Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 17:16:20 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (84) 420 Value Destroyed (2806) 2806 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (4449) 4449 TOTAL SCORE: 16415 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 398 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 414 Met Sigix 2000 Friendly Fire -40 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Enhanced Nova Cannon Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Diametric Drive Diametric Drive Diametric Drive Q-thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Phase Shifter Improved Cloaking Device Experimental Utility Shielding Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Dirty Datajack > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Drive Energy Well Experimental Utility Shielding Improved Recalibrator Tesla Rifle Heavy Neutron Cannon Enhanced Coil Gun [Rating: 134] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 1 1 . 1 1 . . . . . 1 . . . Utility 10 | . . . 2 . 1 1 . 1 . 1 . . . . 1 . 1 2 Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 209 | 1 4 5 16 23 11 6 . 17 16 12 5 . . 9 23 9 33 19 Power 35 | . 1 1 3 3 2 2 . 1 1 3 1 . . 2 4 2 6 3 Engine 12 | . 1 . 3 3 2 1 . . . . 1 . . . . . 1 . Core 10 | . . 1 . . . 1 . 1 1 1 . . . . . . 3 2 Reactor 13 | . . . . . . . . . . 2 . . . 2 4 2 2 1 Propulsion 50 | . . 1 4 3 1 . . 1 8 2 . . . 2 7 4 11 6 Treads 2 | . . . . . . . . . . . . . . . . . 2 . Leg 4 | . . 1 1 . . . . . . . . . . . . 1 1 . Wheel 5 | . . . . . . . . . . . . . . . . 1 4 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 39 | . . . 3 3 1 . . 1 8 2 . . . 2 7 2 4 6 Utility 48 | 1 1 1 4 4 4 4 . 7 1 3 2 . . 1 6 1 3 5 Device 28 | 1 1 1 2 1 2 3 . 3 1 1 1 . . 1 5 . 2 3 Storage 3 | . . . . 1 1 . . . . . . . . . . 1 . . Processor 8 | . . . 1 1 1 . . 2 . 1 . . . . . . 1 1 Hackware 5 | . . . 1 1 . 1 . 1 . . . . . . . . . 1 Protection 4 | . . . . . . . . 1 . 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 76 | . 2 2 5 13 4 . . 8 6 4 2 . . 4 6 2 13 5 Energy Gun 27 | . 2 1 4 5 4 . . 4 2 2 1 . . . 1 . 1 . Energy Cannon 14 | . . . 1 . . . . . . 2 . . . . 2 1 5 3 Ballistic Gun 21 | . . 1 . 1 . . . 2 4 . 1 . . 3 3 . 5 1 Ballistic Cannon 3 | . . . . . . . . 2 . . . . . . . . 1 . Launcher 6 | . . . . 6 . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 16 | . . . 2 2 . 1 . 3 1 2 . . . . 1 2 2 . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . . . . . . . Parts Lost 67 | . . 1 5 1 5 . 1 1 4 . . . . 8 10 6 8 17 Power 13 | . . . 2 1 1 . . 1 1 . . . . 2 1 . 1 3 Propulsion 30 | . . 1 . . . . . . 2 . . . . 3 5 4 6 9 Utility 15 | . . . 2 . 2 . 1 . . . . . . 1 3 2 1 3 Weapon 9 | . . . 1 . 2 . . . 1 . . . . 2 1 . . 2 Highest Loss Streak 9 | . . 1 2 1 3 . 1 1 3 . . . . 8 9 6 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 99 95 94 92 77 84 84 82 88 91 92 94 94 87 75 24 23 27 Engine 3 | . 14 1 7 5 7 7 7 1 . . . 5 5 . . . . . Core 2 | . . 12 2 . . . . 4 5 4 4 . . . . . 2 1 Reactor 2 | . . . . . . . . . . 3 5 5 5 8 7 2 1 . Leg 4 | . 28 26 19 . . . . . . . . . . . . . 1 . Flight 16 | . . . 2 22 27 23 23 23 28 29 26 26 26 21 23 7 5 14 Device 8 | . 14 14 18 . 3 15 15 12 11 10 10 10 10 12 15 2 2 1 Storage 6 | . 14 14 11 11 11 10 7 6 5 5 5 5 5 5 2 1 . . Processor 6 | . . . 11 13 13 15 15 11 5 8 5 5 5 5 4 2 1 5 Hackware 7 | . . . 