Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 02:58:55 Player: Rainynight Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (176) 880 Value Destroyed (6755) 6755 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2056) 2056 TOTAL SCORE: 16151 Bonus ------- High Alert Combat Kills 899 Follower Combat Kills 644 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -387 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 67% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Heavy Laser Precision Phase Gun High-powered Shotgun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Arc Projector Improved Arc Projector Coil Gun Heavy Machine Gun Linear Accelerator Dual-blade Saw [Rating: 121] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . . . 1 . . . . 1 Utility 6 | . . . . 1 . 1 . . 1 . . 1 1 1 Weapon 2 | . . 1 . . . . . . . . . 1 . . Parts Attached 244 | 2 7 12 2 14 21 10 15 1 15 7 59 9 12 58 Power 30 | . . . . 1 1 2 3 . 3 . 7 . 6 7 Engine 14 | . . . . 1 . 2 1 . 2 . 6 . 2 . Core 11 | . . . . . 1 . 2 . 1 . 1 . 4 2 Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 70 | 2 2 3 . 4 5 6 1 1 1 1 24 . 2 18 Treads 44 | 2 2 2 . 4 5 6 1 1 1 1 10 . 2 7 Leg 12 | . . 1 . . . . . . . . 3 . . 8 Wheel 14 | . . . . . . . . . . . 11 . . 3 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 52 | . 3 1 . 3 2 1 3 . 6 3 13 1 3 13 Device 30 | . 1 1 . 3 2 . 1 . 4 2 3 1 3 9 Storage 4 | . 2 . . . . . . . . . 1 . . 1 Processor 7 | . . . . . . . 1 . . . 4 . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . . . . . 1 1 . 2 1 5 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 92 | . 2 8 2 6 13 1 8 . 5 3 15 8 1 20 Energy Gun 41 | . . 5 . 4 3 . 1 . 5 3 7 7 . 6 Energy Cannon 2 | . . . . . . . . . . . . . 1 1 Ballistic Gun 26 | . 2 2 2 1 3 1 5 . . . 1 1 . 8 Ballistic Cannon 7 | . . . . . 2 . . . . . 3 . . 2 Launcher 9 | . . . . . 3 . 2 . . . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 2 . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 1 . . . . . . . . 1 Corrupted Parts 9 | . . . . . . . . . . . . . . 9 System Corruption 41 | . . . . . . . . . . . . . . 41 Parts Lost 83 | . . . . . 1 . 4 . . . 18 . 3 57 Power 14 | . . . . . . . 1 . . . 2 . 1 10 Propulsion 25 | . . . . . 1 . . . . . 8 . . 16 Utility 19 | . . . . . . . 1 . . . 4 . 2 12 Weapon 25 | . . . . . . . 2 . . . 4 . . 19 Highest Loss Streak 35 | . . . . . 1 . 2 . . . 3 . 2 35 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 99 100 99 99 99 99 100 99 99 93 100 90 80 Engine 8 | . 14 11 11 9 7 7 7 7 10 13 11 5 9 . Core 2 | . . . . . 1 7 6 7 2 . 1 5 5 7 Treads 26 | . 27 30 33 36 35 29 30 30 33 32 17 17 16 11 Leg 1 | . . 2 . . . . . . . . 2 11 . 7 Wheel 1 | . . . . . . . . . . . 6 . . . Device 16 | . 11 11 11 17 17 15 15 15 18 20 13 17 24 18 Storage 7 | . 14 11 11 9 9 7 7 7 6 6 6 5 5 4 Processor 2 | . . . . . . . 5 7 1 . 4 5 5 7 Protection 2 | . . . . . . 7 1 . 6 6 5 5 1 1 Energy Gun 13 | . . 23 22 18 7 . 2 . 19 20 17 17 19 7 Ballistic Gun 6 | . 27 9 10 8 10 15 16 23 . . . 4 . 2 Ballistic Cannon 2 | . . . . . 8 7 3 . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 159 | 14 49 55 55 60 68 75 75 67 82 88 96 87 114 159 Greatest Support 185 | 40 46 66 60 82 83 91 88 96 116 146 146 60 165 185 Greatest Overweight (x) 19 | . 1 1 . . 1 . . . . . 2 1 1 19 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 11 18 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 6 8 12 19 19 19 19 19 20 19 20 18 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 18 20 20 20 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 34% | Gunner 19% | Scavenger-Gunner 17% | Scavenger-Skirmisher 11% | Tank 7% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Commander-Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Tank | -6/Factory Tank | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Matter Collected 4837 | 199 151 216 48 330 628 148 752 . 