Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 09:20:01 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1341) 1341 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4956 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 285/550 Matter 126/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (2000) Ox39 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Assault Cannon Heavy Mace > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Flying Fortress v7 Small Storage Unit Weapon Cycler Heavy Armor Plating High-powered Tractor Beam Supersonic Drone Bay (1/1) Minigun Minigun Minigun Assault Cannon Assault Cannon Assault Cannon Datajack Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Weapon Cycler Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Flying Fortress v7 Small Storage Unit Heavy Armor Plating Supersonic Drone Bay Minigun Minigun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Datajack Datajack Field Lobotomy Kit Heavy Mace [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 36 | 6 3 2 . . . 19 6 Power 4 | 1 . . . . . 2 1 Engine 4 | 1 . . . . . 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . . . . 6 2 Treads 7 | 2 . . . . . 4 1 Leg . | . . . . . . . . Wheel 3 | . . . . . . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 . . . . 6 1 Device 2 | . . . . . . 2 . Storage 3 | 1 2 . . . . . . Processor . | . . . . . . . . Hackware 3 | . . . . . . 2 1 Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 12 | 2 1 2 . . . 5 2 Energy Gun 3 | 2 . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . 2 . . . 2 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . 1 . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 12 | . 2 . . . . 8 2 Power 1 | . . . . . . 1 . Propulsion 6 | . . . . . . 4 2 Utility 2 | . . . . . . 2 . Weapon 3 | . 2 . . . . 1 . Highest Loss Streak 3 | . 2 . . . . 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 96 75 77 77 77 78 94 Engine 10 | . 14 11 11 11 11 8 9 Treads 21 | . 28 22 22 22 22 17 16 Device 2 | . . . . . . 6 8 Storage 21 | . 26 22 22 22 22 18 18 Hackware 2 | . . . . . . 4 23 Protection 1 | . . . . . . 5 . Energy Gun 4 | . 23 . . . . . . Ballistic Gun 15 | . . 18 22 22 22 17 . Naked Turns . | . . . . . . . . Heaviest Build 126 | 13 108 111 111 111 111 126 119 Greatest Support 42 | 40 40 40 40 40 40 42 42 Greatest Overweight (x) 11 | . 2 2 2 2 2 10 11 Average Overweight (x) 2 | . 1 2 2 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 Most Carried 25 | . 3 7 6 12 12 25 24 Average Carried 11 | . 2 5 6 7 12 21 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 24 | . 2 6 6 12 12 24 22 Class Distribution -------------------- 88% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Matter Collected 991 | 210 67 . 38 . . 588 88 Remotely . | . . . . . . . . Salvage Created 1441 | . 258 . . . . 1095 88 Parts 91 | . 19 . 1 . . 71 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 32 | . 10 . . . . 22 . Guns 22 | . 5 . . . . 17 . AOE 10 | . 5 . . . . 5 . Classes Destroyed 11 | . 4 . 1 . . 6 . Worker 1 | . . . . . . 1 . Builder 2 | . 1 . . . . 1 . Tunneler 2 | . . . 1 . . 1 . Hauler 1 | . . . . . . 1 . Recycler 2 | . . . . . . 2 . Operator 4 | . 1 . . . . 3 . Watcher 3 | . . . . . . 3 . Swarmer 11 | . 6 . . . . 5 . Grunt 17 | . 4 . . . . 13 . Sentry 3 | . . . . . . 3 . Hunter 1 | . . . . . . 1 . Best Kill Streak 9 | . 6 . 1 . . 9 . Combat Bots Only 5 | . 5 . . . . 3 . Max Kills in Single Turn 4 | . 4 . 1 . . 3 . Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Damage Taken 1963 | . 355 . . . . 1350 258 Core 276 | . 11 . . . . 210 55 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 98 | 100 95 . . . 100 . . Volleys Fired 108 | . 27 . . . . 80 1 Largest 2 | . 2 . . . . 2 1 Hottest 80 | . 80 . . . . 50 25 Shots Fired 200 | . 48 . . . . 151 1 Gun 189 | . 46 . . . . 142 1 Cannon . | . . . . . . . . Launcher 11 | . 2 . . . . 9 . Special . | . . . . . . . . Kinetic 143 | . . . . . . 