Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.01 @ 16:34:50 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (277) 1385 Value Destroyed (7123) 7123 Prototype IDs (135) 2700 Alien Tech Used (7) 1400 Bonus (6751) 6751 TOTAL SCORE: 30659 Bonus ------- High Alert Combat Kills 174 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 1850/1850 Matter 300/300 Energy 154/160 System Corruption 0% Temperature Cool (6) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (3) --- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (18) ----- Large Storage Unit Large Storage Unit Quantum Shading Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Plasma Lance > --- INVENTORY (18) --- Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Improved Fusion Compressor Advanced Power Amplifier Experimental Energy Well (1000) Dimensional Manipulator Experimental Utility Shielding Experimental Utility Shielding Centrium Light Armor Plating Experimental Force Field Transdimensional Reconstructor Hardcell Cannon Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Quantum Shading Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Centrium Light Armor Plating Advanced Powered Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Mini Grenade Launcher Plasma Lance > --- INVENTORY -------- Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Improved Fusion Compressor Advanced Power Amplifier Experimental Energy Well Dimensional Manipulator Experimental Force Field Transdimensional Reconstructor Hardcell Cannon Plasma Lance Plasma Lance [Rating: 190] Favorites ----------- Power Mini Fusion Reactor Engine Light Deuterium Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Scythe Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 16 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 7 10 4 28 4 45 18 . . 6 6 25 . 12 2 2 . 10 . 10 . . 11 2 11 1 . 3 . 15 14 10 11 18 6 Power 33 | 1 3 . 3 . 13 1 . . 1 1 1 . 1 . . . 1 . 1 . . . . 2 . . . . 1 . 1 . 1 1 Engine 10 | 1 3 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 18 | . . . 1 . 9 1 . . 1 1 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 Propulsion 56 | 2 1 3 7 1 12 3 . . 1 1 5 . 1 . 2 . 2 . 3 . . 2 . 1 . . 1 . 3 1 . 2 1 1 Treads 12 | 1 1 . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 1 . 3 3 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . 1 3 . . 1 1 5 . 1 . 2 . 2 . 3 . . 2 . 1 . . 1 . 3 1 . 2 1 1 Utility 140 | 2 4 . 6 1 11 9 . . 1 1 13 . 9 2 . . 7 . 4 . . 7 2 6 . . 2 . 9 12 7 9 12 4 Device 77 | . . . 4 1 8 3 . . . 1 4 . 9 2 . . . . 3 . . 5 2 2 . . 1 . 7 9 2 7 6 1 Storage 15 | 2 4 . . . . 1 . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 1 1 . Processor 10 | . . . . . 2 2 . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . 2 . . . Hackware 22 | . . . . . 1 3 . . . . 6 . . . . . 4 . 1 . . . . 2 . . . . . 1 1 1 . 2 Protection 16 | . . . 2 . . . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . 1 2 . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 1 12 2 9 5 . . 3 3 6 . 1 . . . . . 2 . . 2 . 2 1 . . . 2 1 2 . 4 . Energy Gun 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 1 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 11 | . . . 2 1 1 1 . . . 1 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 . . 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . 1 1 1 . . . . . . . . . . 1 . 1 . . . . 1 1 1 . 2 . Special Melee Weapon 9 | . . . . . . 2 . . 1 . 3 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 21 | . . . . . 2 . . . . . 1 . 1 . . . 2 . . . . 6 . . . . 2 . 1 3 1 1 1 . Parts Lost 24 | . . 2 5 . 6 . . . 1 . 1 . 4 . . . . . 1 . . . . . 1 . . . . . . . 3 . Power 4 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . 3 . Weapon 6 | . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 2 | . . 1 2 . 2 . . . 1 . 1 . 2 . . . . . 1 . . . . . 1 . . . . . . . 2 . Average Slot Usage (%) 99 | . 99 99 99 100 98 99 100 100 100 100 98 100 99 100 100 100 99 100 99 100 100 99 100 99 99 100 99 100 97 97 99 99 98 100 Engine 1 | . 14 14 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 2 11 7 6 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 8 Treads 2 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 13 10 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 14 15 15 15 15 13 13 12 13 13 13 11 11 10 11 11 11 11 9 10 10 10 10 9 9 8 8 8 12 Device 15 | . . . 16 22 16 14 15 15 10 15 14 13 12 13 13 13 11 11 15 17 17 16 17 12 10 10 10 10 19 19 21 20 23 20 Storage 11 | . 28 28 22 22 18 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 7 10 10 10 10 9 9 8 8 8 8 Processor 5 | . . . . . 10 11 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 7 13 13 12 Hackware 26 | . . . . . 8 26 30 30 30 30 36 40 40 40 40 40 41 41 35 35 35 35 35 42 42 42 42 42 38 38 34 30 24 23 Protection 2 | . . . 5 . . . . . 3 . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 5 3 3 4 4 5 8 Energy Cannon 1 | . . . 7 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 27 28 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 4 . . 7 7 . 6 . . . . . . . . . 5 5 5 5 . . 5 5 5 1 . . 4 . 4 Slashing Weapon 2 | . . . . . . 6 7 7 7 6 5 6 5 6 6 6 5 5 5 5 5 4 5 5 5 5 5 5 1 . . . . . Piercing Weapon 1 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 6 7 4 7 4 Special Melee Weapon 2 | . . . . . . 6 . . . . 5 6 6 6 6 6 5 5 4 . . . . 4 3 . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 16 72 73 80 79 79 77 18 18 20 18 19 16 17 16 16 16 18 18 20 20 20 21 20 36 36 36 36 36 41 44 51 60 60 73 Greatest Support 87 | 16 16 16 20 10 22 18 18 18 20 18 20 18 18 18 18 18 18 18 23 23 23 26 26 40 40 40 40 38 44 52 52 75 59 87 Greatest Overweight (x) 7 | . 4 7 7 7 7 6 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . Average Overweight (x) . | . 