Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.06 @ 23:16:20 Player: cavemonk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2200) 2200 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 4211 Bonus ------- Follower Combat Kills 243 Friendly Fire -172 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 8% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (16) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle EMP Blaster EMP Blaster Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Scatter Rocket Array > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Improved EM Shotgun Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster EMP Blaster Scatter Rocket Array [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 126 | 5 21 14 47 39 Power 11 | . 2 1 2 6 Engine 10 | . 2 . 2 6 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 51 | 3 12 3 23 10 Treads 37 | 1 7 2 17 10 Leg . | . . . . . Wheel 14 | 2 5 1 6 . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 3 4 7 6 Device 8 | 1 1 2 1 3 Storage 7 | . 1 1 5 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 43 | 1 4 6 15 17 Energy Gun 24 | . 2 4 10 8 Energy Cannon 2 | . . . 1 1 Ballistic Gun 5 | 1 1 . . 3 Ballistic Cannon . | . . . . . Launcher 12 | . 1 2 4 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 15 | . . 7 3 5 Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility 4 | . . 1 . 3 Weapon 8 | . . 3 3 2 Highest Loss Streak 7 | . . 7 1 2 Average Slot Usage (%) 96 | . 99 87 97 98 Engine 9 | . 14 3 8 11 Core 1 | . . 6 2 . Treads 18 | . 15 14 19 21 Wheel 4 | . 12 12 2 . Device 6 | . 5 11 4 8 Storage 24 | . 14 14 32 22 Processor 2 | . . . . 10 Protection 4 | . 8 1 4 2 Energy Gun 12 | . 5 4 15 15 Energy Cannon 2 | . . . 4 2 Ballistic Gun 3 | . 18 . . 1 Launcher 3 | . 3 17 1 2 Naked Turns . | . . . . . Heaviest Build 60 | 14 24 25 60 60 Greatest Support 40 | 20 40 10 40 40 Greatest Overweight (x) 4 | 4 2 2 2 2 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 16 | 6 8 8 16 16 Average Capacity 12 | 6 7 8 13 16 Most Carried 16 | 6 8 8 16 16 Average Carried 11 | 5 6 5 12 15 Final Capacity 16 | 6 8 8 16 16 Final Carried 16 | 3 8 6 16 16 Class Distribution -------------------- 77% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2519 | 198 526 657 568 570 Remotely . | . . . . . Salvage Created 3462 | 36 408 285 1418 1315 Parts 217 | 8 34 22 80 73 Haulers Intercepted 11 | . 1 . 6 4 Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 57 | . 8 10 23 16 Guns 32 | . 8 . 10 14 Cannons 5 | . . . 5 . AOE 18 | . . 10 7 1 Classes Destroyed 12 | 1 6 1 3 1 Worker 8 | . 1 2 2 3 Builder 4 | . 1 . 1 2 Tunneler 3 | 2 1 . . . Hauler 11 | . 1 . 6 4 Recycler 3 | . . 1 1 1 Mechanic 2 | . . . 1 1 Operator 1 | . . . . 1 Watcher 6 | . 3 . 3 . Swarmer 14 | . 3 3 8 . Grunt 28 | . 5 7 6 10 Brawler 1 | . . . 1 . Sentry 15 | . . . 8 7 Best Kill Streak 4 | 1 3 3 4 4 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 3 | 1 2 3 2 3 Gunslinging . | . . . . . Exploded 3 | . . 3 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3214 | . 474 630 682 1428 Core 570 | . 52 113 112 293 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 34 . . Volleys Fired 216 | 12 47 18 64 75 Largest 2 | 2 2 2 2 2 Hottest 130 | 60 40 130 101 101 Shots Fired 384 | 24 86 28 118 128 Gun 300 | 24 78 14 85 99 Cannon 41 | . . . 23 18 Launcher 43 | . 8 14 10 11 Special . | . . . . . Kinetic 117 | 12 78 . . 27 Thermal 16 | . . 14 . 2 Explosive 35 | . 8 14 10 3 Electromagnetic 216 | 12 . . 108 96 Robot Hit Streak 25 | 2 13 6 24 25 Robot Miss Streak 4 | 2 4 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 247 | 7 52 11 88 89 Core Hits 161 | 3 23 20 57 58 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6335 | 132 810 972 2466 1955 Guns 3547 | 60 632 133 1297 1425 Cannons 400 | . . . 