Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 14:54:43 Player: Err. String Expected Got Nil Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (3188) 3188 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1305) 1305 TOTAL SCORE: 10463 Bonus ------- Follower Combat Kills 205 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 87/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Micro Fission Core Advanced Signal Interpreter Improved Transmission Jammer Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Cooled Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Cold Fusion Reactor Combat Airjet Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Transmission Jammer Rocket Launcher Power Maul Makeshift Axe [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 3 . . . . . . . Utility 6 | . . 2 . . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 92 | 7 7 6 10 1 9 15 . 20 2 5 . . 10 Power 10 | 1 . 1 1 . 1 1 . 2 1 1 . . 1 Engine 8 | 1 . 1 1 . 1 . . 1 1 1 . . 1 Core 1 | . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 30 | 2 4 . 4 1 4 5 . 5 . 2 . . 3 Treads . | . . . . . . . . . . . . . . Leg 15 | 2 4 . 4 1 4 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 15 | . . . . . . 5 . 5 . 2 . . 3 Flight . | . . . . . . . . . . . . . . Utility 27 | 2 3 3 1 . 1 3 . 8 1 1 . . 4 Device 10 | 1 1 2 . . . 1 . 3 1 . . . 1 Storage 3 | 1 2 . . . . . . . . . . . . Processor 6 | . . 1 . . 1 . . 1 . 1 . . 2 Hackware 5 | . . . . . . 2 . 2 . . . . 1 Protection 3 | . . . 1 . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . 2 4 . 3 6 . 5 . 1 . . 2 Energy Gun 2 | 1 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 2 . 2 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 . . . . 1 . . . . 1 Slashing Weapon 8 | . . . . . 1 2 . 4 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 3 . 1 . . . . . Parts Lost 34 | . 1 . 2 . 1 . . 5 1 . . . 24 Power 6 | . . . . . . . . 1 1 . . . 4 Propulsion 10 | . 1 . 1 . . . . . . . . . 8 Utility 13 | . . . 1 . . . . 4 . . . . 8 Weapon 5 | . . . . . 1 . . . . . . . 4 Highest Loss Streak 17 | . 1 . 2 . 1 . . 2 1 . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 8 8 14 14 14 8 9 9 10 9 10 10 8 Power 1 | . 1 1 1 1 1 1 2 1 1 1 1 1 1 Propulsion 3 | . 1 2 6 7 5 . . 2 3 1 1 1 . Utility 2 | . 2 1 1 1 1 3 3 3 4 4 5 5 3 Weapon 3 | . 1 4 6 5 4 3 4 2 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . 3 . 2 2 7 1 . 3 . . . . 5 Power 4 | . 1 . . . 1 . . . . . . . 2 Propulsion 5 | . . . . 1 2 . . 1 . . . . 1 Utility 5 | . . . . . . 1 . 2 . . . . 2 Weapon 8 | . 2 . 2 1 3 . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 99 99 96 100 99 84 93 83 92 98 100 100 91 Engine 10 | . 13 11 10 11 11 6 6 10 10 13 13 13 5 Leg 14 | . 28 22 21 22 22 1 . . . . . . . Hover 9 | . . . . . . 25 33 21 26 31 33 33 25 Device 11 | . 14 21 15 11 11 5 6 6 6 13 13 13 7 Storage 9 | . 14 11 11 11 11 6 6 6 6 6 6 6 4 Processor 10 | . . 10 11 11 11 6 6 10 13 13 13 13 19 Hackware 3 | . . . . . . 11 13 10 6 6 6 6 10 Protection 5 | . . . 3 11 11 6 6 3 5 . . . . Energy Gun 1 | . 14 11 1 . . . . . . . . . . Ballistic Gun 13 | . 14 11 17 22 21 7 13 2 . . . . . Slashing Weapon 3 | . . . . . . 5 . 8 13 12 13 13 10 Peak Build Rating 83 | 7 8 14 19 20 30 60 60 73 74 75 75 75 83 Average Rating 35 | 5 7 11 16 18 22 47 60 68 72 73 75 75 73 On Entrance 42 | . 7 7 14 18 20 30 60 60 73 74 75 75 75 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 46 | 15 30 35 42 42 45 46 36 41 44 41 41 41 45 Greatest Support 60 | 20 20 20 20 23 32 43 43 55 60 59 59 59 60 Greatest Overweight (x) 3 | 2 1 1 3 2 3 3 . 