Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 20:28:54 Player: Dadrick Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (225) 1125 Value Destroyed (7074) 7074 Prototype IDs (105) 2100 Alien Tech Used (9) 1800 Bonus (21519) 21519 TOTAL SCORE: 44518 Bonus ------- High Alert Combat Kills 625 Follower Combat Kills 5405 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2611 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 100/100 System Corruption 16% Temperature Cool (0) +ITN Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Q-thruster Transdimensional Reconstructor Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Meta Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Experimental Powered Armor System Shield Advanced System Shield Ghost Barrier Authchip [Propulsion] > --- WEAPON ----------- Cooled Nova Cannon Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Q-thruster Advanced Sensor Array Heavy Reactive Plating Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Linear Accelerator Gamma Bomb Array [Rating: 190] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Power Shielding Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Utility 9 | . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 8 5 7 15 24 8 1 4 . 8 . 1 . . 3 . 3 . 1 1 . 2 . 2 10 5 17 4 4 9 4 31 39 Power 23 | 1 . 1 1 3 1 . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 1 3 7 Engine 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 1 2 7 Propulsion 67 | 2 . 3 5 13 5 . . . . . . . . 1 . . . . . . 1 . 1 2 . 6 1 2 4 1 11 9 Treads 18 | 2 . 3 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 16 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . 1 5 . . . . . . . . 1 . . . . . . 1 . 1 2 . 6 1 2 4 1 7 1 Utility 80 | 2 1 1 4 6 1 1 2 . 6 . . . . 1 . 3 . 1 . . 1 . . 5 2 9 . . 3 1 15 15 Device 28 | 1 . . . 3 1 1 . . 2 . . . . 1 . 1 . . . . . . . 3 . 4 . . . . 5 6 Storage 7 | 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Processor 14 | . . . 1 1 . . 1 . 3 . . . . . . . . . . . . . . 1 . . . . 1 1 3 2 Hackware 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . 4 . Protection 21 | . . 1 1 2 . . 1 . 1 . . . . . . 1 . 1 . . 1 . . 1 1 3 . . . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 3 4 2 5 2 1 . 2 . 2 . 1 . . 1 . . . . 1 . . . 1 2 3 1 1 1 2 1 2 8 Energy Gun 7 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 2 Ballistic Gun 12 | 1 1 1 3 1 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 3 Launcher 8 | . 2 1 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . Special Weapon 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 1 . . 2 . 2 . . . . . . 1 . 1 . . . . . 4 5 2 1 1 6 . 1 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 92 | . . 3 1 2 . . . . . . . . . . . . . . . 1 . . 2 9 . 11 1 2 . 18 1 41 Power 16 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . 8 Propulsion 25 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . 6 . 11 Utility 37 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 5 . 6 . . . 7 1 15 Weapon 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . . 2 . 7 Highest Loss Streak 23 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 6 . 7 1 1 . 9 1 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 9 | 2 10 14 14 14 5 5 4 5 5 5 5 5 5 4 4 8 9 9 9 9 9 10 9 9 5 8 8 8 8 7 4 3 Power . | . 1 . 1 . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 . 1 1 1 . . . Propulsion 1 | . 3 4 3 3 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . 1 Utility 3 | . 1 2 4 6 3 3 2 3 3 3 3 3 3 3 2 5 6 6 7 7 7 7 6 4 1 1 1 1 2 1 . . Weapon 2 | 1 4 7 4 3 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 2 1 3 1 2 1 1 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . 4 2 1 . . . . . . . . . . . 1 1 . . . . 1 2 . . 1 1 . . . 1 Power 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Weapon 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 96 97 98 93 93 98 100 98 100 100 100 100 95 95 95 95 95 95 94 81 86 87 82 74 80 82 78 79 65 65 81 Engine 3 | . 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 6 6 6 6 6 5 5 5 5 5 9 10 10 10 10 10 10 9 9 9 7 4 4 4 4 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 4 3 4 3 3 8 Treads 10 | . 28 28 26 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Leg 1 | . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Flight 15 | . . . . . 36 37 37 37 33 33 33 33 33 27 25 25 25 25 25 25 22 22 22 21 19 20 22 20 20 18 17 14 Device 9 | . 14 8 6 5 6 7 6 6 8 11 11 11 11 13 15 10 10 10 10 10 9 9 9 10 9 11 13 12 12 7 10 13 Storage 5 | . 14 14 9 7 . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 4 4 4 4 3 . 1 Processor 9 | . . . 8 7 6 6 11 12 16 16 16 16 16 15 15 15 15 15 15 15 13 13 13 13 19 13 9 8 8 9 13 10 Hackware 3 | . . . 6 7 6 6 . . . . . . . . . . . . . . . . . . 1 4 9 8 12 9 8 7 Protection 6 | . . 5 3 1 5 4 11 12 10 11 11 11 11 10 10 10 10 10 10 10 9 13 13 10 4 6 8 7 4 2 3 5 Energy Gun 2 | . 15 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 8 10 25 18 18 18 18 18 16 16 15 16 16 14 15 15 15 15 15 14 9 9 9 6 . . . . . . . . Launcher 1 | . 1 7 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon 2 | . . . 1 2 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 . . . . . . Peak Build Rating 190 | 7 9 17 34 52 66 65 70 67 82 82 83 82 82 97 95 100 98 103 101 101 106 106 112 119 136 168 175 176 190 189 168 185 Average Rating 75 | 5 7 12 29 43 63 64 66 67 78 82 82 82 82 92 94 96 97 98 98 100 102 106 107 105 107 135 150 174 181 140 122 154 On Entrance 86 | . 7 8 15 34 52 65 65 67 67 82 82 82 82 82 95 95 98 98 98 101 94 106 106 101 102 128 141 169 171 189 19 168 Avg Prop Armor Cover (%) 2 | . . . . 24 1 1 1 1 1 1 1 1 1 1 . . 7 . . . . . . . . . . . . . 29 7 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 135 | 14 29 34 44 44 23 23 25 25 26 26 30 26 26 34 34 43 43 46 45 45 41 41 49 55 44 62 66 73 66 66 46 135 Greatest Support 129 | 40 40 40 62 110 31 26 26 26 43 26 31 26 26 50 52 48 48 48 48 52 46 46 58 59 44 70 70 82 84 78 85 129 Greatest Overweight (x) 12 | . . 1 . 12 . . . . . . . . . . . . 2 . . . . . . 1 . . 1 1 1 . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 15 Average Capacity 10 | 7 11 15 15 15 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 8 Most Carried 15 | 3 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 9 | 2 10 14 14 14 5 5 4 5 5 5 5 5 5 4 4 9 9 9 10 10 9 10 9 9 5 9 9 9 9 8 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 3 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 9 8 10 10 10 9 10 5 5 3 Class Distribution -------------------- 27% | Scout 27% | Mutant 7% | Gunner 7% | Commander-Scout 4% | Hacker-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Commander-Scout | -5/Hub_04(d) Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Ninja | -4/Armory Scout | -4/Lab Scout | -3/Research Scout | -3/Quarantine Alien-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Alien-Scout | -1/Access Messiah-Tank | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 7953 | 280 454 511 888 1577 169 . 79 20 200 . 62 . 12 75 . 50 199 122 371 63 10 . 185 153 . 645 65 . 