2 6 5 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 8 20 20 20 20 20 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 16 16 18 18 Average Capacity 13 | 5 16 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 14 14 14 14 14 14 14 16 16 18 Most Carried 20 | 5 20 20 20 20 20 20 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 13 14 12 14 14 14 14 14 16 16 15 Average Carried 12 | 2 14 19 19 20 19 8 8 8 8 7 7 8 7 8 7 8 7 8 7 8 8 7 8 9 13 12 13 14 13 13 13 14 15 14 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 16 16 18 18 Final Carried 20 | 5 20 20 20 20 20 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 13 12 12 14 14 14 14 14 16 14 15 Class Distribution -------------------- 51% | Wizard-Sprinter 15% | Hauler-Mutant 11% | Hacker-Sprinter 8% | Scavenger-Mutant 7% | Wizard-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 4992 | 268 454 183 594 99 1058 160 20 . . 135 375 . 126 20 20 . 100 . 90 22 . 110 60 100 10 10 40 30 155 140 107 60 221 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11645 | 60 625 295 1356 233 2571 118 . . 25 123 371 . 252 . . . 372 . 467 . . . 51 728 . . 94 54 1023 683 655 417 656 416 Parts 593 | 2 49 11 77 17 135 4 . . 2 15 28 . 10 . . . 11 . 23 . . . 5 19 . . 2 5 35 27 30 21 42 23 Haulers Intercepted 31 | . 1 . 6 . 5 1 . . . . 1 . 2 . . . 2 . 2 . . . . . . . . . 5 1 2 2 1 . Recyclers Shooed 10 | . 1 1 1 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 5 . 8 . . . . . . . . . . 4 . 3 . . . 1 3 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 145 | . 19 11 24 7 44 . . . . 8 6 . 1 . . . . . 1 . . . 4 . . . . 4 1 2 . 1 10 2 Melee 13 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 2 . 1 5 2 Guns 61 | . 19 11 10 3 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . 8 1 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . . 6 3 2 . . . . 8 5 . . . . . . . 1 . . . 4 . . . . 4 . . . . 5 . Classes Destroyed 15 | 1 6 2 1 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Worker 21 | . 1 . 5 2 4 . . . . . . . . . . . . . 1 . . . . . . . . . 5 1 2 . . . Builder 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 1 . 6 . 5 1 . . . . 1 . 2 . . . 2 . 2 . . . . . . . . . 5 1 2 2 1 . Recycler 21 | 1 . 1 1 . 3 1 . . . . 1 . . . . . 1 . 1 . . . . 5 . . . . 1 3 1 . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Operator 14 | . 3 . 1 . 2 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . 3 . 1 Watcher 36 | . 2 . 4 . 5 . . . . 2 1 . . . . . 1 . 2 . . . . . . . . . 4 3 6 3 1 2 Swarmer 60 | . 11 . 6 3 14 . . . . 8 4 . . . . . . . 1 . . . 4 . . . . 4 . . . . 5 . Grunt 46 | . 8 1 13 3 19 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Programmer 7 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 . . 2 . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 4 4 3 8 1 . . 1 4 5 . 2 . . . 1 . 2 . . . 4 4 . . . 4 3 2 2 2 6 2 Combat Bots Only 6 | . 3 4 3 3 6 . . . . 4 5 . 1 . . . . . 1 . . . 4 . . . . 4 1 2 . 1 6 2 Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 . . 1 3 3 . 1 . . . 1 . 1 . . . 3 1 . . . 3 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 1 . . . . 3 3 . . . . . . . 1 . . . 3 . . . . 3 . . . . 2 . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 6908 | . 498 425 962 177 1948 51 . . 276 108 386 . 316 . . 39 . . 255 . 18 . 35 66 27 . . 126 83 215 . 67 746 84 Core 1612 | . 98 125 117 17 341 20 . . 92 60 150 . 136 . . 21 . . 112 . . . 18 25 . . . 27 . 97 . 7 149 . Absorbed by Shields 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . Core Remaining (%) 74 | 100 . 10 . 66 38 . . . . 75 . . . . . 63 . . . . . . 87 . . . . 95 . 92 . . 90 100 Volleys Fired 453 | 2 88 27 101 15 186 . . . . 9 6 . . . . . . . 2 . . . 4 . . . . 3 . . . . 8 2 Largest 2 | 2 2 2 2 2 2 . . . . 1 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 1 Hottest 93 | 40 40 40 91 91 93 . . . . 30 30 . . . . . . . 30 . . . 30 . . . . 30 . . . . 65 30 Shots Fired 861 | 4 176 55 196 28 368 . . . . 9 6 . . . . . . . 2 . . . 4 . . . . 3 . . . . 8 2 Gun 624 | 4 176 55 132 13 244 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 198 | . . . 60 13 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 39 | . . . 4 2 2 . . . . 9 6 . . . . . . . 2 . . . 4 . . . . 3 . . . . 5 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 551 | 4 176 55 99 13 201 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Thermal 271 | . . . 93 13 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 39 | . . . 4 2 2 . . . . 9 6 . . . . . . . 2 . . . 4 . . . . 3 . . . . 5 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 15 10 19 11 25 . . . . 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . Robot Miss Streak 7 | 1 3 3 3 3 7 . . . . 2 3 . . . . . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 811 | 2 110 33 137 19 271 6 . 3 2 4 16 . 10 . 2 . 13 . 13 . . . . 21 . . 4 . 36 33 25 22 20 9 Core Hits 397 | 2 42 21 55 12 98 1 . . 1 21 14 . 5 . . . 5 . 10 . . . 5 9 . . 1 7 20 13 13 10 24 8 Critical Hits 40 | . 3 2 5 1 19 . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 2 1 1 1 . Critical Kills 13 | . 1 . 3 . 7 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Critical Parts Destroyed 26 | . 2 2 2 1 11 . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 1 1 1 . Melee Attacks 945 | . . . . . . 48 4 6 11 34 88 . 52 . 2 9 72 . 41 . 16 2 1 106 1 . 4 5 93 96 106 59 70 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 509 | . . . . . . 48 4 6 6 25 84 . 52 . . 9 72 . 41 . 16 . 1 104 1 . 4 5 31 . . . . . Piercing 432 | . . . . . . . . . 4 9 4 . . . . . . . . . . 2 . 1 . . . . 62 96 106 59 70 19 Sneak Attacks 80 | . . . . . . 3 . . 2 . 7 . 1 . 2 . 4 . 5 . . . . 10 . . . . 19 9 8 3 4 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Follow-up Attacks 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 . 3 . Damage Inflicted 30087 | 36 1190 404 2743 543 5150 407 . 103 123 824 1481 . 390 . . . 717 . 828 . . . 313 1395 . . 366 412 3357 2405 2013 1665 2254 968 Guns 5793 | 36 1190 404 1273 145 2745 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3434 | . . . 1003 206 2225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3904 | . . . 467 192 180 . . . . 716 575 . . . . . . . 114 . . . 