Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 18:20:12 Player: Akl Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1885) 1885 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7810 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 98/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Targeting Computer Targeting Computer Phase Shifter Focal Shield Focal Shield Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer Makeshift Hammer > --- INVENTORY -------- Fusion Compressor Improved Treads Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Powered Hammer [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Focal Shield Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Slots Evolved 12 | . . . . 8 . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . Utility 8 | . . . . 5 . . 2 1 Weapon 1 | . . . . 1 . . . . Parts Attached 92 | 6 . 4 5 7 10 10 32 18 Power 8 | . . 1 1 . 1 1 3 1 Engine 5 | . . 1 1 . . 1 1 1 Core 3 | . . . . . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 2 1 1 2 3 9 5 Treads 5 | . . . . . 1 . 4 . Leg 9 | 1 . 1 . 1 . 2 3 1 Wheel 5 | 1 . 1 1 . . . . 2 Hover 4 | . . . . . . . 2 2 Flight 2 | . . . . . 1 1 . . Utility 38 | 2 . . 2 5 4 3 13 9 Device 21 | 1 . . 2 3 4 1 4 6 Storage 2 | 1 . . . . . 1 . . Processor 11 | . . . . 2 . 1 5 3 Hackware 1 | . . . . . . . 1 . Protection 3 | . . . . . . . 3 . Artifact . | . . . . . . . . . Weapon 21 | 2 . 1 1 1 3 3 7 3 Energy Gun 2 | . . . . . . . 2 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 7 | 2 . . 1 . . 1 1 2 Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 4 | . . . . . . . 4 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 59 | . . 1 . . 14 . 14 30 Power 3 | . . . . . . . 2 1 Propulsion 18 | . . 1 . . 4 . 5 8 Utility 26 | . . . . . 6 . 6 14 Weapon 12 | . . . . . 4 . 1 7 Highest Loss Streak 15 | . . 1 . . 9 . 7 15 To Critical Strikes 3 | . . . . . . . 1 2 Average Backups 6 | 2 5 7 6 3 5 4 7 1 Power . | . 1 . . . . . 1 . Propulsion . | . 2 2 1 . . . . . Utility 2 | . . 1 3 3 4 2 2 1 Weapon 1 | . 1 2 1 . . 1 3 . Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 1 1 . 4 . 8 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 8 | . . 1 1 . 4 . 2 . Weapon 4 | . . . . . . . 4 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 85 89 96 90 64 80 85 57 Engine 5 | . . 6 13 6 1 5 2 2 Treads 2 | . . . . . . 6 8 1 Leg 11 | . 14 15 14 13 8 12 11 5 Wheel 5 | . 14 12 13 6 3 . . 2 Device 16 | . 14 14 13 24 22 19 16 12 Storage 6 | . 14 14 14 6 4 5 2 . Processor 10 | . . . . 11 11 7 18 13 Ballistic Gun 6 | . 28 19 11 6 3 . . 5 Launcher 1 | . . . . 5 3 . . . Special Weapon 4 | . . 7 14 6 . . . . Impact Weapon 3 | . . . . . . . 9 6 Piercing Weapon 1 | . . . . . 1 4 1 . Peak Build Rating 77 | 8 8 10 19 43 54 60 77 71 Average Rating 36 | 3 8 9 12 41 36 53 60 41 On Entrance 25 | . 8 8 9 19 43 18 60 64 Avg Prop Armor Cover (%) 10 | 12 11 10 8 11 13 9 12 6 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 8 8 11 15 18 23 75 68 39 Greatest Support 77 | 10 10 10 20 10 20 36 77 50 Greatest Overweight (x) 6 | . . 2 4 1 5 2 3 6 Average Overweight (x) . | . . . . 1 . 1 . 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 5 Average Capacity 9 | 5 8 8 8 8 7 23 13 5 Most Carried 23 | 5 6 8 8 7 8 7 23 5 Average Carried 6 | 2 5 7 6 4 6 5 8 1 Final Capacity 25 | 8 8 8 8 8 5 25 5 5 Final Carried 8 | 4 6 8 8 5 4 7 5 . Class Distribution -------------------- 32% | Scavenger-Mutant 24% | Mutant 21% | Derelict-Mutant 16% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Matter Collected 1528 | 274 . 39 45 . 327 160 503 180 Remotely 110 | . . . . . . . . 110 Salvage Created 2501 | 113 . 