1 18 6 4 7 10 11 10 10 10 10 10 8 2 . . Protection 2 | . . . . . . . . 1 5 5 9 10 10 5 3 . . . Energy Gun 7 | . 22 14 17 11 9 7 7 6 5 5 10 10 10 1 . . . . Ballistic Gun 3 | . 5 10 1 . . . . 2 5 5 3 5 5 9 3 . 1 . Launcher 1 | . . . . 8 . . . . . . . . . . . . . . Naked Turns 113 | . . . . . . . . . . . . . . . . 66 47 . Heaviest Build 63 | 12 17 15 20 16 15 15 14 24 31 44 43 42 42 45 49 25 63 43 Greatest Support 56 | 20 20 20 23 10 15 15 15 28 40 43 43 43 43 43 51 30 56 44 Greatest Overweight (x) 6 | . . 1 4 1 . . . 1 2 1 . . . 1 1 1 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 6 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 7 | 6 7 7 7 7 6 7 8 7 7 7 7 8 8 7 6 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 7 8 8 8 6 7 8 8 8 7 8 8 8 8 8 5 5 5 4 Class Distribution -------------------- 32% | Mutant 23% | Hacker-Sprinter 12% | Scavenger-Mutant 8% | Commander-Mutant 6% | Scout 3% | Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -3/Quarantine Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 3004 | 238 44 61 164 611 84 93 . 70 177 102 266 6 . 301 . 251 336 200 Remotely 84 | 10 44 30 . . . . . . . . . . . . . . . . Salvage Created 3425 | 101 118 166 496 493 379 93 . 131 140 124 88 . 238 312 25 . 226 295 Parts 167 | 4 11 11 25 40 13 4 . 6 6 3 3 . 4 8 1 . 10 18 Haulers Intercepted 5 | . . . 1 2 . . . . . 1 . . . . . . 1 . Recyclers Shooed 3 | 1 . 1 . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 3 . . 9 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 52 | . 2 3 5 13 4 . . 2 4 . 1 . 3 7 1 . 1 6 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Guns 33 | . 2 3 4 5 2 . . 2 4 . 1 . 3 6 1 . . . Cannons 4 | . . . 1 . . . . . . . . . . . . . 1 2 AOE 10 | . . . . 8 1 . . . . . . . . 1 . . . . Classes Destroyed 17 | 2 2 2 5 1 1 . . . 1 . . . . 2 1 . . . Worker 6 | . . . 1 1 2 . . . . 1 . . . . . . 1 . Builder 2 | . . 1 . . . 1 . . . . . . . . . . . . Tunneler 3 | 1 1 . . . . 1 . . . . . . . . . . . . Hauler 5 | . . . 1 2 . . . . . 1 . . . . . . 1 . Recycler 4 | 1 . 1 2 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . 1 . . . . 1 . . . . . . . . . . . . Operator 4 | . . . 1 2 . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . . . . 2 2 . . . 1 . . . . . . . . 1 Swarmer 13 | . . . . . . . . . 4 . . . . 4 . . . 5 Cutter 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 22 | . 2 2 2 6 2 . . 2 . . . . 3 2 . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 11 | . . . 2 7 1 . . . . . 1 . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 2 2 3 6 2 1 . 1 4 1 1 . 3 4 1 . 1 3 Combat Bots Only 4 | . 2 2 2 4 2 . . 1 4 . 1 . 3 4 1 . 1 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 . 1 2 1 1 . 1 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1007 | . 16 15 31 66 56 . 7 16 33 . 12 3 34 76 103 146 206 187 Missed 430 | . 2 4 9 27 28 . 4 9 7 . 6 2 12 27 56 71 70 96 Damage Taken 11766 | . 178 172 385 585 540 . 62 132 482 78 123 22 281 949 1048 1636 2616 2477 Core 5086 | . 33 50 40 289 148 . 19 55 125 . 38 22 19 88 168 1034 1339 1619 Absorbed by Shields 196 | . . . . . . . 27 . . . . . 169 . . . . . Redirected to Shielding 435 | . . . . . . . . . 27 23 . . 67 117 201 . . . Ignored by Resistances 90 | . . . . . . . . . . . . . . 90 . . . . Regen/Repaired (Parts) 211 | . . . 17 77 . . . . . . . . 117 . . . . . Core Remaining (%) 63 | 100 . 66 . 17 73 . 