Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 17:41:55 Player: JELL01CAN Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (968) 968 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5213 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 827/1000 Matter 153/300 Energy 219/300 System Corruption 12% Temperature Cool (9) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Scrap Suit Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Focal Shield Mini Drone Bay (2/3) > --- WEAPON (3) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (10) --- Fission Core Fission Core Light Fission Core Improved Target Analyzer System Restoration Module Heavy Machine Gun Heavy Machine Gun Improved Remote Datajack Ripper DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Medium Storage Unit Improved Trap Scanner Reactive Plating Focal Shield Mini Drone Bay > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Gyrokinetic Inverter Melee Analysis Suite System Restoration Module Improved KE Penetrator Improved Remote Datajack Improved Remote Datajack CPS Tube Ripper DRS Beacon [Rating: 67] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Makeshift Leg Leg Makeshift Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Slashing Weapon Ripper Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 43 | 6 3 10 7 17 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 4 1 Treads . | . . . . . Leg 8 | 2 . 1 4 1 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 1 2 11 Device 9 | . . 1 1 7 Storage 2 | 1 1 . . . Processor 3 | . 2 . . 1 Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 2 . 5 . 5 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 8 | 2 . 3 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 5 . 9 Power 1 | . . 1 . . Propulsion 5 | . . 2 . 3 Utility 4 | . . . . 4 Weapon 4 | . . 2 . 2 Highest Loss Streak 5 | . . 4 . 5 To Critical Strikes 1 | . . 1 . . Average Backups 7 | 1 2 5 9 6 Power . | . . . . 1 Propulsion 1 | . 1 1 2 . Utility 2 | . . 1 3 1 Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 21 | . . 1 8 12 Power 3 | . . . . 3 Propulsion 1 | . . . . 1 Utility 9 | . . . 6 3 Weapon 5 | . . 1 2 2 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 91 | . 91 92 97 75 Engine 11 | . 14 10 14 5 Leg 23 | . 28 14 27 15 Wheel 1 | . . 12 . . Device 8 | . . 3 4 22 Storage 11 | . 14 14 14 5 Processor 1 | . 6 10 . 1 Protection 5 | . . . 7 4 Ballistic Gun 14 | . 28 21 14 9 Slashing Weapon 9 | . . . 14 2 Peak Build Rating 67 | 6 7 16 28 67 Average Rating 29 | 4 6 8 24 59 On Entrance 11 | . 6 7 16 26 Naked Turns . | . . . . . Heaviest Build 61 | 13 18 29 32 61 Greatest Support 75 | 20 20 30 40 75 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 3 10 10 10 Average Carried 8 | 1 2 6 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 3 9 10 10 Class Distribution -------------------- 62% | Derelict-Mutant 25% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1018 | 248 . 170 135 465 Remotely . | . . . . . Salvage Created 1119 | 20 59 158 . 882 Parts 56 | 1 4 8 . 43 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 20 | . . 3 . 17 Melee 3 | . . . . 3 Guns 12 | . . 2 . 10 Cannons 5 | . . 1 . 4 Classes Destroyed 9 | 1 1 3 . 4 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Turret 2 | . . 2 . . Swarmer 8 | . . 1 . 7 Grunt 5 | . . . . 5 Brawler 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 2 | . . 2 . . Best Kill Streak 6 | 1 1 2 . 6 Combat Bots Only 6 | . . 2 . 6 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 280 | . . 130 . 150 Missed 96 | . . 48 . 48 Hits 184 | . . 82 . 102 Melee 1 | . . . . 1 Projectile 183 | . . 82 . 101 Critical Strikes 4 | . . 2 . 2 Damage Taken 2623 | . . 928 . 1695 Core 382 | . . 209 . 173 Absorbed by Shields . | . . . . . Ignored by Resistances 142 | . . . . 