Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.04 @ 20:52:47 // Halloween2020/ForbiddenLore Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (91) 455 Value Destroyed (4189) 4189 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (747) 747 TOTAL SCORE: 12571 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 740 Aligned with FarCom 300 Friendly Fire -305 Cogmind --------- Core Integrity 983/1300 Matter 246/300 Energy 250/250 System Corruption 44% Temperature Cool (0) Movement Treading (190) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Heavy Machine Gun Linear Accelerator > --- INVENTORY (30) --- Experimental Power Amplifier Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scanner Recoil Stabilizer Improved Thermal Shield Advanced Shield Generator Experimental Shield Generator Improved Force Field PSU Rigger Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Network Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Plasma Rifle Dispersion Rifle Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Experimental Power Amplifier Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scanner Advanced Core Analyzer Recoil Stabilizer Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Thermal Shield Advanced Shield Generator Improved Force Field PSU Rigger Tesla Rifle Long-range Proton Cannon Phasing Sabre [Rating: 125] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . 2 . . 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 . . . . Utility 8 | . . . 2 . . . . 2 1 . . . . 2 1 Weapon 2 | . . . . . . . 2 . . . . . . . . Parts Attached 143 | 6 5 2 7 1 . 1 6 5 3 24 14 5 1 17 46 Power 18 | 1 . 1 . . . . . . . 5 1 . . 2 8 Engine 6 | 1 . 1 . . . . . . . 3 1 . . . . Core 7 | . . . . . . . . . . 2 . . . 2 3 Reactor 5 | . . . . . . . . . . . . . . . 5 Propulsion 26 | 2 1 . 1 1 . . . 1 . 4 6 . . 3 7 Treads 11 | 1 . . 1 1 . . . 1 . . . . . . 7 Leg 10 | . . . . . . . . . . 4 6 . . . . Wheel 5 | 1 1 . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 48 | 1 2 1 4 . . 1 . 2 1 4 3 2 . 6 21 Device 24 | . 1 . 1 . . 1 . . 1 3 3 . . 4 10 Storage 6 | 1 1 1 1 . . . . . . . . 1 . . 1 Processor 8 | . . . 1 . . . . 1 . . . . . . 6 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . . 1 . . . . 1 . 1 . 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 2 . 2 . . . 6 2 2 11 4 3 1 6 10 Energy Gun 30 | . 2 . . . . . 5 2 1 9 3 2 . 3 3 Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 Ballistic Gun 16 | 2 . . 2 . . . 1 . 1 2 1 1 . 2 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 . . . 1 . . . 6 Parts Lost 51 | . 1 . . . . . . . . 9 1 4 4 5 27 Power 9 | . . . . . . . . . . 2 . . . 2 5 Propulsion 7 | . 1 . . . . . . . . . . . . . 6 Utility 12 | . . . . . . . . . . 2 . 1 . 2 7 Weapon 23 | . . . . . . . . . . 5 1 3 4 1 9 Highest Loss Streak 13 | . 1 . . . . . . . . 3 1 2 4 4 13 Average Slot Usage (%) 96 | . 93 100 98 100 100 100 100 99 93 98 100 99 99 94 87 Engine 6 | . 14 14 11 11 11 11 9 7 6 8 5 5 5 2 . Core 2 | . . . . . . . . . . 2 5 5 5 6 6 Treads 7 | . 14 14 11 16 22 22 18 14 13 1 . . . . 7 Leg 6 | . . . . . . . . . . 11 23 23 23 10 1 Wheel 4 | . 13 14 11 5 . . . . . . . . . 10 8 Device 12 | . 8 11 3 . . 5 9 7 13 14 17 17 17 22 16 Storage 20 | . 14 16 29 33 33 33 27 23 20 20 17 17 17 15 14 Processor 3 | . . . 3 11 11 5 . 7 6 4 . . . . 6 Protection 3 | . . . 6 . . . . 7 6 5 5 4 5 6 2 Energy Gun 13 | . 12 28 6 . . . 20 22 20 18 17 15 9 9 6 Ballistic Gun 9 | . 15 . 15 22 22 22 15 7 6 7 5 6 11 7 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 144 | 13 26 41 64 59 59 60 66 74 78 94 96 126 126 127 144 Greatest Support 108 | 20 10 10 23 46 46 46 46 46 46 50 95 65 65 65 108 Greatest Overweight (x) 7 | 1 2 4 6 2 1 1 1 3 1 5 1 1 1 7 5 Average Overweight (x) 1 | . 