97 93 87 . . . . 85 . 7 7 . Volleys Fired 317 | 7 10 23 34 45 52 8 . 20 23 11 4 . 17 24 7 1 9 22 Largest 3 | 2 2 2 2 2 2 1 . 2 3 2 3 . 3 3 1 1 2 2 Hottest 333 | 40 112 112 112 101 106 56 . 84 144 303 333 . 137 137 110 110 230 240 Shots Fired 521 | 14 20 44 62 78 54 8 . 23 44 22 12 . 39 50 7 1 14 29 Gun 442 | 14 20 44 58 42 54 8 . 23 44 22 12 . 39 50 5 . . 7 Cannon 43 | . . . 4 . . . . . . . . . . . 2 1 14 22 Launcher 36 | . . . . 36 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 142 | 14 2 15 . 7 . . . 3 15 9 4 . 17 41 4 . 4 7 Thermal 274 | . 18 29 55 30 11 8 . 20 18 13 8 . 22 9 2 1 8 22 Explosive 36 | . . . . 36 . . . . . . . . . . . . . . Electromagnetic 69 | . . . 7 5 43 . . . 11 . . . . . 1 . 2 . Robot Hit Streak 15 | 5 6 7 8 15 10 5 . 7 6 5 6 . 5 15 4 . 4 4 Robot Miss Streak 5 | 1 3 5 5 3 4 1 . 3 4 5 1 . 5 4 1 . 4 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . Secondary Targets 7 | . . 1 1 . . . . . 3 . . . 1 1 . . . . Max Gunslinging Chain 2 | . . 1 1 . . . . . 2 . . . 1 1 . . . . Shots Hit Robots 349 | 9 12 28 39 51 41 6 . 13 23 13 6 . 24 49 9 . 8 18 Core Hits 171 | 3 6 12 19 40 17 4 . 7 8 3 3 . 9 20 4 2 4 10 Critical Kills 3 | . 1 . . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . . . 1 Critical Strikes 14 | . 1 2 2 3 . . . . 1 . 1 . 1 1 . . . 2 Burn 9 | . . 2 2 3 . . . . 1 . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 4 | . 1 . . . . . . . . . 1 . . 1 . . . 1 Melee Attacks 25 | . . . . . . . . . . . . . . 14 6 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . 14 6 . . 5 Sneak Attacks 3 | . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8210 | 100 166 388 603 1723 899 99 . 251 529 355 186 . 772 903 141 39 368 688 Guns 5538 | 100 166 388 548 397 760 99 . 251 529 355 186 . 772 871 83 . . 33 Cannons 973 | . . . 55 . . . . . . . . . . . 43 . 357 518 Explosions 1465 | . . . . 1326 139 . . . . . . . . . . . . . Melee 182 | . . . . . . . . . . . . . . 32 15 . . 135 Ramming 52 | . . . . . . . . . . . . . . . . 39 11 2 Kinetic 1933 | 100 7 84 . 78 . . . 49 199 123 56 . 342 750 83 . 29 33 Thermal 3691 | . 159 304 490 249 270 99 . 202 152 232 130 . 430 121 43 . 292 518 Explosive 1326 | . . . . 1326 . . . . . . . . . . . . . . Electromagnetic 1026 | . . . 113 70 629 . . . 178 . . . . . . . 36 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 182 | . . . . . . . . . . . . . . 32 15 . . 135 Highest Corruption 9 | . . . 3 3 . . . . 2 . . . 3 3 1 9 5 . Average Corruption 3 | . . . 2 3 . . . . 1 . . . 2 3 1 2 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 2 . Effects 46 | . . . 5 15 . . . . 1 . . . 2 6 . 4 13 . Message Errors 12 | . . . . 7 . . . . . . . . . 2 . 1 2 . Matter Fused 9 | . . . 2 1 . . . . . . . . 2 1 . 1 2 . Heat Flow Errors 4 | . . . . 1 . . . . 1 . . . . . . . 2 . Energy Discharges 5 | . . . . 2 . . . . . . . . . 1 . . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 1 2 . . . . . . . . . 1 . . 3 . Data Loss (major) 4 | . . . . 1 . . . . . . . . . 1 . 1 1 . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . 2 2 . . . . . . . Overflow Damage 58 | . . . . 21 . . . . . . . . . . . . 9 28 Projectiles 37 | . . . . . . . . . . . . . . . . . 9 28 Explosions 21 | . . . . 21 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . 21 59 . . . . . . . . . . 14 5 1 Shots 3 | . . . . 1 2 . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . . . 7 1 1 Targets Rammed 15 | . . . . . . . . . . . . . . . . 13 1 1 Kicked 6 | . . . . . . . . . . . . . . . . 6 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 858 | . 336 419 414 132 93 15 . 69 237 226 288 . 210 161 131 . 235 858 Average Temperature 77 | . 129 131 85 21 28 8 . 26 31 89 112 . 87 65 33 . 79 205 Received Heat Transfer 1454 | . 96 101 102 216 195 . . 63 . . 9 . 38 90 39 190 144 171 Effects 24 | . . 2 1 . . . . . 2 . . . . . . . . 19 Shutdowns 3 | . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . 2 . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 6 | . . 2 1 . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . . . 4 . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . 1 1 1 2 . . . . . . . . 2 . . . . 2 Heat Transferred 6921 | . 407 925 1406 851 396 222 . 407 370 370 161 . 518 185 . . 259 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 935 | 10 77 80 146 762 584 336 235 213 324 399 . . . . 487 608 587 935 Initial 312 | . 6 30 . 9 312 265 235 117 104 146 . . . . . 273 305 263 Average 288 | 6 24 59 63 462 416 305 234 177 237 322 . . . . 142 420 472 475 Maximum Alert Level 3 | . . . . 3 2 1 1 1 1 1 . . . . 2 2 2 3 Low Security (%) 40 | 100 100 100 100 21 . . . 81 34 22 . . . . 62 . . . Level 1 33 | . . . . 24 55 100 100 18 65 77 . . . . 29 37 27 53 Level 2 20 | . . . . 27 44 . . . . . . . . . 7 62 72 26 Level 3 5 | . . . . 25 . . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 2 5 . 1 1 2 1 2 . . . . 3 4 2 3 Investigation 11 | . 2 . . 2 . 1 . 1 1 1 . . . . 1 2 . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Reinforcement 12 | . . . 2 . . . 1 1 . 1 . . . . 2 1 2 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 23 | . . . 1 1 3 . . . 2 . . . . . 2 4 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 7 16 14 23 16 2 6 5 15 2 4 5 12 14 41 47 44 59 Peak Tracking Total 21 | . 3 15 3 3 6 2 6 2 6 1 3 5 7 5 18 18 17 21 Tactical Retreats 42 | . 1 . . 1 4 . . . 1 . 1 . . 2 7 9 7 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 11 | . 1 . . . . . 2 . 2 1 . . . . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . . . 6 . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 3 . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 16 | . . . . 6 4 . . . 1 . . . 2 . 1 1 . 1 Max in Single Turn 2 | . . . . 2 1 . . . 1 . . . 1 . 1 1 . 1 Garrison Access 4 | . . . . . 1 . . . . 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 63 | . 1 . 3 8 5 5 . 5 6 5 . . 8 . 5 8 . 4 Terminals 35 | . 1 . 2 4 4 3 . 4 3 1 . . . . 4 7 . 2 Fabricators 4 | . . . . . . 1 . . 1 2 . . . . . . . . Repair Stations 5 | . . . 1 2 . 1 . . 1 . . . . . . . . . Recycling Units 5 | . . . . 1 . . . 1 1 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . . . 1 . . . . 1 1 . 1 Total Hacks 168 | . 3 . 8 24 19 12 . 16 27 14 . . 14 . 10 15 . 6 Successful 93 | . 1 . 5 12 11 7 . 8 16 8 . . 14 . 4 4 . 3 Failed 75 | . 2 . 3 12 8 5 . 8 11 6 . . . . 6 11 . 3 Catastrophic 12 | . . . . 1 . 1 . 2 1 1 . . . . 3 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 61 | . 1 . 3 6 7 4 . 4 15 9 . . . . 2 10 . . Terminals 102 | . 3 . 5 12 18 6 . 15 15 3 . . . . 9 12 . 4 Fabricators 15 | . . . . . . 4 . . 5 6 . . . . . . . . Repair Stations 13 | . . . 3 7 . 2 . . 1 . . . . . . . . . Recycling Units 13 | . . . . 2 . . . 1 6 3 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 3 1 . . . . 2 . . . . 1 3 . 