27 . . 206 . 1263 892 Parts 60 | 8 . 2 . . 10 . 28 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . 6 . . 6 8 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Combat Hostiles Destroyed 33 | . . 2 . . 12 . 15 4 Melee 12 | . . . . . . . 10 2 Guns 2 | . . . . . . . 2 . Cannons 4 | . . 2 . . 2 . . . AOE 10 | . . . . . 10 . . . Classes Destroyed 13 | 2 . 1 . . 5 . 5 . Worker 3 | . . . . . . . 3 . Builder 1 | . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . Recycler 9 | 1 . . . . . . 3 5 Watcher 1 | . . . . . . . 1 . Swarmer 7 | . . . . . 5 . 2 . Grunt 7 | . . . . . 3 . 3 1 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . Sentry 3 | . . . . . 1 . 2 . Hunter 4 | . . . . . . . 2 2 Programmer 7 | . . . . . . . 6 1 Subdweller 2 | . . 2 . . . . . . Best Kill Streak 5 | 3 . 2 . . 5 . 5 4 Combat Bots Only 5 | . . 2 . . 5 . 3 2 Max Kills in Single Turn 3 | 1 . 1 . . 3 . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Hostile Shots Fired 663 | . 2 9 . . 135 . 195 322 Missed 207 | . 1 . . . 51 . 55 100 Hits 456 | . 1 9 . . 84 . 140 222 Melee 2 | . . . . . 2 . . . Projectile 454 | . 1 9 . . 82 . 140 222 Critical Strikes 18 | . . . . . 3 . 6 9 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 7914 | . 8 240 . . 1308 . 2581 3777 Core 2042 | . 8 10 . . 451 . 423 1150 Absorbed by Shields 45 | . . . . . . . 45 . Ignored by Resistances 145 | . . . . . 12 . 133 . Core Remaining (%) 73 | 100 . . 92 . . 46 57 . Volleys Fired 55 | 7 . 11 . . 22 . 6 9 Largest 2 | 2 . 2 . . 1 . 2 2 Hottest 150 | 40 . 100 . . 44 . 150 66 Shots Fired 77 | 14 . 13 . . 22 . 10 18 Gun 46 | 14 . 4 . . 2 . 8 18 Cannon 6 | . . . . . 4 . 2 . Launcher 16 | . . . . . 16 . . . Special 9 | . . 9 . . . . . . Kinetic 42 | 14 . 4 . . 6 . . 18 Thermal 17 | . . 9 . . . . 8 . Explosive 16 | . . . . . 16 . . . Electromagnetic 2 | . . . . . . . 2 . Robot Hit Streak 16 | 4 . 9 . . 10 . 11 16 Robot Miss Streak 3 | 3 . 1 . . 3 . . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 148 | 8 . 9 . . 15 . 79 37 Core Hits 77 | 6 . 2 . . 41 . 20 8 Critical Kills 3 | . . . . . . . 2 1 Critical Parts Destroyed 9 | . . . . . . . 6 3 Critical Strikes 12 | . . . . . . . 8 4 Destroy 3 | . . . . . . . . 3 Smash 9 | . . . . . . . 8 1 Melee Attacks 140 | . . . . . . . 108 32 Impact 135 | . . . . . . . 104 31 Slashing . | . . . . . . . . . Piercing 4 | . . . . . . . 4 . Sneak Attacks 11 | . . . . . . . 7 4 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 21 | . . . . . . . 17 4 Damage Inflicted 6215 | 65 . 120 . . 1208 . 3597 1225 Guns 329 | 65 . . . . 19 . 157 88 Cannons 121 | . . . . . 107 . 14 . Explosions 1082 | . . . . . 1082 . . . Melee 4547 | . . . . . . . 3423 1124 Ramming 16 | . . . . . . . 3 13 Kinetic 279 | 65 . . . . 126 . . 88 Thermal 277 | . . 120 . . . . 157 . Explosive 1082 | . . . . . 1082 . . . Electromagnetic 14 | . . . . . . . 14 . Impact 4408 | . . . . . . . 3284 1124 Slashing . | . . . . . . . . . Piercing 139 | . . . . . . . 139 . Highest Corruption 14 | . . . . . . . 14 10 Average Corruption 7 | . . . . . . . 7 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . . . . 22 4 Message Errors 6 | . . . . . . . 4 2 Matter Fused 6 | . . . . . . . 6 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 3 | . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 . Misdirections 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 1009 | . . . . . 27 . 732 250 Projectiles 19 | . . . . . . . 19 . Explosions 27 | . . . . . 27 . . . Melee 963 | . . . . . . . 713 250 Knockbacks 15 | . . . . . . . 8 7 Impact 15 | . . . . . . . 8 7 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . . . . . 68 . . 1 Shots 6 | . . . . . 6 . . . Rammed 5 | . . . . . . . 1 4 Targets Rammed 8 | . . . . . . . 1 7 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 240 | . . . . . 10 . 240 12 Average Temperature 89 | . . . . . 6 . 97 12 Received Heat Transfer 745 | . . 45 . . 222 . 234 244 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . . . . . 6 4 Combat Hostiles 5 | . . . . . . . 3 2 Parts Fried 21 | . . . . . . . 10 11 Impact Corruptions 41 | . . . . . . . 33 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 600 | . . 250 . . . . 350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 92 | 10 17 . . . . . 92 35 Initial 35 | . . . . . . . . 35 Average 21 | 1 1 . . . . . 30 9 Influence Increases 946 | 15 22 . . . 275 . 509 125 Destroy 0b10 Robot/C 620 | . . . . . 240 . 300 80 Destroy 0b10 Robot/NC 80 | 15 . . . . . . 40 25 Destroy Leader 112 | . . . . . 20 . 72 20 Successful Hack 44 | . 22 . . . . . 22 . Disable Machine 15 | . . . . . . . 15 . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 60 | . . . . . 15 . 45 . Influence Decreases 946 | 15 22 . . . 264 11 436 198 Entered New Map 41 | . . . . . . 3 . 38 Time Decay 751 | 15 22 . . . 224 8 352 130 Lost Part 154 | . . . . . 40 . 84 30 Squads Dispatched 8 | . 1 . . 1 . . 5 1 Investigation 2 | . 1 . . 1 . . . . Extermination 5 | . . . . . . . 4 1 Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Distress Signals 6 | . 1 . . . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 6 3 . 1 14 . 33 25 Peak Tracking Total 15 | . 4 2 . 1 5 . 6 15 Tactical Retreats 7 | . . . . . 2 . 5 . ECM-based Alert Blocks 8 | . . . . . 1 . 7 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Traps Triggered 3 | . . . . 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Machines Accessed 15 | . 4 . 7 . 1 . 2 1 Terminals 6 | . 4 . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 11 . 40 . 1 . 6 2 Successful 48 | . 4 . 40 . 1 . 3 . Failed 12 | . 7 . . . . . 3 2 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 5 . . . . . 4 . Terminals 16 | . 11 . . . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 44 | . 2 . 40 . 1 . 1 . Record 37 | . . . 36 . . . 1 . Robot Analysis 4 | . . . 4 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . 2 . Terminals 3 | . 2 . . . . . 1 . Botnet 3 | . 2 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Reject 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 4 . . . . . 2 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 26 | . . . . 22 22 22 24 26 Total Orders 16 | . . . . . 9 5 2 . ROAM 1 | . . . . . 1 . . . EXPLORE 13 | . . . . . 8 3 2 . RETURN 2 | . . . . . . 2 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Active Infowar (turns) 6560 | 3 250 262 1564 389 1303 270 2073 446 Optics 4210 | . . . 107 341 1303 270 2073 116 Sensors 211 | . . . . . . . . 211 IFF 794 | . . . . 385 409 . . . Terrain 3313 | 3 250 262 1457 389 952 . . . Machine Analysis 330 | . . . . . . . . 330 Jamming 8 | . . . . . . . . 8 ECM 1315 | . . . . . 23 185 1107 . Robot Analysis Total 4 | . . . 4 . . . . . Derelict Logs Recovered 3 | . . . 2 . 1 . . . Drone Launches 14 | . . . . . 9 3 2 . Drone Recoveries 11 | . . . . . 9 2 . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Turns Passed 6753 | 64 250 262 1612 389 1303 270 2073 530 Spaces Moved 4402 | 44 192 156 1677 212 883 85 845 308 Core 232 | 17 . 2 4 . 149 8 6 46 Treads 162 | . . . . . . . 110 52 Legs 923 | . . . . . 82 77 729 35 Wheels 3034 | 27 192 154 1673 212 652 . . 124 Hover 51 | . . . . . . . . 