1 2 3 1 1 1 1 1 1 1 . 1 1 1 1 Largest Inventory Capacity 30 | 6 10 16 22 22 22 22 22 22 22 22 22 24 24 24 30 Average Capacity 21 | 4 6 11 20 22 22 22 22 22 22 22 22 22 24 24 24 Most Carried 24 | 4 10 11 22 22 22 22 22 22 22 22 22 22 22 24 24 Average Carried 20 | 1 5 10 17 21 21 21 21 21 21 21 21 20 21 21 21 Final Capacity 30 | 6 10 16 22 22 22 22 22 22 22 22 22 24 24 24 30 Final Carried 24 | 3 10 11 22 22 22 21 22 22 22 22 21 22 21 24 13 Class Distribution -------------------- 22% | Hauler-Skirmisher 21% | Hauler-Mutant 20% | Scavenger-Tank 13% | Scavenger-Skirmisher 10% | Mutant 7% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Matter Collected 2859 | 225 124 24 148 58 . 64 150 52 . 579 199 116 52 280 788 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5015 | . 124 39 181 43 . 157 338 72 . 1288 413 484 188 421 1267 Parts 229 | . 5 3 8 6 . 3 14 . . 48 21 24 7 16 74 Haulers Intercepted 4 | . 1 . 1 . . . 1 . . . 1 . . . . Recyclers Shooed 7 | . . . . . . . 1 . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 22 5 . . Prevented 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Combat Hostiles Destroyed 79 | . 2 3 4 3 . 3 3 1 . 16 7 10 3 7 17 Melee 4 | . . . . . . . . . . . . . . . 4 Guns 64 | . 2 3 4 3 . 3 3 1 . 16 7 10 1 3 8 Cannons 4 | . . . . . . . . . . . . . . 1 3 AOE 3 | . . . . . . . . . . . . . 2 . 1 Classes Destroyed 10 | . 2 1 1 . . . 3 . . 2 . . . 1 . Hauler 4 | . 1 . 1 . . . 1 . . . 1 . . . . Recycler 7 | . . . . . . . 2 . . 3 . . . . 2 Operator 1 | . . . . . . . . . . 1 . . . . . Swarmer 20 | . . 3 2 3 . . . . . 2 4 4 . . 2 Grunt 21 | . 2 . 1 . . 3 1 . . 7 2 3 2 . . Brawler 3 | . . . 1 . . . . . . 1 . . 1 . . Sentry 12 | . . . . . . . 1 1 . 5 1 1 . 2 1 Hunter 6 | . . . . . . . 1 . . . . 2 . . 3 Programmer 16 | . . . . . . . . . . . . . . 5 11 Behemoth 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 2 2 2 3 . 3 2 1 . 3 4 7 3 2 3 Combat Bots Only 7 | . 2 2 2 3 . 3 2 1 . 3 4 7 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 1 . 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Damage Taken 10355 | . 65 74 183 49 . 232 95 122 32 1211 454 620 927 1096 5195 Core 824 | . . 19 32 14 . 50 . 7 . 96 57 68 101 63 317 Absorbed by Shields 272 | . . . . . . . . . . 28 . . . 173 71 Core Remaining (%) 90 | 100 . 92 . . . 76 100 99 . 88 . . 77 94 . Volleys Fired 248 | . 12 8 23 6 . 9 15 4 . 53 16 20 5 29 48 Largest 4 | . 2 2 2 2 . 2 4 4 . 4 4 4 4 4 4 Hottest 276 | . 100 100 100 46 . 46 146 188 . 261 266 273 220 276 235 Shots Fired 776 | . 24 16 46 12 . 18 60 16 . 204 63 69 18 93 137 Gun 758 | . 24 16 46 12 . 18 60 16 . 204 63 69 16 87 127 Cannon 16 | . . . . . . . . . . . . . . 6 10 Launcher 2 | . . . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 353 | . 16 . 30 12 . 18 30 4 . 72 16 20 10 29 96 Thermal 398 | . 8 16 16 . . . 30 12 . 132 47 49 6 64 18 Explosive 2 | . . . . . . . . . . . . . 2 . . Electromagnetic 23 | . . . . . . . . . . . . . . . 23 Robot Hit Streak 18 | . 9 10 12 4 . 18 9 11 . 16 9 10 10 12 17 Robot Miss Streak 5 | . 1 2 3 2 . . 2 2 . 5 3 2 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 Secondary Targets 10 | . . . 1 . . 2 . . . 2 . 4 . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . 1 . 1 . 1 . Shots Hit Robots 518 | . 19 10 33 6 . 17 37 12 . 136 28 46 15 55 104 Core Hits 202 | . 6 3 5 3 . 9 14 4 . 55 13 19 14 12 45 Critical Hits 7 | . . . . . . . . . . 2 . . . . 5 Critical Kills 2 | . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . 1 . . . . 4 Melee Attacks 13 | . . . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11468 | . 240 112 477 86 . 231 419 202 . 2764 407 1098 867 1266 3299 Guns 9635 | . 