Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 18:36:03 Player: laserbat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2670 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 107/550 Matter 285/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power None Propulsion None Utility System Shield Hackware System Shield Weapon None Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Rec Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 1 | . . . . . 1 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 1 | . . . . . 1 . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 4 | . . . . . 6 9 Hackware 4 | . . . . . 6 9 Naked Turns 180 | . 34 52 40 24 30 . Heaviest Build . | . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 4 | 4 . . . . . . Average Carried . | 2 . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried . | . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Rec Matter Collected 200 | 200 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Rec Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Rec Damage Taken 691 | . 84 61 103 160 283 . Core 691 | . 84 61 103 160 283 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 42 74 . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 30 | . . . 8 18 4 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 30 | . . . 8 18 4 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . . 2 2 Average Corruption 1 | . 1 1 . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 1 2 Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 13 | . . . 3 9 1 . Shots . | . . . . . . . Rammed 10 | . . . 4 4 2 . Targets Rammed 10 | . . . 4 4 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 181 | . . . . . . 181 Average Temperature 103 | . . . . . . 103 Received Heat Transfer 228 | . . 36 48 9 135 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Rec Peak Influence 115 | . 5 46 56 58 115 89 Initial 44 | . . 1 17 23 24 44 Average 50 | . 1 17 34 40 63 81 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 1 . 3 . Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Rec Distress Signals 4 | . . . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 4 4 14 8 12 6 Peak Tracking Total 15 | . 3 3 15 8 8 5 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Rec Traps Triggered 4 | . 1 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Rec Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Rec Machines Accessed 9 | . 1 . 1 2 2 3 Terminals 8 | . 1 . 1 2 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 3 . 3 6 4 11 Successful 8 | . 1 . 2 2 1 2 Failed 19 | . 2 . 1 4 3 9 Catastrophic 5 | . . . . 1 2 2 Database Lockouts . | . . . . . . . Manual 23 | . 3 . 3 6 4 7 Terminals 24 | . 3 . 3 6 4 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Retrieve Components 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 1 2 . . Terminals 4 | . 1 . 1 2 . . Botnet 4 | . 1 . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 1 2 3 1 Full Trace Events 3 | . . . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Rec Turns Passed 351 | 3 34 52 40 24 93 105 Spaces Moved 664 | 1 68 103 71 40 179 202 Core 664 | 1 68 103 71 40 179 202 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 15 36 14 9 47 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Rec Total 677 | 5 67 102 74 43 181 205 Wait . | . . . . . . . Move 659 | . 67 102 70 40 178 202 Hop . | . . . . . . . Pick Up . | . . . . . . . Fast Attach 1 | . . . . . 1 . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 5 | 5 . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 9 | . . . 4 3 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 16) 38 | -10/Materials | Entered Mines 85 | -10/Mines | Discovered new exit (range 8) 88 | -10/Mines | Core integrity fell below 50% 90 | -10/Mines | Entered Materials 90 | -9/Materials | Evolved 2 slots: Utility x2 105 | -9/Materials | Identified exit to Materials 130 | -9/Materials | Entered another Materials area 130 | -8/Materials | Evolved 2 slots: Propulsion x2 150 | -8/Materials | Discovered new exit (range 8) 154 | -8/Materials | Entered Storage 187 | -8/Storage | Core integrity fell below 50% 191 | -8/Storage | Identified exit to Recycling 233 | -8/Storage | Core integrity fell below 20% 245 | -8/Storage | Used back door to open Recycling access 247 | -8/Storage | Entered Recycling 254 | -8/Recycling | Spotter reported a threat 254 | -8/Recycling | Spotter reported a threat 262 | -8/Recycling | Spotter reported a threat 269 | -8/Recycling | Spotter reported a threat 275 | -8/Recycling | Spotter reported a threat 300 | -8/Recycling | Build established: Mutant 307 | -8/Recycling | Spotter reported a threat 315 | -8/Recycling | Spotter reported a threat 328 | -8/Recycling | Spotter reported a threat 352 | -8/Recycling | Self-destructed Last Messages --------------- 00262_ ALERT: Unidentified potential threat approaching Factory. 00267_ N-01 Spotter is scanning... 00269_ N-01 Spotter sends a signal. 00269_ ALERT: Unidentified potential threat approaching Factory. 00273_ Connecting with Recycling Unit... 00273_ N-01 Spotter is scanning... 00275_ ALERT: Unidentified potential threat approaching Factory. 00282_ Attempting to rewire R-06 Scavenger. 00282_ R-06 Scavenger is broken beyond repair. 00285_ Attempting to rewire U-05 Engineer. 00286_ U-05 Engineer is broken beyond repair. 00299_ Connecting with Terminal... 00305_ N-01 Spotter is scanning... 00307_ N-01 Spotter sends a signal. 00307_ ALERT: Unidentified potential threat approaching Factory. 00312_ System corrupted: Component data lost. 00315_ ALERT: Unidentified potential threat approaching Factory. 00316_ Connecting with Terminal... 00328_ ALERT: Unidentified potential threat approaching Factory. 00338_ System corrupted: Heat flow error (+212). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?#####???????????????????????????????????? | | ?# ##########??????????????????????????? | | ?# # """ #??????????????????????????? | | ?# # "Y" #??????????????????????????? | | ?# # #??????????????????????????? | | ?# # #??????????????????????????? | | ?# + ######### ????????? | | ?# # """ + @ ????????? | | ?# # """ ###### ## ????????? | | ?# # """ #??????????????????????????? | | ?# # #??????????????????????????? | | ?# ##########??????????????????????????? | | ?# #???????????????????????????????????? | | ?# #??########?????????????????????????? | | ?# #? ??????????????????????????? | | ?# # """"????????????????????????????? | | ?# + """"????????????????????????????? | | ?# # """"????????????????????????????? | | ?# #? ??????????????????????????? | | ?# #?? #?????????????????????????? | | ?# #????"T"" #?????????????????????????? | | ?# #?????""????????????????????????????? | | ?# #??????#????????????????????????????? | | ?# #???????????????????????????????????? | | ?# ###?????????????????????????????????? | | ?# ""#?##############??????????????????? | | ?# Y"#?# #??????????????????? | | ?# ""#?# #? ????????????????? | | ?# ##### """ """ #? ?????????????###? | | ?# + """""""?????# ????????????? ? | | ?# ##### """""?????? ?????#######?# #? | | ?# #???# ????? ?????# * !!#?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSubatomicSpear Manual? 0 Play Time 00:06:46 Cumulative 258.5 hours Start 2022.05.14 @ 18:30:21 End 2022.05.14 @ 18:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 405 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f41181df-6dd7-4eab-8727-c495aa0b9f4e