Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.27 @ 14:56:03 Player: ILikeVoltron Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (312) 312 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2067 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 10/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Minigun > --- INVENTORY (5) ---- Terrain Scanner ECM Suite Light EM Pulse Cannon Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Structural Scanner Terrain Scanner ECM Suite Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | . 7 10 14 Power 4 | . 1 1 2 Engine 4 | . 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | . 2 1 2 Treads 1 | . . . 1 Leg 4 | . 2 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | . 2 3 8 Device 7 | . 1 3 3 Storage 1 | . . . 1 Processor 3 | . 1 . 2 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | . 2 5 2 Energy Gun 4 | . . 3 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 9 | . 1 2 6 Power 3 | . 1 1 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 97 100 68 Engine 10 | . 12 11 6 Leg 28 | . 28 33 22 Device 6 | . 5 11 3 Storage 10 | . 14 11 5 Processor 8 | . 7 11 7 Hackware 1 | . . . 4 Protection 1 | . . . 5 Energy Gun 6 | . 1 11 6 Energy Cannon 3 | . . 6 5 Ballistic Gun 11 | . 26 4 . Naked Turns 36 | . . . 36 Heaviest Build 104 | 12 12 16 104 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 8 | 8 8 8 9 Most Carried 8 | 6 8 8 8 Average Carried 7 | 6 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 436 | 200 84 93 59 Remotely . | . . . . Salvage Created 606 | . 161 148 297 Parts 32 | . 5 11 16 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 5 1 7 Guns 11 | . 5 1 5 Cannons 2 | . . . 2 Classes Destroyed 7 | . 3 3 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 2 | . . . 2 Watcher 2 | . 1 1 . Swarmer 9 | . 3 . 6 Grunt 2 | . 2 . . Sentry 2 | . . 1 1 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1738 | . 321 241 1176 Core 672 | . 76 44 552 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 69 89 . Volleys Fired 58 | . 24 14 20 Largest 2 | . 2 2 2 Hottest 124 | . 40 105 124 Shots Fired 108 | . 48 28 32 Gun 97 | . 48 28 21 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 62 | . 48 13 1 Thermal 41 | . . 10 31 Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 11 | . 9 8 11 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | . 34 20 22 Core Hits 34 | . 17 6 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 910 | . 272 242 396 Guns 785 | . 270 242 273 Cannons 123 | . . . 123 Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 356 | . 270 68 18 Thermal 513 | . . 135 378 Explosive . | . . . . Electromagnetic 39 | . . 39 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 3 | . 1 . 2 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 413 | . 12 214 413 Average Temperature 151 | . 8 86 206 Received Heat Transfer 330 | . 69 108 153 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 1258 | . . 333 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 266 | . 162 75 266 Initial . | . . . . Average 76 | . 65 45 131 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 82 Level 1 4 | . . . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 9 4 17 Peak Tracking Total 7 | . 6 2 7 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 6 5 8 Successful 16 | . 5 3 8 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 1 1 Terminals 12 | . 3 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 7 | . 2 2 3 Emergency Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Patrol Status 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Assimilate 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 53 | . 53 . . Retrieved Matter 53 | . 53 . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 2 | . . 1 1 Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders 2 | . . 1 1 ROAM 2 | . . 1 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1130 | 4 402 407 317 Spaces Moved 726 | 1 215 263 247 Core 123 | . . . 123 Treads 4 | . . . 4 Legs 599 | 1 215 263 120 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 110 | 120 120 120 92 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 1 27 23 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 954 | 3 322 330 299 Wait 105 | 3 62 30 10 Move 723 | . 214 262 247 Hop . | . . . . Pick Up 14 | . 5 8 1 Fast Attach 18 | . 4 2 12 Attach 5 | . . 4 1 Detach 4 | . 2 . 2 Swap 8 | . 3 4 1 Drop 16 | . 7 6 3 Fire 58 | . 24 14 20 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 779 | -9/Materials | Discovered new exit (range 12) 814 | -9/Materials | Entered another Materials area 814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -8/Materials | Released all parts (8) 1046 | -8/Materials | Lost 3 parts (3n) 1057 | -8/Materials | Core integrity fell below 50% 1079 | -8/Materials | Core integrity fell below 20% 1131 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01055_ U-05 Engineer builds a Wall. 01056_ Knocked back. 01057_ Acquired 4 matter. 01065_ Lgt. Deuterium Engine destroyed. 01065_ U-05 Engineer builds a Wall. 01066_ Acquired Adv. Treads. 01072_ Slammed into Y-45 Defender. 01075_ Adv. Treads destroyed. 01082_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (80,46) Map updated. 01092_ K-01 Serf cleans the Electrolysis Chamber. 01094_ Acquired Imp. Targeting Computer. 01105_ Acquired Imp. Sensor Array. 01112_ Acquired Pulse Rifle. 01115_ Acquired Minigun. 01119_ Acquired Imp. Sensor Array. 01126_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??#####???????????????????????????? | | " # #???????????????????????????? | | # #???????????????????????????? | | "?# #???????????????????????????? | | "?#[ #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ### ########????????????????????? | | ###+### #????????????????????? | | % #????????????????????? | | T #????????????????????? | | #??????########??????? | | ####### #??????# @ #??????? | | ##?????## ##??????# ! #???#### | | ##??????# #???????# ! #??////# | | ##??????# #???????# #?!////# | | #???????+ #??????##Y #? # | | #???????# #??????# ! YY # #? | | #???????# #############/##? #? | | ##??????# ? ? #? | | #??????# #? | | #??????# #? | | #??????# #############Y## #? | | #??????# #????# ### ###? | | #??????# #????# #?? #??? | | ##??????# #????# #???#??? | | ????????# #????# #??????? | | ??????####+#####?#+#########??????? | | ??????# ### #??????????????? | | ??????# """ + #??????????????? | | ??????# """ #####??????????????? | | ??????# """ #??????????????????? | | ??????# #??????????????????? | | ??????# """ #??????????????????? | | ??????# """ #??????????????????? | | ??????# """ #??????????????????? | | ??????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravCannonSuperbattery Manual? 0 Play Time 00:15:45 Cumulative 64.8 hours Start 2022.08.27 @ 14:40:22 End 2022.08.27 @ 14:56:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 84 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33334bb8-002b-40d0-b4f0-84e7f53d43b8