Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 14:22:33 Player: Wulphy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (4831) 4831 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1763) 1763 TOTAL SCORE: 11619 Bonus ------- Follower Combat Kills 37 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -274 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 1096/1100 System Corruption 0% Temperature Cool (9) Movement Rolling (175) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Assembled Biocell Array Seismic Detector GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Antimatter Reactor Zionite Composite Leg I Zionite Composite Leg I Armored Huge Wheel Experimental Heat Sink Advanced Energy Well (500) Zionite Biocell (600) Zionite Biocell (600) Cloak of Protection Zionite Light Carapace Zionite Light Carapace Hardened Heavy Armor Plating Layered Medium Armor Plating Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit Cooled Particle Cannon Neutron Cannon Heavy Rocket Launcher Impact Mace GAL Module Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Layered Medium Armor Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Zionite Composite Leg I Zionite Composite Leg I Armored Huge Wheel Experimental Heat Sink Advanced Energy Well Zionite Biocell Zionite Biocell Seismic Detector Cloak of Protection Zionite Light Carapace Zionite Light Carapace Hardened Heavy Armor Plating Hacking Drone Bay GOLEM Unit GOLEM Unit Cooled Particle Cannon Neutron Cannon Heavy Rocket Launcher Impact Mace GAL Module [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Armored Huge Wheel Treads Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 4 2 . . . . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 3 | . . . 2 1 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 117 | 7 11 4 16 21 1 25 4 . 6 22 . Power 13 | 1 2 . 2 4 . 2 . . . 2 . Engine 10 | 1 2 . 1 4 . 1 . . . 1 . Core 2 | . . . 1 . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 27 | 2 . 1 6 4 . 8 . . 3 3 . Treads 11 | 2 . 1 . . . 3 . . 2 3 . Leg 6 | . . . 4 2 . . . . . . . Wheel 10 | . . . 2 2 . 5 . . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 2 4 1 5 7 1 7 4 . 1 14 . Device 18 | 1 2 . 1 4 . 1 3 . 1 5 . Storage 8 | 1 2 . 1 . . 2 . . . 2 . Processor 3 | . . . 1 2 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 17 | . . 1 2 1 1 4 1 . . 7 . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 5 2 3 6 . 8 . . 2 3 . Energy Gun 5 | 1 1 . 1 1 . 1 . . . . . Energy Cannon 7 | . . . 1 1 . 4 . . . 1 . Ballistic Gun 2 | 1 . 1 . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher 6 | . . 1 . . . 1 . . 2 2 . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 5 | . 1 . . 3 . 1 . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 17 | . . . . 2 . 3 . . 3 9 . Parts Lost 10 | . . . . 1 . 1 2 . . 6 . Power 3 | . . . . 1 . 1 . . . 1 . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . . . 2 . . 4 . Weapon 1 | . . . . . . . . . . 1 . Highest Loss Streak 3 | . . . . 1 . 1 2 . . 3 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 3 10 15 14 13 11 17 22 22 21 20 19 Power . | . 1 2 1 . . . . 1 1 1 1 Propulsion 4 | 2 3 3 4 2 2 4 6 7 5 3 2 Utility 6 | . 1 3 3 5 6 8 7 7 7 8 12 Weapon 5 | . 4 6 6 4 3 5 7 7 7 6 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 49 | . 3 . 8 13 . 8 . 1 2 5 9 Power 3 | . . . . 2 . . . . . . 1 Propulsion 13 | . 2 . 2 3 . 3 . . . 1 2 Utility 18 | . . . 3 2 . 1 . . 2 4 6 Weapon 15 | . 1 . 3 6 . 4 . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 99 84 75 80 83 84 83 82 74 Engine 12 | . 