Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 01:54:10 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (719) 719 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 4200 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 502/550 Matter 126/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Minigun > --- INVENTORY (20) --- Light Treads Improved Treads Improved Treads Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Particle Charger System Restoration Module Beam Cannon YOLO Cannon Minigun Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Beam Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Heat Sink Large Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Particle Charger Particle Charger YOLO Cannon Minigun Grenade Launcher Heavy Mace Heavy Mace [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 53 | 7 16 7 1 2 16 4 Power 3 | 1 1 . . . 1 . Engine 3 | 1 1 . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 1 1 . . 3 1 Treads 8 | 2 1 1 . . 3 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 5 5 1 . 6 1 Device 15 | 1 4 5 1 . 3 1 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 9 1 . 2 6 2 Energy Gun . | . . . . . . . Energy Cannon 13 | . 6 1 . 1 5 . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . 1 1 1 Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 3 | . 1 . . . . 2 Power 1 | . 1 . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . 1 . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 99 98 Engine 12 | . 14 14 14 14 9 9 Treads 27 | . 28 28 28 28 27 25 Device 13 | . 14 13 14 14 13 9 Storage 12 | . 14 14 14 14 9 9 Processor 4 | . . . . . 13 18 Energy Cannon 24 | . 20 28 28 26 26 20 Ballistic Gun 2 | . 6 . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 63 | 13 32 32 32 32 63 61 Greatest Support 63 | 40 40 40 40 40 63 63 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 7 14 15 15 15 17 20 Most Carried 20 | 5 15 15 15 15 20 20 Average Carried 14 | 2 11 14 14 15 16 18 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 3 15 15 15 15 20 18 Class Distribution -------------------- 74% | Mutant 25% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 937 | 323 344 140 . 50 74 6 Remotely . | . . . . . . . Salvage Created 911 | 128 415 146 . 28 132 62 Parts 69 | 10 27 11 . 6 14 1 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 22 | . 12 2 . 4 1 3 Guns 1 | . . . . . . 1 Cannons 9 | . 6 2 . . 1 . AOE 12 | . 6 . . 4 . 2 Classes Destroyed 10 | 2 6 . . 1 1 . Worker 1 | . 1 . . . . . Builder 4 | . 1 2 . . 1 . Tunneler 2 | 2 . . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Watcher 4 | . 2 . . . 2 . Swarmer 10 | . 6 . . 4 . . Grunt 11 | . 6 2 . . . 3 Sentry 1 | . . . . . 1 . Zionite 1 | . . . . 1 . . Best Kill Streak 8 | 2 8 3 . 4 2 3 Combat Bots Only 7 | . 7 2 . 4 1 3 Max Kills in Single Turn 3 | 1 3 1 . 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 951 | . 269 84 . 101 129 368 Core 86 | . 38 . . . . 48 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 84 . . Volleys Fired 66 | 9 27 14 . 2 8 6 Largest 3 | 2 2 2 . 1 3 3 Hottest 210 | 40 120 120 . 30 210 180 Shots Fired 124 | 18 45 28 . 2 17 14 Gun 19 | 18 . . . . . 1 Cannon 88 | . 36 28 . . 16 8 Launcher 12 | . 4 . . 2 1 5 Special 5 | . 5 . . . . . Kinetic 19 | 18 . . . . . 1 Thermal 93 | . 41 28 . . 16 8 Explosive 12 | . 4 . . 2 1 5 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 3 17 7 . 3 3 4 Robot Miss Streak 3 | 3 1 3 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 71 | 11 31 15 . 2 6 6 Core Hits 41 | 4 16 5 . 4 4 8 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Meltdown 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2207 | 145 886 281 . 295 147 453 Guns 162 | 145 . . . . . 17 Cannons 946 | . 494 280 . . 147 25 Explosions 1092 | . 386 . . 295 . 411 Melee . | . . . . . . . Ramming 7 | . 6 1 . . . . Kinetic 162 | 145 . . . . . 17 Thermal 946 | . 494 280 . . 147 25 Explosive 1092 | . 386 . . 295 . 411 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 5 6 2 . . . Message Errors 2 | . 1 1 . . . . Matter Fused 3 | . 1 2 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 2 | . 2 . . . . . Data Loss (minor) 2 | . 1 . 1 . . . Data Loss (major) 2 | . . 1 1 . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . 35 . . 19 . . Projectiles . | . . . . . . . Explosions 54 | . 35 . . 19 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . 37 . . 67 10 . Shots 5 | . 2 . . 2 1 . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 328 | . 180 243 . . 225 328 Average Temperature 82 | . 57 90 . . 83 179 Received Heat Transfer 339 | . 66 48 . . . 225 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 1 . . . . Heat Transferred 1887 | . 1036 592 . . 