 80 134 92 119 73 . 112 . . . . 147 . . . . 356 573 297 365 Maximum Alert Level 3 | . . 1 1 1 1 . . 1 . . . . 1 . . . . 3 2 1 2 Low Security (%) 74 | 100 100 95 61 92 79 100 . 78 . . . . 67 . . . . 45 . . 28 Level 1 14 | . . 4 38 7 20 . . 21 . . . . 32 . . . . 1 . 100 24 Level 2 10 | . . . . . . . . . . . . . . . . . . 44 100 . 46 Level 3 . | . . . . . . . . . . . . . . . . . . 7 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 1 7 1 . . 7 . . . . 1 . . . 1 14 5 1 1 Investigation 15 | . 1 . . 3 . . . 5 . . . . . . . . . 4 1 . 1 Extermination 7 | . . . . 4 . . . 1 . . . . . . . . . 1 . 1 . Reinforcement 14 | . 2 . 1 . 1 . . 1 . . . . 1 . . . . 4 4 . . Assault 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 12 | . 2 . 2 . 1 . . 1 . . 1 . 2 . . . . 2 . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 234 | . 20 18 23 8 7 . . 3 4 4 26 . 24 . . . 14 41 24 5 13 Peak Tracking Total 20 | . 4 3 5 3 2 . . 2 4 4 8 . 20 . . . 19 13 10 4 4 Tactical Retreats 23 | . . 1 1 . . . . . 1 2 2 . 2 . . . 1 8 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 11 | . 4 . . . 2 . . . . 1 . . . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . 12 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . 13 . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 10 | . 2 1 . . 3 . . 1 . . . . . . . . . 1 2 . . Max in Single Turn 2 | . 2 1 . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 126 | . 4 9 10 9 4 11 8 10 . 1 12 . 3 . 2 9 . 12 12 3 7 Terminals 68 | . 4 8 9 6 4 6 . 6 . . . . 2 . . . . 7 9 2 5 Fabricators 3 | . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Recycling Units 11 | . . 1 . . . 5 . 2 . . . . . . . . . 2 . . 1 Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . . 2 1 1 1 Total Hacks 360 | . 8 29 32 28 7 28 38 23 . 1 22 . 7 . 2 39 . 35 31 10 20 Successful 206 | . 3 8 9 14 3 13 38 12 . 1 22 . 2 . 2 39 . 14 15 3 8 Failed 154 | . 5 21 23 14 4 15 . 11 . . . . 5 . . . . 21 16 7 12 Catastrophic 27 | . 1 5 4 1 1 1 . 1 . . . . 1 . . . . . 5 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 6 14 24 13 1 20 . 11 . . . . 4 . . . . 6 12 6 2 Terminals 198 | . 8 24 29 18 7 18 . 15 . . . . 6 . . . . 23 25 9 16 Fabricators 10 | . . . . 10 . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . 3 5 . . Recycling Units 27 | . . 5 . . . 10 . 5 . . . . . . . . . 5 . . 2 Scanalyzers 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . 1 . . . . 4 1 1 2 Terminal Hacks 165 | . 3 6 6 6 3 5 38 6 . 1 22 . 1 . 2 39 . 8 10 3 6 Record 86 | . . . . . . . 37 . . . 20 . . . . 27 . . 2 . . Part Schematic 6 | . . . . 1 . . . . . . . . . . . 4 . . 1 . . Robot Schematic 6 | . 2 . 1 1 . 2 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . Open Door 7 | . . . . . . . . . . 1 2 . . . 2 . . . 1 . 1 Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . Branch Access Points 8 | . . 1 1 1 1 . . 1 . . . . 1 . . . . 1 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 6 | . . . 1 1 1 . . 1 . . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . 2 2 . . 2 . 1 . . . . . . . . . . . 1 . Locate Traps 4 | . . 2 . . . . . 1 . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Zone Layout 7 | . . 1 . 1 . 1 . . . . . . . . . . . 2 2 . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . 8 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . 4 . . . . . . . . . . . . . . . . . Build 4 | . . . . 4 . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Scan Component 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Recycling Unit Hacks 9 | . . 2 . . . 3 . 2 . . . . . . . . . 2 . . . Report Inventory 6 | . . 1 . . . 3 . 1 . . . . . . . . . 1 . . . Retrieve Components 3 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . Scanalyzer 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 Seal Access 5 | . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 Unauthorized Hacks 11 | . . . . . . 5 . 2 . . . . . . . . . 2 1 . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . . . . . . 2 . . 