14 14 6 12 15 13 15 15 15 12 . Treads 11 | . 27 28 1 . . 8 15 15 15 16 . Leg 4 | . . . 33 11 . . . . . 1 13 Wheel 6 | . . . . 9 15 11 7 7 6 5 7 Device 13 | . 14 11 17 11 23 17 14 14 15 8 14 Storage 8 | . 14 14 9 7 7 7 7 7 7 7 15 Processor 1 | . . . . 9 . . . . . . . Protection 7 | . . 2 9 8 6 7 7 7 7 13 . Energy Cannon 7 | . . . 5 1 . 7 15 15 14 7 15 Ballistic Gun 1 | . 4 9 3 . . . . . . . . Ballistic Cannon 1 | . 11 13 2 . . . . . . . . Slashing Weapon 1 | . 1 . . 6 7 3 . . . . . Peak Build Rating 107 | 7 11 10 33 53 50 57 57 59 64 103 107 Average Rating 52 | 5 8 8 27 45 49 51 54 55 57 71 101 On Entrance 40 | . 7 8 10 31 50 50 52 54 56 61 103 Naked Turns . | . . . . . . . . . . . . Heaviest Build 160 | 13 32 33 50 61 55 140 143 143 143 153 160 Greatest Support 112 | 40 40 40 68 68 56 56 28 28 28 112 56 Greatest Overweight (x) 5 | . . . 1 1 . 4 5 5 5 5 5 Average Overweight (x) 2 | . . . . . . 2 4 4 4 3 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 20 | 7 11 15 15 15 15 22 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 14 25 25 25 25 25 25 Average Carried 20 | 4 10 14 14 14 13 21 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 14 13 25 25 25 25 25 25 Class Distribution -------------------- 64% | Mutant 23% | Gladiator 11% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 3670 | 269 284 289 404 570 . 777 173 100 120 435 249 Remotely . | . . . . . . . . . . . . Salvage Created 5749 | 101 428 226 401 1330 . 1238 272 288 . 1171 294 Parts 266 | 8 20 18 22 63 . 59 10 11 . 41 14 Haulers Intercepted 3 | . 1 . . 1 . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 53 | . . 7 . . . . 6 23 . . 17 Prevented 2 | . . . . . . . 1 1 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 138 | . 12 11 7 20 . 19 7 7 . 48 7 Melee 27 | . . . . 18 . 8 . . . 1 . Guns 11 | . 8 2 1 . . . . . . . . Cannons 47 | . 4 5 6 1 . 6 3 7 . 8 7 AOE 46 | . . 4 . . . 4 3 . . 35 . Classes Destroyed 20 | 2 3 1 2 2 . 2 2 1 . 4 1 Worker 4 | . . . . . . 4 . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 3 | . 1 . . 1 . 1 . . . . . Recycler 7 | 1 . . 1 2 . 3 . . . . . Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 4 | . . . 1 3 . . . . . . . Swarmer 28 | . 3 3 2 5 . 4 3 4 . . 4 Grunt 29 | . 9 2 2 6 . 3 2 3 . . 2 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . Sentry 16 | . . . 3 6 . 7 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 7 | . . . . 3 . 4 . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . Subdweller 6 | . . 6 . . . . . . . . . Z-Light 7 | . . . . . . . . . . 7 . Assembler 2 | . . . . . . . . . . 2 . Assembled 36 | . . . . . . . . . . 36 . Golem 4 | . . . . . . . . . . 4 . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 38 | 3 3 3 3 3 . 8 3 4 . 38 4 Combat Bots Only 36 | . 3 3 3 3 . 4 3 4 . 36 4 Max Kills in Single Turn 20 | 1 1 2 1 1 . 4 2 1 . 20 1 Gunslinging . | . . . . . . . . . . . . Exploded 20 | . . 2 . . . 2 2 . . 20 . Melee 1 | . . . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 866 | . 51 39 25 179 1 267 70 27 . 143 64 Missed 274 | . 14 13 9 64 . 85 26 3 . 43 17 Hits 592 | . 37 26 16 115 1 182 44 24 . 100 47 Melee 5 | . . . . . 1 . 1 . . 3 . Projectile 587 | . 37 26 16 115 . 182 43 24 . 97 47 Critical Strikes 9 | . . 1 . 2 1 1 2 . . 1 1 Actively Blocked 1 | . . 1 . . . . . . . . . Part Disruptions 1 | . . . . 1 . . . . . . . Damage Taken 8129 | . 453 431 197 1149 48 1248 690 363 . 2778 772 Core 964 | . 61 181 18 150 . 83 24 18 . 274 155 Absorbed by Shields 734 | . . . . 74 . 490 170 . . . . Redirected to Shielding 35 | . . 