240 112 477 86 . 231 419 202 . 2764 407 1098 397 1113 2089 Cannons 463 | . . . . . . . . . . . . . . 153 310 Explosions 757 | . . . . . . . . . . . . . 470 . 287 Melee 445 | . . . . . . . . . . . . . . . 445 Ramming 168 | . . . . . . . . . . . . . . . 168 Kinetic 4400 | . 153 . 342 86 . 231 155 27 . 875 25 287 283 240 1696 Thermal 5272 | . 87 112 135 . . . 264 175 . 1889 382 811 114 1026 277 Explosive 757 | . . . . . . . . . . . . . 470 . 287 Electromagnetic 426 | . . . . . . . . . . . . . . . 426 Impact . | . . . . . . . . . . . . . . . . Slashing 445 | . . . . . . . . . . . . . . . 445 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . . . 5 . . . 8 44 Average Corruption 12 | . . . . . . . . . . 5 . . . 7 17 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . . . 14 . . . 20 71 Message Errors 13 | . . . . . . . . . . 3 . . . 3 7 Matter Fused 18 | . . . . . . . . . . 6 . . . 4 8 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 6 Energy Discharges 6 | . . . . . . . . . . . . . . 2 4 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . . 2 . . . 5 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . 1 . . . . 4 Misdirections 6 | . . . . . . . . . . . . . . . 6 Targeting Errors 32 | . . . . . . . . . . 2 . . . 6 24 Weapon Failures 5 | . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 66 | . . . . . . . . . . . . . . 2 64 Projectiles 15 | . . . . . . . . . . . . . . 2 13 Explosions 21 | . . . . . . . . . . . . . . . 21 Melee 30 | . . . . . . . . . . . . . . . 30 Knockbacks 4 | . . . . . . . . . . . . . . . 4 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic 2 | . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . . . . . . . 42 . 243 Shots 5 | . . . . . . . . . . . . . 2 . 3 Rammed 36 | . . . . . . . . . . . . . . . 36 Targets Rammed 39 | . . . . . . . . . . . . . . . 39 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . 3 Highest Temperature 324 | . 36 45 108 . . 14 195 174 . 198 174 84 16 . 324 Average Temperature 69 | . 18 20 31 . . 5 85 96 . 77 70 30 7 . 123 Received Heat Transfer 1159 | . 36 . 66 . . 135 18 42 . 393 45 144 228 25 27 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . . . . . 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . 1 . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . Parts Melted 32 | . . . 6 . . . 1 3 . 8 1 4 . 7 2 Heat Transferred 10241 | . 259 333 407 . . . 777 333 . 3610 772 1308 185 1835 422 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Peak Influence 575 | . 37 94 192 85 . 84 213 56 . 575 344 . . 134 205 Initial 240 | . . 14 35 15 . . 32 5 . . 240 . . 37 . Average 86 | . 22 31 78 25 . 25 114 20 . 153 239 . . 33 87 Maximum Alert Level 2 | . . . . . . . 1 . . 2 1 . . . 1 Low Security (%) 89 | 100 100 100 100 100 . 100 90 100 100 73 35 . . 100 99 Level 1 9 | . . . . . . . 9 . . 19 64 . . . . Level 2 1 | . . . . . . . . . . 7 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 3 . . . . 1 . 5 1 . 1 3 3 Investigation 5 | . . 1 2 . . . . 1 . 1 . . . . . Extermination 6 | . . . . . . . . . . . . . . 3 3 Reinforcement 7 | . 1 . 1 . . . . . . 4 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Distress Signals 13 | . 1 . 3 . . . 2 . . 4 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 159 | . 4 6 20 4 . 3 8 2 . 38 8 13 13 7 33 Peak Tracking Total 10 | . 3 3 4 3 . 3 4 1 . 5 4 5 10 2 5 Tactical Retreats 11 | . . 1 . 1 . . 1 . . 2 . 3 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Traps Triggered 10 | . . . 1 . . . . 2 1 4 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Machines Disabled 10 | . . . 1 . . . . . . 5 1 . . . 3 Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Machines Accessed 27 | . . 2 5 . 