150 96 710 176 270 963 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9259 | . 220 373 343 1198 616 62 798 . 540 . 3358 126 397 1228 Parts 391 | . 6 20 12 64 34 1 43 . 14 . 111 12 15 59 Haulers Intercepted 6 | . 1 1 . 2 . . . . 1 . 1 . . . Recyclers Shooed 11 | . 1 1 3 . . . . . . . 5 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 130 | . 1 3 . 20 18 . 20 . 8 . 39 . 5 16 Melee 1 | . . . . . . . . . . . . . . 1 Guns 93 | . 1 3 . 20 12 . 13 . 7 . 30 . 1 6 Cannons 11 | . . . . . 2 . 5 . . . 2 . . 2 AOE 13 | . . . . . 4 . 2 . . . 4 . 1 2 Classes Destroyed 15 | . 3 1 1 2 3 . . . 2 . 2 1 . . Worker 19 | . . . 1 4 . . . . . . 11 2 . 1 Builder 3 | . . . . . . . . . . . . 2 . 1 Hauler 6 | . 1 1 . 2 . . . . 1 . 1 . . . Recycler 17 | . 2 1 4 . . 1 . . 1 . 7 . . 1 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . . . . . 1 1 . . Swarmer 23 | . . . . . 7 . 9 . 4 . . . . 3 Grunt 63 | . 1 2 . 12 6 . 7 . 2 . 24 . . 9 Brawler 2 | . . . . 2 . . . . . . . . . . Duelist 6 | . . . . 3 . . 2 . . . 1 . . . Sentry 16 | . . 1 . 3 3 . 2 . 1 . 3 . 3 . Specialist 4 | . . . . . 2 . . . . . 2 . . . Hunter 9 | . . . . . 1 . 1 . . . 2 . 2 3 Programmer 8 | . . . . . . . . . 1 . 6 . . 1 Heavy 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 2 3 2 7 4 1 6 . 5 . 9 2 3 6 Combat Bots Only 6 | . 1 3 . 5 4 . 6 . 4 . 6 . 3 5 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 2 . 1 . 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . . . 2 . 1 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Damage Taken 16724 | . 52 93 . 534 828 46 1510 . 445 . 3955 . 267 8994 Core 1950 | . 25 . . 103 66 . 111 . . . 325 . 14 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . . 5 36 . . . . . . . Core Remaining (%) 87 | 100 90 . 100 . 69 . . 84 . . 61 100 98 . Volleys Fired 404 | . 21 10 8 38 36 3 50 . 24 . 138 7 12 57 Largest 4 | . 2 3 3 3 3 3 3 . 3 . 3 3 4 4 Hottest 335 | . 40 135 114 146 146 109 142 . 210 . 243 223 283 335 Shots Fired 1181 | . 40 30 24 112 93 9 143 . 72 . 408 21 48 181 Gun 1027 | . 40 30 24 112 61 6 108 . 72 . 375 21 46 132 Cannon 135 | . . . . . 25 3 32 . . . 26 . 2 47 Launcher 19 | . . . . . 7 . 3 . . . 7 . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 371 | . 40 12 8 38 54 9 111 . . . 28 . . 71 Thermal 594 | . . . . 40 32 . 29 . 72 . 373 21 . 27 Explosive 19 | . . . . . 7 . 3 . . . 7 . . 2 Electromagnetic 197 | . . 18 16 34 . . . . . . . . 48 81 Robot Hit Streak 30 | . 9 5 4 30 7 4 17 . 26 . 13 4 12 12 Robot Miss Streak 8 | . 3 2 3 4 4 1 3 . 4 . 8 3 2 7 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . Secondary Targets 8 | . . . . 1 1 . 1 . . . 4 . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . 1 . . 1 Shots Hit Robots 771 | . 28 21 16 87 51 6 88 . 59 . 251 9 36 119 Core Hits 402 | . 9 16 9 61 32 2 51 . 29 . 124 6 16 47 Critical Kills 10 | . . . . . 5 1 4 . . . . . . . Critical Parts Destroyed 11 | . 1 . . . 3 1 5 . . . . . . 1 Critical Strikes 80 | . 1 . . 4 13 2 14 . 3 . 34 1 . 8 Burn 48 | . . . . 4 2 . 1 . 3 . 34 1 . 3 Destroy 23 | . 1 . . . 9 2 10 . . . . . . 1 Blast 5 | . . . . . 2 . 3 . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . 3 Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . 1 . 1 8 . . . . . 3 . . 4 Impact 1 | . . 1 . . . . . . . . . . . . Slashing 16 | . . . . 