35 . . . . . . . . . Regen/Repaired (Parts) 408 | . 110 . . . . 162 . . 136 . . Core Remaining (%) 66 | 100 . 3 96 . . . . . . . . Volleys Fired 265 | 4 41 32 28 8 . 43 23 21 3 47 15 Largest 2 | 2 2 2 2 2 . 2 2 2 1 2 2 Hottest 138 | 60 100 100 108 132 . 138 138 60 90 138 50 Shots Fired 454 | 8 80 51 44 15 . 58 36 42 3 88 29 Gun 96 | 8 52 16 16 4 . . . . . . . Cannon 311 | . 26 25 16 11 . 53 34 42 3 72 29 Launcher 31 | . . 8 . . . 5 2 . . 16 . Special 16 | . 2 2 12 . . . . . . . . Kinetic 94 | 4 45 41 4 . . . . . . . . Thermal 212 | 4 35 2 12 . . 27 8 42 3 50 29 Explosive 31 | . . 8 . . . 5 2 . . 16 . Electromagnetic 117 | . . . 28 15 . 26 26 . . 22 . Robot Hit Streak 15 | 6 8 9 11 3 . 14 8 12 . 15 10 Robot Miss Streak 5 | 1 4 4 4 4 . 2 2 4 . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 344 | 6 52 33 24 52 . 77 21 16 . 46 17 Core Hits 240 | 5 22 22 13 27 . 31 10 8 . 93 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . 1 2 . 4 . 10 . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . Sever 14 | . . . . 4 . 10 . . . . . Melee Attacks 163 | . 3 . 1 91 . 60 . . . 8 . Impact 8 | . . . . . . . . . . 8 . Slashing 132 | . 3 . . 69 . 60 . . . . . Piercing 22 | . . . . 22 . . . . . . . Sneak Attacks 7 | . . . . 5 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . Damage Inflicted 15285 | 53 780 1257 543 2386 . 3745 883 461 . 4396 781 Guns 945 | 53 449 243 173 27 . . . . . . . Cannons 4734 | . 331 301 270 144 . 870 515 461 . 1061 781 Explosions 4992 | . . 713 51 . . 600 368 . . 3260 . Melee 4560 | . . . . 2210 . 2275 . . . 75 . Ramming 30 | . . . 25 5 . . . . . . . Kinetic 983 | 21 380 544 38 . . . . . . . . Thermal 2712 | 32 400 . 75 . . 317 40 461 . 606 781 Explosive 4855 | . . 713 . . . 554 328 . . 3260 . Electromagnetic 2145 | . . . 405 171 . 599 515 . . 455 . Impact 75 | . . . . . . . . . . 75 . Slashing 3973 | . . . . 1698 . 2275 . . . . . Piercing 512 | . . . . 512 . . . . . . . Highest Corruption 3 | . . . . 2 . 3 3 . . . . Average Corruption 2 | . . . . 1 . 2 2 . . . . Corruption Purged 5 | . . . . 2 . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . 11 . 25 5 . . . . Message Errors 11 | . . . . 4 . 7 . . . . . Matter Fused 12 | . . . . 2 . 8 2 . . . . Heat Flow Errors 4 | . . . . 2 . 2 . . . . . Energy Discharges 5 | . . . . 2 . 1 2 . . . . Data Loss (minor) 5 | . . . . 1 . 4 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots 3 | . . . . . . . . . 3 . . Effects 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Overflow Damage 560 | . . 30 . 195 . 170 . 31 . 121 13 Projectiles 69 | . . . . . . 8 . 31 . 17 13 Explosions 184 | . . 30 . . . 50 . . . 104 . Melee 307 | . . . . 195 . 112 . . . . . Knockbacks 5 | . 3 2 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . 3 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . . . 77 25 . . 184 . Shots 7 | . . . . . . 2 2 . . 3 . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . Kicked 2 | . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 341 | 20 85 . 198 272 . 341 210 . 8 261 27 Average Temperature 76 | 13 26 . 48 100 . 110 61 . 6 72 16 Received Heat Transfer 1807 | . 195 69 72 266 . 272 159 108 . 531 135 Effects 2 | . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . 2 1 . . 4 . Combat Hostiles 7 | . . . . 1 . 1 1 . . 4 . Parts Fried 8 | . . . 1 1 . 3 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 2 . . . . 2 . . . 3 . Heat Transferred 3349 | 75 927 . 100 . . 407 50 629 . 711 450 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Maximum Alert Level 1 | . . . . 1 . 1 . . . . . Low Security (%) 83 | 100 100 . 