Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.24 @ 11:26:47 Player: Driana Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1258) 1258 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 5761 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (3) ------ High-capacity Battery Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System High-capacity Battery System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Improved Ion Engine Energy Well Melee Analysis Suite Advanced Beam Cannon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Battery Device Structural Scanner Storage High-capacity Battery Processor Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 2 | . . . . 1 . . . 1 . . Propulsion 5 | . . 2 . 1 1 . . 1 . . Utility 1 | . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 114 | 9 4 19 7 29 21 2 2 17 1 3 Power 21 | 1 . 2 . 8 2 . . 6 . 2 Engine 14 | 1 . 1 . 5 1 . . 6 . . Core 7 | . . 1 . 3 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 51 | 4 . 12 4 9 12 . 1 8 1 . Treads . | . . . . . . . . . . . Leg 15 | . . 12 . . . . 1 2 . . Wheel 4 | 4 . . . . . . . . . . Hover 5 | . . . . 2 1 . . 2 . . Flight 27 | . . . 4 7 11 . . 4 1 . Utility 24 | 2 3 1 2 8 3 1 1 2 . 1 Device 11 | . 1 1 . 4 2 1 . 2 . . Storage 10 | 2 2 . 2 4 . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 1 4 1 4 4 1 . 1 . . Energy Gun 5 | 1 . . 1 . 2 1 . . . . Energy Cannon 2 | . . . . 2 . . . . . . Ballistic Gun 6 | 1 1 2 . 1 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 3 . . 1 . . Parts Lost 38 | . . 2 . . 14 5 . 2 10 5 Power 10 | . . 1 . . 2 2 . . 3 2 Propulsion 19 | . . . . . 9 1 . 1 6 2 Utility 4 | . . . . . 1 1 . 1 1 . Weapon 5 | . . 1 . . 2 1 . . . 1 Highest Loss Streak 11 | . . 1 . . 7 4 . 1 6 11 Average Slot Usage (%) 80 | . 100 99 88 85 80 58 53 75 77 22 Engine 6 | . 14 3 11 9 3 2 . 11 18 . Core 2 | . . 6 . 4 2 1 . . . . Leg 10 | . . 44 11 . . . 4 7 . . Wheel 3 | . 28 . . . . . . . . . Hover 1 | . . . . 4 2 . . 3 . . Flight 20 | . . . 30 39 39 25 23 27 32 . Device 6 | . 12 11 11 4 6 3 . 4 5 . Storage 9 | . 15 11 11 13 7 7 7 6 6 6 Hackware 3 | . . . . . 6 7 7 6 6 6 Energy Gun 2 | . 14 1 9 . 1 1 . . . . Ballistic Gun 3 | . 14 5 . 5 3 . . . . . Ballistic Cannon 1 | . . 5 1 . . . . . . . Launcher 1 | . . 8 1 . . . . . . . Slashing Weapon 1 | . . . . . 2 7 7 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 16 40 30 28 23 21 20 16 31 31 13 Greatest Support 49 | 32 32 43 43 21 30 23 20 49 49 3 Greatest Overweight (x) 6 | . 1 . 6 1 5 2 . 1 2 4 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 16 | 8 16 10 10 8 4 4 4 4 4 4 Average Capacity 6 | 7 10 10 9 6 4 4 4 4 4 4 Most Carried 10 | 8 10 10 10 8 4 4 4 4 4 3 Average Carried 6 | 5 9 9 9 6 3 3 3 3 4 2 Final Capacity 10 | 8 10 10 8 4 4 4 4 4 4 4 Final Carried 10 | 8 10 10 8 4 4 3 4 4 4 2 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 11% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Matter Collected 1845 | 298 236 605 75 204 227 . 20 49 116 15 Remotely . | . . . . . . . . . . . Salvage Created 2180 | 139 251 653 128 282 281 . . 175 206 65 Parts 157 | 8 24 56 15 22 16 . . 10 2 4 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 5 | . 2 . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 5 . 1 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 31 | . 4 15 2 5 4 . . . . 1 Melee 4 | . . . . . 3 . . . . 1 Guns 11 | . 4 3 . 3 1 . . . . . Cannons 8 | . . 5 1 2 . . . . . . AOE 8 | . . 7 1 . . . . . . . Classes Destroyed 11 | 3 4 2 . . 1 . . . . 1 Worker 8 | 2 1 2 2 . . . . 1 . . Builder 5 | . . 2 1 1 . . . 1 . . Tunneler 4 | 2 . . 1 . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 7 | 1 1 1 1 1 1 . . 1 . . Watcher 6 | . 2 3 . 1 . . . . . . Swarmer 11 | . 3 . 2 3 3 . . . . . Grunt 11 | . 1 10 . . . . . . . . Sentry 7 | . . 5 . 2 . . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 2 2 8 5 3 3 . . 1 . 1 Combat Bots Only 5 | . 2 5 2 3 3 . . . . 1 Max Kills in Single Turn 4 | 1 1 4 2 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 1 . . . . . . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Damage Taken 3884 | . 59 541 25 226 971 243 134 313 663 709 Core 1294 | . . 56 4 33 222 97 31 73 202 576 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . 85 94 . . 50 . . . Volleys Fired 148 | 12 30 48 14 26 18 . . . . . Largest 2 | 2 2 2 2 1 1 . . . . . Hottest 72 | 70 70 72 72 68 28 . . . . . Shots Fired 207 | 20 60 68 15 26 18 . . . . . Gun 162 | 20 60 33 13 18 18 . . . . . Cannon 33 | . . 24 1 8 . . . . . . Launcher 12 | . . 11 1 . . . . . . . Special . | . . . . . . . . . . . Kinetic 123 | 8 30 48 1 18 18 . . . . . Thermal 72 | 12 30 9 13 8 . . . . . . Explosive 12 | . . 11 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 30 | 9 13 21 30 14 8 . . . . . Robot Miss Streak 3 | 1 2 1 . 1 3 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 180 | 14 40 58 14 23 17 . . 3 6 5 Core Hits 94 | 7 15 38 7 11 8 . . 2 4 2 Critical Hits 2 | . . . . . 1 . . . . 1 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks 21 | . . . . . 7 . . 3 6 5 Impact . | . . . . . . . . . . . Slashing 9 | . . . . . 7 . . 2 . . Piercing 12 | . . . . . . . . 1 6 5 Sneak Attacks 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4344 | 144 439 1609 257 395 543 . . 348 463 146 Guns 1684 | 144 439 381 189 232 299 . . . . . Cannons 644 | . . 459 22 163 . . . . . . Explosions 805 | . . 759 46 . . . . . . . Melee 1201 | . . . . . 244 . . 348 463 146 Ramming 10 | . . 10 . . . . . . . . Kinetic 1503 | 22 188 740 22 232 299 . . . . . Thermal 825 | 122 251 100 189 163 . . . . . . Explosive 805 | . . 759 46 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 518 | . . . . . 244 . . 274 . . Piercing 683 | . . . . . . . . 74 463 146 Highest Corruption 2 | . . . . . 2 2 2 . . . Average Corruption 1 | . . . . . 1 2 2 . . . Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . 3 2 2 . . . Message Errors 5 | . . . . . 2 1 2 . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 285 | . . 34 . . 29 . . 105 117 . Projectiles . | . . . . . . . . . . . Explosions 34 | . . 34 . . . . . . . . Melee 251 | . . . . . 29 . . 105 117 . Knockbacks 4 | . . 4 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 59 | . . 47 12 . . . . . . . Shots 4 | . . 3 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . Kicked 3 | . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 198 | 70 81 18 120 198 198 182 . 18 58 . Average Temperature 56 | 25 24 9 36 107 117 81 . 4 33 . Received Heat Transfer 1056 | . 18 270 . 54 192 78 12 147 129 156 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . Heat Transferred 2146 | 370 740 296 444 296 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Peak Influence 412 | 25 151 412 225 358 184 . . 95 . . Average Influence 126 | 9 75 232 199 162 65 . . 29 . . Maximum Alert Level 2 | . . 2 1 1 . . . . . . Low Security (%) 72 | 100 100 34 39 54 100 . . 100 . . Level 1 26 | . . 58 60 45 . . . . . . Level 2 1 | . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . 3 . . 1 . 1 1 . . Investigation 2 | . . 1 . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . 2 . . . . . 1 . . Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Distress Signals 3 | . 