313 . . . . 412 . . . 270 665 . Melee 16952 | . . . . . . 407 . 103 123 108 906 . 390 . . . 717 . 710 . . . . 1395 . . 366 . 3357 2405 2013 1395 1589 968 Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Kinetic 4775 | 36 1190 404 864 145 2136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4597 | . . . 1557 206 2834 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3759 | . . . 322 192 180 . . . . 716 575 . . . . . . . 114 . . . 313 . . . . 412 . . . 270 665 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5347 | . . . . . . 407 . 103 . 108 662 . 390 . . . 717 . 710 . . . . 1222 . . 366 . 662 . . . . . Piercing 11605 | . . . . . . . . . 123 . 244 . . . . . . . . . . . . 173 . . . . 2695 2405 2013 1395 1589 968 Highest Corruption 11 | . . 5 . . . . . . . . 1 11 11 2 . . . . 1 1 1 2 2 . . . . . 3 3 2 2 . . Average Corruption 2 | . . 5 . . . . . . . . 1 3 5 1 . . . . 1 1 1 1 1 . . . . . 1 1 2 2 . . Corruption Purged 21 | . . . . . . . . . . . . . 11 2 . . . . . . . . 2 . . . . . 5 1 . . . . Effects 76 | . . 5 . . . . . . . . 6 . 37 . . . . . . . 3 . . . . . . . 3 7 13 2 . . Message Errors 21 | . . 1 . . . . . . . . 1 . 11 . . . . . . . 2 . . . . . . . 1 1 4 . . . Matter Fused 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . . . . Heat Flow Errors 15 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 1 4 1 . . Energy Discharges 14 | . . 1 . . . . . . . . 1 . 8 . . . . . . . . . . . . . . . 1 3 . . . . Data Loss (minor) 12 | . . . . . . . . . . . 3 . 5 . . . . . . . . . . . . . . . . 1 2 1 . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 8 | . . 2 . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2437 | . . . 46 . 74 192 . . . 69 139 . 72 . . . 43 . 92 . . . 55 256 . . 39 . 300 478 180 229 143 30 Projectiles 107 | . . . 46 . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 250 | . . . . . 13 . . . . 40 20 . . . . . . . . . . . 55 . . . . . . . . 96 26 . Melee 2080 | . . . . . . 192 . . . 29 119 . 72 . . . 43 . 92 . . . . 256 . . 39 . 300 478 180 133 117 30 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . 17 . 30 . . . . . 88 . . . . . . . 2 . . . . . . . . . . . . 23 . . Shots 8 | . . . 1 . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 9 20 6 . 68 . . . . 5 . . 268 . . . . . . . . . . . . . . . . 57 216 53 . . Average Temperature 50 | . 6 20 3 . 20 . . . . 3 . . 107 . . . . . . . . . . . . . . . . 33 97 53 . . Received Heat Transfer 1544 | . 114 40 342 63 720 15 . . 36 30 12 . . . . 12 . . 9 . 9 . . 9 . . . 21 36 . . 4 54 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 6 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8438 | . . . 2851 370 5217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 643 | 5 257 142 260 158 606 434 . . . . 439 167 488 . . . 433 55 419 . . . . 430 . . . . 434 463 473 643 333 282 Average Influence 116 | 2 121 114 103 74 299 68 . . . . 59 150 96 . . . 46 39 119 . . . . 41 . . . . 62 84 146 284 75 89 Maximum Alert Level 2 | . 1 . 1 . 2 2 . . . . 2 . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 2 2 1 1 Low Security (%) 81 | 100 90 100 93 100 31 92 . . . . 93 100 86 . . . 90 100 74 . . . . 96 . . . . 94 89 67 50 95 86 Level 1 9 | . 9 . 6 . 39 . . . . . 1 . . . . . 3 . 20 . . . . . . . . . 3 . 23 16 4 13 Level 2 8 | . . . . . 28 7 . . . . 4 . 13 . . . 5 . 5 . . . . 3 . . . . 1 10 9 32 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 5 . 3 . 5 2 . . . . 7 . 5 . . 1 4 . 3 . . . . 5 . . . . 3 9 4 4 6 1 Investigation 15 | . 2 . 1 . 3 . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . 3 . 1 1 . Extermination 29 | . . . . . . 1 . . . . 4 . 4 . . . 2 . 2 . . . . 3 . . . . 2 3 3 1 3 1 Reinforcement 21 | . 3 . 2 . 1 1 . . . . 1 . 1 . . . 1 . . . . . . 2 . . . . 1 3 1 2 2 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 19 | . 1 . 2 . 6 . . . . 1 1 . 1 . . . 1 . . . . . . 1 . . . . 1 1 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 38 19 42 6 73 15 3 3 4 17 23 6 9 . . 14 8 4 21 1 4 . 3 22 3 . . 9 8 12 7 8 29 10 Peak Tracking Total 16 | . 5 11 4 2 6 6 3 4 4 6 8 6 3 . . 12 2 4 5 1 4 . 2 7 5 . . 9 2 2 2 2 16 6 Tactical Retreats 68 | . 2 3 6 . 9 4 1 2 . 5 6 . 1 . . 5 1 . 2 1 1 . 1 6 1 . . 1 1 2 . 1 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 18 | . 3 . 1 . 2 . . . . . 1 . . . . . 1 . 2 . . . . 3 . . . . 3 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . . . . . 16 . . . . . . . 5 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarmed 61 | . . . . . . . . . . . 8 . . . . . 15 . 5 . . . . 16 . . . . 4 . 3 10 . . Reprogrammed 16 | . . . . . 4 . . . . . 4 . . . . . . . 6 . . . . 1 . . . . . . . 1 . . Reused 7 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . 3 . 4 . . . . . . . . . . . 3 . 5 . . . . 1 . 8 . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 31 | . . . 4 1 3 1 . . 1 2 . . . . . . . . 1 . . . . 1 . . . . . 3 . 11 2 1 Max in Single Turn 7 | . . . 1 1 1 1 . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . 7 1 1 Garrison Access 17 | . . . . . 1 2 . . . . 3 . . . . . 3 . 1 . . . . 2 . . . . 2 1 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . 1 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 222 | . 7 . 9 . 15 18 . 2 2 1 27 . 10 . . . 22 . 13 . 1 . . 21 . . 2 . 17 10 15 14 11 5 Terminals 143 | . 6 . 6 . 11 11 . . . 1 16 . 5 . . . 17 . 9 . . . . 12 . . . . 10 6 8 11 10 4 Fabricators 22 | . . . . . . 3 . . . . 4 . 2 . . . 2 . 3 . . . . 2 . . . . 2 2 1 . . 1 Repair Stations 18 | . 1 . 1 . 2 . . . . . 4 . 2 . . . . . . . . . . 3 . . . . 1 1 1 1 1 . Recycling Units 9 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . 2 . . . Scanalyzers 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Garrison Access 17 | . . . . . 1 2 . . . . 3 . . . . . 3 . 1 . . . . 2 . . . . 2 1 2 . . . Total Hacks 882 | . 25 . 33 . 43 51 . 6 8 2 98 . 45 . . . 95 . 60 . 1 . . 95 . . 9 . 71 55 53 61 46 25 Successful 744 | . 12 . 26 . 27 40 . 6 8 2 81 . 34 . . . 87 . 54 . 1 . . 88 . . 9 . 