Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 11:09:09 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (3956) 3956 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 9535 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 958/1000 Matter 230/300 Energy 142/290 System Corruption 1% Temperature Cool (119) Movement Treading (183) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Armored Treads Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Analyzer Improved Transmission Jammer Layered Medium Armor Plating Heavy Reactive Plating > --- WEAPON (2) ------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY (28) --- Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Advanced Power Amplifier Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Improved System Backup Module Lightning Gun Lightning Gun Lightning Gun Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Plasma Cannon Plasma Cannon Plasma Cannon Phase Cannon Grenade Launcher Rocket Array Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Transmission Jammer Phase Shifter Layered Medium Armor Plating Heavy Reactive Plating > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Advanced Power Amplifier Advanced Heat Sink Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved System Backup Module Lightning Gun Lightning Gun Lightning Gun Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Plasma Cannon Plasma Cannon Plasma Cannon Phase Cannon Grenade Launcher Rocket Array Power Sword [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 1 . . . . Utility 7 | . . 2 . . . 1 1 . . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 140 | 7 10 6 1 2 10 20 24 9 2 31 18 Power 12 | 1 1 . 1 . 1 1 . 2 . 5 . Engine 11 | 1 1 . 1 . 1 1 . 2 . 4 . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 1 . . . 3 7 6 2 . 5 4 Treads 30 | 2 1 . . . 3 7 6 2 . 5 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 2 3 2 . 2 . 5 2 2 . 9 6 Device 11 | 1 . 1 . . . 3 1 1 . 1 3 Storage 7 | 1 3 1 . 2 . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . . 2 1 1 . 8 2 Artifact . | . . . . . . . . . . . . Weapon 65 | 2 5 4 . . 6 7 16 3 2 12 8 Energy Gun 17 | . . 2 . . 2 2 1 . . 4 6 Energy Cannon 25 | . . . . . . 4 11 3 1 6 . Ballistic Gun 11 | 2 4 2 . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 12 | . 1 . . . 1 1 4 . 1 2 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 2 . . . 2 Parts Lost 17 | . 1 1 . . 8 3 . 1 . 1 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 5 | . . . . . 3 2 . . . . . Utility 5 | . 1 . . . . 1 . 1 . 1 1 Weapon 5 | . . 1 . . 4 . . . . . . Highest Loss Streak 8 | . 1 1 . . 8 2 . 1 . 1 2 Average Slot Usage (%) 97 | . 97 91 100 100 92 99 98 99 100 99 92 Engine 9 | . 14 11 11 11 11 9 7 7 7 7 10 Treads 26 | . 28 22 22 22 21 26 29 30 30 26 21 Device 12 | . 4 9 11 11 11 12 14 19 15 14 15 Storage 23 | . 21 28 33 33 33 27 23 23 23 20 17 Protection 4 | . . . . . . 5 6 3 7 10 11 Energy Gun 2 | . . 16 . . 3 . . . . 3 10 Energy Cannon 7 | . . . . . . 16 14 15 14 8 . Ballistic Gun 7 | . 28 3 22 22 9 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 177 | 14 47 68 68 108 111 116 123 121 120 143 177 Greatest Support 113 | 40 40 40 40 40 40 60 80 80 80 80 113 Greatest Overweight (x) 5 | . 1 1 1 2 5 2 2 1 1 1 2 Average Overweight (x) . | . . 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 16 22 22 28 28 28 28 28 28 28 28 Average Capacity 23 | 5 9 19 22 25 28 28 28 28 28 28 28 Most Carried 28 | 4 12 22 22 23 23 28 28 28 28 28 28 Average Carried 21 | 2 7 16 21 22 19 21 27 27 28 27 27 Final Capacity 28 | 6 16 22 22 28 28 28 28 28 28 28 28 Final Carried 28 | 4 12 21 22 23 19 26 28 28 28 28 27 Class Distribution -------------------- 71% | Hauler-Mutant 15% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 2037 | 299 300 35 30 20 168 115 400 85 30 425 130 Remotely 213 | 89 124 . . . . . . . . . . Salvage Created 4999 | 92 339 169 . . 247 711 491 306 68 1226 1350 Parts 237 | 6 31 7 . . 10 34 23 12 7 44 63 Haulers Intercepted 8 | . 2 1 . . . 2 2 . . . 1 Recyclers Shooed 2 | . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 3 11 . . Prevented 11 | . . . . . . . . 11 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 93 | . 11 1 . . 8 14 12 5 4 19 19 Guns 23 | . 11 1 . . 3 . . . . . 8 Cannons 26 | . . . . . . 12 3 3 . 8 . AOE 32 | . . . . . 5 2 7 1 4 7 6 Classes Destroyed 15 | 2 5 1 . . 1 . 2 . . 2 2 Worker 6 | . 1 . . . . 1 2 . . . 2 Builder 4 | . . . . . . . . . . 1 3 Tunneler 1 | 1 . . . . . . . . . . . Hauler 8 | . 2 1 . . . 2 2 . . . 1 Recycler 4 | 1 . 1 . . . . . . . 1 1 Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . 1 Swarmer 35 | . 9 . . . 4 3 7 . 4 . 8 Grunt 26 | . 2 . . . 3 8 2 2 . 8 1 Brawler 2 | . . . . . . . . . . 2 . Duelist 2 | . . . . . . . 1 1 . . . Sentry 14 | . . 1 . . . 3 . 1 . 6 3 Hunter 10 | . . . . . 1 . . . . 2 7 Programmer 4 | . . . . . . . 2 1 . 1 . Best Kill Streak 10 | 1 3 1 . . 4 5 6 3 4 5 10 Combat Bots Only 9 | . 3 1 . . 4 3 4 3 4 5 9 Max Kills in Single Turn 6 | 1 2 1 . . 4 2 4 1 4 2 6 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 5 | . . . . . 4 2 3 1 4 2 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Damage Taken 5096 | . 283 62 97 . 1031 868 442 267 42 1074 930 Core 531 | . 39 . 14 . 124 158 62 22 . 70 42 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 100 84 . . . 65 71 . . 88 91 . Volleys Fired 274 | 6 47 3 . . 22 46 31 13 1 49 56 Largest 2 | 2 2 2 . . 2 2 2 2 1 2 2 Hottest 160 | 40 40 90 . . 90 136 160 160 30 160 120 Shots Fired 524 | 12 93 6 . . 41 91 52 26 1 92 110 Gun 283 | 12 92 6 . . 40 . . . . 25 108 Cannon 222 | . . . . . . 90 45 26 . 61 . Launcher 19 | . 1 . . . 1 1 7 . 1 6 2 Special . | . . . . . . . . . . . . Kinetic 139 | 12 92 . . . 35 . . . . . . Thermal 147 | . . . . . . 90 45 8 . 4 . Explosive 19 | . 1 . . . 1 1 7 . 1 6 2 Electromagnetic 219 | . . 6 . . 5 . . 18 . 82 108 Robot Hit Streak 45 | 3 6 7 . . 17 12 14 10 . 45 9 Robot Miss Streak 6 | 1 6 . . . 1 3 1 1 . 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 374 | 8 54 5 . . 35 63 36 20 . 77 76 Core Hits 205 | 3 21 3 . . 16 26 21 8 6 53 48 Critical Hits 11 | . . . . . . 10 . 1 . . . Critical Kills 4 | . . . . . . 4 . . . . . Critical Parts Destroyed 7 | . . . . . . 6 . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10061 | 111 621 90 . . 647 1412 1367 545 167 2610 2491 Guns 3267 | 111 594 69 . . 410 . . . . 397 1686 Cannons 3799 | . . . . . . 1250 917 480 . 1152 . Explosions 2864 | . . . . . 229 133 450 65 167 1061 759 Melee . | . . . . . . . . . . . . Ramming 131 | . 27 21 . . 8 29 . . . . 46 Kinetic 1035 | 111 594 . . . 330 . . . . . . Thermal 3260 | . . . . . 61 1250 917 256 . 313 463 Explosive 2027 | . . . . . 168 133 450 . 167 813 296 Electromagnetic 3608 | . . 69 . . 80 . . 289 . 1484 1686 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 . . . Average Corruption 1 | . . . . . . . 1 1 . . . Corruption Purged 2 | . . . . . . . . 2 . . . Effects 8 | . . . . . . . 3 5 . . . Message Errors 3 | . . . . . . . 1 2 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 166 | . . . . . . 38 36 46 . 25 21 Projectiles 139 | . . . . . . 38 36 46 . 19 . Explosions 6 | . . . . . . . . . . 6 . Melee 21 | . . . . . . . . . . . 21 Knockbacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . 29 . . . 2 . 27 Shots 3 | . . . . . 1 . . . 1 . 1 Rammed 15 | 2 7 1 . . 1 3 . . . . 1 Targets Rammed 16 | 2 7 2 . . 1 3 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 294 | . . 51 . . 39 198 286 . . 36 294 Average Temperature 82 | . . 25 . . 13 127 124 . . 18 75 Received Heat Transfer 1425 | . 24 9 54 . 423 414 90 81 . 294 36 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 . 4 5 Combat Hostiles 10 | . . . . . . . . 1 . 4 5 Parts Fried 31 | . . 1 . . 1 . . 1 . 7 21 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Melted 13 | . . . . . . 2 10 1 . . . Heat Transferred 5057 | . . . . . 50 2257 1700 350 . 350 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 . . 1 . 4 4 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 552 | 10 271 57 18 . 149 392 324 . . 552 480 Initial 127 | . 6 . 18 . . 57 127 . . 91 123 Average 150 | 3 51 31 18 . 49 214 159 . . 301 195 Maximum Alert Level 2 | . 