381 19 Explosions 2264 | 72 178 829 705 480 Melee . | . . . . . Ramming 124 | . . 10 83 31 Kinetic 1050 | 22 632 . . 396 Thermal 672 | 72 . 133 191 276 Explosive 1544 | . 178 829 514 23 Electromagnetic 2945 | 38 . . 1678 1229 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 2 2 . 8 Average Corruption 3 | . 2 2 . 4 Corruption Purged . | . . . . . Effects 41 | . 7 8 . 26 Message Errors 14 | . 1 5 . 8 Matter Fused 8 | . . . . 8 Heat Flow Errors 1 | . . 1 . . Energy Discharges 5 | . 3 . . 2 Data Loss (minor) 5 | . 1 . . 4 Data Loss (major) 2 | . . . . 2 Targeting Errors 5 | . 2 2 . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 88 | 8 . 40 36 4 Projectiles 36 | . . . 36 . Explosions 52 | 8 . 40 . 4 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 487 | . 21 84 151 231 Shots 20 | . 1 3 5 11 Rammed 20 | . . 1 12 7 Targets Rammed 22 | . . 1 13 8 Kicked . | . . . . . Crushed 2 | . . . 1 1 Highest Temperature 675 | . 12 675 234 165 Average Temperature 90 | . 4 370 72 49 Received Heat Transfer 918 | . 210 279 192 237 Effects 23 | . . 22 1 . Shutdowns 2 | . . 2 . . Energy Bleed 3 | . . 3 . . Interference 4 | . . 3 1 . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Damage (major) 10 | . . 10 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 4 | . . . 2 2 Combat Hostiles 2 | . . . 1 1 Parts Fried 22 | . . . 12 10 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1046 | 100 . 296 200 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 13 | 1 . . 5 7 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 340 | 10 309 154 340 299 Initial 109 | . 6 54 44 109 Average 144 | 6 127 90 150 175 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 72 | 100 83 100 60 71 Level 1 27 | . 16 . 39 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . . 5 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 19 12 40 30 Peak Tracking Total 7 | . 7 2 5 3 Tactical Retreats 6 | . 4 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 1 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 10 | . 1 . 3 6 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 29 | . 9 . 11 9 Terminals 22 | . 7 . 7 8 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 81 | . 31 . 30 20 Successful 45 | . 16 . 19 10 Failed 36 | . 15 . 11 10 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 39 | . 13 . 16 10 Terminals 63 | . 28 . 17 18 Fabricators . | . . . . . Repair Stations 9 | . 2 . 7 . Recycling Units 2 | . 1 . 1 . Scanalyzers 5 | . . . 5 . Garrison Access 2 | . . . . 2 Terminal Hacks 20 | . 10 . 4 6 Part Schematic 1 | . 1 . . . Robot Analysis 3 | . 2 . . 1 Prototype ID Bank 2 | . 2 . . . Open Door 2 | . . . . 2 Branch Access Points 2 | . 1 . 1 . Terminal Index 3 | . 1 . 1 1 Unreport Threat 2 | . . . 1 1 Locate Traps 3 | . 2 . 1 . Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 . 6 . Scan Component 4 | . 1 . 3 . Repair 4 | . 1 . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 11 | . 4 . 4 3 Terminals 10 | . 3 . 4 3 Track 3 | . 2 . 1 . Assimilate 4 | . . . 2 2 Botnet 1 | . . . . 1 Disrupt 1 | . 1 . . . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 8 . 11 7 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 3 . Time 141 | . 26 . 115 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 14 | . . . 2 12 Largest Group 10 | . . . 1 10 Highest-Rated Group 88 | . . . 10 88 Highest-Rated Ally 16 | . . . 10 16 Total Orders . | . . . . . Ally Attacks 47 | . . . . 47 Total Damage 452 | . . . . 452 Kills 11 | . . . . 11 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 3 | . 2 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 5997 | 86 1039 672 2547 1653 Spaces Moved 3281 | 19 749 640 1237 636 Core 1 | 1 . . . . Treads 1485 | . 3 . 