1 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 11 26 3 12 12 17 13 12 22 14 Peak Tracking Total 12 | . 4 8 2 6 4 9 12 5 7 11 Tactical Retreats 24 | . 1 2 . 1 4 6 2 3 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Traps Triggered 3 | . 1 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Machines Disabled 4 | . . 3 . . 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Machines Accessed 21 | . 5 3 . 5 5 . . 3 . . Terminals 13 | . 4 2 . 2 3 . . 2 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . Total Hacks 61 | . 13 11 . 20 12 . . 5 . . Successful 52 | . 12 10 . 20 5 . . 5 . . Failed 8 | . 1 . . . 7 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts 2 | . . 2 . . . . . . . . Manual 18 | . 3 5 . 3 5 . . 2 . . Terminals 41 | . 11 7 . 10 9 . . 4 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 4 | . . . . 4 . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers 9 | . . 4 . 5 . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . Terminal Hacks 23 | . 7 5 . 8 1 . . 2 . . Record 9 | . 1 5 . 3 . . . . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Scanalyzer 9 | . . 4 . 5 . . . . . . Insert Component 4 | . . 2 . 2 . . . . . . Analyze 5 | . . 2 . 3 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . Seal Access 2 | . . . . 1 . . . 1 . . Unauthorized Hacks 23 | . 6 2 . 4 7 . . 4 . . Terminals 10 | . 3 1 . 2 2 . . 2 . . Botnet 10 | . 3 1 . 2 2 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 5 3 . 2 5 . . 2 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 . . . 1 . . Parts Built 2 | . . . . . 2 . . . . . Matter 124 | . . . . . 124 . . . . . Time 31 | . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 64 | . . . . 64 . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 15 | . 15 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . 1 16 . . . . . . Total Damage 286 | . . . 22 264 . . . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Turns Passed 3719 | 144 386 755 202 381 637 262 331 330 156 135 Spaces Moved 5056 | 94 275 490 138 461 1163 664 579 681 401 110 Core 155 | 3 . . . . 2 40 . . . 110 Treads . | . . . . . . . . . . . Legs 600 | . . 490 4 . . . 106 . . . Wheels 366 | 91 275 . . . . . . . . . Hover 307 | . . . . . 246 . . 61 . . Flight 3628 | . . . 134 461 915 624 473 620 401 . Fastest Speed 20 | 50 100 120 31 28 25 28 32 20 20 100 Average Speed 58 | 97 100 120 113 45 44 37 54 42 34 108 Slowest Speed 530 | 100 110 120 530 111 300 150 130 120 178 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 6 38 39 41 24 19 72 59 23 64 31 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . Scrap Searched 14 | . . . 1 . . 1 2 . 10 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 110 | . . 100 9 . 1 . . . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . AOE 109 | . . 100 9 . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Total 5582 | 124 328 595 170 608 1252 674 594 710 409 118 Wait 118 | . . 3 . 64 32 9 10 . . . Move 5040 | 93 274 489 137 454 1162 663 578 680 400 110 Hop 3 | . . . . 3 . . . . . . Pick Up 53 | 9 12 13 2 8 4 . 2 2 1 . Fast Attach 52 | 7 . 1 4 9 13 1 2 13 1 1 Attach 22 | . 1 8 . 7 2 1 . 1 . 2 Detach 7 | . . 2 1 2 1 . . 1 . . Swap 40 | 2 3 10 3 13 6 . . 3 . . Drop 75 | 1 8 18 9 22 7 . 2 7 1 . Fire 148 | 12 30 48 14 26 18 . . . . . Melee 21 | . . . . . 7 . . 3 6 5 Ram . | . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 145 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x2 849 | -9/Materials | Discovered new exit (range 14) 896 | -9/Materials | Central database locked down 1140 | -9/Materials | Discovered new exit (range 12) 1286 | -9/Materials | Entered Mines 1290 | -9/Mines | Escorted by a lone wolf Derelict 1310 | -9/Mines | Learned location of Storage (-8) 1373 | -9/Mines | Met a Derelict bent on vengeance 1479 | -9/Mines | Discovered new exit (range 8) 1488 | -9/Mines | Entered Materials 1488 | -8/Materials | Accompanied by 1 ally 1488 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1566 | -8/Materials | Repaired Imp. Hover Unit 1600 | -8/Materials | Repaired VTOL Module 1621 | -8/Materials | Build established: Scavenger-Mutant 1771 | -8/Materials | Identified exit to Storage 1831 | -8/Materials | Discovered new exit (range 4) 1869 | -8/Materials | Entered Factory 1869 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -7/Factory | Fabricated VTOL Module (x2) 2244 | -7/Factory | Discovered new exit (range 6) 2357 | -7/Factory | Build established: Mutant 2501 | -7/Factory | Lost 7 parts (5n1u1w) 2506 | -7/Factory | Entered Lower Caves 2533 | -7/Lower Caves | Identified exit to Lower Caves 2584 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2603 | -7/Lower Caves | Learned Factory emergency access door positions 2616 | -7/Lower Caves | Lost 4 parts (2p1n1w) 2653 | -7/Lower Caves | Spotted B-75 Beast 2663 | -7/Lower Caves | Learned Factory trap positions 2768 | -7/Lower Caves | Entered another Lower Caves area 2769 | -7/Lower Caves | Encountered a Warlord checkpoint 2771 | -7/Lower Caves | Learned Factory garrison access intel 2794 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2800 | -7/Lower Caves | Discovered new exit (range 9) 2961 | -7/Lower Caves | Spotted B-75 Beast 3064 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3099 | -7/Lower Caves | Entered Factory 3099 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3100 | -6/Factory | Loaded intel: 90 trap records 3102 | -6/Factory | Loaded intel: 4 garrison access locations 3425 | -6/Factory | Discovered new exit (range 4) 3429 | -6/Factory | Entered Lower Caves 3471 | -6/Lower Caves | Identified exit to Lower Caves 3519 | -6/Lower Caves | Spotted B-75 Beast 3524 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3579 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3585 | -6/Lower Caves | Entered another Lower Caves area 3617 | -6/Lower Caves | Core integrity fell below 50% 3645 | -6/Lower Caves | Attracted the attention of an 0b10 base 3649 | -6/Lower Caves | Lost 11 parts (5p4n1u1w) 3688 | -6/Lower Caves | Core integrity fell below 20% 3720 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03581_ Angular Momentum Engine destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE 03586_ C-30 ARC bursts open, deploying its payload. 03586_ H-66 Slayer unfolds itself. 03586_ Cld. VTOL Module destroyed. 03587_ H-66 Slayer suffers critical hit. 03587_ Destroyed Flexi-carbon Leg. 03592_ Penetrated by Slug. 03592_ Nuclear Pulse Thruster destroyed. 03592_ Penetrated by Slug. 03595_ Lgt. Nuclear Core destroyed. 03597_ H-66 Slayer destroyed. 03600_ Acquired 5 matter. 03602_ Acquired Lgt. Fission Core. 03603_ Acquired 10 matter. 03605_ Hvy. Assault Rifle fries itself beyond repair. 03611_ Gauss Rifle fries itself beyond repair. 03617_ Spear destroyed. 03618_ Lgt. Fission Core destroyed. 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Aluminum Leg | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ShadingChromaticSheargun Manual? 0 Play Time 01:22:54 Cumulative 9.0 hours Start 2019.11.24 @ 03:36:37 End 2019.11.24 @ 11:26:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 1 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf8c376-56cb-4cfa-8b29-ee7ca8e0a3bc