160 79 720 804 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9180 | 208 498 322 1005 1411 . . . . 722 29 32 . 85 218 . 110 527 121 364 509 27 . 192 113 . 696 47 88 160 40 1077 579 Parts 409 | 13 41 20 50 72 . . . . 20 1 4 . 4 10 . 2 14 7 6 18 1 . 1 7 . 25 6 7 6 3 45 26 Haulers Intercepted 17 | . 1 . 4 1 . . . . 3 . . . . 2 . 1 1 . . 1 . . . . . 1 . . . . 2 . Recyclers Shooed 7 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 4 . . . . . 3 . 7 4 . 4 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 101 | . 11 15 18 20 . . . . 3 . 4 . . 3 . . 4 . 1 4 . . . 4 . 3 . 2 . . 3 6 Melee 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Guns 41 | . 4 2 10 20 . . . . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 4 AOE 45 | . 7 13 8 . . . . . . . 4 . . 3 . . . . . 3 . . . 3 . 3 . . . . . 1 Classes Destroyed 18 | 2 7 1 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 Worker 15 | . 2 . . 3 . . . . . . . . . 1 . . . . . 3 1 . . . . 4 . . . . 1 . Builder 20 | . 1 . . 2 . . . . 2 . . . . . . . 2 . . 1 1 . . . . 5 2 1 . . 3 . Tunneler 8 | 6 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 4 1 . . . . 3 . . . . 2 . 1 1 . . 1 . . . . . 1 . . . . 2 . Recycler 19 | 1 2 . 2 4 . . . . 1 . . . . . . . 1 . . . . . 1 . . 2 . . 1 . 4 . Minesweeper 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 17 | . 1 . 1 . . . . . . . . . . . . . 2 . 9 1 . . 2 . . . . . . . . 1 Watcher 21 | . 3 . 2 . . . . . 5 . . . . . . . 1 . . 1 . . . . . 3 . . . 1 1 4 Swarmer 29 | . 6 7 4 . . . . . . . 4 . . 3 . . . . . . . . . 3 . . . 2 . . . . Grunt 34 | . 5 . 9 12 . . . . . . . . . . . . 3 . . 1 . . . . . 3 . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 4 3 . . . . 2 . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . Hunter 7 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 Programmer 7 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 4 4 4 6 5 . . . . 2 1 4 . 1 5 . 1 3 . 5 10 1 . 2 3 . 6 2 2 2 1 6 2 Combat Bots Only 4 | . 3 4 4 3 . . . . 1 . 4 . . 3 . . 2 . 1 4 . . . 3 . 3 . 2 . . 2 2 Max Kills in Single Turn 8 | 1 2 2 3 2 . . . . 1 1 3 . 1 4 . 1 1 1 1 8 1 . 1 2 . 3 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . . . . 3 . . 3 . . . . . 3 . . . 2 . 1 . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 A7 (-5/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1384 | . 35 60 55 148 2 12 . . 2 . 3 . . 19 . . 9 1 2 13 . . 34 112 . 174 59 39 26 220 57 302 Missed 636 | . 7 19 16 51 2 10 . . 2 . 3 . . 11 . . 4 . . 8 . . 13 52 . 96 33 20 19 93 45 132 Hits 748 | . 28 41 39 97 . 2 . . . . . . . 8 . . 5 1 2 5 . . 21 60 . 78 26 19 7 127 12 170 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . 1 Projectile 740 | . 28 41 39 97 . 2 . . . . . . . 8 . . 5 1 2 5 . . 21 56 . 78 26 16 7 127 12 169 AOE 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 2 . . 1 12 Critical Strikes 29 | . . . . 3 . . . . . . . . . 1 . . . . . 1 . . 1 3 . 4 1 3 . 4 . 8 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 18386 | . 271 601 630 1260 . 31 . . . . . . . 118 . . 126 15 52 393 . . 573 1342 . 1788 539 575 129 2902 361 6680 Core 3926 | . 18 92 28 112 . . . . . . . . . 16 . . 23 15 . 81 . . 45 146 . 216 23 . 27 1076 113 1895 Absorbed by Shields 174 | . . . . . . . . . . . . . . . . . 25 14 . . . . . . . . . . . . . 135 Redirected to Shielding 601 | . . . . . . . . . . . . . . . . . 23 . . . . . 87 95 . 104 . . . . 30 262 Ignored by Resistances 411 | . . 27 12 44 . . . . . . . . . . . . . . . . . . . . . 124 . . . . . 204 Regen/Repaired (Parts) 511 | . . . . . . . 40 . . . . . . . . . . . . . . . . . . . 24 61 364 22 . . Core Remaining (%) 76 | 100 . 56 94 . . . . 84 . . . . 100 . . . . . . 86 . . . . 83 . 75 . . 14 . . Volleys Fired 701 | 16 58 58 70 68 1 . . . 9 . 3 . 1 1 . . 13 18 10 2 . . 16 10 . 34 43 9 21 48 97 95 Largest 3 | 2 2 2 3 3 1 . . . 3 . 3 . 3 1 . . 3 3 3 3 . . 1 2 . 1 1 1 1 1 2 3 Hottest 288 | 90 120 100 93 130 30 . . . 78 . 68 . 68 43 . . 58 58 58 65 . . 51 58 . 120 120 120 120 150 171 288 Shots Fired 1235 | 32 95 70 190 202 1 . . . 25 . 5 . 3 1 . 1 39 52 31 6 . . 16 17 . 34 43 9 22 49 110 182 Gun 722 | 32 76 42 181 202 . . . . 25 . 3 . 3 . . 1 39 52 31 6 . . . 12 . . . . . . . 17 Cannon 437 | . . . . . . . . . . . . . . . . . . . . . . . 15 3 . 28 43 9 22 49 107 161 Launcher 58 | . 12 17 9 . 1 . . . . . 2 . . 1 . . . . . . . . 1 2 . 6 . . . . 3 4 Special 18 | . 7 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 698 | . 27 21 178 192 . . . . 25 . 3 . 3 . . 1 39 52 31 6 . . 15 15 . . . . . 7 13 70 Thermal 479 | 32 56 32 3 10 . . . . . . . . . . . . . . . . . . . . . 28 43 9 22 42 94 108 Explosive 51 | . 12 17 9 . 1 . . . . . 2 . . 1 . . . . . . . . 1 2 . 6 . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Robot Hit Streak 15 | 7 12 10 11 11 . . . . 9 . 1 . 4 5 . . 4 6 8 . . . . 4 . 7 15 4 . . 9 14 Robot Miss Streak 7 | 2 4 2 5 7 . . . . 1 . 1 . . . . . 6 5 3 . . . . 5 . . 1 . . 1 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Secondary Targets 7 | . . . 1 3 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 671 | 22 54 40 116 130 . . . . 33 1 2 . 4 4 . 1 24 28 27 1 3 . 4 5 . 20 9 4 2 . 20 117 Core Hits 356 | 8 38 19 52 56 . . . . 9 1 6 . 2 5 . . 12 11 11 20 . . 1 7 . 23 4 3 1 1 19 47 Critical Kills 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 20 | . . . . . . . . . 3 . . . . 2 . . 5 . 3 . 2 . 1 . . 4 . . . . . . Critical Strikes 34 | 4 2 1 . . . . . . 4 1 . . . 2 . . 6 . 3 . 2 . 1 . . 4 . . . . . 4 Burn 6 | 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Smash 20 | . . . . . . . . . 4 1 . . . 2 . . 3 . 3 . 2 . 1 . . 4 . . . . . . Melee Attacks 257 | . . . 8 13 3 2 1 . 28 2 . . 7 6 . 17 25 . 10 8 7 . 13 32 15 40 . 6 13 1 . . Impact 237 | . . . 8 13 3 2 1 . 28 2 . . 7 6 . 17 25 . 10 8 7 . 13 32 15 40 . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . 1 5 . . . . 7 1 . . . 2 . 1 4 . 7 1 2 . 2 . . 7 . 1 2 . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24637 | 263 1223 1604 2577 2709 . . . . 1493 76 320 . 151 522 . 108 1114 986 1100 1349 206 . 283 397 . 2098 376 229 332 47 1180 3894 Guns 7826 | 263 471 412 1659 2364 . . . . 353 . 26 . 60 . . . 565 986 411 . . . . 138 . . . . . . . 118 Cannons 4992 | . . . . . . . . . . . . . . . . . . . . . . . . . . 83 376 129 . 47 789 3568 Explosions 6418 | . 752 1192 846 . . . . . . . 294 . . 297 . . . . . 1288 . . 5 259 . 903 . . . . 391 191 Melee 5384 | . . . 72 345 . . . . 1140 76 . . 91 225 . 108 549 . 689 61 206 . 278 . . 1112 . 100 332 . . . Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 8900 | . 124 220 1636 2142 . . . . 353 . 26 . 60 . . . 565 986 411 . . . . 138 . . . . . 47 151 2041 Thermal 3957 | 263 347 192 23 222 . . . . . . . . . . . . . . . 39 . . . . . 83 376 129 . . 638 1645 Explosive 4548 | . 752 1192 846 . . . . . . . 294 . . 297 . . . . . . . . 5 259 . 903 . . . . . . Electromagnetic 1831 | . . . . . . . . . . . . . . . . . . . . 1249 . . . . . . . . . . 391 191 Impact 4952 | . . . 72 345 . . . . 1140 76 . . 91 225 . 108 549 . 689 61 206 . 278 . . 