1 . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 12 | 7 9 10 15 15 15 10 10 10 10 10 10 10 9 Most Carried 15 | 3 10 14 15 15 15 15 10 10 10 10 10 10 10 Average Carried 12 | 1 8 8 14 14 14 9 10 9 10 9 10 10 8 Final Capacity 15 | 8 10 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 3 9 14 15 15 15 10 10 10 10 10 10 10 5 Class Distribution -------------------- 35% | Mutant 22% | Commander-Mutant 11% | Scavenger-Mutant 10% | Hacker-Gladiator 6% | Machinist-Gladiator 5% | Gladiator 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Gladiator | -6/Factory Gladiator | -6/Lower Caves Machinist-Gladiator | -6/Lower Caves Machinist-Gladiator | -6/Data Miner Machinist-Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 2036 | 252 291 130 366 34 110 236 8 248 45 147 . . 169 Remotely . | . . . . . . . . . . . . . . Salvage Created 4166 | 28 696 276 532 60 70 249 . 780 256 49 . . 1170 Parts 218 | 2 42 29 26 1 5 8 . 37 8 9 . . 51 Haulers Intercepted 6 | . 1 1 2 . . . . 1 . . . . 1 Recyclers Shooed 4 | . . . 1 . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 7 5 . . . Prevented 3 | . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 72 | . 17 6 9 1 1 . . 13 4 4 . . 17 Melee 33 | . . . . . . . . 13 4 . . . 16 Guns 33 | . 17 6 8 1 1 . . . . . . . . AOE 4 | . . . . . . . . . . 4 . . . Classes Destroyed 14 | 1 6 1 1 . 1 1 . 1 . . . . 2 Worker 3 | . 2 . . . . . . . . . . . 1 Builder 1 | . . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 6 | . 1 1 2 . . . . 1 . . . . 1 Recycler 3 | . . . . . . 2 . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . 1 2 . . . . . . . . . . . Swarmer 19 | . 5 3 . . . . . 3 . 4 . . 4 Grunt 31 | . 12 . 7 . . . . 6 4 . . . 2 Duelist 1 | . . . . . . . . . . . . . 1 Sentry 12 | . . 3 2 1 . . . 2 . . . . 4 Hunter 2 | . . . . . . . . 2 . . . . . Programmer 6 | . . . . . . . . . . . . . 6 Scrapper 1 | . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 6 4 4 1 1 2 . 4 3 4 . . 5 Combat Bots Only 6 | . 6 4 3 1 1 . . 4 3 4 . . 5 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . 1 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 493 | . 65 32 67 6 13 . . 63 63 4 . . 180 Missed 147 | . 19 10 14 2 5 . . 15 26 2 . . 54 Hits 346 | . 46 22 53 4 8 . . 48 37 2 . . 126 Melee 1 | . . . . . . . . . . . . . 1 Projectile 345 | . 46 22 53 4 8 . . 48 37 2 . . 125 AOE 3 | . . . . . . . . . . . . . 3 Critical Strikes 10 | . . 1 2 1 . . . . . . . . 6 Damage Taken 5922 | . 478 267 754 56 172 . . 642 676 78 . . 2799 Core 1424 | . 56 41 95 . 18 . . 110 89 . . . 1015 Absorbed by Shields 6 | . . . . . . . . . . . . . 6 Regen/Repaired (Parts) 117 | . 40 . 19 . . . . . . . . . 58 Core Remaining (%) 78 | 100 77 . . . 61 . . . . . . 76 . Volleys Fired 153 | 3 63 28 37 4 2 8 . 1 . 7 . . . Largest 2 | 2 2 2 2 2 2 2 . 2 . 1 . . . Hottest 79 | 70 70 79 79 46 56 56 . 30 . 33 . . . Shots Fired 295 | 6 126 56 70 8 4 16 . 2 . 7 . . . Gun 288 | 6 126 56 70 8 4 16 . 2 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . 7 . . . Special . | . . . . . . . . . . . . . . Kinetic 190 | 3 63 28 66 8 4 16 . 2 . . . . . Thermal 98 | 3 63 28 4 . . . . . . . . . . Explosive 7 | . . . . . . . . . . 7 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 26 | 2 14 9 21 26 2 4 . 1 . . . . . Robot Miss Streak 10 | 1 10 3 1 1 1 2 . 1 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 305 | 4 76 32 59 6 2 17 . 26 19 . . . 