1 8 . . . . . 3 . . 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18409 | . 364 390 228 1619 1373 59 1733 . 1188 . 6997 172 757 3529 Guns 13329 | . 364 306 228 1619 494 59 981 . 1188 . 5668 172 450 1800 Cannons 2383 | . . . . . 407 . 469 . . . 342 . 64 1101 Explosions 2535 | . . 84 . . 472 . 283 . . . 987 . 240 469 Melee 128 | . . . . . . . . . . . . . . 128 Ramming 34 | . . . . . . . . . . . . . 3 31 Kinetic 4229 | . 364 94 32 563 540 59 1135 . . . 364 . . 1078 Thermal 9421 | . . 84 . 616 361 . 315 . 1188 . 5838 172 76 771 Explosive 2057 | . . . . . 472 . 283 . . . 795 . 164 343 Electromagnetic 2540 | . . 212 196 440 . . . . . . . . 514 1178 Impact . | . . . . . . . . . . . . . . . Slashing 128 | . . . . . . . . . . . . . . 128 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 67 | . . . . . 3 2 2 2 2 2 8 . . 67 Average Corruption 5 | . . . . . 2 2 2 2 1 2 5 . . 40 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 133 | . . . . . 24 2 11 . 7 3 61 . . 25 Message Errors 30 | . . . . . 5 1 2 . 3 2 11 . . 6 Matter Fused 35 | . . . . . 5 1 3 . 2 1 16 . . 7 Heat Flow Errors 18 | . . . . . 6 . 4 . . . 7 . . 1 Energy Discharges 16 | . . . . . 2 . . . 2 . 11 . . 1 Data Loss (minor) 9 | . . . . . 3 . 2 . . . 4 . . . Data Loss (major) 4 | . . . . . 2 . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . . . 3 . . . Alerts 2 | . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . 1 . . . . . 6 . . 7 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . 35 . 3 . . . 51 . . 5 Projectiles 11 | . . . . . . . 1 . . . 5 . . 5 Explosions 83 | . . . . . 35 . 2 . . . 46 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . 6 . 2 . . . 8 . . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 20 | . . . . . 6 . 2 . . . 8 . . 4 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 460 | . . 38 . . 19 . . . . . 356 . . 47 Shots 11 | . . 1 . . 2 . . . . . 6 . . 2 Rammed 4 | . . . . . . . . . . . . . 1 3 Targets Rammed 5 | . . . . . . . . . . . . . 1 4 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 446 | . . 255 18 . 155 . 243 . 226 . 441 42 44 446 Average Temperature 110 | . . 93 9 . 56 . 111 . 111 . 106 17 24 162 Received Heat Transfer 2294 | . 12 24 . 216 162 . 318 . 90 . 924 . 18 530 Effects 10 | . . . . . . . . . . . 7 . . 3 Energy Bleed 3 | . . . . . . . . . . . 2 . . 1 Interference 6 | . . . . . . . . . . . 4 . . 2 Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 3 5 Combat Hostiles 8 | . . . . . . . . . . . . . 3 5 Parts Fried 18 | . . 1 1 1 . . . . . . . . 7 8 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 2 . 4 . . . Combat Hostiles 4 | . . . . . . . . . 1 . 3 . . . Parts Melted 48 | . . . . 1 . . 2 . 11 . 31 2 . 1 Heat Transferred 20035 | . . 100 . 1628 887 . 777 . 2777 . 12221 459 50 1136 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Peak Influence 1418 | . 40 188 98 404 953 670 1418 744 638 148 652 330 236 228 Initial 744 | . . 16 73 37 167 499 469 744 364 148 103 288 63 45 Average 405 | . 31 82 82 179 744 535 1065 744 454 148 371 308 116 53 Maximum Alert Level 4 | . . . . 2 3 2 4 3 2 . 2 1 1 1 Low Security (%) 37 | 100 100 100 100 61 . . . . . 100 25 3 76 96 Level 1 18 | . . . . 37 9 . . . 15 . 30 96 23 3 Level 2 24 | . . . . 1 23 100 23 . 84 . 43 . . . Level 3 14 | . . . . . 66 . 16 100 . . . . . . Level 4 4 | . . . . . . . 59 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . 3 . 2 . . 3 . 18 1 1 2 Investigation 5 | . . . . 1 . . . . . . 4 . . . Extermination 7 | . . . . . . . . . 1 . 4 . . 2 Reinforcement 10 | . . . . . . 1 . . 1 . 