222 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 347 | 15 347 105 . 138 161 113 Initial 53 | . 9 45 . . 53 24 Average 84 | 6 129 47 . 132 71 72 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 90 | 100 70 100 . 100 100 100 Level 1 9 | . 29 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 19 2 . 4 6 8 Peak Tracking Total 6 | . 4 2 . 4 2 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 15 | . 7 . 1 . 7 . Terminals 11 | . 6 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 27 . 1 . 17 . Successful 26 | . 13 . 1 . 12 . Failed 17 | . 13 . . . 4 . Catastrophic 2 | . 2 . . . . . Database Lockouts 2 | . 1 . . . 1 . Manual 30 | . 20 . 1 . 9 . Terminals 40 | . 26 . . . 14 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 17 | . 9 . 1 . 7 . Robot Analysis 4 | . 3 . . . 1 . Prototype ID Bank 4 | . 2 . . . 2 . Terminal Index 2 | . 1 . . . 1 . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 4 | . 2 . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 4 . . . 2 . Terminals 5 | . 3 . . . 2 . Track 1 | . 1 . . . . . Botnet 4 | . 2 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 . . . 6 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 3 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2368 | 98 691 524 335 81 510 129 Spaces Moved 1299 | 51 352 292 208 47 280 69 Core 22 | 22 . . . . . . Treads 1277 | 29 352 292 208 47 280 69 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 158 | 112 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 85 72 61 17 30 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 9 | . 5 . . . 4 . Terrain Destroyed 64 | . 33 . . 13 13 5 Melee . | . . . . . . . Projectile 12 | . 5 . . . 7 . AOE 52 | . 28 . . 13 6 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1480 | 72 419 320 211 50 331 77 Wait 10 | . 8 . . . 2 . Move 1291 | 50 351 291 207 46 279 67 Hop . | . . . . . . . Pick Up 35 | 6 13 2 1 . 13 . Fast Attach 13 | 4 3 2 . . 4 . Attach 13 | 3 2 1 . . 5 2 Detach 5 | . 1 1 . . 3 . Swap 27 | . 11 4 1 2 7 2 Drop 18 | . 2 4 2 . 10 . Fire 66 | 9 27 14 . 2 8 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Destroyed 7 combat bots 487 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Central database locked down 606 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Entered Mines 891 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 895 | -10/Mines | Found Prototype Device 895 | -10/Mines | Identified Exp. Sensor Array 1129 | -10/Mines | Learned location of Zion (-6) 1308 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1308 | -10/Mines | Discovered new exit (range 5) 1314 | -10/Mines | Entered Exiles 1354 | -10/Exiles | Met 8R-AWN 1380 | -10/Exiles | Met EX-HEX 1433 | -10/Exiles | Met EX-BIN 1450 | -10/Exiles | Aligned with FarCom system 1452 | -10/Exiles | Given EX-Vault access code 1489 | -10/Exiles | Opened EX-Vault 1499 | -10/Exiles | Found YOLO Cannon 1534 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1556 | -10/Exiles | Exiles lab attacked by MAIN.C 1636 | -10/Exiles | Discovered new exit (range 10) 1649 | -10/Exiles | Left Exiles lab with YOLO Cannon 1649 | -10/Exiles | Entered Mines 1722 | -9/Mines | Discovered new exit (range 5) 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1945 | -8/Materials | Build established: Skirmisher 2131 | -8/Materials | Discovered new exit (range 16) 2133 | -8/Materials | Central database locked down 2238 | -8/Materials | Identified exit to Garrison 2240 | -8/Materials | Entered Garrison 2274 | -8/Garrison | Triggered checkpoint 2349 | -8/Garrison | Discovered new exit (range 12) 2366 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2369 | -8/Garrison | Self-destructed Last Messages --------------- 02224_ Acquired 19 matter. 02225_ Penetrated by Slug. 02238_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02238_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02240_ Receiving FarCom transmissions... 02274_ Garrison Door breached. 02274_ Beams of light sweep through the air. An alarm sounds. 02279_ Lgt. Treads destroyed. 02280_ G-47 Trooper destroyed. 02287_ Grenade Launcher destroyed. 02290_ G-47 Trooper destroyed. 02296_ Acquired 6 matter. 02313_ Critical hit (Burn: +37). 02349_ EXIT=FOUND 02366_ Attempting to access garrison exit controls... 02366_ Remote lockdown engaged. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyComponentMinigun Manual? 0 Play Time 00:29:00 Cumulative 553.7 hours Start 2022.04.01 @ 01:25:56 End 2022.04.01 @ 01:54:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 141 Adventurer 125 Explorer 2 Win Type - Total 49 Types 42/3/2/0/1/0/0/0/1 Lore% 67 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da27605a-c52c-445c-8ae1-8de4bf0bb6fc