1 Terminal Hacks 48 | . 1 . 3 4 7 2 . 6 4 . . . 14 . 3 3 . 1 Record 14 | . . . . . . . . . . . . . 13 . . 1 . . Part Schematic 2 | . . . . . . . . 1 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . 1 1 . . 1 . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . 1 . . 1 . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . . . 1 1 . . 2 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 2 . . 1 1 . . . . . 1 . . . Reprogram Traps 2 | . . . . . 1 . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . 1 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . 3 1 . . . . . . . . Network Status 3 | . . . . . . 1 . . 1 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 9 | . . . 2 6 . 1 . . . . . . . . . . . . Scan Component 5 | . . . 1 3 . 1 . . . . . . . . . . . . Repair 4 | . . . 1 3 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 . . . 1 1 2 . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Components 5 | . . . . 1 . . . 1 1 1 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 23 | . . . . 1 3 3 . 1 8 5 . . . . 1 1 . . Terminals 13 | . . . . 1 3 3 . 1 3 . . . . . 1 1 . . Track 1 | . . . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . . . 1 . . . . . . 1 . . Botnet 8 | . . . . 1 2 2 . 1 1 . . . . . 1 . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 4 . . . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . 3 6 4 4 . 5 5 3 . . . . 5 6 . 3 Full Trace Events 11 | . 1 . . 3 1 1 . 1 1 . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . . . . . . . . . . . . Time 172 | . . . 44 128 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 3 . . . 3 1 3 . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 1 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 1 . Autooverrided 3 | . . . . . . . . . . . . . . . 1 1 1 . Robots Rewired 8 | . . . . . . . . . 1 2 . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies 30 | . . 3 . 10 . . . . 2 2 . . 5 2 3 2 1 . Largest Group 10 | . . 3 . 10 6 . . . 2 2 1 . 5 1 1 1 1 . Highest-Rated Group 282 | . . 40 . 88 48 . . . 63 97 48 . 282 47 64 82 58 . Highest-Rated Ally 82 | . . 16 . 16 8 . . . 41 49 48 . 65 47 64 82 58 . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks 116 | . . 3 . 34 24 . . . 5 . 11 . 22 8 6 2 1 . Total Damage 2576 | . . . . 278 207 . . . 256 . 326 . 1035 144 264 22 44 . Kills 17 | . . . . 6 1 . . . 3 . 2 . 4 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 5883 | 42 209 441 494 739 256 160 39 286 317 303 137 148 344 429 347 330 444 418 Spaces Moved 8719 | 17 127 291 284 678 339 353 62 516 605 534 300 335 754 432 872 640 728 852 Core 406 | . . . 2 . . . . . . . . . . . . 193 191 20 Treads 18 | . . . . . . . . . . . . . . . . . 18 . Legs 682 | 17 127 291 229 . . . . . . . . . . . . . 18 . Wheels 59 | . . . . . . . . . . . . . . . . . 59 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7554 | . . . 53 678 339 353 62 516 605 534 300 335 754 432 872 447 442 832 Fastest Speed 18 | 120 120 120 37 37 34 34 34 31 23 29 32 32 32 32 18 30 25 22 Average Speed 44 | 120 120 121 105 54 34 34 34 36 29 30 32 32 32 70 23 42 48 34 Slowest Speed 250 | 120 120 190 250 107 34 34 34 104 177 107 32 32 32 117 108 114 240 114 Overloaded Moves 138 | . . . . . . . . . . . . . . . . . 136 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . 1 2 2 5 . . 14 13 . 5 . . 