64 Core Hits 128 | 1 35 14 18 3 1 8 . 14 5 5 . . 24 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 Critical Strikes 24 | . 4 3 1 . . . . 2 4 . . . 10 Burn 7 | . 4 3 . . . . . . . . . . . Smash 2 | . . . 1 . . . . . . . . . 1 Sever 15 | . . . . . . . . 2 4 . . . 9 Melee Attacks 196 | . . . 14 . . 9 . 45 28 2 . 1 97 Impact 34 | . . . 14 . . . . 1 . . . . 19 Slashing 162 | . . . . . . 9 . 44 28 2 . 1 78 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . . 4 . 4 . . . . 5 Combat Hostiles 4 | . . . . . . . . 3 . . . . 1 Follow-up Attacks 14 | . . . . . . 2 . . 3 . . . 9 Damage Inflicted 8368 | 59 1005 484 978 89 41 237 . 1372 800 231 . . 3072 Guns 2783 | 59 992 482 889 89 41 211 . 20 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 231 | . . . . . . . . . . 231 . . . Melee 5323 | . . . 87 . . 26 . 1352 800 . . . 3058 Ramming 31 | . 13 2 2 . . . . . . . . . 14 Kinetic 2000 | 21 504 272 842 89 41 211 . 20 . . . . . Thermal 783 | 38 488 210 47 . . . . . . . . . . Explosive 231 | . . . . . . . . . . 231 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 784 | . . . 87 . . . . . . . . . 697 Slashing 4539 | . . . . . . 26 . 1352 800 . . . 2361 Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . 17 Average Corruption 3 | . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . 13 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 385 | . . . 39 . . . . 100 9 . . . 237 Projectiles 9 | . . . . . . . . . . . . . 9 Explosions . | . . . . . . . . . . . . . . Melee 376 | . . . 39 . . . . 100 9 . . . 228 Knockbacks 6 | . . . . . . . . . . . . . 6 Impact 5 | . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 55 | . . . . . . . . . . 49 . . 6 Shots 2 | . . . . . . . . . . 2 . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 7 | . 1 1 1 1 . . . . . . . . 3 Kicked 4 | . 1 1 1 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 205 | 27 147 2 10 23 32 8 . . 6 . . . 205 Average Temperature 37 | 14 37 2 4 13 22 6 . . 3 . . . 89 Received Heat Transfer 1314 | . 222 72 318 45 96 . . 147 234 . . . 180 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 Parts Fried 3 | . . . 2 . . . . . . . . . 1 Impact Corruptions 10 | . . . 2 . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 3 2 . . . . . . . . . . . Heat Transferred 2701 | 111 1702 777 111 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 Low Security (%) 89 | 100 95 100 100 100 . 100 100 100 . . . . 18 Level 1 10 | . 4 . . . . . . . . . . . 81 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 366 | 5 211 176 56 52 . 7 . 157 . . . . 366 Initial 300 | . . 81 26 19 . . . . . . . . 300 Average 61 | . 50 117 13 7 . . . 75 . . . . 255 Influence Increases 3023 | 5 481 211 402 235 . 18 . 488 165 90 . . 928 Destroy 0b10 Robot/C 1420 | . 340 120 180 20 . . . 260 80 80 . . 340 Destroy 0b10 Robot/NC 95 | 5 25 15 15 . . 10 . 10 . . . . 15 Destroy Leader 306 | . 54 46 34 . . . . 72 10 10 . . 80 Allied During Kill 4 | . . . . . . . . 4 . . . . . Successful Hack 122 | . 31 . 19 5 . 7 . 44 . . . . 16 Select Force Hacks 210 | . . . . 210 . . . . . . . . . Disable Machine 135 | . 15 15 60 . . . . 30 . . . . 15 Destroy Structure 56 | . 1 . 4 . . 1 . 38 . . . . 12 Advance Influence 300 | . . . . . . . . . . . . . 300 Partial Spotted 60 | . . . . . . . . . . . . . 60 Lose Combat Pursuer 315 | . 15 15 90 . . . . 30 75 . . . 90 Influence Decreases 2877 | 5 288 342 412 287 . 18 . 406 198 139 . . 782 Entered New Map 222 | . . 112 36 33 . . . . 31 10 . . . Time Decay 2182 | 5 278 230 356 248 . 