57 48 51 59 34 20 Failed 134 | . 12 . 7 . 15 11 . . . . 17 . 11 . . . 7 . 6 . . . . 7 . . . . 14 7 2 1 12 5 Catastrophic 10 | . 1 . 1 . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . Database Lockouts 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Manual 577 | . 20 . 21 . 29 33 . . . 1 60 . 31 . 1 . 61 . 43 . . 1 . 56 . . . . 51 37 34 46 33 19 Terminals 641 | . 22 . 28 . 36 38 . . . 2 65 . 28 . . . 77 . 44 . . . . 67 . . . . 50 35 39 52 40 18 Fabricators 122 | . . . . . . 7 . . . . 21 . 10 . . . 15 . 15 . . . . 13 . . . . 15 15 4 . . 7 Repair Stations 51 | . 3 . 2 . 4 . . . . . 9 . 5 . . . . . . . . . . 10 . . . . 2 4 4 2 6 . Recycling Units 12 | . . . 1 . . 4 . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . 2 . . . Scanalyzers 15 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 7 . . Garrison Access 17 | . . . . . 1 2 . . . . 3 . . . . . 3 . 1 . . . . 2 . . . . 2 1 2 . . . Terminal Hacks 412 | . 6 . 11 . 14 19 . 6 8 2 38 . 13 . . . 53 . 27 . 1 . . 49 . . 9 . 31 20 30 40 24 11 Record 7 | . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematic 36 | . . . . . 2 4 . . 4 . 6 . . . . . 3 . 2 . . . . 3 . . . . 8 . 1 1 2 . Robot Analysis 22 | . . . 1 . 1 . . . . . 3 . 1 . . . 6 . . . . . . 3 . . 4 . 1 . 1 . 1 . Prototype ID Bank 54 | . 3 . 3 . 3 2 . . 3 1 2 . . . . . 13 . 3 . . . . 6 . . 4 . 2 2 2 3 2 . Open Door 6 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Branch Access Points 10 | . . . . . . 1 . . . . 1 . 1 . . . 1 . 2 . . . . 1 . . . . 1 . 1 . . 1 Emergency Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . Machine Index 11 | . . . . . . 1 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 2 . . Terminal Index 8 | . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 1 . . 1 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 Unreport Threat 50 | . . . 2 . 4 4 . . . . 3 . 2 . . . 3 . 3 . . . . 8 . . . . 4 2 4 6 3 2 Locate Traps 66 | . 1 . 3 . 1 2 . . . . 3 . 2 . . . 8 . 7 . . . . 9 . . . . 4 5 6 10 4 1 Disarm Traps 12 | . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . 3 . . . . 1 . 1 2 . . Reprogram Traps 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Recall Investigation 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . Recall Extermination 23 | . . . . . . 1 . . . . 3 . 2 . . . 2 . 1 . . . . 3 . . . . 2 2 3 1 2 1 Recall Reinforcements 9 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 1 . . Hauler Manifests 13 | . . . 1 . 1 1 . . . . 3 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 . . Registered Components 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Registered Prototypes 11 | . . . . . . 1 . . . . 2 . 1 . . . 1 . 1 . . . . 2 . . . . . . 1 2 . . Zone Layout 50 | . . . 1 . . . . . . . 4 . 1 . . . 9 . 2 . . . . 6 . . . . 4 3 5 9 3 3 Fabricator Hacks 75 | . . . . . . 6 . . . . 13 . 6 . . . 9 . 9 . . . . 8 . . . . 9 10 2 . . 3 Network Status 10 | . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . 3 . . . . 2 1 . . . . Load Schematic 26 | . . . . . . 3 . . . . 5 . 2 . . . 3 . 3 . . . . 2 . . . . 3 3 1 . . 1 Build 39 | . . . . . . 3 . . . . 8 . 3 . . . 5 . 4 . . . . 3 . . . . 4 6 1 . . 2 Repair Station Hacks 50 | . 2 . 2 . 4 . . . . . 9 . 5 . . . . . . . . . . 10 . . . . 2 4 4 2 6 . Scan Component 23 | . 1 . 1 . 2 . . . . . 3 . 2 . . . . . . . . . . 5 . . . . 1 2 2 1 3 . Repair 23 | . 1 . 1 . 2 . . . . . 3 . 2 . . . . . . . . . . 5 . . . . 1 2 2 1 3 . Refit 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . 2 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 8 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . 1 . . . Scanalyzer 15 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 7 . . Insert Component 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . Analyze 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . Garrison Access Hacks 17 | . . . . . 1 2 . . . . 3 . . . . . 3 . 1 . . . . 2 . . . . 2 1 2 . . . Seal Access 17 | . . . . . 1 2 . . . . 3 . . . . . 3 . 1 . . . . 2 . . . . 2 1 2 . . . Unauthorized Hacks 165 | . 4 . 10 . 6 10 . . . . 18 . 9 . . . 22 . 17 . . . . 16 . . . . 11 13 9 10 4 6 Terminals 121 | . 4 . 10 . 6 9 . . . . 11 . 5 . . . 16 . 11 . . . . 11 . . . . 5 8 7 10 4 4 Track 11 | . . . 4 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 2 . 1 1 . Assimilate 14 | . . . . . . 3 . . . . . . 1 . . . 3 . 4 . . . . 2 . . . . . . . . . 1 Botnet 93 | . 3 . 6 . 5 6 . . . . 11 . 4 . . . 11 . 7 . . . . 8 . . . . 5 6 7 8 3 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 44 | . . . . . . 1 . . . . 7 . 4 . . . 6 . 6 . . . . 5 . . . . 6 5 2 . . 2 Report 6 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . . Prioritize 16 | . . . . . . . . . . . 3 . 2 . . . 2 . 2 . . . . 2 . . . . 1 2 1 . . 1 Siphon 19 | . . . . . . 1 . . . . 3 . 2 . . . 2 . 3 . . . . 2 . . . . 2 2 1 . . 1 Haulers 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 . 1 Used 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Hacking Detections 147 | . 7 . 6 . 12 14 . . . 1 18 . 7 . . . 11 . 11 . . . . 12 . . . . 9 8 9 10 7 5 Full Trace Events 7 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 3 . . 1 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 1 . 3 4 . . 4 . 6 . . . . . 3 . 2 . . . . 4 . . . . 7 . 1 3 2 . Parts Built 36 | . . . . . . 3 . . . . 6 . 3 . . . 5 . 4 . . . . 3 . . . . 4 5 1 . . 2 Matter 8204 | . . . . . . 507 . . . . 1093 . 657 . . . 744 . 893 . . . . 839 . . . . 1101 1560 312 . . 498 Time 1973 | . . . . . . 139 . . . . 239 . 140 . . . 155 . 226 . . . . 297 . . . . 390 275 37 . . 75 Total Part Build Rating 233 | . . . . . . 10 . . . . 33 . 16 . . . 28 . 29 . . . . 23 . . . . 30 45 9 . . 10 Parts Repaired 23 | . 1 . 1 . 2 . . . . . 3 . 2 . . . . . . . . . . 5 . . . . 1 2 2 1 3 . Time 934 | . 26 . 38 . 89 . . . . . 92 . 98 . . . . . . . . . . 157 . . . . 99 160 66 24 85 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 9 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 9 . 