1 1 1 2 1 10 . 1 . 1 2 Terminals 23 | . . 1 5 . . 1 1 2 1 10 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 67 | . . 4 11 . 1 8 6 7 1 21 . 1 . 3 4 Successful 29 | . . 2 1 . 1 4 5 1 1 9 . 1 . 3 1 Failed 38 | . . 2 10 . . 4 1 6 . 12 . . . . 3 Catastrophic 9 | . . . 2 . . 1 . 2 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . . . 8 . 1 5 5 1 . 6 . . . . . Terminals 63 | . . 3 11 . . 8 6 7 1 21 . . . 3 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 25 | . . 2 1 . 1 4 3 1 1 7 . 1 . 3 1 Record 1 | . . . . . . 1 . . . . . . . . . Part Schematic 2 | . . . . . . . . . . 1 . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . Open Door 9 | . . 1 . . . . . . 1 6 . 1 . . . Level Access Points 2 | . . . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . 1 . . . 1 . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 2 . . 2 . . . . . Terminals 4 | . . . . . . . 2 . . 2 . . . . . Botnet 2 | . . . . . . . 1 . . 1 . . . . . Operators 2 | . . . . . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 4 . . 1 1 2 . 6 . . . 1 2 Full Trace Events 3 | . . . 1 . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 16 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Total Allies 26 | . . 3 . . . . . . . 23 . . . . . Largest Group 9 | . . 3 3 . . . . . . 9 4 . . . . Highest-Rated Group 257 | . . 40 40 . . . . . . 257 234 . . . . Highest-Rated Ally 156 | . . 16 16 . . . . . . 156 156 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 210 | . . 8 42 . . . . . . 157 3 . . . . Total Damage 3983 | . . 82 423 . . . . . . 3438 40 . . . . Kills 26 | . . 2 3 . . . . . . 21 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Turns Passed 9707 | 47 159 652 754 580 373 268 409 673 230 1651 607 888 87 850 1479 Spaces Moved 5234 | 39 105 560 409 278 207 107 164 353 126 728 311 525 47 481 794 Core 4 | 4 . . . . . . . . . . . . . . . Treads 1681 | 4 . . 177 278 207 107 164 353 126 70 . . . . 195 Legs 1716 | . . . . . . . . . . 658 311 525 47 175 . Wheels 1833 | 31 105 560 232 . . . . . . . . . . 306 599 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 180 180 180 180 180 180 150 120 150 150 110 110 Average Speed 146 | 90 93 102 158 190 180 180 180 180 180 154 139 150 150 124 129 Slowest Speed 270 | 160 100 120 200 200 180 180 180 220 180 270 150 150 150 160 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 19 98 42 60 61 27 22 10 4 83 8 76 9 11 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . . . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 64 | . . . . . . . . . . 1 . 4 11 5 43 Melee . | . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 1 . 4 . 5 3 AOE 51 | . . . . . . . . . . . . . 11 . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Total 6703 | 48 142 619 468 318 208 165 248 382 133 1134 449 578 52 667 1092 Wait 675 | . 10 48 15 32 . 48 46 11 . 109 97 23 . 121 115 Move 5219 | 38 104 559 408 277 206 106 163 352 125 727 310 524 46 480 794 Hop . | . . . . . . . . . . . . . . . . Pick Up 91 | 4 8 1 12 1 1 . 9 6 2 13 2 5 . 13 14 Fast Attach 62 | 5 3 1 2 . . . 1 3 . 15 5 . . 5 22 Attach 52 | 1 1 . 1 . . 1 2 2 1 6 3 4 1 9 20 Detach 3 | . . . 1 . . . . . . . . . . . 2 Swap 30 | . 1 1 4 1 . . 3 . 2 3 6 1 . 3 5 Drop 84 | . 3 1 2 1 1 1 9 4 3 21 10 1 . 7 20 Fire 248 | . 12 8 23 6 . 9 15 4 . 53 16 20 5 29 48 Melee 13 | . . . . . . . . . . . . . . . 13 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 39 | . . . . . . . . . . . . . . . 39 Escape Stasis 12 | . . . . . . . . . . 12 . . . . . Rewire 175 | . . . . . . . . . . 