846 636 Legs 5 | 5 . . . . Wheels 1790 | 13 746 640 391 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 90 90 160 Average Speed 132 | 106 92 91 153 180 Slowest Speed 250 | 250 160 100 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 71 | 4 98 98 72 84 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 21 | . 21 . . . Terrain Destroyed 295 | 6 45 95 87 62 Melee . | . . . . . Projectile . | . . . . . AOE 295 | 6 45 95 87 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4540 | 61 1006 692 1767 1014 Wait 653 | 21 159 17 342 114 Move 3277 | 18 748 639 1236 636 Hop . | . . . . . Pick Up 68 | . 15 2 29 22 Fast Attach 29 | 2 3 3 14 7 Attach 16 | . . 5 5 6 Detach 3 | . . . 2 1 Swap 81 | 3 18 6 28 26 Drop 89 | 5 16 1 34 33 Fire 216 | 12 47 18 64 75 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 21 | . . . 13 8 Escape Stasis . | . . . . . Rewire 86 | . . . . 86 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / Min / *Sto) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 87 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 343 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 5) 455 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Repaired Assault Rifle 747 | -10/Materials | Discovered new exit (range 16) 1126 | -10/Materials | Entered Mines 1195 | -10/Mines | Discovered new exit (range 7) 1209 | -10/Mines | Found a hidden stash of uninstalled traps 1289 | -10/Mines | Core integrity fell below 50% 1317 | -10/Mines | Lost 7 parts (1p2n1u3w) 1569 | -10/Mines | Build established: Scavenger-Mutant 1743 | -10/Mines | Discovered new exit (range 9) 1798 | -10/Mines | Entered Materials 1798 | -9/Materials | Evolved 2 slots: Utility x2 2111 | -9/Materials | Discovered new exit (range 11) 2383 | -9/Materials | Discovered new exit (range 11) 2394 | -9/Materials | Identified exit to Mines 2394 | -9/Materials | Identified exit to Storage 2833 | -9/Materials | Build established: Mutant 2911 | -9/Materials | Repaired Hvy. Assault Rifle 2944 | -9/Materials | Repaired Hvy. Assault Rifle 3085 | -9/Materials | Discovered new exit (range 9) 3447 | -9/Materials | Repaired Imp. EM Shotgun 3623 | -9/Materials | Discovered new exit (range 8) 4345 | -9/Materials | Entered Storage 4613 | -9/Storage | Garrison activated, responded to threat 4801 | -9/Storage | Core integrity fell below 50% 5340 | -9/Storage | Crushed by falling debris 5340 | -9/Storage | Core integrity fell below 20% 5419 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5507 | -9/Storage | Found Prototype Launcher 5544 | -9/Storage | Found Prototype Launcher 5806 | -9/Storage | Identified Scatter Rocket Array (x2) 5998 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05939_ System corrupted: Matter fused (-9). 05939_ Acquired 3 matter. 05941_ R-06 Scavenger collects Aluminum Leg. 05948_ R-06 Scavenger collects Heat Sink. 05952_ Y-45 Defender destroyed. 05955_ Acquired 46 matter. 05957_ U-05 Engineer builds a Door. 05961_ M-13 Machinist destroyed. 05961_ O-16 Technician destroyed. 05964_ Acquired 6 matter. 05966_ NUBI7OFBPRMX6FNU/5LW IUS<::0NWW1#P 05975_ System corrupted: Imp. Assault Rifle targeting data glitched. 05976_ Acquired 6 matter. 05982_ Imp. Sensor Array destroyed. 05984_ System corrupted: Component data lost. 05984_ System corrupted: Imp. Assault Rifle jammed. 05985_ Acquired 2 matter. 05990_ Y-45 Defender destroyed. 05991_ Acquired 13 matter. 05994_ Acquired 6 matter. 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"""" ""????? | | ????????????????????## """" R"???? | | ?????????????????????# """" """???? | | ?????????????????????# ???###???? | | ?????????????????????# ???????????? | | ?????????????????????####???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineFluxBox Manual? 0 Play Time 00:46:18 Cumulative 272.0 hours Start 2021.09.06 @ 22:29:26 End 2021.09.06 @ 23:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f983bff-89cf-45d2-8c4d-ec87e20ae9b3