Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 23:59:29 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (106) 106 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1051 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 193/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Structural Scanner Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Compact Wheel Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Structural Scanner Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Hammer [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 2 9 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 3 . Utility 3 | . 2 1 Device 2 | . 2 . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 3 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 74 78 Engine 6 | . 6 7 Treads 9 | . 14 . Flight 15 | . 14 17 Device 14 | . 11 22 Processor 3 | . . 11 Ballistic Gun 21 | . 24 14 Impact Weapon 3 | . 2 6 Naked Turns . | . . . Heaviest Build 8 | 2 8 8 Greatest Support 8 | 3 8 8 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 5 5 Average Capacity 5 | 5 5 5 Most Carried 6 | 6 5 4 Average Carried 4 | 4 4 3 Final Capacity 5 | 5 5 5 Final Carried 4 | 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 293 | 168 50 75 Remotely . | . . . Salvage Created 274 | . 149 125 Parts 19 | . 12 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 5 2 Guns 7 | . 5 2 Classes Destroyed 3 | . 2 1 Recycler 2 | . 1 1 Swarmer 6 | . 5 1 Grunt 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 573 | . 299 274 Core 171 | . 65 106 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 20 | . 15 5 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 40 | . 30 10 Gun 40 | . 30 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 40 | . 30 10 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 22 | . 17 5 Core Hits 12 | . 8 4 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 223 | . 178 45 Guns 223 | . 178 45 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 223 | . 178 45 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . 8 . Average Temperature 4 | . 4 . Received Heat Transfer 63 | . 33 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 202 | . 202 116 Initial 80 | . . 80 Average 87 | . 90 85 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 13 4 Peak Tracking Total 8 | . 8 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 6 7 Successful 5 | . 2 3 Failed 8 | . 4 4 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 11 | . 6 5 Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 220 | 5 152 63 Spaces Moved 301 | 1 206 94 Core 84 | 1 74 9 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 217 | . 132 85 Fastest Speed 37 | 50 37 37 Average Speed 40 | 50 41 38 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 15 | . 8 7 Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 33 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 342 | 7 232 103 Wait 10 | . 4 6 Move 272 | . 190 82 Hop 12 | . 7 5 Pick Up 3 | . 2 1 Fast Attach 8 | . 7 1 Attach 4 | 2 1 1 Detach 1 | 1 . . Swap 3 | . 1 2 Drop 8 | 4 4 . Fire 20 | . 15 5 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Materials 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 221 | -9/Materials | Self-destructed Last Messages --------------- 00203_ G-34 Mercenary destroyed. 00203_ Switching to secondary target: G-34 Mercenary. 00208_ S-10 Pest destroyed. 00210_ R-06 Scavenger collects Flight Unit. 00211_ R-06 Scavenger collects Lgt. Ion Engine. 00211_ R-06 Scavenger suffers critical hit (Destroy). 00211_ R-06 Scavenger destroyed. 00211_ Switching to secondary target: G-34 Mercenary. 00214_ Nuclear Reactor explodes. 00214_ Assault Rifle destroyed. 00214_ Lgt. Assault Rifle destroyed. 00214_ Nuclear Reactor explodes. 00214_ G-34 Mercenary destroyed. 00214_ Flight Unit destroyed. 00214_ R-06 Scavenger destroyed. 00215_ Acquired Lgt. Assault Rifle. 00216_ K-01 Serf collects debris. 00218_ Acquired Lgt. Ion Engine. 00219_ Acquired 75 matter. 00220_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????? ?????????????????? | | ???#############?????????????? | | ?######## ######?????????????? | | ##### ###????????????? | | ### ###????????????? | | # ##????????????? | | # ##????????????? | | # ##????????????? | | # ##????????????? | | # =% #######????????? | | ## #######????????? | | # [ ##????????? | | #! # ##????????? | | # @ ! # + ????????? | | # "" #* # #####?????? | | # "T # ####+############ | | # "" # a | | # # T | | ###### a | | ########+### ##########/## | | ## # ###### ## | | ## # ##???# ## | | ## """"" # ##???# ## | | ## """"" [# ##???# ## | | ## """"" # ##???# ## | | ## # ##???# ## | | ####+####### #############T | | ## # ##### ## | | ## """ # # ## | | ## """ # # ## | | ## """ + T # """ # | | ## "" # # """ # | | ## S"" # # """ + | | ## "" ## ## # | | ## ## ## # | | ############# ## "" ## | | ############# ## S"" ## | | ??########### # "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 248 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionSapperCannon Manual? 0 Play Time 00:08:25 Cumulative 134.4 hours Start 2022.04.30 @ 23:53:10 End 2022.04.30 @ 23:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 181 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba97266c-3a84-43c6-86c7-f27619e2d073