1112 . . . . . . Slashing 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 332 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 4 5 1 1 . . . . . . . 7 9 10 10 10 13 . 9 9 15 15 7 7 3 7 10 . 16 Average Corruption 7 | . . . . 3 4 1 1 . . . . . . . 7 7 9 10 10 10 . 9 9 9 15 4 7 3 6 7 . 8 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 274 | . . . . 36 9 3 1 . . . . . . . . 10 38 13 25 10 . . 9 14 24 14 . . 16 11 . 41 Message Errors 63 | . . . . 7 2 1 . . . . . . . . . 3 8 1 7 1 . . 2 3 7 3 . . 4 3 . 11 Matter Fused 60 | . . . . 12 1 1 . . . . . . . . . 2 4 3 6 4 . . 1 2 5 6 . . 6 3 . 4 Heat Flow Errors 35 | . . . . 3 2 1 . . . . . . . . . 2 5 2 2 1 . . 4 3 . 2 . . 3 . . 5 Energy Discharges 33 | . . . . 2 . . 1 . . . . . . . . 2 5 3 4 2 . . 1 1 4 1 . . 2 . . 5 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Data Loss (minor) 36 | . . . . 7 2 . . . . . . . . . . . 5 2 1 1 . . 1 1 5 2 . . . 1 . 8 Data Loss (major) 17 | . . . . 4 . . . . . . . . . . . . 5 . 1 . . . . 1 2 . . . . 1 . 3 Misfires 11 | . . . . . . . . . . . . . . . . 1 3 . 2 . . . . 2 . . . . 1 1 . 1 Alerts 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 2944 | . 4 65 93 127 . . . . 485 . . . 44 115 . 38 201 . 446 77 161 . 218 26 . 374 50 . 160 . 65 195 Projectiles 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . 55 195 Explosions 210 | . 4 65 51 . . . . . . . . . . 2 . . . . . 51 . . . 26 . 1 . . . . 10 . Melee 2434 | . . . 42 127 . . . . 485 . . . 44 113 . 38 201 . 446 26 161 . 218 . . 373 . . 160 . . . Knockbacks 41 | . . . 1 1 . . . . 4 . . . . . . . 2 . 5 . . . 2 . . 5 . . . . 1 20 Impact 20 | . . . 1 1 . . . . 4 . . . . . . . 2 . 5 . . . 2 . . 5 . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 19 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 257 | . . 3 45 . . . . . . . . . . . . . . . . 187 . . . . . . . . . . 14 8 Shots 8 | . . 1 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 150 192 . 234 392 216 240 . . 44 . 31 . 21 57 105 280 231 268 369 247 . 5 355 180 . 251 . 96 253 256 253 253 Average Temperature 67 | 53 36 . 66 106 117 157 . . 13 . 15 . 17 22 56 75 49 88 77 56 . 5 76 64 . 50 . 36 80 113 79 59 Received Heat Transfer 2086 | . 87 114 189 339 . . . . . . . . . . . . 22 . 9 . . . 84 174 . 187 75 45 . 605 18 138 Thermoelectric Energy+ 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 5 91 Effects 14 | . . . . 4 . . . . . . . . . . . 3 . 2 2 . . . 2 . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 12 | . . . . 4 . . . . . . . . . . . 3 . 2 . . . . 2 . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . 1 1 . . . . 8 . . . 1 1 . 1 3 . 7 3 . . 2 . . 2 . . . . 2 1 Combat Hostiles 7 | . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . 2 1 Parts Fried 81 | . . . 2 4 . . . . 13 . . . . 2 . 2 14 . 16 8 1 . 5 . . 10 . . . . 2 2 Impact Corruptions 79 | . . . 2 4 . . . . 16 . . . 3 4 . 1 9 . 20 1 4 . 7 . . 8 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | 2 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 2 1 Heat Transferred 5308 | 990 1006 450 50 500 . . . . . . . . . . . . . . . 50 . . . . . 74 333 111 . . 555 1189 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Maximum Alert Level 4 | . . . 1 2 . . . . 1 . . . . 1 . . 3 2 1 4 2 1 1 2 . 2 2 1 1 1 2 4 Low Security (%) 55 | 100 100 . 76 79 . . . . 30 . . . . 86 100 100 39 . 40 56 . . 72 40 . 32 12 . 59 81 71 . Level 1 24 | . . . 23 18 . . . . 69 . . . . 13 . . 4 13 59 8 . 100 27 25 . 33 56 100 40 18 14 1 Level 2 10 | . . . . 2 . . . . . . . . . . . . 46 86 . . 100 . . 34 . 33 31 . . . 13 1 Level 3 2 | . . . . . . . . . . . . . . . . . 10 . . 18 . . . . . . . . . . . 23 Level 4 6 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 73 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1493 | 10 118 . 246 404 . . . . 387 . . . . 212 37 25 747 506 365 1313 638 217 321 504 . 664 593 298 273 247 563 1493 Initial 633 | . . . . 77 . . . . . . . . . . 37 25 . 354 154 25 633 217 151 142 . . 311 279 164 65 45 344 Average 272 | 1 42 . 134 131 . . . . 211 . . . . 116 37 6 405 442 223 447 628 217 183 277 . 315 340 282 187 135 191 1180 Influence Increases 14821 | 35 422 180 652 756 60 15 . 155 928 175 168 . 14 339 . 67 1210 191 331 1721 18 . 370 743 . 1440 642 114 298 442 885 2450 Destroy 0b10 Robot/C 4560 | . 220 140 360 420 . . . 80 400 100 100 . . 160 . . 460 80 80 420 . . 60 280 . 160 . 40 . . 80 920 Destroy 0b10 Robot/NC 680 | 35 55 . 45 60 . . . . 55 5 . . 10 20 . 5 65 5 45 45 10 . 15 . . 75 10 5 10 5 55 45 Destroy Leader 888 | . 58 10 102 124 . . . 10 116 20 20 . . 26 . 2 56 . . 86 . . 20 30 . 28 . . . 2 16 162 Allied During Kill 2360 | . . . . 6 . . . 50 184 50 48 . 4 73 . . 444 85 125 345 . . 44 80 . 22 . . . . 26 774 Successful Hack 139 | . . . 7 33 . . . . 12 . . . . . . . . 9 . . . . . . . . 36 24 12 . . 6 Disable Machine 1095 | . 15 . 60 45 . . . . 75 . . . . 15 . 15 75 . 75 285 . . 15 105 . 30 45 . 30 75 45 90 Destroy Structure 1814 | . 59 . 63 8 . . . . 11 . . . . 30 . 30 80 12 6 510 8 . 66 128 . 120 56 30 81 60 228 228 Partial Spotted 615 | . . . . 15 . . . . 60 . . . . 15 . 15 30 . . . . . 15 15 . 150 . 15 60 45 60 120 Lose Combat Pursuer 2670 | . 15 30 15 45 60 15 . 15 15 . . . . . . . . . . 30 . . 135 105 . 855 495 . 105 255 375 105 Influence Decreases 13809 | 35 381 221 482 528 288 103 82 155 545 232 143 351 14 232 70 104 576 440 641 503 690 404 296 553 481 886 699 318 475 481 424 1976 Entered New Map 4203 | . . 21 . 93 148 33 82 . . 142 63 351 . . 70 12 . 280 231 50 660 404 66 149 481 . 243 218 129 51 32 194 Time Decay 5983 | 35 381 190 472 395 140 70 . 155 465 90 80 . 14 152 . 92 416 140 350 100 30 . 130 214 . 396 246 80 246 150 302 452 Search Patrol Dispatched 700 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 200 . 100 100 . . Lost Part 900 | . . 10 10 20 . . . . . . . . . . . . . . . 10 . . 20 90 . 110 10 20 . 180 10 410 Lost Ally 2023 | . . . . 20 . . . . 80 . . . . 80 . . 160 20 60 343 . . 80 100 . 80 . . . . 80 920 Squads Dispatched 72 | . 3 . 4 11 . . . . 3 . . . . 2 . 4 2 . . 6 . . 5 7 . 8 1 1 4 1 4 6 Investigation 11 | . . . 1 2 . . . . . . . . . . . 1 1 . . 1 . . 1 1 . 1 . . 2 . . . Extermination 29 | . . . . 5 . . . . 3 . . . . 1 . 2 . . . . . . 1 2 . 4 1 . 2 1 3 4 Reinforcement 26 | . 3 . 3 1 . . . . . . . . . 1 . 1 1 . . 4 . . 2 4 . 3 . 1 . . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 28 | . . . 1 2 . . . . 2 . . . . . . . 2 1 . 3 . . 1 . . 7 1 1 . 3 3 1 Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 7 25 . . Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 7 25 . . Times Spotted 675 | . 21 17 33 33 4 3 . 5 17 3 4 . . 21 6 2 25 5 9 25 1 3 28 48 . 88 40 11 16 55 46 106 Peak Tracking Total 59 | . 3 4 6 3 4 3 . 3 4 3 3 . . 7 6 1 5 5 2 10 1 3 12 15 . 13 11 8 8 21 11 59 Tactical Retreats 68 | . 1 1 1 1 1 3 . 1 1 . . . . 1 . . . . . 2 . . 2 7 . 19 7 . 3 6 9 2 ECM-based Alert Blocks 27 | . . . . . . 3 . . . . . . . 5 . . . . . . . . 7 12 . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 19 | . . . 3 1 . . . . 2 . . . . 1 . 1 4 . . . 1 . 1 . . 2 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 82 | . 4 1 4 3 . . . . 5 . . . . 1 . 