142 Regen/Repaired (Parts) 58 | . . . . 58 Core Remaining (%) 58 | 100 . . 16 . Volleys Fired 90 | 2 5 31 . 52 Largest 3 | 2 2 2 . 3 Hottest 171 | 40 40 110 . 171 Shots Fired 205 | 4 10 57 . 134 Gun 177 | 4 10 52 . 111 Cannon 28 | . . 5 . 23 Launcher . | . . . . . Special . | . . . . . Kinetic 163 | 4 10 52 . 97 Thermal 31 | . . 5 . 26 Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 15 | 2 5 15 . 7 Robot Miss Streak 4 | 1 1 2 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 119 | 2 7 38 . 72 Core Hits 42 | 1 2 8 . 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 9 | . . 2 . 7 Impact . | . . . . . Slashing 9 | . . 2 . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2408 | 20 77 431 . 1880 Guns 1808 | 20 77 294 . 1417 Cannons 435 | . . 137 . 298 Explosions . | . . . . . Melee 156 | . . . . 156 Ramming 9 | . . . . 9 Kinetic 1621 | 20 77 294 . 1230 Thermal 435 | . . 137 . 298 Explosive . | . . . . . Electromagnetic 187 | . . . . 187 Impact . | . . . . . Slashing 156 | . . . . 156 Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 4 | . . . . 4 Matter Fused 6 | . . . . 6 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles 22 | . . . . 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 393 | . . 20 . 393 Average Temperature 109 | . . 8 . 121 Received Heat Transfer 393 | . . 150 . 243 Effects 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 735 | . . 185 . 550 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 65 | 100 100 . . 58 Level 1 34 | . . . . 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 275 | 5 7 . . 275 Initial . | . . . . . Average 105 | 1 . . . 126 Influence Increases 665 | 5 7 150 . 503 Destroy 0b10 Robot/C 400 | . . 60 . 340 Destroy 0b10 Robot/NC 15 | 5 5 . . 5 Destroy Leader 62 | . 2 . . 60 Disable Machine 30 | . . . . 30 Destroy Structure 8 | . . . . 8 Lose Combat Pursuer 150 | . . 90 . 60 Influence Decreases 456 | 5 7 79 71 294 Entered New Map 71 | . . . 71 . Time Decay 270 | 5 7 44 . 214 Lost Part 105 | . . 35 . 70 Lost Ally 10 | . . . . 10 Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 1 11 1 24 Peak Tracking Total 7 | . 1 7 1 6 Tactical Retreats 6 | . . 4 . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 4 | . . 2 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 10 | . . . 8 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 63 | . . . 57 6 Successful 57 | . . . 57 . Failed 6 | . . . . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 6 | . . . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 57 | . . . 57 . Record 57 | . . . 57 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 ROAM 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1439 | . 22 114 696 607 Optics 730 | . . 114 378 238 Structural 682 | . . . 318 364 Traps 226 | . . . . 226 T.N.C. 22 | . 22 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3946 | 69 122 470 2350 935 Spaces Moved 2248 | 46 84 305 1374 439 Core 4 | 4 . . . . Treads . | . . . . . Legs 2069 | 42 84 161 1343 439 Wheels 175 | . . 144 31 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 95 127 Average Speed 155 | 113 120 112 168 157 Slowest Speed 260 | 120 120 190 210 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 17 21 85 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 12 | . . 8 4 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2511 | 56 96 373 1414 572 Wait 42 | 1 1 13 1 26 Move 2244 | 45 83 304 1373 439 Hop . | . . . . . Pick Up 40 | 2 1 9 13 15 Fast Attach 25 | 6 3 4 3 9 Attach 9 | . . 2 . 7 Detach 7 | . 2 1 3 1 Swap 12 | . . 4 4 4 Drop 31 | . 1 3 16 11 Fire 90 | 2 5 31 . 52 Melee 9 | . . 2 . 