100 60 100 94 . . . . . Level 1 16 | . . . . 39 . 5 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 378 | 10 140 . 80 310 104 378 . . . . . Initial 104 | . . . . 28 104 23 . . . . . Average 72 | 1 25 . 10 127 71 53 . . . . . Influence Increases 2926 | 15 393 120 246 853 . 774 155 195 . . 175 Destroy 0b10 Robot/C 1660 | . 240 100 140 400 . 380 120 140 . . 140 Destroy 0b10 Robot/NC 110 | 15 5 . 10 35 . 40 . 5 . . . Destroy Leader 456 | . 52 20 40 142 . 142 20 20 . . 20 Successful Hack 206 | . 16 . 12 107 . 71 . . . . . Disable Machine 150 | . . . . 45 . 105 . . . . . Destroy Structure 89 | . 5 . 14 34 . 36 . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 240 | . 60 . 30 90 . . 15 30 . . 15 Influence Decreases 2926 | 15 385 128 183 618 264 434 529 195 . . 175 Entered New Map 384 | . . 4 . 35 194 11 140 . . . . Time Decay 2283 | 15 261 124 111 563 70 400 369 195 . . 175 Lost Part 40 | . . . . 10 . 10 20 . . . . Lost Ally 10 | . . . . 10 . . . . . . . Purge Threat 209 | . 124 . 72 . . 13 . . . . . Squads Dispatched 20 | . 2 . 2 9 . 7 . . . . . Investigation 4 | . 1 . . 1 . 2 . . . . . Extermination 9 | . . . . 5 . 4 . . . . . Reinforcement 7 | . 1 . 2 3 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 4 | . 2 . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 230 | . 23 11 12 40 6 33 8 14 . 73 10 Peak Tracking Total 37 | . 4 3 4 3 6 4 4 4 . 37 4 Tactical Retreats 16 | . 4 . 1 5 1 . 1 1 . 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 8 | . 2 . . 2 . 4 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . Triggered 4 | . . . . . . . . 4 . . . Most Traps Carried 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 15 | . . . . 3 . 7 1 . 2 2 . Max in Single Turn 2 | . . . . 1 . 2 1 . 1 1 . Garrison Access 4 | . . . . 2 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 46 | . 6 2 4 15 . 18 . . 1 . . Terminals 30 | . 5 . 4 12 . 9 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 5 | . . . . 1 . 4 . . . . . Garrison Access 4 | . . . . 2 . 2 . . . . . Total Hacks 110 | . 16 3 12 33 . 42 . . 4 . . Successful 55 | . 10 3 5 14 . 19 . . 4 . . Failed 55 | . 6 . 7 19 . 23 . . . . . Catastrophic 11 | . 2 . 1 5 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 1 . 4 7 . 8 . . 1 . . Terminals 82 | . 13 . 12 29 . 28 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 5 | . 3 . . . . 2 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 5 | . . . . 1 . 4 . . . . . Garrison Access 8 | . . . . 3 . 5 . . . . . Terminal Hacks 38 | . 8 3 4 9 . 10 . . 4 . . Record 2 | . . 1 . 1 . . . . . . . Part Schematic 5 | . . . . . . 1 . . 4 . . Robot Analysis 2 | . . . . . . 2 . . . . . Prototype ID Bank 6 | . 2 . . 2 . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 3 | . 1 . 1 . . 1 . . . . . Locate Traps 6 | . 2 . 1 2 . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 2 | . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . 2 . . . . . Seal Access 4 | . . . . 2 . 2 . . . . . Unauthorized Hacks 7 | . . . 1 3 . 3 . . . . . Terminals 7 | . . . 1 3 . 3 . . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 3 | . . . 1 1 . 1 . . . . . Operators 3 | . . . . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 3 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 3 . 3 13 . 16 . . . . . Full Trace Events 2 | . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . 4 . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . Time 70 | . 26 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 3 | . . . . 1 . . . . 2 . . Largest Group 2 | . . . . 1 . . . . 