142 1 Thermal 21 | . 21 . . . . . . Explosive 11 | . 2 . . . . 9 . Electromagnetic 25 | . 25 . . . . . . Robot Hit Streak 20 | . 10 . . . . 20 . Robot Miss Streak 4 | . 2 . . . . 4 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 145 | . 34 . . . . 109 2 Core Hits 74 | . 16 . . . . 58 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3808 | . 903 . 6 . . 2685 214 Guns 2116 | . 403 . . . . 1713 . Cannons . | . . . . . . . . Explosions 1458 | . 500 . . . . 958 . Melee 214 | . . . . . . . 214 Ramming 20 | . . . 6 . . 14 . Kinetic 1713 | . . . . . . 1713 . Thermal 232 | . 175 . . . . 57 . Explosive 1401 | . 500 . . . . 901 . Electromagnetic 228 | . 228 . . . . . . Impact 214 | . . . . . . . 214 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 107 | . . . . . . 31 76 Projectiles . | . . . . . . . . Explosions 31 | . . . . . . 31 . Melee 76 | . . . . . . . 76 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 111 | . . . . . . 111 . Shots 3 | . . . . . . 3 . Rammed 4 | . . . 1 . . 3 . Targets Rammed 5 | . . . 2 . . 3 . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 274 | . 274 . . . . 143 1 Average Temperature 58 | . 106 . . . . 31 1 Received Heat Transfer 765 | . 171 . . . . 594 . Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 450 | . 400 . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Peak Influence 517 | . 283 130 50 . . 517 336 Initial 326 | . . 118 50 . . . 326 Average 86 | . 67 123 23 . . 100 330 Maximum Alert Level 2 | . 1 . . . . 2 1 Low Security (%) 82 | 100 83 100 100 . 100 79 . Level 1 16 | . 16 . . . . 16 100 Level 2 1 | . . . . . . 4 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . . . 4 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Distress Signals 11 | . 2 1 . . . 7 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 18 . . . . 43 5 Peak Tracking Total 7 | . 5 . . . . 7 5 Tactical Retreats 2 | . 1 . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Machines Disabled 10 | . 6 . . . . 4 . Max in Single Turn 6 | . 6 . . . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Machines Accessed 14 | . 4 1 . 2 . 6 1 Terminals 9 | . 4 1 . . . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 33 | . 7 4 . 2 . 18 2 Successful 19 | . 3 4 . 2 . 9 1 Failed 14 | . 4 . . . . 9 1 Catastrophic 4 | . 2 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 27 | . 7 4 . 1 . 13 2 Terminals 24 | . 7 4 . . . 11 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 10 | . 1 2 . 2 . 4 1 Record 1 | . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 2 2 . . . 3 . Terminals 6 | . 2 2 . . . 2 . Track 2 | . . 1 . . . 1 . Assimilate 1 | . 1 . . . . . . Botnet 2 | . . 1 . . . 1 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 4 1 . . . 6 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 1 1 1 . Highest-Rated Group 10 | . 10 10 10 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 10 10 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Turns Passed 5289 | 80 992 241 875 1133 55 1684 229 Spaces Moved 1547 | 47 318 73 271 354 18 398 68 Core 3 | 3 . . . . . . . Treads 1511 | 44 318 73 271 354 18 376 57 Legs . | . . . . . . . . Wheels 33 | . . . . . . 22 11 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 190 245 Average Speed 313 | 152 282 320 320 320 320 348 301 Slowest Speed 545 | 160 320 320 320 320 320 545 312 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 77 9 63 70 6 50 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 127 | . 37 . . . . 90 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 127 | . 37 . . . . 90 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Total 1834 | 52 365 82 276 356 17 605 81 Wait 106 | . 16 3 4 . . 83 . Move 1541 | 46 317 72 270 353 17 398 68 Hop . | . . . . . . . . Pick Up 25 | . 2 5 . 3 . 15 . Fast Attach 15 | 6 1 . . . . 8 . Attach 10 | . 1 1 . . . 5 3 Detach 2 | . . . . . . 1 1 Swap 11 | . 1 1 . . . 6 3 Drop 6 | . . . . . . 6 . Fire 108 | . 27 . . . . 