18 . 360 166 129 . . 392 Lost Part 311 | . 10 . 20 . . . . 40 1 . . . 240 Lost Ally 12 | . . . . 6 . . . 6 . . . . . Purge Threat 150 | . . . . . . . . . . . . . 150 Squads Dispatched 20 | . 3 . 2 . . 3 . 10 . . . . 2 Investigation 8 | . 2 . 1 . . 1 . 4 . . . . . Extermination 5 | . . . . . . 1 . 2 . . . . 2 Reinforcement 3 | . 1 . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 27 8 22 3 5 3 . 14 6 3 . 2 36 Peak Tracking Total 8 | . 5 3 4 2 4 1 . 4 5 3 . 2 8 Tactical Retreats 12 | . 1 1 3 . . . . 1 2 . . . 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 9 | . 1 1 4 . . . . 2 . . . . 1 Max in Single Turn 1 | . 1 1 1 . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 51 | . 5 . 5 11 3 5 . 13 . . 3 . 6 Terminals 26 | . 4 . 4 4 . 2 . 8 . . . . 4 Fabricators 3 | . . . . . . 1 . 2 . . . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . 1 Recycling Units 8 | . . . . 7 . . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 Total Hacks 153 | . 16 . 18 14 18 10 . 43 . . 20 . 14 Successful 107 | . 9 . 9 10 18 6 . 28 . . 20 . 7 Failed 46 | . 7 . 9 4 . 4 . 15 . . . . 7 Catastrophic 5 | . . . . 1 . 2 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 75 | . 11 . 7 15 . 5 . 28 . . . . 9 Terminals 84 | . 13 . 15 7 . 5 . 33 . . . . 11 Fabricators 6 | . . . . . . 1 . 5 . . . . . Repair Stations 8 | . 3 . 3 . . . . . . . . . 2 Recycling Units 8 | . . . . 7 . . . 1 . . . . . Scanalyzers 6 | . . . . . . 3 . 3 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 Terminal Hacks 63 | . 4 . 4 2 18 1 . 13 . . 20 . 1 Record 19 | . . . . . 17 . . . . . 2 . . Part Schematic 15 | . . . . . . . . 3 . . 12 . . Robot Schematic 3 | . . . . . . . . . . . 3 . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . 1 . . 3 . . Open Door 1 | . . . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 2 | . . . 1 . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . Zone Layout 3 | . . . 1 1 . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 7 | . 2 . 3 . . . . . . . . . 2 Scan Component 4 | . 1 . 2 . . . . . . . . . 1 Repair 3 | . 1 . 1 . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . 3 . . . . . Insert Component 2 | . . . . . . 1 . 1 . . . . . Analyze 3 | . . . . . . 1 . 2 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . 1 Seal Access 3 | . . . . . . 1 . 1 . . . . 1 Unauthorized Hacks 24 | . 3 . 2 8 . 2 . 6 . . . . 3 Terminals 16 | . 3 . 2 1 . 2 . 5 . . . . 3 Botnet 12 | . 2 . 1 1 . 1 . 4 . . . . 3 Operators 4 | . 1 . 1 . . 1 . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . . . . . Tunnel 7 | . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 5 3 . 4 . 12 . . . . 5 Full Trace Events 7 | . 1 . 1 . . 1 . 4 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 3 . . 12 . . Parts Built 4 | . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . Time 94 | . . . . . . . . 94 . . . . . Total Part Build Rating 20 | . . . . . . . . 20 . . . . . Parts Repaired 3 | . 1 . 1 . . . . . . . . . 1 Time 77 | . 26 . 26 . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 8 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 10 | . . . . 8 . 2 . . . . . . . Largest Group 8 | . . . . 8 4 2 2 2 . . . . . Highest-Rated Group 94 | . . . . 94 46 75 75 75 . . . . . Highest-Rated Ally 41 | . . . . 27 21 41 41 41 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . 42 1 . 6 . . . . . Total Damage 795 | . . . . . 541 18 . 236 . . . . . Kills 9 | . . . . . 8 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 3 . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 10265 | 16 925 491 1390 1874 2212 481 119 917 390 399 47 294 710 Sensors 9511 | . 524 491 1390 1874 2212 427 . 753 390 399 47 294 710 Terrain 434 | . . . . . . 54 119 261 . . . . . Seismic 417 | 16 401 . . . . . . . . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 10792 | 92 928 491 1416 1874 2212 517 119 1051 422 399 47 294 930 Spaces Moved 7640 | 62 548 190 537 743 1136 722 199 1149 606 339 77 421 911 Core 16 | 12 . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . Legs 3215 | 50 548 190 537 743 1136 11 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4409 | . . . . . . 711 199 1149 606 339 77 421 907 Flight . | . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 190 190 190 180 42 42 42 49 56 61 61 50 Average Speed 110 | 109 120 190 209 225 190 46 42 49 55 59 61 61 64 Slowest Speed 330 | 150 190 190 330 260 330 330 42 126 66 61 61 61 80 Overloaded Moves 3 | . . . . . . . . . 3 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 88 16 69 99 79 14 90 28 71 38 68 62 24 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 8 | . . . . 7 . . . . . . 1 . . Known Exits Taken 10 | . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 12 | . . . . . 3 . . . 3 3 . 3 . Spaces Dug 18 | . . . . . . . . 10 1 1 . . 6 Terrain Destroyed 54 | . . . . . . . . 10 1 37 . . 6 Melee 18 | . . . . . . . . 10 1 1 . . 6 Projectile . | . . . . . . . . . . . . . . AOE 36 | . . . . . . . . . . 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total 9434 | 76 692 263 732 935 1187 894 233 1558 657 526 76 456 1149 Wait 1004 | 2 51 25 115 8 12 112 35 291 24 166 . 35 128 Move 7628 | 61 547 189 536 742 1135 722 198 1148 605 338 76 420 911 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 3 12 9 4 3 11 6 . 18 . 4 . . 6 Fast Attach 46 | 7 3 . 6 1 4 5 . 13 2 . . . 5 Attach 30 | . 2 2 . . 1 8 . 6 . 2 . . 9 Detach 9 | . 1 . 1 . . 5 . 2 . . . . . Swap 46 | . 4 5 9 . 5 5 . 8 2 4 . . 4 Drop 87 | . 8 4 9 4 17 12 . 27 1 4 . . 1 Fire 153 | 3 63 28 37 4 2 8 . 1 . 7 . . . Melee 169 | . . . 14 . . 7 . 44 23 1 . 1 79 Ram 3 | . . . . . . . . . . . . . 3 Kick 4 | . 1 1 1 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 Rewire 176 | . . . . 172 . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 10) 730 | -10/Materials | Discovered new exit (range 7) 855 | -10/Materials | Repaired Ion Engine 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Utility x2 1383 | -9/Materials | Discovered new exit (range 15) 1397 | -9/Materials | Build established: Scavenger-Mutant 1409 | -9/Materials | Identified exit to Storage 1512 | -9/Materials | Entered Storage 2010 | -9/Storage | Build established: Mutant 2304 | -9/Storage | Met 01-MTF 2701 | -9/Storage | Repaired Sensor Array 2904 | -9/Storage | Discovered new exit (range 8) 2920 | -9/Storage | Identified exit to Recycling 2928 | -9/Storage | Entered Recycling 2928 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3448 | -9/Recycling | Discovered new exit (range 16) 4647 | -9/Recycling | Build established: Commander-Mutant 4715 | -9/Recycling | Scanned before Scraplab entrance 4763 | -9/Recycling | Lost 5 allies 4783 | -9/Recycling | Entered Scraplab 4798 | -9/Recycling | Discovered new exit (range 2) 4798 | -9/Recycling | Identified exit to Scraptown 4802 | -9/Recycling | Entered Scraptown 4802 | -9/Scraptown | Accompanied by 4 allies 4845 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5141 | -9/Scraptown | Discovered new exit (range 5) 5151 | -9/Scraptown | Identified exit to Factory 5327 | -9/Scraptown | Visited Comm Corps 5421 | -9/Scraptown | Visited Cyclists 5478 | -9/Scraptown | Visited TADAMA 5548 | -9/Scraptown | Visited Fellowship of the Rings 5588 | -9/Scraptown | Visited UFD Registry 5588 | -9/Scraptown | Registered with UFD as "Cargothruster" 5641 | -9/Scraptown | Visited Derelict Rescue Squad 5659 | -9/Scraptown | Found DRS Beacon 5703 | -9/Scraptown | Visited Sword Containment 5774 | -9/Scraptown | Visited Scrapoid Pod Storage 6030 | -9/Scraptown | Visited Scrap Suit Storage 6057 | -9/Scraptown | Visited Supply Room 6087 | -9/Scraptown | Visited Junk Repository 6305 | -9/Scraptown | Visited Science Testing Area 6345 | -9/Scraptown | Visited Curators Association 6383 | -9/Scraptown | Visited Botcube Research 6523 | -9/Scraptown | Visited Chapter 10 6618 | -9/Scraptown | Met Optimus 6618 | -9/Scraptown | Accepted into 0bPrime 6774 | -9/Scraptown | Civil war broke out across Scraptown 6902 | -9/Scraptown | Optimus destroyed in the chaos of civil war 6921 | -9/Scraptown | Lost 10 allies 7014 | -9/Scraptown | Entered Factory 7014 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 7114 | -6/Factory | Garrison activated, responded to threat 7203 | -6/Factory | Build established: Scavenger-Mutant 7357 | -6/Factory | Spotted B-75 Beast 7470 | -6/Factory | Discovered new exit (range 3) 7475 | -6/Factory | Identified exit to Lower Caves 7531 | -6/Factory | Sucked down chute 7531 | -6/Factory | Entered Waste 7531 | -6/Waste | The area was eerily silent 7561 | -6/Waste | 2 allies followed down the chute 7595 | -6/Waste | Discovered new exit (range 12) 7614 | -6/Waste | Identified exit to Factory 7650 | -6/Waste | Entered Factory 7650 | -6/Factory | Accompanied by 2 allies 7722 | -6/Factory | Build established: Hacker-Mutant 7805 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 7993 | -6/Factory | Garrison activated, responded to threat 8120 | -6/Factory | Found Prototype Processor 8120 | -6/Factory | Identified Exp. Targeting Computer 8132 | -6/Factory | Discovered new exit (range 16) 8179 | -6/Factory | Identified exit to Factory 8297 | -6/Factory | Fabricated Cmb. Airjet? 8414 | -6/Factory | Fabricated Cmb. Airjet (x2) 8507 | -6/Factory | Build established: Hacker-Gladiator 8701 | -6/Factory | Entered Lower Caves 8704 | -6/Lower Caves | Learned Factory emergency access door positions 8861 | -6/Lower Caves | Build established: Gladiator 9002 | -6/Lower Caves | Learned Factory terminal intel 9039 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9103 | -6/Lower Caves | Discovered new exit (range 7) 9107 | -6/Lower Caves | Identified exit to Lower Caves 9123 | -6/Lower Caves | Entered another Lower Caves area 9183 | -6/Lower Caves | Found DCF Scrap (14 items) 9443 | -6/Lower Caves | Build established: Machinist-Gladiator 9494 | -6/Lower Caves | Discovered new exit (range 5) 9497 | -6/Lower Caves | Identified exit to Data Miner 9522 | -6/Lower Caves | Entered Data Miner 9522 | -6/Data Miner | Discovered new exit (range 6) 9534 | -6/Data Miner | Met Data Miner 9545 | -6/Data Miner | Learned location of Section 7 (-2) 9545 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9555 | -6/Data Miner | Received God Mode back door access code from Data Miner 9568 | -6/Data Miner | Identified exit to Proximity Caves 9569 | -6/Data Miner | Entered Proximity Caves 9574 | -5/Proximity Caves | Spotter reported a threat 9574 | -5/Proximity Caves | Spotter reported