23 23 8 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 27 59 30 69 38 10 68 11 21 14 56 58 85 64 32 67 39 30 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 8 | . . 2 . . . . . . . . 4 1 . 1 . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . 1 Terrain Destroyed 178 | . . . . 134 12 . . . . 6 6 . 1 7 . . 4 8 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 32 | . . . . . . . . . . 6 6 . 1 7 . . 4 8 AOE 146 | . . . . 134 12 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total 10135 | 25 166 339 416 953 421 385 79 592 700 646 332 370 827 518 991 674 791 910 Wait 624 | . 14 12 65 174 18 . . 14 41 42 19 41 31 34 84 11 . 24 Move 8481 | 16 126 290 281 673 334 342 61 515 576 510 299 324 753 431 826 598 715 811 Hop 102 | . . . 1 2 2 5 . . 14 10 . 5 . . 22 18 4 19 Pick Up 79 | 1 5 2 6 8 1 10 . 9 11 9 1 . 1 2 3 2 7 1 Fast Attach 118 | 1 2 3 11 9 5 4 . 11 5 7 2 . . 6 6 6 27 13 Attach 52 | . . 1 3 5 4 1 . 4 6 2 1 . . 3 10 3 4 5 Detach 39 | . . 2 2 3 3 1 . 4 2 4 1 . . 2 6 3 3 3 Swap 39 | . 2 1 2 9 2 1 . 2 5 3 2 . . . 7 . 2 1 Drop 141 | . 7 5 11 15 . 13 . 13 15 16 3 . 1 2 14 3 19 4 Fire 317 | 7 10 23 34 45 52 8 . 20 23 11 4 . 17 24 7 1 9 22 Melee 25 | . . . . . . . . . . . . . . 14 6 . . 5 Ram 9 | . . . . . . . . . . . . . . . . 7 1 1 Kick 6 | . . . . . . . . . . . . . . . . 6 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 18 . . 18 . . . . . 16 . 1 Rewire 40 | . . . . . . . . . 2 14 . . 24 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . 10 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 252 | -10/Materials | Entered Mines 328 | -10/Mines | Build established: Mutant 409 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 609 | -10/Mines | Assembled infested the area 650 | -10/Mines | Lost 3 allies 664 | -10/Mines | Discovered new exit (range 12) 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Repaired Broken Beam Rifle 1184 | -9/Materials | Discovered new exit (range 12) 1184 | -9/Materials | Discovered new exit (range 11) 1187 | -9/Materials | Entered Storage 1233 | -9/Storage | Repaired Lgt. Ion Engine 1380 | -9/Storage | Used back door to open Recycling access 1380 | -9/Storage | Discovered new exit (range 5) 1495 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1505 | -9/Storage | Discovered new exit (range 12) 1518 | -9/Storage | Core integrity fell below 50% 1673 | -9/Storage | Repaired Imp. Flight Unit 1726 | -9/Storage | Repaired Imp. Flight Unit 1741 | -9/Storage | Core integrity fell below 20% 1804 | -9/Storage | Build established: Commander-Mutant 1926 | -9/Storage | Entered Materials 1926 | -8/Materials | Accompanied by 6 allies 1926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -8/Materials | Lost 3 parts (1p2w) 2158 | -8/Materials | Discovered new exit (range 16) 2177 | -8/Materials | Identified exit to Factory 2182 | -8/Materials | Entered Factory 2182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2315 | -7/Factory | Identified exit to DSF 2342 | -7/Factory | Entered DSF 2362 | -7/DSF | Build established: Scout 2374 | -7/DSF | Additional patrols routed to DSF 2376 | -7/DSF | Discovered new exit (range 15) 2381 | -7/DSF | Identified exit to Factory 2381 | -7/DSF | Entered Factory 2381 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -6/Factory | Discovered new exit (range 14) 2479 | -6/Factory | Identified exit to Factory 2542 | -6/Factory | Identified exit to Lower Caves 2667 | -6/Factory | Entered another Factory area 2667 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2817 | -5/Factory | Lost 3 parts (2n1w) 2896 | -5/Factory | Build established: Hacker-Sprinter 2939 | -5/Factory | Spotted B-75 Beast 2940 | -5/Factory | Fabricated Railgun? 