1 . . . . 1 1 . . 2 2 Low Security (%) 71 | 100 91 100 100 . 100 40 83 . . 25 73 Level 1 24 | . 8 . . . . 59 16 . . 48 24 Level 2 4 | . . . . . . . . . . 25 2 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . 1 4 . . 5 4 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . . 2 . . 1 1 Reinforcement 8 | . . 1 . . . 1 2 . . 1 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 8 | . 3 1 . . . 2 1 . . . 1 Communications Jammed 4 | . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . 4 Times Spotted 135 | . 22 5 3 . 8 23 16 6 4 20 28 Peak Tracking Total 7 | . 5 2 3 . 4 7 5 3 4 3 5 Tactical Retreats 9 | . 1 . . . . 4 . 1 . 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 7 | . . . . . . . 6 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 6 | . . . . . . 2 . . . 2 2 Max in Single Turn 1 | . . . . . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 17 | . 7 2 . 1 . 1 2 . . 2 2 Terminals 13 | . 7 2 . . . 1 1 . . 1 1 Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 47 | . 27 5 . 1 . 1 5 . . 4 4 Successful 25 | . 15 1 . 1 . . 4 . . 2 2 Failed 21 | . 11 4 . . . 1 1 . . 2 2 Catastrophic 5 | . . 1 . . . 1 1 . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 17 | . 13 1 . . . 1 1 . . 1 . Terminals 40 | . 27 5 . . . 1 3 . . 2 2 Fabricators 4 | . . . . . . . . . . 2 2 Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 12 1 . 1 . . 1 . . 1 1 Record 1 | . . . . 1 . . . . . . . Part Schematic 2 | . 1 . . . . . . . . . 1 Prototype ID Bank 4 | . 4 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Unreport Threat 4 | . 3 . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 1 Load Schematic 2 | . . . . . . . . . . 1 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . 1 . . . . Terminals 4 | . 3 . . . . . 1 . . . . Track 3 | . 2 . . . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 6 2 . . . 1 2 . . 2 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 6767 | 119 1210 361 183 366 132 649 808 1130 86 845 878 Spaces Moved 2771 | 55 628 178 99 189 28 242 336 300 44 335 337 Core 3 | 3 . . . . . . . . . . . Treads 2768 | 52 628 178 99 189 28 242 336 300 44 335 337 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 200 180 185 185 187 185 183 Average Speed 181 | 154 163 180 180 191 202 186 185 186 187 186 195 Slowest Speed 260 | 160 180 180 180 200 260 205 203 187 187 187 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 90 27 35 59 9 29 10 47 9 10 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . 1 . . . . 2 . . . Spaces Dug 33 | . 8 . . . . . 18 . 7 . . Terrain Destroyed 206 | . 8 . . . 19 7 49 4 7 83 29 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 206 | . 8 . . . 19 7 49 4 7 83 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Total 3997 | 73 724 211 106 193 63 348 470 847 46 469 447 Wait 603 | . 10 9 1 . . 6 34 514 . 20 9 Move 2760 | 54 627 177 98 188 27 241 335 299 43 334 337 Hop . | . . . . . . . . . . . . Pick Up 96 | 4 12 12 3 1 3 19 19 5 . 10 8 Fast Attach 34 | 7 1 2 . . . 3 11 . . 4 6 Attach 26 | . . 1 . . 7 6 2 2 . 6 2 Detach 1 | . . . . . . . . . . 1 . Swap 80 | . 9 3 1 2 3 11 11 7 2 21 10 Drop 99 | . 11 2 3 2 . 13 21 7 . 24 16 Fire 274 | 6 47 3 . . 22 46 31 13 1 49 56 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 16 | 2 7 2 . . 1 3 . . . . 1 Escape Stasis 8 | . . . . . . . 6 . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 12) 174 | -10/Materials | Central database locked down 325 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 8) 1038 | -10/Materials | Discovered new exit (range 4) 1067 | -10/Materials | Build established: Scavenger-Mutant 1330 | -10/Materials | Entered another Materials area 1330 | -9/Materials | Evolved 2 slots: Utility x2 1529 | -9/Materials | Met 8R-AWN 1647 | -9/Materials | Discovered new exit (range 16) 1691 | -9/Materials | Entered Mines 1693 | -9/Mines | Followed 8R-AWN into the Mines 1728 | -9/Mines | Learned location of 1 exit from Materials 1867 | -9/Mines | Discovered new exit (range 5) 1874 | -9/Mines | Entered Exiles 1918 | -9/Exiles | Welcomed by 8R-AWN 1950 | -9/Exiles | Met EX-HEX 