a threat 9590 | -5/Proximity Caves | Learned Factory security intel 9779 | -5/Proximity Caves | Learned 8 Factory zone layouts 9847 | -5/Proximity Caves | Discovered exit to Factory (range 5) 9863 | -5/Proximity Caves | Entered Factory 9863 | -5/Factory | Evolved 2 slots: Utility x2 9867 | -5/Factory | Loaded intel: 26 terminal locations 9898 | -5/Factory | Repaired Power Sword 10185 | -5/Factory | Build established: Hacker-Gladiator 10279 | -5/Factory | Discovered new exit (range 12) 10310 | -5/Factory | Lost 4 parts (1p1n2u) 10649 | -5/Factory | Discovered new exit (range 11) 10649 | -5/Factory | Discovered new exit (range 8) 10746 | -5/Factory | System corruption reached 10% 10779 | -5/Factory | Core integrity fell below 50% 10779 | -5/Factory | Identified exit to Factory 10789 | -5/Factory | Core integrity fell below 20% 10793 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10773_ Triggered Stasis Trap. 10773_ A bubble of rippling energy engulfs the area. 10773_ Field strength at 80. 10773_ Field strength at 60. 10774_ Field strength at 40. 10775_ Field strength at 20. 10775_ K-01 Serf destroyed. 10776_ K-01 Serf collects debris. 10776_ Stasis field depleted. 10779_ Antigrav System destroyed. 10779_ EXIT=IDENTIFIED: FACTORY 10780_ Slammed into P-80 Master. 10781_ K-01 Serf collects debris. 10781_ Cmb. Airjet destroyed. 10784_ Power Sword destroyed. 10784_ Slammed into P-80 Master. 10784_ U-05 Engineer lays Concrete. 10788_ System corrupted: Heat flow error (+144). 10788_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+????+?????????????????????? | | ????? ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ????????????????????????????"T"??????????? | | ????# ????????????????????????????"""??????????? | | ??### ###????????#########?????????????????????? | | ??# #####????# ###+####??????????????? | | ??# ########## %p s*s #??????????????? | | ??# =k!*R ^u % @ %= ???????? | | ??# < !=%%u < s ??????? | | ??# !%%% u k ???????? | | ??# ##+####### ########???????? | | ??# #% % ## ## #??????????????? | | ??######### % ##########? #??????????????? | | ??????????# #?????????? #??????????????? | | ??????????# ]]] #?????????? +??????????????? | | ??????????# ]]| #??????????? #??????????????? | | ??????????# ]]| # ?????????? #??????????????? | | ??????????# # "????????? #??????????????? | | ??????????# "" # ????????? #??????????????? | | ??????????# T" #? ???????? #??????????????? | | ??????????# "" #?? ??????? ?????????????????? | | ??????????# #???###????????????????????????? | | ??????########+########??????????????????????????? | | ???# ] + ???????????????????? | | ???# """ # ########??????????????????????????? | | ???? ? R??# #?????????????????????????????????? | | ???? ????# #?????????????????????????????????? | | ?????""??????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ############## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 14 Core Analysis 6 Offensive Hacking 23 Item Schematics ----------------- Cmb. Airjet | -6/Factory | Hacked System Shield | -6/Factory | Hacked Impact Mace | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Repaired ---------- Ion Engine | 33% | -10/Materials Sensor Array | 5% | -9/Storage Power Sword | 3% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMicrowarpDissipator Manual? 0 Play Time 01:50:20 Cumulative 86.1 hours Start 2025.07.06 @ 12:48:33 End 2025.07.06 @ 14:54:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b51f6a50-8f24-4fe1-b78f-00886744a7d9