51 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 50 100 120 50 Average Speed 110 | 68 80 85 93 95 104 228 151 118 Slowest Speed 350 | 80 80 150 250 95 300 260 200 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 47 13 93 4 95 37 31 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . 3 . 3 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 68 | . . . . . 68 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 68 | . . . . . 68 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Total 6050 | 66 288 255 1721 399 1243 157 1516 405 Wait 1256 | . 95 77 24 176 312 58 488 26 Move 4394 | 43 191 155 1676 211 882 84 844 308 Hop . | . . . . . . . . . Pick Up 71 | 10 2 5 5 4 8 4 27 6 Fast Attach 42 | . . 1 2 1 2 9 18 9 Attach 47 | 6 . 1 4 6 7 1 11 11 Detach 6 | . . . . . 3 . 3 . Swap 25 | . . 2 4 . 2 1 16 . Drop 33 | . . 3 6 1 5 . 17 1 Fire 55 | 7 . 11 . . 22 . 6 9 Melee 113 | . . . . . . . 85 28 Ram 1 | . . . . . . . . 1 Kick 3 | . . . . . . . . 3 Crush 4 | . . . . . . . 1 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 102 | -10/Materials | Discovered new exit (range 13) 139 | -10/Materials | Discovered new exit (range 9) 228 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Subcaves 316 | -10/Subcaves | Continued accompanying wandering Federalists (2) 316 | -10/Subcaves | Approached by a straggling Scientist 330 | -10/Subcaves | Visited triangular shrine 335 | -10/Subcaves | Found Prototype Device 388 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 391 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 422 | -10/Subcaves | Disturbed a concealed Subdweller 508 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 541 | -10/Subcaves | Discovered new exit (range 11) 545 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 548 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 577 | -10/Subcaves | Entered Scraptown 702 | -8/Scraptown | Visited UFD Registry 702 | -8/Scraptown | Registered with UFD as "Ionhacker" 713 | -8/Scraptown | Visited Observation Area 743 | -8/Scraptown | Build established: Scavenger-Mutant 752 | -8/Scraptown | Visited Fellowship of the Rings 794 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 797 | -8/Scraptown | Learned Research terminal intel 798 | -8/Scraptown | Learned location of Zion (-7) 809 | -8/Scraptown | Discovered new exit (range 11) 839 | -8/Scraptown | Guru changed UFD alias to "Gunlauncher" 1092 | -8/Scraptown | Visited Spacefarers 1106 | -8/Scraptown | Visited Symbiants 1154 | -8/Scraptown | Visited SPCMW 1242 | -8/Scraptown | Visited Red Mages 1479 | -8/Scraptown | Visited Analyses Database 1514 | -8/Scraptown | Visited Junk Cannon Lab 1716 | -8/Scraptown | Visited Cartography Club 1777 | -8/Scraptown | Visited Scrap Suit Storage 1805 | -8/Scraptown | Visited Chapter 10 1837 | -8/Scraptown | Visited Curators Association 1872 | -8/Scraptown | Visited Abandonware Association 1883 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 1903 | -8/Scraptown | Visited Infowarlord's Domain 1910 | -8/Scraptown | Found Exp. Terrain Scanner 1929 | -8/Scraptown | Visited Derelict Rescue Squad 1941 | -8/Scraptown | Found DRS Beacon 2101 | -8/Scraptown | Met Optimus 2101 | -8/Scraptown | Accepted into 0bPrime 2186 | -8/Scraptown | Discovered new exit (range 3) 2189 | -8/Scraptown | Entered Factory 2189 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 2192 | -6/Factory | Identified V3-11A's Pendant 2475 | -6/Factory | Discovered new exit (range 13) 2493 | -6/Factory | Build established: Skirmisher 2578 | -6/Factory | Entered Lower Caves 2835 | -6/Lower Caves | Spotted B-75 Beast 3070 | -6/Lower Caves | Encountered a Warlord checkpoint 3146 | -6/Lower Caves | Learned 8 Factory zone layouts 3301 