175 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 10) 207 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 365 | -10/Mines | Learned Materials terminal intel 385 | -10/Mines | Learned location of Storage (-7) 555 | -10/Mines | Discovered new exit (range 5) 700 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 799 | -10/Mines | Met a Derelict shopkeep closing up shop 817 | -10/Mines | Discovered new exit (range 12) 859 | -10/Mines | Entered Materials 859 | -9/Materials | Accompanied by 3 allies 859 | -9/Materials | Evolved 2 slots: Utility x2 860 | -9/Materials | Loaded intel: 12 terminal locations 1356 | -9/Materials | Discovered new exit (range 10) 1368 | -9/Materials | Build established: Hauler-Mutant 1409 | -9/Materials | Identified exit to Materials 1509 | -9/Materials | Identified exit to Mines 1613 | -9/Materials | Entered Mines 1645 | -9/Mines | Met a Derelict bent on vengeance 1680 | -9/Mines | Discovered exit to Materials (range 8) 1754 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2186 | -9/Mines | Discovered new exit (range 5) 2191 | -9/Mines | Identified exit to Exiles 2193 | -9/Mines | Entered Exiles 2237 | -9/Exiles | Met 8R-AWN 2269 | -9/Exiles | Met EX-HEX 2318 | -9/Exiles | Met EX-BIN 2343 | -9/Exiles | Aligned with FarCom system 2345 | -9/Exiles | Given EX-Vault access code 2386 | -9/Exiles | Opened EX-Vault 2396 | -9/Exiles | Found PSU Rigger 2433 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2487 | -9/Exiles | Met EX-DEC 2550 | -9/Exiles | Discovered new exit (range 10) 2562 | -9/Exiles | Identified exit to Mines 2566 | -9/Exiles | Left Exiles lab with PSU Rigger 2566 | -9/Exiles | Entered Mines 2691 | -8/Mines | Discovered exit to Materials (range 10) 2834 | -8/Mines | Entered Materials 2834 | -8/Materials | Evolved 2 slots: Weapon x2 3165 | -8/Materials | Build established: Hauler-Skirmisher 3177 | -8/Materials | Identified exit to Factory 3243 | -8/Materials | Entered Factory 3243 | -7/Factory | Evolved 2 slots: Utility x2 3906 | -7/Factory | Discovered new exit (range 7) 3916 | -7/Factory | Entered another Factory area 3916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4132 | -6/Factory | Discovered new exit (range 10) 4146 | -6/Factory | Entered Extension 4395 | -6/Extension | Rescued a captive Derelict 4396 | -6/Extension | Rescued a captive Derelict 4536 | -6/Extension | Rescued a captive Derelict 4757 | -6/Extension | Build established: Commander-Skirmisher 4975 | -6/Extension | Spotted B-75 Beast 4999 | -6/Extension | Spotted B-75 Beast 5000 | -6/Extension | Allies destroyed B-75 Beast 5009 | -6/Extension | Destroyed B-75 Beast 5017 | -6/Extension | Lost 3 parts (1p1u1w) 5089 | -6/Extension | Lost 3 parts (1p2w) 5113 | -6/Extension | Discovered new exit (range 3) 5246 | -6/Extension | Disrupted transfer network 5264 | -6/Extension | Rescued a captive Derelict 5265 | -6/Extension | Rescued a captive Derelict 5417 | -6/Extension | Rescued a captive Derelict 5616 | -6/Extension | Rescued A7 5771 | -6/Extension | Discovered new exit (range 10) 5772 | -6/Extension | Discovered new exit (range 6) 5797 | -6/Extension | Entered Factory 5797 | -5/Factory | Accompanied by 4 allies (A7) 5797 | -5/Factory | Evolved 2 slots: Propulsion x2 5838 | -5/Factory | Build established: Hauler-Skirmisher 6360 | -5/Factory | Build established: Scavenger-Skirmisher 6361 | -5/Factory | Discovered new exit (range 13) 6404 | -5/Factory | Entered Upper Caves 6712 | -5/Upper Caves | Build established: Scavenger-Tank 6750 | -5/Upper Caves | Destroyed 7 combat bots 6964 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7249 | -5/Upper Caves | Discovered new exit (range 14) 7259 | -5/Upper Caves | Learned location of 1 exit from Factory 7292 | -5/Upper Caves | Entered another Upper Caves area 7348 | -5/Upper Caves | Discovered new exit (range 6) 7360 