2051 | -9/Exiles | Met EX-DEC 2089 | -9/Exiles | Met EX-BIN 2127 | -9/Exiles | Learned location of Zion (-7) 2224 | -9/Exiles | Discovered new exit (range 10) 2240 | -9/Exiles | Entered Mines 2330 | -8/Mines | Build established: Hauler-Mutant 2345 | -8/Mines | Lost 8 parts (1p3n4w) 2360 | -8/Mines | Discovered new exit (range 8) 2372 | -8/Mines | Entered Materials 2372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -8/Materials | Identified exit to Storage 2861 | -8/Materials | Discovered new exit (range 9) 3021 | -8/Materials | Entered Factory 3021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3220 | -7/Factory | Identified exit to Lower Caves 3523 | -7/Factory | Found Prototype Launcher 3524 | -7/Factory | Identified Rocket Array 3533 | -7/Factory | Found Rocket Array 3704 | -7/Factory | Repaired Arm. Treads 3829 | -7/Factory | Entered Lower Caves 3873 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4783 | -7/Lower Caves | Identified exit to Lower Caves 4959 | -7/Lower Caves | Entered another Lower Caves area 5033 | -7/Lower Caves | Encountered a Warlord checkpoint 5034 | -7/Lower Caves | Discovered new exit (range 3) 5045 | -7/Lower Caves | Entered Factory 5045 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5251 | -6/Factory | Garrison activated, responded to threat 5278 | -6/Factory | Discovered new exit (range 16) 5661 | -6/Factory | Discovered new exit (range 8) 5831 | -6/Factory | Found Hvy. Reactive Plating 5890 | -6/Factory | Entered another Factory area 5890 | -5/Factory | Evolved 2 slots: Utility x2 6768 | -5/Factory | Self-destructed Last Messages --------------- 06746_ U-05 Engineer lays Concrete. 06747_ U-05 Engineer builds a Wall. 06750_ Chain reaction triggered in Lgt. Nuclear Core. 06750_ S-27 Virus destroyed. 06750_ Nuclear Reactor explodes. 06750_ S-27 Virus destroyed. 06751_ U-05 Engineer lays Concrete. 06751_ U-05 Engineer builds a Wall. 06752_ U-05 Engineer lays Concrete. 06753_ S-27 Virus destroyed. 06753_ U-05 Engineer lays Concrete. 06755_ Imp. Deuterium Engine destroyed. 06755_ U-05 Engineer lays Concrete. 06756_ S-27 Virus misfires. 06757_ U-05 Engineer lays Concrete. 06760_ U-05 Engineer builds a Wall. 06761_ U-05 Engineer lays Concrete. 06765_ S-27 Virus IFF system glitched. 06766_ U-05 Engineer lays Concrete. 06767_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????" ?????????????????????????????? | | ?????????????????" ????????????????????????????? | | #########???????"" ??###???????????????????????? | | = #???????"" ?##%##########??????????????? | | #? ????"" ?# = ##?????????????? | | ## "?"""" ?# #?????????????? | | ## "?"""" ## ! ###???????????? | | ## ?? # =%=#???????????? | | ## "??""" # *s#???????????? | | ## "??""" [ #u #?????????????? | | ! ## """""" + @ s%#???????????? | | ## """""" # u #?????????????? | | ## """""" # #?????????????? | | ## """""" # """ p ! ??????????? | | = ## """""" # """S"" # ?????????? | | ########## """""" # """""" #?? ??????????? | | % % ^ """""" # !#??????????????? | | % % # ########/##??????????????? | | = # #???????p#???????????????? | | ###???????? ???????????????? | | ##?????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #################+ #########?????????????????????? | | ! # #?????????????????????? | | # #?????????????????????? | | # ! """""" #?????????????????????? | | # """""" ??????????????????????? | | # """""????????????????????????? | | # """""????????????????????????? | | # ????????????????????????? | | # """""????????????????????????? | | #############?# """""????????????????????????? | | ??????????????# """"?????????????????????????? | | ??????????????# """??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1050 Resistance: KI 40 Phase Shifting 5 Evasion (%) 45 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevDispersionBuckler Manual? 0 Play Time 00:38:14 Cumulative 648.9 hours Start 2020.10.10 @ 10:22:33 End 2020.10.10 @ 11:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 987 Rogue 987 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb790d36-f62a-431e-97b1-b60dff222757