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3356 | -6/Lower Caves | Lost 3 parts (2n1w) 3549 | -6/Lower Caves | Core integrity fell below 50% 3589 | -6/Lower Caves | Lost 9 parts (1n6u2w) 3651 | -6/Lower Caves | Discovered new exit (range 24) 3829 | -6/Lower Caves | Build established: Mutant 3881 | -6/Lower Caves | Entered another Lower Caves area 3887 | -6/Lower Caves | Found DCF Scrap (12 items) 3975 | -6/Lower Caves | Discovered new exit (range 24) 4151 | -6/Lower Caves | Entered Factory 4151 | -5/Factory | Evolved 2 slots: Utility x2 4152 | -5/Factory | Identified exit to Factory 4194 | -5/Factory | Build established: Derelict-Mutant 5112 | -5/Factory | Discovered new exit (range 4) 5310 | -5/Factory | Lost 3 parts (1n1u1w) 5567 | -5/Factory | Build established: Scavenger-Mutant 5711 | -5/Factory | System corruption reached 10% 5757 | -5/Factory | Lost 7 parts (1p2n4u) 5995 | -5/Factory | Build established: Mutant 6038 | -5/Factory | Discovered exit to Factory (range 11) 6174 | -5/Factory | Discovered exit to Factory (range 11) 6224 | -5/Factory | Entered another Factory area 6224 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6306 | -4/Factory | Build established: Scavenger-Mutant 6405 | -4/Factory | Lost 15 parts (4n8u3w) 6687 | -4/Factory | Core integrity fell below 50% 6721 | -4/Factory | Core integrity fell below 20% 6721 | -4/Factory | System corruption reached 10% 6748 | -4/Factory | Lost 15 parts (1p4n6u4w) 6754 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06724_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06729_ K-01 Serf cleans the Neutrino Reactor. 06732_ YPDZUJCOZLR 8WVI5NG2M 06732_ >> Machine Analyzer network decryption results: 06732_ Garrison Access x1 06732_ Recycling Unit x4 06738_ K-01 Serf cleans the Neutrino Reactor. 06738_ C-30 ARC bursts open, deploying its payload. 06738_ G-73 Enforcer unfolds itself. 06738_ G-67 Veteran unfolds itself. 06738_ Critical hit (Burn: +50). 06741_ K-01 Serf collects debris. 06741_ K-01 Serf cleans the Neutrino Reactor. 06745_ K-01 Serf collects debris. 06748_ System corrupted: Centrium Wheel rejected. 06750_ Fabricator disabled. Map ----- +----------------------------------------------------+ | #####?#?###?? #???????"""????/ # """" | | ????????????? #???????"""????# """ + | | ????????????? #???????"""????# """ # "" | | ????????????? #??????????????# """ # """" | | ????????????? ???????????????# ####?"""" | | ????????"""????????????????????# """ #???? | | ????????"""????????????????????# """ #?????### | | ????????"""?????????????????#### """ #???????? | | ????????????????????????????#""" #???????? | | ????????????????????????????#"F" """ #???????? | | ????????????????????????????#" """ #???????? | | ????????????????????????????#""" """ #???????? | | ????????????????????????????#"" #???????? | | ????????????????????????????#### = """ #???????? | | ?????????????????????/####+###?# ! 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"""???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"""???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"?F"??????????? | | ???????????????????????????????????""""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 285 ECM Strength 1 Jamming Range 16 Corruption Containment 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 10 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Longdome?! Challenges ------------ None Game ------ Seed InterdictionModifiedBank Manual? 0 Play Time 01:12:27 Cumulative 53.3 hours Start 2026.07.27 @ 17:10:28 End 2026.07.27 @ 18:20:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65e77336-f2c9-44e5-98d1-60bac895e782