1 . . . Parts Scanalyzed 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Part Schematics Acquired 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 13 | . . . . . . 3 . . . . . . 1 . 2 . 3 . 2 . . . . 1 . . . . . . . . . 1 Largest Group 2 | . . . . . . 2 . . . . . . 1 . 2 2 2 . 1 . . . . 1 . . . . . . . . . 1 Highest-Rated Group 188 | . . . . . . 26 . . . . . . 26 . 188 188 26 . 26 . . . . 26 . . . . . . . . . 26 Highest-Rated Ally 94 | . . . . . . 26 . . . . . . 26 . 94 94 26 . 26 . . . . 26 . . . . . . . . . 26 Total Orders 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 STAY 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 ROAM 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Total Damage 328 | . . . . . . . . . . . . . . . . 328 . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 22 | . . . 1 . 1 . . . . . 3 . 1 . . . 6 . . . . . . 3 . . 4 . 1 . 1 . 1 . Derelict Logs Recovered 13 | . . 2 . 1 . . 3 1 . 1 . . . . 1 . . . . 1 1 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 31023 | 64 1505 330 2553 616 3378 1631 422 380 97 844 2034 20 1541 167 365 119 1707 35 1343 216 502 303 313 2413 189 352 70 290 1987 1548 1352 868 1120 349 Spaces Moved 31993 | 44 681 153 1069 361 1434 1888 775 674 102 1178 2262 63 849 133 514 252 2215 107 1271 420 559 569 515 2544 351 450 154 309 2381 2185 2340 1374 1359 458 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 44 | . . . 7 . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3709 | 43 681 153 1062 361 1397 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28239 | . . . . . . 1876 775 674 102 1178 2262 63 849 133 514 252 2215 107 1271 420 559 569 515 2544 351 450 154 309 2381 2185 2340 1374 1359 458 Fastest Speed 24 | 50 100 140 140 150 140 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 29 29 32 29 27 24 Average Speed 45 | 98 125 147 146 150 149 32 32 32 32 32 32 32 56 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 31 29 32 31 29 24 Slowest Speed 220 | 100 140 150 220 150 220 150 32 32 32 32 32 32 102 32 32 32 32 32 105 32 32 32 32 35 32 32 32 32 99 32 32 32 82 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . 1 . . 1 . 5 . . . . . 4 . 3 . . . . 6 . . . 1 1 2 2 . 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 94 43 84 82 98 37 92 93 76 78 55 77 22 21 76 45 56 75 18 55 59 82 55 43 59 66 60 57 52 88 57 96 66 14 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . 3 3 . 3 . . . 1 2 1 . . . 2 2 . 1 . 2 3 . 3 . . . . . . Spaces Dug 588 | . . . . . . 40 4 3 2 20 72 . 34 . . 9 52 . 26 . 16 2 1 82 1 . . 5 46 41 61 26 35 10 Terrain Destroyed 1001 | . . . 46 15 59 40 4 3 2 51 89 . 34 . . 9 52 . 26 . 16 2 9 82 1 . . 24 46 41 61 220 49 20 Melee 587 | . . . . . . 40 4 3 2 20 72 . 34 . . 9 52 . 26 . 16 2 1 82 1 . . 5 46 41 61 26 34 10 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 413 | . . . 46 15 59 . . . . 31 17 . . . . . . . . . . . 8 . . . . 19 . . . 194 14 10 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 46769 | 57 1182 208 1885 407 2331 2837 942 828 149 1581 3428 62 1826 255 712 276 3100 107 2139 502 857 687 656 3956 425 657 169 487 3567 3055 2911 1789 2052 687 Wait 12687 | . 354 17 621 26 605 855 164 149 35 355 1016 . 906 121 193 16 798 1 800 81 283 90 135 1239 71 208 . 172 1038 750 465 337 587 199 Move 31899 | 43 680 152 1068 360 1433 1885 774 673 99 1177 2253 62 848 132 513 251 2207 106 1265 419 558 568 514 2532 350 449 153 306 2378 2180 2335 1373 1350 453 Hop 30 | . . . . . . 1 . . 1 . 4 . . . . . 4 . 3 . . . . 5 . . . 1 1 2 2 . 4 2 Pick Up 166 | 5 29 4 28 . 18 7 . . . . 7 . 4 . 1 . 3 . 6 1 . 4 . 8 1 . 4 . 9 8 4 4 8 3 Fast Attach 105 | 7 1 . 8 1 16 4 . . . . 7 . 4 . . . 5 . 6 . . 8 . 5 . . 2 . 6 6 6 2 9 2 Attach 55 | . . 2 6 . 6 7 . . . 1 1 . 4 . . . 2 . 1 . . . . 2 1 . 1 . 3 3 2 1 9 3 Detach 17 | . . . 2 . 2 2 . . . . 1 . 1 . . . . . . . . . . 1 . . 1 . 2 . . 1 3 1 Swap 139 | . 9 2 14 3 23 7 . . 6 5 17 . 4 2 2 . 3 . 3 . . 3 2 4 . . 1 . 6 5 2 9 6 1 Drop 221 | . 21 4 37 2 42 21 . . . . 13 . 3 . 1 . 6 . 6 1 . 12 . 3 1 . 3 . 13 12 7 3 8 2 Fire 453 | 2 88 27 101 15 186 . . . . 9 6 . . . . . . . 2 . . . 4 . . . . 3 . . . . 8 2 Melee 906 | . . . . . . 48 4 6 8 34 87 . 52 . 2 9 72 . 41 . 16 2 1 106 1 . 4 5 93 89 88 59 60 19 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . . . . . . . . 16 . . . . . . . 5 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 751 | -10/Materials | Discovered new exit (range 14) 1101 | -10/Materials | Discovered new exit (range 7) 1278 | -10/Materials | Discovered new exit (range 15) 1356 | -10/Materials | Build established: Hauler-Mutant 1370 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Repaired Assault Rifle 1501 | -10/Materials | Central database locked down 1570 | -10/Materials | Entered Mines 1571 | -10/Mines | Assembled infested the area 1600 | -10/Mines | Core integrity fell below 50% 1780 | -10/Mines | Core integrity fell below 20% 1807 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1821 | -10/Mines | Learned Materials security intel 1866 | -10/Mines | Discovered new exit (range 10) 1871 | -10/Mines | Learned 2 Materials zone layouts 1900 | -10/Mines | Entered Materials 1900 | -9/Materials | Evolved 2 slots: Utility x2 1901 | -9/Materials | Identified exit to Mines 2322 | -9/Materials | Discovered new exit (range 13) 2858 | -9/Materials | Build established: Scavenger-Mutant 3389 | -9/Materials | Repaired Imp. Heat Sink 3462 | -9/Materials | Discovered exit to Mines (range 6) 3633 | -9/Materials | Build established: Hauler-Mutant 3876 | -9/Materials | Discovered new exit (range 16) 4346 | -9/Materials | Discovered new exit (range 7) 4453 | -9/Materials | Entered Mines 4687 | -9/Mines | Identified exit to Materials 5036 | -9/Mines | Build established: Scavenger-Mutant 5051 | -9/Mines | Discovered exit to Materials (range 7) 5069 | -9/Mines | Entered Materials 5069 | -8/Materials | Evolved 2 slots: Utility x2 5089 | -8/Materials | Discovered new exit (range 15) 5779 | -8/Materials | Discovered new exit (range 