Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 07:09:29 Player: kucifra Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (109) 545 Value Destroyed (3657) 3657 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 18/100 System Corruption 23% Temperature Warm (131) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Large Matter Pod (150) Transmission Jammer ECM Suite Improved Light Armor Plating Hacking Suite Shock Rifle Precision Beam Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Large Matter Pod Improved Melee Analysis Suite Transmission Jammer ECM Suite Improved Light Armor Plating Hacking Suite Shock Rifle Precision Beam Rifle Advanced Beam Rifle Plasma Cannon Rocket Launcher Katana [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 122 | 6 14 19 36 47 Power 13 | 1 2 3 3 4 Engine 12 | 1 2 3 2 4 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 26 | 2 3 6 8 7 Treads 21 | 2 3 6 8 2 Leg 3 | . . . . 3 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 43 | 1 4 6 14 18 Device 15 | . 1 2 4 8 Storage 5 | 1 2 . 1 1 Processor 3 | . . . 1 2 Hackware 2 | . . . 1 1 Protection 18 | . 1 4 7 6 Artifact . | . . . . . Weapon 40 | 2 5 4 11 18 Energy Gun 21 | 2 . 2 8 9 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 12 | . 4 1 3 4 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 5 1 Corrupted Parts 2 | . . . 2 . System Corruption 4 | . . . 4 . Parts Lost 41 | . . 2 9 30 Power 4 | . . 1 1 2 Propulsion 6 | . . . 1 5 Utility 21 | . . 1 6 14 Weapon 10 | . . . 1 9 Highest Loss Streak 12 | . . 1 2 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 99 94 91 83 Engine 9 | . 14 10 7 5 Treads 22 | . 28 22 26 9 Wheel 1 | . . . . 8 Device 10 | . 10 15 7 12 Storage 10 | . 14 11 9 7 Processor 2 | . . . 2 7 Hackware 2 | . . . 3 4 Protection 10 | . 3 12 15 9 Energy Gun 8 | . 13 6 8 5 Energy Cannon 1 | . 4 . . . Ballistic Gun 9 | . 9 15 9 4 Naked Turns . | . . . . . Heaviest Build 74 | 13 30 41 74 71 Greatest Support 80 | 40 40 46 66 80 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 6 11 15 18 20 Most Carried 20 | 2 14 15 20 20 Average Carried 14 | 1 8 14 17 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 19 | 2 14 15 19 16 Class Distribution -------------------- 50% | Mutant 43% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2638 | 260 300 633 723 722 Remotely . | . . . . . Salvage Created 4496 | . 716 1152 1653 975 Parts 259 | . 53 66 79 61 Haulers Intercepted 7 | . 2 1 4 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 17 27 22 18 Guns 70 | . 11 23 22 14 Cannons 8 | . 6 . . 2 AOE 5 | . . 4 . 1 Classes Destroyed 15 | . 6 2 5 2 Worker 2 | . 1 . . 1 Builder 4 | . . . 2 2 Tunneler 1 | . . . 1 . Hauler 7 | . 2 1 4 . Recycler 2 | . . . 2 . Operator 3 | . 3 . . . Watcher 6 | . 2 2 1 1 Swarmer 9 | . 6 3 . . Grunt 48 | . 11 19 16 2 Brawler 3 | . . 1 1 1 Duelist 2 | . . . 1 1 Sentry 9 | . . 4 3 2 Specialist 1 | . . . . 1 Hunter 6 | . . . 1 5 Programmer 6 | . . . . 6 Best Kill Streak 9 | . 4 6 6 9 Combat Bots Only 8 | . 4 6 2 8 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging 1 | . . 1 . . Exploded 3 | . . 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 871 | . 80 85 156 550 Missed 231 | . 16 18 36 161 Damage Taken 8129 | . 696 768 1851 4814 Core 1104 | . 146 84 164 710 Absorbed by Shields 89 | . . 89 . . Redirected to Shielding 94 | . 9 4 41 40 Regen/Repaired (Parts) 163 | . . . . 163 Core Remaining (%) 72 | 100 41 79 70 . Volleys Fired 350 | . 75 75 109 91 Largest 2 | . 2 2 2 2 Hottest 160 | . 90 63 105 160 Shots Fired 666 | . 150 147 211 158 Gun 614 | . 122 144 211 137 Cannon 49 | . 28 . . 21 Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 341 | . 