80 1 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . 2 . . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 3) 848 | -10/Materials | Discovered new exit (range 11) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Accompanied by 1 ally 1073 | -9/Materials | Evolved 2 slots: Utility x2 1073 | -9/Materials | Discovered new exit (range 9) 1212 | -9/Materials | Identified exit to Mines 1231 | -9/Materials | Met 8R-AWN 1314 | -9/Materials | Entered Mines 1314 | -9/Mines | Accompanied by 1 ally 1315 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1315 | -9/Mines | Followed 8R-AWN into the Mines 1337 | -9/Mines | Discovered new exit (range 10) 1740 | -9/Mines | Learned 4 Materials zone layouts 2058 | -9/Mines | Learned Materials emergency access door positions 2176 | -9/Mines | Discovered new exit (range 5) 2189 | -9/Mines | Entered Exiles 2189 | -9/Exiles | Accompanied by 1 ally 2269 | -9/Exiles | Welcomed by 8R-AWN 2321 | -9/Exiles | Learned about 8R-AWN's background 2321 | -9/Exiles | Met EX-HEX 2468 | -9/Exiles | Met EX-DEC 2753 | -9/Exiles | Met EX-BIN 2913 | -9/Exiles | Aligned with FarCom system 2916 | -9/Exiles | Given EX-Vault access code 2989 | -9/Exiles | Opened EX-Vault 3009 | -9/Exiles | Found Flying Fortress v7 3022 | -9/Exiles | Found Field Lobotomy Kit 3027 | -9/Exiles | Found Supersonic Drone Bay 3092 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3194 | -9/Exiles | Learned location of Zion (-7) 3287 | -9/Exiles | Discovered new exit (range 14) 3322 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Field Lobotomy Kit, Supersonic Drone Bay 3322 | -9/Exiles | Entered Mines 3322 | -8/Mines | Accompanied by 1 ally 3322 | -8/Mines | Discovered new exit (range 9) 3377 | -8/Mines | Entered Materials 3377 | -8/Materials | Accompanied by 1 ally 3377 | -8/Materials | Evolved 2 slots: Utility x2 3378 | -8/Materials | Identified exit to Factory 4834 | -8/Materials | Discovered new exit (range 13) 4997 | -8/Materials | Build established: Hacker-Mutant 5058 | -8/Materials | Identified exit to Garrison 5061 | -8/Materials | Entered Garrison 5066 | -8/Garrison | Lost 3 parts (1p1n1w) 5168 | -8/Garrison | Discovered exit to Factory (range 38) 5168 | -8/Garrison | Discovered exit to Factory (range 51) 5168 | -8/Garrison | Discovered exit to Factory (range 55) 5290 | -8/Garrison | Self-destructed Last Messages --------------- 05133_ Sneak attack on R-06 Scavenger. 05133_ Destroyed Com. Wheel. 05133_ Destroyed Tractor Beam. 05133_ R-06 Scavenger system corrupted by crushing effect. 05133_ Lgt. Ion Engine fried. 05133_ R-06 Scavenger destroyed. 05136_ Acquired 88 matter. 05168_ Connecting with Garrison Terminal... 05168_ EXIT=FOUND: FACTORY >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 05287_ W-25 Informer springs to life. 05287_ W-25 Informer sends out distress signal. 05287_ X-57 Shotgunner springs to life. 05287_ Wheel destroyed. 05287_ Machine disabled. 05289_ Adv. Treads destroyed. 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[#????????? | | ???????????????????######## #????### ###???????## | | ?????????####??????# ## #??????# #?????????# | | ?????????#""#??????# #??????# #?????????# | | ?????????# T#??????# # # #??????# #?????????# | | ?????????# "#??????# ## # ####???# #???????###+ | | ?????????# ################ ##T#####+##??????# | | ?????????# #??????# | | ?????????# ###"""########## #??????# | | ?????????# #?# #????????# ######## #??????# | | ???????### #?##+##????????# ######## #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 30 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingIntegratedGenerator Manual? 0 Play Time 00:21:52 Cumulative 470.2 hours Start 2023.04.30 @ 08:46:32 End 2023.04.30 @ 09:20:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 500 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 81 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a426bd0-76ae-421f-9926-b73fb20a66a6