2976 | -5/Factory | Discovered new exit (range 14) 2983 | -5/Factory | Identified exit to Factory 2984 | -5/Factory | Entered another Factory area 2984 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3238 | -4/Factory | Discovered new exit (range 11) 3241 | -4/Factory | Identified exit to Upper Caves 3287 | -4/Factory | Entered Upper Caves 3287 | -4/Upper Caves | Accompanied by 1 ally 3360 | -4/Upper Caves | Learned location of Testing (-2) 3371 | -4/Upper Caves | Learned Research security intel 3379 | -4/Upper Caves | Encountered a Warlord checkpoint 3391 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3419 | -4/Upper Caves | Discovered new exit (range 15) 3424 | -4/Upper Caves | Identified exit to Upper Caves 3424 | -4/Upper Caves | Entered another Upper Caves area 3503 | -4/Upper Caves | Spotted B-86 Titan 3566 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3569 | -4/Upper Caves | Discovered new exit (range 15) 3572 | -4/Upper Caves | Identified exit to Warlord 3572 | -4/Upper Caves | Entered Warlord 3748 | -4/Warlord | Warlord's base attacked by MAIN.C 3758 | -4/Warlord | Met Warlord 3888 | -4/Warlord | Lost 4 allies 3907 | -4/Warlord | Opened side exit 3913 | -4/Warlord | Discovered new exit (range 9) 3915 | -4/Warlord | Identified exit to Proximity Caves 3916 | -4/Warlord | Entered Proximity Caves 4038 | -3/Proximity Caves | Lost 8 parts (2p3n1u2w) 4283 | -3/Proximity Caves | Build established: Scavenger-Mutant 4343 | -3/Proximity Caves | Discovered new exit (range 6) 4345 | -3/Proximity Caves | Identified exit to Research 4345 | -3/Proximity Caves | Entered Research 4345 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4486 | -3/Research | Identified exit to Quarantine 4564 | -3/Research | Spotted B-86 Titan 4678 | -3/Research | Lost 9 parts (1p4n3u1w) 4692 | -3/Research | Entered Quarantine 4700 | -3/Quarantine | Found Alien Impact Weapon 4700 | -3/Quarantine | Identified Core Stripper 4877 | -3/Quarantine | Met incapacitated Sigix Warrior 4877 | -3/Quarantine | Lockdown squad dispatched 4878 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4879 | -3/Quarantine | Unlocked Sigix quarantine chamber 4885 | -3/Quarantine | Spotted Lightning 4885 | -3/Quarantine | Spotted Lightning 4887 | -3/Quarantine | Spotted Lightning 4915 | -3/Quarantine | Core integrity fell below 50% 4932 | -3/Quarantine | Build established: Mutant 4943 | -3/Quarantine | Lost 6 parts (4n2u) 4986 | -3/Quarantine | Search patrols dispatched 5006 | -3/Quarantine | Core integrity fell below 20% 5018 | -3/Quarantine | Discovered new exit (range 8) 5022 | -3/Quarantine | Entered Research 5022 | -2/Research | Warlord forces began assault on 0b10 5022 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5080 | -2/Research | Core integrity fell below 50% 5132 | -2/Research | Research machine network offline 5162 | -2/Research | Lost 5 allies 5176 | -2/Research | Borebot progress halted 5274 | -2/Research | Core integrity fell below 20% 5289 | -2/Research | Lost 5 parts (1p3n1u) 5404 | -2/Research | Spotted Executioner 5405 | -2/Research | Spotted Striker 5434 | -2/Research | Spotted Striker 5434 | -2/Research | Spotted Striker 5442 | -2/Research | Discovered new exit (range 7) 5461 | -2/Research | Spotted Striker 5461 | -2/Research | Spotted Executioner 5461 | -2/Research | Spotted Executioner 5461 | -2/Research | Spotted Striker 5463 | -2/Research | Borebot progress halted 5466 | -2/Research | Entered Access 5466 | -1/Access | Evolved 2 slots: Utility x2 5636 | -1/Access | Spotted B-99 Colossus 5670 | -1/Access | Garrison activated, responded to threat 5702 | -1/Access | Lost 6 parts (2p2n2u) 5716 | -1/Access | Search patrols dispatched 5761 | -1/Access | Core integrity fell below 50% 5797 | -1/Access | Lost 3 parts (3n) 5834 | -1/Access | Found Enh. Force Lance 5859 | -1/Access | Core integrity fell below 20% 5884 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Enh. Force Lance Com. HERF Cannon 05834_ Acquired Enh. Force Lance. 05838_ Q-thruster destroyed. 05838_ S-43 Plague destroyed. 05851_ Acquired 20 matter. 05852_ Enh. Force Lance destroyed. 05854_ Acquired Xenon Bombardment Thruster. 05861_ Acquired Hyp. Railgun. 05862_ HV Slug penetrates Wall. 05864_ HV Slug penetrates S-43 Plague. 05864_ HV Slug penetrates Wall. 05866_ HV Slug penetrates S-43 Plague. 05866_ HV Slug penetrates Wall. 05868_ HV Slug penetrates S-43 Plague. 05868_ S-43 Plague suffers critical hit (Destroy). 05868_ Destroyed Lgt. Antimatter Reactor. 05870_ Hyp. Railgun destroyed. 05875_ S-43 Plague destroyed. 05882_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????# ######???# #??? | | ?????????????# ###????????# #??? | | ?????????????############ #???????####+##?? | | ????????????????????????# #???????#! # | | ????????????????????????# #???????# ! # | | ???????????????????????##/######### # | | ???????????????????????# ## # | | ???????????????????????# ########## | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# #"" # | | ???????????????????????# #"" # | | ???????????????????????# #"Y # | | ???????????????????????# #"" ] # | | ????????????????#############+####"" # | | ??????????????? # # | | ??????????????? =#% # | | ??????????????? =% * " # | | ??????????????? =#= """ # | | ????????????????######/##;###+#;+# """ # | | ????????????????????????# # " # | | ????????????????????????# ! # # | | ????????????????????????# %[s # # | | ????????????????????????# s # # | | ????????????????????????# # # | | ????????????????????????#@ # # | | ????????????????????????# ! ########## | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????##########????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 410 Matter Stores 349 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 3 EM Shielding 3 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 10 Evasion (%) 76 Target Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Railgun | -6/Factory | Hacked Linear Accelerator | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -5/Factory Alien Tech Used ----------------- Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaSubatomicLattice Manual? 0 Play Time 01:22:27 Cumulative 751.7 hours Start 2024.06.06 @ 15:48:40 End 2024.06.06 @ 17:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 832 Rogue 557 Adventurer 123 Explorer 152 Win Type - Total 27 Types 21/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 390718fe-c89f-40ac-8224-84c854e05fcc