2 2 . Highest-Rated Group 192 | . . . . 26 . . . . 192 192 . Highest-Rated Ally 96 | . . . . 26 . . . . 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . 41 . Total Damage 1146 | . . . . . . . . . . 1146 . Kills 7 | . . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Active Infowar (turns) 14511 | 30 881 981 824 2947 149 2330 808 2036 1409 653 1463 Optics 2110 | . . . 81 2029 . . . . . . . Seismic 14120 | 30 881 981 817 2563 149 2330 808 2036 1409 653 1463 Robot Analysis Total 2 | . . . . . . 2 . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 3 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 17795 | 116 1044 1197 836 2990 149 2792 942 2070 1412 2726 1521 Spaces Moved 9612 | 56 459 647 410 2041 147 1730 518 1137 851 1023 593 Core 2 | 2 . . . . . . . . . . . Treads 1419 | 54 459 647 . . . . . . . 259 . Legs 1099 | . . . 389 710 . . . . . . . Wheels 7092 | . . . 21 1331 147 1730 518 1137 851 764 593 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 100 100 100 160 160 160 160 130 Average Speed 145 | 156 160 160 128 111 100 130 160 160 160 183 171 Slowest Speed 242 | 160 160 160 130 130 100 160 175 175 175 242 175 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 6 85 33 25 62 82 49 68 89 84 75 71 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 11 | . . 2 . . . . 1 3 3 . 2 Spaces Dug 85 | . 4 . 11 34 . 17 4 5 . 9 1 Terrain Destroyed 169 | . 4 16 14 34 . 37 31 8 1 13 11 Melee 49 | . 2 . . 34 . 10 . . . 3 . Projectile 56 | . 2 . 12 . . 8 4 8 1 10 11 AOE 64 | . . 16 2 . . 19 27 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Pro Total 12754 | 74 679 748 654 2619 149 2141 590 1345 900 1784 1071 Wait 2105 | 2 130 45 154 350 2 174 32 158 14 590 454 Move 9602 | 55 458 646 409 2041 146 1729 517 1136 850 1022 593 Hop . | . . . . . . . . . . . . Pick Up 133 | 6 13 2 15 25 . 30 4 8 4 26 . Fast Attach 49 | 7 3 1 6 11 . 9 . . 6 6 . Attach 49 | . 1 . 4 10 1 11 3 . 1 17 1 Detach 41 | . . . 5 7 . 6 1 . 2 16 4 Swap 176 | . 19 18 12 33 . 45 10 10 8 17 4 Drop 152 | . 11 4 19 38 . 26 . 8 12 34 . Fire 265 | 4 41 32 28 8 . 43 23 21 3 47 15 Melee 159 | . 3 . 1 87 . 60 . . . 8 . Ram . | . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . 8 . 8 . . . . . Rewire 1 | . . . . . . . . . . 1 . Trap 4 | . . . . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 2) 327 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 6) 792 | -10/Materials | Discovered new exit (range 10) 825 | -10/Materials | Repaired Lgt. Treads 893 | -10/Materials | Discovered new exit (range 15) 1078 | -10/Materials | Discovered new exit (range 7) 1161 | -10/Materials | Entered Subcaves 1161 | -10/Subcaves | Discovered new exit (range 4) 1354 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1369 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1433 | -10/Subcaves | Learned Materials stockpile data 1536 | -10/Subcaves | Disturbed a concealed Subdweller 1902 | -10/Subcaves | Core integrity fell below 50% 2028 | -10/Subcaves | Core integrity fell below 20% 2358 | -10/Subcaves | Entered Materials 2358 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3138 | -8/Materials | Discovered new exit (range 10) 3194 | -8/Materials | Entered Factory 3194 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3862 | -7/Factory | Build established: Gladiator 4025 | -7/Factory | Discovered new exit (range 7) 4538 | -7/Factory | Identified exit to Factory 4608 | -7/Factory | Identified exit to Lower Caves 6184 | -7/Factory | Sucked down chute 6184 | -7/Factory | Entered Waste 6192 | -7/Waste | Spotted C-40 Crusher 