1 Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 80 | . 3 9 9 9 4 8 . 8 . . . . 2 . . . . 10 8 3 7 Full Trace Events 13 | . . 1 . 3 . 4 . 2 . . . . . . . . . 2 1 . . Feedback Events 4 | . . . . . . . . 2 . . . . . . . . . 1 1 . . Hackware Fried 4 | . . . . . . . . 2 . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 2 . 1 1 . 2 . . . . . . . . . . . . . . . Robots Built 6 | . . . . 6 . . . . . . . . . . . . . . . . . Authchips 2 | . . . . 2 . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . 24 . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 1 . . . . . . . . . . . 4 . . 1 . . Parts Built 3 | . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . 169 . . . . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . 15 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . 2 . . . . . 9 . . . . . . . . . 2 . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 40 | . 3 . . 1 3 2 . 4 1 . 6 1 . 1 . 3 . 3 5 1 6 Non-combat 25 | . 3 . . 1 2 2 . 4 1 . . 1 . 1 . . . 3 . 1 6 Combat 11 | . . . . . 1 . . . . . 6 . . . . 3 . . 1 . . Robot Hacks Applied 42 | . 5 . . 2 3 2 . 4 1 . 6 1 . 1 . 3 . 3 1 3 7 parse_system 21 | . 2 . . . 3 2 . . 1 . 6 1 . 1 . 3 . . 1 1 . no_distress 10 | . 2 . . 1 . . . 1 . . . . . . . . . 2 . 1 3 find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . find_fabricator 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 find_recycling 7 | . 1 . . . . . . 2 . . . . . . . . . . . 1 3 find_station 1 | . . . . . . . . . . . . . . . . . . 1 . . . Manual 4 | . . . . . . . . . . . . . . . . . . . 4 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 27 | . . . . 6 . . . 5 . . . . . . . . . 10 1 . 5 Largest Group 6 | . . . . 6 1 . . 5 . . . . . . . . . 5 1 . 4 Highest-Rated Group 320 | . . . . 180 30 . . 235 . . . . . . . . . 320 26 . 256 Highest-Rated Ally 64 | . . . . 30 30 . . 47 . . . . . . . . . 64 26 . 64 Total Orders 26 | . . . . 9 . . . 9 . . . . . . . . . 4 2 . 2 STAY 10 | . . . . 4 . . . 3 . . . . . . . . . 1 1 . 1 ROAM 2 | . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 12 | . . . . 5 . . . 4 . . . . . . . . . 1 1 . 1 GUARD 2 | . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 257 | . . . . 28 . . . 49 . . . . . . . . . 126 . . 54 Total Damage 6853 | . . . . 747 . . . 1044 . . . . . . . . . 3757 . . 1305 Kills 40 | . . . . 12 . . . 6 . . . . . . . . . 15 . . 7 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 1 . 2 . 2 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . . . 3 . . . . 14 6 5 2 Traps 19 | . . . . . . . . . . . . . 3 . . . . 9 5 2 . Emergency Access 10 | . . . . . . . . . . . . . . . . . . 5 1 3 1 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 10233 | 259 1183 747 870 1368 616 427 580 357 177 356 560 217 282 110 210 104 258 632 410 295 215 Spaces Moved 17053 | 136 627 546 616 1788 781 1032 1990 930 421 764 936 612 557 397 591 195 806 1141 687 708 792 Core 26 | 24 . . . 1 1 . . . . . . . . . . . . . . . . Treads 489 | 112 373 . 1 3 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1928 | . 254 546 615 513 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 14610 | . . . . 1271 780 1032 1990 930 421 764 936 612 557 397 591 195 806 1141 687 708 792 Fastest Speed 5 | 50 95 80 95 28 14 14 26 5 5 5 23 5 5 23 5 23 5 5 6 5 5 Average Speed 35 | 147 135 94 96 50 27 25 28 22 22 22 23 22 19 23 22 23 22 19 20 16 14 Slowest Speed 350 | 160 240 95 160 240 350 97 94 23 23 23 23 23 23 23 23 23 91 23 29 17 15 Overloaded Moves 414 | . . . . . 1 17 . 21 14 12 . 6 115 . 3 . 33 86 26 17 63 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 5 . . 4 1 7 . 1 . . 3 1 . 2 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Exploration Rate (%) 56 | 6 85 46 44 24 77 99 95 17 57 80 92 73 15 58 76 63 71 35 81 21 21 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 10 | . . . . . . 5 . . . . . . . . 2 3 . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 19 | . . . . . . . 5 . 1 1 . 4 . 2 3 . 3 . . . . Spaces Dug 161 | . . . . 