7 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 8 | . . . . 2 . 1 . . 1 . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Distress Signals 7 | . . . . 1 . . . . . . 2 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 213 | . 1 6 . 23 27 5 45 . 13 . 51 2 10 30 Peak Tracking Total 9 | . 1 3 . 5 9 4 6 . 4 . 6 1 3 9 Tactical Retreats 21 | . . . . . 1 . 12 . . . 4 . 1 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Traps Triggered 12 | . 4 . . 1 1 1 1 . 1 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Machines Disabled 15 | . . . . . 1 1 2 . . . 9 . 1 1 Max in Single Turn 5 | . . . . . 1 1 1 . . . 5 . 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . 1 . Phase Generator 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Machines Accessed 13 | . 1 1 . 4 . 2 . . 2 . 1 . 2 . Terminals 9 | . 1 1 . 3 . 1 . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . . . 1 . Total Hacks 30 | . 2 3 . 10 . 3 . . 5 . 4 . 3 . Successful 16 | . . 1 . 5 . 1 . . 5 . 3 . 1 . Failed 14 | . 2 2 . 5 . 2 . . . . 1 . 2 . Catastrophic 1 | . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . . 4 . . . . . . 3 . 1 . Terminals 24 | . 2 3 . 8 . 2 . . 3 . 4 . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . 1 . . 2 . . . 1 . Terminal Hacks 11 | . . 1 . 4 . . . . 3 . 3 . . . Record 4 | . . . . . . . . . 3 . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . 2 . . . 1 . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 . 3 . 2 . . 1 . 1 . 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 17 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Total Allies 18 | . . . . . 17 . . . . 1 . . . . Largest Group 6 | . . . . . 6 5 3 . . 1 1 . . . Highest-Rated Group 102 | . . . . . 102 102 60 . . 31 31 . . . Highest-Rated Ally 31 | . . . . . 21 21 21 . . 31 31 . . . Total Orders 8 | . . . . . 4 . 3 . 1 . . . . . STAY 1 | . . . . . . . 1 . . . . . . . ROAM 2 | . . . . . 1 . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . GUARD 2 | . . . . . 2 . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . Ally Attacks 118 | . . . . . 66 27 17 . . . 8 . . . Total Damage 2024 | . . . . . 1050 520 393 . . . 61 . . . Kills 22 | . . . . . 9 6 6 . . . 1 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Turns Passed 9970 | 3 389 315 321 836 1877 215 748 70 763 376 2230 416 565 846 Spaces Moved 4392 | 1 144 141 178 366 810 114 331 42 366 219 916 153 266 345 Core 1 | . . . . . . . . . . . . . . 1 Treads 4021 | 1 144 141 178 366 810 114 331 42 366 219 685 153 266 205 Legs 132 | . . . . . . . . . . . . . . 132 Wheels 238 | . . . . . . . . . . . 231 . . 7 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 95 | 160 160 160 160 156 156 160 167 165 166 162 101 246 165 95 Average Speed 170 | 160 218 175 160 157 159 165 168 166 166 165 177 246 175 154 Slowest Speed 1000 | 160 240 240 160 160 240 170 170 167 166 166 330 246 246 1000 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 26 | 2 25 17 32 30 72 3 74 1 13 80 26 5 10 7 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 7 | . . 1 . 1 2 . . . . . 3 . . . Terrain Destroyed 270 | . . 5 . 1 37 1 88 . . . 104 . 20 14 Melee 7 | . . 1 . 1 2 . . . . . 3 . . . Projectile 16 | . . . . . 2 1 2 . . . 5 . . 6 AOE 245 | . . 4 . . 33 . 84 . . . 96 . 20 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Fac Was Fac Fac Fac Res Total 5998 | 2 177 183 196 555 1334 137 417 43 472 241 1206 177 340 518 Wait 408 | . . 8 4 93 150 2 6 . 45 2 45 1 25 27 Move 4366 | . 143 140 177 365 797 113 329 41 366 218 915 152 265 345 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | . 5 5 3 17 12 1 8 . 