Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 15:51:16 Player: CallMeBiggSexy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (95) 475 Value Destroyed (2796) 2796 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 5275 Bonus ------- High Alert Combat Kills 284 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 160/160 System Corruption 0% Temperature Cool (87) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun Katana > --- INVENTORY (10) --- Light Deuterium Engine Titanium Leg Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon Improved Datajack > --- INVENTORY -------- Titanium Leg Thermal Generator Advanced Targeting Computer Heavy Armor Plating Reactive Plating EM Pulse Cannon Assault Cannon Advanced EMP Blaster Katana [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Assault Cannon Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 117 | 5 21 43 48 Power 13 | 1 2 4 6 Engine 11 | 1 2 4 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 24 | 2 2 11 9 Treads . | . . . . Leg 22 | . 2 11 9 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 26 | . 4 6 16 Device 6 | . 2 . 4 Storage 5 | . 1 2 2 Processor 4 | . 1 2 1 Hackware 1 | . . . 1 Protection 10 | . . 2 8 Artifact . | . . . . Weapon 54 | 2 13 22 17 Energy Gun 6 | 1 . 3 2 Energy Cannon 3 | . . . 3 Ballistic Gun 21 | 1 8 10 2 Ballistic Cannon 9 | . . 5 4 Launcher 1 | . . . 1 Special Weapon 6 | . 5 1 . Impact Weapon . | . . . . Slashing Weapon 6 | . . 3 3 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 3 | . . 1 2 Parts Lost 41 | . 2 14 25 Power 6 | . . 2 4 Propulsion 14 | . 2 6 6 Utility 7 | . . . 7 Weapon 14 | . . 6 8 Highest Loss Streak 7 | . 1 7 7 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 97 92 Engine 9 | . 14 10 5 Leg 26 | . 14 32 25 Wheel 2 | . 11 . . Device 4 | . 12 2 2 Storage 8 | . 1 11 9 Processor 7 | . 11 5 7 Hackware 1 | . . . 4 Protection 4 | . . 3 9 Energy Gun 4 | . 3 4 3 Ballistic Gun 14 | . 21 15 5 Ballistic Cannon 8 | . . 10 10 Slashing Weapon 1 | . . . 3 Peak Build Rating 33 | 5 8 20 33 Average Rating 17 | 3 7 15 27 On Entrance 8 | . 5 7 20 Naked Turns . | . . . . Heaviest Build 99 | 6 87 99 46 Greatest Support 51 | 20 20 33 51 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 25 10 Average Capacity 13 | 5 6 17 10 Most Carried 25 | 5 5 25 10 Average Carried 10 | 2 4 12 8 Final Capacity 25 | 5 25 10 10 Final Carried 10 | 3 4 10 3 Class Distribution -------------------- 32% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Gunner 10% | Gunner 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2778 | 253 320 1249 956 Remotely . | . . . . Salvage Created 2954 | 31 297 1467 1159 Parts 190 | . 21 109 60 Haulers Intercepted 7 | . . 6 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 73 | 1 7 36 29 Melee 2 | . . 1 1 Guns 36 | 1 7 17 11 Cannons 35 | . . 18 17 Classes Destroyed 11 | 1 2 5 3 Worker 3 | . . 2 1 Builder 3 | . . . 3 Hauler 7 | . . 6 1 Recycler 1 | . . 1 . Watcher 8 | . 3 3 2 Swarmer 18 | . 3 12 3 Grunt 40 | 1 4 15 20 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 10 | . . 8 2 Specialist 2 | . . . 2 Best Kill Streak 8 | 1 3 8 4 Combat Bots Only 7 | 1 3 7 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 585 | 4 38 233 310 Missed 162 | . 7 64 91 Damage Taken 6083 | 43 356 2087 3597 Core 915 | 12 70 262 571 Absorbed by Shields . | . . . . Redirected to Shielding 120 | . . 13 107 Ignored by Resistances 109 | . . . 109 Regen/Repaired (Parts) 96 | . . 96 . Core Remaining (%) 65 | 95 67 34 . Volleys Fired 263 | 3 49 105 106 Largest 3 | 2 2 3 3 Hottest 151 | 70 120 117 151 Shots Fired 608 | 6 87 294 221 Gun 354 | 6 73 178 97 Cannon 238 | . . 114 124 Launcher . | . . . . Special 16 | . 14 2 . Kinetic 466 | 3 61 242 160 Thermal 91 | 3 26 19 43 Explosive . | . . . . Electromagnetic 51 | . . 33 18 Robot Hit Streak 13 | 3 5 13 13 Robot Miss Streak 6 | 1 3 6 4 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 387 | 5 38 183 161 Core Hits 164 | 2 15 77 70 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 11 | . . 6 5 Burn 3 | . . 1 2 Destroy 1 | . . 1 . Blast 4 | . . 2 2 Sever 3 | . . 2 1 Melee Attacks 18 | . . 9 9 Impact . | . . . . Slashing 16 | . . 9 7 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7432 | 55 459 3380 3538 Guns 3325 | 55 459 1502 1309 Cannons 3574 | . . 1690 1884 Explosions 216 | . . 39 177 Melee 299 | . . 131 168 Ramming 18 | . . 18 . Kinetic 5442 | 17 396 2734 2295 Thermal 939 | 38 63 157 681 Explosive . | . . . . Electromagnetic 734 | . . 340 394 Impact . | . . . . Slashing 299 | . . 131 168 Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 1 20 . Message Errors 1 | . . 1 . Matter Fused 5 | . 1 4 . Heat Flow Errors 4 | . . 4 . Energy Discharges 6 | . . 6 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 71 | . . 37 34 Projectiles 64 | . . 37 27 Explosions . | . . . . Melee 7 | . . . 7 Knockbacks 28 | . . 12 16 Impact . | . . . . Kinetic 27 | . . 12 15 Secondary 1 | . . . 