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7379 | -5/Upper Caves | Entered Factory 7379 | -4/Factory | Evolved 2 slots: Utility x2 7380 | -4/Factory | Identified exit to Armory 7404 | -4/Factory | Lost 4 parts (4w) 7780 | -4/Factory | Lost 4 parts (2p1u1w) 8148 | -4/Factory | Discovered new exit (range 9) 8229 | -4/Factory | Entered Research 8229 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8704 | -3/Research | Lost 3 parts (1p2w) 8840 | -3/Research | Found Prototype Device 8932 | -3/Research | Build established: Scavenger-Skirmisher 9288 | -3/Research | System corruption reached 10% 9346 | -3/Research | System corruption reached 30% 9382 | -3/Research | Lost 13 parts (3p1n4u5w) 9470 | -3/Research | Lost 4 parts (2n2u) 9708 | -3/Research | Self-destructed Last Messages --------------- 09571_ System corrupted: Heat flow error (+113). 09592_ KJJ=9QDSTO ODH 1>H C3 NNCA 09610_ System corrupted: Substantial component data lost. 09628_ System corrupted: Matter fused (-8). 09636_ System corrupted: Linear Accelerator targeting data glitched. 09636_ Destroyed Xenon Bombardment Thruster. 09636_ S-43 Plague knocked back. 09639_ S-43 Plague suffers critical hit. 09639_ Destroyed Hvy. Machine Gun. 09639_ S-43 Plague knocked back. 09643_ System corrupted: Energy discharge (-85). 09659_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 09659_ System corrupted: Hvy. Machine Gun misfires. 09677_ System corrupted: Heat flow error (+134). 09694_ System corrupted: Component data lost. 09705_ Slug penetrates Wall. 09708_ Penetrated by Slug. 09708_ Slug penetrates Wall. 09708_ Penetrated by Slug. 09708_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????# #???####????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????????????##+###########?????????????????? | | ??????????????????# #??? ?????????????? | | ??????????????????# % #?? ??????????????? | | ??????????????????# # ??????????????? | | ??????????????????# %% %% # ???????????????? | | ??????????????????# + ??????????? | | ??????????????????#% """ # ??????? | | ??????????????????# %% """" #?? ???????? | | ??????????????????#% %""" "% #?????## ???????? | | ??????????????????#% %%%% #?????????????????? | | ??????????????????#%%%%% #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????######+########????????????????? | | ??????????????????????# #????????????????? | | ????????????#?????????# #????????????????? | | ????????????# ????????# #????????????????? | | ????????????#h#######?# #????????????????? | | ????????????# h ########+####????????????????? | | ????????????# w k @ + ""????????????? | | ????????????# ########+####????????????????? | | ????????????# ##????? ??????????????????? | | ????????????# #????# #?????????????????? | | ????????????###### #????# #?????????????????? | | ?????????????????# #????# #?????????????????? | | ?????????????????# #????# #?????????????????? | | ?????????????????# #????# #?????????????????? | | ?????????????????# #????########?????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????#w#?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 212 Coolant Potential 50 Energy Generation 55 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Evasion (%) 44 Targeting Accuracy 32 Core Analysis 10 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -6/Extension | Hacked Centrium Leg | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedNullSuite Manual? 0 Play Time 01:05:29 Cumulative 182.0 hours Start 2020.11.28 @ 10:12:53 End 2020.12.04 @ 20:52:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 227 Rogue 184 Adventurer 3 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: def487b1-cf0e-41c1-875d-8fed0b2277ca