14) 5795 | -8/Materials | Central database locked down 6055 | -8/Materials | Repaired Lgt. Nuclear Core 6411 | -8/Materials | Discovered new exit (range 8) 6794 | -8/Materials | Repaired Imp. Assault Rifle 6838 | -8/Materials | Build established: Hauler-Mutant 7649 | -8/Materials | Garrison activated, responded to threat 7849 | -8/Materials | Core integrity fell below 50% 7894 | -8/Materials | Discovered new exit (range 14) 8445 | -8/Materials | Identified exit to Factory 8447 | -8/Materials | Entered Factory 8447 | -7/Factory | Evolved 2 slots: Utility x2 8572 | -7/Factory | Fabricated Hacking Suite (x1) 8733 | -7/Factory | Fabricated Adv. Sensor Array (x1) 8878 | -7/Factory | Build established: Hacker-Scout 9457 | -7/Factory | Build established: Hacker-Sprinter 9685 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9733 | -7/Factory | Local fabrication network quarantined 9769 | -7/Factory | Identified exit to Lower Caves 10078 | -7/Factory | Entered Lower Caves 10101 | -7/Lower Caves | Learned Factory trap positions 10255 | -7/Lower Caves | Learned 8 Factory zone layouts 10461 | -7/Lower Caves | Discovered new exit (range 12) 10467 | -7/Lower Caves | Identified exit to Lower Caves 10500 | -7/Lower Caves | Entered another Lower Caves area 10502 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10503 | -7/Lower Caves | Encountered a Warlord checkpoint 10565 | -7/Lower Caves | Discovered new exit (range 9) 10567 | -7/Lower Caves | Identified exit to Factory 10765 | -7/Lower Caves | Learned Factory trap positions 10775 | -7/Lower Caves | Learned location of 1 exit from Factory 10775 | -7/Lower Caves | Learned Factory terminal intel 10871 | -7/Lower Caves | Discovered new exit (range 7) 10873 | -7/Lower Caves | Identified exit to Data Miner 10880 | -7/Lower Caves | Entered Data Miner 10880 | -7/Data Miner | Discovered new exit (range 6) 10887 | -7/Data Miner | Met Data Miner 10892 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10896 | -7/Data Miner | Received God Mode back door access code from Data Miner 10950 | -7/Data Miner | Destroyed Data Miner 10954 | -7/Data Miner | Data Conduit disabled 10976 | -7/Data Miner | Identified exit to Proximity Caves 10977 | -7/Data Miner | Entered Proximity Caves 11377 | -6/Proximity Caves | Learned location of Zion (-6) 11471 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11808 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11821 | -6/Proximity Caves | Entered Factory 11821 | -6/Factory | Evolved 2 slots: Utility x2 11822 | -6/Factory | Identified exit to Lower Caves 11823 | -6/Factory | Identified exit to Extension 11823 | -6/Factory | Identified exit to Factory 11824 | -6/Factory | Loaded intel: 88 trap records 11825 | -6/Factory | Loaded intel: 22 terminal locations 11983 | -6/Factory | Fabricated Imp. System Shield (x1) 12108 | -6/Factory | Discovered exit to Factory (range 10) 12333 | -6/Factory | Fabricated Adv. Hacking Suite? 12894 | -6/Factory | Found Exp. Signal Interpreter 12937 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12977 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12977 | -6/Factory | Build established: Wizard-Sprinter 13003 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13129 | -6/Factory | Repaired Imp. VTOL Module? 13227 | -6/Factory | Repaired Weight Redist. System 13244 | -6/Factory | Repaired Mni. Grenade Launcher 13382 | -6/Factory | Fabricated Adv. System Shield (x1) 13595 | -6/Factory | Discovered exit to Factory (range 15) 13724 | -6/Factory | Local fabrication network quarantined 13855 | -6/Factory | Manually triggered Chute Trap 13855 | -6/Factory | Sucked down chute 13855 | -6/Factory | Entered Waste 13859 | -6/Waste | Spotted C-40 Crusher 13862 | -6/Waste | Spotted C-40 Crusher 13866 | -6/Waste | Spotted C-40 Crusher 13868 | -6/Waste | Spotted C-40 Crusher 13869 | -6/Waste | Spotted C-40 Crusher 13870 | -6/Waste | EMP discharged 13870 | -6/Waste | System corruption reached 10% 13870 | -6/Waste | Spotted C-40 Crusher 13870 | -6/Waste | Discovered new exit (range 16) 13875 | -6/Waste | Identified exit to Factory 13875 | -6/Waste | Entered Factory 13876 | -6/Factory | Loaded intel: 100 trap records 14164 | -6/Factory | Build established: Wizard-Mutant 14905 | -6/Factory | Repaired Scythe 14966 | -6/Factory | Repaired Imp. VTOL Module 15174 | -6/Factory | Fabricated Exp. Sensor Array? 15193 | -6/Factory | Fabricated Adv. Hacking Suite? 15202 | -6/Factory | Local fabrication network quarantined 15232 | -6/Factory | Fabricated Exp. Sensor Array? 15416 | -6/Factory | Entered Lower Caves 15421 | -6/Lower Caves | Build established: Wizard-Sprinter 15578 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15582 | -6/Lower Caves | Identified exit to Zion 15583 | -6/Lower Caves | Entered Zion 15599 | -6/Zion | Learned location of 1 exit from Proximity Caves 15619 | -6/Zion | Given A8's code to call for help 15774 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15776 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15804 | -6/Zion | Visited the Megawrench Repair Shop 15806 | -6/Zion | Megawrench repaired 2 parts 15881 | -6/Zion | Discovered new exit (range 13) 15894 | -6/Zion | Identified exit to Proximity Caves 15948 | -6/Zion | Entered Proximity Caves 15948 | -5/Proximity Caves | Accompanied by 2 allies 15950 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16056 | -5/Proximity Caves | Spotted B-75 Beast 16067 | -5/Proximity Caves | Entered Factory 16067 | -5/Factory | Evolved 2 slots: Utility x2 16068 | -5/Factory | Identified exit to Upper Caves 16166 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 16204 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 16231 | -5/Factory | Fabricated System Restoration Module (x2) 16350 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 16371 | -5/Factory | Local fabrication network quarantined 17167 | -5/Factory | Discovered new exit (range 12) 17609 | -5/Factory | Central database locked down 17774 | -5/Factory | Manually triggered Chute Trap 17774 | -5/Factory | Sucked down chute 17774 | -5/Factory | Entered Waste 17777 | -5/Waste | Spotted C-40 Crusher 17781 | -5/Waste | Spotted C-40 Crusher 17781 | -5/Waste | Spotted C-40 Crusher 17782 | -5/Waste | Spotted C-40 Crusher 17795 | -5/Waste | Spotted C-40 Crusher 17797 | -5/Waste | Spotted C-40 Crusher 17800 | -5/Waste | Discovered new exit (range 16) 17809 | -5/Waste | Identified exit to Factory 17809 | -5/Waste | Entered Factory 17868 | -5/Factory | Fabricated Adv. Reaction Control System? 