6213 | -7/Waste | Spotted C-40 Crusher 6233 | -7/Waste | Spotted C-40 Crusher 6235 | -7/Waste | Spotted C-40 Crusher 6235 | -7/Waste | Spotted C-40 Crusher 6269 | -7/Waste | Spotted C-40 Crusher 6316 | -7/Waste | Discovered new exit (range 14) 6317 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6333 | -7/Waste | Entered Factory 6585 | -7/Factory | Repaired Arm. Huge Wheel 7142 | -7/Factory | Discovered exit to Lower Caves (range 9) 7358 | -7/Factory | Fabricated Huge Storage Unit (x1) 7836 | -7/Factory | Found Powered Armor 8014 | -7/Factory | Discovered exit to Factory (range 5) 8074 | -7/Factory | Build established: Mutant 9125 | -7/Factory | Entered Lower Caves 9145 | -7/Lower Caves | Spotted B-75 Beast 9344 | -7/Lower Caves | Learned location of 1 exit from Factory 9440 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9595 | -7/Lower Caves | Discovered new exit (range 5) 9752 | -7/Lower Caves | Encountered a Warlord checkpoint 10067 | -7/Lower Caves | Entered another Lower Caves area 10069 | -7/Lower Caves | Learned 4 Factory zone layouts 10136 | -7/Lower Caves | Encountered a Warlord checkpoint 10462 | -7/Lower Caves | Learned Factory stockpile data 10581 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11242 | -7/Lower Caves | Learned Factory stockpile data 11898 | -7/Lower Caves | Entered a destroyed Warlord outpost 11982 | -7/Lower Caves | Discovered new exit (range 12) 12137 | -7/Lower Caves | Entered Zion 12155 | -7/Zion | Given A8's code to call for help 12216 | -7/Zion | Discovered new exit (range 15) 12498 | -7/Zion | Found GAL Module 12579 | -7/Zion | Given the Hacking Drone Bay 12579 | -7/Zion | Found Prototype Device 12582 | -7/Zion | Identified Hacking Drone Bay 12726 | -7/Zion | Found Prototype Launcher 12726 | -7/Zion | Identified Gui. Missile Launcher 13377 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13378 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13537 | -7/Zion | Discovered new exit (range 3) 13537 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13549 | -7/Zion | Entered Deep Caves 13549 | -7/Deep Caves | Accompanied by 2 allies 13769 | -7/Deep Caves | Attacked by Z-Imprinter 13787 | -7/Deep Caves | Destroyed Z-Imprinter 13823 | -7/Deep Caves | Found Prototype Device 13823 | -7/Deep Caves | Identified Zio. Metafield Generator 13929 | -7/Deep Caves | Z-Facility disabled 13998 | -7/Deep Caves | Found Prototype Protection 13998 | -7/Deep Caves | Identified Zio. Weapon Casing 14001 | -7/Deep Caves | Lost 3 parts (1p2u) 14075 | -7/Deep Caves | Found Prototype Protection 14075 | -7/Deep Caves | Identified Zio. Heavy Carapace 14086 | -7/Deep Caves | Found Zio. Heavy Carapace 14091 | -7/Deep Caves | Found Zio. Heavy Carapace 14503 | -7/Deep Caves | Spotted AG-03728 14525 | -7/Deep Caves | Core integrity fell below 50% 14530 | -7/Deep Caves | Destroyed AG-03728 14606 | -7/Deep Caves | Spotted AG-21570 14648 | -7/Deep Caves | Destroyed AG-21570 14659 | -7/Deep Caves | Found Unknown Device 15260 | -7/Deep Caves | Triggered Deep Caves wall 15260 | -7/Deep Caves | Spotted AS-55417 15260 | -7/Deep Caves | Spotted AS-68240 15265 | -7/Deep Caves | Exposed GOLEM chamber 15281 | -7/Deep Caves | Destroyed AS-68240 15284 | -7/Deep Caves | Destroyed AS-55417 15312 | -7/Deep Caves | Destroyed 36 combat bots 15318 | -7/Deep Caves | Found Unknown Device 15324 | -7/Deep Caves | Found Unknown Device 15332 | -7/Deep Caves | Found Unknown Device 15346 | -7/Deep Caves | Found Prototype Device 15744 | -7/Deep Caves | Discovered new exit (range 6) 15755 | -7/Deep Caves | Identified GOLEM Unit (x3) 16039 | -7/Deep Caves | Build established: Golem 16275 | -7/Deep Caves | Entered Proximity Caves 16409 | -6/Proximity Caves | Learned Factory emergency access door positions 16476 | -6/Proximity Caves | Core integrity fell below 20% 16723 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16915 | -6/Proximity Caves | Spotted B-75 Beast 17681 | -6/Proximity Caves | Learned Factory stockpile data 17796 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17092_ Lgt. Angular Momentum Engine fries itself beyond repair. 17092_ Hvy. Laser fries itself beyond repair. 17092_ Acquired 53 matter. 17095_ Acquired 10 matter. 17095_ Lgt. Treads fries itself beyond repair. 17096_ Adv. Heat Sink fries itself beyond repair. 17104_ Rnf. Deuterium Engine fries itself beyond repair. 17105_ Hvy. Laser fries itself beyond repair. 17209_ Asb. Alloy Leg integration complete. 17210_ GOLEM Unit beginning Asb. Alloy Leg integration. 17342_ Asb. Alloy Leg integration complete. 17681_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 17796_ C-30 ARC bursts open, deploying its payload. 17796_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????# #?????????????????????????? | | ????????????????# / #?????????????????????????? | | ????????????????# #??????????????????????????? | | ??????????????### #####???????????????????????? | | ##????????????# # ##* #???????????????????????? | | #????????##### ##??????????????????????? | | "#????????# ##?????????????????????? | | "#######??# ### ###???????????????????? | | ## #??## ##?## #???????????????????? | | # #????## ###???## ##???????????????????? | | " #??????##?####??# ###????????????????????? | | ##????????## ##?# ## #??????????????????????? | | ##????????## # #?# ## #??????????????????????? | | #####????## # #?# ## #??????#???????????????? | | # # ###### ##?# #?????# ???????????????? | | # # ## #??# ####????? ????????????????? | | # # # #### #???????# ????????????????? | | #### # #??????? ????????????????? | | ???## # #######??????? #????????????????? | | ????### # #???????????? #????????????????? | | ??????## ## # #???????????? #????????????????? | | ???????#### ### #??????????## #????????????????? | | ??????????# #?# #?????????## %#????????????????? | | ??????????# #?# #???????### g##???????????????? | | ??????????# #?# ######### #####???????????? | | ?????????# #?# @ #???????????? | | ????????? ?########### ### #???????????? | | ???????? #??????????## ####???????????????? | | ???????? #???????????#####??????????????????? | | ######?# ###????????????????????????????????? | | ????????????????????????????????? | | ?? ???????????????????????????????? | | ?????? ????????????????????????????????? | | ?????# #?????????????????????????????????? | | ??### #?????????????????????????????????? | | ###" ##????????????????????????????????? | | ## #????????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ## ?????????????????????????????? | | %#???### ?????????????????????????????? | | ##?????????? ??????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1425 Core Shielding 20 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 21% | -10/Materials Arm. Huge Wheel | 35% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed SwordRegenerativeCycler Manual? 0 Play Time 03:10:17 Cumulative 315.8 hours Start 2025.09.09 @ 17:33:20 End 2025.09.11 @ 14:22:33 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/1/0/0/0/1/0/0 Lore% 72 Gallery% 69 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fd3ce97-e312-4718-9d31-529b5462a62e