1 7 . 5 19 . . 1 7 3 2 3 . 2 5 3 6 Max in Single Turn 10 | . 3 1 1 1 . . . . 1 . . . . 1 . 1 1 . 1 10 . . 1 1 1 1 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 57 | . 3 1 7 14 1 . . . 5 . . 4 . 2 . 2 1 1 . . . . . . . 4 3 2 3 . 1 3 Terminals 17 | . 3 . 5 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Fabricators 6 | . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Recycling Units 9 | . . . 1 3 . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . Scanalyzers 12 | . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 2 1 1 . . . Garrison Access 4 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Total Hacks 152 | . 7 9 15 32 1 . . . 7 . . 24 . 3 . 3 2 2 . . . . . . . 10 10 2 7 . 8 10 Successful 88 | . 2 9 7 19 1 . . . 3 . . 24 . 2 . 1 . 1 . . . . . . . 2 5 2 5 . 2 3 Failed 64 | . 5 . 8 13 . . . . 4 . . . . 1 . 2 2 1 . . . . . . . 8 5 . 2 . 6 7 Catastrophic 13 | . 1 . 1 1 . . . . 1 . . . . . . 1 1 1 . . . . . . . 3 . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 253 | . . . 6 11 . . . . 46 . . . . 24 . 23 9 1 . 4 . . 13 15 . 41 11 3 11 2 16 17 Terminals 44 | . 7 . 12 13 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 10 Fabricators 12 | . . . . 5 . . . . 2 . . . . 2 . . . . . . . . . . . . . . 3 . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 2 . . . Recycling Units 21 | . . . 1 7 . . . . 1 . . . . . . 1 2 . . . . . . . . . . 1 . . 8 . Scanalyzers 23 | . . . 2 5 . . . . 3 . . . . 1 . . . . . . . . . . . 2 7 1 2 . . . Garrison Access 10 | . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . 5 . . . . . . Terminal Hacks 50 | . 2 9 5 5 1 . . . . . . 24 . . . . . 1 . . . . . . . . . . . . . 3 Record 19 | . . 8 . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 10 | . . . 1 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 2 . Report Inventory 8 | . . . 1 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 13 | . . . 1 4 . . . . 1 . . . . 1 . . . . . . . . . . . 1 3 1 1 . . . Insert Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 3 1 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 5 12 . . . . 4 . . . . 1 . 2 1 . . . . . . . . 3 2 . . . 1 1 Full Trace Events 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 30 | . . . . . . . 4 . 20 . . 1 . . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 184 | . . . . 1 . . 14 . 16 . . 9 . 16 . 39 9 . . . . . . 12 . 41 11 . . . . 16 Parts Built 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 196 | . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . Total Part Build Rating 11 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Part Studies Acquired 9 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 3 1 1 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . 2 1 Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 122 | . . . . 2 . . 8 . 4 . . . . . . 2 25 5 . 3 . . 4 5 . 5 . . . . 6 53 Largest Group 28 | . . . . 2 . . 8 8 7 4 4 4 4 4 . 2 18 21 18 18 . . 4 3 . 2 . . . . 3 28 Highest-Rated Group 2437 | . . . . 42 . . 240 240 347 211 211 211 211 211 . 170 911 1146 952 953 . . 398 288 . 206 . . . . 345 2437 Highest-Rated Ally 269 | . . . . 21 . . 43 43 135 127 127 127 127 127 . 85 159 159 96 96 . . 103 103 . 141 . . . . 165 269 Zionite Dispatches 14 | . . . . . . . . . 2 . . . . . . 1 2 . . 1 . . 1 2 . 3 . . . . 2 . Heavy 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . 1 . . . . . . Light 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Fire 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hero 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 796 | . . . . 18 . . . 15 47 10 4 . . 12 . . 153 27 32 116 . . 13 40 . 26 . . . . 6 277 Total Damage 31745 | . . . . 236 . . . 330 1306 252 84 . . 290 . . 5529 806 1082 4149 . . 902 1924 . 1521 . . . . 448 12886 Kills 154 | . . . . 2 . . . 4 17 5 1 . . 6 . . 26 5 3 19 . . 3 10 . 5 . . . . 2 46 Allies Corrupted 13 | . . . . . . . . . . . . . . . . . 2 . . 3 . . . 1 . 3 . . . . 2 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Active Infowar (turns) 17514 | 13 1583 1633 1045 1304 270 141 480 405 1451 186 168 31 237 330 19 296 1005 280 782 211 71 17 261 454 569 1012 538 178 533 319 677 1015 Optics 11373 | . . . . . . . 423 405 1451 186 168 31 237 330 19 296 1005 280 782 211 71 17 261 454 569 1012 538 178 533 224 677 1015 Sensors 12424 | . . . . 1220 270 141 480 405 1451 186 168 31 237 330 19 283 1005 280 782 211 71 17 246 443 569 936 538 178 533 181 620 593 Seismic 4358 | 13 1583 1633 1045 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1039 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 286 663 . Jamming 1629 | . . . . . . . . . . . . . . . . . . . . . . . . . . 344 307 172 533 273 . . ECM 540 | . . . . . . 39 . . . . . . . 56 19 4 . . . . . . 38 384 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 . 1 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 53 | . . . . . . . . . 12 . . . . 6 . 6 1 . . . . . 3 2 . 9 3 . 3 . 3 5 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Branch Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Component Schematics 7 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . 1 . 1 . . . . . 1 Prototype Schematics 6 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 1 . . . . . Unaware Schematics 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . Trap Installations 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 20080 | 245 1583 2591 1391 2118 286 141 480 405 1451 186 168 31 237 330 19 296 1005 280 782 211 71 17 261 454 569 1012 538 178 533 319 677 1215 Spaces Moved 23406 | 100 825 1449 683 1106 756 434 1018 415 2237 244 302 80 420 723 75 736 1115 117 173 501 174 66 478 763 284 2293 922 294 920 604 1272 1827 Core 269 | 11 . . . 2 . . . . . . . . . . . . 34 . . . . . . . . . . . . 38 154 30 Treads 3995 | 89 825 1449 683 755 . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 Legs 355 | . . . . 349 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18787 | . . . . . 756 434 1018 415 2237 244 302 80 420 723 75 736 1081 117 173 501 174 66 478 763 284 2293 922 294 920 566 1118 1597 Fastest Speed 5 | 50 160 160 158 120 22 25 25 25 22 25 22 25 25 18 18 25 25 25 25 18 25 25 18 16 29 21 21 25 18 26 5 20 Average Speed 50 | 147 160 160 162 148 24 25 25 25 24 25 24 25 25 24 23 25 28 25 25 24 25 25 24 25 29 27 26 29 27 28 25 37 Slowest Speed 650 | 160 160 260 163 650 28 25 25 25 25 25 25 25 25 25 25 25 150 25 25 25 25 25 26 96 29 29 98 108 98 50 250 260 Overloaded Moves 181 | . . . . . . . . . . . . . . 13 19 . . . . 8 . . 25 7 . 49 23 4 9 . 24 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 149 | . . . . . 1 1 . . 8 . 1 . . 6 2 . 2 . . 8 1 . 7 1 . 20 31 4 4 11 25 16 Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 14 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 56 | 4 93 60 59 32 84 54 89 71 56 49 51 73 68 25 90 24 93 62 94 48 7 75 14 44 95 73 87 12 81 31 36 42 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 13 | . . 1 . . . . . 1 8 . . 1 . . . . . . . . . . . . . 2 . . . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Scrap Searched 28 | . . 11 . . 