17902 | -5/Factory | Fabricated Adv. System Shield (x1) 17964 | -5/Factory | Fabricated Plasma Lance (x1) 18015 | -5/Factory | Adv. System Shield fried by hacking feedback 18039 | -5/Factory | Fabricated Mni. Fusion Reactor? 18211 | -5/Factory | Local fabrication network quarantined 19152 | -5/Factory | Entered Upper Caves 19195 | -5/Upper Caves | Encountered a Warlord checkpoint 19202 | -5/Upper Caves | Spotted B-75 Beast 19213 | -5/Upper Caves | Learned location of Armory (-4) 19344 | -5/Upper Caves | Discovered new exit (range 9) 19347 | -5/Upper Caves | Identified exit to Upper Caves 19368 | -5/Upper Caves | Entered another Upper Caves area 19377 | -5/Upper Caves | Discovered new exit (range 9) 19379 | -5/Upper Caves | Identified exit to Factory 19859 | -5/Upper Caves | Discovered new exit (range 4) 19861 | -5/Upper Caves | Identified exit to Warlord 19865 | -5/Upper Caves | Learned location of Warlord (-5) 19870 | -5/Upper Caves | Entered Warlord 19881 | -5/Warlord | System corruption cleaned by Quarantine Array 19963 | -5/Warlord | Opened Warlord's prototype stash 19974 | -5/Warlord | Found Prototype Device 19974 | -5/Warlord | Identified System Purifier 19977 | -5/Warlord | Found Prototype Processor 19977 | -5/Warlord | Identified Spectral Analyzer 19980 | -5/Warlord | Found Prototype Processor 19980 | -5/Warlord | Identified Exp. Targeting Computer 20059 | -5/Warlord | Found Prototype Device 20059 | -5/Warlord | Identified Minesniffer Drone Bay 20170 | -5/Warlord | Discovered new exit (range 12) 20172 | -5/Warlord | Identified exit to Proximity Caves 20173 | -5/Warlord | Entered Proximity Caves 20290 | -4/Proximity Caves | Spotted B-86 Titan 20458 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20478 | -4/Proximity Caves | Discovered exit to Factory (range 8) 20486 | -4/Proximity Caves | Entered Factory 20486 | -4/Factory | Evolved 2 slots: Utility x2 20536 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 20576 | -4/Factory | Repaired Exp. Sensor Array 20617 | -4/Factory | Discovered new exit (range 14) 20643 | -4/Factory | Identified exit to Upper Caves 20643 | -4/Factory | Identified exit to Armory 20704 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 20827 | -4/Factory | Repaired Mni. Grenade Launcher 20856 | -4/Factory | Repaired Mic. Fission Core 20860 | -4/Factory | Discovered new exit (range 6) 21773 | -4/Factory | Fabricated Quantum Shading Machine? 21894 | -4/Factory | Fabricated Quantum Shading Machine (x1) 22163 | -4/Factory | Build established: Wizard-Mutant 22395 | -4/Factory | Local fabrication network quarantined 22422 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 22686 | -4/Factory | Build established: Wizard-Sprinter 22899 | -4/Factory | Entered Upper Caves 23031 | -4/Upper Caves | Learned 4 Research zone layouts 23084 | -4/Upper Caves | Discovered new exit (range 6) 23086 | -4/Upper Caves | Encountered a Warlord checkpoint 23086 | -4/Upper Caves | Identified exit to Upper Caves 23088 | -4/Upper Caves | Entered another Upper Caves area 23098 | -4/Upper Caves | Discovered new exit (range 14) 23102 | -4/Upper Caves | Identified exit to Research 23427 | -4/Upper Caves | Discovered new exit (range 10) 23430 | -4/Upper Caves | Identified exit to Zhirov 23440 | -4/Upper Caves | Entered Zhirov 23440 | -4/Zhirov | Discovered new exit (range 3) 23446 | -4/Zhirov | Met Zhirov 23455 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23460 | -4/Zhirov | Found Alien Artifact 23460 | -4/Zhirov | Identified Integrated Dissipator 23460 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23465 | -4/Zhirov | Found Alien Artifact 23510 | -4/Zhirov | Identified exit to Proximity Caves 23510 | -4/Zhirov | Entered Proximity Caves 23795 | -3/Proximity Caves | Discovered exit to Research (range 12) 23800 | -3/Proximity Caves | Entered Research 23800 | -3/Research | Evolved 2 slots: Utility x2 23801 | -3/Research | Identified exit to Testing 24248 | -3/Research | Fabricated Plasma Lance (x1) 24342 | -3/Research | Fabricated Plasma Lance (x1) 24457 | -3/Research | Fabricated Femtoactuators (x1) 24551 | -3/Research | Fabricated Imp. Fusion Compressor (x1) 24662 | -3/Research | Discovered new exit (range 16) 24671 | -3/Research | Identified exit to Research 24794 | -3/Research | Local fabrication network quarantined 24914 | -3/Research | Repaired Mni. Fusion Reactor 25751 | -3/Research | Discovered exit to Research (range 16) 25787 | -3/Research | Entered Testing 26013 | -3/Testing | Spotted Striker 26104 | -3/Testing | Found Prototype Device 26104 | -3/Testing | Identified Exp. Hardlight Generator 26141 | -3/Testing | Fabricated Dimensional Manipulator? 26280 | -3/Testing | Repaired Exp. Utility Shielding 26618 | -3/Testing | Fabricated Dimensional Manipulator? 26691 | -3/Testing | Found System Mapper 26726 | -3/Testing | Fabricated Cld. Q-thruster? 26743 | -3/Testing | Spotted PY-WRAQL8ZLYQ 26764 | -3/Testing | Fabricated Imp. Q-thruster? 26883 | -3/Testing | Fabricated Exp. Force Field? 