42 108 125 66 Thermal 257 | . 108 . 60 89 Explosive 3 | . . 3 . . Electromagnetic 65 | . . 36 26 3 Robot Hit Streak 16 | . 15 12 11 16 Robot Miss Streak 5 | . 3 3 2 5 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 488 | . 100 105 159 124 Core Hits 199 | . 41 41 61 56 Critical Kills 3 | . . 1 2 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . 2 5 3 1 Burn 3 | . 2 . 1 . Destroy 4 | . . 2 2 . Corrupt 3 | . . 3 . . Sever 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8608 | . 1325 1906 2674 2703 Guns 7211 | . 898 1556 2646 2111 Cannons 828 | . 402 . . 426 Explosions 463 | . . 342 25 96 Melee 64 | . . . . 64 Ramming 42 | . 25 8 3 6 Kinetic 3822 | . 227 1195 1592 808 Thermal 3758 | . 1073 68 844 1773 Explosive 274 | . . 274 . . Electromagnetic 648 | . . 361 235 52 Impact . | . . . . . Slashing 64 | . . . . 64 Piercing . | . . . . . Highest Corruption 23 | . . . 9 23 Average Corruption 9 | . . . 5 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 85 | . . . 38 47 Message Errors 18 | . . . 12 6 Matter Fused 23 | . . . 10 13 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 8 | . . . 5 3 Parts Rejected 3 | . . . 2 1 Data Loss (minor) 5 | . . . 2 3 Data Loss (major) 8 | . . . 1 7 Misfires 4 | . . . 1 3 Alerts 1 | . . . 1 . Misdirections 3 | . . . . 3 Weapon Failures 9 | . . . 3 6 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 8 | . 5 1 1 1 Targets Rammed 8 | . 5 1 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | . 348 12 213 287 Average Temperature 68 | . 77 4 31 102 Received Heat Transfer 2606 | . 306 293 864 1143 Effects 4 | . 1 . . 3 Energy Bleed 2 | . 1 . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 1 1 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | . 4 1 2 4 Heat Transferred 8006 | . 2635 50 1900 3421 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 754 | . 374 754 367 277 Initial 162 | . . 92 156 162 Average 244 | . 167 453 243 130 Maximum Alert Level 3 | . 1 3 1 1 Low Security (%) 40 | 100 53 8 22 85 Level 1 45 | . 46 29 77 14 Level 2 13 | . . 59 . . Level 3 . | . . 2 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 4 5 6 4 Investigation 6 | . 1 4 1 . Extermination 3 | . . . . 3 Reinforcement 6 | . 3 1 1 1 Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 3 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 139 | . 32 34 32 41 Peak Tracking Total 10 | . 6 5 3 10 Tactical Retreats 8 | . 4 . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 1 1 Max in Single Turn 2 | . . 2 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 4 5 7 7 Terminals 15 | . 3 5 4 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 3 | . . . 2 1 Garrison Access 2 | . . . . 2 Total Hacks 61 | . 13 13 22 13 Successful 31 | . 8 2 12 9 Failed 30 | . 5 11 10 4 Catastrophic 8 | . 1 2 5 . Database Lockouts . | . . . . . Manual 26 | . 9 6 11 . Terminals 48 | . 12 13 18 5 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . 1 . 1 . Scanalyzers 5 | . . . 3 2 Garrison Access 4 | . . . . 4 Terminal Hacks 17 | . 5 2 7 3 Part Schematic 2 | . . . 1 1 Robot Analysis 5 | . 4 . . 1 Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . 1 . . Assault Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 4 5 4 5 Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 2 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 2 . 10 . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 5 | . 4 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5660 | 68 1260 1236 1857 1239 Spaces Moved 2476 | 39 600 527 699 611 Core 4 | 4 . . . . Treads 2053 | 35 600 527 699 192 Legs 1 | . . . . 1 Wheels 418 | . . . . 