6 1 3 . . . 5 . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 293 | . 5 . 7 7 3 2 . . 8 1 . . 6 2 . 15 12 . . 7 4 . 8 27 . 39 22 11 23 18 53 13 Terrain Destroyed 1035 | . 61 107 74 7 11 2 . . 8 1 13 . 6 13 . 15 13 1 . 334 4 . 25 45 . 67 31 11 30 40 86 30 Melee 137 | . . . 7 7 3 2 . . 8 1 . . 6 2 . 15 12 . . 7 4 . 8 24 . 17 . 5 9 . . . Projectile 261 | . 6 . 8 . . . . . . . . . . . . . 1 1 . . . . . 5 . 26 31 6 21 40 86 30 AOE 637 | . 55 107 59 . 8 . . . . . 13 . . 11 . . . . . 327 . . 17 16 . 24 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 30005 | 161 977 1625 826 1471 841 459 1240 715 3054 364 387 90 535 853 74 812 1723 334 872 558 186 65 572 943 738 2545 1137 361 1149 690 1482 2166 Wait 4991 | 35 65 99 . 206 56 23 208 301 754 119 82 11 108 116 . 49 430 194 678 56 1 . 59 100 416 160 179 37 165 29 73 182 Move 23107 | 99 824 1448 682 1105 753 431 1017 414 2220 243 299 79 419 711 71 735 1110 116 172 484 172 65 463 760 283 2257 871 285 912 582 1229 1796 Hop 119 | . . . . . 1 1 . . 8 . 1 . . 6 1 . 2 . . 8 1 . 7 1 . 15 19 4 3 10 17 14 Pick Up 94 | 3 12 4 14 10 4 . 1 . 1 . . . . 1 1 4 1 1 . . 2 . 2 4 7 6 5 4 4 . 3 . Fast Attach 201 | 7 . . 11 17 6 . 6 . 8 . . . . 3 . 3 . 2 1 . 1 . 2 12 5 15 5 5 13 8 30 41 Attach 64 | . . 2 4 3 1 . 1 . . . . . . 2 . . . . . . 1 . 4 9 . 7 4 2 2 5 10 7 Detach 35 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 7 . 1 . 1 2 3 9 8 Swap 102 | 1 17 11 19 25 8 2 . . 2 . 2 . . 3 . 1 . . . . . . 1 . 5 1 2 1 1 . . . Drop 169 | . 1 3 17 24 8 . 6 . 7 . . . . 3 1 3 2 3 1 . 1 . 3 8 7 9 9 7 13 4 10 19 Fire 701 | 16 58 58 70 68 1 . . . 9 . 3 . 1 1 . . 13 18 10 2 . . 16 10 . 34 43 9 21 48 97 95 Melee 257 | . . . 8 13 3 2 1 . 28 2 . . 7 6 . 17 25 . 10 8 7 . 13 32 15 40 . 6 13 1 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . . 15 . . . . . . . 60 . . . . . . . . . . . . . 4 1 Rewire 83 | . . . . . . . . . 2 . . . . . . . 80 . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Discovered new exit (range 8) 943 | -10/Materials | Discovered new exit (range 3) 1021 | -10/Materials | Discovered new exit (range 8) 1217 | -10/Materials | Discovered new exit (range 10) 1393 | -10/Materials | Discovered new exit (range 15) 1829 | -10/Materials | Entered Subcaves 1830 | -10/Subcaves | Approached by a straggling Scientist 1923 | -10/Subcaves | Learned 2 Materials zone layouts 1975 | -10/Subcaves | Learned location of Zion (-7) 1975 | -10/Subcaves | Met a Zionite searching for "candidates" 2210 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2280 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2647 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2971 | -10/Subcaves | Discovered new exit (range 15) 3203 | -10/Subcaves | Visited 4L-MR0's lab 3242 | -10/Subcaves | Found Meta Core 4420 | -10/Subcaves | Entered Materials 4420 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4758 | -8/Materials | Build established: Gunner 4890 | -8/Materials | Discovered new exit (range 3) 5257 | -8/Materials | Discovered new exit (range 16) 5811 | -8/Materials | Entered Factory 5811 | -7/Factory | Evolved 2 slots: Propulsion x2 5872 | -7/Factory | Discovered new exit (range 6) 5918 | -7/Factory | Identified exit to Factory 6079 | -7/Factory | Discovered new exit (range 5) 6085 | -7/Factory | Identified exit to Storage 6195 | -7/Factory | Build established: Mutant 6423 | -7/Factory | Discovered exit to Factory (range 5) 6652 | -7/Factory | Garrison activated, responded to threat 6945 | -7/Factory | Discovered exit to Factory (range 4) 7025 | -7/Factory | Identified exit to Lower Caves 7367 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7929 | -7/Factory | Entered Lower Caves 7951 | -7/Lower Caves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7975 | -7/Lower Caves | Learned Factory emergency access door positions 8080 | -7/Lower Caves | Encountered a Warlord checkpoint 8098 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8150 | -7/Lower Caves | Discovered new exit (range 13) 8214 | -7/Lower Caves | Identified exit to Lower Caves 8215 | -7/Lower Caves | Entered another Lower Caves area 8223 | -7/Lower Caves | Spotted B-75 Beast 8247 | -7/Lower Caves | Build established: Sprinter 8252 | -7/Lower Caves | Discovered exit to Factory (range 6) 8333 | -7/Lower Caves | Discovered new exit (range 9) 8336 | -7/Lower Caves | Identified exit to Zion 8356 | -7/Lower Caves | Entered Zion 8368 | -7/Zion | Given A8's code to call for help 8377 | -7/Zion | Discovered new exit (range 16) 8386 | -7/Zion | System corruption cleaned by Quarantine Array 8422 | -7/Zion | Found Prototype Launcher 8422 | -7/Zion | Identified Gui. Missile Launcher 8501 | -7/Zion | Learned Factory interactive machine intel 8525 | -7/Zion | Found Prototype Special Weapon 8525 | -7/Zion | Identified RU-N14's Throwing Claymores 8555 | -7/Zion | Gained Derelict followers 8574 | -7/Zion | Met Imprinter 8578 | -7/Zion | Imprinted 8580 | -7/Zion | Declared Zion's savior 8719 | -7/Zion | Build established: Scout 8836 | -7/Zion | Identified exit to Proximity Caves 8836 | -7/Zion | Entered Proximity Caves 8836 | -6/Proximity Caves | Accompanied by 8 allies 9147 | -6/Proximity Caves | Learned 12 Factory zone layouts 9241 | -6/Proximity Caves | Entered Factory 9241 | -6/Factory | Accompanied by 6 allies 9241 | -6/Factory | Evolved 2 slots: Utility x2 9244 | -6/Factory | Loaded intel: 53 interactive machine locations 9257 | -6/Factory | Zion hero teleported in (AD-0RF) 9282 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9473 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9581 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9584 | -6/Factory | Retrieved Zion intel report: Emergency Access 9655 | -6/Factory | Retrieved Zion intel report: Trap Installations 9686 | -6/Factory | P-60 Hacker assimilated allied 2O-J31(M) 9937 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9984 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9986 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9986 | -6/Factory | Spotted B-75 Beast 10105 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10263 | -6/Factory | Retrieved Zion intel report: Component Schematics 10277 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10503 | -6/Factory | Retrieved Zion intel report: Branch Access 10503 | -6/Factory | Identified exit to Lower Caves 10510 | -6/Factory | Discovered new exit (range 16) 10643 | -6/Factory | Discovered new exit (range 6) 10673 | -6/Factory | Zion Fire squad teleported in 10692 | -6/Factory | Entered Lower Caves 10692 | -6/Lower Caves | Accompanied by 4 allies (AD-0RF) 10821 | -6/Lower Caves | Encountered a Warlord checkpoint 10858 | -6/Lower Caves | Discovered new exit (range 13) 10861 | -6/Lower Caves | Identified exit to Lower Caves 10878 | -6/Lower Caves | Entered another Lower Caves area 10878 | -6/Lower Caves | Accompanied by 4 allies (AD-0RF) 10881 | -6/Lower Caves | Encountered a Warlord checkpoint 10893 | -6/Lower Caves | Discovered new exit (range 10) 10894 | -6/Lower Caves | Found DCF Scrap (12 items) 10966 | -6/Lower