21 14 8 . 15 11 2 . 1 3 1 2 . 7 31 24 13 8 Terrain Destroyed 181 | . 20 . . 21 14 8 . 15 11 2 . 1 3 1 2 . 7 31 24 13 8 Melee 161 | . . . . 21 14 8 . 15 11 2 . 1 3 1 2 . 7 31 24 13 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 20 | . 20 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 20446 | 177 824 715 823 2192 1125 1176 2012 1039 485 942 1272 685 706 411 663 246 862 1468 906 851 866 Wait 2423 | 13 59 75 109 284 255 126 5 65 50 172 325 72 139 6 61 29 41 265 151 84 37 Move 16987 | 135 626 545 615 1787 780 1031 1989 919 420 763 929 609 543 396 588 194 805 1135 684 707 787 Hop 20 | . . . . . . . . 5 . . 2 1 6 . 1 . . 2 1 . 2 Pick Up 124 | 12 19 14 17 12 6 2 4 7 . 1 5 1 1 . 5 4 1 5 3 2 3 Fast Attach 62 | 4 3 7 7 11 2 3 3 2 . 1 . . 1 3 . 4 2 3 3 3 . Attach 58 | 3 5 4 3 10 2 . . 8 2 1 1 . 1 2 . . . 5 4 3 4 Detach 19 | . 1 3 . 6 1 . 1 1 . 1 . . . 1 . . . . 1 1 2 Swap 67 | . 10 5 9 13 13 2 3 1 . 1 1 . 2 . 1 1 . 1 2 . 2 Drop 121 | 1 11 21 20 28 8 2 7 6 . . 2 . . . 5 6 1 2 1 . . Fire 219 | 9 71 41 43 3 7 2 . 4 2 . 7 1 . 2 . 5 . 3 8 3 8 Melee 277 | . 7 . . 32 34 8 . 21 11 2 . 1 13 1 2 3 12 47 32 30 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . 17 . . . . . . . . . . . . . 16 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . 12 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 260 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 6) 948 | -10/Materials | Core integrity fell below 50% 1379 | -10/Materials | Discovered new exit (range 16) 1433 | -10/Materials | Build established: Scavenger-Mutant 1443 | -10/Materials | Entered another Materials area 1443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1533 | -9/Materials | Discovered new exit (range 6) 1704 | -9/Materials | Identified exit to Mines 2161 | -9/Materials | Discovered new exit (range 15) 2190 | -9/Materials | Entered another Materials area 2190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -8/Materials | Identified exit to Factory 3060 | -8/Materials | Entered Factory 3060 | -7/Factory | Evolved 2 slots: Utility x2 3075 | -7/Factory | Identified exit to Storage 3075 | -7/Factory | Identified exit to Lower Caves 3363 | -7/Factory | Fabricated L-41 Fighter? 3516 | -7/Factory | Fabricated L-41 Fighter (x3) 4114 | -7/Factory | Fabricated Field Propulsion Drive? 4170 | -7/Factory | Fabricated Imp. VTOL Module? 4235 | -7/Factory | Build established: Scavenger-Sprinter 4428 | -7/Factory | Entered Storage 4428 | -7/Storage | Accompanied by 1 ally 4449 | -7/Storage | Met 01-MTF 4849 | -7/Storage | Identified exit to Recycling 4913 | -7/Storage | Discovered new exit (range 16) 4941 | -7/Storage | Build established: Hacker-Sprinter 5039 | -7/Storage | Used back door to open Recycling access 5044 | -7/Storage | Entered Recycling 5045 | -7/Recycling | Met a Zionite searching for Scraptown 5410 | -7/Recycling | Discovered new exit (range 5) 5411 | -7/Recycling | Identified exit to Factory 5455 | -7/Recycling | Scanned before Scraplab entrance 5459 | -7/Recycling | Entered Scraplab 5461 | -7/Recycling | Discovered new exit (range 3) 5461 | -7/Recycling | Identified exit to Scraptown 5471 | -7/Recycling | Entered Scraptown 5473 | -7/Scraptown | System corruption cleaned by C-Scrubber 5551 | -7/Scraptown | Discovered exit to Factory (range 5) 5584 | -7/Scraptown | Visited IN-MT5's Study 5592 | -7/Scraptown | Visited CR-KLE's Repair Center 5594 | -7/Scraptown | CR-KLE repaired 3 parts 5602 | -7/Scraptown | Visited UFD Registry 5706 | -7/Scraptown | Visited Shadow of the Wyrm 5717 | -7/Scraptown | Visited Cyclists 5727 | -7/Scraptown | Visited Assassins FH 5766 | -7/Scraptown | Registered with UFD as "Arcwarp" 5779 | -7/Scraptown | Entered Cyclist Reading Room 5785 | -7/Scraptown | Visited Comm Corps 5811 | -7/Scraptown | Visited Curators Association 5819 | -7/Scraptown | Visited Abandonware Association 5822 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5830 | -7/Scraptown | Visited Scrap