8 3 16 4 7 13 Fast Attach 67 | . 4 5 . 3 2 2 2 . 4 1 16 1 7 20 Attach 73 | . 1 3 . 2 2 2 5 . 2 . 18 2 4 32 Detach 30 | . . 6 . 2 1 1 . . . . 9 . 5 6 Swap 104 | 2 2 4 2 9 17 6 8 1 9 6 25 6 1 6 Drop 130 | . 1 1 2 25 19 7 7 1 14 11 21 4 13 4 Fire 404 | . 21 10 8 38 36 3 50 . 24 . 138 7 12 57 Melee 17 | . . 1 . 1 8 . . . . . 3 . . 4 Ram 1 | . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . 1 Crush 3 | . . . . . . . . . . . . . 1 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 292 | . . . . . 290 . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 13) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 629 | -9/Materials | Discovered new exit (range 14) 708 | -9/Materials | Entered Mines 714 | -9/Mines | Build established: Gunner 965 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1008 | -9/Mines | Discovered new exit (range 5) 1029 | -9/Mines | Entered Materials 1029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -8/Materials | Garrison activated, responded to threat 1863 | -8/Materials | Identified exit to Garrison 1865 | -8/Materials | Entered Garrison 1874 | -8/Garrison | Triggered checkpoint 1913 | -8/Garrison | Triggered checkpoint 2042 | -8/Garrison | Triggered checkpoint 2441 | -8/Garrison | Triggered checkpoint 2494 | -8/Garrison | Triggered checkpoint 2530 | -8/Garrison | Crushed by falling debris 2587 | -8/Garrison | Discovered new exit (range 9) 2602 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2630 | -8/Garrison | Triggered checkpoint 2683 | -8/Garrison | Triggered checkpoint 3123 | -8/Garrison | Discovered new exit (range 10) 3137 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3145 | -8/Garrison | Installed Relay Interface Framework 3728 | -8/Garrison | Discovered new exit (range 9) 3742 | -8/Garrison | Entered Factory 3742 | -7/Factory | Accompanied by 5 allies 3742 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3908 | -7/Factory | Garrison activated, responded to threat 3943 | -7/Factory | Identified exit to Garrison 3957 | -7/Factory | Entered Garrison 3957 | -7/Garrison | Accompanied by 3 allies 4048 | -7/Garrison | Phase Generator disabled 4117 | -7/Garrison | Triggered checkpoint 4310 | -7/Garrison | Triggered checkpoint 4418 | -7/Garrison | Triggered checkpoint 4658 | -7/Garrison | Triggered checkpoint 4684 | -7/Garrison | Discovered new exit (range 10) 4705 | -7/Garrison | Entered Factory 4709 | -7/Factory | Discovered new exit (range 9) 4775 | -7/Factory | Entered another Factory area 4775 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5054 | -6/Factory | Garrison activated, responded to threat 5322 | -6/Factory | Build established: Tank 5538 | -6/Factory | Sucked down chute 5538 | -6/Factory | Entered Waste 5538 | -6/Waste | The area was eerily silent 5539 | -6/Waste | Met a frightened Derelict 5879 | -6/Waste | Discovered new exit (range 16) 5914 | -6/Waste | Entered Factory 5914 | -6/Factory | Accompanied by 1 ally 6385 | -6/Factory | Garrison activated, responded to threat 6636 | -6/Factory | Build established: Scavenger-Gunner 7478 | -6/Factory | Lost 3 parts (2u1w) 7620 | -6/Factory | Lost 3 parts (1p1n1w) 7739 | -6/Factory | Build established: Scavenger-Skirmisher 8120 | -6/Factory | Discovered new exit (range 11) 8142 | -6/Factory | Identified exit to Factory 8144 | -6/Factory | Entered another Factory area 8144 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8423 | -5/Factory | Discovered new exit (range 9) 8555 | -5/Factory | Identified exit to Factory 8560 | -5/Factory | Entered another Factory area 8560 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8788 | -4/Factory | Garrison activated, responded to threat 9022 | -4/Factory | Discovered new exit (range 9) 9123 | -4/Factory | Identified exit to Research 9125 | -4/Factory | Entered Research 9125 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9427 | -3/Research | Build established: Scavenger-Tank 9555 | -3/Research | Lost 6 parts (2p3u1w) 9649 | -3/Research | Lost 15 parts (3p4n2u6w) 9655 | -3/Research | System corruption reached 10% 9711 | -3/Research | System corruption reached 30% 9794 | -3/Research | Spotted B-86 Titan 9924 | -3/Research | Core integrity fell below 50% 9968 | -3/Research | Core integrity fell below 20% 9971 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09959_ System corrupted: Hpw. Shotgun jammed. 09960_ Hpw. Shotgun destroyed. 09963_ Myomer Leg destroyed. 09963_ P-80 Master resets P-80 Master, system corruption cleaned. 09964_ System corrupted: Matter fused (-10). 09964_ P-80 Master Imp. Antigrav System severed. 09964_ R-10 Processor collects Xenon Bombardment Thruster. 09965_ Myomer Leg destroyed. 09966_ Biometal Medium Treads destroyed. 09966_ U-05 Engineer destroyed. 09967_ Acquired 20 matter. 09967_ R-10 Processor collects Xenon Bombardment Thruster. 09967_ Dual-blade Saw destroyed. 09968_ P-80 Master resets P-80 Master, system corruption cleaned. 09968_ R-10 Processor collects Structural Scanner. 09968_ Imp. Targeting Computer destroyed. 09970_ Slammed into P-80 Master. 09970_ Destabilizing: Core damaged (-26). 09971_ R-10 Processor collects Terrain Scan Processor. 09971_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????? ! #??????? | | ?????????###?????????????????# #??????? | | ????????? #?????????????????# #??????? | | ######### ##### ????????????# #??????? | | ! ^ ?????????????# #??????? | | ??????????????# !! #??????? | | ??????######### ! ???????? | | =]! ???????# # ?????????? | | =]! #???????# # ???????????? | | =!! ######### # = ?????????????? | | # = # # % ####+#########?? | | # !! # %# #?? | | # # ! #= # #?? | | # # #%! # #?? | | # # #! # #?? | | " ! # # # # #?? | | " ! # # # ######+#######?? | | " # # # # #???????? | | # # R# # #???????? | | #| # [ + [# #???????? | | +%! # = %# %! # #???????? | | #% ! !% # != # #???????? | | ## # ] [k!=*#!!==# #???????? | | ?# # # [%uu| # %*%# #???????? | | ?# % ############p#### !# #???????? | | ?# g =|=@p!= # ! #???????? | | ?# g !%%=p% # #???????? | | ?# g =%! u + #???####? | | ?# gR # #??? ? | | ?####+######################## # #?? ? | | ?????????????# " """"" # # #?? """ | | ?????????????# """"""" # ########? """ | | ?????????????# """"""" # #? """ | | ?????????????# + # | | ?????????????# # # | | ?????????????# + + | | ?????????????# ##+##### # | | ?????????????# # ## ######### | | ?????????????# # ## #? """ | | ?????????????# # = ## #? """ ! | | ?????????????################# ## # """ | | ???????????????????????############## # | | ???????????????????????# ??# + | | ???????????????????????# = ?# # | | ???????????????????????# ?# # | | ???????????????????????# = # #? | | ???????????????????????# # #? | | ???????????????????????# + #??###### | | ???????????????????????# ! # #???????? | | ???????????????????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 57 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend GoHome() Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ImpulseConcussiveSlayer Manual? 0 Play Time 01:59:05 Cumulative 48.0 hours Start 2022.04.05 @ 00:58:57 End 2022.04.05 @ 02:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e02859d-7017-4010-9290-783a67beddf7