Caves | Identified exit to Data Miner 11046 | -6/Lower Caves | Entered Data Miner 11046 | -6/Data Miner | Accompanied by 4 allies (AD-0RF) 11046 | -6/Data Miner | Discovered new exit (range 6) 11050 | -6/Data Miner | Met Data Miner 11057 | -6/Data Miner | Learned location of Section 7 (-2) 11057 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11060 | -6/Data Miner | Received God Mode back door access code from Data Miner 11065 | -6/Data Miner | Identified exit to Proximity Caves 11077 | -6/Data Miner | Entered Proximity Caves 11077 | -5/Proximity Caves | Accompanied by 4 allies (AD-0RF) 11288 | -5/Proximity Caves | Discovered new exit (range 17) 11291 | -5/Proximity Caves | Identified exit to Factory 11314 | -5/Proximity Caves | Entered Factory 11314 | -5/Factory | Accompanied by 4 allies (AD-0RF) 11314 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11315 | -5/Factory | Identified exit to Upper Caves 11331 | -5/Factory | Retrieved Zion intel report: Emergency Access 11419 | -5/Factory | Retrieved Zion intel report: Active Terminals 11552 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11607 | -5/Factory | Retrieved Zion intel report: Component Schematics 11610 | -5/Factory | Retrieved Zion intel report: Trap Installations 11626 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11644 | -5/Factory | Manually triggered Chute Trap 11644 | -5/Factory | Sucked down chute 11644 | -5/Factory | Entered Waste 11645 | -5/Waste | Spotted C-40 Crusher 11646 | -5/Waste | Found Broken Gamma Bomb Array 11647 | -5/Waste | Spotted C-40 Crusher 11654 | -5/Waste | Spotted C-40 Crusher 11659 | -5/Waste | EMP discharged 11659 | -5/Waste | Spotted C-40 Crusher 11659 | -5/Waste | Spotted C-40 Crusher 11660 | -5/Waste | Discovered new exit (range 14) 11660 | -5/Waste | Spotted C-40 Crusher 11663 | -5/Waste | Identified exit to Factory 11663 | -5/Waste | Entered Factory 11801 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11849 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11856 | -5/Factory | Retrieved Zion intel report: Component Schematics 11881 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11905 | -5/Factory | Retrieved Zion intel report: Component Schematics 11917 | -5/Factory | Discovered new exit (range 16) 11928 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11929 | -5/Factory | Zion Heavy squad teleported in 11956 | -5/Factory | Identified exit to Extension 11959 | -5/Factory | Entered Extension 11959 | -5/Extension | Accompanied by 2 allies 11970 | -5/Extension | Rescued A7 11990 | -5/Extension | Rescued a captive Derelict 12003 | -5/Extension | Zion Heavy squad teleported in 12005 | -5/Extension | Rescued a captive Derelict 12007 | -5/Extension | Rescued a captive Derelict 12028 | -5/Extension | Zion Light squad teleported in 12030 | -5/Extension | System corruption reached 10% 12047 | -5/Extension | Rescued a captive Derelict 12047 | -5/Extension | Rescued a captive Derelict 12051 | -5/Extension | Rescued a captive Derelict 12052 | -5/Extension | Rescued a captive Derelict 12271 | -5/Extension | Spotted B-75 Beast 12295 | -5/Extension | Spotted B-75 Beast 12314 | -5/Extension | Allies destroyed B-75 Beast 12389 | -5/Extension | Lost 6 allies 12420 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12432 | -5/Extension | Energy Cycler disabled 12432 | -5/Extension | Rescued a captive Derelict 12436 | -5/Extension | Rescued a captive Derelict 12439 | -5/Extension | Rescued a captive Derelict 12443 | -5/Extension | Rescued a captive Derelict 12868 | -5/Extension | Discovered new exit (range 10) 12868 | -5/Extension | Discovered new exit (range 6) 12874 | -5/Extension | Identified exit to Factory 12920 | -5/Extension | Identified exit to Cetus 12964 | -5/Extension | Entered Cetus 12964 | -5/Cetus | Accompanied by 18 allies (A7) 12968 | -5/Cetus | Spotted Cetus Guard 12969 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12969 | -5/Cetus | Spotted Cetus Guard 12969 | -5/Cetus | Spotted Cetus Guard 12976 | -5/Cetus | Spotted Cetus Guard 12978 | -5/Cetus | Allies destroyed Cetus Guard 12983 | -5/Cetus | Allies destroyed Cetus Guard 12989 | -5/Cetus | Allies destroyed Cetus Guard 12999 | -5/Cetus | Allies destroyed Cetus Guard 13036 | -5/Cetus | Started Cetus Manufacturing Module 13048 | -5/Cetus | Build established: Commander-Scout 13061 | -5/Cetus | Manufactured an Enhanced Grunt 13069 | -5/Cetus | Discovered new exit (range 20) 13086 | -5/Cetus | Manufactured an Enhanced Grunt 13111 | -5/Cetus | Manufactured an Enhanced Grunt 13136 | -5/Cetus | Manufactured an Enhanced Grunt 13161 | -5/Cetus | Manufactured an Enhanced Grunt 13192 | -5/Cetus | Murdered A7 13193 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13244 | -5/Cetus | Entered Archives 13244 | -5/Archives | Accompanied by 18 allies 13291 | -5/Archives | Discovered exit to Factory (range 20) 13295 | -5/Archives | Discovered new exit (range 13) 13303 | -5/Archives | Discovered new exit (range 13) 13311 | -5/Archives | Lost 3 allies 13382 | -5/Archives | Identified exit to Hub_04(d) 14026 | -5/Archives | Entered Hub_04(d) 14026 | -5/Hub_04(d) | Accompanied by 15 allies 14096 | -5/Hub_04(d) | Zion Hacker squad teleported in 14127 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 14162 | -5/Hub_04(d) | Network Hub disabled 14173 | -5/Hub_04(d) | Spotted Lightning 14173 | -5/Hub_04(d) | Spotted Lightning 14173 | -5/Hub_04(d) | Spotted Lightning 14177 | -5/Hub_04(d) | Garrison activated, responded to threat 14183 | -5/Hub_04(d) | Spotted B-75 Beast 14185 | -5/Hub_04(d) | Spotted Lightning 14186 | -5/Hub_04(d) | Spotted Lightning 14210 | -5/Hub_04(d) | Lost 7 allies 14213 | -5/Hub_04(d) | Network Hub disabled 14222 | -5/Hub_04(d) | Spotted Lightning 14237 | -5/Hub_04(d) | Entered Factory 14237 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14308 | -4/Factory | Sucked down chute 14308 | -4/Factory | Entered Waste 14311 | -4/Waste | Spotted C-40 Crusher 14316 | -4/Waste | Spotted C-40 Crusher 14321 | -4/Waste | Spotted C-40 Crusher 14321 | -4/Waste | Spotted C-40 Crusher 14323 | -4/Waste | EMP discharged 14323 | -4/Waste | Discovered new exit (range 10) 14325 | -4/Waste | Identified exit to Factory 14325 | -4/Waste | Entered Factory 14361 | -4/Factory | Retrieved Zion intel report: Active Terminals 14384 | -4/Factory | Retrieved Zion intel report: Trap Installations 14510 | -4/Factory | Retrieved Zion intel report: Main Access 14510 | -4/Factory | Identified exit to Research 14511 | -4/Factory | Zion Heavy squad teleported in 14513 | -4/Factory | Garrison activated, responded to threat 14514 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14515 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14556 | -4/Factory | Lost 3 allies 14583 | -4/Factory | Discovered new exit (range 11) 14586 | -4/Factory | Identified exit to Armory 14586 | -4/Factory | Entered Armory 14709 | -4/Armory | Retrieved Zion intel report: Guard Positions 14710 | -4/Armory | Zion Heavy squad teleported in 14859 | -4/Armory | Zion Light squad