Suit Storage 5839 | -7/Scraptown | Visited Cartography Club 5846 | -7/Scraptown | Found Surveybot 17 Chip 5858 | -7/Scraptown | Found Deep Structural Scanner 5874 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5877 | -7/Scraptown | Found DCF Scrap (29 items) 5898 | -7/Scraptown | Visited Junk Repository 5906 | -7/Scraptown | Visited Research Penetration Think Tank 5944 | -7/Scraptown | Discovered exit to Factory (range 5) 5997 | -7/Scraptown | Visited Science Guys 6006 | -7/Scraptown | Visited LU-1G1's Boring Crew 6019 | -7/Scraptown | Visited Chapter 10 6051 | -7/Scraptown | Entered Factory 6051 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6200 | -5/Factory | Scrapoids reinforcements arrived? 6286 | -5/Factory | Discovered new exit (range 14) 6341 | -5/Factory | Identified exit to Upper Caves 6383 | -5/Factory | Hacking Suite fried by hacking feedback 6383 | -5/Factory | Hacking Suite fried by hacking feedback 6408 | -5/Factory | Entered Upper Caves 6438 | -5/Upper Caves | Lost 3 allies 6476 | -5/Upper Caves | Crushed by falling debris 6554 | -5/Upper Caves | Discovered new exit (range 12) 6585 | -5/Upper Caves | Entered another Upper Caves area 6638 | -5/Upper Caves | Discovered new exit (range 12) 6696 | -5/Upper Caves | Build established: Hacker-Scout 6832 | -5/Upper Caves | Encountered a Warlord checkpoint 6841 | -5/Upper Caves | Learned Factory emergency access door positions 6865 | -5/Upper Caves | Spotted B-75 Beast 6913 | -5/Upper Caves | Discovered new exit (range 16) 6941 | -5/Upper Caves | Entered Warlord 6949 | -5/Warlord | System corruption cleaned by Quarantine Array 7001 | -5/Warlord | Visited the Vortex Lab 7020 | -5/Warlord | Warlord's base attacked by MAIN.C 7033 | -5/Warlord | Rebuked by Warlord 7066 | -5/Warlord | Found Prototype Special Weapon 7067 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7370 | -5/Warlord | Warlord forces counterattacked 7405 | -5/Warlord | Spotted Striker 7406 | -5/Warlord | Spotted Executioner 7455 | -5/Warlord | Spotted Striker 7471 | -5/Warlord | Spotted Executioner 7487 | -5/Warlord | Opened side exit 7498 | -5/Warlord | Discovered new exit (range 14) 7501 | -5/Warlord | Entered Proximity Caves 7503 | -4/Proximity Caves | Lost 16 allies 7539 | -4/Proximity Caves | Spotted B-86 Titan 7683 | -4/Proximity Caves | Learned Research terminal intel 7711 | -4/Proximity Caves | Discovered new exit (range 18) 7718 | -4/Proximity Caves | Entered Factory 7718 | -4/Factory | Evolved 2 slots: Utility x2 7812 | -4/Factory | Identified exit to Upper Caves 8000 | -4/Factory | Entered Upper Caves 8002 | -4/Upper Caves | Learned 4 Research zone layouts 8008 | -4/Upper Caves | Spotted B-86 Titan 8020 | -4/Upper Caves | Found Alien Artifact 8020 | -4/Upper Caves | Identified Core Expander 8020 | -4/Upper Caves | Installed Core Expander, added new Utility slot 8092 | -4/Upper Caves | Learned location of 1 exit from Research 8104 | -4/Upper Caves | Discovered new exit (range 3) 8110 | -4/Upper Caves | Entered another Upper Caves area 8144 | -4/Upper Caves | Discovered new exit (range 13) 8265 | -4/Upper Caves | Learned Research stockpile data 8267 | -4/Upper Caves | Discovered new exit (range 17) 8320 | -4/Upper Caves | Entered Zhirov 8320 | -4/Zhirov | Discovered new exit (range 3) 8325 | -4/Zhirov | Met Zhirov 8335 | -4/Zhirov | Learned location of Quarantine (-2) 8335 | -4/Zhirov | Learned location of Command (-1) 8340 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8344 | -4/Zhirov | Found Alien Artifact 8344 | -4/Zhirov | Identified Integrated Dissipator 8344 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8353 | -4/Zhirov | Found Alien Artifact 8424 | -4/Zhirov | Entered Proximity Caves 8662 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8681 | -3/Proximity Caves | Discovered new exit (range 10) 8682 | -3/Proximity Caves | Entered Research 8682 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8683 | -3/Research | Identified exit to Armory 8684 | -3/Research | Identified exit to Testing 8687 | -3/Research | Loaded intel: 23 terminal locations 8962 | -3/Research | Scrapoid reinforcements arrived 8999 | -3/Research | Garrison activated, responded to threat 9126 | -3/Research | Lost 3 allies 9165 | -3/Research | Mak. System Shield fried by hacking feedback 9182 | -3/Research | First assault squad dispatched 9203 | -3/Research | Lost 3 parts (3u) 9262 | -3/Research | Scrapoids reinforcements arrived? 