1 Self-Inflicted Damage 50 | . . . 50 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 408 | 68 80 387 408 Average Temperature 97 | 37 20 102 116 Received Heat Transfer 2241 | 24 168 789 1260 Effects 12 | . . 7 5 Energy Bleed 3 | . . 2 1 Interference 8 | . . 5 3 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 . 1 1 Heat Transferred 2298 | 111 185 470 1532 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 631 | 20 181 631 536 Initial 251 | . 13 40 251 Average 270 | 1 71 279 418 Maximum Alert Level 2 | . . 2 2 Low Security (%) 48 | 100 100 51 . Level 1 15 | . . 12 34 Level 2 35 | . . 35 65 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 3 5 9 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 10 | . 2 2 6 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 126 | 1 17 49 59 Peak Tracking Total 7 | 1 3 5 7 Tactical Retreats 14 | . 3 2 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 24 | . 8 12 4 Terminals 16 | . 5 7 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 93 | . 39 42 12 Successful 50 | . 26 21 3 Failed 43 | . 13 21 9 Catastrophic 7 | . 2 3 2 Database Lockouts . | . . . . Manual 36 | . 15 17 4 Terminals 68 | . 31 25 12 Fabricators . | . . . . Repair Stations 6 | . 3 3 . Recycling Units 12 | . 5 7 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 30 | . 18 9 3 Record 3 | . 1 1 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Alert Level 5 | . 2 2 1 Unreport Threat 1 | . . . 1 Locate Traps 6 | . 2 4 . Dispatch Records 1 | . 1 . . Security Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Zone Layout 6 | . 5 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 2 . Scan Component 2 | . 1 1 . Repair 1 | . . 1 . Recycling Unit Hacks 8 | . 5 3 . Report Inventory 7 | . 4 3 . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 6 12 4 Full Trace Events 11 | . 2 7 2 Feedback Events 2 | . . 2 . Corruption 2 | . . 2 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5353 | 73 1055 2832 1393 Spaces Moved 2790 | 72 746 1296 676 Core 21 | 18 1 . 2 Treads . | . . . . Legs 2311 | . 341 1296 674 Wheels 458 | 54 404 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 146 | 72 108 177 135 Slowest Speed 400 | 80 400 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 80 82 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 15 | . 10 5 . Terrain Destroyed 74 | . 12 30 32 Melee 5 | . . 5 . Projectile 57 | . 12 23 22 AOE 12 | . . 2 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3514 | 87 881 1607 939 Wait 154 | . 46 66 42 Move 2787 | 71 745 1295 676 Hop . | . . . . Pick Up 103 | 8 10 50 35 Fast Attach 10 | . 5 3 2 Attach 55 | 5 4 19 27 Detach 2 | . . 2 . Swap 52 | . 12 21 19 Drop 67 | . 10 34 23 Fire 263 | 3 49 105 106 Melee 18 | . . 9 9 Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 322 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Discovered new exit (range 3) 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1204 | -9/Materials | Discovered new exit (range 15) 1453 | -9/Materials | Build established: Scavenger-Gunner 1633 | -9/Materials | Lost 7 parts (1p3n3w) 1871 | -9/Materials | Discovered new exit (range 6) 1995 | -9/Materials | Build established: Scavenger-Tank 2301 | -9/Materials | Discovered new exit (range 9) 2346 | -9/Materials | Destroyed 7 combat bots 2353 | -9/Materials | Lost 3 parts (1p1n1w) 2786 | -9/Materials | Discovered new exit (range 11) 2932 | -9/Materials | Core integrity fell below 50% 2948 | -9/Materials | Build established: Scavenger-Skirmisher 3248 | -9/Materials | Discovered new exit (range 15) 3381 | -9/Materials | Build established: Scavenger-Gunner 3471 | -9/Materials | Repaired Assault Cannon 3914 | -9/Materials | Discovered new exit (range 15) 3961 | -9/Materials | Entered another Materials area 3961 | -8/Materials | Evolved 2 slots: Utility x2 4753 | -8/Materials | Build established: Mutant 4826 | -8/Materials | Lost 4 parts (1p1u2w) 4960 | -8/Materials | Discovered new exit (range 9) 5237 | -8/Materials | Garrison activated, responded to threat 5252 | -8/Materials | Core integrity fell below 50% 5310 | -8/Materials | Lost 7 parts (1p3n2u1w) 5340 | -8/Materials | Core integrity fell below 20% 5354 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05344_ H-55 Commando heat damages Gauss Rifle. 05345_ H-55 Commando heat short circuits Assault Rifle. 05345_ Penetrated by Slug. 05345_ Imp. Heat Sink destroyed. 05345_ Reactive Plating destroyed. 05346_ Penetrated by Slug. 05347_ Carbon-fiber Leg destroyed. 05347_ K-01 Serf collects debris. 05348_ Penetrated by Slug. 05348_ Destroyed Unknown Processor. 05349_ K-01 Serf collects debris. 05350_ Pulse Rifle destroyed. 05350_ Knocked back. 05350_ Penetrated by Slug. 05351_ U-05 Engineer builds a Wall. 05352_ K-01 Serf collects debris. 05352_ Slug penetrates Electrolysis Chamber. 05354_ H-55 Commando heat damages Gauss Rifle. 05354_ Penetrated by Slug. 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