teleported in 14893 | -4/Armory | Build established: Ninja 14945 | -4/Armory | Found Prototype Launcher 14945 | -4/Armory | Identified Mni. Smartbomb Launcher 14973 | -4/Armory | Retrieved Zion intel report: Component Schematics 14977 | -4/Armory | Spotted B-86 Titan 14979 | -4/Armory | System corruption reached 10% 14979 | -4/Armory | Discovered exit to Research (range 3) 15000 | -4/Armory | Lost 3 allies 15011 | -4/Armory | Found Prototype Processor 15011 | -4/Armory | Identified Exp. Terrain Scan Processor 15039 | -4/Armory | Discovered new exit (range 3) 15040 | -4/Armory | Identified exit to Lab 15040 | -4/Armory | Entered Lab 15040 | -4/Lab | Discovered exit to Research (range 9) 15046 | -4/Lab | Lost 6 parts (2n3u1w) 15048 | -4/Lab | Hidden lab's door opened automatically 15048 | -4/Lab | Sensor layout match revealed 15049 | -4/Lab | Gained access to the hidden lab's interior 15219 | -4/Lab | Build established: Scout 15346 | -4/Lab | Found Alien Artifact 15377 | -4/Lab | Found Alien Artifact 15377 | -4/Lab | Identified Integrated Dissipator 15377 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 15392 | -4/Lab | Found Alien Artifact 15400 | -4/Lab | Found Prototype Hackware 15400 | -4/Lab | Identified Quantum Router 15444 | -4/Lab | Found Prototype Protection 15468 | -4/Lab | Found Prototype Energy Cannon 15469 | -4/Lab | Found Prototype Energy Gun 15469 | -4/Lab | Identified Hyp. EM Gauss Rifle 15477 | -4/Lab | Found Prototype Special Weapon 15534 | -4/Lab | Found Alien Artifact 15595 | -4/Lab | Identified Gui. Remote Datajack 15600 | -4/Lab | Identified Exp. Powered Armor 15609 | -4/Lab | Entered Research 15609 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15667 | -3/Research | Zion hero teleported in (1C-UTU) 15704 | -3/Research | Build established: Hacker-Scout 15946 | -3/Research | Retrieved Zion intel report: Emergency Access 16000 | -3/Research | Retrieved Zion intel report: Active Garrisons 16001 | -3/Research | Zion Hacker squad teleported in 16058 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16087 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16109 | -3/Research | Search patrols dispatched 16115 | -3/Research | Identified Core Regenerator 16195 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 16196 | -3/Research | Zion Heavy squad teleported in 16256 | -3/Research | Found Hvy. Reactive Plating 16269 | -3/Research | Identified Transdimensional Reconstructor 16269 | -3/Research | Warped through subspace 16269 | -3/Research | Spotted B-86 Titan 16283 | -3/Research | Discovered new exit (range 10) 16285 | -3/Research | Identified exit to Research 16287 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16305 | -3/Research | Lost 7 parts (1p4u2w) 16359 | -3/Research | Search patrols dispatched 16380 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16430 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16435 | -3/Research | Spotted B-86 Titan 16574 | -3/Research | Retrieved Zion intel report: Component Schematics 16599 | -3/Research | Build established: Scout 16609 | -3/Research | Search patrols dispatched 16618 | -3/Research | Discovered new exit (range 11) 16618 | -3/Research | Spotted B-90 Cyclops 16621 | -3/Research | Identified exit to Quarantine 16621 | -3/Research | Entered Quarantine 16626 | -3/Quarantine | Identified Core Reset Matrix 16626 | -3/Quarantine | Used Core Reset Matrix 16630 | -3/Quarantine | Detected hypermatrix surge 16630 | -3/Quarantine | Sensed 14 artifacts in vicinity 16658 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 16709 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 16713 | -3/Quarantine | Discovered exit to Research (range 8) 16718 | -3/Quarantine | Found Matter Drive 16813 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16815 | -3/Quarantine | Found Transdimensional Reconstructor 16871 | -3/Quarantine | Search patrols dispatched 16975 | -3/Quarantine | Found Sigix Broadsword 17121 | -3/Quarantine | Search patrols dispatched 17150 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17159 | -3/Quarantine | Entered Research 17159 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17200 | -2/Research | Found Unknown Launcher 17200 | -2/Research | Identified Gamma Bomb Array 17283 | -2/Research | Spotted B-90 Cyclops 17319 | -2/Research | Discovered new exit (range 18) 17329 | -2/Research | Identified exit to Testing 17337 | -2/Research | Entered Testing 17383 | -2/Testing | Build established: Alien-Ninja 17456 | -2/Testing | Retrieved Zion intel report: Trap Installations 17473 | -2/Testing | Retrieved Zion intel report: Emergency Access 17503 | -2/Testing | Found Prototype Hackware 17503 | -2/Testing | Identified Ghost Barrier 17529 | -2/Testing | Spotted PY-YDS5SXLJQ7 17648 | -2/Testing | Found Prototype Energy Cannon 17648 | -2/Testing | Identified Cld. Nova Cannon 17657 | -2/Testing | Spotted PG-FA6A8NBXDB 17674 | -2/Testing | Discovered new exit (range 17) 17685 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 17764 | -2/Testing | Repaired Impulse Thruster Array+ 17782 | -2/Testing | Fabricated Cld. Field Propulsion Drive (x1) 17822 | -2/Testing | Build established: Hacker-Ninja 17837 | -2/Testing | Search patrols dispatched 17850 | -2/Testing | Spotted Fortress 17867 | -2/Testing | Discovered new exit (range 6) 17867 | -2/Testing | Discovered new exit (range 6) 17868 | -2/Testing | Identified exit to Protoforge 17869 | -2/Testing | Identified exit to Section 7 17870 | -2/Testing | Entered Section 7 17871 | -2/Section 7 | Detected hypermatrix surge 17871 | -2/Section 7 | Sensed 23 artifacts in vicinity 17946 | -2/Section 7 | Found Integrated Reactor 17946 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17953 | -2/Section 7 | Spotted S7 Guard 17959 | -2/Section 7 | Discovered new exit (range 13) 17977 | -2/Section 7 | Spotted Alpha 7 17977 | -2/Section 7 | Spotted Alpha 7 17993 | -2/Section 7 | Found Integrated Reactor 17993 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18028 | -2/Section 7 | Spotted B-90 Cyclops 18030 | -2/Section 7 | Spotted S7 Guard 18065 | -2/Section 7 | Found Integrated Reactor 18065 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18069 | -2/Section 7 | Spotted S7 Guard 18081 | -2/Section 7 | Warped through subspace 18091 | -2/Section 7 | Lost 8 parts (2p1n4u1w) 18120 | -2/Section 7 | Search patrols dispatched 18132 | -2/Section 7 | Found Integrated Thermoelectric Network 18132 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18155 | -2/Section 7 | System corruption reached 10% 18174 | -2/Section 7 | Core integrity fell below 50% 18183 | -2/Section 7 | Core integrity fell below 20% 18189 | -2/Section 7 | Entered Access 18189 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18201 | -1/Access | Lost 9 parts (1p5n2u1w) 18214 | -1/Access | Zion hero teleported in (ME-RLN) 18265 | -1/Access | ME-RLN assimilated hostile G-73 Enforcer 18268 | -1/Access | Energy Cycler disabled 18333 | -1/Access | ME-RLN assimilated hostile H-88 Terminator 18347 | -1/Access | Spotted B-99 