Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 17:54:38 Player: Sir Ploof Result: Destroyed by as-26914 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (121) 121 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1706 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 43/300 Energy 96/125 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 6 2 3 6 8 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 3 3 6 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 2 . 1 2 2 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 100 95 75 Engine 13 | . 14 14 14 8 Treads 27 | . 28 28 28 18 Storage 13 | . 13 14 13 14 Processor 12 | . 8 14 14 14 Energy Gun 5 | . . 12 6 . Ballistic Gun 19 | . 28 15 17 12 Naked Turns . | . . . . . Heaviest Build 30 | 11 11 12 30 15 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 7 8 7 8 Most Carried 8 | 4 7 8 8 8 Average Carried 6 | 1 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 7 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 313 | 248 . 50 . 15 Remotely . | . . . . . Salvage Created 141 | . . 104 . 37 Parts 8 | . . 8 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 10 | . . 5 . 5 Guns 4 | . . 3 . 1 Cannons 1 | . . . . 1 AOE 5 | . . 2 . 3 Classes Destroyed 3 | . . 2 . 1 Swarmer 3 | . . 3 . . Grunt 2 | . . 2 . . Assembled 5 | . . . . 5 Best Kill Streak 4 | . . 3 . 4 Combat Bots Only 4 | . . 3 . 4 Max Kills in Single Turn 4 | . . 2 . 4 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 56 | . . 21 . 35 Missed 6 | . . 1 . 5 Damage Taken 836 | . . 203 . 633 Core 259 | . . 28 . 231 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 24 | . 1 12 . 11 Largest 2 | . 2 2 . 2 Hottest 100 | . 40 70 . 100 Shots Fired 39 | . 2 21 . 16 Gun 36 | . 2 20 . 14 Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special 1 | . . . . 1 Kinetic 29 | . 2 13 . 14 Thermal 8 | . . 7 . 1 Explosive 2 | . . 1 . 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 1 9 . 4 Robot Miss Streak 2 | . 1 2 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 27 | . 1 15 . 11 Core Hits 19 | . 1 8 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 600 | . 10 292 . 298 Guns 266 | . 10 170 . 86 Cannons . | . . . . . Explosions 307 | . . 122 . 185 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 180 | . 10 84 . 86 Thermal 110 | . . 86 . 24 Explosive 307 | . . 122 . 185 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 2 5 10 2 Message Errors 1 | . . . 1 . Matter Fused 9 | . 1 3 5 . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . 3 . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 262 | . . 262 . 20 Average Temperature 91 | . . 99 . 13 Received Heat Transfer 301 | . . 81 . 220 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 383 | . . 333 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 156 | . 2 156 . 20 Initial . | . . . . . Average 41 | . . 123 . 7 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 1 5 . 12 Peak Tracking Total 13 | . 1 3 . 13 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 2 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 4 . 10 . Successful 11 | . 1 . 10 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 . 10 . Record 10 | . 1 . 9 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1353 | 122 371 276 517 67 Spaces Moved 764 | 74 223 143 312 12 Core 9 | 8 . . . 1 Treads 755 | 66 223 143 312 11 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 158 | 149 160 160 160 155 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 31 28 43 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 6 . 5 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . 6 . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 863 | 83 236 169 335 40 Wait 11 | . 2 7 . 2 Move 760 | 73 222 142 311 12 Hop . | . . . . . Pick Up 17 | 4 6 3 3 1 Fast Attach 12 | 6 2 . 3 1 Attach 7 | . . . 2 5 Detach 5 | . . . 5 . Swap 6 | . . 3 1 2 Drop 15 | . 3 2 10 . Fire 24 | . 1 12 . 11 Melee 3 | . . . . 3 Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Discovered new exit (range 10) 494 | -10/Materials | Entered Mines 505 | -10/Mines | Met a Derelict bent on vengeance 579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 579 | -10/Mines | Discovered new exit (range 5) 770 | -10/Mines | Entered Exiles 814 | -10/Exiles | Met 8R-AWN 834 | -10/Exiles | Met EX-HEX 884 | -10/Exiles | Met EX-BIN 906 | -10/Exiles | Aligned with FarCom system 908 | -10/Exiles | Given EX-Vault access code 966 | -10/Exiles | Opened EX-Vault 1000 | -10/Exiles | Found XL Autogun Array 1006 | -10/Exiles | Found Firepult 1052 | -10/Exiles | Found Cloak of Protection 1112 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1255 | -10/Exiles | Discovered new exit (range 15) 1287 | -10/Exiles | Left Exiles lab with XL Autogun Array 1287 | -10/Exiles | Entered Mines 1288 | -9/Mines | Assembled infested the area 1332 | -9/Mines | Core integrity fell below 50% 1347 | -9/Mines | Core integrity fell below 20% 1354 | -9/Mines | Destroyed by as-26914 with Assembled Rifle Last Messages --------------- 01315_ Lgt. Treads severed. 01317_ Ion Engine severed. 01320_ Lgt. Assault Rifle severed. 01328_ Acquired Lgt. Assault Rifle. 01328_ Grenade Launcher destroyed. 01329_ Assault Rifle destroyed. 01329_ Slammed into as-35018. 01332_ as-35018 destroyed. 01334_ Mining Laser destroyed. 01336_ Slammed into as-68212. 01336_ Lgt. Treads destroyed. 01339_ Acquired Lgt. Treads. 01340_ System corrupted: Lgt. Treads rejected. 01341_ Jacked as-68212... >>parse_system Reading system data... 01344_ Jacked as-78731... 01352_ Lgt. Assault Rifle destroyed. 01353_ Slammed into as-78731. 01354_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????#######??? | | ?????????????????????????# #??? | | ?????????????????????????#* #??? | | ??????????????????????####= #??? | | ??????????????????????# a@ a #??? | | ??????????????????????#=a#a #??? | | ??????????????????????#aa# #??? | | ??????????????????????# # #??? | | ??????????????????????# #######??? | | ?????????????????????? ????????? | | ?????????????????????# ????????? | | ????????????????????? ????????? | | ???????????????????? % ????????? | | ???????????????????? % ????????? | | ???????????????????# ????????? | | ???????????????????# % ????????? | | ???????????????????? ####????????? | | ??????????????????? #????????????? | | ????????????????????#?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearBlastNanosword Manual? 0 Play Time 00:27:08 Cumulative 11.0 hours Start 2024.08.01 @ 17:12:58 End 2024.08.01 @ 17:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 4 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4186b3fe-dbaf-4a57-8fd4-b8860282a4df