9314 | -3/Research | Entered Testing 9322 | -3/Testing | Found Prototype Hackware 9322 | -3/Testing | Identified Ghost Barrier 9363 | -3/Testing | Identified exit to Research 9435 | -3/Testing | Crushed by falling debris 9435 | -3/Testing | System corruption reached 10% 9466 | -3/Testing | Hacking Suite fried by hacking feedback 9509 | -3/Testing | Spotted Superbehemoth 9511 | -3/Testing | Scanned by Researcher 9564 | -3/Testing | Search patrols dispatched 9682 | -3/Testing | Spotted PD-4SM273WSXP 9724 | -3/Testing | Entered Research 9724 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9988 | -2/Research | Identified exit to Access 9990 | -2/Research | Spotted B-90 Cyclops 10019 | -2/Research | Entered Access 10019 | -1/Access | Evolved 2 slots: Propulsion x2 10107 | -1/Access | Scrapoids reinforcements arrived? 10129 | -1/Access | Spotted B-99 Colossus 10233 | -1/Access | Discovered new exit (range 5) 10234 | *** | Escaped! Last Messages --------------- R-10 Processor collects Xenon Bombardment Thruster. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. Acquired 5 matter. Acquired Terrain Scanner. R-10 Processor collects Hvy. Machine Gun. R-10 Processor collects Xenon Bombardment Thruster. Jacked R-10 Processor... >>find_recycling Pinpointed nearest Recycling Unit: (76,86) (added to intel). The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?? ?##?## ## " ##???????????????????? | | ?? ?#### ## """ ##???????????????????? | | ######### ## """ ##???????????????????? | | # " ###??????????????????? | | / ##???????????????????? | | #####+### # ##???????????????????? | | ????? ?## + ##???????????????????? | | ? ??? ## ###################???????????????????? | | ?????? ?# ###################???????????????????? | | ???????## ##?###??????#?????????????????????????? | | ???? # ############################ ???????? | | "??????# k ??????? | | ???????# wkR ???????? | | ??"????# ######### ""#??????#??????????? | | ??"????######??#?#??# ""#?????????????????? | | ????????####????????# ""#?????????????????? | | ???????????????#????# T#????????#????????? | | ????????#????#?#????# ""#?????????????????? | | ???????#??????#????## ""#??? ?????????????? | | ??????????????????### ""##????????????????? | | ??????????#??????#?# #????????????????? | | ??????????????#????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #????"????????????? | | ???????????#????????# #?????????????????? | | ????????????????????# @" #????"????????????? | | ????????????????????# "" #?????????????????? | | ?????????????#??????# #?????????????????? | | ????????????????????# #?#???????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 43 Energy Capacity 470 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 1210 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked W-25 Informer | -8/Materials | Hacked L-41 Fighter | -7/Factory | Hacked M-28 Smith | -7/Recycling | Hacked I-36 Angel | -7/Recycling | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Authchip Field Propulsion Drive | x2 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Can't Catch Me Deadly Force Dodgeball, But With Guns Hehehe My Command Is Your Wish Speed Demon Supersonic Watch This! Whoosh! Challenges ------------ None Game ------ Seed AmuletWeightEdition Manual? 0 Play Time 07:37:33 Cumulative 49.5 hours Start 2024.09.05 @ 18:06:49 End 2024.09.07 @ 02:22:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f8d99d9-a19c-4dc0-814a-6299e7330962