27174 | -3/Testing | Local fabrication network quarantined 27272 | -3/Testing | Repaired Exp. Utility Shielding 27335 | -3/Testing | Entered Research 27335 | -2/Research | Evolved 2 slots: Utility x2 27359 | -2/Research | Identified exit to Quarantine 27432 | -2/Research | Repaired Mni. Fusion Reactor 27466 | -2/Research | Repaired Plasma Lance 27810 | -2/Research | Found Exp. Melee Analysis Suite 27871 | -2/Research | Spotted B-90 Cyclops 27999 | -2/Research | Spotted B-90 Cyclops 28009 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 28323 | -2/Research | Local fabrication network quarantined 28457 | -2/Research | Spotted B-90 Cyclops 28462 | -2/Research | Found Adv. Powered Armor 28687 | -2/Research | Entered Quarantine 28867 | -2/Quarantine | Found Alien Artifact 28867 | -2/Quarantine | Identified Core Reset Matrix 28867 | -2/Quarantine | Used Core Reset Matrix 28871 | -2/Quarantine | Detected hypermatrix surge 28871 | -2/Quarantine | Sensed 9 artifacts in vicinity 28874 | -2/Quarantine | Central database locked down 28973 | -2/Quarantine | Discovered new exit (range 17) 29019 | -2/Quarantine | Found Subatomic Replicator 29105 | -2/Quarantine | Repaired Adv. Reaction Control System 29478 | -2/Quarantine | Spotted Fortress 29498 | -2/Quarantine | Discovered new exit (range 5) 29499 | -2/Quarantine | Identified exit to Section 7 29555 | -2/Quarantine | Entered Section 7 29556 | -2/Section 7 | Sensed 20 artifacts in vicinity 29589 | -2/Section 7 | Repaired Exp. Utility Shielding 29796 | -2/Section 7 | Found Integrated Reactor 29801 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 29802 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29804 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29970 | -2/Section 7 | Repaired Mni. Fusion Reactor 29971 | -2/Section 7 | Adv. Hacking Suite fried by hacking feedback 29971 | -2/Section 7 | System Mapper fried by hacking feedback 29997 | -2/Section 7 | Repaired Exp. Utility Shielding 30107 | -2/Section 7 | Spotted B-99 Colossus 30152 | -2/Section 7 | Found LRC Armor 30152 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 30154 | -2/Section 7 | Found LRC Storage 30154 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30429 | -2/Section 7 | Found Transdimensional Reconstructor 30454 | -2/Section 7 | Spotted Executioner 30478 | -2/Section 7 | Identified exit to Access 30532 | -2/Section 7 | Spotted B-90 Cyclops 30536 | -2/Section 7 | Spotted S7 Guard 30540 | -2/Section 7 | Found Core Membrane 30540 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30675 | -2/Section 7 | Entered Access 30675 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 30693 | -1/Access | Energy Cycler disabled 30720 | -1/Access | Identified exit to Command 30720 | -1/Access | Identified exit to Surface 30750 | -1/Access | Fabricated Exp. Utility Shielding (x1) 30776 | -1/Access | Fabricated Exp. Utility Shielding (x1) 31024 | *** | Heading to fleet! Last Messages --------------- Terminal linked with 2 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 9P layout... Downloaded map data. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 30908_ U-05 Engineer builds a Wall. 30925_ ALERT: Rogue bot located, Programmers report to Access Zone 8Y. 30976_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad E63TV22KH5. 31009_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6M layout... Downloaded map data. 31022_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# w????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????#w """T""" "??????????????????? | | ??????????#k """ """ "??????????????????? | | ??????????#Au "??????????????????? | | ??????????#k "??????????????????? | | ??????????#k "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????#k "??????????????????? | | ??????????#k "??????????????????? | | ??????????# "??????????????????? | | ??????????#k "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ##????###???????????????????????????? | | ??????????# "#########??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #???# ?????????????? | | ?????###### + "" #???# ?????????????? | | ????? # # """ #???# ?????????????? | | ????? # # "T #???# " ?????????????? | | ????? " # # """ ##### """ ?????????????? | | ????? """ # # "" # ? """ ?????????????? | | ????? """# # ##### " ?????????????? | | ????? " # # #???# ?????????????? | | ????? + ########"##??# ?????????????? | | ?# # #??????##"################??????????? | | ?# # #???????## ?????????? | | ########### ##???????# ?????????? | | ####### ######### ?????????? | | ?????????? | | ##########+######+#######??????????? | | ####### # """T""" !# ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 69 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 45 Armor Coverage 550 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 90 Defensive Hacking 38 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Quarantine | Hacked Exp. Utility Shielding | -2/Quarantine | Scanalyzed Cld. Q-thruster | -2/Quarantine | Scanalyzed Exp. Armor Integrity Analyzer | -2/Section 7 | Hacked Exp. Actuator Array | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory System Restoration Module | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Reaction Control System | x1 | -5/Factory | Preloaded Adv. System Shield | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Plasma Lance | x1 | -3/Research Plasma Lance | x1 | -3/Research Femtoactuators | x1 | -3/Research Imp. Fusion Compressor | x1 | -3/Research Dimensional Manipulator | x1 | -3/Testing Dimensional Manipulator | x1 | -3/Testing Cld. Q-thruster | x1 | -3/Testing Imp. Q-thruster | x1 | -3/Testing | Preloaded Exp. Force Field | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -2/Research Exp. Utility Shielding | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Subatomic Replicator Integrated Reactor LRC Armor LRC Storage Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringLayeredNetwork Manual? 0 Play Time 04:29:58 Cumulative 916.8 hours Start 2020.07.01 @ 11:13:59 End 2020.07.01 @ 16:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 745 Rogue 705 Adventurer 40 Explorer 0 Win Type 2 Total 98 Types 56/2/26/2/1/4/7 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40dbc713-4c38-4853-af5e-5e77b277cbaf