418 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 168 | 148 160 179 199 131 Slowest Speed 330 | 160 160 240 240 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 84 46 58 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 86 | . . 71 8 7 Melee 1 | . . . . 1 Projectile 2 | . . . 2 . AOE 83 | . . 71 6 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3330 | 46 757 691 965 871 Wait 230 | . 32 47 67 84 Move 2472 | 38 599 526 698 611 Hop . | . . . . . Pick Up 85 | 2 19 11 30 23 Fast Attach 17 | 6 1 . 4 6 Attach 39 | . 1 4 11 23 Detach 3 | . . . . 3 Swap 66 | . 12 15 21 18 Drop 57 | . 13 12 24 8 Fire 350 | . 75 75 109 91 Melee 3 | . . . . 3 Ram 1 | . . . . 1 Kick . | . . . . . Crush 7 | . 5 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Discovered new exit (range 11) 886 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Discovered new exit (range 7) 1058 | -10/Materials | Build established: Scavenger-Mutant 1275 | -10/Materials | Discovered new exit (range 11) 1283 | -10/Materials | Core integrity fell below 50% 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Utility x2 1924 | -9/Materials | Discovered new exit (range 15) 2229 | -9/Materials | Discovered new exit (range 12) 2565 | -9/Materials | Entered another Materials area 2565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2800 | -8/Materials | Build established: Mutant 2890 | -8/Materials | Garrison activated, responded to threat 3020 | -8/Materials | Garrison activated, responded to threat 4326 | -8/Materials | Discovered new exit (range 15) 4394 | -8/Materials | Identified exit to Factory 4422 | -8/Materials | Entered Factory 4422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4499 | -7/Factory | Identified exit to Garrison 4713 | -7/Factory | Build established: Scavenger-Assassin 4804 | -7/Factory | System corruption reached 10% 4876 | -7/Factory | Lost 12 parts (1p3n5u3w) 5106 | -7/Factory | Repaired Imp. Light Armor Plating 5176 | -7/Factory | Build established: Scavenger-Mutant 5289 | -7/Factory | Cargo convoy interrupted 5331 | -7/Factory | Core integrity fell below 50% 5344 | -7/Factory | Lost 4 parts (3u1w) 5402 | -7/Factory | Destroyed 8 combat bots 5651 | -7/Factory | Core integrity fell below 20% 5661 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Gauss Rifle destroyed. Plasma Cannon destroyed. K-01 Serf collects debris. Overheating: System interference. Imp. Signal Interpreter temporarily disabled. Core Shielding destroyed. Imp. Heat Sink destroyed. K-01 Serf collects debris. G-47 Trooper Aluminum Leg severed. K-01 Serf collects debris. System corrupted: Matter fused (-8). K-01 Serf collects debris. Adv. Beam Rifle destroyed. Gatling Laser destroyed. K-01 Serf collects debris. Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????#############+#??????????????????? | | ????????????????# = #??????????????????? | | ??????????? ????# k #??????????????????? | | ??????????? # """"" ##############?????? | | ???????????? + g!! "" "" # #?????? | | ????????????????# g!! "k* g # #?????? | | ????????????????# ! gg@ g # #???### | | ?????????????????##########/### #???# | | ????????????? + #???# " | | ????????????? # !* #???# " | | ????????????? + =!* #???# " | | ?????????????? # = #???# | | ?????????????? # = #???# | | ???????????????####+##### # #???# | | ????????????????????????# # / ####### | | ????????????????????????# + /%= |% | | ????????????????????????# #################### | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSingularityWand Manual? 0 Play Time 00:52:22 Cumulative 34.7 hours Start 2024.04.20 @ 06:13:21 End 2024.04.20 @ 07:09:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c17c5e2f-bdf3-4763-8949-85b8780f22d8