Colossus 18509 | -1/Access | Build established: Alien-Scout 18652 | -1/Access | Retrieved Zion intel report: Main Access 18652 | -1/Access | Identified exit to Surface 18728 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 18730 | -1/Access | Retrieved Zion intel report: Branch Access 18730 | -1/Access | Identified exit to Command 18781 | -1/Access | Spotted B-99 Colossus 18851 | -1/Access | Zion Light squad teleported in 18866 | -1/Access | Entered Command 18885 | -1/Command | Disengaged cave seal 18885 | -1/Command | Zionites emerged from the dark tunnel 18907 | -1/Command | Retrieved Zion intel report: Guard Positions 18921 | -1/Command | Spotted B-99 Colossus 18922 | -1/Command | Retrieved Zion intel report: Active Terminals 18940 | -1/Command | Retrieved Zion intel report: Emergency Access 18950 | -1/Command | Retrieved Zion intel report: Component Stockpiles 18975 | -1/Command | Retrieved Zion intel report: Component Schematics 19035 | -1/Command | Lost 3 allies 19104 | -1/Command | Disengaged cave seal 19104 | -1/Command | Zionites emerged from the dark tunnel 19372 | -1/Command | Spotted M Guard 19372 | -1/Command | Spotted M Guard 19374 | -1/Command | Spotted Combat Programmer 19376 | -1/Command | Spotted Combat Programmer 19398 | -1/Command | Combat Programmer assimilated allied T2-XIW(z) 19400 | -1/Command | Combat Programmer assimilated allied Z-Experimental 19432 | -1/Command | Allies destroyed M Guard 19437 | -1/Command | Allies destroyed Combat Programmer 19471 | -1/Command | System corruption reached 10% 19487 | -1/Command | Lost 13 allies 19490 | -1/Command | Lost 13 parts (4p1n6u2w) 19568 | -1/Command | Lost 3 allies 19584 | -1/Command | Destroyed M Guard 19584 | -1/Command | All MAIN.C guards destroyed 19616 | -1/Command | First assault squad dispatched 19642 | -1/Command | Incoming assault squad redirected 19859 | -1/Command | Found Prototype Protection 19859 | -1/Command | Identified Zio. Shade Armor 19973 | -1/Command | Met MAIN.C 19980 | -1/Command | 0b10 Conduit disabled 19986 | -1/Command | Allies destroyed MAIN.C Shell 19987 | -1/Command | MAIN.C activated Command garrisons 20033 | -1/Command | Lost 4 allies 20041 | -1/Command | Core integrity fell below 50% 20055 | -1/Command | Used Core Regenerator, restored core integrity (+400) 20078 | -1/Command | Emitted hypermatrix ping 20080 | -1/Command | Core integrity fell below 20% 20081 | -1/Command | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 20071_ Identified Xenon Bombardment Thruster. 20073_ Xenon Bombardment Thruster destroyed. 20077_ Slug penetrates Reinforced Barrier. 20077_ Penetrated by Slug. 20077_ Slug penetrates Wall. 20078_ Emitted hypermatrix ping. 20079_ Slug penetrates Wall. 20079_ Penetrated by Slug. 20080_ C-45 Heavy ARC bursts open, deploying its payload. 20080_ H-88 Terminator unfolds itself. 20080_ Penetrated by Slug. 20080_ Slug penetrates S-43 Plague. 20080_ C-45 Heavy ARC bursts open, deploying its payload. 20080_ G-73 Enforcer unfolds itself. 20080_ Penetrated by Slug. 20081_ C-45 Heavy ARC bursts open, deploying its payload. 20081_ S-43 Plague unfolds itself. 20081_ Slammed into H-88 Terminator. 20081_ C-45 Heavy ARC bursts open, deploying its payload. 20081_ P-80 Master unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????p #?????????????????????# | | ????????????????????????e #?????????????????????# | | #####################??? #?????????????????????# | | = #??# #?????????????????????# | | ! [% % #??# #?????????????????????# | | =% *%%"% #??#e #?????????????????????# | | ################# #??#e #?????????????????????# | | ????????????????# #??# #??????????????????#### | | ????????????????# ##?#i #?#####?############ | | ????????????????# s T#?#ggi#?# ### " " # ### | | ????????????????#///####gW ### W ## W #% # | | ????????????????# ssc gh | | ????????????????# gsi %%% | | ????????????????# % h = | | ????????????????# s s s s s ss s % % | | ????????????????# s@ s s sh% i % | | ????????????????# ###s h### W ### ### # ## | | ????????????????######?# #?# ### ## # # | | ???????????????????????#xhh#?######### ###" # ### | | ???????????????????????#e #???????#####?# # # | | ???????????????????????#xxh#?????????????### #### | | ???????????????????????# #???????????????###?## | | ???????????????????????# #???????????????????## | | ???????????????????????# #????????????????????# | | ???????????????????????#e #????????????????????# | | ???????????????????????#C #???????????????####### | | ???????????????????????#p h#???????????????# | | ???????????????????????# ps#???????????????# | | ????????????????????????% h#???????????????# | | ????????????????????????x h????????????????# | | ????????????????????????x ????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####/## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 105 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 705 Resistance: KI 40 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 40 Defensive Hacking 44 Authchip Count 1 Item Schematics ----------------- Hds. Centrium Wheel | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Nanosword | -3/Quarantine | Z-intel Enh. Force Rifle | -3/Quarantine | Z-intel Cld. Antimatter Reactor | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Exp. Targeting Computer | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Exp. Utility Shielding | -3/Quarantine | Z-intel Lgt. Antimatter Cannon | -3/Quarantine | Z-intel Lrn. Proton Cannon | -1/Command | Z-intel Hyp. Mass Driver | -1/Command | Z-intel Adv. ECM Suite | -1/Command | Z-intel Remote Datajack | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Hyp. Railgun | -1/Command | Z-intel Launcher Loader | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Railgun | -1/Command | Z-intel Adv. Thermal Shield | -1/Command | Z-intel Imp. Antigrav System | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Adv. Actuator Array | -1/Command | Z-intel Adv. Salvage Targeting Computer | -1/Command | Z-intel Microactuators | -1/Command | Z-intel Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Z-intel M-36 Artificer | -3/Quarantine | Z-intel R-10 Processor | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. Field Propulsion Drive | x1 | -2/Testing | Authchip Repaired ---------- Impulse Thruster Array | 29% | -2/Testing Studied --------- Field Propulsion Array | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Enh. Nova Cannon | -2/Research | Hacked Q-thruster | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Matter Drive Integrated Reactor High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Core Regenerator Achievements -------------- Betrayal Most Foul Challenges ------------ None Game ------ Seed SchematicBoreThrower Manual? 0 Play Time 05:27:40 Cumulative 553.6 hours Start 2026.07.27 @ 19:52:28 End 2026.07.29 @ 20:28:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 173 Adventurer 21 Explorer 0 Win Type - Total 28 Types 16/1/6/1/0/0/0/3/0/1 Lore% 70 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b662dcf-f229-4e9d-bcec-ec8b81df18e2