7 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Met a group of wandering Federalists 180 | -10/Materials | Discovered new exit (range 11) 191 | -10/Materials | Identified exit to Subcaves 192 | -10/Materials | Entered Subcaves 193 | -10/Subcaves | Continued accompanying wandering Federalists (1) 193 | -10/Subcaves | Approached by a straggling Scientist 196 | -10/Subcaves | Learned Materials stockpile data 256 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 257 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 309 | -10/Subcaves | Build established: Mutant 370 | -10/Subcaves | Discovered new exit (range 15) 404 | -10/Subcaves | Core integrity fell below 50% 421 | -10/Subcaves | Lost 4 allies 430 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 432 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 450 | -10/Subcaves | Lost 4 parts (1p2n1w) 632 | -10/Subcaves | Core integrity fell below 20% 662 | -10/Subcaves | Entered Scraptown 977 | -7/Scraptown | Build established: Derelict-Mutant 988 | -7/Scraptown | Visited Fellowship of the Rings 1059 | -7/Scraptown | Visited The Evicted 1132 | -7/Scraptown | Learned location of Extension (-6) 1803 | -7/Scraptown | Discovered new exit (range 6) 1874 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1880 | -7/Scraptown | Learned Factory garrison access intel 1929 | -7/Scraptown | Visited Symbiants 1977 | -7/Scraptown | Visited Shadow of the Wyrm 2071 | -7/Scraptown | Visited UFD Registry 2071 | -7/Scraptown | Registered with UFD as "Pipeframe" 2086 | -7/Scraptown | Visited Cyclists 2118 | -7/Scraptown | Entered Cyclist Reading Room 2157 | -7/Scraptown | Visited CPS Storage 2300 | -7/Scraptown | Guru changed UFD alias to "Shortcircuit" 2559 | -7/Scraptown | Visited Observation Area 2640 | -7/Scraptown | Visited Science Testing Area 2671 | -7/Scraptown | Visited Supply Room 2723 | -7/Scraptown | Visited Junk Repository 2803 | -7/Scraptown | Visited Derelict Rescue Squad 2816 | -7/Scraptown | Found DRS Beacon 2853 | -7/Scraptown | Met Optimus 2853 | -7/Scraptown | Accepted into 0bPrime 2908 | -7/Scraptown | Visited Research Penetration Think Tank 2938 | -7/Scraptown | Visited Scrap Suit Storage 2946 | -7/Scraptown | Found Scrap Suit 2986 | -7/Scraptown | Build established: Mutant 3005 | -7/Scraptown | Discovered new exit (range 3) 3010 | -7/Scraptown | Civil war broke out across Scraptown 3012 | -7/Scraptown | Entered Factory 3012 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3013 | -5/Factory | Loaded intel: 4 garrison access locations 3310 | -5/Factory | Build established: Derelict-Mutant 3422 | -5/Factory | Garrison activated, responded to threat 3467 | -5/Factory | Lost 5 parts (1n2u2w) 3760 | -5/Factory | System corruption reached 10% 3821 | -5/Factory | Build established: Tank 3941 | -5/Factory | Garrison activated, responded to threat 3947 | -5/Factory | Self-destructed Last Messages --------------- (no repairs). 03847_ K-01 Serf cleans the Nuclear Reactor. 03857_ System corrupted: Matter fused (-10). You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 03862_ K-01 Serf cleans the Nuclear Reactor. 03874_ System corrupted: Heat flow error (+225). 03900_ System corrupted: Matter fused (-9). 03922_ Acquired 20 matter. 03928_ X%6OGFQM0QD6IZA 2VLFTTX 03941_ B-60 Warrior calls for garrison reinforcements. 03941_ ALERT: Activating Garrison Access F003. 03945_ System corrupted: Energy discharge (-111). 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"# ? # # | | ????# ! + ! %""# ??? # # "" | | ????# """ """ ### ! # ????? # # "" | | ????# """ """ #?# [| ######### # "" | | ????# """ """ #?# * % # | | ????# #?# *[ # "" | | ????##############?# # "" | | ???????????????????# !* # "" | | ???????????????????# ! ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpStorageMultirail Manual? 0 Play Time 00:53:03 Cumulative 4.8 hours Start 2025.07.01 @ 15:34:22 End 2025.07.01 @ 17:41:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea63b68-205e-4d8e-be3e-6d3efcd72dfa